#ifndef TOUCHAREA_H #define TOUCHAREA_H #include #include enum { NORMAL=0, FULLSCREEN }; class TouchArea : public QObject { Q_OBJECT public: explicit TouchArea(); ~TouchArea(); Q_INVOKABLE void switchArea(int areaType); void setWindow(QQuickWindow* window); public slots: void init(); private: QBitmap bitmapNormal, bitmapFullscreen; QQuickWindow* myWindow; }; #endif // TOUCHAREA_H