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diff --git a/demo#3/common/agl-service-windowmanager/src/wm_layer_control.hpp b/demo#3/common/agl-service-windowmanager/src/wm_layer_control.hpp
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+/*
+ * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <string>
+#include <memory>
+#include <vector>
+#include <unordered_map>
+#include <functional>
+#include <ilm/ilm_control.h>
+#include "wm_error.hpp"
+#include "util.hpp"
+
+namespace wm {
+
+class Screen {
+ public:
+ Screen(unsigned w, unsigned h) : _width(w), _height(h){}
+ unsigned width() { return _width; }
+ unsigned height() { return _height; }
+ private:
+ unsigned _width;
+ unsigned _height;
+ unsigned _pysical_width = 0;
+ unsigned _pysical_height = 0;
+};
+
+class LayerControlCallbacks {
+ public:
+ LayerControlCallbacks() {};
+ ~LayerControlCallbacks() = default;
+ LayerControlCallbacks(const LayerControlCallbacks &obj) = default;
+
+ // callback functions
+ std::function<void(unsigned, unsigned)> surfaceCreated;
+ std::function<void(unsigned)> surfaceDestroyed;
+ /* std::function<void(unsigned)> surfaceDestroyed;
+ std::function<void(unsigned)> layerCreated;
+ std::function<void(unsigned)> layerDestroyed; */
+};
+
+class WMLayer;
+class LayerState;
+class WMAction;
+class WMClient;
+
+class LayerControl
+{
+ public:
+ explicit LayerControl(const std::string& root, const std::string& ecu_name);
+ ~LayerControl() = default;
+ WMError init(const LayerControlCallbacks& cb);
+ void createNewLayer(unsigned id);
+ void createNewRemoteLayer(unsigned id);
+ unsigned getNewLayerID(const std::string& role, std::string* layer_name);
+ std::shared_ptr<WMLayer> getWMLayer(unsigned layer);
+ std::shared_ptr<WMLayer> getWMLayer(std::string layer_name);
+ struct rect getAreaSize(const std::string& area);
+ void setupArea(const rectangle& base_rct, double scaling);
+ Screen getScreenInfo();
+ double scale();
+ // void setRenderOrder(const std::vector<unsigned> layer_render_order);
+ // std::vector<unsigned> getAllRenderOrder();
+ // std::vector<std::shared_ptr<WMLayer>>& getAllLayers();
+ // std::vector<unsigned> getRenderOrder(const std::string& layer_name);
+ WMError updateLayer(LayerState& layer_state);
+ WMError renderLayers();
+ WMError renderLayersRemote();
+ WMError setXDGSurfaceOriginSize(unsigned surface);
+ // WMError renderWMLayers();
+ void undoUpdate();
+ WMError layoutChange(const WMAction& action);
+ WMError visibilityChange(const WMAction &action);
+ void terminateApp(const std::shared_ptr<WMClient> client);
+
+ // Don't use this function.
+ void dispatchCreateEvent(ilmObjectType object, unsigned id, bool created);
+ void dispatchSurfacePropChangeEvent(unsigned id, struct ilmSurfaceProperties*, t_ilm_notification_mask);
+ void dispatchLayerPropChangeEvent(unsigned id, struct ilmLayerProperties*, t_ilm_notification_mask);
+
+ private:
+ WMError makeVisible(const std::shared_ptr<WMClient> client);
+ WMError makeInvisible(const std::shared_ptr<WMClient> client);
+ bool moveForeGround(const std::shared_ptr<WMClient> client);
+ bool moveBackGround(const std::shared_ptr<WMClient> client);
+ WMError loadLayerSetting(const std::string& path);
+ WMError loadAreasConfigFile(const std::string& path, const std::string& ecu_name);
+
+ // For Remote
+ WMError makeRemoteVisible(const std::shared_ptr<WMClient> client);
+ WMError makeRemoteInvisible(const std::shared_ptr<WMClient> client);
+
+ std::vector<std::shared_ptr<WMLayer>> wm_layers;
+ std::vector<std::shared_ptr<WMLayer>> wm_remote_layers;
+ std::unordered_map<unsigned, unsigned> lid2wmlid;
+ std::unordered_map<std::string, struct rect> area2size;
+ unsigned screenID;
+ signed remoteScreenID;
+ struct ilmScreenProperties screen_prop;
+ double scaling;
+ int offset_x;
+ int offset_y;
+ LayerControlCallbacks cb;
+};
+
+} // namespace wm