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-# Build using a source code editor / IDE
-
-First create an XDS config file or reuse the previous one, for example we use
-here aarch64 SDK to cross build application for a Renesas Gen3 board.
-
-```bash
-# create file at root directory of your project
-# for example:
-# MY_PROJECT_DIR=/home/seb/xds-workspace/helloworld-native-application
-cat > $MY_PROJECT_DIR/xds-project.conf << EOF
- export XDS_AGENT_URL=localhost:8800
- export XDS_PROJECT_ID=4021617e-ced0-11e7-acd2-3c970e49ad9b
- export XDS_SDK_ID=c226821b-b5c0-386d-94fe-19f807946d03
-EOF
-```
-
-## NetBeans
-
-This chapter will show you how to create 2 configurations, one to compile your
-project natively (using native GNU gcc) and one to cross-compile your project
-using XDS.
-
-You can easily switch from one to other configuration using menu
-**Run -> Set Project Configuration**.
-
-__Netbeans 8.x :__
-
-- Open menu **Tools** -> **Options**
- - Open **C/C++** tab, in **Build Tools** sub-tab, click on **Add** button:
-
- ![Add new tool panel](./pictures/nb_newtool.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
-
- - Then, you should set **Make Command** and **Debugger Command** to point to xds tools:
-
- ![Add new tool panel](./pictures/nb_xds_options.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
-
- - Finally click on **OK** button.
-
-- Now create we first declare project into NetBeans and create first a native
- configuration. To do that, open menu **File** -> **New Project**
-
-- Select **C/C++ Project with Existing Sources** ;
- Click on **Next** button
-
-- Specify your project directory and set **Select Configuration Mode** to
- **Custom**. Keep **Tool Collection** to **Default GNU** in order to create a
- *native configuration* based on native GNU GCC. Finally click on **Next** button.
-
- ![Select Model panel](./pictures/nb_new-project-1.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
-
-- Just update **Run in Folder** field and add `build_native` suffix so that
- resulting build files will be located into `build_native` sub-directory.
- Keep all others settings to default value and click on **Next** button.
-
- ![Select Model panel](./pictures/nb_new-project-2.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
-
-- Click several times on **Next button** (always keep default settings) and
- click on **Finish** button to complete creation of native configuration.
-
-- Now we will create a **cross configuration** based on XDS tools.
- Edit project properties (using menu **File** -> **Project Properties**) to add a new configuration that will use XDS to cross-compile your application for example for a Renesas Gen3 board.
-
- - in **Build** category, click on **Manage Configurations** button and then **New** button to add a new configuration named for example "Gen3 board"
-
- ![Select Build category](./pictures/nb_new-project-3.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
-
- - Click on **Set Active** button
-
- - Select **Pre-Build** sub-category, and set:
- - Working Directory: `build_gen3`
- - Command Line: `xds-cli exec -c ../xds-project.conf -- cmake -DRSYNC_TARGET=root@renesas-gen3 -DRSYNC_PREFIX=/opt ..`
- - Pre-build First: `ticked`
-
- - Select **Make** sub-category, and set:
- - Working Directory: `build_gen3`
- - Build Command: `xds-cli exec -c ../xds-project.conf -- make remote-target-populate`
- - Clean Command: `xds-cli exec -c ../xds-project.conf -- make clean`
-
- ![Select Make sub-category](./pictures/nb_new-project-4.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
-
- - Select **Run** sub-category, and set:
- - Run Command: `target/start-on-root@renesas-gen3.sh`
- - Run Directory: `build-gen3`
-
- ![Select Run sub-category](./pictures/nb_new-project-5.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
-
- - Click on **OK** button to save settings
-
-By changing configuration from **Default** to **Gen3 board**, you can now simply
-compile your helloworld application natively (**Default** configuration) or
-cross-compile your application through XDS for the Renesas Gen3 board
-(**Gen3 board** configuration).
-
-## Visual Studio Code
-
-Open your project in VS Code
-
-```bash
-cd $MY_PROJECT_DIR
-code . &
-```
-
-Add new tasks : press `Ctrl+Shift+P` and select the `Tasks: Configure Task`
-command and you will see a list of task runner templates.
-
-And define your own tasks, here is an example to build
-[helloworld-native-application](https://github.com/iotbzh/helloworld-native-application)
-AGL helloworld application based on cmake template.
-
-```json
-{
- "version": "2.0.0",
- "type": "shell",
- "presentation": {
- "reveal": "always"
- },
- "tasks": [
- {
- "label": "clean",
- "type": "shell",
- "command": "/bin/rm -rf ${workspaceFolder}/build/* && mkdir -p build && echo Cleanup done.",
- "problemMatcher": []
- },
- {
- "label": "pre-build",
- "type": "shell",
- "group": "build",
- "command": "/opt/AGL/bin/xds-cli exec --rpath build --config xds-project.conf -- cmake -DRSYNC_TARGET=root@renesas-gen3 -DRSYNC_PREFIX=/opt ../",
- "problemMatcher": [
- "$gcc"
- ]
- },
- {
- "label": "build",
- "type": "shell",
- "group": "build",
- "command": "/opt/AGL/bin/xds-cli exec --rpath build --config xds-project.conf -- make widget",
- "problemMatcher": [
- "$gcc"
- ]
- },
- {
- "label": "populate",
- "type": "shell",
- "command": "/opt/AGL/bin/xds-cli exec --rpath build --config xds-project.conf -- make widget-target-install",
- "problemMatcher": []
- }
- ]
-}
-```
-
-To run a task : press `Ctrl+Shift+P`, select the `Tasks: Run task` and then
-select for example `pre-build` to trigger pre-build task.
-
-> **Note:**
->
-> You can also add your own keybindings to trig above tasks, for example:
->
-> ```json
-> // Build
-> {
-> "key": "alt+f9",
-> "command": "workbench.action.tasks.runTask",
-> "args": "clean"
-> },
-> {
-> "key": "alt+f10",
-> "command": "workbench.action.tasks.runTask",
-> "args": "pre-build"
-> },
-> {
-> "key": "alt+f11",
-> "command": "workbench.action.tasks.runTask",
-> "args": "build"
-> },
-> {
-> "key": "alt+f12",
-> "command": "workbench.action.tasks.runTask",
-> "args": "populate"
-> },
-> ```
->
-> More details about VSC keybindings [here](https://code.visualstudio.com/docs/editor/tasks#_binding-keyboard-shortcuts-to-tasks)
->
-> More details about VSC tasks [here](https://code.visualstudio.com/docs/editor/tasks)
-
-## Qt Creator
-
-Please refer to [agl-hello-qml](https://github.com/radiosound-com/agl-hello-qml#clone--build-project) project.
-Thanks to Dennis for providing this useful example.
-
-## Others IDE
-
-*Coming soon...*