diff options
author | Timos Ampelikiotis <t.ampelikiotis@virtualopensystems.com> | 2023-10-10 11:40:56 +0000 |
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committer | Timos Ampelikiotis <t.ampelikiotis@virtualopensystems.com> | 2023-10-10 11:40:56 +0000 |
commit | e02cda008591317b1625707ff8e115a4841aa889 (patch) | |
tree | aee302e3cf8b59ec2d32ec481be3d1afddfc8968 /ui/shader/texture-blit.vert | |
parent | cc668e6b7e0ffd8c9d130513d12053cf5eda1d3b (diff) |
Introduce Virtio-loopback epsilon release:
Epsilon release introduces a new compatibility layer which make virtio-loopback
design to work with QEMU and rust-vmm vhost-user backend without require any
changes.
Signed-off-by: Timos Ampelikiotis <t.ampelikiotis@virtualopensystems.com>
Change-Id: I52e57563e08a7d0bdc002f8e928ee61ba0c53dd9
Diffstat (limited to 'ui/shader/texture-blit.vert')
-rw-r--r-- | ui/shader/texture-blit.vert | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/ui/shader/texture-blit.vert b/ui/shader/texture-blit.vert new file mode 100644 index 000000000..6fe2744d6 --- /dev/null +++ b/ui/shader/texture-blit.vert @@ -0,0 +1,10 @@ + +#version 300 es + +in vec2 in_position; +out vec2 ex_tex_coord; + +void main(void) { + gl_Position = vec4(in_position, 0.0, 1.0); + ex_tex_coord = vec2(1.0 + in_position.x, 1.0 - in_position.y) * 0.5; +} |