/* * Copyright (c) 2017 TOYOTA MOTOR CORPORATION * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef TMCAGLWM_APP_HPP #define TMCAGLWM_APP_HPP #include #include #include #include #include #include #include "config.hpp" #include "controller_hooks.hpp" #include "layers.hpp" #include "layout.hpp" #include "policy.hpp" #include "result.hpp" #include "wayland_ivi_wm.hpp" #include "policy_manager.hpp" #include "hmi-debug.h" namespace wl { struct display; } namespace compositor { struct controller; } namespace wm { using std::experimental::optional; /* DrawingArea name used by "{layout}.{area}" */ extern const char kNameLayoutNormal[]; extern const char kNameLayoutSplit[]; extern const char kNameAreaFull[]; extern const char kNameAreaMain[]; extern const char kNameAreaSub[]; /* Key for json obejct */ extern const char kKeyDrawingName[]; extern const char kKeyDrawingArea[]; extern const char kKeyDrawingRect[]; extern const char kKeyX[]; extern const char kKeyY[]; extern const char kKeyWidth[]; extern const char kKeyHeigh[]; extern const char kKeyWidthPixel[]; extern const char kKeyHeightPixel[]; extern const char kKeyWidthMm[]; extern const char kKeyHeightMm[]; struct id_allocator { unsigned next = 1; // Surfaces that where requested but not yet created std::unordered_map id2name; // std::unordered_set pending_surfaces; std::unordered_map name2id; id_allocator(id_allocator const &) = delete; id_allocator(id_allocator &&) = delete; id_allocator &operator=(id_allocator const &); id_allocator &operator=(id_allocator &&) = delete; // Insert and return a new ID unsigned generate_id(std::string const &name) { unsigned sid = this->next++; this->id2name[sid] = name; // this->pending_surfaces.insert({sid}); this->name2id[name] = sid; HMI_DEBUG("wm", "allocated new id %u with name %s", sid, name.c_str()); return sid; } // Insert a new ID which defined outside void register_name_id(std::string const &name, unsigned sid) { this->id2name[sid] = name; this->name2id[name] = sid; HMI_DEBUG("wm", "register id %u with name %s", sid, name.c_str()); return; } // Lookup by ID or by name optional lookup(std::string const &name) const { auto i = this->name2id.find(name); return i == this->name2id.end() ? nullopt : optional(i->second); } optional lookup(unsigned id) const { auto i = this->id2name.find(id); return i == this->id2name.end() ? nullopt : optional(i->second); } // Remove a surface id and name void remove_id(std::string const &name) { auto i = this->name2id.find(name); if (i != this->name2id.end()) { this->id2name.erase(i->second); this->name2id.erase(i); } } void remove_id(unsigned id) { auto i = this->id2name.find(id); if (i != this->id2name.end()) { this->name2id.erase(i->second); this->id2name.erase(i); } } }; struct App { typedef std::unordered_map rect_map; typedef std::function reply_func; enum EventType { Event_Val_Min = 0, Event_Active = Event_Val_Min, Event_Inactive, Event_Visible, Event_Invisible, Event_SyncDraw, Event_FlushDraw, Event_HeadlampOff, Event_HeadlampOn, Event_ParkingBrakeOff, Event_ParkingBrakeOn, Event_CarStop, Event_CarRun, Event_Val_Max = Event_CarRun, }; const std::vector kListEventName{ "active", "inactive", "visible", "invisible", "syncdraw", "flushdraw", "headlamp_off", "headlamp_on", "parking_brake_off", "parking_brake_on", "car_stop", "car_run", }; struct controller_hooks chooks; // This is the one thing, we do not own. struct wl::display *display; std::unique_ptr controller; std::vector> outputs; struct config config; // track current layouts separately layer_map layers; // ID allocation and proxy methods for lookup struct id_allocator id_alloc; // Set by AFB API when wayland events need to be dispatched std::atomic pending_events; std::vector pending_end_draw; Policy policy; std::map map_afb_event; // Surface are info (x, y, w, h) rect_map area_info; // FOR CES DEMO std::vector surface_bg; explicit App(wl::display *d); ~App() = default; App(App const &) = delete; App &operator=(App const &) = delete; App(App &&) = delete; App &operator=(App &&) = delete; int init(); int dispatch_pending_events(); void set_pending_events(); result api_request_surface(char const *drawing_name); char const *api_request_surface(char const *drawing_name, char const *ivi_id); void allocateWindowResource(char const *event, char const *drawing_name, char const *role, char const *drawing_area, const reply_func &reply); void api_enddraw(char const *drawing_name); result api_get_display_info(); result api_get_area_info(char const *drawing_name); void api_ping(); void send_event(char const *evname); void send_event(char const *evname, char const *label); void send_event(char const *evname, char const *label, char const *area, int x, int y, int w, int h); // Events from the compositor we are interested in void surface_created(uint32_t surface_id); void surface_removed(uint32_t surface_id); private: PolicyManager pm_; LayoutManager lm_; std::unordered_map role2surfaceid_; std::unordered_map app2role_; std::unordered_map role2app_; std::unordered_map appid2role_; int allocateSurface(); void setSurfaceSize(const char* role, const char* area); int loadAppDb(); #if 0 struct id_allocator app_id_alloc_; std::unordered_map appname2appid_; #endif optional lookup_id(char const *name); optional lookup_name(int id); bool pop_pending_events(); void enqueue_flushdraw(int surface_id); void check_flushdraw(int surface_id); int init_layers(); void layout_commit(); // TMC WM Events to clients void emit_activated(char const *label); void emit_deactivated(char const *label); void emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h); void emit_flushdraw(char const *label); void emit_visible(char const *label, bool is_visible); void emit_invisible(char const *label); void emit_visible(char const *label); void emitHeadlampOff(); void emitHeadlampOn(); void emitParkingBrakeOff(); void emitParkingBrakeOn(); void emitCarStop(); void emitCarRun(); void activate(int id); void deactivate(int id); void deactivate(std::string role); void deactivate_main_surface(); }; } // namespace wm #endif // TMCAGLWM_APP_HPP