/* * Copyright (C) 2016 The Qt Company Ltd. * Copyright (C) 2016, 2017 Konsulko Group * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include #include #include #include #include #include #include #include "PresetDataObject.h" int main(int argc, char *argv[]) { QString myname = QString("Radio"); QGuiApplication app(argc, argv); QQuickStyle::setStyle("AGL"); QCommandLineParser parser; parser.addPositionalArgument("port", app.translate("main", "port for binding")); parser.addPositionalArgument("secret", app.translate("main", "secret for binding")); parser.addHelpOption(); parser.addVersionOption(); parser.process(app); QStringList positionalArguments = parser.positionalArguments(); // Read presets from configuration file // // If HOME is set, use $HOME/app-data/radio/presets.conf, else fall back // to the QSettings default locations with organization "AGL" and a // file name of radio-presets.conf. See: // // http://doc.qt.io/qt-5/qsettings.html#platform-specific-notes // // for details on the locations and their order of priority. // QSettings *pSettings = NULL; char *p = getenv("HOME"); if(p) { QString confPath = p; confPath.append("/app-data/radio/presets.conf"); pSettings = new QSettings(confPath, QSettings::NativeFormat); } else { pSettings = new QSettings("AGL", "radio-presets"); } QList presetDataList; int size = pSettings->beginReadArray("fmPresets"); for (int i = 0; i < size; ++i) { pSettings->setArrayIndex(i); presetDataList.append(new PresetDataObject(pSettings->value("title").toString(), pSettings->value("frequency").toInt(), 1)); } pSettings->endArray(); QQmlApplicationEngine engine; QQmlContext *context = engine.rootContext(); context->setContextProperty("presetModel", QVariant::fromValue(presetDataList)); if (positionalArguments.length() == 2) { int port = positionalArguments.takeFirst().toInt(); QString secret = positionalArguments.takeFirst(); QUrl bindingAddress; bindingAddress.setScheme(QStringLiteral("ws")); bindingAddress.setHost(QStringLiteral("localhost")); bindingAddress.setPort(port); bindingAddress.setPath(QStringLiteral("/api")); QUrlQuery query; query.addQueryItem(QStringLiteral("token"), secret); bindingAddress.setQuery(query); context->setContextProperty(QStringLiteral("bindingAddress"), bindingAddress); std::string token = secret.toStdString(); LibHomeScreen* hs = new LibHomeScreen(); QLibWindowmanager* qwm = new QLibWindowmanager(); // WindowManager if(qwm->init(port,secret) != 0){ exit(EXIT_FAILURE); } AGLScreenInfo screenInfo(qwm->get_scale_factor()); engine.rootContext()->setContextProperty(QStringLiteral("screenInfo"), &screenInfo); // Request a surface as described in layers.json windowmanager’s file if (qwm->requestSurface(myname) != 0) { exit(EXIT_FAILURE); } // Create an event callback against an event type. Here a lambda is called when SyncDraw event occurs qwm->set_event_handler(QLibWindowmanager::Event_SyncDraw, [qwm, myname](json_object *object) { fprintf(stderr, "Surface got syncDraw!\n"); qwm->endDraw(myname); }); // HomeScreen hs->init(port, token.c_str()); // Set the event handler for Event_TapShortcut which will activate the surface for windowmanager hs->set_event_handler(LibHomeScreen::Event_TapShortcut, [qwm, myname](json_object *object){ json_object *appnameJ = nullptr; if(json_object_object_get_ex(object, "application_name", &appnameJ)) { const char *appname = json_object_get_string(appnameJ); if(myname == appname) { qDebug("Surface %s got tapShortcut\n", appname); qwm->activateSurface(myname); } } }); engine.load(QUrl(QStringLiteral("qrc:/Radio.qml"))); QObject *root = engine.rootObjects().first(); QQuickWindow *window = qobject_cast(root); QObject::connect(window, SIGNAL(frameSwapped()), qwm, SLOT(slotActivateSurface() )); } return app.exec(); }