From 20fe4af12ceca848c2b0758b2b7be354cd5da103 Mon Sep 17 00:00:00 2001
From: Tomohiro Komagata <tomohiro.komagata.aj@renesas.com>
Date: Tue, 21 Oct 2014 10:23:58 +0900
Subject: [PATCH] libegl: Remove duplicate header files of gles-user-module.

These header files are provided by gles-user-module too.
And, when libegl is compiled, these header files in sysroot
are refered by this patch.

Signed-off-by: Tomohiro Komagata <tomohiro.komagata.aj@renesas.com>
---
 Makefile.am                 |   15 +-
 include/EGL/egl.h           |  329 -------
 include/EGL/eglext.h        |  580 ------------
 include/EGL/eglplatform.h   |  105 ---
 include/GLES2/gl2.h         |  620 -------------
 include/GLES2/gl2ext.h      | 2051 -------------------------------------------
 include/GLES2/gl2platform.h |   30 -
 include/KHR/khrplatform.h   |  277 ------
 8 files changed, 1 insertion(+), 4006 deletions(-)
 delete mode 100644 include/EGL/egl.h
 delete mode 100644 include/EGL/eglext.h
 delete mode 100644 include/EGL/eglplatform.h
 delete mode 100644 include/GLES2/gl2.h
 delete mode 100644 include/GLES2/gl2ext.h
 delete mode 100644 include/GLES2/gl2platform.h
 delete mode 100644 include/KHR/khrplatform.h

diff --git a/Makefile.am b/Makefile.am
index 4859e8d..b354344 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -17,20 +17,7 @@ libEGL_la_LDFLAGS = -version-info 1:0:0
 
 egldir = $(includedir)/EGL
 egl_HEADERS = \
-	$(top_srcdir)/include/EGL/eglmesaext.h \
-	$(top_srcdir)/include/EGL/egl.h \
-	$(top_srcdir)/include/EGL/eglplatform.h \
-	$(top_srcdir)/include/EGL/eglext.h
-
-khrdir = $(includedir)/KHR
-khr_HEADERS = \
-	$(top_srcdir)/include/KHR/khrplatform.h
-
-gles2dir = $(includedir)/GLES2
-gles2_HEADERS = \
-	$(top_srcdir)/include/GLES2/gl2ext.h \
-	$(top_srcdir)/include/GLES2/gl2platform.h \
-	$(top_srcdir)/include/GLES2/gl2.h
+	$(top_srcdir)/include/EGL/eglmesaext.h
 
 pkgconfigdir = $(libdir)/pkgconfig
 pkgconfig_DATA = egl.pc glesv2.pc
diff --git a/include/EGL/egl.h b/include/EGL/egl.h
deleted file mode 100644
index 99ea342..0000000
--- a/include/EGL/egl.h
+++ /dev/null
@@ -1,329 +0,0 @@
-/* -*- mode: c; tab-width: 8; -*- */
-/* vi: set sw=4 ts=8: */
-/* Reference version of egl.h for EGL 1.4.
- * $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $
- */
-
-/*
-** Copyright (c) 2007-2009 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-#ifndef __egl_h_
-#define __egl_h_
-
-/* All platform-dependent types and macro boilerplate (such as EGLAPI
- * and EGLAPIENTRY) should go in eglplatform.h.
- */
-#include <EGL/eglplatform.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/* EGL Types */
-/* EGLint is defined in eglplatform.h */
-typedef unsigned int EGLBoolean;
-typedef unsigned int EGLenum;
-typedef void *EGLConfig;
-typedef void *EGLContext;
-typedef void *EGLDisplay;
-typedef void *EGLSurface;
-typedef void *EGLClientBuffer;
-
-/* EGL Versioning */
-#define EGL_VERSION_1_0			1
-#define EGL_VERSION_1_1			1
-#define EGL_VERSION_1_2			1
-#define EGL_VERSION_1_3			1
-#define EGL_VERSION_1_4			1
-
-/* EGL Enumerants. Bitmasks and other exceptional cases aside, most
- * enums are assigned unique values starting at 0x3000.
- */
-
-/* EGL aliases */
-#define EGL_FALSE			0
-#define EGL_TRUE			1
-
-/* Out-of-band handle values */
-#define EGL_DEFAULT_DISPLAY		((EGLNativeDisplayType)0)
-#define EGL_NO_CONTEXT			((EGLContext)0)
-#define EGL_NO_DISPLAY			((EGLDisplay)0)
-#define EGL_NO_SURFACE			((EGLSurface)0)
-
-/* Out-of-band attribute value */
-#define EGL_DONT_CARE			((EGLint)-1)
-
-/* Errors / GetError return values */
-#define EGL_SUCCESS			0x3000
-#define EGL_NOT_INITIALIZED		0x3001
-#define EGL_BAD_ACCESS			0x3002
-#define EGL_BAD_ALLOC			0x3003
-#define EGL_BAD_ATTRIBUTE		0x3004
-#define EGL_BAD_CONFIG			0x3005
-#define EGL_BAD_CONTEXT			0x3006
-#define EGL_BAD_CURRENT_SURFACE		0x3007
-#define EGL_BAD_DISPLAY			0x3008
-#define EGL_BAD_MATCH			0x3009
-#define EGL_BAD_NATIVE_PIXMAP		0x300A
-#define EGL_BAD_NATIVE_WINDOW		0x300B
-#define EGL_BAD_PARAMETER		0x300C
-#define EGL_BAD_SURFACE			0x300D
-#define EGL_CONTEXT_LOST		0x300E	/* EGL 1.1 - IMG_power_management */
-
-/* Reserved 0x300F-0x301F for additional errors */
-
-/* Config attributes */
-#define EGL_BUFFER_SIZE			0x3020
-#define EGL_ALPHA_SIZE			0x3021
-#define EGL_BLUE_SIZE			0x3022
-#define EGL_GREEN_SIZE			0x3023
-#define EGL_RED_SIZE			0x3024
-#define EGL_DEPTH_SIZE			0x3025
-#define EGL_STENCIL_SIZE		0x3026
-#define EGL_CONFIG_CAVEAT		0x3027
-#define EGL_CONFIG_ID			0x3028
-#define EGL_LEVEL			0x3029
-#define EGL_MAX_PBUFFER_HEIGHT		0x302A
-#define EGL_MAX_PBUFFER_PIXELS		0x302B
-#define EGL_MAX_PBUFFER_WIDTH		0x302C
-#define EGL_NATIVE_RENDERABLE		0x302D
-#define EGL_NATIVE_VISUAL_ID		0x302E
-#define EGL_NATIVE_VISUAL_TYPE		0x302F
-#define EGL_SAMPLES			0x3031
-#define EGL_SAMPLE_BUFFERS		0x3032
-#define EGL_SURFACE_TYPE		0x3033
-#define EGL_TRANSPARENT_TYPE		0x3034
-#define EGL_TRANSPARENT_BLUE_VALUE	0x3035
-#define EGL_TRANSPARENT_GREEN_VALUE	0x3036
-#define EGL_TRANSPARENT_RED_VALUE	0x3037
-#define EGL_NONE			0x3038	/* Attrib list terminator */
-#define EGL_BIND_TO_TEXTURE_RGB		0x3039
-#define EGL_BIND_TO_TEXTURE_RGBA	0x303A
-#define EGL_MIN_SWAP_INTERVAL		0x303B
-#define EGL_MAX_SWAP_INTERVAL		0x303C
-#define EGL_LUMINANCE_SIZE		0x303D
-#define EGL_ALPHA_MASK_SIZE		0x303E
-#define EGL_COLOR_BUFFER_TYPE		0x303F
-#define EGL_RENDERABLE_TYPE		0x3040
-#define EGL_MATCH_NATIVE_PIXMAP		0x3041	/* Pseudo-attribute (not queryable) */
-#define EGL_CONFORMANT			0x3042
-
-/* Reserved 0x3041-0x304F for additional config attributes */
-
-/* Config attribute values */
-#define EGL_SLOW_CONFIG			0x3050	/* EGL_CONFIG_CAVEAT value */
-#define EGL_NON_CONFORMANT_CONFIG	0x3051	/* EGL_CONFIG_CAVEAT value */
-#define EGL_TRANSPARENT_RGB		0x3052	/* EGL_TRANSPARENT_TYPE value */
-#define EGL_RGB_BUFFER			0x308E	/* EGL_COLOR_BUFFER_TYPE value */
-#define EGL_LUMINANCE_BUFFER		0x308F	/* EGL_COLOR_BUFFER_TYPE value */
-
-/* More config attribute values, for EGL_TEXTURE_FORMAT */
-#define EGL_NO_TEXTURE			0x305C
-#define EGL_TEXTURE_RGB			0x305D
-#define EGL_TEXTURE_RGBA		0x305E
-#define EGL_TEXTURE_2D			0x305F
-
-/* Config attribute mask bits */
-#define EGL_PBUFFER_BIT			0x0001	/* EGL_SURFACE_TYPE mask bits */
-#define EGL_PIXMAP_BIT			0x0002	/* EGL_SURFACE_TYPE mask bits */
-#define EGL_WINDOW_BIT			0x0004	/* EGL_SURFACE_TYPE mask bits */
-#define EGL_VG_COLORSPACE_LINEAR_BIT	0x0020	/* EGL_SURFACE_TYPE mask bits */
-#define EGL_VG_ALPHA_FORMAT_PRE_BIT	0x0040	/* EGL_SURFACE_TYPE mask bits */
-#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200	/* EGL_SURFACE_TYPE mask bits */
-#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400	/* EGL_SURFACE_TYPE mask bits */
-
-#define EGL_OPENGL_ES_BIT		0x0001	/* EGL_RENDERABLE_TYPE mask bits */
-#define EGL_OPENVG_BIT			0x0002	/* EGL_RENDERABLE_TYPE mask bits */
-#define EGL_OPENGL_ES2_BIT		0x0004	/* EGL_RENDERABLE_TYPE mask bits */
-#define EGL_OPENGL_BIT			0x0008	/* EGL_RENDERABLE_TYPE mask bits */
-
-/* QueryString targets */
-#define EGL_VENDOR			0x3053
-#define EGL_VERSION			0x3054
-#define EGL_EXTENSIONS			0x3055
-#define EGL_CLIENT_APIS			0x308D
-
-/* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */
-#define EGL_HEIGHT			0x3056
-#define EGL_WIDTH			0x3057
-#define EGL_LARGEST_PBUFFER		0x3058
-#define EGL_TEXTURE_FORMAT		0x3080
-#define EGL_TEXTURE_TARGET		0x3081
-#define EGL_MIPMAP_TEXTURE		0x3082
-#define EGL_MIPMAP_LEVEL		0x3083
-#define EGL_RENDER_BUFFER		0x3086
-#define EGL_VG_COLORSPACE		0x3087
-#define EGL_VG_ALPHA_FORMAT		0x3088
-#define EGL_HORIZONTAL_RESOLUTION	0x3090
-#define EGL_VERTICAL_RESOLUTION		0x3091
-#define EGL_PIXEL_ASPECT_RATIO		0x3092
-#define EGL_SWAP_BEHAVIOR		0x3093
-#define EGL_MULTISAMPLE_RESOLVE		0x3099
-
-/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */
-#define EGL_BACK_BUFFER			0x3084
-#define EGL_SINGLE_BUFFER		0x3085
-
-/* OpenVG color spaces */
-#define EGL_VG_COLORSPACE_sRGB		0x3089	/* EGL_VG_COLORSPACE value */
-#define EGL_VG_COLORSPACE_LINEAR	0x308A	/* EGL_VG_COLORSPACE value */
-
-/* OpenVG alpha formats */
-#define EGL_VG_ALPHA_FORMAT_NONPRE	0x308B	/* EGL_ALPHA_FORMAT value */
-#define EGL_VG_ALPHA_FORMAT_PRE		0x308C	/* EGL_ALPHA_FORMAT value */
-
-/* Constant scale factor by which fractional display resolutions &
- * aspect ratio are scaled when queried as integer values.
- */
-#define EGL_DISPLAY_SCALING		10000
-
-/* Unknown display resolution/aspect ratio */
-#define EGL_UNKNOWN			((EGLint)-1)
-
-/* Back buffer swap behaviors */
-#define EGL_BUFFER_PRESERVED		0x3094	/* EGL_SWAP_BEHAVIOR value */
-#define EGL_BUFFER_DESTROYED		0x3095	/* EGL_SWAP_BEHAVIOR value */
-
-/* CreatePbufferFromClientBuffer buffer types */
-#define EGL_OPENVG_IMAGE		0x3096
-
-/* QueryContext targets */
-#define EGL_CONTEXT_CLIENT_TYPE		0x3097
-
-/* CreateContext attributes */
-#define EGL_CONTEXT_CLIENT_VERSION	0x3098
-
-/* Multisample resolution behaviors */
-#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A	/* EGL_MULTISAMPLE_RESOLVE value */
-#define EGL_MULTISAMPLE_RESOLVE_BOX	0x309B	/* EGL_MULTISAMPLE_RESOLVE value */
-
-/* BindAPI/QueryAPI targets */
-#define EGL_OPENGL_ES_API		0x30A0
-#define EGL_OPENVG_API			0x30A1
-#define EGL_OPENGL_API			0x30A2
-
-/* GetCurrentSurface targets */
-#define EGL_DRAW			0x3059
-#define EGL_READ			0x305A
-
-/* WaitNative engines */
-#define EGL_CORE_NATIVE_ENGINE		0x305B
-
-/* EGL 1.2 tokens renamed for consistency in EGL 1.3 */
-#define EGL_COLORSPACE			EGL_VG_COLORSPACE
-#define EGL_ALPHA_FORMAT		EGL_VG_ALPHA_FORMAT
-#define EGL_COLORSPACE_sRGB		EGL_VG_COLORSPACE_sRGB
-#define EGL_COLORSPACE_LINEAR		EGL_VG_COLORSPACE_LINEAR
-#define EGL_ALPHA_FORMAT_NONPRE		EGL_VG_ALPHA_FORMAT_NONPRE
-#define EGL_ALPHA_FORMAT_PRE		EGL_VG_ALPHA_FORMAT_PRE
-
-/* EGL extensions must request enum blocks from the Khronos
- * API Registrar, who maintains the enumerant registry. Submit
- * a bug in Khronos Bugzilla against task "Registry".
- */
-
-
-
-/* EGL Functions */
-
-EGLAPI EGLint EGLAPIENTRY eglGetError(void);
-
-EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id);
-EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
-EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy);
-
-EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name);
-
-EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs,
-			 EGLint config_size, EGLint *num_config);
-EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list,
-			   EGLConfig *configs, EGLint config_size,
-			   EGLint *num_config);
-EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
-			      EGLint attribute, EGLint *value);
-
-EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
-				  EGLNativeWindowType win,
-				  const EGLint *attrib_list);
-EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
-				   const EGLint *attrib_list);
-EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
-				  EGLNativePixmapType pixmap,
-				  const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
-EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface,
-			   EGLint attribute, EGLint *value);
-
-EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api);
-EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void);
-
-EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void);
-
-EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void);
-
-EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer(
-	      EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
-	      EGLConfig config, const EGLint *attrib_list);
-
-EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface,
-			    EGLint attribute, EGLint value);
-EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
-EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
-
-
-EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);
-
-
-EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config,
-			    EGLContext share_context,
-			    const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
-EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw,
-			  EGLSurface read, EGLContext ctx);
-
-EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void);
-EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw);
-EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void);
-EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx,
-			   EGLint attribute, EGLint *value);
-
-EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void);
-EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine);
-EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
-EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface,
-			  EGLNativePixmapType target);
-
-/* This is a generic function pointer type, whose name indicates it must
- * be cast to the proper type *and calling convention* before use.
- */
-typedef void (*__eglMustCastToProperFunctionPointerType)(void);
-
-/* Now, define eglGetProcAddress using the generic function ptr. type */
-EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY
-       eglGetProcAddress(const char *procname);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __egl_h_ */
diff --git a/include/EGL/eglext.h b/include/EGL/eglext.h
deleted file mode 100644
index 1d68178..0000000
--- a/include/EGL/eglext.h
+++ /dev/null
@@ -1,580 +0,0 @@
-#ifndef __eglext_h_
-#define __eglext_h_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
-** Copyright (c) 2007-2013 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-#include <EGL/eglplatform.h>
-
-/*************************************************************/
-
-/* Header file version number */
-/* Current version at http://www.khronos.org/registry/egl/ */
-/* $Revision: 21254 $ on $Date: 2013-04-25 03:11:55 -0700 (Thu, 25 Apr 2013) $ */
-#define EGL_EGLEXT_VERSION 16
-
-#ifndef EGL_KHR_config_attribs
-#define EGL_KHR_config_attribs 1
-#define EGL_CONFORMANT_KHR			0x3042	/* EGLConfig attribute */
-#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR	0x0020	/* EGL_SURFACE_TYPE bitfield */
-#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR		0x0040	/* EGL_SURFACE_TYPE bitfield */
-#endif
-
-#ifndef EGL_KHR_lock_surface
-#define EGL_KHR_lock_surface 1
-#define EGL_READ_SURFACE_BIT_KHR		0x0001	/* EGL_LOCK_USAGE_HINT_KHR bitfield */
-#define EGL_WRITE_SURFACE_BIT_KHR		0x0002	/* EGL_LOCK_USAGE_HINT_KHR bitfield */
-#define EGL_LOCK_SURFACE_BIT_KHR		0x0080	/* EGL_SURFACE_TYPE bitfield */
-#define EGL_OPTIMAL_FORMAT_BIT_KHR		0x0100	/* EGL_SURFACE_TYPE bitfield */
-#define EGL_MATCH_FORMAT_KHR			0x3043	/* EGLConfig attribute */
-#define EGL_FORMAT_RGB_565_EXACT_KHR		0x30C0	/* EGL_MATCH_FORMAT_KHR value */
-#define EGL_FORMAT_RGB_565_KHR			0x30C1	/* EGL_MATCH_FORMAT_KHR value */
-#define EGL_FORMAT_RGBA_8888_EXACT_KHR		0x30C2	/* EGL_MATCH_FORMAT_KHR value */
-#define EGL_FORMAT_RGBA_8888_KHR		0x30C3	/* EGL_MATCH_FORMAT_KHR value */
-#define EGL_MAP_PRESERVE_PIXELS_KHR		0x30C4	/* eglLockSurfaceKHR attribute */
-#define EGL_LOCK_USAGE_HINT_KHR			0x30C5	/* eglLockSurfaceKHR attribute */
-#define EGL_BITMAP_POINTER_KHR			0x30C6	/* eglQuerySurface attribute */
-#define EGL_BITMAP_PITCH_KHR			0x30C7	/* eglQuerySurface attribute */
-#define EGL_BITMAP_ORIGIN_KHR			0x30C8	/* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR		0x30C9	/* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR	0x30CA	/* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR	0x30CB	/* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR	0x30CC	/* eglQuerySurface attribute */
-#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR	0x30CD	/* eglQuerySurface attribute */
-#define EGL_LOWER_LEFT_KHR			0x30CE	/* EGL_BITMAP_ORIGIN_KHR value */
-#define EGL_UPPER_LEFT_KHR			0x30CF	/* EGL_BITMAP_ORIGIN_KHR value */
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface);
-#endif
-
-#ifndef EGL_KHR_image
-#define EGL_KHR_image 1
-#define EGL_NATIVE_PIXMAP_KHR			0x30B0	/* eglCreateImageKHR target */
-typedef void *EGLImageKHR;
-#define EGL_NO_IMAGE_KHR			((EGLImageKHR)0)
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
-#endif
-
-#ifndef EGL_KHR_vg_parent_image
-#define EGL_KHR_vg_parent_image 1
-#define EGL_VG_PARENT_IMAGE_KHR			0x30BA	/* eglCreateImageKHR target */
-#endif
-
-#ifndef EGL_KHR_gl_texture_2D_image
-#define EGL_KHR_gl_texture_2D_image 1
-#define EGL_GL_TEXTURE_2D_KHR			0x30B1	/* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_LEVEL_KHR		0x30BC	/* eglCreateImageKHR attribute */
-#endif
-
-#ifndef EGL_KHR_gl_texture_cubemap_image
-#define EGL_KHR_gl_texture_cubemap_image 1
-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR	0x30B3	/* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR	0x30B4	/* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR	0x30B5	/* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR	0x30B6	/* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR	0x30B7	/* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR	0x30B8	/* eglCreateImageKHR target */
-#endif
-
-#ifndef EGL_KHR_gl_texture_3D_image
-#define EGL_KHR_gl_texture_3D_image 1
-#define EGL_GL_TEXTURE_3D_KHR			0x30B2	/* eglCreateImageKHR target */
-#define EGL_GL_TEXTURE_ZOFFSET_KHR		0x30BD	/* eglCreateImageKHR attribute */
-#endif
-
-#ifndef EGL_KHR_gl_renderbuffer_image
-#define EGL_KHR_gl_renderbuffer_image 1
-#define EGL_GL_RENDERBUFFER_KHR			0x30B9	/* eglCreateImageKHR target */
-#endif
-
-#if KHRONOS_SUPPORT_INT64   /* EGLTimeKHR requires 64-bit uint support */
-#ifndef EGL_KHR_reusable_sync
-#define EGL_KHR_reusable_sync 1
-
-typedef void* EGLSyncKHR;
-typedef khronos_utime_nanoseconds_t EGLTimeKHR;
-
-#define EGL_SYNC_STATUS_KHR			0x30F1
-#define EGL_SIGNALED_KHR			0x30F2
-#define EGL_UNSIGNALED_KHR			0x30F3
-#define EGL_TIMEOUT_EXPIRED_KHR			0x30F5
-#define EGL_CONDITION_SATISFIED_KHR		0x30F6
-#define EGL_SYNC_TYPE_KHR			0x30F7
-#define EGL_SYNC_REUSABLE_KHR			0x30FA
-#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR		0x0001	/* eglClientWaitSyncKHR <flags> bitfield */
-#define EGL_FOREVER_KHR				0xFFFFFFFFFFFFFFFFull
-#define EGL_NO_SYNC_KHR				((EGLSyncKHR)0)
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync);
-EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
-EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
-EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
-typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
-#endif
-#endif
-
-#ifndef EGL_KHR_image_base
-#define EGL_KHR_image_base 1
-/* Most interfaces defined by EGL_KHR_image_pixmap above */
-#define EGL_IMAGE_PRESERVED_KHR			0x30D2	/* eglCreateImageKHR attribute */
-#endif
-
-#ifndef EGL_KHR_image_pixmap
-#define EGL_KHR_image_pixmap 1
-/* Interfaces defined by EGL_KHR_image above */
-#endif
-
-#ifndef EGL_IMG_context_priority
-#define EGL_IMG_context_priority 1
-#define EGL_CONTEXT_PRIORITY_LEVEL_IMG		0x3100
-#define EGL_CONTEXT_PRIORITY_HIGH_IMG		0x3101
-#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG		0x3102
-#define EGL_CONTEXT_PRIORITY_LOW_IMG		0x3103
-#endif
-
-#ifndef EGL_KHR_lock_surface2
-#define EGL_KHR_lock_surface2 1
-#define EGL_BITMAP_PIXEL_SIZE_KHR		0x3110
-#endif
-
-#ifndef EGL_NV_coverage_sample
-#define EGL_NV_coverage_sample 1
-#define EGL_COVERAGE_BUFFERS_NV			0x30E0
-#define EGL_COVERAGE_SAMPLES_NV			0x30E1
-#endif
-
-#ifndef EGL_NV_depth_nonlinear
-#define EGL_NV_depth_nonlinear 1
-#define EGL_DEPTH_ENCODING_NV			0x30E2
-#define EGL_DEPTH_ENCODING_NONE_NV 0
-#define EGL_DEPTH_ENCODING_NONLINEAR_NV		0x30E3
-#endif
-
-#if KHRONOS_SUPPORT_INT64   /* EGLTimeNV requires 64-bit uint support */
-#ifndef EGL_NV_sync
-#define EGL_NV_sync 1
-#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV	0x30E6
-#define EGL_SYNC_STATUS_NV			0x30E7
-#define EGL_SIGNALED_NV				0x30E8
-#define EGL_UNSIGNALED_NV			0x30E9
-#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV		0x0001
-#define EGL_FOREVER_NV				0xFFFFFFFFFFFFFFFFull
-#define EGL_ALREADY_SIGNALED_NV			0x30EA
-#define EGL_TIMEOUT_EXPIRED_NV			0x30EB
-#define EGL_CONDITION_SATISFIED_NV		0x30EC
-#define EGL_SYNC_TYPE_NV			0x30ED
-#define EGL_SYNC_CONDITION_NV			0x30EE
-#define EGL_SYNC_FENCE_NV			0x30EF
-#define EGL_NO_SYNC_NV				((EGLSyncNV)0)
-typedef void* EGLSyncNV;
-typedef khronos_utime_nanoseconds_t EGLTimeNV;
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLSyncNV EGLAPIENTRY eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncNV (EGLSyncNV sync);
-EGLAPI EGLBoolean EGLAPIENTRY eglFenceNV (EGLSyncNV sync);
-EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
-EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
-EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
-typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
-#endif
-#endif
-
-#if KHRONOS_SUPPORT_INT64   /* Dependent on EGL_KHR_reusable_sync which requires 64-bit uint support */
-#ifndef EGL_KHR_fence_sync
-#define EGL_KHR_fence_sync 1
-/* Reuses most tokens and entry points from EGL_KHR_reusable_sync */
-#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR	0x30F0
-#define EGL_SYNC_CONDITION_KHR			0x30F8
-#define EGL_SYNC_FENCE_KHR			0x30F9
-#endif
-#endif
-
-#ifndef EGL_HI_clientpixmap
-#define EGL_HI_clientpixmap 1
-
-/* Surface Attribute */
-#define EGL_CLIENT_PIXMAP_POINTER_HI		0x8F74
-/*
- * Structure representing a client pixmap
- * (pixmap's data is in client-space memory).
- */
-struct EGLClientPixmapHI
-{
-	void*		pData;
-	EGLint		iWidth;
-	EGLint		iHeight;
-	EGLint		iStride;
-};
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
-#endif	/* EGL_HI_clientpixmap */
-
-#ifndef EGL_HI_colorformats
-#define EGL_HI_colorformats 1
-/* Config Attribute */
-#define EGL_COLOR_FORMAT_HI			0x8F70
-/* Color Formats */
-#define EGL_COLOR_RGB_HI			0x8F71
-#define EGL_COLOR_RGBA_HI			0x8F72
-#define EGL_COLOR_ARGB_HI			0x8F73
-#endif /* EGL_HI_colorformats */
-
-#ifndef EGL_MESA_drm_image
-#define EGL_MESA_drm_image 1
-#define EGL_DRM_BUFFER_FORMAT_MESA		0x31D0	    /* CreateDRMImageMESA attribute */
-#define EGL_DRM_BUFFER_USE_MESA			0x31D1	    /* CreateDRMImageMESA attribute */
-#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA	0x31D2	    /* EGL_IMAGE_FORMAT_MESA attribute value */
-#define EGL_DRM_BUFFER_MESA			0x31D3	    /* eglCreateImageKHR target */
-#define EGL_DRM_BUFFER_STRIDE_MESA		0x31D4
-#define EGL_DRM_BUFFER_USE_SCANOUT_MESA		0x00000001  /* EGL_DRM_BUFFER_USE_MESA bits */
-#define EGL_DRM_BUFFER_USE_SHARE_MESA		0x00000002  /* EGL_DRM_BUFFER_USE_MESA bits */
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
-#endif
-
-#ifndef EGL_NV_post_sub_buffer
-#define EGL_NV_post_sub_buffer 1
-#define EGL_POST_SUB_BUFFER_SUPPORTED_NV	0x30BE
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
-#endif
-
-#ifndef EGL_ANGLE_query_surface_pointer
-#define EGL_ANGLE_query_surface_pointer 1
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean eglQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
-#endif
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
-#endif
-
-#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle
-#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1
-#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE	0x3200
-#endif
-
-#ifndef EGL_NV_coverage_sample_resolve
-#define EGL_NV_coverage_sample_resolve 1
-#define EGL_COVERAGE_SAMPLE_RESOLVE_NV		0x3131
-#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV	0x3132
-#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV	0x3133
-#endif
-
-#if KHRONOS_SUPPORT_INT64   /* EGLuint64NV requires 64-bit uint support */
-#ifndef EGL_NV_system_time
-#define EGL_NV_system_time 1
-typedef khronos_utime_nanoseconds_t EGLuint64NV;
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV(void);
-EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV(void);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void);
-typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void);
-#endif
-#endif
-
-#if KHRONOS_SUPPORT_INT64 /* EGLuint64KHR requires 64-bit uint support */
-#ifndef EGL_KHR_stream
-#define EGL_KHR_stream 1
-typedef void* EGLStreamKHR;
-typedef khronos_uint64_t EGLuint64KHR;
-#define EGL_NO_STREAM_KHR			((EGLStreamKHR)0)
-#define EGL_CONSUMER_LATENCY_USEC_KHR		0x3210
-#define EGL_PRODUCER_FRAME_KHR			0x3212
-#define EGL_CONSUMER_FRAME_KHR			0x3213
-#define EGL_STREAM_STATE_KHR			0x3214
-#define EGL_STREAM_STATE_CREATED_KHR		0x3215
-#define EGL_STREAM_STATE_CONNECTING_KHR		0x3216
-#define EGL_STREAM_STATE_EMPTY_KHR		0x3217
-#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR    0x3218
-#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR    0x3219
-#define EGL_STREAM_STATE_DISCONNECTED_KHR	0x321A
-#define EGL_BAD_STREAM_KHR			0x321B
-#define EGL_BAD_STATE_KHR			0x321C
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamKHR(EGLDisplay dpy, const EGLint *attrib_list);
-EGLAPI EGLBoolean EGLAPIENTRY eglDestroyStreamKHR(EGLDisplay dpy, EGLStreamKHR stream);
-EGLAPI EGLBoolean EGLAPIENTRY eglStreamAttribKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
-EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
-EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMKHRPROC)(EGLDisplay dpy, const EGLint *attrib_list);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSTREAMKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMATTRIBKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMU64KHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
-#endif
-#endif
-
-#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
-#ifndef EGL_KHR_stream_consumer_gltexture
-#define EGL_KHR_stream_consumer_gltexture 1
-#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR	0x321E
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalKHR(EGLDisplay dpy, EGLStreamKHR stream);
-EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireKHR(EGLDisplay dpy, EGLStreamKHR stream);
-EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR(EGLDisplay dpy, EGLStreamKHR stream);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
-#endif
-#endif
-
-#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
-#ifndef EGL_KHR_stream_producer_eglsurface
-#define EGL_KHR_stream_producer_eglsurface 1
-#define EGL_STREAM_BIT_KHR			0x0800
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR(EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC)(EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
-#endif
-#endif
-
-#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
-#ifndef EGL_KHR_stream_producer_aldatalocator
-#define EGL_KHR_stream_producer_aldatalocator 1
-#endif
-#endif
-
-#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
-#ifndef EGL_KHR_stream_fifo
-#define EGL_KHR_stream_fifo 1
-/* reuse EGLTimeKHR */
-#define EGL_STREAM_FIFO_LENGTH_KHR		0x31FC
-#define EGL_STREAM_TIME_NOW_KHR			0x31FD
-#define EGL_STREAM_TIME_CONSUMER_KHR		0x31FE
-#define EGL_STREAM_TIME_PRODUCER_KHR		0x31FF
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
-#endif
-#endif
-
-#ifndef EGL_EXT_create_context_robustness
-#define EGL_EXT_create_context_robustness 1
-#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT	0x30BF
-#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
-#define EGL_NO_RESET_NOTIFICATION_EXT		0x31BE
-#define EGL_LOSE_CONTEXT_ON_RESET_EXT		0x31BF
-#endif
-
-#ifndef EGL_ANGLE_d3d_share_handle_client_buffer
-#define EGL_ANGLE_d3d_share_handle_client_buffer 1
-/* reuse EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE */
-#endif
-
-#ifndef EGL_KHR_create_context
-#define EGL_KHR_create_context 1
-#define EGL_CONTEXT_MAJOR_VERSION_KHR			    EGL_CONTEXT_CLIENT_VERSION
-#define EGL_CONTEXT_MINOR_VERSION_KHR			    0x30FB
-#define EGL_CONTEXT_FLAGS_KHR				    0x30FC
-#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR		    0x30FD
-#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR  0x31BD
-#define EGL_NO_RESET_NOTIFICATION_KHR			    0x31BE
-#define EGL_LOSE_CONTEXT_ON_RESET_KHR			    0x31BF
-#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR		    0x00000001
-#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR	    0x00000002
-#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR	    0x00000004
-#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR		    0x00000001
-#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR    0x00000002
-#define EGL_OPENGL_ES3_BIT_KHR				    0x00000040
-#endif
-
-#ifndef EGL_KHR_surfaceless_context
-#define EGL_KHR_surfaceless_context 1
-/* No tokens/entry points, just relaxes an error condition */
-#endif
-
-#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
-#ifndef EGL_KHR_stream_cross_process_fd
-#define EGL_KHR_stream_cross_process_fd 1
-typedef int EGLNativeFileDescriptorKHR;
-#define EGL_NO_FILE_DESCRIPTOR_KHR		((EGLNativeFileDescriptorKHR)(-1))
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLNativeFileDescriptorKHR EGLAPIENTRY eglGetStreamFileDescriptorKHR(EGLDisplay dpy, EGLStreamKHR stream);
-EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamFromFileDescriptorKHR(EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLNativeFileDescriptorKHR (EGLAPIENTRYP PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
-typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC)(EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
-#endif
-#endif
-
-#ifndef EGL_EXT_multiview_window
-#define EGL_EXT_multiview_window 1
-#define EGL_MULTIVIEW_VIEW_COUNT_EXT		0x3134
-#endif
-
-#ifndef EGL_KHR_wait_sync
-#define EGL_KHR_wait_sync 1
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
-#endif
-
-#ifndef EGL_NV_post_convert_rounding
-#define EGL_NV_post_convert_rounding 1
-/* No tokens or entry points, just relaxes behavior of SwapBuffers */
-#endif
-
-#ifndef EGL_NV_native_query
-#define EGL_NV_native_query 1
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeDisplayNV( EGLDisplay dpy, EGLNativeDisplayType* display_id);
-EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeWindowNV( EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType* window);
-EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativePixmapNV( EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType* pixmap);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEDISPLAYNVPROC)(EGLDisplay dpy, EGLNativeDisplayType *display_id);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEWINDOWNVPROC)(EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEPIXMAPNVPROC)(EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap);
-#endif
-
-#ifndef EGL_NV_3dvision_surface
-#define EGL_NV_3dvision_surface 1
-#define EGL_AUTO_STEREO_NV			0x3136
-#endif
-
-#ifndef EGL_ANDROID_framebuffer_target
-#define EGL_ANDROID_framebuffer_target 1
-#define EGL_FRAMEBUFFER_TARGET_ANDROID		0x3147
-#endif
-
-#ifndef EGL_ANDROID_blob_cache
-#define EGL_ANDROID_blob_cache 1
-typedef khronos_ssize_t EGLsizeiANDROID;
-typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);
-typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize);
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID(EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef void (EGLAPIENTRYP PFNEGLSETBLOBCACHEFUNCSANDROIDPROC)(EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
-#endif
-
-#ifndef EGL_ANDROID_image_native_buffer
-#define EGL_ANDROID_image_native_buffer 1
-#define EGL_NATIVE_BUFFER_ANDROID		0x3140
-#endif
-
-#ifndef EGL_ANDROID_native_fence_sync
-#define EGL_ANDROID_native_fence_sync 1
-#define EGL_SYNC_NATIVE_FENCE_ANDROID		0x3144
-#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID	0x3145
-#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID	0x3146
-#define EGL_NO_NATIVE_FENCE_FD_ANDROID		-1
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID( EGLDisplay dpy, EGLSyncKHR);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROIDPROC)(EGLDisplay dpy, EGLSyncKHR);
-#endif
-
-#ifndef EGL_ANDROID_recordable
-#define EGL_ANDROID_recordable 1
-#define EGL_RECORDABLE_ANDROID			0x3142
-#endif
-
-#ifndef EGL_EXT_buffer_age
-#define EGL_EXT_buffer_age 1
-#define EGL_BUFFER_AGE_EXT			0x313D
-#endif
-
-#ifndef EGL_EXT_image_dma_buf_import
-#define EGL_EXT_image_dma_buf_import 1
-#define EGL_LINUX_DMA_BUF_EXT			0x3270
-#define EGL_LINUX_DRM_FOURCC_EXT		0x3271
-#define EGL_DMA_BUF_PLANE0_FD_EXT		0x3272
-#define EGL_DMA_BUF_PLANE0_OFFSET_EXT		0x3273
-#define EGL_DMA_BUF_PLANE0_PITCH_EXT		0x3274
-#define EGL_DMA_BUF_PLANE1_FD_EXT		0x3275
-#define EGL_DMA_BUF_PLANE1_OFFSET_EXT		0x3276
-#define EGL_DMA_BUF_PLANE1_PITCH_EXT		0x3277
-#define EGL_DMA_BUF_PLANE2_FD_EXT		0x3278
-#define EGL_DMA_BUF_PLANE2_OFFSET_EXT		0x3279
-#define EGL_DMA_BUF_PLANE2_PITCH_EXT		0x327A
-#define EGL_YUV_COLOR_SPACE_HINT_EXT		0x327B
-#define EGL_SAMPLE_RANGE_HINT_EXT		0x327C
-#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D
-#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E
-#define EGL_ITU_REC601_EXT			0x327F
-#define EGL_ITU_REC709_EXT			0x3280
-#define EGL_ITU_REC2020_EXT			0x3281
-#define EGL_YUV_FULL_RANGE_EXT			0x3282
-#define EGL_YUV_NARROW_RANGE_EXT		0x3283
-#define EGL_YUV_CHROMA_SITING_0_EXT		0x3284
-#define EGL_YUV_CHROMA_SITING_0_5_EXT		0x3285
-#endif
-
-#ifndef EGL_ARM_pixmap_multisample_discard
-#define EGL_ARM_pixmap_multisample_discard 1
-#define EGL_DISCARD_SAMPLES_ARM			0x3286
-#endif
-
-#ifndef EGL_EXT_swap_buffers_with_damage
-#define EGL_EXT_swap_buffers_with_damage 1
-#ifdef EGL_EGLEXT_PROTOTYPES
-EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT( EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
-#endif /* EGL_EGLEXT_PROTOTYPES */
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)(EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
-#endif
-
-#include <EGL/eglmesaext.h>
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __eglext_h_ */
diff --git a/include/EGL/eglplatform.h b/include/EGL/eglplatform.h
deleted file mode 100644
index 58ee2a6..0000000
--- a/include/EGL/eglplatform.h
+++ /dev/null
@@ -1,105 +0,0 @@
-#ifndef __eglplatform_h_
-#define __eglplatform_h_
-
-/*
-** Copyright (c) 2007-2009 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-/* Platform-specific types and definitions for egl.h
- * $Revision: 12306 $ on $Date: 2010-08-25 09:51:28 -0700 (Wed, 25 Aug 2010) $
- *
- * Adopters may modify khrplatform.h and this file to suit their platform.
- * You are encouraged to submit all modifications to the Khronos group so that
- * they can be included in future versions of this file.  Please submit changes
- * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
- * by filing a bug against product "EGL" component "Registry".
- */
-
-#include <KHR/khrplatform.h>
-
-/* Macros used in EGL function prototype declarations.
- *
- * EGL functions should be prototyped as:
- *
- * EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
- * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
- *
- * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
- */
-
-#ifndef EGLAPI
-#define EGLAPI KHRONOS_APICALL
-#endif
-
-#ifndef EGLAPIENTRY
-#define EGLAPIENTRY  KHRONOS_APIENTRY
-#endif
-#define EGLAPIENTRYP EGLAPIENTRY*
-
-/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
- * are aliases of window-system-dependent types, such as X Display * or
- * Windows Device Context. They must be defined in platform-specific
- * code below. The EGL-prefixed versions of Native*Type are the same
- * types, renamed in EGL 1.3 so all types in the API start with "EGL".
- *
- * Khronos STRONGLY RECOMMENDS that you use the default definitions
- * provided below, since these changes affect both binary and source
- * portability of applications using EGL running on different EGL
- * implementations.
- */
-
-#if defined(WL_EGL_PLATFORM)
-
-typedef struct wl_display     *EGLNativeDisplayType;
-typedef struct wl_egl_pixmap  *EGLNativePixmapType;
-typedef struct wl_egl_window  *EGLNativeWindowType;
-
-#elif defined(__GBM__)
-
-typedef struct gbm_device  *EGLNativeDisplayType;
-typedef struct gbm_bo      *EGLNativePixmapType;
-typedef void               *EGLNativeWindowType;
-
-#else
-
-typedef void            *EGLNativeDisplayType;
-typedef khronos_uintptr_t EGLNativePixmapType;
-typedef khronos_uintptr_t EGLNativeWindowType;
-
-#endif
-
-/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
-typedef EGLNativeDisplayType NativeDisplayType;
-typedef EGLNativePixmapType  NativePixmapType;
-typedef EGLNativeWindowType  NativeWindowType;
-
-
-/* Define EGLint. This must be a signed integral type large enough to contain
- * all legal attribute names and values passed into and out of EGL, whether
- * their type is boolean, bitmask, enumerant (symbolic constant), integer,
- * handle, or other.  While in general a 32-bit integer will suffice, if
- * handles are 64 bit types, then EGLint should be defined as a signed 64-bit
- * integer type.
- */
-typedef khronos_int32_t EGLint;
-
-#endif /* __eglplatform_h */
diff --git a/include/GLES2/gl2.h b/include/GLES2/gl2.h
deleted file mode 100644
index c2d8357..0000000
--- a/include/GLES2/gl2.h
+++ /dev/null
@@ -1,620 +0,0 @@
-#ifndef __gl2_h_
-#define __gl2_h_
-
-/* $Revision: 20555 $ on $Date:: 2013-02-12 14:32:47 -0800 #$ */
-
-#include <GLES2/gl2platform.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- * This document is licensed under the SGI Free Software B License Version
- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
- */
-
-/*-------------------------------------------------------------------------
- * Data type definitions
- *-----------------------------------------------------------------------*/
-
-typedef void             GLvoid;
-typedef char             GLchar;
-typedef unsigned int     GLenum;
-typedef unsigned char    GLboolean;
-typedef unsigned int     GLbitfield;
-typedef khronos_int8_t   GLbyte;
-typedef short            GLshort;
-typedef int              GLint;
-typedef int              GLsizei;
-typedef khronos_uint8_t  GLubyte;
-typedef unsigned short   GLushort;
-typedef unsigned int     GLuint;
-typedef khronos_float_t  GLfloat;
-typedef khronos_float_t  GLclampf;
-typedef khronos_int32_t  GLfixed;
-
-/* GL types for handling large vertex buffer objects */
-typedef khronos_intptr_t GLintptr;
-typedef khronos_ssize_t  GLsizeiptr;
-
-/* OpenGL ES core versions */
-#define GL_ES_VERSION_2_0                 1
-
-/* ClearBufferMask */
-#define GL_DEPTH_BUFFER_BIT               0x00000100
-#define GL_STENCIL_BUFFER_BIT             0x00000400
-#define GL_COLOR_BUFFER_BIT               0x00004000
-
-/* Boolean */
-#define GL_FALSE                          0
-#define GL_TRUE                           1
-
-/* BeginMode */
-#define GL_POINTS                         0x0000
-#define GL_LINES                          0x0001
-#define GL_LINE_LOOP                      0x0002
-#define GL_LINE_STRIP                     0x0003
-#define GL_TRIANGLES                      0x0004
-#define GL_TRIANGLE_STRIP                 0x0005
-#define GL_TRIANGLE_FAN                   0x0006
-
-/* AlphaFunction (not supported in ES20) */
-/*      GL_NEVER */
-/*      GL_LESS */
-/*      GL_EQUAL */
-/*      GL_LEQUAL */
-/*      GL_GREATER */
-/*      GL_NOTEQUAL */
-/*      GL_GEQUAL */
-/*      GL_ALWAYS */
-
-/* BlendingFactorDest */
-#define GL_ZERO                           0
-#define GL_ONE                            1
-#define GL_SRC_COLOR                      0x0300
-#define GL_ONE_MINUS_SRC_COLOR            0x0301
-#define GL_SRC_ALPHA                      0x0302
-#define GL_ONE_MINUS_SRC_ALPHA            0x0303
-#define GL_DST_ALPHA                      0x0304
-#define GL_ONE_MINUS_DST_ALPHA            0x0305
-
-/* BlendingFactorSrc */
-/*      GL_ZERO */
-/*      GL_ONE */
-#define GL_DST_COLOR                      0x0306
-#define GL_ONE_MINUS_DST_COLOR            0x0307
-#define GL_SRC_ALPHA_SATURATE             0x0308
-/*      GL_SRC_ALPHA */
-/*      GL_ONE_MINUS_SRC_ALPHA */
-/*      GL_DST_ALPHA */
-/*      GL_ONE_MINUS_DST_ALPHA */
-
-/* BlendEquationSeparate */
-#define GL_FUNC_ADD                       0x8006
-#define GL_BLEND_EQUATION                 0x8009
-#define GL_BLEND_EQUATION_RGB             0x8009    /* same as BLEND_EQUATION */
-#define GL_BLEND_EQUATION_ALPHA           0x883D
-
-/* BlendSubtract */
-#define GL_FUNC_SUBTRACT                  0x800A
-#define GL_FUNC_REVERSE_SUBTRACT          0x800B
-
-/* Separate Blend Functions */
-#define GL_BLEND_DST_RGB                  0x80C8
-#define GL_BLEND_SRC_RGB                  0x80C9
-#define GL_BLEND_DST_ALPHA                0x80CA
-#define GL_BLEND_SRC_ALPHA                0x80CB
-#define GL_CONSTANT_COLOR                 0x8001
-#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
-#define GL_CONSTANT_ALPHA                 0x8003
-#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
-#define GL_BLEND_COLOR                    0x8005
-
-/* Buffer Objects */
-#define GL_ARRAY_BUFFER                   0x8892
-#define GL_ELEMENT_ARRAY_BUFFER           0x8893
-#define GL_ARRAY_BUFFER_BINDING           0x8894
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
-
-#define GL_STREAM_DRAW                    0x88E0
-#define GL_STATIC_DRAW                    0x88E4
-#define GL_DYNAMIC_DRAW                   0x88E8
-
-#define GL_BUFFER_SIZE                    0x8764
-#define GL_BUFFER_USAGE                   0x8765
-
-#define GL_CURRENT_VERTEX_ATTRIB          0x8626
-
-/* CullFaceMode */
-#define GL_FRONT                          0x0404
-#define GL_BACK                           0x0405
-#define GL_FRONT_AND_BACK                 0x0408
-
-/* DepthFunction */
-/*      GL_NEVER */
-/*      GL_LESS */
-/*      GL_EQUAL */
-/*      GL_LEQUAL */
-/*      GL_GREATER */
-/*      GL_NOTEQUAL */
-/*      GL_GEQUAL */
-/*      GL_ALWAYS */
-
-/* EnableCap */
-#define GL_TEXTURE_2D                     0x0DE1
-#define GL_CULL_FACE                      0x0B44
-#define GL_BLEND                          0x0BE2
-#define GL_DITHER                         0x0BD0
-#define GL_STENCIL_TEST                   0x0B90
-#define GL_DEPTH_TEST                     0x0B71
-#define GL_SCISSOR_TEST                   0x0C11
-#define GL_POLYGON_OFFSET_FILL            0x8037
-#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
-#define GL_SAMPLE_COVERAGE                0x80A0
-
-/* ErrorCode */
-#define GL_NO_ERROR                       0
-#define GL_INVALID_ENUM                   0x0500
-#define GL_INVALID_VALUE                  0x0501
-#define GL_INVALID_OPERATION              0x0502
-#define GL_OUT_OF_MEMORY                  0x0505
-
-/* FrontFaceDirection */
-#define GL_CW                             0x0900
-#define GL_CCW                            0x0901
-
-/* GetPName */
-#define GL_LINE_WIDTH                     0x0B21
-#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
-#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
-#define GL_CULL_FACE_MODE                 0x0B45
-#define GL_FRONT_FACE                     0x0B46
-#define GL_DEPTH_RANGE                    0x0B70
-#define GL_DEPTH_WRITEMASK                0x0B72
-#define GL_DEPTH_CLEAR_VALUE              0x0B73
-#define GL_DEPTH_FUNC                     0x0B74
-#define GL_STENCIL_CLEAR_VALUE            0x0B91
-#define GL_STENCIL_FUNC                   0x0B92
-#define GL_STENCIL_FAIL                   0x0B94
-#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
-#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
-#define GL_STENCIL_REF                    0x0B97
-#define GL_STENCIL_VALUE_MASK             0x0B93
-#define GL_STENCIL_WRITEMASK              0x0B98
-#define GL_STENCIL_BACK_FUNC              0x8800
-#define GL_STENCIL_BACK_FAIL              0x8801
-#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
-#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
-#define GL_STENCIL_BACK_REF               0x8CA3
-#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
-#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
-#define GL_VIEWPORT                       0x0BA2
-#define GL_SCISSOR_BOX                    0x0C10
-/*      GL_SCISSOR_TEST */
-#define GL_COLOR_CLEAR_VALUE              0x0C22
-#define GL_COLOR_WRITEMASK                0x0C23
-#define GL_UNPACK_ALIGNMENT               0x0CF5
-#define GL_PACK_ALIGNMENT                 0x0D05
-#define GL_MAX_TEXTURE_SIZE               0x0D33
-#define GL_MAX_VIEWPORT_DIMS              0x0D3A
-#define GL_SUBPIXEL_BITS                  0x0D50
-#define GL_RED_BITS                       0x0D52
-#define GL_GREEN_BITS                     0x0D53
-#define GL_BLUE_BITS                      0x0D54
-#define GL_ALPHA_BITS                     0x0D55
-#define GL_DEPTH_BITS                     0x0D56
-#define GL_STENCIL_BITS                   0x0D57
-#define GL_POLYGON_OFFSET_UNITS           0x2A00
-/*      GL_POLYGON_OFFSET_FILL */
-#define GL_POLYGON_OFFSET_FACTOR          0x8038
-#define GL_TEXTURE_BINDING_2D             0x8069
-#define GL_SAMPLE_BUFFERS                 0x80A8
-#define GL_SAMPLES                        0x80A9
-#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
-#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
-
-/* GetTextureParameter */
-/*      GL_TEXTURE_MAG_FILTER */
-/*      GL_TEXTURE_MIN_FILTER */
-/*      GL_TEXTURE_WRAP_S */
-/*      GL_TEXTURE_WRAP_T */
-
-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
-#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
-
-/* HintMode */
-#define GL_DONT_CARE                      0x1100
-#define GL_FASTEST                        0x1101
-#define GL_NICEST                         0x1102
-
-/* HintTarget */
-#define GL_GENERATE_MIPMAP_HINT            0x8192
-
-/* DataType */
-#define GL_BYTE                           0x1400
-#define GL_UNSIGNED_BYTE                  0x1401
-#define GL_SHORT                          0x1402
-#define GL_UNSIGNED_SHORT                 0x1403
-#define GL_INT                            0x1404
-#define GL_UNSIGNED_INT                   0x1405
-#define GL_FLOAT                          0x1406
-#define GL_FIXED                          0x140C
-
-/* PixelFormat */
-#define GL_DEPTH_COMPONENT                0x1902
-#define GL_ALPHA                          0x1906
-#define GL_RGB                            0x1907
-#define GL_RGBA                           0x1908
-#define GL_LUMINANCE                      0x1909
-#define GL_LUMINANCE_ALPHA                0x190A
-
-/* PixelType */
-/*      GL_UNSIGNED_BYTE */
-#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
-#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
-#define GL_UNSIGNED_SHORT_5_6_5           0x8363
-
-/* Shaders */
-#define GL_FRAGMENT_SHADER                  0x8B30
-#define GL_VERTEX_SHADER                    0x8B31
-#define GL_MAX_VERTEX_ATTRIBS               0x8869
-#define GL_MAX_VERTEX_UNIFORM_VECTORS       0x8DFB
-#define GL_MAX_VARYING_VECTORS              0x8DFC
-#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
-#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS   0x8B4C
-#define GL_MAX_TEXTURE_IMAGE_UNITS          0x8872
-#define GL_MAX_FRAGMENT_UNIFORM_VECTORS     0x8DFD
-#define GL_SHADER_TYPE                      0x8B4F
-#define GL_DELETE_STATUS                    0x8B80
-#define GL_LINK_STATUS                      0x8B82
-#define GL_VALIDATE_STATUS                  0x8B83
-#define GL_ATTACHED_SHADERS                 0x8B85
-#define GL_ACTIVE_UNIFORMS                  0x8B86
-#define GL_ACTIVE_UNIFORM_MAX_LENGTH        0x8B87
-#define GL_ACTIVE_ATTRIBUTES                0x8B89
-#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH      0x8B8A
-#define GL_SHADING_LANGUAGE_VERSION         0x8B8C
-#define GL_CURRENT_PROGRAM                  0x8B8D
-
-/* StencilFunction */
-#define GL_NEVER                          0x0200
-#define GL_LESS                           0x0201
-#define GL_EQUAL                          0x0202
-#define GL_LEQUAL                         0x0203
-#define GL_GREATER                        0x0204
-#define GL_NOTEQUAL                       0x0205
-#define GL_GEQUAL                         0x0206
-#define GL_ALWAYS                         0x0207
-
-/* StencilOp */
-/*      GL_ZERO */
-#define GL_KEEP                           0x1E00
-#define GL_REPLACE                        0x1E01
-#define GL_INCR                           0x1E02
-#define GL_DECR                           0x1E03
-#define GL_INVERT                         0x150A
-#define GL_INCR_WRAP                      0x8507
-#define GL_DECR_WRAP                      0x8508
-
-/* StringName */
-#define GL_VENDOR                         0x1F00
-#define GL_RENDERER                       0x1F01
-#define GL_VERSION                        0x1F02
-#define GL_EXTENSIONS                     0x1F03
-
-/* TextureMagFilter */
-#define GL_NEAREST                        0x2600
-#define GL_LINEAR                         0x2601
-
-/* TextureMinFilter */
-/*      GL_NEAREST */
-/*      GL_LINEAR */
-#define GL_NEAREST_MIPMAP_NEAREST         0x2700
-#define GL_LINEAR_MIPMAP_NEAREST          0x2701
-#define GL_NEAREST_MIPMAP_LINEAR          0x2702
-#define GL_LINEAR_MIPMAP_LINEAR           0x2703
-
-/* TextureParameterName */
-#define GL_TEXTURE_MAG_FILTER             0x2800
-#define GL_TEXTURE_MIN_FILTER             0x2801
-#define GL_TEXTURE_WRAP_S                 0x2802
-#define GL_TEXTURE_WRAP_T                 0x2803
-
-/* TextureTarget */
-/*      GL_TEXTURE_2D */
-#define GL_TEXTURE                        0x1702
-
-#define GL_TEXTURE_CUBE_MAP               0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
-
-/* TextureUnit */
-#define GL_TEXTURE0                       0x84C0
-#define GL_TEXTURE1                       0x84C1
-#define GL_TEXTURE2                       0x84C2
-#define GL_TEXTURE3                       0x84C3
-#define GL_TEXTURE4                       0x84C4
-#define GL_TEXTURE5                       0x84C5
-#define GL_TEXTURE6                       0x84C6
-#define GL_TEXTURE7                       0x84C7
-#define GL_TEXTURE8                       0x84C8
-#define GL_TEXTURE9                       0x84C9
-#define GL_TEXTURE10                      0x84CA
-#define GL_TEXTURE11                      0x84CB
-#define GL_TEXTURE12                      0x84CC
-#define GL_TEXTURE13                      0x84CD
-#define GL_TEXTURE14                      0x84CE
-#define GL_TEXTURE15                      0x84CF
-#define GL_TEXTURE16                      0x84D0
-#define GL_TEXTURE17                      0x84D1
-#define GL_TEXTURE18                      0x84D2
-#define GL_TEXTURE19                      0x84D3
-#define GL_TEXTURE20                      0x84D4
-#define GL_TEXTURE21                      0x84D5
-#define GL_TEXTURE22                      0x84D6
-#define GL_TEXTURE23                      0x84D7
-#define GL_TEXTURE24                      0x84D8
-#define GL_TEXTURE25                      0x84D9
-#define GL_TEXTURE26                      0x84DA
-#define GL_TEXTURE27                      0x84DB
-#define GL_TEXTURE28                      0x84DC
-#define GL_TEXTURE29                      0x84DD
-#define GL_TEXTURE30                      0x84DE
-#define GL_TEXTURE31                      0x84DF
-#define GL_ACTIVE_TEXTURE                 0x84E0
-
-/* TextureWrapMode */
-#define GL_REPEAT                         0x2901
-#define GL_CLAMP_TO_EDGE                  0x812F
-#define GL_MIRRORED_REPEAT                0x8370
-
-/* Uniform Types */
-#define GL_FLOAT_VEC2                     0x8B50
-#define GL_FLOAT_VEC3                     0x8B51
-#define GL_FLOAT_VEC4                     0x8B52
-#define GL_INT_VEC2                       0x8B53
-#define GL_INT_VEC3                       0x8B54
-#define GL_INT_VEC4                       0x8B55
-#define GL_BOOL                           0x8B56
-#define GL_BOOL_VEC2                      0x8B57
-#define GL_BOOL_VEC3                      0x8B58
-#define GL_BOOL_VEC4                      0x8B59
-#define GL_FLOAT_MAT2                     0x8B5A
-#define GL_FLOAT_MAT3                     0x8B5B
-#define GL_FLOAT_MAT4                     0x8B5C
-#define GL_SAMPLER_2D                     0x8B5E
-#define GL_SAMPLER_CUBE                   0x8B60
-
-/* Vertex Arrays */
-#define GL_VERTEX_ATTRIB_ARRAY_ENABLED        0x8622
-#define GL_VERTEX_ATTRIB_ARRAY_SIZE           0x8623
-#define GL_VERTEX_ATTRIB_ARRAY_STRIDE         0x8624
-#define GL_VERTEX_ATTRIB_ARRAY_TYPE           0x8625
-#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED     0x886A
-#define GL_VERTEX_ATTRIB_ARRAY_POINTER        0x8645
-#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
-
-/* Read Format */
-#define GL_IMPLEMENTATION_COLOR_READ_TYPE   0x8B9A
-#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
-
-/* Shader Source */
-#define GL_COMPILE_STATUS                 0x8B81
-#define GL_INFO_LOG_LENGTH                0x8B84
-#define GL_SHADER_SOURCE_LENGTH           0x8B88
-#define GL_SHADER_COMPILER                0x8DFA
-
-/* Shader Binary */
-#define GL_SHADER_BINARY_FORMATS          0x8DF8
-#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
-
-/* Shader Precision-Specified Types */
-#define GL_LOW_FLOAT                      0x8DF0
-#define GL_MEDIUM_FLOAT                   0x8DF1
-#define GL_HIGH_FLOAT                     0x8DF2
-#define GL_LOW_INT                        0x8DF3
-#define GL_MEDIUM_INT                     0x8DF4
-#define GL_HIGH_INT                       0x8DF5
-
-/* Framebuffer Object. */
-#define GL_FRAMEBUFFER                    0x8D40
-#define GL_RENDERBUFFER                   0x8D41
-
-#define GL_RGBA4                          0x8056
-#define GL_RGB5_A1                        0x8057
-#define GL_RGB565                         0x8D62
-#define GL_DEPTH_COMPONENT16              0x81A5
-#define GL_STENCIL_INDEX8                 0x8D48
-
-#define GL_RENDERBUFFER_WIDTH             0x8D42
-#define GL_RENDERBUFFER_HEIGHT            0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
-#define GL_RENDERBUFFER_RED_SIZE          0x8D50
-#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
-#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
-#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
-#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
-#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
-
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE           0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME           0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL         0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
-
-#define GL_COLOR_ATTACHMENT0              0x8CE0
-#define GL_DEPTH_ATTACHMENT               0x8D00
-#define GL_STENCIL_ATTACHMENT             0x8D20
-
-#define GL_NONE                           0
-
-#define GL_FRAMEBUFFER_COMPLETE                      0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT         0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS         0x8CD9
-#define GL_FRAMEBUFFER_UNSUPPORTED                   0x8CDD
-
-#define GL_FRAMEBUFFER_BINDING            0x8CA6
-#define GL_RENDERBUFFER_BINDING           0x8CA7
-#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
-
-#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
-
-/*-------------------------------------------------------------------------
- * GL core functions.
- *-----------------------------------------------------------------------*/
-
-GL_APICALL void         GL_APIENTRY glActiveTexture (GLenum texture);
-GL_APICALL void         GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
-GL_APICALL void         GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
-GL_APICALL void         GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
-GL_APICALL void         GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
-GL_APICALL void         GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
-GL_APICALL void         GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
-GL_APICALL void         GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GL_APICALL void         GL_APIENTRY glBlendEquation ( GLenum mode );
-GL_APICALL void         GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
-GL_APICALL void         GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
-GL_APICALL void         GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-GL_APICALL void         GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
-GL_APICALL void         GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
-GL_APICALL GLenum       GL_APIENTRY glCheckFramebufferStatus (GLenum target);
-GL_APICALL void         GL_APIENTRY glClear (GLbitfield mask);
-GL_APICALL void         GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GL_APICALL void         GL_APIENTRY glClearDepthf (GLclampf depth);
-GL_APICALL void         GL_APIENTRY glClearStencil (GLint s);
-GL_APICALL void         GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-GL_APICALL void         GL_APIENTRY glCompileShader (GLuint shader);
-GL_APICALL void         GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
-GL_APICALL void         GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
-GL_APICALL void         GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GL_APICALL void         GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GL_APICALL GLuint       GL_APIENTRY glCreateProgram (void);
-GL_APICALL GLuint       GL_APIENTRY glCreateShader (GLenum type);
-GL_APICALL void         GL_APIENTRY glCullFace (GLenum mode);
-GL_APICALL void         GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
-GL_APICALL void         GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
-GL_APICALL void         GL_APIENTRY glDeleteProgram (GLuint program);
-GL_APICALL void         GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
-GL_APICALL void         GL_APIENTRY glDeleteShader (GLuint shader);
-GL_APICALL void         GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
-GL_APICALL void         GL_APIENTRY glDepthFunc (GLenum func);
-GL_APICALL void         GL_APIENTRY glDepthMask (GLboolean flag);
-GL_APICALL void         GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
-GL_APICALL void         GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
-GL_APICALL void         GL_APIENTRY glDisable (GLenum cap);
-GL_APICALL void         GL_APIENTRY glDisableVertexAttribArray (GLuint index);
-GL_APICALL void         GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
-GL_APICALL void         GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
-GL_APICALL void         GL_APIENTRY glEnable (GLenum cap);
-GL_APICALL void         GL_APIENTRY glEnableVertexAttribArray (GLuint index);
-GL_APICALL void         GL_APIENTRY glFinish (void);
-GL_APICALL void         GL_APIENTRY glFlush (void);
-GL_APICALL void         GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GL_APICALL void         GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GL_APICALL void         GL_APIENTRY glFrontFace (GLenum mode);
-GL_APICALL void         GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
-GL_APICALL void         GL_APIENTRY glGenerateMipmap (GLenum target);
-GL_APICALL void         GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
-GL_APICALL void         GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
-GL_APICALL void         GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
-GL_APICALL void         GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
-GL_APICALL void         GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
-GL_APICALL void         GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
-GL_APICALL GLint        GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
-GL_APICALL void         GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
-GL_APICALL void         GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
-GL_APICALL GLenum       GL_APIENTRY glGetError (void);
-GL_APICALL void         GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
-GL_APICALL void         GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
-GL_APICALL void         GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
-GL_APICALL void         GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
-GL_APICALL void         GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
-GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
-GL_APICALL void         GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
-GL_APICALL void         GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
-GL_APICALL void         GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
-GL_APICALL GLint        GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
-GL_APICALL void         GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
-GL_APICALL void         GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
-GL_APICALL void         GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
-GL_APICALL void         GL_APIENTRY glHint (GLenum target, GLenum mode);
-GL_APICALL GLboolean    GL_APIENTRY glIsBuffer (GLuint buffer);
-GL_APICALL GLboolean    GL_APIENTRY glIsEnabled (GLenum cap);
-GL_APICALL GLboolean    GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
-GL_APICALL GLboolean    GL_APIENTRY glIsProgram (GLuint program);
-GL_APICALL GLboolean    GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
-GL_APICALL GLboolean    GL_APIENTRY glIsShader (GLuint shader);
-GL_APICALL GLboolean    GL_APIENTRY glIsTexture (GLuint texture);
-GL_APICALL void         GL_APIENTRY glLineWidth (GLfloat width);
-GL_APICALL void         GL_APIENTRY glLinkProgram (GLuint program);
-GL_APICALL void         GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
-GL_APICALL void         GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
-GL_APICALL void         GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
-GL_APICALL void         GL_APIENTRY glReleaseShaderCompiler (void);
-GL_APICALL void         GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-GL_APICALL void         GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
-GL_APICALL void         GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
-GL_APICALL void         GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
-GL_APICALL void         GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length);
-GL_APICALL void         GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
-GL_APICALL void         GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
-GL_APICALL void         GL_APIENTRY glStencilMask (GLuint mask);
-GL_APICALL void         GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
-GL_APICALL void         GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
-GL_APICALL void         GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
-GL_APICALL void         GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
-GL_APICALL void         GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
-GL_APICALL void         GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
-GL_APICALL void         GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
-GL_APICALL void         GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
-GL_APICALL void         GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
-GL_APICALL void         GL_APIENTRY glUniform1f (GLint location, GLfloat x);
-GL_APICALL void         GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
-GL_APICALL void         GL_APIENTRY glUniform1i (GLint location, GLint x);
-GL_APICALL void         GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
-GL_APICALL void         GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
-GL_APICALL void         GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
-GL_APICALL void         GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
-GL_APICALL void         GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
-GL_APICALL void         GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
-GL_APICALL void         GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
-GL_APICALL void         GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
-GL_APICALL void         GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
-GL_APICALL void         GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GL_APICALL void         GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
-GL_APICALL void         GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
-GL_APICALL void         GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
-GL_APICALL void         GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
-GL_APICALL void         GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
-GL_APICALL void         GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
-GL_APICALL void         GL_APIENTRY glUseProgram (GLuint program);
-GL_APICALL void         GL_APIENTRY glValidateProgram (GLuint program);
-GL_APICALL void         GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
-GL_APICALL void         GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
-GL_APICALL void         GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
-GL_APICALL void         GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
-GL_APICALL void         GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
-GL_APICALL void         GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
-GL_APICALL void         GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GL_APICALL void         GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
-GL_APICALL void         GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
-GL_APICALL void         GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __gl2_h_ */
diff --git a/include/GLES2/gl2ext.h b/include/GLES2/gl2ext.h
deleted file mode 100644
index 4ac971a..0000000
--- a/include/GLES2/gl2ext.h
+++ /dev/null
@@ -1,2051 +0,0 @@
-#ifndef __gl2ext_h_
-#define __gl2ext_h_
-
-/* $Revision: 22161 $ on $Date:: 2013-06-25 08:17:27 -0700 #$ */
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
- * This document is licensed under the SGI Free Software B License Version
- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
- */
-
-#ifndef GL_APIENTRYP
-#   define GL_APIENTRYP GL_APIENTRY*
-#endif
-
-/* New types shared by several extensions */
-
-#ifndef __gl3_h_
-/* These are defined with respect to <inttypes.h> in the
- * Apple extension spec, but they are also used by non-APPLE
- * extensions, and in the Khronos header we use the Khronos
- * portable types in khrplatform.h, which must be defined.
- */
-typedef khronos_int64_t GLint64;
-typedef khronos_uint64_t GLuint64;
-typedef struct __GLsync *GLsync;
-#endif
-
-
-/*------------------------------------------------------------------------*
- * OES extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_OES_compressed_ETC1_RGB8_texture */
-#ifndef GL_OES_compressed_ETC1_RGB8_texture
-#define GL_ETC1_RGB8_OES                                        0x8D64
-#endif
-
-/* GL_OES_compressed_paletted_texture */
-#ifndef GL_OES_compressed_paletted_texture
-#define GL_PALETTE4_RGB8_OES                                    0x8B90
-#define GL_PALETTE4_RGBA8_OES                                   0x8B91
-#define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
-#define GL_PALETTE4_RGBA4_OES                                   0x8B93
-#define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
-#define GL_PALETTE8_RGB8_OES                                    0x8B95
-#define GL_PALETTE8_RGBA8_OES                                   0x8B96
-#define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
-#define GL_PALETTE8_RGBA4_OES                                   0x8B98
-#define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
-#endif
-
-/* GL_OES_depth24 */
-#ifndef GL_OES_depth24
-#define GL_DEPTH_COMPONENT24_OES                                0x81A6
-#endif
-
-/* GL_OES_depth32 */
-#ifndef GL_OES_depth32
-#define GL_DEPTH_COMPONENT32_OES                                0x81A7
-#endif
-
-/* GL_OES_depth_texture */
-/* No new tokens introduced by this extension. */
-
-/* GL_OES_EGL_image */
-#ifndef GL_OES_EGL_image
-typedef void* GLeglImageOES;
-#endif
-
-/* GL_OES_EGL_image_external */
-#ifndef GL_OES_EGL_image_external
-/* GLeglImageOES defined in GL_OES_EGL_image already. */
-#define GL_TEXTURE_EXTERNAL_OES                                 0x8D65
-#define GL_SAMPLER_EXTERNAL_OES                                 0x8D66
-#define GL_TEXTURE_BINDING_EXTERNAL_OES                         0x8D67
-#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES                     0x8D68
-#endif
-
-/* GL_OES_element_index_uint */
-#ifndef GL_OES_element_index_uint
-#define GL_UNSIGNED_INT                                         0x1405
-#endif
-
-/* GL_OES_get_program_binary */
-#ifndef GL_OES_get_program_binary
-#define GL_PROGRAM_BINARY_LENGTH_OES                            0x8741
-#define GL_NUM_PROGRAM_BINARY_FORMATS_OES                       0x87FE
-#define GL_PROGRAM_BINARY_FORMATS_OES                           0x87FF
-#endif
-
-/* GL_OES_mapbuffer */
-#ifndef GL_OES_mapbuffer
-#define GL_WRITE_ONLY_OES                                       0x88B9
-#define GL_BUFFER_ACCESS_OES                                    0x88BB
-#define GL_BUFFER_MAPPED_OES                                    0x88BC
-#define GL_BUFFER_MAP_POINTER_OES                               0x88BD
-#endif
-
-/* GL_OES_packed_depth_stencil */
-#ifndef GL_OES_packed_depth_stencil
-#define GL_DEPTH_STENCIL_OES                                    0x84F9
-#define GL_UNSIGNED_INT_24_8_OES                                0x84FA
-#define GL_DEPTH24_STENCIL8_OES                                 0x88F0
-#endif
-
-/* GL_OES_required_internalformat */
-#ifndef GL_OES_required_internalformat
-#define GL_ALPHA8_OES                                           0x803C
-#define GL_DEPTH_COMPONENT16_OES                                0x81A5
-/* reuse GL_DEPTH_COMPONENT24_OES */
-/* reuse GL_DEPTH24_STENCIL8_OES */
-/* reuse GL_DEPTH_COMPONENT32_OES */
-#define GL_LUMINANCE4_ALPHA4_OES                                0x8043
-#define GL_LUMINANCE8_ALPHA8_OES                                0x8045
-#define GL_LUMINANCE8_OES                                       0x8040
-#define GL_RGBA4_OES                                            0x8056
-#define GL_RGB5_A1_OES                                          0x8057
-#define GL_RGB565_OES                                           0x8D62
-/* reuse GL_RGB8_OES */
-/* reuse GL_RGBA8_OES */
-/* reuse GL_RGB10_EXT */
-/* reuse GL_RGB10_A2_EXT */
-#endif
-
-/* GL_OES_rgb8_rgba8 */
-#ifndef GL_OES_rgb8_rgba8
-#define GL_RGB8_OES                                             0x8051
-#define GL_RGBA8_OES                                            0x8058
-#endif
-
-/* GL_OES_standard_derivatives */
-#ifndef GL_OES_standard_derivatives
-#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES                  0x8B8B
-#endif
-
-/* GL_OES_stencil1 */
-#ifndef GL_OES_stencil1
-#define GL_STENCIL_INDEX1_OES                                   0x8D46
-#endif
-
-/* GL_OES_stencil4 */
-#ifndef GL_OES_stencil4
-#define GL_STENCIL_INDEX4_OES                                   0x8D47
-#endif
-
-#ifndef GL_OES_surfaceless_context
-#define GL_FRAMEBUFFER_UNDEFINED_OES                            0x8219
-#endif
-
-/* GL_OES_texture_3D */
-#ifndef GL_OES_texture_3D
-#define GL_TEXTURE_WRAP_R_OES                                   0x8072
-#define GL_TEXTURE_3D_OES                                       0x806F
-#define GL_TEXTURE_BINDING_3D_OES                               0x806A
-#define GL_MAX_3D_TEXTURE_SIZE_OES                              0x8073
-#define GL_SAMPLER_3D_OES                                       0x8B5F
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES        0x8CD4
-#endif
-
-/* GL_OES_texture_float */
-/* No new tokens introduced by this extension. */
-
-/* GL_OES_texture_float_linear */
-/* No new tokens introduced by this extension. */
-
-/* GL_OES_texture_half_float */
-#ifndef GL_OES_texture_half_float
-#define GL_HALF_FLOAT_OES                                       0x8D61
-#endif
-
-/* GL_OES_texture_half_float_linear */
-/* No new tokens introduced by this extension. */
-
-/* GL_OES_texture_npot */
-/* No new tokens introduced by this extension. */
-
-/* GL_OES_vertex_array_object */
-#ifndef GL_OES_vertex_array_object
-#define GL_VERTEX_ARRAY_BINDING_OES                             0x85B5
-#endif
-
-/* GL_OES_vertex_half_float */
-/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
-
-/* GL_OES_vertex_type_10_10_10_2 */
-#ifndef GL_OES_vertex_type_10_10_10_2
-#define GL_UNSIGNED_INT_10_10_10_2_OES                          0x8DF6
-#define GL_INT_10_10_10_2_OES                                   0x8DF7
-#endif
-
-/*------------------------------------------------------------------------*
- * KHR extension tokens
- *------------------------------------------------------------------------*/
-
-#ifndef GL_KHR_debug
-typedef void (GL_APIENTRYP GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const GLvoid *userParam);
-#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR                         0x8242
-#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR                 0x8243
-#define GL_DEBUG_CALLBACK_FUNCTION_KHR                          0x8244
-#define GL_DEBUG_CALLBACK_USER_PARAM_KHR                        0x8245
-#define GL_DEBUG_SOURCE_API_KHR                                 0x8246
-#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR                       0x8247
-#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR                     0x8248
-#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR                         0x8249
-#define GL_DEBUG_SOURCE_APPLICATION_KHR                         0x824A
-#define GL_DEBUG_SOURCE_OTHER_KHR                               0x824B
-#define GL_DEBUG_TYPE_ERROR_KHR                                 0x824C
-#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR                   0x824D
-#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR                    0x824E
-#define GL_DEBUG_TYPE_PORTABILITY_KHR                           0x824F
-#define GL_DEBUG_TYPE_PERFORMANCE_KHR                           0x8250
-#define GL_DEBUG_TYPE_OTHER_KHR                                 0x8251
-#define GL_DEBUG_TYPE_MARKER_KHR                                0x8268
-#define GL_DEBUG_TYPE_PUSH_GROUP_KHR                            0x8269
-#define GL_DEBUG_TYPE_POP_GROUP_KHR                             0x826A
-#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR                      0x826B
-#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR                      0x826C
-#define GL_DEBUG_GROUP_STACK_DEPTH_KHR                          0x826D
-#define GL_BUFFER_KHR                                           0x82E0
-#define GL_SHADER_KHR                                           0x82E1
-#define GL_PROGRAM_KHR                                          0x82E2
-#define GL_QUERY_KHR                                            0x82E3
-/* PROGRAM_PIPELINE only in GL */
-#define GL_SAMPLER_KHR                                          0x82E6
-/* DISPLAY_LIST only in GL */
-#define GL_MAX_LABEL_LENGTH_KHR                                 0x82E8
-#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR                         0x9143
-#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR                        0x9144
-#define GL_DEBUG_LOGGED_MESSAGES_KHR                            0x9145
-#define GL_DEBUG_SEVERITY_HIGH_KHR                              0x9146
-#define GL_DEBUG_SEVERITY_MEDIUM_KHR                            0x9147
-#define GL_DEBUG_SEVERITY_LOW_KHR                               0x9148
-#define GL_DEBUG_OUTPUT_KHR                                     0x92E0
-#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR                           0x00000002
-#define GL_STACK_OVERFLOW_KHR                                   0x0503
-#define GL_STACK_UNDERFLOW_KHR                                  0x0504
-#endif
-
-#ifndef GL_KHR_texture_compression_astc_ldr
-#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR                         0x93B0
-#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR                         0x93B1
-#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR                         0x93B2
-#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR                         0x93B3
-#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR                         0x93B4
-#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR                         0x93B5
-#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR                         0x93B6
-#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR                         0x93B7
-#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR                        0x93B8
-#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR                        0x93B9
-#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR                        0x93BA
-#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR                       0x93BB
-#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR                       0x93BC
-#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR                       0x93BD
-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR                 0x93D0
-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR                 0x93D1
-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR                 0x93D2
-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR                 0x93D3
-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR                 0x93D4
-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR                 0x93D5
-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR                 0x93D6
-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR                 0x93D7
-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR                0x93D8
-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR                0x93D9
-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR                0x93DA
-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR               0x93DB
-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR               0x93DC
-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR               0x93DD
-#endif
-
-/*------------------------------------------------------------------------*
- * AMD extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_AMD_compressed_3DC_texture */
-#ifndef GL_AMD_compressed_3DC_texture
-#define GL_3DC_X_AMD                                            0x87F9
-#define GL_3DC_XY_AMD                                           0x87FA
-#endif
-
-/* GL_AMD_compressed_ATC_texture */
-#ifndef GL_AMD_compressed_ATC_texture
-#define GL_ATC_RGB_AMD                                          0x8C92
-#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          0x8C93
-#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE
-#endif
-
-/* GL_AMD_performance_monitor */
-#ifndef GL_AMD_performance_monitor
-#define GL_COUNTER_TYPE_AMD                                     0x8BC0
-#define GL_COUNTER_RANGE_AMD                                    0x8BC1
-#define GL_UNSIGNED_INT64_AMD                                   0x8BC2
-#define GL_PERCENTAGE_AMD                                       0x8BC3
-#define GL_PERFMON_RESULT_AVAILABLE_AMD                         0x8BC4
-#define GL_PERFMON_RESULT_SIZE_AMD                              0x8BC5
-#define GL_PERFMON_RESULT_AMD                                   0x8BC6
-#endif
-
-/* GL_AMD_program_binary_Z400 */
-#ifndef GL_AMD_program_binary_Z400
-#define GL_Z400_BINARY_AMD                                      0x8740
-#endif
-
-/*------------------------------------------------------------------------*
- * ANGLE extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_ANGLE_depth_texture */
-#ifndef GL_ANGLE_depth_texture
-#define GL_DEPTH_COMPONENT                                      0x1902
-#define GL_DEPTH_STENCIL_OES                                    0x84F9
-#define GL_UNSIGNED_SHORT                                       0x1403
-#define GL_UNSIGNED_INT                                         0x1405
-#define GL_UNSIGNED_INT_24_8_OES                                0x84FA
-#define GL_DEPTH_COMPONENT16                                    0x81A5
-#define GL_DEPTH_COMPONENT32_OES                                0x81A7
-#define GL_DEPTH24_STENCIL8_OES                                 0x88F0
-#endif
-
-/* GL_ANGLE_framebuffer_blit */
-#ifndef GL_ANGLE_framebuffer_blit
-#define GL_READ_FRAMEBUFFER_ANGLE                               0x8CA8
-#define GL_DRAW_FRAMEBUFFER_ANGLE                               0x8CA9
-#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE                       0x8CA6
-#define GL_READ_FRAMEBUFFER_BINDING_ANGLE                       0x8CAA
-#endif
-
-/* GL_ANGLE_framebuffer_multisample */
-#ifndef GL_ANGLE_framebuffer_multisample
-#define GL_RENDERBUFFER_SAMPLES_ANGLE                           0x8CAB
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE             0x8D56
-#define GL_MAX_SAMPLES_ANGLE                                    0x8D57
-#endif
-
-/* GL_ANGLE_instanced_arrays */
-#ifndef GL_ANGLE_instanced_arrays
-#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE                    0x88FE
-#endif
-
-/* GL_ANGLE_pack_reverse_row_order */
-#ifndef GL_ANGLE_pack_reverse_row_order
-#define GL_PACK_REVERSE_ROW_ORDER_ANGLE                         0x93A4
-#endif
-
-/* GL_ANGLE_program_binary */
-#ifndef GL_ANGLE_program_binary
-#define GL_PROGRAM_BINARY_ANGLE                                 0x93A6
-#endif
-
-/* GL_ANGLE_texture_compression_dxt3 */
-#ifndef GL_ANGLE_texture_compression_dxt3
-#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE                      0x83F2
-#endif
-
-/* GL_ANGLE_texture_compression_dxt5 */
-#ifndef GL_ANGLE_texture_compression_dxt5
-#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE                      0x83F3
-#endif
-
-/* GL_ANGLE_texture_usage */
-#ifndef GL_ANGLE_texture_usage
-#define GL_TEXTURE_USAGE_ANGLE                                  0x93A2
-#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE                         0x93A3
-#endif
-
-/* GL_ANGLE_translated_shader_source */
-#ifndef GL_ANGLE_translated_shader_source
-#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE                0x93A0
-#endif
-
-/*------------------------------------------------------------------------*
- * APPLE extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_APPLE_copy_texture_levels */
-/* No new tokens introduced by this extension. */
-
-/* GL_APPLE_framebuffer_multisample */
-#ifndef GL_APPLE_framebuffer_multisample
-#define GL_RENDERBUFFER_SAMPLES_APPLE                           0x8CAB
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE             0x8D56
-#define GL_MAX_SAMPLES_APPLE                                    0x8D57
-#define GL_READ_FRAMEBUFFER_APPLE                               0x8CA8
-#define GL_DRAW_FRAMEBUFFER_APPLE                               0x8CA9
-#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE                       0x8CA6
-#define GL_READ_FRAMEBUFFER_BINDING_APPLE                       0x8CAA
-#endif
-
-/* GL_APPLE_rgb_422 */
-#ifndef GL_APPLE_rgb_422
-#define GL_RGB_422_APPLE                                        0x8A1F
-#define GL_UNSIGNED_SHORT_8_8_APPLE                             0x85BA
-#define GL_UNSIGNED_SHORT_8_8_REV_APPLE                         0x85BB
-#endif
-
-/* GL_APPLE_sync */
-#ifndef GL_APPLE_sync
-
-#define GL_SYNC_OBJECT_APPLE                                    0x8A53
-#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE                        0x9111
-#define GL_OBJECT_TYPE_APPLE                                    0x9112
-#define GL_SYNC_CONDITION_APPLE                                 0x9113
-#define GL_SYNC_STATUS_APPLE                                    0x9114
-#define GL_SYNC_FLAGS_APPLE                                     0x9115
-#define GL_SYNC_FENCE_APPLE                                     0x9116
-#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE                     0x9117
-#define GL_UNSIGNALED_APPLE                                     0x9118
-#define GL_SIGNALED_APPLE                                       0x9119
-#define GL_ALREADY_SIGNALED_APPLE                               0x911A
-#define GL_TIMEOUT_EXPIRED_APPLE                                0x911B
-#define GL_CONDITION_SATISFIED_APPLE                            0x911C
-#define GL_WAIT_FAILED_APPLE                                    0x911D
-#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE                        0x00000001
-#define GL_TIMEOUT_IGNORED_APPLE                                0xFFFFFFFFFFFFFFFFull
-#endif
-
-/* GL_APPLE_texture_format_BGRA8888 */
-#ifndef GL_APPLE_texture_format_BGRA8888
-#define GL_BGRA_EXT                                             0x80E1
-#endif
-
-/* GL_APPLE_texture_max_level */
-#ifndef GL_APPLE_texture_max_level
-#define GL_TEXTURE_MAX_LEVEL_APPLE                              0x813D
-#endif
-
-/*------------------------------------------------------------------------*
- * ARM extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_ARM_mali_program_binary */
-#ifndef GL_ARM_mali_program_binary
-#define GL_MALI_PROGRAM_BINARY_ARM                              0x8F61
-#endif
-
-/* GL_ARM_mali_shader_binary */
-#ifndef GL_ARM_mali_shader_binary
-#define GL_MALI_SHADER_BINARY_ARM                               0x8F60
-#endif
-
-/* GL_ARM_rgba8 */
-/* No new tokens introduced by this extension. */
-
-/*------------------------------------------------------------------------*
- * EXT extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_EXT_blend_minmax */
-#ifndef GL_EXT_blend_minmax
-#define GL_MIN_EXT                                              0x8007
-#define GL_MAX_EXT                                              0x8008
-#endif
-
-/* GL_EXT_color_buffer_half_float */
-#ifndef GL_EXT_color_buffer_half_float
-#define GL_RGBA16F_EXT                                          0x881A
-#define GL_RGB16F_EXT                                           0x881B
-#define GL_RG16F_EXT                                            0x822F
-#define GL_R16F_EXT                                             0x822D
-#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT            0x8211
-#define GL_UNSIGNED_NORMALIZED_EXT                              0x8C17
-#endif
-
-/* GL_EXT_debug_label */
-#ifndef GL_EXT_debug_label
-#define GL_PROGRAM_PIPELINE_OBJECT_EXT                          0x8A4F
-#define GL_PROGRAM_OBJECT_EXT                                   0x8B40
-#define GL_SHADER_OBJECT_EXT                                    0x8B48
-#define GL_BUFFER_OBJECT_EXT                                    0x9151
-#define GL_QUERY_OBJECT_EXT                                     0x9153
-#define GL_VERTEX_ARRAY_OBJECT_EXT                              0x9154
-#endif
-
-/* GL_EXT_debug_marker */
-/* No new tokens introduced by this extension. */
-
-/* GL_EXT_discard_framebuffer */
-#ifndef GL_EXT_discard_framebuffer
-#define GL_COLOR_EXT                                            0x1800
-#define GL_DEPTH_EXT                                            0x1801
-#define GL_STENCIL_EXT                                          0x1802
-#endif
-
-#ifndef GL_EXT_disjoint_timer_query
-#define GL_QUERY_COUNTER_BITS_EXT                               0x8864
-#define GL_CURRENT_QUERY_EXT                                    0x8865
-#define GL_QUERY_RESULT_EXT                                     0x8866
-#define GL_QUERY_RESULT_AVAILABLE_EXT                           0x8867
-#define GL_TIME_ELAPSED_EXT                                     0x88BF
-#define GL_TIMESTAMP_EXT                                        0x8E28
-#define GL_GPU_DISJOINT_EXT                                     0x8FBB
-#endif
-
-#ifndef GL_EXT_draw_buffers
-#define GL_EXT_draw_buffers 1
-#define GL_MAX_COLOR_ATTACHMENTS_EXT                            0x8CDF
-#define GL_MAX_DRAW_BUFFERS_EXT                                 0x8824
-#define GL_DRAW_BUFFER0_EXT                                     0x8825
-#define GL_DRAW_BUFFER1_EXT                                     0x8826
-#define GL_DRAW_BUFFER2_EXT                                     0x8827
-#define GL_DRAW_BUFFER3_EXT                                     0x8828
-#define GL_DRAW_BUFFER4_EXT                                     0x8829
-#define GL_DRAW_BUFFER5_EXT                                     0x882A
-#define GL_DRAW_BUFFER6_EXT                                     0x882B
-#define GL_DRAW_BUFFER7_EXT                                     0x882C
-#define GL_DRAW_BUFFER8_EXT                                     0x882D
-#define GL_DRAW_BUFFER9_EXT                                     0x882E
-#define GL_DRAW_BUFFER10_EXT                                    0x882F
-#define GL_DRAW_BUFFER11_EXT                                    0x8830
-#define GL_DRAW_BUFFER12_EXT                                    0x8831
-#define GL_DRAW_BUFFER13_EXT                                    0x8832
-#define GL_DRAW_BUFFER14_EXT                                    0x8833
-#define GL_DRAW_BUFFER15_EXT                                    0x8834
-#define GL_COLOR_ATTACHMENT0_EXT                                0x8CE0
-#define GL_COLOR_ATTACHMENT1_EXT                                0x8CE1
-#define GL_COLOR_ATTACHMENT2_EXT                                0x8CE2
-#define GL_COLOR_ATTACHMENT3_EXT                                0x8CE3
-#define GL_COLOR_ATTACHMENT4_EXT                                0x8CE4
-#define GL_COLOR_ATTACHMENT5_EXT                                0x8CE5
-#define GL_COLOR_ATTACHMENT6_EXT                                0x8CE6
-#define GL_COLOR_ATTACHMENT7_EXT                                0x8CE7
-#define GL_COLOR_ATTACHMENT8_EXT                                0x8CE8
-#define GL_COLOR_ATTACHMENT9_EXT                                0x8CE9
-#define GL_COLOR_ATTACHMENT10_EXT                               0x8CEA
-#define GL_COLOR_ATTACHMENT11_EXT                               0x8CEB
-#define GL_COLOR_ATTACHMENT12_EXT                               0x8CEC
-#define GL_COLOR_ATTACHMENT13_EXT                               0x8CED
-#define GL_COLOR_ATTACHMENT14_EXT                               0x8CEE
-#define GL_COLOR_ATTACHMENT15_EXT                               0x8CEF
-#endif
-
-/* GL_EXT_map_buffer_range */
-#ifndef GL_EXT_map_buffer_range
-#define GL_MAP_READ_BIT_EXT                                     0x0001
-#define GL_MAP_WRITE_BIT_EXT                                    0x0002
-#define GL_MAP_INVALIDATE_RANGE_BIT_EXT                         0x0004
-#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT                        0x0008
-#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT                           0x0010
-#define GL_MAP_UNSYNCHRONIZED_BIT_EXT                           0x0020
-#endif
-
-/* GL_EXT_multisampled_render_to_texture */
-#ifndef GL_EXT_multisampled_render_to_texture
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT           0x8D6C
-/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
-#define GL_RENDERBUFFER_SAMPLES_EXT                             0x8CAB
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT               0x8D56
-#define GL_MAX_SAMPLES_EXT                                      0x8D57
-#endif
-
-/* GL_EXT_multiview_draw_buffers */
-#ifndef GL_EXT_multiview_draw_buffers
-#define GL_COLOR_ATTACHMENT_EXT                                 0x90F0
-#define GL_MULTIVIEW_EXT                                        0x90F1
-#define GL_DRAW_BUFFER_EXT                                      0x0C01
-#define GL_READ_BUFFER_EXT                                      0x0C02
-#define GL_MAX_MULTIVIEW_BUFFERS_EXT                            0x90F2
-#endif
-
-/* GL_EXT_multi_draw_arrays */
-/* No new tokens introduced by this extension. */
-
-/* GL_EXT_occlusion_query_boolean */
-#ifndef GL_EXT_occlusion_query_boolean
-#define GL_ANY_SAMPLES_PASSED_EXT                               0x8C2F
-#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT                  0x8D6A
-#define GL_CURRENT_QUERY_EXT                                    0x8865
-#define GL_QUERY_RESULT_EXT                                     0x8866
-#define GL_QUERY_RESULT_AVAILABLE_EXT                           0x8867
-#endif
-
-/* GL_EXT_read_format_bgra */
-#ifndef GL_EXT_read_format_bgra
-#define GL_BGRA_EXT                                             0x80E1
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365
-#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366
-#endif
-
-/* GL_EXT_robustness */
-#ifndef GL_EXT_robustness
-/* reuse GL_NO_ERROR */
-#define GL_GUILTY_CONTEXT_RESET_EXT                             0x8253
-#define GL_INNOCENT_CONTEXT_RESET_EXT                           0x8254
-#define GL_UNKNOWN_CONTEXT_RESET_EXT                            0x8255
-#define GL_CONTEXT_ROBUST_ACCESS_EXT                            0x90F3
-#define GL_RESET_NOTIFICATION_STRATEGY_EXT                      0x8256
-#define GL_LOSE_CONTEXT_ON_RESET_EXT                            0x8252
-#define GL_NO_RESET_NOTIFICATION_EXT                            0x8261
-#endif
-
-/* GL_EXT_separate_shader_objects */
-#ifndef GL_EXT_separate_shader_objects
-#define GL_VERTEX_SHADER_BIT_EXT                                0x00000001
-#define GL_FRAGMENT_SHADER_BIT_EXT                              0x00000002
-#define GL_ALL_SHADER_BITS_EXT                                  0xFFFFFFFF
-#define GL_PROGRAM_SEPARABLE_EXT                                0x8258
-#define GL_ACTIVE_PROGRAM_EXT                                   0x8259
-#define GL_PROGRAM_PIPELINE_BINDING_EXT                         0x825A
-#endif
-
-/* GL_EXT_shader_framebuffer_fetch */
-#ifndef GL_EXT_shader_framebuffer_fetch
-#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT                 0x8A52
-#endif
-
-/* GL_EXT_shader_texture_lod */
-/* No new tokens introduced by this extension. */
-
-/* GL_EXT_shadow_samplers */
-#ifndef GL_EXT_shadow_samplers
-#define GL_TEXTURE_COMPARE_MODE_EXT                             0x884C
-#define GL_TEXTURE_COMPARE_FUNC_EXT                             0x884D
-#define GL_COMPARE_REF_TO_TEXTURE_EXT                           0x884E
-#define GL_SAMPLER_2D_SHADOW_EXT                                0x8B62
-#endif
-
-/* GL_EXT_sRGB */
-#ifndef GL_EXT_sRGB
-#define GL_SRGB_EXT                                             0x8C40
-#define GL_SRGB_ALPHA_EXT                                       0x8C42
-#define GL_SRGB8_ALPHA8_EXT                                     0x8C43
-#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT            0x8210
-#endif
-
-/* GL_EXT_texture_compression_dxt1 */
-#ifndef GL_EXT_texture_compression_dxt1
-#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT                         0x83F0
-#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT                        0x83F1
-#endif
-
-/* GL_EXT_texture_filter_anisotropic */
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
-#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF
-#endif
-
-/* GL_EXT_texture_format_BGRA8888 */
-#ifndef GL_EXT_texture_format_BGRA8888
-#define GL_BGRA_EXT                                             0x80E1
-#endif
-
-/* GL_EXT_texture_rg */
-#ifndef GL_EXT_texture_rg
-#define GL_RED_EXT                                              0x1903
-#define GL_RG_EXT                                               0x8227
-#define GL_R8_EXT                                               0x8229
-#define GL_RG8_EXT                                              0x822B
-#endif
-
-/* GL_EXT_texture_storage */
-#ifndef GL_EXT_texture_storage
-#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT                         0x912F
-#define GL_ALPHA8_EXT                                           0x803C
-#define GL_LUMINANCE8_EXT                                       0x8040
-#define GL_LUMINANCE8_ALPHA8_EXT                                0x8045
-#define GL_RGBA32F_EXT                                          0x8814
-#define GL_RGB32F_EXT                                           0x8815
-#define GL_ALPHA32F_EXT                                         0x8816
-#define GL_LUMINANCE32F_EXT                                     0x8818
-#define GL_LUMINANCE_ALPHA32F_EXT                               0x8819
-/* reuse GL_RGBA16F_EXT */
-/* reuse GL_RGB16F_EXT */
-#define GL_ALPHA16F_EXT                                         0x881C
-#define GL_LUMINANCE16F_EXT                                     0x881E
-#define GL_LUMINANCE_ALPHA16F_EXT                               0x881F
-#define GL_RGB10_A2_EXT                                         0x8059
-#define GL_RGB10_EXT                                            0x8052
-#define GL_BGRA8_EXT                                            0x93A1
-#define GL_R8_EXT                                               0x8229
-#define GL_RG8_EXT                                              0x822B
-#define GL_R32F_EXT                                             0x822E
-#define GL_RG32F_EXT                                            0x8230
-#define GL_R16F_EXT                                             0x822D
-#define GL_RG16F_EXT                                            0x822F
-#endif
-
-/* GL_EXT_texture_type_2_10_10_10_REV */
-#ifndef GL_EXT_texture_type_2_10_10_10_REV
-#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT                      0x8368
-#endif
-
-/* GL_EXT_unpack_subimage */
-#ifndef GL_EXT_unpack_subimage
-#define GL_UNPACK_ROW_LENGTH_EXT                                0x0CF2
-#define GL_UNPACK_SKIP_ROWS_EXT                                 0x0CF3
-#define GL_UNPACK_SKIP_PIXELS_EXT                               0x0CF4
-#endif
-
-/*------------------------------------------------------------------------*
- * DMP extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_DMP_shader_binary */
-#ifndef GL_DMP_shader_binary
-#define GL_SHADER_BINARY_DMP                                    0x9250
-#endif
-
-/*------------------------------------------------------------------------*
- * FJ extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_FJ_shader_binary_GCCSO */
-#ifndef GL_FJ_shader_binary_GCCSO
-#define GL_GCCSO_SHADER_BINARY_FJ                               0x9260
-#endif
-
-/*------------------------------------------------------------------------*
- * IMG extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_IMG_program_binary */
-#ifndef GL_IMG_program_binary
-#define GL_SGX_PROGRAM_BINARY_IMG                               0x9130
-#endif
-
-/* GL_IMG_read_format */
-#ifndef GL_IMG_read_format
-#define GL_BGRA_IMG                                             0x80E1
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                       0x8365
-#endif
-
-/* GL_IMG_shader_binary */
-#ifndef GL_IMG_shader_binary
-#define GL_SGX_BINARY_IMG                                       0x8C0A
-#endif
-
-/* GL_IMG_texture_compression_pvrtc */
-#ifndef GL_IMG_texture_compression_pvrtc
-#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
-#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
-#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                     0x8C02
-#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03
-#endif
-
-/* GL_IMG_texture_compression_pvrtc2 */
-#ifndef GL_IMG_texture_compression_pvrtc2
-#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG                     0x9137
-#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG                     0x9138
-#endif
-
-/* GL_IMG_multisampled_render_to_texture */
-#ifndef GL_IMG_multisampled_render_to_texture
-#define GL_RENDERBUFFER_SAMPLES_IMG                             0x9133
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG               0x9134
-#define GL_MAX_SAMPLES_IMG                                      0x9135
-#define GL_TEXTURE_SAMPLES_IMG                                  0x9136
-#endif
-
-/*------------------------------------------------------------------------*
- * NV extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_NV_coverage_sample */
-#ifndef GL_NV_coverage_sample
-#define GL_COVERAGE_COMPONENT_NV                                0x8ED0
-#define GL_COVERAGE_COMPONENT4_NV                               0x8ED1
-#define GL_COVERAGE_ATTACHMENT_NV                               0x8ED2
-#define GL_COVERAGE_BUFFERS_NV                                  0x8ED3
-#define GL_COVERAGE_SAMPLES_NV                                  0x8ED4
-#define GL_COVERAGE_ALL_FRAGMENTS_NV                            0x8ED5
-#define GL_COVERAGE_EDGE_FRAGMENTS_NV                           0x8ED6
-#define GL_COVERAGE_AUTOMATIC_NV                                0x8ED7
-#define GL_COVERAGE_BUFFER_BIT_NV                               0x00008000
-#endif
-
-/* GL_NV_depth_nonlinear */
-#ifndef GL_NV_depth_nonlinear
-#define GL_DEPTH_COMPONENT16_NONLINEAR_NV                       0x8E2C
-#endif
-
-/* GL_NV_draw_buffers */
-#ifndef GL_NV_draw_buffers
-#define GL_MAX_DRAW_BUFFERS_NV                                  0x8824
-#define GL_DRAW_BUFFER0_NV                                      0x8825
-#define GL_DRAW_BUFFER1_NV                                      0x8826
-#define GL_DRAW_BUFFER2_NV                                      0x8827
-#define GL_DRAW_BUFFER3_NV                                      0x8828
-#define GL_DRAW_BUFFER4_NV                                      0x8829
-#define GL_DRAW_BUFFER5_NV                                      0x882A
-#define GL_DRAW_BUFFER6_NV                                      0x882B
-#define GL_DRAW_BUFFER7_NV                                      0x882C
-#define GL_DRAW_BUFFER8_NV                                      0x882D
-#define GL_DRAW_BUFFER9_NV                                      0x882E
-#define GL_DRAW_BUFFER10_NV                                     0x882F
-#define GL_DRAW_BUFFER11_NV                                     0x8830
-#define GL_DRAW_BUFFER12_NV                                     0x8831
-#define GL_DRAW_BUFFER13_NV                                     0x8832
-#define GL_DRAW_BUFFER14_NV                                     0x8833
-#define GL_DRAW_BUFFER15_NV                                     0x8834
-#define GL_COLOR_ATTACHMENT0_NV                                 0x8CE0
-#define GL_COLOR_ATTACHMENT1_NV                                 0x8CE1
-#define GL_COLOR_ATTACHMENT2_NV                                 0x8CE2
-#define GL_COLOR_ATTACHMENT3_NV                                 0x8CE3
-#define GL_COLOR_ATTACHMENT4_NV                                 0x8CE4
-#define GL_COLOR_ATTACHMENT5_NV                                 0x8CE5
-#define GL_COLOR_ATTACHMENT6_NV                                 0x8CE6
-#define GL_COLOR_ATTACHMENT7_NV                                 0x8CE7
-#define GL_COLOR_ATTACHMENT8_NV                                 0x8CE8
-#define GL_COLOR_ATTACHMENT9_NV                                 0x8CE9
-#define GL_COLOR_ATTACHMENT10_NV                                0x8CEA
-#define GL_COLOR_ATTACHMENT11_NV                                0x8CEB
-#define GL_COLOR_ATTACHMENT12_NV                                0x8CEC
-#define GL_COLOR_ATTACHMENT13_NV                                0x8CED
-#define GL_COLOR_ATTACHMENT14_NV                                0x8CEE
-#define GL_COLOR_ATTACHMENT15_NV                                0x8CEF
-#endif
-
-/* GL_NV_draw_instanced */
-/* No new tokens introduced by this extension. */
-
-/* GL_NV_fbo_color_attachments */
-#ifndef GL_NV_fbo_color_attachments
-#define GL_MAX_COLOR_ATTACHMENTS_NV                             0x8CDF
-/* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */
-#endif
-
-/* GL_NV_fence */
-#ifndef GL_NV_fence
-#define GL_ALL_COMPLETED_NV                                     0x84F2
-#define GL_FENCE_STATUS_NV                                      0x84F3
-#define GL_FENCE_CONDITION_NV                                   0x84F4
-#endif
-
-/* GL_NV_framebuffer_blit */
-#ifndef GL_NV_framebuffer_blit
-#define GL_READ_FRAMEBUFFER_NV                                  0x8CA8
-#define GL_DRAW_FRAMEBUFFER_NV                                  0x8CA9
-#define GL_DRAW_FRAMEBUFFER_BINDING_NV                          0x8CA6
-#define GL_READ_FRAMEBUFFER_BINDING_NV                          0x8CAA
-#endif
-
-/* GL_NV_framebuffer_multisample */
-#ifndef GL_NV_framebuffer_multisample
-#define GL_RENDERBUFFER_SAMPLES_NV                              0x8CAB
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV                0x8D56
-#define GL_MAX_SAMPLES_NV                                       0x8D57
-#endif
-
-/* GL_NV_generate_mipmap_sRGB */
-/* No new tokens introduced by this extension. */
-
-/* GL_NV_instanced_arrays */
-#ifndef GL_NV_instanced_arrays
-#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV                       0x88FE
-#endif
-
-/* GL_NV_read_buffer */
-#ifndef GL_NV_read_buffer
-#define GL_READ_BUFFER_NV                                       0x0C02
-#endif
-
-/* GL_NV_read_buffer_front */
-/* No new tokens introduced by this extension. */
-
-/* GL_NV_read_depth */
-/* No new tokens introduced by this extension. */
-
-/* GL_NV_read_depth_stencil */
-/* No new tokens introduced by this extension. */
-
-/* GL_NV_read_stencil */
-/* No new tokens introduced by this extension. */
-
-/* GL_NV_shadow_samplers_array */
-#ifndef GL_NV_shadow_samplers_array
-#define GL_SAMPLER_2D_ARRAY_SHADOW_NV                           0x8DC4
-#endif
-
-/* GL_NV_shadow_samplers_cube */
-#ifndef GL_NV_shadow_samplers_cube
-#define GL_SAMPLER_CUBE_SHADOW_NV                               0x8DC5
-#endif
-
-/* GL_NV_sRGB_formats */
-#ifndef GL_NV_sRGB_formats
-#define GL_SLUMINANCE_NV                                        0x8C46
-#define GL_SLUMINANCE_ALPHA_NV                                  0x8C44
-#define GL_SRGB8_NV                                             0x8C41
-#define GL_SLUMINANCE8_NV                                       0x8C47
-#define GL_SLUMINANCE8_ALPHA8_NV                                0x8C45
-#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV                         0x8C4C
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV                   0x8C4D
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV                   0x8C4E
-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV                   0x8C4F
-#define GL_ETC1_SRGB8_NV                                        0x88EE
-#endif
-
-/* GL_NV_texture_border_clamp */
-#ifndef GL_NV_texture_border_clamp
-#define GL_TEXTURE_BORDER_COLOR_NV                              0x1004
-#define GL_CLAMP_TO_BORDER_NV                                   0x812D
-#endif
-
-/* GL_NV_texture_compression_s3tc_update */
-/* No new tokens introduced by this extension. */
-
-/* GL_NV_texture_npot_2D_mipmap */
-/* No new tokens introduced by this extension. */
-
-/*------------------------------------------------------------------------*
- * QCOM extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_QCOM_alpha_test */
-#ifndef GL_QCOM_alpha_test
-#define GL_ALPHA_TEST_QCOM                                      0x0BC0
-#define GL_ALPHA_TEST_FUNC_QCOM                                 0x0BC1
-#define GL_ALPHA_TEST_REF_QCOM                                  0x0BC2
-#endif
-
-/* GL_QCOM_binning_control */
-#ifndef GL_QCOM_binning_control
-#define GL_BINNING_CONTROL_HINT_QCOM                            0x8FB0
-#define GL_CPU_OPTIMIZED_QCOM                                   0x8FB1
-#define GL_GPU_OPTIMIZED_QCOM                                   0x8FB2
-#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM                    0x8FB3
-#endif
-
-/* GL_QCOM_driver_control */
-/* No new tokens introduced by this extension. */
-
-/* GL_QCOM_extended_get */
-#ifndef GL_QCOM_extended_get
-#define GL_TEXTURE_WIDTH_QCOM                                   0x8BD2
-#define GL_TEXTURE_HEIGHT_QCOM                                  0x8BD3
-#define GL_TEXTURE_DEPTH_QCOM                                   0x8BD4
-#define GL_TEXTURE_INTERNAL_FORMAT_QCOM                         0x8BD5
-#define GL_TEXTURE_FORMAT_QCOM                                  0x8BD6
-#define GL_TEXTURE_TYPE_QCOM                                    0x8BD7
-#define GL_TEXTURE_IMAGE_VALID_QCOM                             0x8BD8
-#define GL_TEXTURE_NUM_LEVELS_QCOM                              0x8BD9
-#define GL_TEXTURE_TARGET_QCOM                                  0x8BDA
-#define GL_TEXTURE_OBJECT_VALID_QCOM                            0x8BDB
-#define GL_STATE_RESTORE                                        0x8BDC
-#endif
-
-/* GL_QCOM_extended_get2 */
-/* No new tokens introduced by this extension. */
-
-/* GL_QCOM_perfmon_global_mode */
-#ifndef GL_QCOM_perfmon_global_mode
-#define GL_PERFMON_GLOBAL_MODE_QCOM                             0x8FA0
-#endif
-
-/* GL_QCOM_writeonly_rendering */
-#ifndef GL_QCOM_writeonly_rendering
-#define GL_WRITEONLY_RENDERING_QCOM                             0x8823
-#endif
-
-/* GL_QCOM_tiled_rendering */
-#ifndef GL_QCOM_tiled_rendering
-#define GL_COLOR_BUFFER_BIT0_QCOM                               0x00000001
-#define GL_COLOR_BUFFER_BIT1_QCOM                               0x00000002
-#define GL_COLOR_BUFFER_BIT2_QCOM                               0x00000004
-#define GL_COLOR_BUFFER_BIT3_QCOM                               0x00000008
-#define GL_COLOR_BUFFER_BIT4_QCOM                               0x00000010
-#define GL_COLOR_BUFFER_BIT5_QCOM                               0x00000020
-#define GL_COLOR_BUFFER_BIT6_QCOM                               0x00000040
-#define GL_COLOR_BUFFER_BIT7_QCOM                               0x00000080
-#define GL_DEPTH_BUFFER_BIT0_QCOM                               0x00000100
-#define GL_DEPTH_BUFFER_BIT1_QCOM                               0x00000200
-#define GL_DEPTH_BUFFER_BIT2_QCOM                               0x00000400
-#define GL_DEPTH_BUFFER_BIT3_QCOM                               0x00000800
-#define GL_DEPTH_BUFFER_BIT4_QCOM                               0x00001000
-#define GL_DEPTH_BUFFER_BIT5_QCOM                               0x00002000
-#define GL_DEPTH_BUFFER_BIT6_QCOM                               0x00004000
-#define GL_DEPTH_BUFFER_BIT7_QCOM                               0x00008000
-#define GL_STENCIL_BUFFER_BIT0_QCOM                             0x00010000
-#define GL_STENCIL_BUFFER_BIT1_QCOM                             0x00020000
-#define GL_STENCIL_BUFFER_BIT2_QCOM                             0x00040000
-#define GL_STENCIL_BUFFER_BIT3_QCOM                             0x00080000
-#define GL_STENCIL_BUFFER_BIT4_QCOM                             0x00100000
-#define GL_STENCIL_BUFFER_BIT5_QCOM                             0x00200000
-#define GL_STENCIL_BUFFER_BIT6_QCOM                             0x00400000
-#define GL_STENCIL_BUFFER_BIT7_QCOM                             0x00800000
-#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM                         0x01000000
-#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM                         0x02000000
-#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM                         0x04000000
-#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM                         0x08000000
-#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM                         0x10000000
-#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM                         0x20000000
-#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM                         0x40000000
-#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM                         0x80000000
-#endif
-
-/*------------------------------------------------------------------------*
- * VIV extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_VIV_shader_binary */
-#ifndef GL_VIV_shader_binary
-#define GL_SHADER_BINARY_VIV                                    0x8FC4
-#endif
-
-/*------------------------------------------------------------------------*
- * End of extension tokens, start of corresponding extension functions
- *------------------------------------------------------------------------*/
-
-/*------------------------------------------------------------------------*
- * OES extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_OES_compressed_ETC1_RGB8_texture */
-#ifndef GL_OES_compressed_ETC1_RGB8_texture
-#define GL_OES_compressed_ETC1_RGB8_texture 1
-#endif
-
-/* GL_OES_compressed_paletted_texture */
-#ifndef GL_OES_compressed_paletted_texture
-#define GL_OES_compressed_paletted_texture 1
-#endif
-
-/* GL_OES_depth24 */
-#ifndef GL_OES_depth24
-#define GL_OES_depth24 1
-#endif
-
-/* GL_OES_depth32 */
-#ifndef GL_OES_depth32
-#define GL_OES_depth32 1
-#endif
-
-/* GL_OES_depth_texture */
-#ifndef GL_OES_depth_texture
-#define GL_OES_depth_texture 1
-#endif
-
-/* GL_OES_EGL_image */
-#ifndef GL_OES_EGL_image
-#define GL_OES_EGL_image 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
-GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
-#endif
-typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
-typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
-#endif
-
-/* GL_OES_EGL_image_external */
-#ifndef GL_OES_EGL_image_external
-#define GL_OES_EGL_image_external 1
-/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
-#endif
-
-/* GL_OES_element_index_uint */
-#ifndef GL_OES_element_index_uint
-#define GL_OES_element_index_uint 1
-#endif
-
-/* GL_OES_fbo_render_mipmap */
-#ifndef GL_OES_fbo_render_mipmap
-#define GL_OES_fbo_render_mipmap 1
-#endif
-
-/* GL_OES_fragment_precision_high */
-#ifndef GL_OES_fragment_precision_high
-#define GL_OES_fragment_precision_high 1
-#endif
-
-/* GL_OES_get_program_binary */
-#ifndef GL_OES_get_program_binary
-#define GL_OES_get_program_binary 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
-#endif
-typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
-typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
-#endif
-
-/* GL_OES_mapbuffer */
-#ifndef GL_OES_mapbuffer
-#define GL_OES_mapbuffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
-GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
-GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
-#endif
-typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
-typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
-typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
-#endif
-
-/* GL_OES_packed_depth_stencil */
-#ifndef GL_OES_packed_depth_stencil
-#define GL_OES_packed_depth_stencil 1
-#endif
-
-/* GL_OES_required_internalformat */
-#ifndef GL_OES_required_internalformat
-#define GL_OES_required_internalformat 1
-#endif
-
-/* GL_OES_rgb8_rgba8 */
-#ifndef GL_OES_rgb8_rgba8
-#define GL_OES_rgb8_rgba8 1
-#endif
-
-/* GL_OES_standard_derivatives */
-#ifndef GL_OES_standard_derivatives
-#define GL_OES_standard_derivatives 1
-#endif
-
-/* GL_OES_stencil1 */
-#ifndef GL_OES_stencil1
-#define GL_OES_stencil1 1
-#endif
-
-/* GL_OES_stencil4 */
-#ifndef GL_OES_stencil4
-#define GL_OES_stencil4 1
-#endif
-
-#ifndef GL_OES_surfaceless_context
-#define GL_OES_surfaceless_context 1
-#endif
-
-/* GL_OES_texture_3D */
-#ifndef GL_OES_texture_3D
-#define GL_OES_texture_3D 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
-GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
-GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
-GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
-GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-#endif
-typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
-typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
-typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
-typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-#endif
-
-/* GL_OES_texture_float */
-#ifndef GL_OES_texture_float
-#define GL_OES_texture_float 1
-#endif
-
-/* GL_OES_texture_float_linear */
-#ifndef GL_OES_texture_float_linear
-#define GL_OES_texture_float_linear 1
-#endif
-
-/* GL_OES_texture_half_float */
-#ifndef GL_OES_texture_half_float
-#define GL_OES_texture_half_float 1
-#endif
-
-/* GL_OES_texture_half_float_linear */
-#ifndef GL_OES_texture_half_float_linear
-#define GL_OES_texture_half_float_linear 1
-#endif
-
-/* GL_OES_texture_npot */
-#ifndef GL_OES_texture_npot
-#define GL_OES_texture_npot 1
-#endif
-
-/* GL_OES_vertex_array_object */
-#ifndef GL_OES_vertex_array_object
-#define GL_OES_vertex_array_object 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
-GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
-GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
-GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
-#endif
-typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
-typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
-typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
-typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
-#endif
-
-/* GL_OES_vertex_half_float */
-#ifndef GL_OES_vertex_half_float
-#define GL_OES_vertex_half_float 1
-#endif
-
-/* GL_OES_vertex_type_10_10_10_2 */
-#ifndef GL_OES_vertex_type_10_10_10_2
-#define GL_OES_vertex_type_10_10_10_2 1
-#endif
-
-/*------------------------------------------------------------------------*
- * KHR extension functions
- *------------------------------------------------------------------------*/
-
-#ifndef GL_KHR_debug
-#define GL_KHR_debug 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
-GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
-GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
-GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
-GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
-GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
-GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
-GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
-GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
-GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
-#endif
-typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
-typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
-typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
-typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
-typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
-typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
-typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
-typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
-typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
-typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params);
-#endif
-
-#ifndef GL_KHR_texture_compression_astc_ldr
-#define GL_KHR_texture_compression_astc_ldr 1
-#endif
-
-
-/*------------------------------------------------------------------------*
- * AMD extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_AMD_compressed_3DC_texture */
-#ifndef GL_AMD_compressed_3DC_texture
-#define GL_AMD_compressed_3DC_texture 1
-#endif
-
-/* GL_AMD_compressed_ATC_texture */
-#ifndef GL_AMD_compressed_ATC_texture
-#define GL_AMD_compressed_ATC_texture 1
-#endif
-
-/* AMD_performance_monitor */
-#ifndef GL_AMD_performance_monitor
-#define GL_AMD_performance_monitor 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
-GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
-GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
-GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
-GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
-GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
-GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
-GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
-GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
-GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
-GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
-#endif
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
-typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
-typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
-typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
-typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
-typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
-#endif
-
-/* GL_AMD_program_binary_Z400 */
-#ifndef GL_AMD_program_binary_Z400
-#define GL_AMD_program_binary_Z400 1
-#endif
-
-/*------------------------------------------------------------------------*
- * ANGLE extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_ANGLE_depth_texture */
-#ifndef GL_ANGLE_depth_texture
-#define GL_ANGLE_depth_texture 1
-#endif
-
-/* GL_ANGLE_framebuffer_blit */
-#ifndef GL_ANGLE_framebuffer_blit
-#define GL_ANGLE_framebuffer_blit 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-#endif
-typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-#endif
-
-/* GL_ANGLE_framebuffer_multisample */
-#ifndef GL_ANGLE_framebuffer_multisample
-#define GL_ANGLE_framebuffer_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif
-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif
-
-#ifndef GL_ANGLE_instanced_arrays
-#define GL_ANGLE_instanced_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
-GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
-#endif
-typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
-typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
-#endif
-
-/* GL_ANGLE_pack_reverse_row_order */
-#ifndef GL_ANGLE_pack_reverse_row_order
-#define GL_ANGLE_pack_reverse_row_order 1
-#endif
-
-/* GL_ANGLE_program_binary */
-#ifndef GL_ANGLE_program_binary
-#define GL_ANGLE_program_binary 1
-#endif
-
-/* GL_ANGLE_texture_compression_dxt3 */
-#ifndef GL_ANGLE_texture_compression_dxt3
-#define GL_ANGLE_texture_compression_dxt3 1
-#endif
-
-/* GL_ANGLE_texture_compression_dxt5 */
-#ifndef GL_ANGLE_texture_compression_dxt5
-#define GL_ANGLE_texture_compression_dxt5 1
-#endif
-
-/* GL_ANGLE_texture_usage */
-#ifndef GL_ANGLE_texture_usage
-#define GL_ANGLE_texture_usage 1
-#endif
-
-#ifndef GL_ANGLE_translated_shader_source
-#define GL_ANGLE_translated_shader_source 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
-#endif
-typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
-#endif
-
-/*------------------------------------------------------------------------*
- * APPLE extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_APPLE_copy_texture_levels */
-#ifndef GL_APPLE_copy_texture_levels
-#define GL_APPLE_copy_texture_levels 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
-#endif
-typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
-#endif
-
-/* GL_APPLE_framebuffer_multisample */
-#ifndef GL_APPLE_framebuffer_multisample
-#define GL_APPLE_framebuffer_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
-GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
-#endif
-
-/* GL_APPLE_rgb_422 */
-#ifndef GL_APPLE_rgb_422
-#define GL_APPLE_rgb_422 1
-#endif
-
-/* GL_APPLE_sync */
-#ifndef GL_APPLE_sync
-#define GL_APPLE_sync 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
-GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
-GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
-GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
-GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
-GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
-GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-#endif
-typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
-typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
-typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
-typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
-typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
-typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
-typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-#endif
-
-/* GL_APPLE_texture_format_BGRA8888 */
-#ifndef GL_APPLE_texture_format_BGRA8888
-#define GL_APPLE_texture_format_BGRA8888 1
-#endif
-
-/* GL_APPLE_texture_max_level */
-#ifndef GL_APPLE_texture_max_level
-#define GL_APPLE_texture_max_level 1
-#endif
-
-/*------------------------------------------------------------------------*
- * ARM extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_ARM_mali_program_binary */
-#ifndef GL_ARM_mali_program_binary
-#define GL_ARM_mali_program_binary 1
-#endif
-
-/* GL_ARM_mali_shader_binary */
-#ifndef GL_ARM_mali_shader_binary
-#define GL_ARM_mali_shader_binary 1
-#endif
-
-/* GL_ARM_rgba8 */
-#ifndef GL_ARM_rgba8
-#define GL_ARM_rgba8 1
-#endif
-
-/*------------------------------------------------------------------------*
- * EXT extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_EXT_blend_minmax */
-#ifndef GL_EXT_blend_minmax
-#define GL_EXT_blend_minmax 1
-#endif
-
-/* GL_EXT_color_buffer_half_float */
-#ifndef GL_EXT_color_buffer_half_float
-#define GL_EXT_color_buffer_half_float 1
-#endif
-
-/* GL_EXT_debug_label */
-#ifndef GL_EXT_debug_label
-#define GL_EXT_debug_label 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
-GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
-#endif
-typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
-typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
-#endif
-
-/* GL_EXT_debug_marker */
-#ifndef GL_EXT_debug_marker
-#define GL_EXT_debug_marker 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
-GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
-GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
-#endif
-typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
-typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
-typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
-#endif
-
-/* GL_EXT_discard_framebuffer */
-#ifndef GL_EXT_discard_framebuffer
-#define GL_EXT_discard_framebuffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
-#endif
-typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
-#endif
-
-#ifndef GL_EXT_disjoint_timer_query
-#define GL_EXT_disjoint_timer_query 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
-GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
-GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
-GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
-GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
-GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
-GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
-GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
-GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
-GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
-GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
-#endif
-typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
-typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
-typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
-typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
-typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
-typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
-typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
-typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
-typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
-typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
-#endif /* GL_EXT_disjoint_timer_query */
-
-#ifndef GL_EXT_draw_buffers
-#define GL_EXT_draw_buffers 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
-#endif
-typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
-#endif /* GL_EXT_draw_buffers */
-
-/* GL_EXT_map_buffer_range */
-#ifndef GL_EXT_map_buffer_range
-#define GL_EXT_map_buffer_range 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
-#endif
-typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
-#endif
-
-/* GL_EXT_multisampled_render_to_texture */
-#ifndef GL_EXT_multisampled_render_to_texture
-#define GL_EXT_multisampled_render_to_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
-GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
-#endif
-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
-#endif
-
-/* GL_EXT_multiview_draw_buffers */
-#ifndef GL_EXT_multiview_draw_buffers
-#define GL_EXT_multiview_draw_buffers 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
-GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
-GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
-#endif
-typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
-typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
-typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
-#endif
-
-#ifndef GL_EXT_multi_draw_arrays
-#define GL_EXT_multi_draw_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);
-GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
-#endif
-
-/* GL_EXT_occlusion_query_boolean */
-#ifndef GL_EXT_occlusion_query_boolean
-#define GL_EXT_occlusion_query_boolean 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
-GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
-GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
-GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
-GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
-GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
-GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
-#endif
-typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
-typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
-typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
-typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
-typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
-typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
-#endif
-
-/* GL_EXT_read_format_bgra */
-#ifndef GL_EXT_read_format_bgra
-#define GL_EXT_read_format_bgra 1
-#endif
-
-/* GL_EXT_robustness */
-#ifndef GL_EXT_robustness
-#define GL_EXT_robustness 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
-GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
-GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params);
-GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
-#endif
-typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
-typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
-typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params);
-typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
-#endif
-
-/* GL_EXT_separate_shader_objects */
-#ifndef GL_EXT_separate_shader_objects
-#define GL_EXT_separate_shader_objects 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
-GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
-GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
-GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
-GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
-GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
-GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
-GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
-GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
-GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x);
-GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y);
-GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z);
-GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
-GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x);
-GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y);
-GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
-GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
-GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
-GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
-GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
-GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
-GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-#endif
-typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
-typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
-typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
-typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
-typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
-typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
-typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
-typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
-typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x);
-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y);
-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z);
-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x);
-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y);
-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
-typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-#endif
-
-/* GL_EXT_shader_framebuffer_fetch */
-#ifndef GL_EXT_shader_framebuffer_fetch
-#define GL_EXT_shader_framebuffer_fetch 1
-#endif
-
-/* GL_EXT_shader_texture_lod */
-#ifndef GL_EXT_shader_texture_lod
-#define GL_EXT_shader_texture_lod 1
-#endif
-
-/* GL_EXT_shadow_samplers */
-#ifndef GL_EXT_shadow_samplers
-#define GL_EXT_shadow_samplers 1
-#endif
-
-/* GL_EXT_sRGB */
-#ifndef GL_EXT_sRGB
-#define GL_EXT_sRGB 1
-#endif
-
-/* GL_EXT_texture_compression_dxt1 */
-#ifndef GL_EXT_texture_compression_dxt1
-#define GL_EXT_texture_compression_dxt1 1
-#endif
-
-/* GL_EXT_texture_filter_anisotropic */
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_EXT_texture_filter_anisotropic 1
-#endif
-
-/* GL_EXT_texture_format_BGRA8888 */
-#ifndef GL_EXT_texture_format_BGRA8888
-#define GL_EXT_texture_format_BGRA8888 1
-#endif
-
-/* GL_EXT_texture_rg */
-#ifndef GL_EXT_texture_rg
-#define GL_EXT_texture_rg 1
-#endif
-
-/* GL_EXT_texture_storage */
-#ifndef GL_EXT_texture_storage
-#define GL_EXT_texture_storage 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-#endif
-typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-#endif
-
-/* GL_EXT_texture_type_2_10_10_10_REV */
-#ifndef GL_EXT_texture_type_2_10_10_10_REV
-#define GL_EXT_texture_type_2_10_10_10_REV 1
-#endif
-
-/* GL_EXT_unpack_subimage */
-#ifndef GL_EXT_unpack_subimage
-#define GL_EXT_unpack_subimage 1
-#endif
-
-/*------------------------------------------------------------------------*
- * DMP extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_DMP_shader_binary */
-#ifndef GL_DMP_shader_binary
-#define GL_DMP_shader_binary 1
-#endif
-
-/*------------------------------------------------------------------------*
- * FJ extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_FJ_shader_binary_GCCSO */
-#ifndef GL_FJ_shader_binary_GCCSO
-#define GL_FJ_shader_binary_GCCSO 1
-#endif
-
-/*------------------------------------------------------------------------*
- * IMG extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_IMG_program_binary */
-#ifndef GL_IMG_program_binary
-#define GL_IMG_program_binary 1
-#endif
-
-/* GL_IMG_read_format */
-#ifndef GL_IMG_read_format
-#define GL_IMG_read_format 1
-#endif
-
-/* GL_IMG_shader_binary */
-#ifndef GL_IMG_shader_binary
-#define GL_IMG_shader_binary 1
-#endif
-
-/* GL_IMG_texture_compression_pvrtc */
-#ifndef GL_IMG_texture_compression_pvrtc
-#define GL_IMG_texture_compression_pvrtc 1
-#endif
-
-/* GL_IMG_texture_compression_pvrtc2 */
-#ifndef GL_IMG_texture_compression_pvrtc2
-#define GL_IMG_texture_compression_pvrtc2 1
-#endif
-
-/* GL_IMG_multisampled_render_to_texture */
-#ifndef GL_IMG_multisampled_render_to_texture
-#define GL_IMG_multisampled_render_to_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
-GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
-#endif
-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
-#endif
-
-/*------------------------------------------------------------------------*
- * NV extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_NV_coverage_sample */
-#ifndef GL_NV_coverage_sample
-#define GL_NV_coverage_sample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
-GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
-#endif
-typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
-typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
-#endif
-
-/* GL_NV_depth_nonlinear */
-#ifndef GL_NV_depth_nonlinear
-#define GL_NV_depth_nonlinear 1
-#endif
-
-/* GL_NV_draw_buffers */
-#ifndef GL_NV_draw_buffers
-#define GL_NV_draw_buffers 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
-#endif
-typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
-#endif
-
-/* GL_NV_draw_instanced */
-#ifndef GL_NV_draw_instanced
-#define GL_NV_draw_instanced 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-#endif
-typedef void (GL_APIENTRYP PFNDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
-typedef void (GL_APIENTRYP PFNDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
-#endif
-
-/* GL_NV_fbo_color_attachments */
-#ifndef GL_NV_fbo_color_attachments
-#define GL_NV_fbo_color_attachments 1
-#endif
-
-/* GL_NV_fence */
-#ifndef GL_NV_fence
-#define GL_NV_fence 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
-GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
-GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint);
-GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint);
-GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
-GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint);
-GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
-#endif
-typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
-typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
-typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
-typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
-typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
-typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
-typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
-#endif
-
-/* GL_NV_framebuffer_blit */
-#ifndef GL_NV_framebuffer_blit
-#define GL_NV_framebuffer_blit 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glBlitFramebufferNV (int srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-#endif
-typedef void (GL_APIENTRYP PFNBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-#endif
-
-/* GL_NV_framebuffer_multisample */
-#ifndef GL_NV_framebuffer_multisample
-#define GL_NV_framebuffer_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif
-typedef void (GL_APIENTRYP PFNRENDERBUFFERSTORAGEMULTISAMPLENVPROC) ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-#endif
-
-/* GL_NV_generate_mipmap_sRGB */
-#ifndef GL_NV_generate_mipmap_sRGB
-#define GL_NV_generate_mipmap_sRGB 1
-#endif
-
-/* GL_NV_instanced_arrays */
-#ifndef GL_NV_instanced_arrays
-#define GL_NV_instanced_arrays 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
-#endif
-typedef void (GL_APIENTRYP PFNVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
-#endif
-
-/* GL_NV_read_buffer */
-#ifndef GL_NV_read_buffer
-#define GL_NV_read_buffer 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
-#endif
-typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
-#endif
-
-/* GL_NV_read_buffer_front */
-#ifndef GL_NV_read_buffer_front
-#define GL_NV_read_buffer_front 1
-#endif
-
-/* GL_NV_read_depth */
-#ifndef GL_NV_read_depth
-#define GL_NV_read_depth 1
-#endif
-
-/* GL_NV_read_depth_stencil */
-#ifndef GL_NV_read_depth_stencil
-#define GL_NV_read_depth_stencil 1
-#endif
-
-/* GL_NV_read_stencil */
-#ifndef GL_NV_read_stencil
-#define GL_NV_read_stencil 1
-#endif
-
-/* GL_NV_shadow_samplers_array */
-#ifndef GL_NV_shadow_samplers_array
-#define GL_NV_shadow_samplers_array 1
-#endif
-
-/* GL_NV_shadow_samplers_cube */
-#ifndef GL_NV_shadow_samplers_cube
-#define GL_NV_shadow_samplers_cube 1
-#endif
-
-/* GL_NV_sRGB_formats */
-#ifndef GL_NV_sRGB_formats
-#define GL_NV_sRGB_formats 1
-#endif
-
-/* GL_NV_texture_border_clamp */
-#ifndef GL_NV_texture_border_clamp
-#define GL_NV_texture_border_clamp 1
-#endif
-
-/* GL_NV_texture_compression_s3tc_update */
-#ifndef GL_NV_texture_compression_s3tc_update
-#define GL_NV_texture_compression_s3tc_update 1
-#endif
-
-/* GL_NV_texture_npot_2D_mipmap */
-#ifndef GL_NV_texture_npot_2D_mipmap
-#define GL_NV_texture_npot_2D_mipmap 1
-#endif
-
-/*------------------------------------------------------------------------*
- * QCOM extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_QCOM_alpha_test */
-#ifndef GL_QCOM_alpha_test
-#define GL_QCOM_alpha_test 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
-#endif
-typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
-#endif
-
-/* GL_QCOM_binning_control */
-#ifndef GL_QCOM_binning_control
-#define GL_QCOM_binning_control 1
-#endif
-
-/* GL_QCOM_driver_control */
-#ifndef GL_QCOM_driver_control
-#define GL_QCOM_driver_control 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
-GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
-GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
-GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
-#endif
-typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
-typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
-typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
-typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
-#endif
-
-/* GL_QCOM_extended_get */
-#ifndef GL_QCOM_extended_get
-#define GL_QCOM_extended_get 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
-GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
-GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
-GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
-GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
-GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
-GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
-GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
-#endif
-typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
-typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
-typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
-typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
-typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
-typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
-typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
-#endif
-
-/* GL_QCOM_extended_get2 */
-#ifndef GL_QCOM_extended_get2
-#define GL_QCOM_extended_get2 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
-GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
-GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
-GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
-#endif
-typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
-typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
-typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
-typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
-#endif
-
-/* GL_QCOM_perfmon_global_mode */
-#ifndef GL_QCOM_perfmon_global_mode
-#define GL_QCOM_perfmon_global_mode 1
-#endif
-
-/* GL_QCOM_writeonly_rendering */
-#ifndef GL_QCOM_writeonly_rendering
-#define GL_QCOM_writeonly_rendering 1
-#endif
-
-/* GL_QCOM_tiled_rendering */
-#ifndef GL_QCOM_tiled_rendering
-#define GL_QCOM_tiled_rendering 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
-GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
-#endif
-typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
-typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
-#endif
-
-/*------------------------------------------------------------------------*
- * VIV extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_VIV_shader_binary */
-#ifndef GL_VIV_shader_binary
-#define GL_VIV_shader_binary 1
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __gl2ext_h_ */
diff --git a/include/GLES2/gl2platform.h b/include/GLES2/gl2platform.h
deleted file mode 100644
index c9fa3c4..0000000
--- a/include/GLES2/gl2platform.h
+++ /dev/null
@@ -1,30 +0,0 @@
-#ifndef __gl2platform_h_
-#define __gl2platform_h_
-
-/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
-
-/*
- * This document is licensed under the SGI Free Software B License Version
- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
- */
-
-/* Platform-specific types and definitions for OpenGL ES 2.X  gl2.h
- *
- * Adopters may modify khrplatform.h and this file to suit their platform.
- * You are encouraged to submit all modifications to the Khronos group so that
- * they can be included in future versions of this file.  Please submit changes
- * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
- * by filing a bug against product "OpenGL-ES" component "Registry".
- */
-
-#include <KHR/khrplatform.h>
-
-#ifndef GL_APICALL
-#define GL_APICALL  KHRONOS_APICALL
-#endif
-
-#ifndef GL_APIENTRY
-#define GL_APIENTRY KHRONOS_APIENTRY
-#endif
-
-#endif /* __gl2platform_h_ */
diff --git a/include/KHR/khrplatform.h b/include/KHR/khrplatform.h
deleted file mode 100644
index 4479539..0000000
--- a/include/KHR/khrplatform.h
+++ /dev/null
@@ -1,277 +0,0 @@
-#ifndef __khrplatform_h_
-#define __khrplatform_h_
-
-/*
-** Copyright (c) 2008-2009 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-/* Khronos platform-specific types and definitions.
- *
- * $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $
- *
- * Adopters may modify this file to suit their platform. Adopters are
- * encouraged to submit platform specific modifications to the Khronos
- * group so that they can be included in future versions of this file.
- * Please submit changes by sending them to the public Khronos Bugzilla
- * (http://khronos.org/bugzilla) by filing a bug against product
- * "Khronos (general)" component "Registry".
- *
- * A predefined template which fills in some of the bug fields can be
- * reached using http://tinyurl.com/khrplatform-h-bugreport, but you
- * must create a Bugzilla login first.
- *
- *
- * See the Implementer's Guidelines for information about where this file
- * should be located on your system and for more details of its use:
- *    http://www.khronos.org/registry/implementers_guide.pdf
- *
- * This file should be included as
- *        #include <KHR/khrplatform.h>
- * by Khronos client API header files that use its types and defines.
- *
- * The types in khrplatform.h should only be used to define API-specific types.
- *
- * Types defined in khrplatform.h:
- *    khronos_int8_t              signed   8  bit
- *    khronos_uint8_t             unsigned 8  bit
- *    khronos_int16_t             signed   16 bit
- *    khronos_uint16_t            unsigned 16 bit
- *    khronos_int32_t             signed   32 bit
- *    khronos_uint32_t            unsigned 32 bit
- *    khronos_int64_t             signed   64 bit
- *    khronos_uint64_t            unsigned 64 bit
- *    khronos_intptr_t            signed   same number of bits as a pointer
- *    khronos_uintptr_t           unsigned same number of bits as a pointer
- *    khronos_ssize_t             signed   size
- *    khronos_usize_t             unsigned size
- *    khronos_float_t             signed   32 bit floating point
- *    khronos_time_ns_t           unsigned 64 bit time in nanoseconds
- *    khronos_utime_nanoseconds_t unsigned time interval or absolute time in
- *                                         nanoseconds
- *    khronos_stime_nanoseconds_t signed time interval in nanoseconds
- *    khronos_boolean_enum_t      enumerated boolean type. This should
- *      only be used as a base type when a client API's boolean type is
- *      an enum. Client APIs which use an integer or other type for
- *      booleans cannot use this as the base type for their boolean.
- *
- * Tokens defined in khrplatform.h:
- *
- *    KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
- *
- *    KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
- *    KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
- *
- * Calling convention macros defined in this file:
- *    KHRONOS_APICALL
- *    KHRONOS_APIENTRY
- *    KHRONOS_APIATTRIBUTES
- *
- * These may be used in function prototypes as:
- *
- *      KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
- *                                  int arg1,
- *                                  int arg2) KHRONOS_APIATTRIBUTES;
- */
-
-/*-------------------------------------------------------------------------
- * Definition of KHRONOS_APICALL
- *-------------------------------------------------------------------------
- * This precedes the return type of the function in the function prototype.
- */
-#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
-#   if defined(KHRONOS_DLL_EXPORTS)
-#      define KHRONOS_APICALL __declspec(dllexport)
-#   else
-#      define KHRONOS_APICALL __declspec(dllimport)
-#   endif
-#elif defined (__SYMBIAN32__)
-#   define KHRONOS_APICALL IMPORT_C
-#elif (defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303) \
-	|| (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-/* KHRONOS_APIATTRIBUTES is not used by the client API headers yet */
-#  define KHRONOS_APICALL __attribute__((visibility("default")))
-#else
-#   define KHRONOS_APICALL
-#endif
-
-/*-------------------------------------------------------------------------
- * Definition of KHRONOS_APIENTRY
- *-------------------------------------------------------------------------
- * This follows the return type of the function  and precedes the function
- * name in the function prototype.
- */
-#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
-    /* Win32 but not WinCE */
-#   define KHRONOS_APIENTRY __stdcall
-#else
-#   define KHRONOS_APIENTRY
-#endif
-
-/*-------------------------------------------------------------------------
- * Definition of KHRONOS_APIATTRIBUTES
- *-------------------------------------------------------------------------
- * This follows the closing parenthesis of the function prototype arguments.
- */
-#if defined (__ARMCC_2__)
-#define KHRONOS_APIATTRIBUTES __softfp
-#else
-#define KHRONOS_APIATTRIBUTES
-#endif
-
-/*-------------------------------------------------------------------------
- * basic type definitions
- *-----------------------------------------------------------------------*/
-#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
-
-
-/*
- * Using <stdint.h>
- */
-#include <stdint.h>
-typedef int32_t                 khronos_int32_t;
-typedef uint32_t                khronos_uint32_t;
-typedef int64_t                 khronos_int64_t;
-typedef uint64_t                khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#elif defined(__VMS ) || defined(__sgi)
-
-/*
- * Using <inttypes.h>
- */
-#include <inttypes.h>
-typedef int32_t                 khronos_int32_t;
-typedef uint32_t                khronos_uint32_t;
-typedef int64_t                 khronos_int64_t;
-typedef uint64_t                khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
-
-/*
- * Win32
- */
-typedef __int32                 khronos_int32_t;
-typedef unsigned __int32        khronos_uint32_t;
-typedef __int64                 khronos_int64_t;
-typedef unsigned __int64        khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#elif defined(__sun__) || defined(__digital__)
-
-/*
- * Sun or Digital
- */
-typedef int                     khronos_int32_t;
-typedef unsigned int            khronos_uint32_t;
-#if defined(__arch64__) || defined(_LP64)
-typedef long int                khronos_int64_t;
-typedef unsigned long int       khronos_uint64_t;
-#else
-typedef long long int           khronos_int64_t;
-typedef unsigned long long int  khronos_uint64_t;
-#endif /* __arch64__ */
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#elif 0
-
-/*
- * Hypothetical platform with no float or int64 support
- */
-typedef int                     khronos_int32_t;
-typedef unsigned int            khronos_uint32_t;
-#define KHRONOS_SUPPORT_INT64   0
-#define KHRONOS_SUPPORT_FLOAT   0
-
-#else
-
-/*
- * Generic fallback
- */
-#include <stdint.h>
-typedef int32_t                 khronos_int32_t;
-typedef uint32_t                khronos_uint32_t;
-typedef int64_t                 khronos_int64_t;
-typedef uint64_t                khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#endif
-
-
-/*
- * Types that are (so far) the same on all platforms
- */
-typedef signed   char          khronos_int8_t;
-typedef unsigned char          khronos_uint8_t;
-typedef signed   short int     khronos_int16_t;
-typedef unsigned short int     khronos_uint16_t;
-typedef signed   long  int     khronos_intptr_t;
-typedef unsigned long  int     khronos_uintptr_t;
-typedef signed   long  int     khronos_ssize_t;
-typedef unsigned long  int     khronos_usize_t;
-
-#if KHRONOS_SUPPORT_FLOAT
-/*
- * Float type
- */
-typedef          float         khronos_float_t;
-#endif
-
-#if KHRONOS_SUPPORT_INT64
-/* Time types
- *
- * These types can be used to represent a time interval in nanoseconds or
- * an absolute Unadjusted System Time.  Unadjusted System Time is the number
- * of nanoseconds since some arbitrary system event (e.g. since the last
- * time the system booted).  The Unadjusted System Time is an unsigned
- * 64 bit value that wraps back to 0 every 584 years.  Time intervals
- * may be either signed or unsigned.
- */
-typedef khronos_uint64_t       khronos_utime_nanoseconds_t;
-typedef khronos_int64_t        khronos_stime_nanoseconds_t;
-#endif
-
-/*
- * Dummy value used to pad enum types to 32 bits.
- */
-#ifndef KHRONOS_MAX_ENUM
-#define KHRONOS_MAX_ENUM 0x7FFFFFFF
-#endif
-
-/*
- * Enumerated boolean type
- *
- * Values other than zero should be considered to be true.  Therefore
- * comparisons should not be made against KHRONOS_TRUE.
- */
-typedef enum {
-    KHRONOS_FALSE = 0,
-    KHRONOS_TRUE  = 1,
-    KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
-} khronos_boolean_enum_t;
-
-#endif /* __khrplatform_h_ */
-- 
1.7.9.5