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-rw-r--r--src/layers.hpp211
1 files changed, 90 insertions, 121 deletions
diff --git a/src/layers.hpp b/src/layers.hpp
index 43b1071..5479c3a 100644
--- a/src/layers.hpp
+++ b/src/layers.hpp
@@ -27,134 +27,103 @@
#include "result.hpp"
#include "wayland_ivi_wm.hpp"
-namespace wm {
-
-struct split_layout {
- std::string name;
- std::string main_match;
- std::string sub_match;
+namespace wm
+{
+
+struct split_layout
+{
+ std::string name;
+ std::string main_match;
+ std::string sub_match;
};
-struct layer {
- using json = nlohmann::json;
-
- // A more or less descriptive name?
- std::string name = "";
- // The actual layer ID
- int layer_id = -1;
- // The rectangular region surfaces are allowed to draw on
- // this layer, note however, width and hieght of the rect
- // can be negative, in which case they specify that
- // the actual value is computed using MAX + 1 - w
- // That is; allow us to specify dimensions dependent on
- // e.g. screen dimension, w/o knowing the actual screen size.
- compositor::rect rect;
- // Specify a role prefix for surfaces that should be
- // put on this layer.
- std::string role;
- // TODO: perhaps a zorder is needed here?
- std::vector<struct split_layout> layouts;
-
- mutable struct LayoutState state;
-
- // Flag of normal layout only
- bool is_normal_layout_only;
-
- explicit layer(nlohmann::json const &j);
-
- json to_json() const;
+struct layer
+{
+ using json = nlohmann::json;
+
+ // A more or less descriptive name?
+ std::string name = "";
+ // The actual layer ID
+ int layer_id = -1;
+ // The rectangular region surfaces are allowed to draw on
+ // this layer, note however, width and hieght of the rect
+ // can be negative, in which case they specify that
+ // the actual value is computed using MAX + 1 - w
+ // That is; allow us to specify dimensions dependent on
+ // e.g. screen dimension, w/o knowing the actual screen size.
+ compositor::rect rect;
+ // Specify a role prefix for surfaces that should be
+ // put on this layer.
+ std::string role;
+ // TODO: perhaps a zorder is needed here?
+ std::vector<struct split_layout> layouts;
+
+ mutable struct LayoutState state;
+
+ // Flag of normal layout only
+ bool is_normal_layout_only;
+
+ explicit layer(nlohmann::json const &j);
+
+ json to_json() const;
};
-struct layer_map {
- using json = nlohmann::json;
-
- using storage_type = std::map<int, struct layer>;
- using layers_type = std::vector<uint32_t>;
- using role_to_layer_map = std::vector<std::pair<std::string, int>>;
- using addsurf_layer_map = std::map<int, int>;
-
- storage_type mapping; // map surface_id to layer
- layers_type layers; // the actual layer IDs we have
- int main_surface;
- std::string main_surface_name;
- role_to_layer_map roles;
- addsurf_layer_map surfaces; // additional surfaces on layers
-
- optional<int> get_layer_id(int surface_id);
- optional<int> get_layer_id(std::string const &role);
- optional<struct LayoutState*> get_layout_state(int surface_id) {
- int layer_id = *this->get_layer_id(surface_id);
- auto i = this->mapping.find(layer_id);
- return i == this->mapping.end()
- ? nullopt
- : optional<struct LayoutState *>(&i->second.state);
- }
- optional<struct layer> get_layer(int layer_id) {
- auto i = this->mapping.find(layer_id);
- return i == this->mapping.end() ? nullopt
- : optional<struct layer>(i->second);
- }
-
- layers_type::size_type get_layers_count() const {
- return this->layers.size();
- }
-
- void add_surface(int surface_id, int layer_id) {
- this->surfaces[surface_id] = layer_id;
- }
-
- void remove_surface(int surface_id) {
- this->surfaces.erase(surface_id);
- }
-
- json to_json() const;
+struct layer_map
+{
+ using json = nlohmann::json;
+
+ using storage_type = std::map<int, struct layer>;
+ using layers_type = std::vector<uint32_t>;
+ using role_to_layer_map = std::vector<std::pair<std::string, int>>;
+ using addsurf_layer_map = std::map<int, int>;
+
+ storage_type mapping; // map surface_id to layer
+ layers_type layers; // the actual layer IDs we have
+ int main_surface;
+ std::string main_surface_name;
+ role_to_layer_map roles;
+ addsurf_layer_map surfaces; // additional surfaces on layers
+
+ optional<int> get_layer_id(int surface_id);
+ optional<int> get_layer_id(std::string const &role);
+ optional<struct LayoutState *> get_layout_state(int surface_id)
+ {
+ int layer_id = *this->get_layer_id(surface_id);
+ auto i = this->mapping.find(layer_id);
+ return i == this->mapping.end()
+ ? nullopt
+ : optional<struct LayoutState *>(&i->second.state);
+ }
+ optional<struct layer> get_layer(int layer_id)
+ {
+ auto i = this->mapping.find(layer_id);
+ return i == this->mapping.end() ? nullopt
+ : optional<struct layer>(i->second);
+ }
+
+ layers_type::size_type get_layers_count() const
+ {
+ return this->layers.size();
+ }
+
+ void add_surface(int surface_id, int layer_id)
+ {
+ this->surfaces[surface_id] = layer_id;
+ }
+
+ void remove_surface(int surface_id)
+ {
+ this->surfaces.erase(surface_id);
+ }
+
+ json to_json() const;
};
struct result<struct layer_map> to_layer_map(nlohmann::json const &j);
static const nlohmann::json default_layers_json = {
- {"main_surface", {
- {"surface_role", "HomeScreen"}
- }},
- {"mappings", {
- {
- {"role", "^HomeScreen$"},
- {"name", "HomeScreen"},
- {"layer_id", 1000},
- {"area", {
- {"type", "full"}
- }}
- },
- {
- {"role", "MediaPlayer|Radio|Phone|Navigation|HVAC|Settings|Dashboard|POI|Mixer"},
- {"name", "apps"},
- {"layer_id", 1001},
- {"area", {
- {"type", "rect"},
- {"rect", {
- {"x", 0},
- {"y", 218},
- {"width", -1},
- {"height", -433}
- }}
- }}
- },
- {
- {"role", "^OnScreen.*"},
- {"name", "popups"},
- {"layer_id", 9999},
- {"area", {
- {"type", "rect"},
- {"rect", {
- {"x", 0},
- {"y", 760},
- {"width", -1},
- {"height", 400}
- }}
- }}
- }
- }}
-};
-} // namespace wm
+ {"main_surface", {{"surface_role", "HomeScreen"}}},
+ {"mappings", {{{"role", "^HomeScreen$"}, {"name", "HomeScreen"}, {"layer_id", 1000}, {"area", {{"type", "full"}}}}, {{"role", "MediaPlayer|Radio|Phone|Navigation|HVAC|Settings|Dashboard|POI|Mixer"}, {"name", "apps"}, {"layer_id", 1001}, {"area", {{"type", "rect"}, {"rect", {{"x", 0}, {"y", 218}, {"width", -1}, {"height", -433}}}}}}, {{"role", "^OnScreen.*"}, {"name", "popups"}, {"layer_id", 9999}, {"area", {{"type", "rect"}, {"rect", {{"x", 0}, {"y", 760}, {"width", -1}, {"height", 400}}}}}}}}};
+} // namespace wm
-#endif // TMCAGLWM_LAYERS_H
+#endif // TMCAGLWM_LAYERS_H