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If PulseAudio development libraries are present, Audio
plugin will now support it. It may still fall back to
ALSA if a PulseAudio server is not found at runtime.
PulseAudio backend supports multiple clients using
one audio adapter.
(+ various fixes and style improvements)
Signed-off-by: Manuel Bachmann <manuel.bachmann@iot.bzh>
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Audio plugin was crashing due to new client context model
misuse.
Muting/demuting sound did fail on Porter/Koelsch boards,
because their audio cards do not obey standards found on
desktop systems.
Signed-off-by: Manuel Bachmann <manuel.bachmann@iot.bzh>
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You can now set the volume for multiple channels
independantly by using the "value=<1>,<2>..." syntax.
Signed-off-by: Manuel Bachmann <manuel.bachmann@iot.bzh>
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Radio and Audio API functions do not cross-call themselves
directly anymore ; this is necessary to have independent
plugin binaries (.so) in the near future.
(PS : audio buffer securization is WIP)
Signed-off-by: Manuel Bachmann <manuel.bachmann@iot.bzh>
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Signed-off-by: Manuel Bachmann <manuel.bachmann@iot.bzh>
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Signed-off-by: Manuel Bachmann <mbc@iot.bzh>
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Signed-off-by: Manuel Bachmann <manuel.bachmann@iot.bzh>
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