/* * Copyright (c) 2020,2021 Panasonic Corporation * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ import QtQuick 2.14 import Qt3D.Core 2.14 import Qt3D.Extras 2.14 Transform { id: root //----- initial parameter -----// property real default_px: 0.0 property real default_py: 0.0 property real default_pz: 0.0 property real default_rx: 0.0 property real default_ry: 0.0 property real default_rz: 0.0 property real default_s : 1.0 //----- for animation -----// property real posi_x: default_px property real posi_y: default_py property real posi_z: default_pz property real roll_x: default_rx property real roll_y: default_ry property real roll_z: default_rz property real scale: default_s property real scale_x: scale property real scale_y: scale property real scale_z: scale scale3D: Qt.vector3d(scale_x,scale_y,scale_z) rotationX: roll_x rotationY: roll_y rotationZ: roll_z translation: Qt.vector3d(posi_x,posi_y,posi_z) }