Age | Commit message (Collapse) | Author | Files | Lines |
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v2: (Tadao Tanikawa)
Minor fixed pointed by reveiw and organize debug message
v1: (Tadao Tanikawa)
Quick hack to fix and improve switching applications.
Changes:
* Improve management of layers and surfaces
Previously single layer was shared among all applications,
now each application has its own layer.
* Improve showing / hiding applications
Previously to show/hide application, surfaces are added
or removed everytime, but it's slow.
Now reordering layers controls showing/hiding applications,
it much faster.
* Shortcut icons whose application is not installed no
longer cause issue to switch apps.
Caution:
This patch is very quick hack, and many old codes which
regarding to management surfaces are disabled, so there
may be unnoticed degraded.
Change-Id: I69494213b0d1b169558f3d792ebecf414caccacc
Signed-off-by: Tadao Tanikawa <tanikawa.tadao@jp.panasonic.com>
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Apps that are not installed will not
trigger any further action now
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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This was lost when integrating the new
QML HMI
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Home is located in ces2017 repo. But since it has to use
HomeScreen internal components (layermanager and applauncher),
I had to move it to main HomeScreen app.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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The application is now installed in /usr/AGL/homescreen instead of in
/usr/AGL/HomeScreen, update the systemd unit files to match.
Signed-off-by: Scott Murray <scott.murray@konsulko.com>
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Still fighting with ilm API
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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The shortcuts on the top of the
HomeScreen app now launch following
apps:
* Home launches home@0.1
* Multimedia launches radio@0.1
* HVAC launches hvac@0.1
* Navigation launches controls@0.1
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Using QML files and C++ integration from Qt's
HomeScreenNG sample app.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Change-Id: I133b16c7a61b5998c37724b34d631f85448f66e2
Signed-off-by: Tasuku Suzuki <tasuku.suzuki@qt.io>
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Change-Id: Ie269e2729dd74573a5f96b085c5d2d5a54ad5127
Signed-off-by: Tasuku Suzuki <tasuku.suzuki@qt.io>
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This is a hack, because the root cause is not known.
The HomeScreen GUI will be replaced by a QML implementation,
so this source code will be replaced completely soon.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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hide public member variables and introduce getters and setters for them.
Change-Id: I9108e94516238ef2ff8d4ea18db381d4e7e73bec
Signed-off-by: Tasuku Suzuki <tasuku.suzuki@qt.io>
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HomeScreen and its depending apps are started by default using systemd
user session.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Change-Id: I11b6b535c2587c5e61dfb17c8cb56f2554e06c06
Signed-off-by: Tasuku Suzuki <tasuku.suzuki@qt.io>
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use $ make distclean if you want to clean binaries and Makefile
Change-Id: I4f9af670c8625f48a0f9f77d31117d2a1a1cbb22
Signed-off-by: Tasuku Suzuki <tasuku.suzuki@qt.io>
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replace #ifdef __arm__ with a definition that comes from availability
test
Change-Id: Id9fa4baefcc9f38acd3e98d40054040fc69029c6
Signed-off-by: Tasuku Suzuki <tasuku.suzuki@qt.io>
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Change-Id: I4d605d97d050fb60e1fef749926cb1b92071782e
Signed-off-by: Tasuku Suzuki <tasuku.suzuki@qt.io>
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Change-Id: I3649d5275b9da71feb216eb70c9d9fda73507d69
Signed-off-by: Tasuku Suzuki <tasuku.suzuki@qt.io>
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Change-Id: I2e4234a20ebdb476cf65b51cefbcc9acff45faf4
Signed-off-by: Tasuku Suzuki <tasuku.suzuki@qt.io>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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renderAppToAreaAllowed.
Background is that an application wants to know if it is allowed to be rendered before it creates its own surface.
If it is not allowed, it does not need to allocate resources.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Hardcoded:
nav: nav@0.1
media: media@0.1
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Add new signal surfaceVisibilityChanged to homescreen and windowmanager API.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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This function can be used to request, if it is allowed to render a surface in a layout area in preparation of the real renderSurfaceToArea command. This call will not change anything, it is only a request.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Change parameter for renderSurfaceToArea.
Remove getLayoutRenderAreaForSurfaceId.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Only one Layout for CES2017 needed.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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-Preparation for the new ApplicationFramework binding. The App Framework provides more information.
--Adding afm D-Bus-interface introspection
--Updating the AppInfo datatype to hold the new data:
The application info consists of:
string id;
string version;
int width;
int height;
string name;
string description;
string shortname;
string author;
string iconPath;
-When pressing the AppLauncher Button or the Settings Button, the app layer is hidden.
--Therefore, shideLayer and showLayer is introduced in the WindowManager API
-If an application does not create its surface instantly, the HomeScreen retries to show the surface related to the pid.
-New WindowManager function deleteLayoutById
-Implement the complete HomeScreen API in the libhomescreen
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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This is useful if an application wants to render more than one surface.
By default, one surface is placed in one layout render area. With the new homescreen.xml
introspection, apps can place their surfaces as they wish (limited to the boundries
of the assigned layou render area!).
The functionality is not fully implemented, but the shared lib already provides the interface.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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HomeScreen, one for apps, one for popups.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Change way of launching apps in development environment.
Fix handling of launching more than three apps.
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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WindowManager to control layer and surfaces (ongoing).
Defining three layouts. Adding combobox selection feature to popup widget.
Known issue: IVI-shell is currently disabled in AGL due to issues (porting to Yocto 2.1.1).
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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apps and to launch apps.
This acts as a template for other app framework adoptions.
Using the weston ivi shell to control surfaces.
Using the input event manager to dispatch hard key inputs.
This is a bigger update, so I increased the version number from 0.1.1 to 0.2.0.
Some parts are under development.
I created the components "WindowsManager" and "InputEventManager" because they are not defined in AGL right now.
As soon as they are defined, we should switch to them.
Find more information on the official wiki page:
https://wiki.automotivelinux.org/homescreen
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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- 3 demo color schemes included
Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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Signed-off-by: Bocklage, Jens <Jens_Bocklage@mentor.com>
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06/24/2016
- reworked status bar
- reviewed D-Bus interfaces, now using signals instead of methods for day/night mode
- created new home screen simulator app
- license changed to Apache 2.0
- put D-Bus introspections in one central place
- disabled "only one instance allowed" for development
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