/* * Copyright (c) 2017 TOYOTA MOTOR CORPORATION * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include "window_manager.hpp" #include "json_helper.hpp" #include "applist.hpp" extern "C" { #include } namespace wm { static const uint64_t kTimeOut = 3ULL; /* 3s */ /* DrawingArea name used by "{layout}.{area}" */ const char kNameLayoutNormal[] = "normal"; const char kNameLayoutSplit[] = "split"; const char kNameAreaFull[] = "full"; const char kNameAreaMain[] = "main"; const char kNameAreaSub[] = "sub"; /* Key for json obejct */ const char kKeyDrawingName[] = "drawing_name"; const char kKeyDrawingArea[] = "drawing_area"; const char kKeyDrawingRect[] = "drawing_rect"; const char kKeyX[] = "x"; const char kKeyY[] = "y"; const char kKeyWidth[] = "width"; const char kKeyHeight[] = "height"; const char kKeyWidthPixel[] = "width_pixel"; const char kKeyHeightPixel[] = "height_pixel"; const char kKeyWidthMm[] = "width_mm"; const char kKeyHeightMm[] = "height_mm"; const char kKeyScale[] = "scale"; const char kKeyIds[] = "ids"; static sd_event_source *g_timer_ev_src = nullptr; static AppList g_app_list; static WindowManager *g_context; namespace { using nlohmann::json; result file_to_json(char const *filename) { json j; std::ifstream i(filename); if (i.fail()) { HMI_DEBUG("wm", "Could not open config file, so use default layer information"); j = default_layers_json; } else { i >> j; } return Ok(j); } struct result load_layer_map(char const *filename) { HMI_DEBUG("wm", "loading IDs from %s", filename); auto j = file_to_json(filename); if (j.is_err()) { return Err(j.unwrap_err()); } json jids = j.unwrap(); return to_layer_map(jids); } static int processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata) { HMI_NOTICE("wm", "Time out occurs because the client replys endDraw slow, so revert the request"); reinterpret_cast(userdata)->timerHandler(); return 0; } static void onStateTransitioned(std::vector actions) { g_context->startTransitionWrapper(actions); } static void onError() { g_context->processError(WMError::LAYOUT_CHANGE_FAIL); } } // namespace /** * WindowManager Impl */ WindowManager::WindowManager(wl::display *d) : chooks{this}, display{d}, controller{}, outputs(), layers(), id_alloc{}, pending_events(false) { char const *path_layers_json = getenv("AFM_APP_INSTALL_DIR"); std::string path; if (!path_layers_json) { HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined"); path = std::string(path_layers_json); } else { path = std::string(path_layers_json) + std::string("/etc/layers.json"); } try { { auto l = load_layer_map(path.c_str()); if (l.is_ok()) { this->layers = l.unwrap(); } else { HMI_ERROR("wm", "%s", l.err().value()); } } } catch (std::exception &e) { HMI_ERROR("wm", "Loading of configuration failed: %s", e.what()); } } int WindowManager::init() { if (!this->display->ok()) { return -1; } if (this->layers.mapping.empty()) { HMI_ERROR("wm", "No surface -> layer mapping loaded"); return -1; } // TODO: application requests by old role, // so create role map (old, new) // Load old_role.db this->loadOldRoleDb(); // Store my context for calling callback from PolicyManager g_context = this; // Initialize PMWrapper this->pmw.initialize(); // Register callback to PolicyManager this->pmw.registerCallback(onStateTransitioned, onError); // Make afb event for (int i = Event_Val_Min; i <= Event_Val_Max; i++) { map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]); } this->display->add_global_handler( "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) { this->outputs.emplace_back(std::make_unique(r, name, v)); }); this->display->add_global_handler( "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) { this->controller = std::make_unique(r, name, v); // Init controller hooks this->controller->chooks = &this->chooks; // This protocol needs the output, so lets just add our mapping here... this->controller->add_proxy_to_id_mapping( this->outputs.front()->proxy.get(), wl_proxy_get_id(reinterpret_cast( this->outputs.front()->proxy.get()))); // Create screen this->controller->create_screen(this->outputs.front()->proxy.get()); // Set display to controller this->controller->display = this->display; }); // First level objects this->display->roundtrip(); // Second level objects this->display->roundtrip(); // Third level objects this->display->roundtrip(); return init_layers(); } int WindowManager::dispatch_pending_events() { if (this->pop_pending_events()) { this->display->dispatch_pending(); return 0; } return -1; } void WindowManager::set_pending_events() { this->pending_events.store(true, std::memory_order_release); } result WindowManager::api_request_surface(char const *appid, char const *drawing_name) { // TODO: application requests by old role, // so convert role old to new const char *role = this->convertRoleOldToNew(drawing_name); auto lid = this->layers.get_layer_id(std::string(role)); if (!lid) { /** * register drawing_name as fallback and make it displayed. */ lid = this->layers.get_layer_id(std::string("fallback")); HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", role); if (!lid) { return Err("Drawing name does not match any role, fallback is disabled"); } } auto rname = this->lookup_id(role); if (!rname) { // name does not exist yet, allocate surface id... auto id = int(this->id_alloc.generate_id(role)); this->layers.add_surface(id, *lid); // set the main_surface[_name] here and now if (!this->layers.main_surface_name.empty() && this->layers.main_surface_name == drawing_name) { this->layers.main_surface = id; HMI_DEBUG("wm", "Set main_surface id to %u", id); } // add client into the db std::string appid_str(appid); g_app_list.addClient(appid_str, *lid, id, std::string(role)); // Set role map of (new, old) this->rolenew2old[role] = std::string(drawing_name); return Ok(id); } // Check currently registered drawing names if it is already there. return Err("Surface already present"); } char const *WindowManager::api_request_surface(char const *appid, char const *drawing_name, char const *ivi_id) { ST(); // TODO: application requests by old role, // so convert role old to new const char *role = this->convertRoleOldToNew(drawing_name); auto lid = this->layers.get_layer_id(std::string(role)); unsigned sid = std::stol(ivi_id); if (!lid) { /** * register drawing_name as fallback and make it displayed. */ lid = this->layers.get_layer_id(std::string("fallback")); HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", role); if (!lid) { return "Drawing name does not match any role, fallback is disabled"; } } auto rname = this->lookup_id(role); if (rname) { return "Surface already present"; } // register pair drawing_name and ivi_id this->id_alloc.register_name_id(role, sid); this->layers.add_surface(sid, *lid); // this surface is already created HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid); this->controller->layers[*lid]->add_surface(sid); this->layout_commit(); // add client into the db std::string appid_str(appid); g_app_list.addClient(appid_str, *lid, sid, std::string(role)); // Set role map of (new, old) this->rolenew2old[role] = std::string(drawing_name); return nullptr; } void WindowManager::api_activate_surface(char const *appid, char const *drawing_name, char const *drawing_area, const reply_func &reply) { ST(); // TODO: application requests by old role, // so convert role old to new const char *c_role = this->convertRoleOldToNew(drawing_name); std::string id = appid; std::string role = c_role; std::string area = drawing_area; Task task = Task::TASK_ALLOCATE; unsigned req_num = 0; WMError ret = WMError::UNKNOWN; ret = this->setRequest(id, role, area, task, &req_num); if(ret != WMError::SUCCESS) { HMI_ERROR("wm", errorDescription(ret)); reply("Failed to set request"); return; } reply(nullptr); if (req_num != g_app_list.currentRequestNumber()) { // Add request, then invoked after the previous task is finished HMI_SEQ_DEBUG(req_num, "request is accepted"); return; } /* * Do allocate tasks */ ret = this->doTransition(req_num); if (ret != WMError::SUCCESS) { //this->emit_error() HMI_SEQ_ERROR(req_num, errorDescription(ret)); g_app_list.removeRequest(req_num); this->processNextRequest(); } } void WindowManager::api_deactivate_surface(char const *appid, char const *drawing_name, const reply_func &reply) { ST(); // TODO: application requests by old role, // so convert role old to new const char *c_role = this->convertRoleOldToNew(drawing_name); /* * Check Phase */ std::string id = appid; std::string role = c_role; std::string area = ""; //drawing_area; Task task = Task::TASK_RELEASE; unsigned req_num = 0; WMError ret = WMError::UNKNOWN; ret = this->setRequest(id, role, area, task, &req_num); if (ret != WMError::SUCCESS) { HMI_ERROR("wm", errorDescription(ret)); reply("Failed to set request"); return; } reply(nullptr); if (req_num != g_app_list.currentRequestNumber()) { // Add request, then invoked after the previous task is finished HMI_SEQ_DEBUG(req_num, "request is accepted"); return; } /* * Do allocate tasks */ ret = this->doTransition(req_num); if (ret != WMError::SUCCESS) { //this->emit_error() HMI_SEQ_ERROR(req_num, errorDescription(ret)); g_app_list.removeRequest(req_num); this->processNextRequest(); } } void WindowManager::api_enddraw(char const *appid, char const *drawing_name) { // TODO: application requests by old role, // so convert role old to new const char *c_role = this->convertRoleOldToNew(drawing_name); std::string id = appid; std::string role = c_role; unsigned current_req = g_app_list.currentRequestNumber(); bool result = g_app_list.setEndDrawFinished(current_req, id, role); if (!result) { HMI_ERROR("wm", "%s is not in transition state", id.c_str()); return; } if (g_app_list.endDrawFullfilled(current_req)) { // do task for endDraw this->stopTimer(); WMError ret = this->doEndDraw(current_req); if(ret != WMError::SUCCESS) { //this->emit_error(); // Undo state of PolicyManager this->pmw.undoState(); } this->emitScreenUpdated(current_req); HMI_SEQ_INFO(current_req, "Finish request status: %s", errorDescription(ret)); g_app_list.removeRequest(current_req); this->processNextRequest(); } else { HMI_SEQ_INFO(current_req, "Wait other App call endDraw"); return; } } result WindowManager::api_get_display_info() { if (!this->display->ok()) { return Err("Wayland compositor is not available"); } // Set display info compositor::size o_size = this->controller->output_size; compositor::size p_size = this->controller->physical_size; json_object *object = json_object_new_object(); json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w)); json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h)); json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w)); json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h)); json_object_object_add(object, kKeyScale, json_object_new_double(this->controller->scale)); return Ok(object); } result WindowManager::api_get_area_info(char const *drawing_name) { HMI_DEBUG("wm", "called"); // TODO: application requests by old role, // so convert role old to new const char *role = this->convertRoleOldToNew(drawing_name); // Check drawing name, surface/layer id auto const &surface_id = this->lookup_id(role); if (!surface_id) { return Err("Surface does not exist"); } if (!this->controller->surface_exists(*surface_id)) { return Err("Surface does not exist in controller!"); } auto layer_id = this->layers.get_layer_id(*surface_id); if (!layer_id) { return Err("Surface is not on any layer!"); } // Set area rectangle compositor::rect area_info = this->area_info[*surface_id]; json_object *object = json_object_new_object(); json_object_object_add(object, kKeyX, json_object_new_int(area_info.x)); json_object_object_add(object, kKeyY, json_object_new_int(area_info.y)); json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w)); json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h)); return Ok(object); } void WindowManager::api_ping() { this->dispatch_pending_events(); } void WindowManager::send_event(char const *evname, char const *label) { HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label); json_object *j = json_object_new_object(); json_object_object_add(j, kKeyDrawingName, json_object_new_string(label)); int ret = afb_event_push(this->map_afb_event[evname], j); if (ret != 0) { HMI_DEBUG("wm", "afb_event_push failed: %m"); } } void WindowManager::send_event(char const *evname, char const *label, char const *area, int x, int y, int w, int h) { HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d", __func__, evname, label, area, x, y, w, h); json_object *j_rect = json_object_new_object(); json_object_object_add(j_rect, kKeyX, json_object_new_int(x)); json_object_object_add(j_rect, kKeyY, json_object_new_int(y)); json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w)); json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h)); json_object *j = json_object_new_object(); json_object_object_add(j, kKeyDrawingName, json_object_new_string(label)); json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area)); json_object_object_add(j, kKeyDrawingRect, j_rect); int ret = afb_event_push(this->map_afb_event[evname], j); if (ret != 0) { HMI_DEBUG("wm", "afb_event_push failed: %m"); } } /** * proxied events */ void WindowManager::surface_created(uint32_t surface_id) { this->controller->get_surface_properties(surface_id, IVI_WM_PARAM_SIZE); auto layer_id = this->layers.get_layer_id(surface_id); if (!layer_id) { HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!", surface_id); return; } HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id); this->controller->layers[*layer_id]->add_surface(surface_id); this->layout_commit(); } void WindowManager::surface_removed(uint32_t surface_id) { HMI_DEBUG("wm", "Delete surface_id %u", surface_id); this->id_alloc.remove_id(surface_id); this->layers.remove_surface(surface_id); g_app_list.removeSurface(surface_id); } void WindowManager::removeClient(const std::string &appid) { HMI_DEBUG("wm", "Remove clinet %s from list", appid.c_str()); g_app_list.removeClient(appid); } void WindowManager::exceptionProcessForTransition() { unsigned req_num = g_app_list.currentRequestNumber(); HMI_SEQ_NOTICE(req_num, "Process exception handling for request. Remove current request %d", req_num); g_app_list.removeRequest(req_num); HMI_SEQ_NOTICE(g_app_list.currentRequestNumber(), "Process next request if exists"); this->processNextRequest(); } void WindowManager::timerHandler() { unsigned req_num = g_app_list.currentRequestNumber(); HMI_SEQ_DEBUG(req_num, "Timer expired remove Request"); g_app_list.reqDump(); g_app_list.removeRequest(req_num); this->processNextRequest(); } void WindowManager::startTransitionWrapper(std::vector &actions) { WMError ret; unsigned req_num = g_app_list.currentRequestNumber(); if (actions.empty()) { if (g_app_list.haveRequest()) { HMI_SEQ_DEBUG(req_num, "There is no WMAction for this request"); goto proc_remove_request; } else { HMI_SEQ_DEBUG(req_num, "There is no request"); return; } } for (auto &act : actions) { if ("" != act.role) { bool found; auto const &surface_id = this->lookup_id(act.role.c_str()); std::string appid = g_app_list.getAppID(*surface_id, act.role, &found); if (!found) { if (TaskVisible::INVISIBLE == act.visible) { // App is killed, so do not set this action continue; } else { HMI_SEQ_ERROR(req_num, "appid which is visible is not found"); ret = WMError::FAIL; goto error; } } act.appid = appid; } ret = g_app_list.setAction(req_num, act); if (ret != WMError::SUCCESS) { HMI_SEQ_ERROR(req_num, "Setting action is failed"); goto error; } } HMI_SEQ_DEBUG(req_num, "Start transition."); ret = this->startTransition(req_num); if (ret != WMError::SUCCESS) { if (ret == WMError::NO_LAYOUT_CHANGE) { goto proc_remove_request; } else { HMI_SEQ_ERROR(req_num, "Transition state is failed"); goto error; } } return; error: //this->emit_error() HMI_SEQ_ERROR(req_num, errorDescription(ret)); this->pmw.undoState(); proc_remove_request: g_app_list.removeRequest(req_num); this->processNextRequest(); } void WindowManager::processError(WMError error) { unsigned req_num = g_app_list.currentRequestNumber(); //this->emit_error() HMI_SEQ_ERROR(req_num, errorDescription(error)); g_app_list.removeRequest(req_num); this->processNextRequest(); } /* ******* Private Functions ******* */ bool WindowManager::pop_pending_events() { bool x{true}; return this->pending_events.compare_exchange_strong( x, false, std::memory_order_consume); } optional WindowManager::lookup_id(char const *name) { return this->id_alloc.lookup(std::string(name)); } optional WindowManager::lookup_name(int id) { return this->id_alloc.lookup(id); } /** * init_layers() */ int WindowManager::init_layers() { if (!this->controller) { HMI_ERROR("wm", "ivi_controller global not available"); return -1; } if (this->outputs.empty()) { HMI_ERROR("wm", "no output was set up!"); return -1; } auto &c = this->controller; auto &o = this->outputs.front(); auto &s = c->screens.begin()->second; auto &layers = c->layers; // Write output dimensions to ivi controller... c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)}; c->physical_size = compositor::size{uint32_t(o->physical_width), uint32_t(o->physical_height)}; HMI_DEBUG("wm", "SCALING: screen (%dx%d), physical (%dx%d)", o->width, o->height, o->physical_width, o->physical_height); this->layers.loadAreaDb(); const compositor::rect css_bg = this->layers.getAreaSize("fullscreen"); rectangle dp_bg(o->width, o->height); dp_bg.set_aspect(static_cast(css_bg.w) / css_bg.h); dp_bg.fit(o->width, o->height); dp_bg.center(o->width, o->height); HMI_DEBUG("wm", "SCALING: CSS BG(%dx%d) -> DDP %dx%d,(%dx%d)", css_bg.w, css_bg.h, dp_bg.left(), dp_bg.top(), dp_bg.width(), dp_bg.height()); // Clear scene layers.clear(); // Clear screen s->clear(); // Quick and dirty setup of layers for (auto const &i : this->layers.mapping) { c->layer_create(i.second.layer_id, dp_bg.width(), dp_bg.height()); auto &l = layers[i.second.layer_id]; l->set_destination_rectangle(dp_bg.left(), dp_bg.top(), dp_bg.width(), dp_bg.height()); l->set_visibility(1); HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"", i.second.name.c_str(), i.second.layer_id, i.second.role.c_str()); } // Add layers to screen s->set_render_order(this->layers.layers); this->layout_commit(); c->scale = static_cast(dp_bg.height()) / css_bg.h; this->layers.setupArea(c->scale); return 0; } void WindowManager::surface_set_layout(int surface_id, const std::string& area) { if (!this->controller->surface_exists(surface_id)) { HMI_ERROR("wm", "Surface %d does not exist", surface_id); return; } auto o_layer_id = this->layers.get_layer_id(surface_id); if (!o_layer_id) { HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id); return; } uint32_t layer_id = *o_layer_id; auto const &layer = this->layers.get_layer(layer_id); auto rect = this->layers.getAreaSize(area); HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "%s : x:%d y:%d w:%d h:%d", area.c_str(), rect.x, rect.y, rect.w, rect.h); auto &s = this->controller->surfaces[surface_id]; int x = rect.x; int y = rect.y; int w = rect.w; int h = rect.h; HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id, layer_id); // set destination to the display rectangle s->set_destination_rectangle(x, y, w, h); // update area information this->area_info[surface_id].x = x; this->area_info[surface_id].y = y; this->area_info[surface_id].w = w; this->area_info[surface_id].h = h; HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }", surface_id, layer_id, x, y, w, h); } void WindowManager::layout_commit() { this->controller->commit_changes(); this->display->flush(); } void WindowManager::emit_activated(char const *label) { this->send_event(kListEventName[Event_Active], label); } void WindowManager::emit_deactivated(char const *label) { this->send_event(kListEventName[Event_Inactive], label); } void WindowManager::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h) { this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h); } void WindowManager::emit_syncdraw(const std::string &role, const std::string &area) { compositor::rect rect = this->layers.getAreaSize(area); this->send_event(kListEventName[Event_SyncDraw], role.c_str(), area.c_str(), rect.x, rect.y, rect.w, rect.h); } void WindowManager::emit_flushdraw(char const *label) { this->send_event(kListEventName[Event_FlushDraw], label); } void WindowManager::emit_visible(char const *label, bool is_visible) { this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label); } void WindowManager::emit_invisible(char const *label) { return emit_visible(label, false); } void WindowManager::emit_visible(char const *label) { return emit_visible(label, true); } void WindowManager::activate(int id) { auto ip = this->controller->sprops.find(id); if (ip != this->controller->sprops.end()) { this->controller->surfaces[id]->set_visibility(1); char const *label = this->lookup_name(id).value_or("unknown-name").c_str(); // FOR CES DEMO >>> if ((0 == strcmp(label, "radio")) || (0 == strcmp(label, "music")) || (0 == strcmp(label, "video")) || (0 == strcmp(label, "map"))) { for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) { if (id == *i) { // Remove id this->surface_bg.erase(i); // Remove from BG layer (999) HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id); this->controller->layers[999]->remove_surface(id); // Add to FG layer (1001) HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id); this->controller->layers[1001]->add_surface(id); for (int j : this->surface_bg) { HMI_DEBUG("wm", "Stored id:%d", j); } break; } } } // <<< FOR CES DEMO this->layout_commit(); // TODO: application requests by old role, // so convert role new to old for emitting event const char* old_role = this->rolenew2old[label].c_str(); this->emit_visible(old_role); this->emit_activated(old_role); } } void WindowManager::deactivate(int id) { auto ip = this->controller->sprops.find(id); if (ip != this->controller->sprops.end()) { char const *label = this->lookup_name(id).value_or("unknown-name").c_str(); // FOR CES DEMO >>> if ((0 == strcmp(label, "radio")) || (0 == strcmp(label, "music")) || (0 == strcmp(label, "video")) || (0 == strcmp(label, "map"))) { // Store id this->surface_bg.push_back(id); // Remove from FG layer (1001) HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id); this->controller->layers[1001]->remove_surface(id); // Add to BG layer (999) HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id); this->controller->layers[999]->add_surface(id); for (int j : surface_bg) { HMI_DEBUG("wm", "Stored id:%d", j); } } else { this->controller->surfaces[id]->set_visibility(0); } // <<< FOR CES DEMO this->layout_commit(); // TODO: application requests by old role, // so convert role new to old for emitting event const char* old_role = this->rolenew2old[label].c_str(); this->emit_deactivated(old_role); this->emit_invisible(old_role); } } WMError WindowManager::setRequest(const std::string& appid, const std::string &role, const std::string &area, Task task, unsigned* req_num) { if (!g_app_list.contains(appid)) { return WMError::NOT_REGISTERED; } auto client = g_app_list.lookUpClient(appid); /* * Queueing Phase */ unsigned current = g_app_list.currentRequestNumber(); unsigned requested_num = g_app_list.getRequestNumber(appid); if (requested_num != 0) { HMI_SEQ_INFO(requested_num, "%s %s %s request is already queued", appid.c_str(), role.c_str(), area.c_str()); return REQ_REJECTED; } WMRequest req = WMRequest(appid, role, area, task); unsigned new_req = g_app_list.addRequest(req); *req_num = new_req; g_app_list.reqDump(); HMI_SEQ_DEBUG(current, "%s start sequence with %s, %s", appid.c_str(), role.c_str(), area.c_str()); return WMError::SUCCESS; } WMError WindowManager::doTransition(unsigned req_num) { HMI_SEQ_DEBUG(req_num, "check policy"); WMError ret = this->checkPolicy(req_num); return ret; } WMError WindowManager::checkPolicy(unsigned req_num) { /* * Check Policy */ // get current trigger bool found = false; WMError ret = WMError::LAYOUT_CHANGE_FAIL; auto trigger = g_app_list.getRequest(req_num, &found); if (!found) { ret = WMError::NO_ENTRY; return ret; } std::string req_area = trigger.area; if (trigger.task == Task::TASK_ALLOCATE) { const char *msg = this->check_surface_exist(trigger.role.c_str()); if (msg) { HMI_SEQ_ERROR(req_num, msg); return ret; } } // Input event data to PolicyManager if (0 > this->pmw.setInputEventData(trigger.task, trigger.role, trigger.area)) { HMI_SEQ_ERROR(req_num, "Failed to set input event data to PolicyManager"); return ret; } // Execute state transition of PolicyManager if (0 > this->pmw.executeStateTransition()) { HMI_SEQ_ERROR(req_num, "Failed to execute state transition of PolicyManager"); return ret; } ret = WMError::SUCCESS; g_app_list.reqDump(); return ret; } WMError WindowManager::startTransition(unsigned req_num) { bool sync_draw_happen = false; bool found = false; WMError ret = WMError::SUCCESS; auto actions = g_app_list.getActions(req_num, &found); if (!found) { ret = WMError::NO_ENTRY; HMI_SEQ_ERROR(req_num, "Window Manager bug :%s : Action is not set", errorDescription(ret)); return ret; } for (const auto &action : actions) { if (action.visible == TaskVisible::VISIBLE) { sync_draw_happen = true; // TODO: application requests by old role, // so convert role new to old for emitting event std::string old_role = this->rolenew2old[action.role]; this->emit_syncdraw(old_role, action.area); /* TODO: emit event for app not subscriber if(g_app_list.contains(y.appid)) g_app_list.lookUpClient(y.appid)->emit_syncdraw(y.role, y.area); */ } } if (sync_draw_happen) { this->setTimer(); } else { // deactivate only, no syncDraw // Make it deactivate here for (const auto &x : actions) { if (g_app_list.contains(x.appid)) { auto client = g_app_list.lookUpClient(x.appid); this->deactivate(client->surfaceID(x.role)); } } ret = WMError::NO_LAYOUT_CHANGE; } return ret; } WMError WindowManager::doEndDraw(unsigned req_num) { // get actions bool found; auto actions = g_app_list.getActions(req_num, &found); WMError ret = WMError::SUCCESS; if (!found) { ret = WMError::NO_ENTRY; return ret; } HMI_SEQ_INFO(req_num, "do endDraw"); // layout change and make it visible for (const auto &act : actions) { if(act.visible != TaskVisible::NO_CHANGE) { // layout change if(!g_app_list.contains(act.appid)){ ret = WMError::NOT_REGISTERED; } ret = this->layoutChange(act); if(ret != WMError::SUCCESS) { HMI_SEQ_WARNING(req_num, "Failed to manipulate surfaces while state change : %s", errorDescription(ret)); return ret; } ret = this->visibilityChange(act); if (ret != WMError::SUCCESS) { HMI_SEQ_WARNING(req_num, "Failed to manipulate surfaces while state change : %s", errorDescription(ret)); return ret; } HMI_SEQ_DEBUG(req_num, "visible %s", act.role.c_str()); //this->lm_enddraw(act.role.c_str()); } } this->layout_commit(); HMI_SEQ_INFO(req_num, "emit flushDraw"); for(const auto &act_flush : actions) { if(act_flush.visible == TaskVisible::VISIBLE) { // TODO: application requests by old role, // so convert role new to old for emitting event std::string old_role = this->rolenew2old[act_flush.role]; this->emit_flushdraw(old_role.c_str()); } } return ret; } WMError WindowManager::layoutChange(const WMAction &action) { if (action.visible == TaskVisible::INVISIBLE) { // Visibility is not change -> no redraw is required return WMError::SUCCESS; } auto client = g_app_list.lookUpClient(action.appid); unsigned surface = client->surfaceID(action.role); if (surface == 0) { HMI_SEQ_ERROR(g_app_list.currentRequestNumber(), "client doesn't have surface with role(%s)", action.role.c_str()); return WMError::NOT_REGISTERED; } // Layout Manager WMError ret = this->setSurfaceSize(surface, action.area); return ret; } WMError WindowManager::visibilityChange(const WMAction &action) { HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "Change visibility"); if(!g_app_list.contains(action.appid)){ return WMError::NOT_REGISTERED; } auto client = g_app_list.lookUpClient(action.appid); unsigned surface = client->surfaceID(action.role); if(surface == 0) { HMI_SEQ_ERROR(g_app_list.currentRequestNumber(), "client doesn't have surface with role(%s)", action.role.c_str()); return WMError::NOT_REGISTERED; } if (action.visible != TaskVisible::INVISIBLE) { this->activate(surface); // Layout Manager task } else { this->deactivate(surface); // Layout Manager task } return WMError::SUCCESS; } WMError WindowManager::setSurfaceSize(unsigned surface, const std::string &area) { this->surface_set_layout(surface, area); return WMError::SUCCESS; } void WindowManager::emitScreenUpdated(unsigned req_num) { // Get visible apps HMI_SEQ_DEBUG(req_num, "emit screen updated"); bool found = false; auto actions = g_app_list.getActions(req_num, &found); // create json object json_object *j = json_object_new_object(); json_object *jarray = json_object_new_array(); for(const auto& action: actions) { if(action.visible != TaskVisible::INVISIBLE) { json_object_array_add(jarray, json_object_new_string(action.appid.c_str())); } } json_object_object_add(j, kKeyIds, jarray); HMI_SEQ_INFO(req_num, "Visible app: %s", json_object_get_string(j)); int ret = afb_event_push( this->map_afb_event[kListEventName[Event_ScreenUpdated]], j); if (ret != 0) { HMI_DEBUG("wm", "afb_event_push failed: %m"); } } void WindowManager::setTimer() { struct timespec ts; if (clock_gettime(CLOCK_BOOTTIME, &ts) != 0) { HMI_ERROR("wm", "Could't set time (clock_gettime() returns with error"); return; } HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "Timer set activate"); if (g_timer_ev_src == nullptr) { // firsttime set into sd_event int ret = sd_event_add_time(afb_daemon_get_event_loop(), &g_timer_ev_src, CLOCK_BOOTTIME, (uint64_t)(ts.tv_sec + kTimeOut) * 1000000ULL, 1, processTimerHandler, this); if (ret < 0) { HMI_ERROR("wm", "Could't set timer"); } } else { // update timer limitation after second time sd_event_source_set_time(g_timer_ev_src, (uint64_t)(ts.tv_sec + kTimeOut) * 1000000ULL); sd_event_source_set_enabled(g_timer_ev_src, SD_EVENT_ONESHOT); } } void WindowManager::stopTimer() { unsigned req_num = g_app_list.currentRequestNumber(); HMI_SEQ_DEBUG(req_num, "Timer stop"); int rc = sd_event_source_set_enabled(g_timer_ev_src, SD_EVENT_OFF); if (rc < 0) { HMI_SEQ_ERROR(req_num, "Timer stop failed"); } } void WindowManager::processNextRequest() { g_app_list.next(); g_app_list.reqDump(); unsigned req_num = g_app_list.currentRequestNumber(); if (g_app_list.haveRequest()) { HMI_SEQ_DEBUG(req_num, "Process next request"); WMError rc = doTransition(req_num); if (rc != WMError::SUCCESS) { HMI_SEQ_ERROR(req_num, errorDescription(rc)); } } else { HMI_SEQ_DEBUG(req_num, "Nothing Request. Waiting Request"); } } const char* WindowManager::convertRoleOldToNew(char const *old_role) { const char *new_role = nullptr; for (auto const &on : this->roleold2new) { std::regex regex = std::regex(on.first); if (std::regex_match(old_role, regex)) { // role is old. So convert to new. new_role = on.second.c_str(); break; } } if (nullptr == new_role) { // role is new or fallback. new_role = old_role; } HMI_DEBUG("wm", "old:%s -> new:%s", old_role, new_role); return new_role; } int WindowManager::loadOldRoleDb() { // Get afm application installed dir char const *afm_app_install_dir = getenv("AFM_APP_INSTALL_DIR"); HMI_DEBUG("wm", "afm_app_install_dir:%s", afm_app_install_dir); std::string file_name; if (!afm_app_install_dir) { HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined"); } else { file_name = std::string(afm_app_install_dir) + std::string("/etc/old_roles.db"); } // Load old_role.db json_object* json_obj; int ret = jh::inputJsonFilie(file_name.c_str(), &json_obj); if (0 > ret) { HMI_ERROR("wm", "Could not open old_role.db, so use default old_role information"); json_obj = json_tokener_parse(kDefaultOldRoleDb); } HMI_DEBUG("wm", "json_obj dump:%s", json_object_get_string(json_obj)); // Perse apps json_object* json_cfg; if (!json_object_object_get_ex(json_obj, "old_roles", &json_cfg)) { HMI_ERROR("wm", "Parse Error!!"); return -1; } int len = json_object_array_length(json_cfg); HMI_DEBUG("wm", "json_cfg len:%d", len); HMI_DEBUG("wm", "json_cfg dump:%s", json_object_get_string(json_cfg)); for (int i=0; iroleold2new[old_role] = std::string(new_role); } // Check for(auto itr = this->roleold2new.begin(); itr != this->roleold2new.end(); ++itr) { HMI_DEBUG("wm", ">>> role old:%s new:%s", itr->first.c_str(), itr->second.c_str()); } // Release json_object json_object_put(json_obj); return 0; } const char *WindowManager::check_surface_exist(const char *drawing_name) { auto const &surface_id = this->lookup_id(drawing_name); if (!surface_id) { return "Surface does not exist"; } if (!this->controller->surface_exists(*surface_id)) { return "Surface does not exist in controller!"; } auto layer_id = this->layers.get_layer_id(*surface_id); if (!layer_id) { return "Surface is not on any layer!"; } HMI_DEBUG("wm", "surface %d is detected", *surface_id); return nullptr; } const char* WindowManager::kDefaultOldRoleDb = "{ \ \"old_roles\": [ \ { \ \"name\": \"HomeScreen\", \ \"new\": \"homescreen\" \ }, \ { \ \"name\": \"Music\", \ \"new\": \"music\" \ }, \ { \ \"name\": \"MediaPlayer\", \ \"new\": \"music\" \ }, \ { \ \"name\": \"Video\", \ \"new\": \"video\" \ }, \ { \ \"name\": \"VideoPlayer\", \ \"new\": \"video\" \ }, \ { \ \"name\": \"WebBrowser\", \ \"new\": \"browser\" \ }, \ { \ \"name\": \"Radio\", \ \"new\": \"radio\" \ }, \ { \ \"name\": \"Phone\", \ \"new\": \"phone\" \ }, \ { \ \"name\": \"Navigation\", \ \"new\": \"map\" \ }, \ { \ \"name\": \"HVAC\", \ \"new\": \"hvac\" \ }, \ { \ \"name\": \"Settings\", \ \"new\": \"settings\" \ }, \ { \ \"name\": \"Dashboard\", \ \"new\": \"dashboard\" \ }, \ { \ \"name\": \"POI\", \ \"new\": \"poi\" \ }, \ { \ \"name\": \"Mixer\", \ \"new\": \"mixer\" \ }, \ { \ \"name\": \"Restriction\", \ \"new\": \"restriction\" \ }, \ { \ \"name\": \"^OnScreen.*\", \ \"new\": \"on_screen\" \ } \ ] \ }"; /** * controller_hooks */ void controller_hooks::surface_created(uint32_t surface_id) { this->wmgr->surface_created(surface_id); } void controller_hooks::surface_removed(uint32_t surface_id) { this->wmgr->surface_removed(surface_id); } void controller_hooks::surface_visibility(uint32_t /*surface_id*/, uint32_t /*v*/) {} void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/, uint32_t /*x*/, uint32_t /*y*/, uint32_t /*w*/, uint32_t /*h*/) {} } // namespace wm