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|
/*
* Copyright © 2019, 2024 Collabora, Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "ivi-compositor.h"
#include "policy.h"
#include "shared/helpers.h"
#include <assert.h>
#include <string.h>
#include <libweston/config-parser.h>
#include <libweston/libweston.h>
#include <libweston/desktop.h>
#include "agl-shell-desktop-server-protocol.h"
#define AGL_COMP_DEBUG
static const char *ivi_roles_as_string[] = {
[IVI_SURFACE_ROLE_NONE] = "NONE",
[IVI_SURFACE_ROLE_BACKGROUND] = "BACKGROUND",
[IVI_SURFACE_ROLE_PANEL] = "PANEL",
[IVI_SURFACE_ROLE_DESKTOP] = "DESKTOP",
[IVI_SURFACE_ROLE_POPUP] = "POPUP",
[IVI_SURFACE_ROLE_SPLIT_H] = "SPLIT_H",
[IVI_SURFACE_ROLE_SPLIT_V] = "SPLIT_V",
[IVI_SURFACE_ROLE_FULLSCREEN] = "FULLSCREEN",
[IVI_SURFACE_ROLE_REMOTE] = "REMOTE",
[IVI_SURFACE_ROLE_TILE] = "SPLIT",
};
bool
ivi_surf_in_hidden_layer(struct ivi_compositor *ivi, struct ivi_surface *surface);
void
ivi_layout_save(struct ivi_compositor *ivi, struct ivi_output *output)
{
struct ivi_output *new_output;
ivi->need_ivi_output_relayout = true;
new_output = zalloc(sizeof(*new_output));
new_output->ivi = ivi;
new_output->background = output->background;
new_output->top = output->top;
new_output->bottom = output->bottom;
new_output->left = output->left;
new_output->right = output->right;
new_output->active = output->active;
new_output->previous_active = output->previous_active;
new_output->name = strdup(output->name);
if (output->app_ids)
new_output->app_ids = strdup(output->app_ids);
new_output->area = output->area;
new_output->area_saved = output->area_saved;
new_output->area_activation = output->area_activation;
weston_log("saving output layout for output %s\n", new_output->name);
wl_list_insert(&ivi->saved_outputs, &new_output->link);
}
void
ivi_layout_restore(struct ivi_compositor *ivi, struct ivi_output *n_output)
{
struct ivi_output *output = NULL;
struct ivi_output *iter_output;
if (!ivi->need_ivi_output_relayout)
return;
ivi->need_ivi_output_relayout = false;
wl_list_for_each(iter_output, &ivi->saved_outputs, link) {
if (strcmp(n_output->name, iter_output->name) == 0) {
output = iter_output;
break;
}
}
if (!output)
return;
weston_log("restoring output layout for output %s\n", output->name);
n_output->background = output->background;
n_output->top = output->top;
n_output->bottom = output->bottom;
n_output->left = output->left;
n_output->right = output->right;
n_output->active = output->active;
n_output->previous_active = output->previous_active;
if (output->app_ids)
n_output->app_ids = strdup(output->app_ids);
n_output->area = output->area;
n_output->area_saved = output->area_saved;
n_output->area_activation = output->area_activation;
free(output->app_ids);
free(output->name);
wl_list_remove(&output->link);
free(output);
}
const char *
ivi_layout_get_surface_role_name(struct ivi_surface *surf)
{
if (surf->role < 0 || surf->role >= ARRAY_LENGTH(ivi_roles_as_string))
return " unknown surface role";
return ivi_roles_as_string[surf->role];
}
static void
ivi_background_init(struct ivi_compositor *ivi, struct ivi_output *output)
{
struct weston_output *woutput = output->output;
struct ivi_surface *bg = output->background;
struct weston_view *view;
struct weston_surface *wsurface =
weston_desktop_surface_get_surface(bg->dsurface);
if (!bg) {
weston_log("WARNING: Output does not have a background\n");
return;
}
assert(bg->role == IVI_SURFACE_ROLE_BACKGROUND);
view = bg->view;
weston_surface_map(wsurface);
weston_view_set_output(view, woutput);
weston_view_set_position(view, woutput->pos);
weston_view_move_to_layer(view, &ivi->background.view_list);
weston_log("(background) position view %p, x %f, y %f, on output %s\n", view,
woutput->pos.c.x, woutput->pos.c.y, output->name);
}
static void
ivi_panel_init(struct ivi_compositor *ivi, struct ivi_output *output,
struct ivi_surface *panel)
{
struct weston_output *woutput = output->output;
struct weston_desktop_surface *dsurface;
struct weston_view *view;
struct weston_geometry geom;
struct weston_coord_global pos = woutput->pos;
struct weston_surface *wsurface;
if (!panel)
return;
assert(panel->role == IVI_SURFACE_ROLE_PANEL);
dsurface = panel->dsurface;
view = panel->view;
geom = weston_desktop_surface_get_geometry(dsurface);
wsurface = weston_desktop_surface_get_surface(panel->dsurface);
weston_log("(panel) geom.width %d, geom.height %d, geom.x %d, geom.y %d\n",
geom.width, geom.height, geom.x, geom.y);
switch (panel->panel.edge) {
case AGL_SHELL_EDGE_TOP:
output->area.y += geom.height;
output->area.height -= geom.height;
break;
case AGL_SHELL_EDGE_BOTTOM:
pos.c.y += woutput->height - geom.height;
output->area.height -= geom.height;
break;
case AGL_SHELL_EDGE_LEFT:
output->area.x += geom.width;
output->area.width -= geom.width;
break;
case AGL_SHELL_EDGE_RIGHT:
pos.c.x += woutput->width - geom.width;
output->area.width -= geom.width;
break;
}
pos.c.x -= geom.x;
pos.c.y -= geom.y;
weston_view_set_output(view, woutput);
weston_view_set_position(view, pos);
weston_surface_map(wsurface);
weston_view_move_to_layer(view, &ivi->panel.view_list);
weston_log("(panel) edge %d position view %p, x %f, y %f\n",
panel->panel.edge, view, pos.c.x, pos.c.y);
weston_log("panel type %d inited on output %s\n", panel->panel.edge,
output->name);
}
/*
* Initializes all static parts of the layout, i.e. the background and panels.
*/
void
ivi_layout_init(struct ivi_compositor *ivi, struct ivi_output *output)
{
bool use_default_area = true;
struct weston_config_section *section = output->config;
char *t;
weston_config_section_get_string(section, "activation-area", &t, NULL);
if (t) {
if (output->area_activation.width == 0 &&
output->area_activation.height == 0 &&
output->area_activation.x == 0 &&
output->area_activation.y == 0) {
weston_log("WARNING: activation-area set in "
"configuration file, but yet applied!\n");
if (parse_activation_area(t, output) < 0)
weston_log("Invalid activation-area \"%s\" for output %s\n",
t, output->name);
} else {
weston_log("WARNING: activation-area detected in ini file, "
"but agl_shell override detected!\n");
if (parse_activation_area(t, output) < 0)
weston_log("Invalid activation-area \"%s\" for output %s\n",
t, output->name);
}
}
free(t);
ivi_background_init(ivi, output);
if (output->area_activation.width ||
output->area_activation.height ||
output->area_activation.x ||
output->area_activation.y) {
/* Sanity check target area is within output bounds */
if ((output->area_activation.x + output->area_activation.width) < output->output->width ||
(output->area_activation.y + output->area_activation.height) < output->output->height) {
weston_log("Using specified area for output %s, ignoring panels\n",
output->name);
output->area.x = output->area_activation.x;
output->area.y = output->area_activation.y;
output->area.width = output->area_activation.width;
output->area.height = output->area_activation.height;
use_default_area = false;
} else {
weston_log("Invalid activation-area position for output %s, ignoring\n",
output->name);
}
}
if (use_default_area) {
output->area.x = 0;
output->area.y = 0;
output->area.width = output->output->width;
output->area.height = output->output->height;
ivi_panel_init(ivi, output, output->top);
ivi_panel_init(ivi, output, output->bottom);
ivi_panel_init(ivi, output, output->left);
ivi_panel_init(ivi, output, output->right);
}
weston_compositor_schedule_repaint(ivi->compositor);
weston_log("Usable area: %dx%d+%d,%d\n",
output->area.width, output->area.height,
output->area.x, output->area.y);
}
struct ivi_surface *
ivi_find_app(struct ivi_compositor *ivi, const char *app_id)
{
struct ivi_surface *surf;
const char *id;
wl_list_for_each(surf, &ivi->surfaces, link) {
id = weston_desktop_surface_get_app_id(surf->dsurface);
if (id && strcmp(app_id, id) == 0)
return surf;
}
return NULL;
}
static void
ivi_layout_activate_complete(struct ivi_output *output,
struct ivi_surface *surf)
{
struct ivi_compositor *ivi = output->ivi;
struct weston_output *woutput = output->output;
struct weston_view *view = surf->view;
struct weston_seat *wseat = get_ivi_shell_weston_first_seat(ivi);
struct ivi_shell_seat *ivi_seat = get_ivi_shell_seat(wseat);
const char *app_id = weston_desktop_surface_get_app_id(surf->dsurface);
bool update_previous = true;
struct weston_coord_global pos;
if (weston_view_is_mapped(view)) {
weston_layer_entry_remove(&view->layer_link);
} else {
weston_view_update_transform(view);
}
if (output_has_black_curtain(output)) {
if (!output->background) {
weston_log("Found that we have no background surface "
"for output %s. Using black curtain as background\n",
output->output->name);
struct weston_view *ev =
output->fullscreen_view.fs->view;
/* use the black curtain as background when we have
* none added by the shell client. */
weston_layer_entry_remove(&ev->layer_link);
weston_layer_entry_insert(&ivi->normal.view_list,
&ev->layer_link);
weston_view_geometry_dirty(ev);
weston_surface_damage(ev->surface);
} else {
remove_black_curtain(output);
}
}
weston_view_set_output(view, woutput);
/* drop any previous masks set on this view */
weston_view_set_mask_infinite(view);
if (surf->role != IVI_SURFACE_ROLE_BACKGROUND) {
pos.c.x = woutput->pos.c.x + output->area.x;
pos.c.y = woutput->pos.c.y + output->area.y;
weston_view_set_position(view, pos);
}
/* reset any previous orientation */
if (surf->orientation != AGL_SHELL_TILE_ORIENTATION_NONE &&
!surf->sticky) {
weston_log("%s() resetting itself to none orientation\n", __func__);
surf->orientation = AGL_SHELL_TILE_ORIENTATION_NONE;
weston_desktop_surface_set_orientation(surf->dsurface,
surf->orientation);
}
view->is_mapped = true;
surf->mapped = true;
view->surface->is_mapped = true;
/* handle a movement from one output to another */
if (surf->current_completed_output &&
surf->current_completed_output != output) {
/* we're migrating the same surface but to another output */
if (surf->current_completed_output->active == surf) {
struct weston_view *ev =
surf->current_completed_output->active->view;
weston_layer_entry_remove(&ev->layer_link);
surf->current_completed_output->previous_active =
surf->current_completed_output->active;
surf->current_completed_output->active = NULL;
/* damage all possible outputs to avoid stale views */
weston_compositor_damage_all(ivi->compositor);
}
}
if (output->active) {
/* keep the background surface mapped at all times */
if (output->active->role != IVI_SURFACE_ROLE_BACKGROUND &&
!output->active->sticky) {
output->active->view->is_mapped = false;
output->active->view->surface->is_mapped = false;
weston_layer_entry_remove(&output->active->view->layer_link);
}
}
if (output->previous_active && output->active) {
const char *c_app_id =
weston_desktop_surface_get_app_id(output->active->dsurface);
/* if the currently activated app_id is the same as the one
* we're trying to complete activation with means we're
* operating on the same app_id so do update previous_active as
* it will overwrite it with the same value */
if (app_id && !strcmp(c_app_id, app_id)) {
update_previous = false;
}
}
if (update_previous)
output->previous_active = output->active;
output->active = surf;
surf->current_completed_output = output;
weston_layer_entry_insert(&ivi->normal.view_list, &view->layer_link);
weston_view_geometry_dirty(view);
weston_surface_damage(view->surface);
if (ivi_seat)
ivi_shell_activate_surface(surf, ivi_seat, WESTON_ACTIVATE_FLAG_NONE);
/*
* the 'remote' role now makes use of this part so make sure we don't
* trip the enum such that we might end up with a modified output for
* 'remote' role
*/
if (surf->role == IVI_SURFACE_ROLE_DESKTOP) {
if (surf->desktop.pending_output)
surf->desktop.last_output = surf->desktop.pending_output;
surf->desktop.pending_output = NULL;
}
weston_log("Activation completed for app_id %s, role %s, output %s\n",
app_id,
ivi_layout_get_surface_role_name(surf), output->name);
shell_send_app_state(ivi, app_id, AGL_SHELL_APP_STATE_ACTIVATED);
}
static bool
ivi_layout_find_output_with_app_id(const char *app_id, struct ivi_output *output)
{
char *cur;
size_t app_id_len;
cur = output->app_ids;
app_id_len = strlen(app_id);
while ((cur = strstr(cur, app_id))) {
if ((cur[app_id_len] == ',' || cur[app_id_len] == '\0') &&
(cur == output->app_ids || cur[-1] == ','))
return true;
cur++;
}
return false;
}
struct ivi_output *
ivi_layout_find_with_app_id(const char *app_id, struct ivi_compositor *ivi)
{
struct ivi_output *out;
if (!app_id)
return NULL;
wl_list_for_each(out, &ivi->outputs, link) {
if (!out->app_ids)
continue;
if (ivi_layout_find_output_with_app_id(app_id, out))
return out;
}
return NULL;
}
struct ivi_output *
ivi_layout_find_bg_output(struct ivi_compositor *ivi)
{
struct ivi_output *out;
wl_list_for_each(out, &ivi->outputs, link) {
if (out->background &&
out->background->role == IVI_SURFACE_ROLE_BACKGROUND)
return out;
}
return NULL;
}
static void
ivi_layout_add_to_hidden_layer(struct ivi_surface *surf,
struct ivi_output *ivi_output)
{
struct weston_desktop_surface *dsurf = surf->dsurface;
struct weston_view *ev = surf->view;
struct ivi_compositor *ivi = surf->ivi;
const char *app_id = weston_desktop_surface_get_app_id(dsurf);
/*
* If the view isn't mapped, we put it onto the hidden layer so it will
* start receiving frame events, and will be able to act on our
* configure event.
*/
if (!weston_view_is_mapped(ev)) {
ev->is_mapped = true;
ev->surface->is_mapped = true;
weston_desktop_surface_set_maximized(dsurf, true);
weston_desktop_surface_set_size(dsurf,
ivi_output->area.width,
ivi_output->area.height);
weston_log("Setting app_id %s, role %s, set to maximized (%dx%d)\n",
app_id, ivi_layout_get_surface_role_name(surf),
ivi_output->area.width, ivi_output->area.height);
surf->hidden_layer_output = ivi_output;
weston_view_set_output(ev, ivi_output->output);
weston_layer_entry_insert(&ivi->hidden.view_list, &ev->layer_link);
weston_log("Placed app_id %s, type %s in hidden layer on output %s\n",
app_id, ivi_layout_get_surface_role_name(surf),
ivi_output->output->name);
weston_compositor_schedule_repaint(ivi->compositor);
return;
}
/* we might have another output to activate */
if (surf->hidden_layer_output &&
surf->hidden_layer_output != ivi_output) {
weston_layer_entry_remove(&ev->layer_link);
weston_view_geometry_dirty(ev);
weston_surface_damage(ev->surface);
if (ivi_output->area.width != surf->hidden_layer_output->area.width ||
ivi_output->area.height != surf->hidden_layer_output->area.height) {
weston_desktop_surface_set_maximized(dsurf, true);
weston_desktop_surface_set_size(dsurf,
ivi_output->area.width,
ivi_output->area.height);
}
weston_log("Setting app_id %s, role %s, set to maximized (%dx%d)\n",
app_id, ivi_layout_get_surface_role_name(surf),
ivi_output->area.width, ivi_output->area.height);
surf->hidden_layer_output = ivi_output;
weston_view_set_output(ev, ivi_output->output);
weston_layer_entry_insert(&ivi->hidden.view_list, &ev->layer_link);
weston_log("Placed app_id %s, type %s in hidden layer on output %s\n",
app_id, ivi_layout_get_surface_role_name(surf),
ivi_output->output->name);
}
weston_compositor_schedule_repaint(ivi->compositor);
}
void
ivi_layout_remote_committed(struct ivi_surface *surf)
{
struct weston_desktop_surface *dsurf = surf->dsurface;
struct weston_geometry geom = weston_desktop_surface_get_geometry(dsurf);
struct ivi_policy *policy = surf->ivi->policy;
struct ivi_output *output;
const char *app_id = weston_desktop_surface_get_app_id(dsurf);
assert(surf->role == IVI_SURFACE_ROLE_REMOTE);
output = surf->remote.output;
if (policy && policy->api.surface_activate_by_default &&
!policy->api.surface_activate_by_default(surf, surf->ivi))
return;
/* we can only activate it again by using the protocol, but
* additionally the output is not reset when
* ivi_layout_activate_complete() terminates so we use the
* current active surface to avoid hitting this again and again
* */
if (surf->mapped && output->active == surf)
return;
if (!surf->ivi->activate_by_default &&
!ivi_surf_in_hidden_layer(surf->ivi, surf)) {
weston_log("Refusing to activate surface role %d, "
"app_id %s\n", surf->role, app_id);
if (!weston_desktop_surface_get_maximized(dsurf) ||
geom.width != output->area.width ||
geom.height != output->area.height) {
ivi_layout_add_to_hidden_layer(surf, output);
}
return;
}
if (!weston_desktop_surface_get_maximized(dsurf) ||
geom.width != output->area.width ||
geom.height != output->area.height)
return;
ivi_layout_activate_complete(output, surf);
}
void
ivi_layout_desktop_committed(struct ivi_surface *surf)
{
struct weston_desktop_surface *dsurf = surf->dsurface;
struct weston_geometry geom = weston_desktop_surface_get_geometry(dsurf);
struct ivi_policy *policy = surf->ivi->policy;
struct ivi_output *output;
const char *app_id = weston_desktop_surface_get_app_id(dsurf);
assert(surf->role == IVI_SURFACE_ROLE_DESKTOP);
/*
* we can't make use here of the ivi_layout_get_output_from_surface()
* due to the fact that we'll always land here when a surface performs
* a commit and pending_output will not bet set. This works in tandem
* with 'mapped' at this point to avoid tripping over
* to a surface that continuously updates its content
*/
output = surf->desktop.pending_output;
if (!output) {
struct ivi_output *r_output;
if (policy && policy->api.surface_activate_by_default &&
!policy->api.surface_activate_by_default(surf, surf->ivi))
return;
/* we can only activate it again by using the protocol */
if (surf->mapped)
return;
/* check first if there aren't any outputs being set */
r_output = ivi_layout_find_with_app_id(app_id, surf->ivi);
if (r_output) {
struct weston_view *view = r_output->fullscreen_view.fs->view;
if (view->is_mapped || view->surface->is_mapped)
remove_black_curtain(r_output);
}
/* try finding an output with a background and use that */
if (!r_output)
r_output = ivi_layout_find_bg_output(surf->ivi);
/* if we couldn't still find an output by this point, there's
* something wrong so we abort with a protocol error */
if (!r_output) {
wl_resource_post_error(surf->ivi->shell_client.resource,
AGL_SHELL_ERROR_INVALID_ARGUMENT,
"No valid output found to activate surface by default");
return;
}
if (!surf->ivi->activate_by_default &&
(!surf->xwayland.is_set && !is_shell_surface_xwayland(surf))) {
weston_log("Refusing to activate surface role %d, app_id %s, type %s\n",
surf->role, app_id,
is_shell_surface_xwayland(surf) ?
"xwayland" : "regular");
if (!weston_desktop_surface_get_maximized(dsurf) ||
geom.width != r_output->area.width ||
geom.height != r_output->area.height)
ivi_layout_add_to_hidden_layer(surf, r_output);
return;
}
/* use the output of the bg to activate the app on start-up by
* default */
if (surf->view && r_output) {
if (app_id && r_output) {
weston_log("Surface with app_id %s, role %s activating by default\n",
weston_desktop_surface_get_app_id(surf->dsurface),
ivi_layout_get_surface_role_name(surf));
ivi_layout_activate(r_output, app_id);
} else if (!app_id) {
/*
* applications not setting an app_id, or
* setting an app_id but at a later point in
* time, might fall-back here so give them a
* chance to receive the configure event and
* act upon it
*/
weston_log("Surface no app_id, role %s activating by default\n",
ivi_layout_get_surface_role_name(surf));
if (surf->xwayland.is_set || is_shell_surface_xwayland(surf)) {
ivi_layout_activate_by_surf(r_output, surf);
ivi_layout_activate_complete(r_output, surf);
} else {
ivi_layout_activate_by_surf(r_output, surf);
}
}
}
return;
}
if (!weston_desktop_surface_get_maximized(dsurf) ||
geom.width != output->area.width ||
geom.height != output->area.height)
return;
ivi_layout_activate_complete(output, surf);
}
void
ivi_layout_fullscreen_committed(struct ivi_surface *surface)
{
struct ivi_compositor *ivi = surface->ivi;
struct ivi_policy *policy = ivi->policy;
struct weston_desktop_surface *dsurface = surface->dsurface;
struct weston_surface *wsurface =
weston_desktop_surface_get_surface(dsurface);
const char *app_id = weston_desktop_surface_get_app_id(dsurface);
struct ivi_output *output = surface->split.output;
struct weston_output *woutput = output->output;
struct ivi_output *bg_output = ivi_layout_find_bg_output(ivi);
struct weston_view *view = surface->view;
struct weston_geometry geom =
weston_desktop_surface_get_geometry(dsurface);
struct weston_seat *wseat = get_ivi_shell_weston_first_seat(ivi);
struct ivi_shell_seat *ivi_seat = get_ivi_shell_seat(wseat);
bool is_fullscreen = weston_desktop_surface_get_fullscreen(dsurface);
bool is_dim_same =
geom.width == bg_output->output->width &&
geom.height == bg_output->output->height;
if (policy && policy->api.surface_activate_by_default &&
!policy->api.surface_activate_by_default(surface, surface->ivi) &&
!surface->mapped)
return;
assert(surface->role == IVI_SURFACE_ROLE_FULLSCREEN);
if (surface->state == FULLSCREEN && weston_view_is_mapped(view))
return;
/* if we still get here but we haven't resized so far, send configure
* events to do so */
if (surface->state != RESIZING && (!is_fullscreen || !is_dim_same)) {
struct ivi_output *bg_output =
ivi_layout_find_bg_output(surface->ivi);
weston_log("Placing fullscreen app_id %s, type %s in hidden layer\n",
app_id, ivi_layout_get_surface_role_name(surface));
weston_desktop_surface_set_fullscreen(dsurface, true);
weston_desktop_surface_set_size(dsurface,
bg_output->output->width,
bg_output->output->height);
surface->state = RESIZING;
weston_view_set_output(view, output->output);
weston_layer_entry_insert(&ivi->hidden.view_list, &view->layer_link);
return;
}
/* eventually, we would set the surface fullscreen, but the client
* hasn't resized correctly by this point, so terminate connection */
if (surface->state == RESIZING && is_fullscreen && !is_dim_same) {
struct weston_desktop_client *desktop_client =
weston_desktop_surface_get_client(dsurface);
struct wl_client *client =
weston_desktop_client_get_client(desktop_client);
wl_client_post_implementation_error(client,
"can not display surface due to invalid geometry."
" Client should perform a geometry resize!");
return;
}
/* this implies we resized correctly */
if (!weston_view_is_mapped(view) || surface->state != FULLSCREEN) {
weston_layer_entry_remove(&view->layer_link);
weston_view_set_output(view, woutput);
weston_view_set_position(view, woutput->pos);
weston_layer_entry_insert(&ivi->fullscreen.view_list, &view->layer_link);
wsurface->is_mapped = true;
surface->view->is_mapped = true;
surface->state = FULLSCREEN;
weston_view_geometry_dirty(view);
weston_surface_damage(view->surface);
if (ivi_seat)
ivi_shell_activate_surface(surface, ivi_seat, WESTON_ACTIVATE_FLAG_NONE);
shell_advertise_app_state(ivi, app_id,
NULL, AGL_SHELL_DESKTOP_APP_STATE_ACTIVATED);
weston_log("Activation completed for app_id %s, role %s, "
"output %s\n", app_id,
ivi_layout_get_surface_role_name(surface),
output->name);
weston_compositor_schedule_repaint(ivi->compositor);
}
}
void
ivi_layout_desktop_resize(struct ivi_surface *surface,
struct weston_geometry area)
{
struct weston_desktop_surface *dsurf = surface->dsurface;
struct weston_view *view = surface->view;
struct weston_coord_global pos;
int width = area.width;
int height = area.height;
pos.c.x = area.x;
pos.c.y = area.y;
weston_desktop_surface_set_size(dsurf,
width, height);
weston_view_set_position(view, pos);
weston_view_geometry_dirty(view);
weston_surface_damage(view->surface);
}
void
ivi_layout_split_committed(struct ivi_surface *surface)
{
struct ivi_compositor *ivi = surface->ivi;
struct ivi_policy *policy = ivi->policy;
struct weston_desktop_surface *dsurface = surface->dsurface;
struct weston_surface *wsurface =
weston_desktop_surface_get_surface(dsurface);
const char *app_id = weston_desktop_surface_get_app_id(dsurface);
struct ivi_output *output = surface->split.output;
struct weston_output *woutput = output->output;
struct weston_seat *wseat = get_ivi_shell_weston_first_seat(ivi);
struct ivi_shell_seat *ivi_seat = get_ivi_shell_seat(wseat);
struct weston_view *view = surface->view;
struct weston_geometry geom;
struct weston_coord_global pos = woutput->pos;
int width, height;
if (policy && policy->api.surface_activate_by_default &&
!policy->api.surface_activate_by_default(surface, surface->ivi) &&
!surface->mapped)
return;
if (surface->view->is_mapped)
return;
geom = weston_desktop_surface_get_geometry(dsurface);
assert(surface->role == IVI_SURFACE_ROLE_SPLIT_H ||
surface->role == IVI_SURFACE_ROLE_SPLIT_V);
/* save the previous area in order to recover it back when if this kind
* of surface is being destroyed/removed */
output->area_saved = output->area;
switch (surface->role) {
case IVI_SURFACE_ROLE_SPLIT_V:
geom.width = (output->area.width / 2);
pos.c.x += woutput->width - geom.width;
output->area.width -= geom.width;
width = woutput->width - pos.c.x;
height = output->area.height;
pos.c.y = output->area.y;
break;
case IVI_SURFACE_ROLE_SPLIT_H:
geom.height = (output->area.height / 2);
pos.c.y = output->area.y;
output->area.y += geom.height;
output->area.height -= geom.height;
width = output->area.width;
height = output->area.height;
pos.c.x = output->area.x;
break;
default:
assert(!"Invalid split orientation\n");
}
weston_desktop_surface_set_size(dsurface,
width, height);
/* resize the active surface first, output->area already contains
* correct area to resize to */
if (output->active)
ivi_layout_desktop_resize(output->active, output->area);
weston_view_set_output(view, woutput);
weston_view_set_position(view, pos);
weston_layer_entry_insert(&ivi->normal.view_list, &view->layer_link);
weston_view_geometry_dirty(view);
weston_surface_damage(view->surface);
if (ivi_seat)
ivi_shell_activate_surface(surface, ivi_seat, WESTON_ACTIVATE_FLAG_NONE);
wsurface->is_mapped = true;
surface->view->is_mapped = true;
shell_advertise_app_state(ivi, app_id,
NULL, AGL_SHELL_DESKTOP_APP_STATE_ACTIVATED);
weston_log("Activation completed for app_id %s, role %s, output %s\n",
app_id, ivi_layout_get_surface_role_name(surface), output->name);
}
static void
ivi_compute_popup_position(const struct weston_output *output, struct weston_view *view,
int initial_x, int initial_y, double *new_x, double *new_y)
{
*new_x = output->pos.c.x + initial_x;
*new_y = output->pos.c.y + initial_y;
}
bool
ivi_surf_in_hidden_layer(struct ivi_compositor *ivi, struct ivi_surface *surface)
{
struct weston_view *ev;
wl_list_for_each(ev, &ivi->hidden.view_list.link, layer_link.link) {
if (ev == surface->view)
return true;
}
wl_list_for_each(ev, &ivi->fullscreen.view_list.link, layer_link.link) {
if (ev == surface->view)
return true;
}
return false;
}
void
ivi_layout_popup_committed(struct ivi_surface *surface)
{
struct ivi_compositor *ivi = surface->ivi;
struct ivi_policy *policy = ivi->policy;
struct weston_desktop_surface *dsurface = surface->dsurface;
struct weston_surface *wsurface =
weston_desktop_surface_get_surface(dsurface);
const char *app_id = weston_desktop_surface_get_app_id(dsurface);
struct weston_coord_global pos;
struct ivi_output *output = surface->popup.output;
struct weston_output *woutput = output->output;
struct weston_seat *wseat = get_ivi_shell_weston_first_seat(ivi);
struct ivi_shell_seat *ivi_seat = get_ivi_shell_seat(wseat);
struct weston_view *view = surface->view;
if (policy && policy->api.surface_activate_by_default &&
!policy->api.surface_activate_by_default(surface, surface->ivi) &&
!surface->mapped)
return;
if (surface->view->is_mapped || surface->state == HIDDEN)
return;
assert(surface->role == IVI_SURFACE_ROLE_POPUP);
/* remove it from hidden layer if present */
if (ivi_surf_in_hidden_layer(ivi, surface))
weston_layer_entry_remove(&view->layer_link);
weston_view_set_output(view, woutput);
ivi_compute_popup_position(woutput, view,
surface->popup.x, surface->popup.y, &pos.c.x, &pos.c.y);
weston_view_set_position(view, pos);
weston_view_update_transform(view);
/* only clip the pop-up dialog window if we have a valid
* width and height being passed on. Users might not want to have one
* set-up so only enfore it is really passed on. */
if (surface->popup.bb.width > 0 && surface->popup.bb.height > 0)
weston_view_set_mask(view, surface->popup.bb.x, surface->popup.bb.y,
surface->popup.bb.width, surface->popup.bb.height);
weston_layer_entry_insert(&ivi->popup.view_list, &view->layer_link);
weston_view_geometry_dirty(view);
weston_surface_damage(view->surface);
if (ivi_seat)
ivi_shell_activate_surface(surface, ivi_seat, WESTON_ACTIVATE_FLAG_NONE);
wsurface->is_mapped = true;
surface->view->is_mapped = true;
shell_advertise_app_state(ivi, app_id,
NULL, AGL_SHELL_DESKTOP_APP_STATE_ACTIVATED);
weston_log("Activation completed for app_id %s, role %s, output %s\n",
app_id, ivi_layout_get_surface_role_name(surface), output->name);
}
static void
ivi_layout_popup_re_add(struct ivi_surface *surface)
{
assert(surface->role == IVI_SURFACE_ROLE_POPUP);
struct weston_view *view = surface->view;
if (weston_view_is_mapped(view)) {
struct weston_desktop_surface *dsurface = surface->dsurface;
struct weston_surface *wsurface =
weston_desktop_surface_get_surface(dsurface);
weston_layer_entry_remove(&view->layer_link);
wsurface->is_mapped = false;
view->is_mapped = false;
}
/* reset the activate by default in order to (still) allow the surface
* to be activaved using the request */
if (!surface->mapped)
surface->mapped = true;
surface->state = NORMAL;
ivi_layout_popup_committed(surface);
}
static void
ivi_layout_fullscreen_re_add(struct ivi_surface *surface)
{
assert(surface->role == IVI_SURFACE_ROLE_FULLSCREEN);
struct weston_view *view = surface->view;
if (weston_view_is_mapped(view)) {
struct weston_desktop_surface *dsurface = surface->dsurface;
struct weston_surface *wsurface =
weston_desktop_surface_get_surface(dsurface);
weston_layer_entry_remove(&view->layer_link);
wsurface->is_mapped = false;
view->is_mapped = false;
}
/* reset the activate by default in order to (still) allow the surface
* to be activaved using the request */
if (!surface->mapped)
surface->mapped = true;
surface->state = NORMAL;
ivi_layout_fullscreen_committed(surface);
}
static bool
ivi_layout_surface_is_split_or_fullscreen(struct ivi_surface *surf)
{
struct ivi_compositor *ivi = surf->ivi;
struct ivi_surface *is;
if (surf->role != IVI_SURFACE_ROLE_SPLIT_H &&
surf->role != IVI_SURFACE_ROLE_SPLIT_V &&
surf->role != IVI_SURFACE_ROLE_FULLSCREEN)
return false;
/* reset the activate by default in order to (still) allow the surface
* to be activaved using the request */
if (!surf->mapped)
surf->mapped = true;
wl_list_for_each(is, &ivi->surfaces, link)
if (is == surf)
return true;
return false;
}
void
ivi_layout_reset_split_surfaces(struct ivi_compositor *ivi)
{
struct ivi_surface *ivisurf;
struct ivi_surface *found_ivi_surf = NULL;
bool found_split_surface = false;
struct ivi_output *output = NULL;
wl_list_for_each(ivisurf, &ivi->surfaces, link) {
if (ivisurf->orientation != AGL_SHELL_TILE_ORIENTATION_NONE) {
found_ivi_surf = ivisurf;
found_split_surface = true;
break;
}
}
if (!found_split_surface)
return;
output = found_ivi_surf->current_completed_output;
if (found_ivi_surf->sticky)
return;
if (output->previous_active && output->background != output->previous_active) {
struct weston_view *ev = output->previous_active->view;
struct weston_output *woutput = output->output;
if (!weston_view_is_mapped(ev))
weston_view_update_transform(ev);
else
weston_layer_entry_remove(&ev->layer_link);
ev->is_mapped = true;
ev->surface->is_mapped = true;
output->previous_active->mapped = true;
weston_view_set_output(ev, woutput);
weston_layer_entry_insert(&ivi->normal.view_list, &ev->layer_link);
_ivi_set_shell_surface_split(output->previous_active, NULL, 0,
AGL_SHELL_TILE_ORIENTATION_NONE, false, false);
if (output->active == ivisurf) {
output->active = output->previous_active;
}
}
_ivi_set_shell_surface_split(ivisurf, NULL, 0,
AGL_SHELL_TILE_ORIENTATION_NONE, false, false);
}
void
ivi_layout_activate_by_surf(struct ivi_output *output, struct ivi_surface *surf)
{
struct ivi_compositor *ivi = output->ivi;
struct weston_desktop_surface *dsurf;
struct weston_geometry geom;
struct ivi_policy *policy = output->ivi->policy;
dsurf = surf->dsurface;
const char *app_id = weston_desktop_surface_get_app_id(dsurf);
if (!surf)
return;
if (policy && policy->api.surface_activate &&
!policy->api.surface_activate(surf, surf->ivi)) {
return;
}
#ifdef AGL_COMP_DEBUG
weston_log("Activating app_id %s, type %s, on output %s\n", app_id,
ivi_layout_get_surface_role_name(surf), output->output->name);
#endif
if (surf->role == IVI_SURFACE_ROLE_POPUP) {
ivi_layout_popup_re_add(surf);
return;
}
if (surf->role == IVI_SURFACE_ROLE_FULLSCREEN) {
ivi_layout_fullscreen_re_add(surf);
return;
}
#if 0
/* reset tile to desktop to allow to resize correctly */
if (surf->role == IVI_SURFACE_ROLE_TILE && output->active == surf) {
weston_log("%s() resetting tile role!\n", __func__);
surf->role = IVI_SURFACE_ROLE_DESKTOP;
}
#endif
/* do not 're'-activate surfaces that are split or active */
if (surf == output->active) {
weston_log("Application %s is already active on output %s\n",
app_id, output->output->name);
return;
}
if (surf->sticky && surf->role == IVI_SURFACE_ROLE_TILE && output->active == surf) {
weston_log("Application %s is already active on output %s (split role)\n",
app_id, output->output->name);
return;
}
if (ivi_layout_surface_is_split_or_fullscreen(surf)) {
weston_log("Application %s is fullscreen or split on output %s\n",
app_id, output->output->name);
return;
}
// destroy any split types to allow correct re-activation
ivi_layout_reset_split_surfaces(surf->ivi);
if (surf->role == IVI_SURFACE_ROLE_REMOTE) {
struct ivi_output *remote_output =
ivi_layout_find_with_app_id(app_id, ivi);
weston_log("Changed activation for app_id %s, type %s, on output %s\n", app_id,
ivi_layout_get_surface_role_name(surf), output->output->name);
/* if already active on a remote output do not
* attempt to activate it again */
if (remote_output && remote_output->active == surf)
return;
}
geom = weston_desktop_surface_get_geometry(dsurf);
if (surf->role == IVI_SURFACE_ROLE_DESKTOP)
surf->desktop.pending_output = output;
if (weston_desktop_surface_get_maximized(dsurf) &&
geom.width == output->area.width &&
geom.height == output->area.height) {
ivi_layout_activate_complete(output, surf);
return;
}
/* the background surface is already "maximized" so we don't need to
* add to the hidden layer */
if (surf->role == IVI_SURFACE_ROLE_BACKGROUND &&
output->active->role != IVI_SURFACE_ROLE_TILE) {
ivi_layout_activate_complete(output, surf);
return;
}
ivi_layout_add_to_hidden_layer(surf, output);
}
void
ivi_layout_activate(struct ivi_output *output, const char *app_id)
{
struct ivi_surface *surf;
struct ivi_compositor *ivi = output->ivi;
if (!app_id)
return;
surf = ivi_find_app(ivi, app_id);
if (!surf)
return;
ivi_layout_activate_by_surf(output, surf);
}
struct ivi_output *
ivi_layout_get_output_from_surface(struct ivi_surface *surf)
{
struct ivi_output *ivi_output = NULL;
switch (surf->role) {
case IVI_SURFACE_ROLE_DESKTOP:
if (surf->desktop.pending_output)
ivi_output = surf->desktop.pending_output;
else
ivi_output = surf->desktop.last_output;
break;
case IVI_SURFACE_ROLE_POPUP:
ivi_output = surf->popup.output;
break;
case IVI_SURFACE_ROLE_BACKGROUND:
ivi_output = surf->bg.output;
break;
case IVI_SURFACE_ROLE_PANEL:
ivi_output = surf->panel.output;
break;
case IVI_SURFACE_ROLE_FULLSCREEN:
ivi_output = surf->fullscreen.output;
break;
case IVI_SURFACE_ROLE_SPLIT_H:
case IVI_SURFACE_ROLE_SPLIT_V:
ivi_output = surf->split.output;
break;
case IVI_SURFACE_ROLE_REMOTE:
ivi_output = surf->remote.output;
break;
case IVI_SURFACE_ROLE_TILE:
ivi_output = surf->current_completed_output;
break;
case IVI_SURFACE_ROLE_NONE:
default:
if (surf->view->output)
return to_ivi_output(surf->view->output);
break;
}
return ivi_output;
}
void
ivi_layout_deactivate(struct ivi_compositor *ivi, const char *app_id)
{
struct ivi_surface *surf;
struct ivi_output *ivi_output;
struct ivi_policy *policy = ivi->policy;
if (!app_id)
return;
surf = ivi_find_app(ivi, app_id);
if (!surf)
return;
if (policy && policy->api.surface_deactivate &&
!policy->api.surface_deactivate(surf, surf->ivi)) {
return;
}
ivi_output = ivi_layout_get_output_from_surface(surf);
weston_log("Deactiving %s, role %s\n", app_id,
ivi_layout_get_surface_role_name(surf));
if (surf->role == IVI_SURFACE_ROLE_DESKTOP ||
surf->role == IVI_SURFACE_ROLE_REMOTE) {
struct ivi_surface *previous_active;
previous_active = ivi_output->previous_active;
if (!previous_active) {
/* we don't have a previous active it means we should
* display the bg */
if (ivi_output->active) {
struct weston_view *view;
view = ivi_output->active->view;
view->is_mapped = false;
view->surface->is_mapped = false;
weston_layer_entry_remove(&view->layer_link);
weston_view_geometry_dirty(view);
weston_surface_damage(view->surface);
ivi_output->active = NULL;
}
} else {
struct weston_desktop_surface *dsurface;
const char *previous_active_app_id;
dsurface = previous_active->dsurface;
previous_active_app_id =
weston_desktop_surface_get_app_id(dsurface);
ivi_layout_activate(ivi_output, previous_active_app_id);
}
} else if (surf->role == IVI_SURFACE_ROLE_POPUP ||
surf->role == IVI_SURFACE_ROLE_FULLSCREEN) {
struct weston_view *view = surf->view;
weston_view_unmap(view);
surf->state = HIDDEN;
weston_layer_entry_remove(&view->layer_link);
weston_view_geometry_dirty(view);
weston_surface_damage(view->surface);
}
shell_send_app_state(ivi, app_id, AGL_SHELL_APP_STATE_DEACTIVATED);
}
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