From f67ced704936562eba6e43455739611bbdd7b599 Mon Sep 17 00:00:00 2001 From: Toshi Umemura Date: Mon, 19 Dec 2016 17:54:11 +0900 Subject: ivi-shell multi screen support This patch enables ivi-shell to manage multi screen. This solves SPEC-360 ivi-shell fails to manage two screens. CES2017 cluster demo also requires multi screen support. Bug-AGL: SPEC-360 Change-Id: Ie0f71855af70de28068cb9deee1a6c415eaea88e Signed-off-by: ynakamura Signed-off-by: Jan-Simon Moeller --- ...ransforming-from-a-single-screen-coordina.patch | 61 ++++++++++++++++++++++ 1 file changed, 61 insertions(+) create mode 100644 recipes-graphics/wayland/weston/0006-ivi-shell-transforming-from-a-single-screen-coordina.patch (limited to 'recipes-graphics/wayland/weston/0006-ivi-shell-transforming-from-a-single-screen-coordina.patch') diff --git a/recipes-graphics/wayland/weston/0006-ivi-shell-transforming-from-a-single-screen-coordina.patch b/recipes-graphics/wayland/weston/0006-ivi-shell-transforming-from-a-single-screen-coordina.patch new file mode 100644 index 000000000..0ae758ac4 --- /dev/null +++ b/recipes-graphics/wayland/weston/0006-ivi-shell-transforming-from-a-single-screen-coordina.patch @@ -0,0 +1,61 @@ +From 2a3b8a213d5076aa6f051e88858b65ebfc53f64a Mon Sep 17 00:00:00 2001 +From: Nobuhiko Tanibata +Date: Mon, 30 Nov 2015 15:08:32 +0900 +Subject: [PATCH] ivi-shell: transforming from a single screen coordinates to + multi screen coordinates: global coordinates. + +In single screen, the coordinates of layer local coordinates are the +same as global coordinates. However, to support multi screens, the +layer-local coordinates shall be transformed to multi screen coordinates, +which is global coordinates. The abosolute coordinates of a screen in global +stored in (x,y) of output of its weston output so it shall be used to +transform layer-local to global coordinates. + +Signed-off-by: Nobuhiko Tanibata +--- + ivi-shell/ivi-layout.c | 8 +++++++- + 1 file changed, 7 insertions(+), 1 deletion(-) + +diff --git a/ivi-shell/ivi-layout.c b/ivi-shell/ivi-layout.c +index 1773af8..65c2735 100644 +--- a/ivi-shell/ivi-layout.c ++++ b/ivi-shell/ivi-layout.c +@@ -679,6 +679,7 @@ calc_inverse_matrix_transform(const struct weston_matrix *matrix, + */ + static void + calc_surface_to_global_matrix_and_mask_to_weston_surface( ++ struct ivi_layout_screen *iviscrn, + struct ivi_layout_layer *ivilayer, + struct ivi_layout_surface *ivisurf, + struct weston_matrix *m, +@@ -686,6 +687,7 @@ calc_surface_to_global_matrix_and_mask_to_weston_surface( + { + const struct ivi_layout_surface_properties *sp = &ivisurf->prop; + const struct ivi_layout_layer_properties *lp = &ivilayer->prop; ++ struct weston_output *output = iviscrn->output; + struct ivi_rectangle weston_surface_rect = { 0, + 0, + ivisurf->surface->width, +@@ -713,7 +715,9 @@ calc_surface_to_global_matrix_and_mask_to_weston_surface( + * coordinates to global coordinates, which is computed by + * two steps, + * - surface-local coordinates to layer-local coordinates +- * - layer-local coordinates to global coordinates ++ * - layer-local coordinates to a single screen-local coordinates ++ * - a single screen-local coordinates to multi screen coordinates, ++ * which is global coordinates. + */ + calc_transformation_matrix(&surface_source_rect, + &surface_dest_rect, +@@ -723,6 +727,8 @@ calc_surface_to_global_matrix_and_mask_to_weston_surface( + &layer_dest_rect, + lp->orientation, m); + ++ weston_matrix_translate(m, output->x, output->y, 0.0f); ++ + /* this intersected ivi_rectangle would be used for masking + * weston_surface + */ +-- +2.7.4 + -- cgit 1.2.3-korg