From 447db541e9cd15ecb0f0e8e0233d668591f8d884 Mon Sep 17 00:00:00 2001 From: Scott Murray Date: Fri, 12 May 2023 13:55:00 -0400 Subject: Update some signal names for VSS 3.1.1 Bug-AGL: SPEC-4761 Signed-off-by: Scott Murray Change-Id: I5106b69d94cf13730bcbeee4e2d87b953410dcd2 (cherry picked from commit 9bc83e64c508ad8c69a3950d5421774f9b53a31f) --- lib/vehicle_signal/vehicle_signal_path.dart | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/lib/vehicle_signal/vehicle_signal_path.dart b/lib/vehicle_signal/vehicle_signal_path.dart index 4902811..6a4d5f3 100644 --- a/lib/vehicle_signal/vehicle_signal_path.dart +++ b/lib/vehicle_signal/vehicle_signal_path.dart @@ -8,16 +8,16 @@ class VSPath { static const String vehicleCoolantTemp = "Vehicle.Powertrain.CombustionEngine.ECT"; static const String vehicleLeftIndicator = - "Vehicle.Body.Lights.IsLeftIndicatorOn"; + "Vehicle.Body.Lights.DirectionIndicator.Left.IsSignaling"; static const String vehicleRightIndicator = - "Vehicle.Body.Lights.IsRightIndicatorOn"; + "Vehicle.Body.Lights.DirectionIndicator.Right.IsSignaling"; //Selected Gear output=> 0=Neutral, 1/2/..=Forward, -1/..=Reverse, 126=Park, 127=Drive static const String vehicleSelectedGear = "Vehicle.Powertrain.Transmission.SelectedGear"; - static const String vehicleLowBeamOn = "Vehicle.Body.Lights.IsLowBeamOn"; - static const String vehicleHighBeamOn = "Vehicle.Body.Lights.IsHighBeamOn"; - static const String vehicleParkingLightOn = "Vehicle.Body.Lights.IsParkingOn"; - static const String vehicleHazardLightOn = "Vehicle.Body.Lights.IsHazardOn"; + static const String vehicleLowBeamOn = "Vehicle.Body.Lights.Beam.Low.IsOn"; + static const String vehicleHighBeamOn = "Vehicle.Body.Lights.Beam.High.IsOn"; + static const String vehicleParkingLightOn = "Vehicle.Body.Lights.Parking.IsOn"; + static const String vehicleHazardLightOn = "Vehicle.Body.Lights.Hazard.IsSignaling"; static const String vehicleTravelledDistance = "Vehicle.TravelledDistance"; static const String vehicleTrunkLocked = "Vehicle.Body.Trunk.Rear.IsLocked"; static const String vehicleTrunkOpen = "Vehicle.Body.Trunk.Rear.IsOpen"; -- cgit 1.2.3-korg