# Test architecture ## Files tree and organization ```tree "test" +-- etc | +-- aft-yourbinding.json | +-- CMakeLists.txt +-- fixture | +-- a-script.sh | +-- any-needed.data | +-- CMakeLists.txt | +-- data.json +-- tests | +-- CMakeLists.txt | +-- test01.lua | +-- test02.lua | ... ``` To integrate tests in your project, create a **test** subfolder at your project root directory and fulfill it with appropriate files like shown as above. To make it simple you'll have to write your tests using lua language and store it in the **tests** folder (as shown above) and create a JSON configuration file *aft-yourbinding.json* to be able to launch your tests. You'll see in the next section how to write a proper configuration file. > **Note** that if you create a new json file, its name has to start with "aft-" > followed by the binder's name. (e.g. aft-low-can for the low-level-can-service) ## Integration with CMake using App-templates To make the link between your test files, config files, data files and the test binding, you will have to integrate them with CMake using the App-templates. First you will have to create your CMake target using **PROJECT_TARGET_ADD** with your target name as parameter, it will include the target to your project. Then add your data files using **add_input_files** with your files in parameter. Use **SET_TARGET_PROPERTIES** to fit the targets properties for macros usage. Here you have to specify what type of your targets you want to include in the widget package using the property **LABELS**. It will most likely either be *TEST-DATA* or *TEST-CONFIG*. Here is the LABELS list: - **TEST-CONFIG**: JSON configuration files that will be used by the afb-test binding to know how to execute tests. - **TEST-DATA**: Resources used to test your binding. It is at least your test plan and also could be fixtures and any files needed by your tests. These files will appear in a separate test widget. - **TEST-PLUGIN**: Shared library meant to be used as a binding plugin. Binding would load it as a plugin to extend its functionalities. It should be named with a special extension that you choose with SUFFIX cmake target property or it'd be **.ctlso** by default. - **TEST-HTDOCS**: Root directory of a web app. This target has to build its directory and put its files in the ${CMAKE_CURRENT_BINARY_DIR}/${TARGET_NAME} - **TEST-EXECUTABLE**: Entry point of your application executed by the AGL Application Framework - **TEST-LIBRARY**: An external 3rd party library bundled with the binding for its own use in case the platform doesn't provide it. Here is a mapping between LABELS and directories where files will be placed in the widget: - **EXECUTABLE** : \/bin - **BINDING-CONFIG** : \/etc - **BINDING** | **BINDINGV2** | **BINDINGV3** | **LIBRARY** : \/lib - **PLUGIN** : \/lib/plugins - **HTDOCS** : \/htdocs - **BINDING-DATA** : \/var - **DATA** : \/var And about test dedicated **LABELS**: - **TEST-EXECUTABLE** : \/bin - **TEST-CONFIG** : \/etc - **TEST-PLUGIN** : \/lib/plugins - **TEST-HTDOCS** : \/htdocs - **TEST-DATA** : \/var > **TIP** you should use the prefix _afb-_ with your **BINDING* targets which > stand for **Application Framework Binding**. You will find in further description about it [here](http://docs.automotivelinux.org/docs/devguides/en/dev/reference/sdk-devkit/docs/part-2/2_4-Use-app-templates.html#targets-properties). Here is an example of a proper CMake file to include your LUA test files: ```CMake PROJECT_TARGET_ADD(test-files) file(GLOB LUA_FILES "*.lua") add_input_files("${LUA_FILES}") SET_TARGET_PROPERTIES(${TARGET_NAME} PROPERTIES LABELS "TEST-DATA" OUTPUT_NAME ${TARGET_NAME} ) ``` ## Build the test widget ### Using CMake Apps module or app-templates > **Note** the CMake module is the new way to use **app-templates** To launch tests on a target board, you need to build a test widget. Using the SDK, you only have to set the variable *BUILD_TEST_WGT=TRUE* when configuring the project. Example from another project than **afb-test**: ```bash mkdir build cd build cmake -DBUILD_TEST_WGT=TRUE .. make make widget ``` ### Without using CMake Apps module or app-templates Like you'd build a regular widget create a directory where you'll put your tests materials: LUA tests, configuration and fixture files. Then create in that directory a **bin** directory where you'll put this [script](https://gerrit.automotivelinux.org/gerrit/gitweb?p=apps/app-templates.git;a=blob_plain;f=test-widget/launcher.sh.in;h=005c43357db3daa71b66d95d2486cd13f5cee482;hb=refs/heads/master) and name it **launcher**. To finish, you'll also need a widget configuration file. You can use the example provided [here](https://gerrit.automotivelinux.org/gerrit/gitweb?p=apps/app-templates.git;a=blob_plain;f=test-widget/test-config.xml.in;hb=refs/heads/master) and edit it to fit your needs by replacing the variables surrounded by **@** characters. Example from another project than **afb-test**: ```bash cd build BUILDDIR="$(pwd)" mkdir -p package-test/bin cd package-test wget https://gerrit.automotivelinux.org/gerrit/gitweb?p=apps/app-templates.git;a=blob_plain;f=test-widget/launcher.sh.in;h=005c43357db3daa71b66d95d2486cd13f5cee482;hb=refs/heads/master -O bin/launcher wget https://gerrit.automotivelinux.org/gerrit/gitweb?p=apps/app-templates.git;a=blob_plain;f=test-widget/test-config.xml.in;hb=refs/heads/master -O config.xml vim config.xml ``` Then once your widget content directory is complete, use **wgtpkg-pack** utility to create the test widget. ```bash cd ${BUILDDIR} wgtpkg-pack -f -o -test.wgt package-test ``` ## Run the test widget on the target Once built you can send the wgt file to your target board and launch the tests using **afm-test** as follow: ```bash afm-test ``` **afm-test** installs the test wgt file, then runs it and uninstalls it. > **CAUTION**: Be cautious to not specify a regular widget's app, else it will > be uninstalled at the end of the operation. So, if it was an important > service/binding, others bindings or apps relying on it won't work.