From 5f9be1b9c8e6a4b6d25d64e6f5ec28deb0525854 Mon Sep 17 00:00:00 2001 From: zheng_wenlong Date: Wed, 14 Nov 2018 12:39:54 +0900 Subject: Add windowmanager-service and libraries Add windowmanager-service and libraries. Change-Id: I838b149ee8a62c0dbc6cb98e1fe8e45929e19140 Signed-off-by: zheng_wenlong --- .../agl-service-windowmanager/src/wm_layer.cpp | 271 +++++++++++++++++++++ 1 file changed, 271 insertions(+) create mode 100644 demo3/common/agl-service-windowmanager/src/wm_layer.cpp (limited to 'demo3/common/agl-service-windowmanager/src/wm_layer.cpp') diff --git a/demo3/common/agl-service-windowmanager/src/wm_layer.cpp b/demo3/common/agl-service-windowmanager/src/wm_layer.cpp new file mode 100644 index 0000000..d3e7073 --- /dev/null +++ b/demo3/common/agl-service-windowmanager/src/wm_layer.cpp @@ -0,0 +1,271 @@ +/* + * Copyright (c) 2017 TOYOTA MOTOR CORPORATION + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include +#include +#include +#include "wm_client.hpp" +#include "wm_layer.hpp" +#include "json_helper.hpp" +#include "util.hpp" + +using std::string; +using std::vector; +using std::unordered_map; + +#define BG_LAYER_NAME "BackGroundLayer" + +namespace wm +{ + +LayerState::LayerState() + : render_order(), + area2appid() +{} + + +void LayerState::attachIdToArea(const string& area, const WMClient& client) +{ + this->area2appid[area] = client.appID(); + this->render_order.push_back(client.layerID()); +} + +const unordered_map LayerState::popCurrentState() +{ + unordered_map tmp = this->area2appid; + this->area2appid.clear(); + this->render_order.clear(); + return tmp; +} + +const unordered_map LayerState::getCurrentState() +{ + return this->area2appid; +} + +const vector LayerState::getIviIdList() +{ + return this->render_order; +} + +void LayerState::addLayer(unsigned layer) +{ + auto result = std::find(this->render_order.begin(), this->render_order.end(), layer); + if(result == this->render_order.end()) + this->render_order.push_back(layer); +} + +void LayerState::removeLayer(unsigned layer) +{ + auto fwd_itr = std::remove_if( + this->render_order.begin(), this->render_order.end(), + [layer](unsigned elm) { + if(elm == layer) + HMI_DEBUG("remove layer %d", elm); + return elm == layer; + } + ); + this->render_order.erase(fwd_itr, this->render_order.end()); +} + +void LayerState::setArea(const string& app, const string& area) +{ + this->area2appid[area] = app; +} + +void LayerState::dump() +{ + std::string ids, apps; + for(const auto& ro : this->render_order) + { + ids += std::to_string(ro); + ids += ","; + } + for(const auto& area : this->area2appid) + { + apps += area.first; + apps += ":"; + apps += area.second; + apps += ","; + } + DUMP(" render order : %s", ids.c_str()); + DUMP(" area, app : %s", apps.c_str()); +} + +WMLayer::WMLayer(json_object* j, unsigned uuid) : tmp_state(), state(), uuid(uuid) +{ + this->name = jh::getStringFromJson(j, "name"); + this->role_list = jh::getStringFromJson(j, "role"); + const char* type = jh::getStringFromJson(j, "type"); + this->id_begin = static_cast(jh::getIntFromJson(j, "id_range_begin")); + this->id_end = static_cast(jh::getIntFromJson(j, "id_range_end")); + + if (name.size() == 0 || !type) + { + HMI_ERROR("Parse Error!!"); + exit(1); + } + if(this->id_begin > this->id_end) + { + HMI_ERROR("INVALID"); + exit(1); + } + string str_type = type; + this->type = (str_type == "tile") ? MANAGEMENT_TYPE::TILE : MANAGEMENT_TYPE::STACK; +} + +unsigned WMLayer::getNewLayerID(const string& role) +{ + unsigned ret = 0; + if(this->name == BG_LAYER_NAME) + return ret; + + // generate new layer id; + if(this->hasRole(role)) + { + if(this->id_list.size() == 0) + { + ret = this->idBegin(); + this->id_list.push_back(ret); + } + else + { + ret = this->id_list.back() + 1; + } + HMI_INFO("Generate new id: %d", ret); + } + else + { + return ret; + } + + size_t count = std::count(id_list.begin(), id_list.end(), ret); + if( (ret > this->idEnd()) || (count > 1)) + { + HMI_NOTICE("id %d is not available then generate new id", ret); + ret = 0; // reset + for(unsigned i = this->idBegin(); i < this->idEnd(); i++) + { + auto ret_found = std::find(id_list.begin(), id_list.end(), i); + if(ret_found == id_list.cend()) + { + HMI_INFO("set new id: %d", i); + ret = i; + break; + } + } + } + + if(ret != 0) + { + id_list.push_back(ret); + } + else + { + HMI_ERROR("failed to get New ID"); + } + return ret; +} + +const string& WMLayer::layerName() +{ + return this->name; +} + +WMError WMLayer::setLayerState(const LayerState& l) +{ + this->tmp_state = l; + return WMError::SUCCESS; +} + +void WMLayer::addLayerToState(unsigned layer) +{ + this->tmp_state.addLayer(layer); +} + +void WMLayer::removeLayerFromState(unsigned layer) +{ + this->tmp_state.removeLayer(layer); +} + +void WMLayer::setAreaToState(const string& app, const string& area) +{ + this->tmp_state.setArea(app, area); +} + +void WMLayer::appendArea(const string& area) +{ + this->area_list.push_back(area); +} + +void WMLayer::terminateApp(unsigned id) +{ + auto fwd_itr = std::remove_if(this->id_list.begin(), this->id_list.end(), + [id](unsigned elm) { + return elm == id; + }); + this->id_list.erase(fwd_itr, this->id_list.end()); + this->tmp_state.removeLayer(id); + this->state.removeLayer(id); + ilm_layerRemove(id); +} + +bool WMLayer::hasLayerID(unsigned id) +{ + bool ret = (id >= this->idBegin() && id <= this->idEnd()); + if(!ret) + return ret; + auto itr = std::find(this->id_list.begin(), this->id_list.end(), id); + return (itr != this->id_list.end()) ? true : false; +} + +bool WMLayer::hasRole(const string& role) +{ + auto re = std::regex(this->role_list); + if (std::regex_match(role, re)) + { + HMI_DEBUG("role %s matches layer %s", role.c_str(), this->name.c_str()); + return true; + } + return false; +} + +void WMLayer::update() +{ + this->state = this->tmp_state; +} + +void WMLayer::undo() +{ + this->tmp_state = this->state; +} + +void WMLayer::dump() +{ + DUMP("===== wm layer status ====="); + DUMP("Layer :%s", this->name.c_str()); + this->tmp_state.dump(); + this->state.dump(); + DUMP("===== wm layer status end ====="); + +} + +/* void WMLayer::undo() +{ + this->tmp_state = this->state; +} + */ +} // namespace wm -- cgit 1.2.3-korg