**Table of Content** 1. TOC {:toc} ## waltham-client-server-applications ![image](./images/Waltham_Architecture.jpg) ### waltham-transmitter-plugin *waltham-transmitter-plugin* provides an API to create remote connections and push surfaces over the network and handles remote input. It is loaded automatically at start-up, by the compositor. The (remote) outputs are streamed to the remote side by using the remoting plug-in. ### waltham-receiver waltham-receiver is a sample implementation of the receiver app which should be running at the remote side. It is developed based on [waltham server](https://github.com/waltham/waltham/tree/master/tests), using Waltham protocol to obtain and process remote input -- handled by waltham-transmitter-plugin, with the remote output handled by the remoting plugin. This component is designed to be used for evaluating the functionality of waltham-transmitter plugin. ## How it works ### 1. Loading and initialization As the compositor is starting up, it loads the waltham-transmitter plugin. ![image](./images/01_Load_transmitter.jpg) ### 2. Establishing connection At `transmitter_create_remote()`, waltham-transmitter creates `weston_transmitter_remote` object which expresses the receiver object at remote side, and it is created for each receiver. *waltham-transmitter* uses `wth_display_get_registry()` and `wth_display_sync()` for the receiver applications in the same manner as the Wayland protocol would retrieve the interfaces. Then, the receiver applications sends back the resource list to the waltham-transmitter. ![image](./images/02_Establish_connection.jpg) ### 3. Forwarding surface A fake mechanism of sending the buffer attachments was previously in place. The following protocol messages to the receiver app were added to notify about surface updates. `wthp_surface_attach()`, `wthp_surface_damage()` and `wthp_surface_commit()` correspond to `wl_surface_attach()`, `wl_surface_damage()` and `wl_surface_commit()` message in wayland protocol. - `wthp_surface_attach()` - Send wthp_buffer as a buffer handling. This is not the actual buffer which contains the data to be rendered but the handle of an actual buffer. It abstracts the differences of buffer type. - `wthp_surface_damage()` - Tell the updated region to receiver app. - `wthp_surface_commit()` - Tell surface gets updated to receiver app. These are no longer in place, as the remoting output is being handled entirely by the remoting plugin. ![image](./images/03_Forward_surface.jpg) ### 4. Rendering using GStreamer ![image](./images/04_Rendering_using_gstreamer.jpg) ### 5. Input handling For handling input events, waltham-transmitter has 2 ways to secure seat. 1. Use `wl_seat` as weston has. 2. Create a new `wl_seat`. Second case is applicable in case the transmitter side does not have an input device but the receiver at remote side has one. After `wl_seat` is created, waltham-transmitter sends input events to the client application when it gets an input event from the receiver via the Waltham protocol. The message wthp_send_XXX shows you that input event is forwarded from the receiver to the transmitter, XXX is filled by the input event name. ![image](./images/05_Input_handling.jpg) ### 6. Retry connection In case the connection gets disconnected during surface sharing, waltham-transmitter shall re-establish the connection. The `waltham_display` objects represents the connection between the transmitter and the receiver, and contains a flag that can be used to detect a disconnect. That happens in `connection_handle_data()` in case a disconnect is detected. This flag is checked at every call of `transmitter_surface_gather_state`. When running is in false state, waltham-transmitter starts to retry the handling sequence. It release the waltham protocol objects then it goes to establish a connection sequence mentioned in 2. Establishing connection. ![image](./images/06_Retry_connection.jpg) ## Waltham in practice Here is the example how waltham can be used in hypervisor use case of real project. * Weston is used as the wayland compositor. * waltham-client is implemented for Weston which acts as a Waltham virtual display. * Application surface is assigned to Waltham virtual display and it's sent to the other ECU/OS. Buffers of surface are transferred via GStreamer(UDP), since transferring raw pixel data via Waltham(TCP) is not fast enough. * Controlling input events (pointer, keyboard, touch) for the surface is handled by Waltham. ![image](./images/Waltham_In_Practice.jpg) ## How Waltham can be integrated Some possible integration examples of waltham follow. ### As an EGL backend (theoretical possibility) Similarly to Wayland back-end for EGL, Waltham client could be a back-end in the compositor. For better performance, a generic surface sharing mechanism is needed in a hypervisor environment. Applications need to adapt to Waltham. As waltham is not designed with this use in mind this usage is just a theoretical possibility. ![image](./images/Waltham_Integration_Possibility-01.jpg) ### As a GStreamer sink (theoretical possibility) Similarly to Wayland sink, a Waltham sink GStreamer plugin can be implemented which sends the buffers to a receiver on another domain/OS. Waltham sink can utilize frame synchronization and a presentation feedback protocols for video synchronization. For better performance, a generic surface sharing mechanism is needed in a hypervisor environment. As Waltham is not designed with this use in mind this usage is just a theoretical possibility. ![image](./images/Waltham_Integration_Possibility-02.jpg) ### As a virtual display in compositor Virtual display plugin can be implemented in the compositor. This plugin sends client buffers to waltham-receiver in another domain. No changes to applications. For good performance, a generic surface sharing mechanism is needed in hypervisor environment. This is the intended use in mind during design. ![image](./images/Waltham_Integration_Possibility-03.jpg)