1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
|
/*
* Copyright (C) 2016 Mentor Graphics Development (Deutschland) GmbH
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "controlbarwidget.h"
#include "ui_controlbarwidget.h"
#include "../interfaces/daynightmode.h"
#include <QSettings>
ControlBarWidget::ControlBarWidget(QWidget *parent) :
QWidget(parent),
mp_ui(new Ui::ControlBarWidget)
{
mp_ui->setupUi(this);
}
ControlBarWidget::~ControlBarWidget()
{
delete mp_ui;
}
void ControlBarWidget::updateColorScheme()
{
QSettings settings;
QSettings settings_cs(QApplication::applicationDirPath() +
"/colorschemes/" +
settings.value("systemsettings/colorscheme", "default").toString() +
"/" +
QString::number(settings.value("systemsettings/daynightmode", SystemDayNight::DAYNIGHTMODE_DAY).toInt()) +
".ini",
QSettings::IniFormat);
QIcon icon;
mp_ui->widget_Background->setStyleSheet(settings_cs.value(QString("ControlBarWidget/widget_Background")).toString());
icon.addFile(settings_cs.value(QString("ControlBarWidget/pushButton_Home")).toString(), QSize(), QIcon::Normal, QIcon::Off);
mp_ui->pushButton_Home->setIcon(icon);
icon.addFile(settings_cs.value(QString("ControlBarWidget/pushButton_Settings")).toString(), QSize(), QIcon::Normal, QIcon::Off);
mp_ui->pushButton_Settings->setIcon(icon);
}
void ControlBarWidget::on_pushButton_Settings_clicked()
{
emit settingsButtonPressed();
}
void ControlBarWidget::on_pushButton_Home_clicked()
{
emit homeButtonPressed();
}
|