# Build a widget ## config.xml.in file To build a widget you need a _config.xml_ file describing what is your apps and how Application Framework would launch it. This repo provide a simple default file _config.xml.in_ that should work for simple application without interactions with others bindings. It is recommanded that you use the sample one which is more complete. You can find it at the same location under the name _config.xml.in.sample_ (stunning isn't it). Just copy the sample file to your _conf.d/wgt_ directory and name it _config.xml.in_, then edit it to fit your needs. > ***CAUTION*** : The default file is only meant to be use for a > simple widget app, more complicated ones which needed to export > their api, or ship several app in one widget need to use the provided > _config.xml.in.sample_ which had all new Application Framework > features explained and examples. ## Using cmake template macros To leverage all cmake templates features, you have to specify ***properties*** on your targets. Some macros will not works without specifying which is the target type. As the type is not always specified for some custom targets, like an ***HTML5*** application, macros make the difference using ***LABELS*** property. Choose between: - **BINDING**: Shared library that be loaded by the AGL Application Framework - **BINDINGV2**: Shared library that be loaded by the AGL Application Framework This has to be accompagnied with a JSON file named like the *${OUTPUT_NAME}-apidef* of the target that describe the API with OpenAPI syntax (e.g: *mybinding-apidef*). Or you can choose the name, without the extension, by setting the *CACHE* cmake variable *OPENAPI_DEF* (***CAUTION***: setting a CACHE variable is needed, or set a normal variable with the *PARENT_SCOPE* option to make it visible for the parent scope where the target is defined) JSON file will be used to generate header file using `afb-genskel` tool. - **PLUGIN**: Shared library meant to be used as a binding plugin. Binding would load it as a plugin to extend its functionnalities. It should be named with a special extension that you choose with SUFFIX cmake target property or it'd be **.ctlso** by default. - **HTDOCS**: Root directory of a web app. This target has to build its directory and puts its files in the ${CMAKE_CURRENT_BINARY_DIR}/${TARGET_NAME} - **DATA**: Resources used by your application. This target has to build its directory and puts its files in the ${CMAKE_CURRENT_BINARY_DIR}/${TARGET_NAME} - **EXECUTABLE**: Entry point of your application executed by the AGL Application Framework - **LIBRARY**: An external 3rd party library bundled with the binding for its own purpose because platform doesn't provide it. > **TIP** you should use the prefix _afb-_ with your **BINDING* targets which > stand for **Application Framework Binding**. Example: ```cmake SET_TARGET_PROPERTIES(${TARGET_NAME} PROPERTIES LABELS "HTDOCS" OUTPUT_NAME dist.prod ) ``` > **NOTE**: You doesn't need to specify an **INSTALL** command for these > targets. This is already handle by template and will be installed in the > following path : **${CMAKE_INSTALL_PREFIX}/${PROJECT_NAME}** ## Add external 3rd party library You could need to include an external library that isn't shipped in the platform. Then you have to bundle the required library in the `lib` widget directory. Templates includes some facilities to help you to do so. Classic way to do so is to declare as many CMake ExternalProject as library you need. An ExternalProject is a special CMake module that let you define how to: download, update, patch, configure, build and install an external project. It doesn't have to be a CMake project and custom step could be added for special needs using ExternalProject step. More informations on CMake [ExternalProject documentation site](https://cmake.org/cmake/help/v3.5/module/ExternalProject.html?highlight=externalproject). Example to include `mxml` library for [unicens2-binding](https://github.com/iotbzh/unicens2-binding) project: ```cmake set(MXML external-mxml) set(MXML_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/mxml) ExternalProject_Add(${MXML} GIT_REPOSITORY https://github.com/michaelrsweet/mxml.git GIT_TAG release-2.10 SOURCE_DIR ${MXML_SOURCE_DIR} CONFIGURE_COMMAND ./configure --build x86_64 --host aarch64 BUILD_COMMAND make libmxml.so.1.5 BUILD_IN_SOURCE 1 INSTALL_COMMAND "" ) PROJECT_TARGET_ADD(mxml) add_library(${TARGET_NAME} SHARED IMPORTED GLOBAL) SET_TARGET_PROPERTIES(${TARGET_NAME} PROPERTIES LABELS LIBRARY IMPORTED_LOCATION ${MXML_SOURCE_DIR}/libmxml.so.1 INTERFACE_INCLUDE_DIRECTORIES ${MXML_SOURCE_DIR} ) add_dependencies(${TARGET_NAME} ${MXML}) ``` Here we define an external project that drive the build of the library then we define new CMake target of type **IMPORTED**. Meaning that this target hasn't be built using CMake but is available at the location defined in the target property *IMPORTED_LOCATION*. Then target *LABELS* property is set to **LIBRARY** to ship it in the widget. Unicens project also need some header from this library, so we use the target property *INTERFACE_INCLUDE_DIRECTORIES*. Setting that when another target link to that imported target, it can access to the include directories. We bound the target to the external project using a CMake dependency at last. ## Macro reference ### PROJECT_TARGET_ADD Typical usage would be to add the target to your project using macro `PROJECT_TARGET_ADD` with the name of your target as parameter. Example: ```cmake PROJECT_TARGET_ADD(low-can-demo) ``` > ***NOTE***: This will make available the variable `${TARGET_NAME}` > set with the specificied name. This variable will change at the next call > to this macros. ### project_subdirs_add This macro will search in all subfolder any `CMakeLists.txt` file. If found then it will be added to your project. This could be use in an hybrid application by example where the binding lay in a sub directory. Usage : ```cmake project_subdirs_add() ``` You also can specify a globbing pattern as argument to filter which folders will be looked for. To filter all directories that begin with a number followed by a dash the anything: ```cmake project_subdirs_add("[0-9]-*") ```