#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "wayland-agl-shell-client-protocol.h" #include "shell.h" // QGuiApplication::platformNativeInterface static void global_add(void *data, struct wl_registry *reg, uint32_t name, const char *interface, uint32_t) { struct agl_shell **shell = static_cast(data); if (strcmp(interface, agl_shell_interface.name) == 0) { *shell = static_cast( wl_registry_bind(reg, name, &agl_shell_interface, 1) ); } } static void global_remove(void *data, struct wl_registry *reg, uint32_t id) { // Don't care (void) data; (void) reg; (void) id; } static const struct wl_registry_listener registry_listener = { global_add, global_remove, }; wl_surface * getWlSurface(QWindow *window) { QPlatformNativeInterface *native = qApp->platformNativeInterface(); //void *surf = QGuiApplication::platformNativeInterface()->nativeResourceForWindow("surface", window); void *surf = native->nativeResourceForWindow("surface", window); return static_cast(surf); } struct wl_display * getWlDisplay(void) { QPlatformNativeInterface *native = qApp->platformNativeInterface(); //void *display = QGuiApplication::platformNativeInterface()->nativeResourceForIntegration("display"); void *display = native->nativeResourceForIntegration("display"); return static_cast(display); } struct wl_compositor * getWlCompositor(QWindow *window) { QPlatformNativeInterface *native = qApp->platformNativeInterface(); //void *compositor = QGuiApplication::platformNativeInterface()->nativeResourceForWindow("compositor", window); void *compositor = native->nativeResourceForWindow("compositor", window); return static_cast(compositor); } struct wl_output * getWlOutput(QWindow *window) { QPlatformNativeInterface *native = qApp->platformNativeInterface(); //void *output = QGuiApplication::platformNativeInterface()->nativeResourceForScreen("output", window->screen()); void *output = native->nativeResourceForScreen("output", window->screen()); return static_cast(output); } struct wl_output * getWlOutput(QScreen *screen) { QPlatformNativeInterface *native = qApp->platformNativeInterface(); //void *output = QGuiApplication::platformNativeInterface()->nativeResourceForScreen("output", window->screen()); void *output = native->nativeResourceForScreen("output", screen); return static_cast(output); } static struct wl_surface * create_component(QQmlComponent *comp, QScreen *screen) { QObject *obj = comp->create(); obj->setParent(screen); QWindow *win = qobject_cast(obj); return getWlSurface(win); } int main(int argc, char *argv[]) { setenv("QT_QPA_PLATFORM", "wayland", 1); QGuiApplication app(argc, argv); app.setDesktopFileName("homescreen-demo-ci"); QPlatformNativeInterface *native = qApp->platformNativeInterface(); struct agl_shell *agl_shell = nullptr; struct wl_display *wl; struct wl_registry *registry; char *xdgdir = getenv("XDG_RUNTIME_DIR"); if (xdgdir) { qInfo() << "xdg runtime dir " << xdgdir; } wl = static_cast(native->nativeResourceForIntegration("display")); registry = wl_display_get_registry(wl); wl_registry_add_listener(registry, ®istry_listener, &agl_shell); // Roundtrip to get all globals advertised by the compositor wl_display_roundtrip(wl); wl_registry_destroy(registry); // check if binding to agl shell worked std::shared_ptr shell{agl_shell, agl_shell_destroy}; QQmlApplicationEngine engine; QQmlContext *context = engine.rootContext(); context->setContextProperty("shell", new Shell(shell, &app)); QQmlComponent bg_comp(&engine, QUrl("qrc:/bg.qml")); qInfo() << bg_comp.errors(); QQmlComponent top_comp(&engine, QUrl("qrc:/top.qml")); qInfo() << top_comp.errors(); QQmlComponent bot_comp(&engine, QUrl("qrc:/bottom.qml")); qInfo() << bot_comp.errors(); QQmlComponent left_comp(&engine, QUrl("qrc:/left.qml")); qInfo() << left_comp.errors(); QQmlComponent right_comp(&engine, QUrl("qrc:/right.qml")); qInfo() << right_comp.errors(); struct wl_surface *bg, *top, *bot; struct wl_output *output; QScreen *screen = app.primaryScreen(); qDebug() << "primary screen is " << screen->name(); if (qApp->screens().length() > 1) { for (auto &ss: qApp->screens()) { bg = create_component(&bg_comp, ss); output = getWlOutput(ss); qDebug() << "Seting background to screen " << ss->name(); agl_shell_set_background(agl_shell, bg, output); } } else { bg = create_component(&bg_comp, screen); output = getWlOutput(screen); qDebug() << "Seting background to screen " << screen->name(); agl_shell_set_background(agl_shell, bg, output); } top = create_component(&top_comp, screen); bot = create_component(&bot_comp, screen); agl_shell_set_panel(agl_shell, bot, output, AGL_SHELL_EDGE_BOTTOM); agl_shell_set_panel(agl_shell, top, output, AGL_SHELL_EDGE_TOP); /* need to wait a bit in order for qtwayland to start dispatching */ QTimer::singleShot(500, [agl_shell](){ agl_shell_ready(agl_shell); }); return app.exec(); }