#include "audiorole.hpp" AudioRole::AudioRole(QObject* parent) : QObject(parent) , m_Name{""} , m_Value{0} , m_Updating{0} { } AudioRole::AudioRole(const QString& name, int value, QObject* parent) : QObject(parent) , m_Name{name} , m_Value{value} , m_Updating{0} { } QString AudioRole::Name() const { return m_Name; } void AudioRole::setName(const QString& name) { m_Name = name; emit NameChanged(); } int AudioRole::Value() const { return m_Value; } void AudioRole::setValue(int value) { if (m_Value != value) { m_Value = value; emit ValueChanged(); } } void AudioRole::BeginUpdate() { m_Updating++; } bool AudioRole::EndUpdate() { if (m_Updating > 0) { m_Updating--; return true; } return false; }