/* * Copyright (C) 2022 Konsulko Group * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef MEDIAPLAYER_MPD_BACKEND_H #define MEDIAPLAYER_MPD_BACKEND_H #include #include #include #include #include #include #include "mediaplayer.h" class MediaplayerMpdBackend : public QObject { Q_OBJECT public: explicit MediaplayerMpdBackend(Mediaplayer *player, QQmlContext *context, QObject * parent = Q_NULLPTR); virtual ~MediaplayerMpdBackend(); void play(); void pause(); void previous(); void next(); void seek(int); void fastforward(int); void rewind(int); void picktrack(int); void volume(int); void loop(QString); signals: void start(void); private: Mediaplayer *m_player; // MPD connection for sending commands struct mpd_connection *m_mpd_conn; QTimer *m_mpd_conn_timer; QMutex m_mpd_conn_mutex; int m_queue_pos = -1; int m_song_pos_ms = 0; bool m_playing = false; QTimer *m_song_pos_timer; QMutex m_state_mutex; QThread m_handlerThread; private slots: void connectionKeepaliveTimeout(void); void songPositionTimeout(void); void updatePlaybackState(int queue_pos, int song_pos_ms, bool state); }; #endif // MEDIAPLAYER_MPD_BACKEND_H