/* * Copyright (c) 2017 TOYOTA MOTOR CORPORATION * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef TMCAGLWM_APP_HPP #define TMCAGLWM_APP_HPP #include #include #include #include #include #include #include "afb_binding_api.hpp" #include "config.hpp" #include "controller_hooks.hpp" #include "layers.hpp" #include "layout.hpp" #include "policy.hpp" #include "result.hpp" #include "wayland.hpp" #include "hmi-debug.h" namespace wl { struct display; } namespace compositor { struct controller; } namespace wm { using std::experimental::optional; /* DrawingArea name used by "{layout}.{area}" */ static const char *kNameLayoutNormal = "normal"; static const char *kNameLayoutSplit = "split"; static const char *kNameAreaFull = "full"; static const char *kNameAreaMain = "main"; static const char *kNameAreaSub = "sub"; /* Key for json obejct */ static const char *kKeyDrawingName = "drawing_name"; static const char *kKeyDrawingArea = "drawing_area"; struct id_allocator { unsigned next = 1; // Surfaces that where requested but not yet created std::unordered_map id2name; // std::unordered_set pending_surfaces; std::unordered_map name2id; id_allocator(id_allocator const &) = delete; id_allocator(id_allocator &&) = delete; id_allocator &operator=(id_allocator const &); id_allocator &operator=(id_allocator &&) = delete; // Insert and return a new ID unsigned generate_id(std::string const &name) { unsigned sid = this->next++; this->id2name[sid] = name; // this->pending_surfaces.insert({sid}); this->name2id[name] = sid; HMI_DEBUG("wm", "allocated new id %u with name %s", sid, name.c_str()); return sid; } // Lookup by ID or by name optional lookup(std::string const &name) const { auto i = this->name2id.find(name); return i == this->name2id.end() ? nullopt : optional(i->second); } optional lookup(unsigned id) const { auto i = this->id2name.find(id); return i == this->id2name.end() ? nullopt : optional(i->second); } // Remove a surface id and name void remove_id(std::string const &name) { auto i = this->name2id.find(name); if (i != this->name2id.end()) { this->id2name.erase(i->second); this->name2id.erase(i); } } void remove_id(unsigned id) { auto i = this->id2name.find(id); if (i != this->id2name.end()) { this->name2id.erase(i->second); this->id2name.erase(i); } } }; struct App { enum EventType { Event_Val_Min = 0, Event_Active = Event_Val_Min, Event_Inactive, Event_Visible, Event_Invisible, Event_SyncDraw, Event_FlushDraw, Event_Val_Max = Event_FlushDraw, }; const std::vector kListEventName{ "active", "inactive", "visible", "invisible", "syncdraw", "flushdraw" }; struct binding_api api; struct controller_hooks chooks; // This is the one thing, we do not own. struct wl::display *display; std::unique_ptr controller; std::vector> outputs; struct config config; // track current layouts separately layer_map layers; // ID allocation and proxy methods for lookup struct id_allocator id_alloc; // Set by AFB API when wayland events need to be dispatched std::atomic pending_events; std::vector pending_end_draw; Policy policy; std::map map_afb_event; explicit App(wl::display *d); ~App() = default; App(App const &) = delete; App &operator=(App const &) = delete; App(App &&) = delete; App &operator=(App &&) = delete; int init(); int dispatch_events(); int dispatch_pending_events(); void set_pending_events(); result api_request_surface(char const *drawing_name); char const *api_activate_surface(char const *drawing_name, char const *drawing_area); char const *api_deactivate_surface(char const *drawing_name); char const *api_enddraw(char const *drawing_name); char const *api_subscribe(afb_req *req, char const *event_name); void api_ping(); // Events from the compositor we are interested in void surface_created(uint32_t surface_id); void surface_removed(uint32_t surface_id); private: optional lookup_id(char const *name); optional lookup_name(int id); bool pop_pending_events(); void enqueue_flushdraw(int surface_id); void check_flushdraw(int surface_id); int init_layers(); void surface_set_layout(int surface_id, optional sub_surface_id = nullopt); void layout_commit(); // TMC WM Events to clients void emit_activated(char const *label); void emit_deactivated(char const *label); void emit_syncdraw(char const *label, char const *area); void emit_flushdraw(char const *label); void emit_visible(char const *label, bool is_visible); void emit_invisible(char const *label); void emit_visible(char const *label); void activate(int id); void deactivate(int id); void deactivate_main_surface(); bool can_split(struct LayoutState const &state, int new_id); void try_layout(struct LayoutState &state, struct LayoutState const &new_layout, std::function apply); }; } // namespace wm #endif // TMCAGLWM_APP_HPP