**HomeScreen GUI Application / HomeScreen Service Guide** ==== Revision: 0.1 TOYOTA MOTOR CORPORATION Advanced Driver Information Technology 17th/June/2019 * * * ## Table of content - [Target reader of this document](#target-reader-of-this-document) - [Overview](#overview) - [Getting Start](#getting-start) - [Supported environment](#supported-environment) - [Build](#build) - [Configuring](#configuring) - [How to call HomeScreen APIs from your Application?](#how-to-call-homescreen-apis-from-your-application) - [Supported usecase](#supported-usecase) - [Software Architecture](#software-architecture) - [API reference](#api-reference) - [Sequence](#sequence) - [Initialize](#initialize-sequence) - [Tap Shortcut(deprecated)](#tap-shortcut-sequence) - [On Screen Message / Reply Sequence](#on-screen-message-/-reply-sequence) - [Sample code](#sample-code) - [Limitation](#limitation) - [Next Plan](#next-plan) - [Appendix](#appendix) * * * ## Target reader of this document Application developer whose software uses HomeScreen. * * * ## Overview HomeScreen is built with a GUI application created with Qt(referred as HomeScreenGUI), and a service running on afb-daemon (referred as HomeScreenBinder). HomeScreen can start/switch applications run in AGL, also displays information such as onscreen messages. You can find these projects in AGL gerrit. - [homescreen-2017(HomeScreenGUI)](https://gerrit.automotivelinux.org/gerrit/#/admin/projects/staging/homescreen-2017) - [agl-service-homescreen-2017(HomeScreenBinder's binding library)](https://gerrit.automotivelinux.org/gerrit/#/admin/projects/apps/agl-service-homescreen-2017) - [libhomescreen(library for application to communication with HomeScreenBinder)](https://gerrit.automotivelinux.org/gerrit/#/admin/projects/src/libhomescreen) Also HomeScreenGUI is using libwindowmanager. * * * ## Getting Start ### Supported environment | Item | Description | |:------------|:----------------------------------| | AGL version | Funky Flounder | | Hardware | Renesas R-Car Starter Kit Pro(M3) | ### Build **Download recipe** ``` $ mkdir WORK $ cd WORK $ repo init -u https://gerrit.automotivelinux.org/gerrit/AGL/AGL-repo $ repo sync ``` Then you can find the following recipes. * `meta-agl-devel/meta-hmi-framework/homescreen-2017` * `meta-agl-devel/meta-hmi-framework/agl-service-homescreen-2017` * `meta-agl-demo/recipes-demo-hmi/libhomescreen` **Bitbake** ``` $ source meta-agl/scripts/aglsetup.sh -m m3ulcb agl-demo agl-devel agl-appfw-smack agl-hmi-framework $ bitbake agl-demo-platform ``` ### Configuring To use HomeScreen API, an application shall paste the following configuration definition into "config.xml" of application. ``` ``` ### How to call HomeScreen APIs from your Application? HomeScreen provides a library which is called "libhomescreen". This library treats "json format" as API calling. For example, if an application wants to call "tap_shortcut()" API, the you should implement as below. At first the application should create the instance of libhomescreen. ``` LibHomeScreen* libhs; libhs = new LibHomeScreen(); libhs->init(port, token); ``` The port and token is provided by Application Framework Execute the "tapShortcut()" function. ``` libhs->tapShortcut("application_name"); ``` Regarding the detail of tap_shortcut() API, please refer [this](#HomeScreen\ API) section. The first parameter is the name of API, so in this case "tap_shortcut" is proper string. And the second parameter corresponds to arguments of "connect()" API. See also our [Sample code](#sample-code). * * * ## Supported usecase 1. HomeScreenGUI sending ShortCut Icon tapped event to applications - Applications using libhomescreen to subscribe the tapShortcut event, HomeScreenGUI will send ShortCut Icon tapped event to applications. 2. Display OnScreen messages - Applications sending OnScreen messages to homescreen-service, and OnScreenAPP will get these message and display. 3. Get OnSreen Reply event - When OnScreen messages is displaying, OnScreenAPP will send a reply event to applications. * * * ## Software Architecture The architecture of HomeScreen is shown below. HomeScreen is the service designed to be used by multiple applications. Therefore HomeScreen framework consists on two binder layers. Please refer the following figure. The upper binder is for application side security context for applications. The lower binder is for servide side security context. Usually application side binder has some business logic for each application, so the number of binders depend on the number of applications which use HomeScreen. On the other hand, regarding lower binder there is only one module in the system. This binder receives all messages from multiple applications (in detail, it comes from upper layer binder). The communication protocols between libhomescreen and upper binder, upper binder and lower binder, lower binder (homescreen-binding) are WebSocket. ![software-stack.png](parts/software-stack.png) * * * ## API reference "libhomescreen" and "agl-service-homescreen-2017" provides several kinds of APIs. ### HomeScreen Specific API - LibHomeScreen::init (const int port, const std::string &token) ``` port [in] : This argument should be specified to the port number to be used for websocket token [in] : This argument should be specified to the token to be used for websocket Create connection to homescreen-service by port and token which provided by application framework. This API must be called before calling other api. ``` - LibHomeScreen::tapShortcut(const char *application_name) ``` application_name [in] : Tapped application name (label) Request to show the window of application_name. ``` - LibHomeScreen::onScreenMessage(const char *display_message) ``` display_message [in] : message for display Request to display message in onscreen. ``` - LibHomeScreen::onScreenReply(const char *reply_message) ``` reply_message [in] : message for reply Post reply message to application. ``` - LibHomeScreen::registerCallback(void(*event_cb)(const std::string &event, struct json_object *event_contents), void(*reply_cb)(struct json_object *reply_contents), void(*hangup_cb)(void)=nullptr) ``` event_cb [in] : This argument should be specified to the callback for subscribed event reply_cb [in] : This argument should be specified to the reply callback for call function hangup_cb [in] : This argument should be specified to the hangup callback for call function This api is deprecated, recommend using set_event_handler. ``` - LibHomeScreen::set_event_handler(enum EventType et, handler_func f) ``` et [in] : event name f [in] : event handler Setting event handler for Homescreen-Service Event. ``` - LibHomeScreen::call(const string& verb, struct json_object* arg) - LibHomeScreen::call(const char* verb, struct json_object* arg) ``` verb [in] : This argument should be specified to the API name (e.g. "tap_shortcut") arg [in] : This argument should be specified to the argument of API. And this argument expects JSON object Call homescreen-service verb. ``` - LibHomeScreen::subscribe(const string& event_name) ``` event_name [in] : This argument should be specified to the event name Subscribe homescreen-service event. Deprecated, recommend using set_event_handler. ``` - LibHomeScreen::unsubscribe(const string& event_name) ``` event_name [in] : This argument should be specified to the event name Unsubscribe homescreen-service event. Deprecated, recommend using set_event_handler. ``` * * * ## Sequence ### Initialize Sequence ![initialize-registercallback.svg](parts/initialize-registercallback.svg) * deprecated ![initialize-set-event-handler](parts/initialize-set-event-handler.svg) ### Tap Shortcut Sequence ![tap_shortcut.svg](parts/tap_shortcut.svg) ### On Screen Message / Reply Sequence ![on_screen_message.svg](parts/on_screen_message.svg) ## Sample code You can find sample implementation of HomeScreen as below. * `libhomescreen/sample/simple-egl` * `libhomescreen/sample/template` * * * ## Limitation None. * * * ## Next Plan None. * * * ## Appendix ``` @startuml title Application initialization phase (ex. registerCallback) entity App entity HomeScreenBinder entity HomeScreenGUI App->HomeScreenBinder: init(port, token) App->HomeScreenBinder: subscribe() note over HomeScreenBinder Register the event the App wishes to receive ・tap_shortcut ・on_screen_message ・on_screen_reply end note App->HomeScreenBinder: registerCallback() @enduml ``` ``` @startuml title Application initialization phase (ex. set_event_handler) entity App entity HomeScreenBinder entity HomeScreenGUI App->HomeScreenBinder: init(port, token) App->HomeScreenBinder: set_event_handler() note over HomeScreenBinder setup event handler the App wishes to receive ・LibHomeScreen::Event_TapShortcut ・LibHomeScreen::Event_OnScreenMessage ・LibHomeScreen::Event_OnScreenReply end note @enduml ``` ``` @startuml title Application Callback Event TapShortcut phase entity App entity HomeScreenBinder entity HomeScreenGUI App->HomeScreenBinder: set_event_handler() note over App LibHomeScreen::Event_TapShortcut end note HomeScreenGUI->HomeScreenBinder: tapShortcut(application_name) HomeScreenBinder->App: event_handler(application_name) @enduml ``` ``` @startuml title Application Callback Event On Screen Message / Reply phase entity App entity HomeScreenBinder entity HomeScreenGUI HomeScreenGUI->HomeScreenBinder: set_event_handler() note over HomeScreenGUI LibHomeScreen::Event_OnScreenMessage end note App->HomeScreenBinder: set_event_handler() note over App LibHomeScreen::Event_OnScreenReply end note App->HomeScreenBinder: onScreenMessage(display_message) HomeScreenBinder->HomeScreenGUI: event_handler(display_message) HomeScreenGUI->HomeScreenBinder: onScreenReply(reply_message) HomeScreenBinder->App: event_handler(reply_message) @enduml ```