/* * Copyright 2020,2021 Panasonic Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import QtQuick 2.14 import Qt3D.Animation 2.14 Item { id:car_Anim property int acc_line_pos : 0 //0:hide 1:far 2:mid 3:near property int cur_line_pos : 0 property int acc_enable : 0 //0:OFF 1:ON (follow) property int acc_icon : 0 //0:hide 1:icon 2:??? property int acc_value : 148 //0:hide 1~999:value property int acc_value1 : acc_value%10 property int acc_value10 : (acc_value/10)%10 property int acc_value100 : (acc_value/100)%10 property int acc_car_pos : 0 //0:hide 1:far 2:mid 3:near property int cur_car_pos : 0 property int received_tbt_id: stage.received_id property int current_tbt_id onAcc_line_posChanged: { lineposchange() } onAcc_enableChanged: { enablechange() } onAcc_car_posChanged: { carposchange() } onReceived_tbt_idChanged: { tbt_idchange() } Connections{ target: rootItem onTransNormalToAdas:{ if(rootItem.set_state == "set_default"){ fadeout_in_default.start() }else if(rootItem.set_state == "set_middle"){ fadeout_in_mid.start() }else if(rootItem.set_state == "set_near"){ fadeout_in_near.start() } cameraToAdasPos.start() if(rootItem.car_state == "normal_default"){ rootItem.car_state = "adas_default"} else if(rootItem.car_state == "normal_middle"){ rootItem.car_state = "adas_middle"} else if(rootItem.car_state == "normal_near"){ rootItem.car_state = "adas_near"} if(rootItem.arrow_state == "arrow_normal_default"){ rootItem.arrow_state = "arrow_adas_default"} else if(rootItem.arrow_state == "arrow_normal_middle"){ rootItem.arrow_state = "arrow_adas_middle"} else if(rootItem.arrow_state == "arrow_normal_near"){ rootItem.arrow_state = "arrow_adas_near"} } onTransAdasToMap:{ adasToMapAnimation_acc3d.start() } onTransMapToNormal:{ ddditemTonormalsize.start() if(rootItem.set_state == "set_default"){ fadeout_in_default.start() }else if(rootItem.set_state == "set_middle"){ fadeout_in_mid.start() }else if(rootItem.set_state == "set_near"){ fadeout_in_near.start() } cameraTonormalPos.start() if(rootItem.car_state == "adas_default"){ rootItem.car_state = "normal_default"} else if(rootItem.car_state == "adas_middle"){ rootItem.car_state = "normal_middle"} else if(rootItem.car_state == "adas_near"){ rootItem.car_state = "normal_near"} if(rootItem.arrow_state == "arrow_adas_default"){ rootItem.arrow_state = "arrow_normal_default"} else if(rootItem.arrow_state == "arrow_adas_middle"){ rootItem.arrow_state = "arrow_normal_middle"} else if(rootItem.arrow_state == "arrow_adas_near"){ rootItem.arrow_state = "arrow_normal_near"} } } function lineposchange(){ } function enablechange(){ } function carposchange(){ } function tbt_idchange(){//////////////////// switch(received_tbt_id){ case 1: tbt_arrow_anim_to_LF.start() break; case 2: tbt_arrow_anim_to_L.start() break; case 3: tbt_arrow_anim_to_RF.start() break; case 4: tbt_arrow_anim_to_R.start() break; default: break; } stage.current_id=stage.received_id } /*----------------------------------- arrow animation ------------------------------------*/ ParallelAnimation{ id: tbt_arrow_anim_to_LF NumberAnimation { target: stage.material_tbt_LF property: "u_alphaFactor" duration: 1000 to: rootItem.mode == 1 ? 1 : 0 } NumberAnimation { targets: [stage.material_tbt_L,stage.material_tbt_RF,stage.material_tbt_R] properties: "u_alphaFactor" duration: 1000 to: 0 } NumberAnimation { target: stage.material_tbt_shadow_LF property: "u_alphaFactor" duration: 1000 to: rootItem.mode == 1 ? 1 : 0 } NumberAnimation { targets: [stage.material_tbt_shadow_L,stage.material_tbt_shadow_RF,stage.material_tbt_shadow_R] properties: "u_alphaFactor" duration: 1000 to: 0 } NumberAnimation { target: stage.trans_tbt_LF property: "default_py" duration: 1000 to: rootItem.mode == 1 ? 0.52 : 0.5 } NumberAnimation { targets: [stage.trans_tbt_L,stage.trans_tbt_RF,stage.trans_tbt_R] properties: "default_py" duration: 1000 to: 0.5 } NumberAnimation { target: stage.trans_tbt_shadow_LF property: "default_py" duration: 1000 to: rootItem.mode == 1 ? 0.2 : 0.1 } NumberAnimation { targets: [stage.trans_tbt_shadow_L,stage.trans_tbt_RF,stage.trans_tbt_R] properties: "default_py" duration: 1000 to: 0.1 } } ParallelAnimation{ id: tbt_arrow_anim_to_L NumberAnimation { target: stage.material_tbt_L property: "u_alphaFactor" duration: 1000 to: rootItem.mode == 1 ? 1 : 0 } NumberAnimation { targets: [stage.material_tbt_LF,stage.material_tbt_RF,stage.material_tbt_R] properties: "u_alphaFactor" duration: 1000 to: 0 } NumberAnimation { target: stage.material_tbt_shadow_L property: "u_alphaFactor" duration: 1000 to: rootItem.mode == 1 ? 1 : 0 } NumberAnimation { targets: [stage.material_tbt_shadow_LF,stage.material_tbt_shadow_RF,stage.material_tbt_shadow_R] properties: "u_alphaFactor" duration: 1000 to: 0 } NumberAnimation { target: stage.trans_tbt_L property: "default_py" duration: 1000 to: rootItem.mode == 1 ? 0.52 : 0.5 } NumberAnimation { targets: [stage.trans_tbt_LF,stage.trans_tbt_RF,stage.trans_tbt_R] properties: "default_py" duration: 1000 to: 0.5 } NumberAnimation { target: stage.trans_tbt_shadow_L property: "default_py" duration: 1000 to: rootItem.mode == 1 ? 0.2 : 0.1 } NumberAnimation { targets: [stage.trans_tbt_shadow_LF,stage.trans_tbt_shadow_RF,stage.trans_tbt_shadow_R] properties: "default_py" duration: 1000 to: 0.1 } } ParallelAnimation{ id: tbt_arrow_anim_to_RF NumberAnimation { target: stage.material_tbt_RF property: "u_alphaFactor" duration: 1000 to: rootItem.mode == 1 ? 1 : 0 } NumberAnimation { targets: [stage.material_tbt_LF,stage.material_tbt_L,stage.material_tbt_R] properties: "u_alphaFactor" duration: 1000 to: 0 } NumberAnimation { target: stage.material_tbt_shadow_RF property: "u_alphaFactor" duration: 1000 to: rootItem.mode == 1 ? 1 : 0 } NumberAnimation { targets: [stage.material_tbt_shadow_LF,stage.material_tbt_shadow_L,stage.material_tbt_shadow_R] properties: "u_alphaFactor" duration: 1000 to: 0 } NumberAnimation { target: stage.trans_tbt_RF property: "default_py" duration: 1000 to: rootItem.mode == 1 ? 0.52 : 0.5 } NumberAnimation { targets: [stage.trans_tbt_LF,stage.trans_tbt_L,stage.trans_tbt_R] properties: "default_py" duration: 1000 to: 0.5 } NumberAnimation { target: stage.trans_tbt_shadow_RF property: "default_py" duration: 1000 to: rootItem.mode == 1 ? 0.2 : 0.1 } NumberAnimation { targets: [stage.trans_tbt_shadow_LF,stage.trans_tbt_shadow_L,stage.trans_tbt_shadow_R] properties: "default_py" duration: 1000 to: 0.1 } } ParallelAnimation{ id: tbt_arrow_anim_to_R NumberAnimation { target: stage.material_tbt_R property: "u_alphaFactor" duration: 1000 to: rootItem.mode == 1 ? 1 : 0 } NumberAnimation { targets: [stage.material_tbt_LF,stage.material_tbt_L,stage.material_tbt_RF] properties: "u_alphaFactor" duration: 1000 to: 0 } NumberAnimation { target: stage.material_tbt_shadow_R property: "u_alphaFactor" duration: 1000 to: rootItem.mode == 1 ? 1 : 0 } NumberAnimation { targets: [stage.material_tbt_shadow_LF,stage.material_tbt_shadow_L,stage.material_tbt_shadow_RF] properties: "u_alphaFactor" duration: 1000 to: 0 } NumberAnimation { target: stage.trans_tbt_R property: "default_py" duration: 1000 to: rootItem.mode == 1 ? 0.52 : 0.5 } NumberAnimation { targets: [stage.trans_tbt_LF,stage.trans_tbt_L,stage.trans_tbt_RF] properties: "default_py" duration: 1000 to: 0.5 } NumberAnimation { target: stage.trans_tbt_shadow_R property: "default_py" duration: 1000 to: rootItem.mode == 1 ? 0.2 : 0.1 } NumberAnimation { targets: [stage.trans_tbt_shadow_LF,stage.trans_tbt_shadow_L,stage.trans_tbt_shadow_RF] properties: "default_py" duration: 1000 to: 0.1 } } SequentialAnimation{ id:fadeout_in_default onStarted: rootItem.focus=false ParallelAnimation{ NumberAnimation { target: stage.material_distance_set; property: "u_alphaFactor"; duration: 330; from:0.2; to: 0 } NumberAnimation { target: stage.material_distance_arrow; property: "u_alphaFactor"; duration: 330; from:1; to: 0 } NumberAnimation { target: stage.material_distance_base; property: "u_alphaFactor"; duration: 330; from:1; to: 0 } NumberAnimation { targets: [stage.material_tbt_LF, stage.material_tbt_L, stage.material_tbt_RF, stage.material_tbt_R];property: "u_alphaFactor";duration: 330;to: 0 } NumberAnimation { targets: [stage.trans_tbt_LF, stage.trans_tbt_L, stage.trans_tbt_RF, stage.trans_tbt_R];property: "default_py";duration: 0;to: 0.0 } NumberAnimation { targets: [stage.material_tbt_shadow_LF, stage.material_tbt_shadow_L, stage.material_tbt_shadow_RF, stage.material_tbt_shadow_R];property: "u_alphaFactor";duration: 330;to: 0 } NumberAnimation { targets: [stage.trans_tbt_shadow_LF, stage.trans_tbt_shadow_L, stage.trans_tbt_shadow_RF, stage.trans_tbt_shadow_R];property: "default_py";duration: 0;to: 0.0 } } PauseAnimation {duration: 957} ParallelAnimation{ NumberAnimation { target: stage.material_distance_set; property: "u_alphaFactor"; duration: 330; from:0; to: 0.2 } NumberAnimation { target: stage.material_distance_arrow; property: "u_alphaFactor"; duration: 330; from:0; to: 1 } NumberAnimation { target: stage.material_distance_base; property: "u_alphaFactor"; duration: 330; from:0; to: 1 } } } SequentialAnimation{ id:fadeout_in_mid onStarted: rootItem.focus=false ParallelAnimation{ NumberAnimation { target: stage.material_distance_set_mid; property: "u_alphaFactor"; duration: 330; from:0.2; to: 0 } NumberAnimation { target: stage.material_distance_arrow; property: "u_alphaFactor"; duration: 330; from:1; to: 0 } NumberAnimation { target: stage.material_distance_base; property: "u_alphaFactor"; duration: 330; from:1; to: 0 } NumberAnimation { targets: [stage.material_tbt_LF, stage.material_tbt_L, stage.material_tbt_RF, stage.material_tbt_R];property: "u_alphaFactor";duration: 330;to: 0 } NumberAnimation { targets: [stage.trans_tbt_LF, stage.trans_tbt_L, stage.trans_tbt_RF, stage.trans_tbt_R];property: "default_py";duration: 0;to: 0.0 } NumberAnimation { targets: [stage.material_tbt_shadow_LF, stage.material_tbt_shadow_L, stage.material_tbt_shadow_RF, stage.material_tbt_shadow_R];property: "u_alphaFactor";duration: 330;to: 0 } NumberAnimation { targets: [stage.trans_tbt_shadow_LF, stage.trans_tbt_shadow_L, stage.trans_tbt_shadow_RF, stage.trans_tbt_shadow_R];property: "default_py";duration: 0;to: 0.0 } } PauseAnimation {duration: 957} ParallelAnimation{ NumberAnimation { target: stage.material_distance_set_mid; property: "u_alphaFactor"; duration: 330; from:0; to: 0.2 } NumberAnimation { target: stage.material_distance_arrow; property: "u_alphaFactor"; duration: 330; from:0; to: 1 } NumberAnimation { target: stage.material_distance_base; property: "u_alphaFactor"; duration: 330; from:0; to: 1 } } } SequentialAnimation{ id:fadeout_in_near onStarted: rootItem.focus=false ParallelAnimation{ NumberAnimation { target: stage.material_distance_set_near; property: "u_alphaFactor"; duration: 330; from:0.2; to: 0 } NumberAnimation { target: stage.material_distance_arrow; property: "u_alphaFactor"; duration: 330; from:1; to: 0 } NumberAnimation { target: stage.material_distance_base; property: "u_alphaFactor"; duration: 330; from:1; to: 0 } NumberAnimation { targets: [stage.material_tbt_LF, stage.material_tbt_L, stage.material_tbt_RF, stage.material_tbt_R];property: "u_alphaFactor";duration: 330;to: 0 } NumberAnimation { targets: [stage.trans_tbt_LF, stage.trans_tbt_L, stage.trans_tbt_RF, stage.trans_tbt_R];property: "default_py";duration: 0;to: 0.0 } NumberAnimation { targets: [stage.material_tbt_shadow_LF, stage.material_tbt_shadow_L, stage.material_tbt_shadow_RF, stage.material_tbt_shadow_R];property: "u_alphaFactor";duration: 330;to: 0 } NumberAnimation { targets: [stage.trans_tbt_shadow_LF, stage.trans_tbt_shadow_L, stage.trans_tbt_shadow_RF, stage.trans_tbt_shadow_R];property: "default_py";duration: 0;to: 0.0 } } PauseAnimation {duration: 957} ParallelAnimation{ NumberAnimation { target: stage.material_distance_set_near; property: "u_alphaFactor"; duration: 330; from:0; to: 0.2 } NumberAnimation { target: stage.material_distance_arrow; property: "u_alphaFactor"; duration: 330; from:0; to: 1 } NumberAnimation { target: stage.material_distance_base; property: "u_alphaFactor"; duration: 330; from:0; to: 1 } } } SequentialAnimation{ id: cameraToAdasPos onStarted: rootItem.focus=false property int duration_camera: 891//957 property int duration_all: 330//363 property var easing_camera: Easing.InOutQuart property var easing_all: Easing.InOutQuart PauseAnimation {duration: 330} ParallelAnimation{ NumberAnimation { target: ddditem; property: "scale"; to: 1.0; duration: cameraToAdasPos.duration_camera ; easing.type: Easing.OutBack}//cameraToAdasPos.easing_camera } NumberAnimation { target: ddditem; property: "x"; to: 512; duration: cameraToAdasPos.duration_camera ; easing.type: Easing.InOutQuad}//cameraToAdasPos.easing_camera } NumberAnimation { target: ddditem; property: "y"; to: -35; duration: cameraToAdasPos.duration_camera ; easing.type: Easing.OutBack}//cameraToAdasPos.easing_camera } NumberAnimation { target: stage.trans_camera; property: "posX"; to: -10; duration: cameraToAdasPos.duration_camera; easing.type: Easing.InOutQuad}//Easing.InOutCubic } NumberAnimation { target: stage.trans_camera; property: "posY"; to:7; duration: cameraToAdasPos.duration_camera; easing.type: Easing.InOutQuad}//Easing.OutExpo } NumberAnimation { target: stage.trans_camera; property: "posZ"; to: 8; duration: cameraToAdasPos.duration_camera; easing.type: Easing.InOutQuad}//Easing.OutExpo } NumberAnimation { target: stage.trans_camera; property: "rotX"; to: -24.2039; duration: cameraToAdasPos.duration_camera; easing.type: Easing.InOutQuad}//Easing.OutBack } NumberAnimation { target: stage.trans_camera; property: "rotY"; to: -46.4688; duration: cameraToAdasPos.duration_camera; easing.type: Easing.InOutQuad}//Easing.InOutQuart } NumberAnimation { target: stage.trans_camera; property: "rotZ"; to: -0.999999; duration: cameraToAdasPos.duration_camera; easing.type: Easing.InOutQuad}//Easing.OutExpo } NumberAnimation { target: stage.trans_distance_arrow; property: "scale_x"; to: 1.4; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } NumberAnimation { target: stage.trans_distance_arrow; property: "scale_z"; to: 0.75; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } NumberAnimation { target: stage.trans_distance_base; property: "posi_z"; to: 6.7*0.4; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } NumberAnimation { target: stage.trans_distance_base; property: "scale_x"; to: 1.4; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } NumberAnimation { target: stage.trans_distance_base; property: "scale_z"; to: 0.75; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } NumberAnimation { target: stage.trans_distance_set; property: "posi_z"; to: 6.7*0.4; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } NumberAnimation { target: stage.trans_distance_set; property: "scale_x"; to: 1.4; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } NumberAnimation { target: stage.trans_distance_set; property: "scale_z"; to: 0.75; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } NumberAnimation { target: stage.trans_distance_set_mid ;property: "posi_z"; to: 6.7*0.4+4*0.75; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } NumberAnimation { target: stage.trans_distance_set_mid ;property: "scale_x";to: 1.4; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } NumberAnimation { target: stage.trans_distance_set_mid ;property: "scale_z";to: 0.75; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } NumberAnimation { target: stage.trans_distance_set_near;property: "posi_z"; to: 6.7*0.4+8*0.75; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } NumberAnimation { target: stage.trans_distance_set_near;property: "scale_x";to: 1.4; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } NumberAnimation { target: stage.trans_distance_set_near;property: "scale_z";to: 0.75; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } NumberAnimation { target: stage.trans_road; property: "posi_z"; to: 6*0.4; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } NumberAnimation { target: stage.trans_road; property: "scale_x"; to: 1.4; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } NumberAnimation { target: stage.trans_road; property: "scale_z"; to: 0.6; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } NumberAnimation { target: stage.trans_sensorline; property: "posi_z"; to: 6*0.25; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } NumberAnimation { target: stage.trans_sensorline; property: "scale_x"; to: 1.4; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } NumberAnimation { target: stage.trans_sensorline; property: "scale_z"; to: 0.6; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } NumberAnimation { target: stage.trans_road_light; property: "posi_z"; to: 6*0.6; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } NumberAnimation { target: stage.trans_road_light; property: "scale_x"; to: 1.4; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } NumberAnimation { target: stage.trans_road_light; property: "scale_z"; to: 0.6; duration: cameraToAdasPos.duration_all; easing.type: cameraToAdasPos.easing_all } } ParallelAnimation{ NumberAnimation { target: { switch(received_tbt_id){ case 1: stage.material_tbt_LF break; case 2: stage.material_tbt_L break; case 3: stage.material_tbt_RF break; case 4: stage.material_tbt_R break; default: stage.material_tbt_LF break; } } property: "u_alphaFactor" duration: 330 from:0 to: 1 } NumberAnimation { target: { switch(received_tbt_id){ case 1: stage.material_tbt_shadow_LF break; case 2: stage.material_tbt_shadow_L break; case 3: stage.material_tbt_shadow_RF break; case 4: stage.material_tbt_shadow_R break; default: stage.material_tbt_shadow_LF break; } } property: "u_alphaFactor" duration: 330 from:0 to: 1 } NumberAnimation { target: { switch(received_tbt_id){ case 1: stage.trans_tbt_LF break; case 2: stage.trans_tbt_L break; case 3: stage.trans_tbt_RF break; case 4: stage.trans_tbt_R break; default: stage.trans_tbt_LF break; } } property: "default_py" duration: 330 from: 0 to: 0.52 } NumberAnimation { target: { switch(received_tbt_id){ case 1: stage.trans_tbt_shadow_LF break; case 2: stage.trans_tbt_shadow_L break; case 3: stage.trans_tbt_shadow_RF break; case 4: stage.trans_tbt_shadow_R break; default: stage.trans_tbt_shadow_LF break; } } property: "default_py" duration: 330 from: 0 to: 0.2 } } } SequentialAnimation{ id: cameraTonormalPos onStarted: rootItem.focus=false property int duration_camera: 891//957 property int duration_all: 330//363 property var easing_camera: Easing.InOutQuart property var easing_all: Easing.InOutQuart PauseAnimation {duration: 330} ParallelAnimation{ NumberAnimation { target: ddditem; property: "scale"; to: 0.6; duration: cameraTonormalPos.duration_camera; easing.type: Easing.InOutQuad}//cameraTonormalPos.easing_camera } NumberAnimation { target: ddditem; property: "x"; to: 548; duration: cameraTonormalPos.duration_camera; easing.type: Easing.InOutQuad}//cameraTonormalPos.easing_camera } NumberAnimation { target: ddditem; property: "y"; to: -23; duration: cameraTonormalPos.duration_camera; easing.type: Easing.InOutQuad}//cameraTonormalPos.easing_camera } NumberAnimation { target: stage.trans_camera; property: "posX"; to: 0.0; duration: cameraTonormalPos.duration_camera; easing.type: Easing.InOutQuad}//Easing.InOutCubic } NumberAnimation { target: stage.trans_camera; property: "posY"; to:2.6; duration: cameraTonormalPos.duration_camera; easing.type: Easing.InOutQuad}//Easing.OutExpo } NumberAnimation { target: stage.trans_camera; property: "posZ"; to: 2.35; duration: cameraTonormalPos.duration_camera; easing.type: Easing.InOutQuad}//Easing.OutExpo } NumberAnimation { target: stage.trans_camera; property: "rotX"; to:-8.29241; duration: cameraTonormalPos.duration_camera*1.2; easing.type: Easing.InOutQuad}//Easing.InBack } NumberAnimation { target: stage.trans_camera; property: "rotY"; to: 0.0; duration: cameraTonormalPos.duration_camera*1.2; easing.type: Easing.InOutQuad}//Easing.InOutQuart } NumberAnimation { target: stage.trans_camera; property: "rotZ"; to: 0.0; duration: cameraTonormalPos.duration_camera; easing.type: Easing.InOutQuad}//Easing.OutExpo } NumberAnimation { target: stage.trans_distance_arrow; property: "scale_x"; to: 1.0; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { target: stage.trans_distance_arrow; property: "scale_z"; to: 1.0; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { target: stage.trans_distance_base; property: "posi_z"; to: 0.0; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { target: stage.trans_distance_base; property: "scale_x"; to: 1.0; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { target: stage.trans_distance_base; property: "scale_z"; to: 1.0; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { target: stage.trans_distance_set; property: "posi_z"; to: 0.0; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { target: stage.trans_distance_set; property: "scale_x"; to: 1.0; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { target: stage.trans_distance_set; property: "scale_z"; to: 1.0; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { target: stage.trans_distance_set_mid ;property: "posi_z"; to: 0.0+4; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { target: stage.trans_distance_set_mid ;property: "scale_x";to: 1.0; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { target: stage.trans_distance_set_mid ;property: "scale_z";to: 1.0; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { target: stage.trans_distance_set_near;property: "posi_z"; to: 0.0+8; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { target: stage.trans_distance_set_near;property: "scale_x";to: 1.0; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { target: stage.trans_distance_set_near;property: "scale_z";to: 1.0; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { target: stage.trans_road; property: "posi_z"; to: 0; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { target: stage.trans_road; property: "scale_x"; to: 1.0; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { target: stage.trans_road; property: "scale_z"; to: 1.0; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { target: stage.trans_sensorline; property: "posi_z"; to: 0; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { target: stage.trans_sensorline; property: "scale_x"; to: 1.0; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { target: stage.trans_sensorline; property: "scale_z"; to: 1.0; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { target: stage.trans_road_light; property: "posi_z"; to: 0.0; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { target: stage.trans_road_light; property: "scale_x"; to: 1.0; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { target: stage.trans_road_light; property: "scale_z"; to: 1.0; duration: cameraTonormalPos.duration_all; easing.type: cameraTonormalPos.easing_all } NumberAnimation { targets: [stage.material_tbt_LF, stage.material_tbt_L, stage.material_tbt_RF, stage.material_tbt_R];property: "u_alphaFactor";duration: 330;to: 0 } NumberAnimation { targets: [stage.trans_tbt_LF, stage.trans_tbt_L, stage.trans_tbt_RF, stage.trans_tbt_R];property: "default_py";duration: 0;to: 0.0 } NumberAnimation { targets: [stage.material_tbt_shadow_LF, stage.material_tbt_shadow_L, stage.material_tbt_shadow_RF, stage.material_tbt_shadow_R];property: "u_alphaFactor";duration: 330;to: 0 } NumberAnimation { targets: [stage.trans_tbt_shadow_LF, stage.trans_tbt_shadow_L, stage.trans_tbt_shadow_RF, stage.trans_tbt_shadow_R];property: "default_py";duration: 0;to: 0.0 } } } SequentialAnimation{ id: adasToMapAnimation_acc3d onStarted: rootItem.focus=false NumberAnimation { target: ddditem property: "opacity" duration: 330 from:1 to:0 } PropertyAnimation{ target: ddditem property: "visible" duration:0 to:false } } SequentialAnimation{ id: ddditemTonormalsize onStarted: rootItem.focus=false PauseAnimation {duration: 330} PropertyAnimation{ target: ddditem property: "visible" duration:0 to:true } NumberAnimation { target: ddditem property: "opacity" duration: 330 from:0 to:1 } } Item{ id: distance_set_3d_Anim states:[ State{ name:"set_default" when: rootItem.set_state === "set_default" }, State{ name:"set_middle" when: rootItem.set_state === "set_middle" }, State{ name:"set_near" when: rootItem.set_state === "set_near" } ] transitions: [ Transition { SequentialAnimation{ onStarted: rootItem.focus=false ParallelAnimation{ NumberAnimation { target: stage.material_distance_set_mid property: "u_alphaFactor" duration: 0 to: 0 } NumberAnimation { target: stage.material_distance_set_near property: "u_alphaFactor" duration: 0 to: 0 } } PauseAnimation { duration: 300} NumberAnimation{ target: stage.material_distance_set property: "u_alphaFactor" duration: 50 to: 0.2 } } from: "*" to: "set_default" }, Transition { SequentialAnimation{ onStarted: rootItem.focus=false ParallelAnimation{ NumberAnimation{ target: stage.material_distance_set property: "u_alphaFactor" duration: 0 to: 0 } NumberAnimation { target: stage.material_distance_set_near property: "u_alphaFactor" duration: 0 to: 0 } } PauseAnimation { duration: 300} NumberAnimation { target: stage.material_distance_set_mid property: "u_alphaFactor" duration: 50 to: 0.2 } } from: "*" to: "set_middle" }, Transition { SequentialAnimation{ onStarted: rootItem.focus=false ParallelAnimation{ NumberAnimation{ target: stage.material_distance_set property: "u_alphaFactor" duration: 0 to: 0 } NumberAnimation { target: stage.material_distance_set_mid property: "u_alphaFactor" duration: 0 to: 0 } } PauseAnimation { duration: 300} NumberAnimation { target: stage.material_distance_set_near property: "u_alphaFactor" duration: 50 to: 0.2 } } from: "*" to: "set_near" } ] } Item{ id: arrow_3d_Anim states:[ State{ name:"arrow_normal_default" when: rootItem.arrow_state == "arrow_normal_default" }, State{ name:"arrow_normal_middle" when: rootItem.arrow_state == "arrow_normal_middle" }, State{ name:"arrow_normal_near" when: rootItem.arrow_state == "arrow_normal_near" }, State{ name:"arrow_adas_default" when: rootItem.arrow_state == "arrow_adas_default" }, State{ name:"arrow_adas_middle" when: rootItem.arrow_state == "arrow_adas_middle" }, State{ name:"arrow_adas_near" when: rootItem.arrow_state == "arrow_adas_near" } ] transitions: [ Transition { NumberAnimation{ target: stage.trans_distance_arrow properties: "posi_z" duration: 300 to: stage.trans_distance_arrow.default_pz } from: "*" to: "arrow_normal_default" }, Transition { NumberAnimation{ target: stage.trans_distance_arrow properties: "posi_z" duration: 300 to: stage.trans_distance_arrow.default_pz + 4 } from: "*" to: "arrow_normal_middle" }, Transition { NumberAnimation{ target: stage.trans_distance_arrow properties: "posi_z" duration: 300 to: stage.trans_distance_arrow.default_pz + 7.99 } from: "*" to: "arrow_normal_near" }, Transition { NumberAnimation{ target: stage.trans_distance_arrow properties: "posi_z" duration: 300 to: 6.7*0.4 } from: "*" to: "arrow_adas_default" }, Transition { NumberAnimation{ target: stage.trans_distance_arrow properties: "posi_z" duration: 300 to: 6.7*0.4+4*0.75 } from: "*" to: "arrow_adas_middle" }, Transition { NumberAnimation{ target: stage.trans_distance_arrow properties: "posi_z" duration: 300 to: 6.7*0.4+8 * 0.75 } from: "*" to: "arrow_adas_near" }, Transition { SequentialAnimation{ PauseAnimation { duration: 330} NumberAnimation{ target: stage.trans_distance_arrow properties: "posi_z" easing.type: Easing.OutCubic duration: 957 to: 6.7 * 0.75 } } from: "normal_default" to: "adas_default" }, Transition { SequentialAnimation{ PauseAnimation { duration: 330} NumberAnimation{ target: stage.trans_distance_arrow properties: "posi_z" easing.type: Easing.OutCubic duration: 957 to: 6.7+4 * 0.75 } } from: "normal_middle" to: "adas_middle" }, Transition { SequentialAnimation{ PauseAnimation { duration: 330} NumberAnimation{ target: stage.trans_distance_arrow properties: "posi_z" easing.type: Easing.OutCubic duration: 957 to: 6.7+8 * 0.75 } } from: "normal_near" to: "adas_near" }, Transition { SequentialAnimation{ PauseAnimation { duration: 330} NumberAnimation{ target: stage.trans_distance_arrow properties: "posi_z" easing.type: Easing.OutCubic duration: 957 to: stage.trans_distance_arrow.default_pz } } from: "adas_default" to: "normal_default" }, Transition { SequentialAnimation{ PauseAnimation { duration: 330} NumberAnimation{ target: stage.trans_distance_arrow properties: "posi_z" easing.type: Easing.OutCubic duration: 957 to: stage.trans_distance_arrow.default_pz + 4 } } from: "adas_middle" to: "normal_middle" }, Transition { SequentialAnimation{ PauseAnimation { duration: 330} NumberAnimation{ target: stage.trans_distance_arrow properties: "posi_z" easing.type: Easing.OutCubic duration: 957 to: stage.trans_distance_arrow.default_pz + 7.99 } } from: "adas_near" to: "normal_near" } ] } Item{ id: car_3d_Anim states:[ State{ name:"normal_default" when: rootItem.car_state == "normal_default" }, State{ name:"normal_middle" when: rootItem.car_state == "normal_middle" }, State{ name:"normal_near" when: rootItem.car_state == "normal_near" }, State{ name:"adas_default" when: rootItem.car_state == "adas_default" }, State{ name:"adas_middle" when: rootItem.car_state == "adas_middle" }, State{ name:"adas_near" when: rootItem.car_state == "adas_near" } ] transitions: [ Transition { NumberAnimation{ target: stage.trans_other_car properties: "posi_z" duration: 300 to: stage.trans_other_car.default_pz } from: "*" to: "normal_default" }, Transition { NumberAnimation{ target: stage.trans_other_car properties: "posi_z" duration: 300 to: stage.trans_other_car.default_pz + 4 } from: "*" to: "normal_middle" }, Transition { NumberAnimation{ target: stage.trans_other_car properties: "posi_z" duration: 300 to: stage.trans_other_car.default_pz + 8 } from: "*" to: "normal_near" }, Transition { NumberAnimation{ target: stage.trans_other_car properties: "posi_z" duration: 300 to: stage.trans_other_car.default_pz + 7.35 } from: "*" to: "adas_default" }, Transition { NumberAnimation{ target: stage.trans_other_car properties: "posi_z" duration: 300 to: stage.trans_other_car.default_pz + 7.35 + 4*0.75 } from: "*" to: "adas_middle" }, Transition { NumberAnimation{ target: stage.trans_other_car properties: "posi_z" duration: 300 to: stage.trans_other_car.default_pz + 7.35 + 8*0.75 } from: "*" to: "adas_near" }, Transition { SequentialAnimation{ PauseAnimation { duration: 330} NumberAnimation{ target: stage.trans_other_car properties: "posi_z" easing.type: Easing.OutCubic duration: 957 to: stage.trans_other_car.default_pz + 7.35 } } from: "normal_default" to: "adas_default" }, Transition { SequentialAnimation{ PauseAnimation { duration: 330} NumberAnimation{ target: stage.trans_other_car properties: "posi_z" easing.type: Easing.OutCubic duration: 957 to: stage.trans_other_car.default_pz + 7.35 + 4*0.75 } } from: "normal_middle" to: "adas_middle" }, Transition { SequentialAnimation{ PauseAnimation { duration: 330} NumberAnimation{ target: stage.trans_other_car properties: "posi_z" easing.type: Easing.OutCubic duration: 957 to: stage.trans_other_car.default_pz + 7.35 + 8*0.75 } } from: "normal_near" to: "adas_near" }, Transition { SequentialAnimation{ PauseAnimation { duration: 330} NumberAnimation{ target: stage.trans_other_car properties: "posi_z" easing.type: Easing.InCubic duration: 957 to: stage.trans_other_car.default_pz } } from: "adas_default" to: "normal_default" }, Transition { SequentialAnimation{ PauseAnimation { duration: 330} NumberAnimation{ target: stage.trans_other_car properties: "posi_z" easing.type: Easing.InCubic duration: 957 to: stage.trans_other_car.default_pz + 4 } } from: "adas_middle" to: "normal_middle" }, Transition { SequentialAnimation{ PauseAnimation { duration: 330} NumberAnimation{ target: stage.trans_other_car properties: "posi_z" easing.type: Easing.InCubic duration: 957 to: stage.trans_other_car.default_pz + 8 } } from: "adas_near" to: "normal_near" } ] } }