#ifndef AUDIOROLE_H #define AUDIOROLE_H #include class AudioRole : public QObject { Q_OBJECT Q_PROPERTY(QString name READ Name WRITE setName NOTIFY NameChanged) Q_PROPERTY(int value READ Value WRITE setValue NOTIFY ValueChanged) private: QString m_Name; int m_Value; int m_Updating; public: explicit AudioRole(QObject* parent = nullptr); explicit AudioRole(const QString& name, int value, QObject* parent = nullptr); QString Name() const; void setName(const QString& name); int Value() const; void setValue(int value); void BeginUpdate(); bool EndUpdate(); signals: void NameChanged(); void ValueChanged(); public slots: }; #endif // AUDIOROLE_H