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-rw-r--r--demo#3/common/agl-service-windowmanager/src/wm_layer.cpp271
1 files changed, 271 insertions, 0 deletions
diff --git a/demo#3/common/agl-service-windowmanager/src/wm_layer.cpp b/demo#3/common/agl-service-windowmanager/src/wm_layer.cpp
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index 0000000..d3e7073
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+++ b/demo#3/common/agl-service-windowmanager/src/wm_layer.cpp
@@ -0,0 +1,271 @@
+/*
+ * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <regex>
+#include <ilm/ilm_control.h>
+#include <stdlib.h>
+#include "wm_client.hpp"
+#include "wm_layer.hpp"
+#include "json_helper.hpp"
+#include "util.hpp"
+
+using std::string;
+using std::vector;
+using std::unordered_map;
+
+#define BG_LAYER_NAME "BackGroundLayer"
+
+namespace wm
+{
+
+LayerState::LayerState()
+ : render_order(),
+ area2appid()
+{}
+
+
+void LayerState::attachIdToArea(const string& area, const WMClient& client)
+{
+ this->area2appid[area] = client.appID();
+ this->render_order.push_back(client.layerID());
+}
+
+const unordered_map<string, string> LayerState::popCurrentState()
+{
+ unordered_map<string, string> tmp = this->area2appid;
+ this->area2appid.clear();
+ this->render_order.clear();
+ return tmp;
+}
+
+const unordered_map<string, string> LayerState::getCurrentState()
+{
+ return this->area2appid;
+}
+
+const vector<unsigned> LayerState::getIviIdList()
+{
+ return this->render_order;
+}
+
+void LayerState::addLayer(unsigned layer)
+{
+ auto result = std::find(this->render_order.begin(), this->render_order.end(), layer);
+ if(result == this->render_order.end())
+ this->render_order.push_back(layer);
+}
+
+void LayerState::removeLayer(unsigned layer)
+{
+ auto fwd_itr = std::remove_if(
+ this->render_order.begin(), this->render_order.end(),
+ [layer](unsigned elm) {
+ if(elm == layer)
+ HMI_DEBUG("remove layer %d", elm);
+ return elm == layer;
+ }
+ );
+ this->render_order.erase(fwd_itr, this->render_order.end());
+}
+
+void LayerState::setArea(const string& app, const string& area)
+{
+ this->area2appid[area] = app;
+}
+
+void LayerState::dump()
+{
+ std::string ids, apps;
+ for(const auto& ro : this->render_order)
+ {
+ ids += std::to_string(ro);
+ ids += ",";
+ }
+ for(const auto& area : this->area2appid)
+ {
+ apps += area.first;
+ apps += ":";
+ apps += area.second;
+ apps += ",";
+ }
+ DUMP(" render order : %s", ids.c_str());
+ DUMP(" area, app : %s", apps.c_str());
+}
+
+WMLayer::WMLayer(json_object* j, unsigned uuid) : tmp_state(), state(), uuid(uuid)
+{
+ this->name = jh::getStringFromJson(j, "name");
+ this->role_list = jh::getStringFromJson(j, "role");
+ const char* type = jh::getStringFromJson(j, "type");
+ this->id_begin = static_cast<unsigned>(jh::getIntFromJson(j, "id_range_begin"));
+ this->id_end = static_cast<unsigned>(jh::getIntFromJson(j, "id_range_end"));
+
+ if (name.size() == 0 || !type)
+ {
+ HMI_ERROR("Parse Error!!");
+ exit(1);
+ }
+ if(this->id_begin > this->id_end)
+ {
+ HMI_ERROR("INVALID");
+ exit(1);
+ }
+ string str_type = type;
+ this->type = (str_type == "tile") ? MANAGEMENT_TYPE::TILE : MANAGEMENT_TYPE::STACK;
+}
+
+unsigned WMLayer::getNewLayerID(const string& role)
+{
+ unsigned ret = 0;
+ if(this->name == BG_LAYER_NAME)
+ return ret;
+
+ // generate new layer id;
+ if(this->hasRole(role))
+ {
+ if(this->id_list.size() == 0)
+ {
+ ret = this->idBegin();
+ this->id_list.push_back(ret);
+ }
+ else
+ {
+ ret = this->id_list.back() + 1;
+ }
+ HMI_INFO("Generate new id: %d", ret);
+ }
+ else
+ {
+ return ret;
+ }
+
+ size_t count = std::count(id_list.begin(), id_list.end(), ret);
+ if( (ret > this->idEnd()) || (count > 1))
+ {
+ HMI_NOTICE("id %d is not available then generate new id", ret);
+ ret = 0; // reset
+ for(unsigned i = this->idBegin(); i < this->idEnd(); i++)
+ {
+ auto ret_found = std::find(id_list.begin(), id_list.end(), i);
+ if(ret_found == id_list.cend())
+ {
+ HMI_INFO("set new id: %d", i);
+ ret = i;
+ break;
+ }
+ }
+ }
+
+ if(ret != 0)
+ {
+ id_list.push_back(ret);
+ }
+ else
+ {
+ HMI_ERROR("failed to get New ID");
+ }
+ return ret;
+}
+
+const string& WMLayer::layerName()
+{
+ return this->name;
+}
+
+WMError WMLayer::setLayerState(const LayerState& l)
+{
+ this->tmp_state = l;
+ return WMError::SUCCESS;
+}
+
+void WMLayer::addLayerToState(unsigned layer)
+{
+ this->tmp_state.addLayer(layer);
+}
+
+void WMLayer::removeLayerFromState(unsigned layer)
+{
+ this->tmp_state.removeLayer(layer);
+}
+
+void WMLayer::setAreaToState(const string& app, const string& area)
+{
+ this->tmp_state.setArea(app, area);
+}
+
+void WMLayer::appendArea(const string& area)
+{
+ this->area_list.push_back(area);
+}
+
+void WMLayer::terminateApp(unsigned id)
+{
+ auto fwd_itr = std::remove_if(this->id_list.begin(), this->id_list.end(),
+ [id](unsigned elm) {
+ return elm == id;
+ });
+ this->id_list.erase(fwd_itr, this->id_list.end());
+ this->tmp_state.removeLayer(id);
+ this->state.removeLayer(id);
+ ilm_layerRemove(id);
+}
+
+bool WMLayer::hasLayerID(unsigned id)
+{
+ bool ret = (id >= this->idBegin() && id <= this->idEnd());
+ if(!ret)
+ return ret;
+ auto itr = std::find(this->id_list.begin(), this->id_list.end(), id);
+ return (itr != this->id_list.end()) ? true : false;
+}
+
+bool WMLayer::hasRole(const string& role)
+{
+ auto re = std::regex(this->role_list);
+ if (std::regex_match(role, re))
+ {
+ HMI_DEBUG("role %s matches layer %s", role.c_str(), this->name.c_str());
+ return true;
+ }
+ return false;
+}
+
+void WMLayer::update()
+{
+ this->state = this->tmp_state;
+}
+
+void WMLayer::undo()
+{
+ this->tmp_state = this->state;
+}
+
+void WMLayer::dump()
+{
+ DUMP("===== wm layer status =====");
+ DUMP("Layer :%s", this->name.c_str());
+ this->tmp_state.dump();
+ this->state.dump();
+ DUMP("===== wm layer status end =====");
+
+}
+
+/* void WMLayer::undo()
+{
+ this->tmp_state = this->state;
+}
+ */
+} // namespace wm