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path: root/src/sm-def.h
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2018-06-06Add High Level APIsflounder_5.99.1flounder/5.99.15.99.1Kazumasa Mitsunari1-1/+20
* stream_close key : stream_id Calls disconnect function * set_stream_state key : stream_id key : mute value: 0 = unmute, 1 = mute Calls connect when mute is set to 0, then "stream_state_event" is published if success. This event is same as asyncSetSourceState like here. "event":"soundmanager\/stream_state_event", "data":{ "handle":value1, "sourceID":value2, "sourceState":"on|off|paused", "event_name":"ahl_stream_state_event", "stream_id":value1, "state_event":value } asyncSetSourceState is also published. And when mute is set to 1, then calls disconnect. "stream_id" is the returned value when application calls "stream_open". Change-Id: Ib8a032ed2c407605b6015441eccbb7660d9932d8 Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>
2018-05-16Clean: divide soundmanager.c into interface part and proxy partKazumasa Mitsunari1-0/+41
* interface part ... soundmanager This receives request and send event to clients * proxy part ... am_proxy_audiomanager This is the proxy to call and receive audiomanager API Change-Id: If29643ba3356ec1d7ec87468b023cf8809aa4eb3 Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>
2018-03-08Clean: divide the source filesKazumasa Mitsunari1-0/+73
soundmanager.c becomes bigger, so divide it into some files. soundmanager.h ... declare functions and set entry point of binder sm_def.h ... define keys for json, default value and so on soundmanager.c ... implementation Change-Id: Iadcfe8d475520c27515c8bd4a43ead36726787af Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>