diff options
author | Kenji Hosokawa <khosokawa@jp.adit-jv.com> | 2021-08-03 18:42:39 +0900 |
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committer | Kenji Hosokawa <khosokawa@jp.adit-jv.com> | 2021-08-06 19:32:38 +0900 |
commit | be4f78978faba3d3ceb88df02a7f93a2e09ff1e0 (patch) | |
tree | 1f3f1a96251ac4f655c8a96fc33d5d4ee779cd06 /rba.tool.editor.endpoint/lib/windows/z3/Microsoft.Z3.xml | |
parent | 71ca7c6cab863767ef30c8bd05b2bbfda8731cb5 (diff) |
Initial commit
Bug-AGL: SPEC-4033
Signed-off-by: Kenji Hosokawa <khosokawa@jp.adit-jv.com>
Diffstat (limited to 'rba.tool.editor.endpoint/lib/windows/z3/Microsoft.Z3.xml')
-rw-r--r-- | rba.tool.editor.endpoint/lib/windows/z3/Microsoft.Z3.xml | 6648 |
1 files changed, 6648 insertions, 0 deletions
diff --git a/rba.tool.editor.endpoint/lib/windows/z3/Microsoft.Z3.xml b/rba.tool.editor.endpoint/lib/windows/z3/Microsoft.Z3.xml new file mode 100644 index 0000000..e6ae53a --- /dev/null +++ b/rba.tool.editor.endpoint/lib/windows/z3/Microsoft.Z3.xml @@ -0,0 +1,6648 @@ +<?xml version="1.0"?> +<doc> + <assembly> + <name>Microsoft.Z3</name> + </assembly> + <members> + <member name="T:Microsoft.Z3.AlgebraicNum"> + <summary> + Algebraic numbers + </summary> + </member> + <member name="T:Microsoft.Z3.ArithExpr"> + <summary> + Arithmetic expressions (int/real) + </summary> + </member> + <member name="T:Microsoft.Z3.Expr"> + <summary> + Expressions are terms. + </summary> + </member> + <member name="T:Microsoft.Z3.AST"> + <summary> + The abstract syntax tree (AST) class. + </summary> + </member> + <member name="T:Microsoft.Z3.Z3Object"> + <summary> + Internal base class for interfacing with native Z3 objects. + Should not be used externally. + </summary> + </member> + <member name="M:Microsoft.Z3.Z3Object.Finalize"> + <summary> + Finalizer. + </summary> + </member> + <member name="M:Microsoft.Z3.Z3Object.Dispose"> + <summary> + Disposes of the underlying native Z3 object. + </summary> + </member> + <member name="M:Microsoft.Z3.AST.op_Equality(Microsoft.Z3.AST,Microsoft.Z3.AST)"> + <summary> + Comparison operator. + </summary> + <param name="a">An AST</param> + <param name="b">An AST</param> + <returns>True if <paramref name="a"/> and <paramref name="b"/> are from the same context + and represent the same sort; false otherwise.</returns> + </member> + <member name="M:Microsoft.Z3.AST.op_Inequality(Microsoft.Z3.AST,Microsoft.Z3.AST)"> + <summary> + Comparison operator. + </summary> + <param name="a">An AST</param> + <param name="b">An AST</param> + <returns>True if <paramref name="a"/> and <paramref name="b"/> are not from the same context + or represent different sorts; false otherwise.</returns> + </member> + <member name="M:Microsoft.Z3.AST.Equals(System.Object)"> + <summary> + Object comparison. + </summary> + </member> + <member name="M:Microsoft.Z3.AST.CompareTo(System.Object)"> + <summary> + Object Comparison. + </summary> + <param name="other">Another AST</param> + <returns>Negative if the object should be sorted before <paramref name="other"/>, positive if after else zero.</returns> + </member> + <member name="M:Microsoft.Z3.AST.GetHashCode"> + <summary> + The AST's hash code. + </summary> + <returns>A hash code</returns> + </member> + <member name="M:Microsoft.Z3.AST.Translate(Microsoft.Z3.Context)"> + <summary> + Translates (copies) the AST to the Context <paramref name="ctx"/>. + </summary> + <param name="ctx">A context</param> + <returns>A copy of the AST which is associated with <paramref name="ctx"/></returns> + </member> + <member name="M:Microsoft.Z3.AST.ToString"> + <summary> + A string representation of the AST. + </summary> + </member> + <member name="M:Microsoft.Z3.AST.SExpr"> + <summary> + A string representation of the AST in s-expression notation. + </summary> + </member> + <member name="P:Microsoft.Z3.AST.Id"> + <summary> + A unique identifier for the AST (unique among all ASTs). + </summary> + </member> + <member name="P:Microsoft.Z3.AST.ASTKind"> + <summary> + The kind of the AST. + </summary> + </member> + <member name="P:Microsoft.Z3.AST.IsExpr"> + <summary> + Indicates whether the AST is an Expr + </summary> + </member> + <member name="P:Microsoft.Z3.AST.IsApp"> + <summary> + Indicates whether the AST is an application + </summary> + </member> + <member name="P:Microsoft.Z3.AST.IsVar"> + <summary> + Indicates whether the AST is a BoundVariable + </summary> + </member> + <member name="P:Microsoft.Z3.AST.IsQuantifier"> + <summary> + Indicates whether the AST is a Quantifier + </summary> + </member> + <member name="P:Microsoft.Z3.AST.IsSort"> + <summary> + Indicates whether the AST is a Sort + </summary> + </member> + <member name="P:Microsoft.Z3.AST.IsFuncDecl"> + <summary> + Indicates whether the AST is a FunctionDeclaration + </summary> + </member> + <member name="T:Microsoft.Z3.IDecRefQueue"> + <summary> + DecRefQueue interface + </summary> + </member> + <member name="M:Microsoft.Z3.IDecRefQueue.SetLimit(System.UInt32)"> + <summary> + Sets the limit on numbers of objects that are kept back at GC collection. + </summary> + <param name="l"></param> + </member> + <member name="M:Microsoft.Z3.Expr.Simplify(Microsoft.Z3.Params)"> + <summary> + Returns a simplified version of the expression. + </summary> + <param name="p">A set of parameters to configure the simplifier</param> + <seealso cref="M:Microsoft.Z3.Context.SimplifyHelp"/> + </member> + <member name="M:Microsoft.Z3.Expr.Update(Microsoft.Z3.Expr[])"> + <summary> + Update the arguments of the expression using the arguments <paramref name="args"/> + The number of new arguments should coincide with the current number of arguments. + </summary> + </member> + <member name="M:Microsoft.Z3.Expr.Substitute(Microsoft.Z3.Expr[],Microsoft.Z3.Expr[])"> + <summary> + Substitute every occurrence of <c>from[i]</c> in the expression with <c>to[i]</c>, for <c>i</c> smaller than <c>num_exprs</c>. + </summary> + <remarks> + The result is the new expression. The arrays <c>from</c> and <c>to</c> must have size <c>num_exprs</c>. + For every <c>i</c> smaller than <c>num_exprs</c>, we must have that + sort of <c>from[i]</c> must be equal to sort of <c>to[i]</c>. + </remarks> + </member> + <member name="M:Microsoft.Z3.Expr.Substitute(Microsoft.Z3.Expr,Microsoft.Z3.Expr)"> + <summary> + Substitute every occurrence of <c>from</c> in the expression with <c>to</c>. + </summary> + <seealso cref="M:Microsoft.Z3.Expr.Substitute(Microsoft.Z3.Expr[],Microsoft.Z3.Expr[])"/> + </member> + <member name="M:Microsoft.Z3.Expr.SubstituteVars(Microsoft.Z3.Expr[])"> + <summary> + Substitute the free variables in the expression with the expressions in <paramref name="to"/> + </summary> + <remarks> + For every <c>i</c> smaller than <c>num_exprs</c>, the variable with de-Bruijn index <c>i</c> is replaced with term <c>to[i]</c>. + </remarks> + </member> + <member name="M:Microsoft.Z3.Expr.Translate(Microsoft.Z3.Context)"> + <summary> + Translates (copies) the term to the Context <paramref name="ctx"/>. + </summary> + <param name="ctx">A context</param> + <returns>A copy of the term which is associated with <paramref name="ctx"/></returns> + </member> + <member name="M:Microsoft.Z3.Expr.ToString"> + <summary> + Returns a string representation of the expression. + </summary> + </member> + <member name="M:Microsoft.Z3.Expr.#ctor(Microsoft.Z3.Context,System.IntPtr)"> + <summary> + Constructor for Expr + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.FuncDecl"> + <summary> + The function declaration of the function that is applied in this expression. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.BoolValue"> + <summary> + Indicates whether the expression is the true or false expression + or something else (Z3_L_UNDEF). + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.NumArgs"> + <summary> + The number of arguments of the expression. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.Args"> + <summary> + The arguments of the expression. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsNumeral"> + <summary> + Indicates whether the term is a numeral + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsWellSorted"> + <summary> + Indicates whether the term is well-sorted. + </summary> + <returns>True if the term is well-sorted, false otherwise.</returns> + </member> + <member name="P:Microsoft.Z3.Expr.Sort"> + <summary> + The Sort of the term. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsConst"> + <summary> + Indicates whether the term represents a constant. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsIntNum"> + <summary> + Indicates whether the term is an integer numeral. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsRatNum"> + <summary> + Indicates whether the term is a real numeral. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsAlgebraicNumber"> + <summary> + Indicates whether the term is an algebraic number + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBool"> + <summary> + Indicates whether the term has Boolean sort. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsTrue"> + <summary> + Indicates whether the term is the constant true. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFalse"> + <summary> + Indicates whether the term is the constant false. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsEq"> + <summary> + Indicates whether the term is an equality predicate. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsDistinct"> + <summary> + Indicates whether the term is an n-ary distinct predicate (every argument is mutually distinct). + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsITE"> + <summary> + Indicates whether the term is a ternary if-then-else term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsAnd"> + <summary> + Indicates whether the term is an n-ary conjunction + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsOr"> + <summary> + Indicates whether the term is an n-ary disjunction + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsIff"> + <summary> + Indicates whether the term is an if-and-only-if (Boolean equivalence, binary) + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsXor"> + <summary> + Indicates whether the term is an exclusive or + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsNot"> + <summary> + Indicates whether the term is a negation + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsImplies"> + <summary> + Indicates whether the term is an implication + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsInterpolant"> + <summary> + Indicates whether the term is marked for interpolation. + </summary> + <remarks></remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsInt"> + <summary> + Indicates whether the term is of integer sort. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsReal"> + <summary> + Indicates whether the term is of sort real. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsArithmeticNumeral"> + <summary> + Indicates whether the term is an arithmetic numeral. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsLE"> + <summary> + Indicates whether the term is a less-than-or-equal + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsGE"> + <summary> + Indicates whether the term is a greater-than-or-equal + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsLT"> + <summary> + Indicates whether the term is a less-than + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsGT"> + <summary> + Indicates whether the term is a greater-than + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsAdd"> + <summary> + Indicates whether the term is addition (binary) + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsSub"> + <summary> + Indicates whether the term is subtraction (binary) + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsUMinus"> + <summary> + Indicates whether the term is a unary minus + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsMul"> + <summary> + Indicates whether the term is multiplication (binary) + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsDiv"> + <summary> + Indicates whether the term is division (binary) + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsIDiv"> + <summary> + Indicates whether the term is integer division (binary) + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsRemainder"> + <summary> + Indicates whether the term is remainder (binary) + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsModulus"> + <summary> + Indicates whether the term is modulus (binary) + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsIntToReal"> + <summary> + Indicates whether the term is a coercion of integer to real (unary) + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsRealToInt"> + <summary> + Indicates whether the term is a coercion of real to integer (unary) + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsRealIsInt"> + <summary> + Indicates whether the term is a check that tests whether a real is integral (unary) + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsArray"> + <summary> + Indicates whether the term is of an array sort. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsStore"> + <summary> + Indicates whether the term is an array store. + </summary> + <remarks>It satisfies select(store(a,i,v),j) = if i = j then v else select(a,j). + Array store takes at least 3 arguments. </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsSelect"> + <summary> + Indicates whether the term is an array select. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsConstantArray"> + <summary> + Indicates whether the term is a constant array. + </summary> + <remarks>For example, select(const(v),i) = v holds for every v and i. The function is unary.</remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsDefaultArray"> + <summary> + Indicates whether the term is a default array. + </summary> + <remarks>For example default(const(v)) = v. The function is unary.</remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsArrayMap"> + <summary> + Indicates whether the term is an array map. + </summary> + <remarks>It satisfies map[f](a1,..,a_n)[i] = f(a1[i],...,a_n[i]) for every i.</remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsAsArray"> + <summary> + Indicates whether the term is an as-array term. + </summary> + <remarks>An as-array term is n array value that behaves as the function graph of the + function passed as parameter.</remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsSetUnion"> + <summary> + Indicates whether the term is set union + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsSetIntersect"> + <summary> + Indicates whether the term is set intersection + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsSetDifference"> + <summary> + Indicates whether the term is set difference + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsSetComplement"> + <summary> + Indicates whether the term is set complement + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsSetSubset"> + <summary> + Indicates whether the term is set subset + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBV"> + <summary> + Indicates whether the terms is of bit-vector sort. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVNumeral"> + <summary> + Indicates whether the term is a bit-vector numeral + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVBitOne"> + <summary> + Indicates whether the term is a one-bit bit-vector with value one + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVBitZero"> + <summary> + Indicates whether the term is a one-bit bit-vector with value zero + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVUMinus"> + <summary> + Indicates whether the term is a bit-vector unary minus + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVAdd"> + <summary> + Indicates whether the term is a bit-vector addition (binary) + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVSub"> + <summary> + Indicates whether the term is a bit-vector subtraction (binary) + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVMul"> + <summary> + Indicates whether the term is a bit-vector multiplication (binary) + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVSDiv"> + <summary> + Indicates whether the term is a bit-vector signed division (binary) + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVUDiv"> + <summary> + Indicates whether the term is a bit-vector unsigned division (binary) + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVSRem"> + <summary> + Indicates whether the term is a bit-vector signed remainder (binary) + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVURem"> + <summary> + Indicates whether the term is a bit-vector unsigned remainder (binary) + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVSMod"> + <summary> + Indicates whether the term is a bit-vector signed modulus + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVSDiv0"> + <summary> + Indicates whether the term is a bit-vector signed division by zero + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVUDiv0"> + <summary> + Indicates whether the term is a bit-vector unsigned division by zero + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVSRem0"> + <summary> + Indicates whether the term is a bit-vector signed remainder by zero + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVURem0"> + <summary> + Indicates whether the term is a bit-vector unsigned remainder by zero + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVSMod0"> + <summary> + Indicates whether the term is a bit-vector signed modulus by zero + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVULE"> + <summary> + Indicates whether the term is an unsigned bit-vector less-than-or-equal + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVSLE"> + <summary> + Indicates whether the term is a signed bit-vector less-than-or-equal + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVUGE"> + <summary> + Indicates whether the term is an unsigned bit-vector greater-than-or-equal + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVSGE"> + <summary> + Indicates whether the term is a signed bit-vector greater-than-or-equal + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVULT"> + <summary> + Indicates whether the term is an unsigned bit-vector less-than + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVSLT"> + <summary> + Indicates whether the term is a signed bit-vector less-than + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVUGT"> + <summary> + Indicates whether the term is an unsigned bit-vector greater-than + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVSGT"> + <summary> + Indicates whether the term is a signed bit-vector greater-than + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVAND"> + <summary> + Indicates whether the term is a bit-wise AND + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVOR"> + <summary> + Indicates whether the term is a bit-wise OR + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVNOT"> + <summary> + Indicates whether the term is a bit-wise NOT + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVXOR"> + <summary> + Indicates whether the term is a bit-wise XOR + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVNAND"> + <summary> + Indicates whether the term is a bit-wise NAND + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVNOR"> + <summary> + Indicates whether the term is a bit-wise NOR + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVXNOR"> + <summary> + Indicates whether the term is a bit-wise XNOR + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVConcat"> + <summary> + Indicates whether the term is a bit-vector concatenation (binary) + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVSignExtension"> + <summary> + Indicates whether the term is a bit-vector sign extension + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVZeroExtension"> + <summary> + Indicates whether the term is a bit-vector zero extension + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVExtract"> + <summary> + Indicates whether the term is a bit-vector extraction + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVRepeat"> + <summary> + Indicates whether the term is a bit-vector repetition + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVReduceOR"> + <summary> + Indicates whether the term is a bit-vector reduce OR + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVReduceAND"> + <summary> + Indicates whether the term is a bit-vector reduce AND + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVComp"> + <summary> + Indicates whether the term is a bit-vector comparison + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVShiftLeft"> + <summary> + Indicates whether the term is a bit-vector shift left + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVShiftRightLogical"> + <summary> + Indicates whether the term is a bit-vector logical shift right + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVShiftRightArithmetic"> + <summary> + Indicates whether the term is a bit-vector arithmetic shift left + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVRotateLeft"> + <summary> + Indicates whether the term is a bit-vector rotate left + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVRotateRight"> + <summary> + Indicates whether the term is a bit-vector rotate right + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVRotateLeftExtended"> + <summary> + Indicates whether the term is a bit-vector rotate left (extended) + </summary> + <remarks>Similar to Z3_OP_ROTATE_LEFT, but it is a binary operator instead of a parametric one.</remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVRotateRightExtended"> + <summary> + Indicates whether the term is a bit-vector rotate right (extended) + </summary> + <remarks>Similar to Z3_OP_ROTATE_RIGHT, but it is a binary operator instead of a parametric one.</remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsIntToBV"> + <summary> + Indicates whether the term is a coercion from integer to bit-vector + </summary> + <remarks>This function is not supported by the decision procedures. Only the most + rudimentary simplification rules are applied to this function.</remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVToInt"> + <summary> + Indicates whether the term is a coercion from bit-vector to integer + </summary> + <remarks>This function is not supported by the decision procedures. Only the most + rudimentary simplification rules are applied to this function.</remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVCarry"> + <summary> + Indicates whether the term is a bit-vector carry + </summary> + <remarks>Compute the carry bit in a full-adder. The meaning is given by the + equivalence (carry l1 l2 l3) <=> (or (and l1 l2) (and l1 l3) (and l2 l3)))</remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsBVXOR3"> + <summary> + Indicates whether the term is a bit-vector ternary XOR + </summary> + <remarks>The meaning is given by the equivalence (xor3 l1 l2 l3) <=> (xor (xor l1 l2) l3)</remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsLabel"> + <summary> + Indicates whether the term is a label (used by the Boogie Verification condition generator). + </summary> + <remarks>The label has two parameters, a string and a Boolean polarity. It takes one argument, a formula.</remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsLabelLit"> + <summary> + Indicates whether the term is a label literal (used by the Boogie Verification condition generator). + </summary> + <remarks>A label literal has a set of string parameters. It takes no arguments.</remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsOEQ"> + <summary> + Indicates whether the term is a binary equivalence modulo namings. + </summary> + <remarks>This binary predicate is used in proof terms. + It captures equisatisfiability and equivalence modulo renamings.</remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofTrue"> + <summary> + Indicates whether the term is a Proof for the expression 'true'. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofAsserted"> + <summary> + Indicates whether the term is a proof for a fact asserted by the user. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofGoal"> + <summary> + Indicates whether the term is a proof for a fact (tagged as goal) asserted by the user. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofModusPonens"> + <summary> + Indicates whether the term is proof via modus ponens + </summary> + <remarks> + Given a proof for p and a proof for (implies p q), produces a proof for q. + T1: p + T2: (implies p q) + [mp T1 T2]: q + The second antecedents may also be a proof for (iff p q).</remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofReflexivity"> + <summary> + Indicates whether the term is a proof for (R t t), where R is a reflexive relation. + </summary> + <remarks>This proof object has no antecedents. + The only reflexive relations that are used are + equivalence modulo namings, equality and equivalence. + That is, R is either '~', '=' or 'iff'.</remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofSymmetry"> + <summary> + Indicates whether the term is proof by symmetricity of a relation + </summary> + <remarks> + Given an symmetric relation R and a proof for (R t s), produces a proof for (R s t). + T1: (R t s) + [symmetry T1]: (R s t) + T1 is the antecedent of this proof object. + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofTransitivity"> + <summary> + Indicates whether the term is a proof by transitivity of a relation + </summary> + <remarks> + Given a transitive relation R, and proofs for (R t s) and (R s u), produces a proof + for (R t u). + T1: (R t s) + T2: (R s u) + [trans T1 T2]: (R t u) + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofTransitivityStar"> + <summary> + Indicates whether the term is a proof by condensed transitivity of a relation + </summary> + <remarks> + Condensed transitivity proof. This proof object is only used if the parameter PROOF_MODE is 1. + It combines several symmetry and transitivity proofs. + Example: + T1: (R a b) + T2: (R c b) + T3: (R c d) + [trans* T1 T2 T3]: (R a d) + R must be a symmetric and transitive relation. + + Assuming that this proof object is a proof for (R s t), then + a proof checker must check if it is possible to prove (R s t) + using the antecedents, symmetry and transitivity. That is, + if there is a path from s to t, if we view every + antecedent (R a b) as an edge between a and b. + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofMonotonicity"> + <summary> + Indicates whether the term is a monotonicity proof object. + </summary> + <remarks> + T1: (R t_1 s_1) + ... + Tn: (R t_n s_n) + [monotonicity T1 ... Tn]: (R (f t_1 ... t_n) (f s_1 ... s_n)) + Remark: if t_i == s_i, then the antecedent Ti is suppressed. + That is, reflexivity proofs are supressed to save space. + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofQuantIntro"> + <summary> + Indicates whether the term is a quant-intro proof + </summary> + <remarks> + Given a proof for (~ p q), produces a proof for (~ (forall (x) p) (forall (x) q)). + T1: (~ p q) + [quant-intro T1]: (~ (forall (x) p) (forall (x) q)) + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofDistributivity"> + <summary> + Indicates whether the term is a distributivity proof object. + </summary> + <remarks> + Given that f (= or) distributes over g (= and), produces a proof for + (= (f a (g c d)) + (g (f a c) (f a d))) + If f and g are associative, this proof also justifies the following equality: + (= (f (g a b) (g c d)) + (g (f a c) (f a d) (f b c) (f b d))) + where each f and g can have arbitrary number of arguments. + + This proof object has no antecedents. + Remark. This rule is used by the CNF conversion pass and + instantiated by f = or, and g = and. + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofAndElimination"> + <summary> + Indicates whether the term is a proof by elimination of AND + </summary> + <remarks> + Given a proof for (and l_1 ... l_n), produces a proof for l_i + T1: (and l_1 ... l_n) + [and-elim T1]: l_i + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofOrElimination"> + <summary> + Indicates whether the term is a proof by eliminiation of not-or + </summary> + <remarks> + Given a proof for (not (or l_1 ... l_n)), produces a proof for (not l_i). + T1: (not (or l_1 ... l_n)) + [not-or-elim T1]: (not l_i) + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofRewrite"> + <summary> + Indicates whether the term is a proof by rewriting + </summary> + <remarks> + A proof for a local rewriting step (= t s). + The head function symbol of t is interpreted. + + This proof object has no antecedents. + The conclusion of a rewrite rule is either an equality (= t s), + an equivalence (iff t s), or equi-satisfiability (~ t s). + Remark: if f is bool, then = is iff. + + Examples: + (= (+ x 0) x) + (= (+ x 1 2) (+ 3 x)) + (iff (or x false) x) + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofRewriteStar"> + <summary> + Indicates whether the term is a proof by rewriting + </summary> + <remarks> + A proof for rewriting an expression t into an expression s. + This proof object is used if the parameter PROOF_MODE is 1. + This proof object can have n antecedents. + The antecedents are proofs for equalities used as substitution rules. + The object is also used in a few cases if the parameter PROOF_MODE is 2. + The cases are: + - When applying contextual simplification (CONTEXT_SIMPLIFIER=true) + - When converting bit-vectors to Booleans (BIT2BOOL=true) + - When pulling ite expression up (PULL_CHEAP_ITE_TREES=true) + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofPullQuant"> + <summary> + Indicates whether the term is a proof for pulling quantifiers out. + </summary> + <remarks> + A proof for (iff (f (forall (x) q(x)) r) (forall (x) (f (q x) r))). This proof object has no antecedents. + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofPullQuantStar"> + <summary> + Indicates whether the term is a proof for pulling quantifiers out. + </summary> + <remarks> + A proof for (iff P Q) where Q is in prenex normal form. + This proof object is only used if the parameter PROOF_MODE is 1. + This proof object has no antecedents + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofPushQuant"> + <summary> + Indicates whether the term is a proof for pushing quantifiers in. + </summary> + <remarks> + A proof for: + (iff (forall (x_1 ... x_m) (and p_1[x_1 ... x_m] ... p_n[x_1 ... x_m])) + (and (forall (x_1 ... x_m) p_1[x_1 ... x_m]) + ... + (forall (x_1 ... x_m) p_n[x_1 ... x_m]))) + This proof object has no antecedents + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofElimUnusedVars"> + <summary> + Indicates whether the term is a proof for elimination of unused variables. + </summary> + <remarks> + A proof for (iff (forall (x_1 ... x_n y_1 ... y_m) p[x_1 ... x_n]) + (forall (x_1 ... x_n) p[x_1 ... x_n])) + + It is used to justify the elimination of unused variables. + This proof object has no antecedents. + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofDER"> + <summary> + Indicates whether the term is a proof for destructive equality resolution + </summary> + <remarks> + A proof for destructive equality resolution: + (iff (forall (x) (or (not (= x t)) P[x])) P[t]) + if x does not occur in t. + + This proof object has no antecedents. + + Several variables can be eliminated simultaneously. + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofQuantInst"> + <summary> + Indicates whether the term is a proof for quantifier instantiation + </summary> + <remarks> + A proof of (or (not (forall (x) (P x))) (P a)) + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofHypothesis"> + <summary> + Indicates whether the term is a hypthesis marker. + </summary> + <remarks>Mark a hypothesis in a natural deduction style proof.</remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofLemma"> + <summary> + Indicates whether the term is a proof by lemma + </summary> + <remarks> + T1: false + [lemma T1]: (or (not l_1) ... (not l_n)) + + This proof object has one antecedent: a hypothetical proof for false. + It converts the proof in a proof for (or (not l_1) ... (not l_n)), + when T1 contains the hypotheses: l_1, ..., l_n. + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofUnitResolution"> + <summary> + Indicates whether the term is a proof by unit resolution + </summary> + <remarks> + T1: (or l_1 ... l_n l_1' ... l_m') + T2: (not l_1) + ... + T(n+1): (not l_n) + [unit-resolution T1 ... T(n+1)]: (or l_1' ... l_m') + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofIFFTrue"> + <summary> + Indicates whether the term is a proof by iff-true + </summary> + <remarks> + T1: p + [iff-true T1]: (iff p true) + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofIFFFalse"> + <summary> + Indicates whether the term is a proof by iff-false + </summary> + <remarks> + T1: (not p) + [iff-false T1]: (iff p false) + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofCommutativity"> + <summary> + Indicates whether the term is a proof by commutativity + </summary> + <remarks> + [comm]: (= (f a b) (f b a)) + + f is a commutative operator. + + This proof object has no antecedents. + Remark: if f is bool, then = is iff. + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofDefAxiom"> + <summary> + Indicates whether the term is a proof for Tseitin-like axioms + </summary> + <remarks> + Proof object used to justify Tseitin's like axioms: + + (or (not (and p q)) p) + (or (not (and p q)) q) + (or (not (and p q r)) p) + (or (not (and p q r)) q) + (or (not (and p q r)) r) + ... + (or (and p q) (not p) (not q)) + (or (not (or p q)) p q) + (or (or p q) (not p)) + (or (or p q) (not q)) + (or (not (iff p q)) (not p) q) + (or (not (iff p q)) p (not q)) + (or (iff p q) (not p) (not q)) + (or (iff p q) p q) + (or (not (ite a b c)) (not a) b) + (or (not (ite a b c)) a c) + (or (ite a b c) (not a) (not b)) + (or (ite a b c) a (not c)) + (or (not (not a)) (not a)) + (or (not a) a) + + This proof object has no antecedents. + Note: all axioms are propositional tautologies. + Note also that 'and' and 'or' can take multiple arguments. + You can recover the propositional tautologies by + unfolding the Boolean connectives in the axioms a small + bounded number of steps (=3). + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofDefIntro"> + <summary> + Indicates whether the term is a proof for introduction of a name + </summary> + <remarks> + Introduces a name for a formula/term. + Suppose e is an expression with free variables x, and def-intro + introduces the name n(x). The possible cases are: + + When e is of Boolean type: + [def-intro]: (and (or n (not e)) (or (not n) e)) + + or: + [def-intro]: (or (not n) e) + when e only occurs positively. + + When e is of the form (ite cond th el): + [def-intro]: (and (or (not cond) (= n th)) (or cond (= n el))) + + Otherwise: + [def-intro]: (= n e) + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofApplyDef"> + <summary> + Indicates whether the term is a proof for application of a definition + </summary> + <remarks> + [apply-def T1]: F ~ n + F is 'equivalent' to n, given that T1 is a proof that + n is a name for F. + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofIFFOEQ"> + <summary> + Indicates whether the term is a proof iff-oeq + </summary> + <remarks> + T1: (iff p q) + [iff~ T1]: (~ p q) + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofNNFPos"> + <summary> + Indicates whether the term is a proof for a positive NNF step + </summary> + <remarks> + Proof for a (positive) NNF step. Example: + + T1: (not s_1) ~ r_1 + T2: (not s_2) ~ r_2 + T3: s_1 ~ r_1' + T4: s_2 ~ r_2' + [nnf-pos T1 T2 T3 T4]: (~ (iff s_1 s_2) + (and (or r_1 r_2') (or r_1' r_2))) + + The negation normal form steps NNF_POS and NNF_NEG are used in the following cases: + (a) When creating the NNF of a positive force quantifier. + The quantifier is retained (unless the bound variables are eliminated). + Example + T1: q ~ q_new + [nnf-pos T1]: (~ (forall (x T) q) (forall (x T) q_new)) + + (b) When recursively creating NNF over Boolean formulas, where the top-level + connective is changed during NNF conversion. The relevant Boolean connectives + for NNF_POS are 'implies', 'iff', 'xor', 'ite'. + NNF_NEG furthermore handles the case where negation is pushed + over Boolean connectives 'and' and 'or'. + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofNNFNeg"> + <summary> + Indicates whether the term is a proof for a negative NNF step + </summary> + <remarks> + Proof for a (negative) NNF step. Examples: + + T1: (not s_1) ~ r_1 + ... + Tn: (not s_n) ~ r_n + [nnf-neg T1 ... Tn]: (not (and s_1 ... s_n)) ~ (or r_1 ... r_n) + and + T1: (not s_1) ~ r_1 + ... + Tn: (not s_n) ~ r_n + [nnf-neg T1 ... Tn]: (not (or s_1 ... s_n)) ~ (and r_1 ... r_n) + and + T1: (not s_1) ~ r_1 + T2: (not s_2) ~ r_2 + T3: s_1 ~ r_1' + T4: s_2 ~ r_2' + [nnf-neg T1 T2 T3 T4]: (~ (not (iff s_1 s_2)) + (and (or r_1 r_2) (or r_1' r_2'))) + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofNNFStar"> + <summary> + Indicates whether the term is a proof for (~ P Q) here Q is in negation normal form. + </summary> + <remarks> + A proof for (~ P Q) where Q is in negation normal form. + + This proof object is only used if the parameter PROOF_MODE is 1. + + This proof object may have n antecedents. Each antecedent is a PR_DEF_INTRO. + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofCNFStar"> + <summary> + Indicates whether the term is a proof for (~ P Q) where Q is in conjunctive normal form. + </summary> + <remarks> + A proof for (~ P Q) where Q is in conjunctive normal form. + This proof object is only used if the parameter PROOF_MODE is 1. + This proof object may have n antecedents. Each antecedent is a PR_DEF_INTRO. + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofSkolemize"> + <summary> + Indicates whether the term is a proof for a Skolemization step + </summary> + <remarks> + Proof for: + + [sk]: (~ (not (forall x (p x y))) (not (p (sk y) y))) + [sk]: (~ (exists x (p x y)) (p (sk y) y)) + + This proof object has no antecedents. + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofModusPonensOEQ"> + <summary> + Indicates whether the term is a proof by modus ponens for equi-satisfiability. + </summary> + <remarks> + Modus ponens style rule for equi-satisfiability. + T1: p + T2: (~ p q) + [mp~ T1 T2]: q + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsProofTheoryLemma"> + <summary> + Indicates whether the term is a proof for theory lemma + </summary> + <remarks> + Generic proof for theory lemmas. + + The theory lemma function comes with one or more parameters. + The first parameter indicates the name of the theory. + For the theory of arithmetic, additional parameters provide hints for + checking the theory lemma. + The hints for arithmetic are: + - farkas - followed by rational coefficients. Multiply the coefficients to the + inequalities in the lemma, add the (negated) inequalities and obtain a contradiction. + - triangle-eq - Indicates a lemma related to the equivalence: + (iff (= t1 t2) (and (<= t1 t2) (<= t2 t1))) + - gcd-test - Indicates an integer linear arithmetic lemma that uses a gcd test. + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsRelation"> + <summary> + Indicates whether the term is of relation sort. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsRelationStore"> + <summary> + Indicates whether the term is an relation store + </summary> + <remarks> + Insert a record into a relation. + The function takes <c>n+1</c> arguments, where the first argument is the relation and the remaining <c>n</c> elements + correspond to the <c>n</c> columns of the relation. + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsEmptyRelation"> + <summary> + Indicates whether the term is an empty relation + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsIsEmptyRelation"> + <summary> + Indicates whether the term is a test for the emptiness of a relation + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsRelationalJoin"> + <summary> + Indicates whether the term is a relational join + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsRelationUnion"> + <summary> + Indicates whether the term is the union or convex hull of two relations. + </summary> + <remarks>The function takes two arguments.</remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsRelationWiden"> + <summary> + Indicates whether the term is the widening of two relations + </summary> + <remarks>The function takes two arguments.</remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsRelationProject"> + <summary> + Indicates whether the term is a projection of columns (provided as numbers in the parameters). + </summary> + <remarks>The function takes one argument.</remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsRelationFilter"> + <summary> + Indicates whether the term is a relation filter + </summary> + <remarks> + Filter (restrict) a relation with respect to a predicate. + The first argument is a relation. + The second argument is a predicate with free de-Brujin indices + corresponding to the columns of the relation. + So the first column in the relation has index 0. + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsRelationNegationFilter"> + <summary> + Indicates whether the term is an intersection of a relation with the negation of another. + </summary> + <remarks> + Intersect the first relation with respect to negation + of the second relation (the function takes two arguments). + Logically, the specification can be described by a function + + target = filter_by_negation(pos, neg, columns) + + where columns are pairs c1, d1, .., cN, dN of columns from pos and neg, such that + target are elements in x in pos, such that there is no y in neg that agrees with + x on the columns c1, d1, .., cN, dN. + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsRelationRename"> + <summary> + Indicates whether the term is the renaming of a column in a relation + </summary> + <remarks> + The function takes one argument. + The parameters contain the renaming as a cycle. + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsRelationComplement"> + <summary> + Indicates whether the term is the complement of a relation + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsRelationSelect"> + <summary> + Indicates whether the term is a relational select + </summary> + <remarks> + Check if a record is an element of the relation. + The function takes <c>n+1</c> arguments, where the first argument is a relation, + and the remaining <c>n</c> arguments correspond to a record. + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsRelationClone"> + <summary> + Indicates whether the term is a relational clone (copy) + </summary> + <remarks> + Create a fresh copy (clone) of a relation. + The function is logically the identity, but + in the context of a register machine allows + for terms of kind <seealso cref="P:Microsoft.Z3.Expr.IsRelationUnion"/> + to perform destructive updates to the first argument. + </remarks> + </member> + <member name="P:Microsoft.Z3.Expr.IsFiniteDomain"> + <summary> + Indicates whether the term is of an array sort. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFiniteDomainLT"> + <summary> + Indicates whether the term is a less than predicate over a finite domain. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFP"> + <summary> + Indicates whether the terms is of floating-point sort. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPRM"> + <summary> + Indicates whether the terms is of floating-point rounding mode sort. + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPNumeral"> + <summary> + Indicates whether the term is a floating-point numeral + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPRMNumeral"> + <summary> + Indicates whether the term is a floating-point rounding mode numeral + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPRMRoundNearestTiesToEven"> + <summary> + Indicates whether the term is the floating-point rounding numeral roundNearestTiesToEven + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPRMRoundNearestTiesToAway"> + <summary> + Indicates whether the term is the floating-point rounding numeral roundNearestTiesToAway + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPRMRoundTowardNegative"> + <summary> + Indicates whether the term is the floating-point rounding numeral roundTowardNegative + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPRMRoundTowardPositive"> + <summary> + Indicates whether the term is the floating-point rounding numeral roundTowardPositive + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPRMRoundTowardZero"> + <summary> + Indicates whether the term is the floating-point rounding numeral roundTowardZero + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPRMExprRNE"> + <summary> + Indicates whether the term is the floating-point rounding numeral roundNearestTiesToEven + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPRMExprRNA"> + <summary> + Indicates whether the term is the floating-point rounding numeral roundNearestTiesToAway + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPRMExprRTN"> + <summary> + Indicates whether the term is the floating-point rounding numeral roundTowardNegative + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPRMExprRTP"> + <summary> + Indicates whether the term is the floating-point rounding numeral roundTowardPositive + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPRMExprRTZ"> + <summary> + Indicates whether the term is the floating-point rounding numeral roundTowardZero + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPRMExpr"> + <summary> + Indicates whether the term is a floating-point rounding mode numeral + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPPlusInfinity"> + <summary> + Indicates whether the term is a floating-point +oo + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPMinusInfinity"> + <summary> + Indicates whether the term is a floating-point -oo + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPNaN"> + <summary> + Indicates whether the term is a floating-point NaN + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPPlusZero"> + <summary> + Indicates whether the term is a floating-point +zero + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPMinusZero"> + <summary> + Indicates whether the term is a floating-point -zero + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPAdd"> + <summary> + Indicates whether the term is a floating-point addition term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPSub"> + <summary> + Indicates whether the term is a floating-point subtraction term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPNeg"> + <summary> + Indicates whether the term is a floating-point negation term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPMul"> + <summary> + Indicates whether the term is a floating-point multiplication term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPDiv"> + <summary> + Indicates whether the term is a floating-point divison term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPRem"> + <summary> + Indicates whether the term is a floating-point remainder term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPAbs"> + <summary> + Indicates whether the term is a floating-point term absolute value term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPMin"> + <summary> + Indicates whether the term is a floating-point minimum term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPMax"> + <summary> + Indicates whether the term is a floating-point maximum term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPFMA"> + <summary> + Indicates whether the term is a floating-point fused multiply-add term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPSqrt"> + <summary> + Indicates whether the term is a floating-point square root term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPRoundToIntegral"> + <summary> + Indicates whether the term is a floating-point roundToIntegral term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPEq"> + <summary> + Indicates whether the term is a floating-point equality term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPLt"> + <summary> + Indicates whether the term is a floating-point less-than term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPGt"> + <summary> + Indicates whether the term is a floating-point greater-than term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPLe"> + <summary> + Indicates whether the term is a floating-point less-than or equal term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPGe"> + <summary> + Indicates whether the term is a floating-point greater-than or erqual term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPisNaN"> + <summary> + Indicates whether the term is a floating-point isNaN predicate term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPisInf"> + <summary> + Indicates whether the term is a floating-point isInf predicate term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPisZero"> + <summary> + Indicates whether the term is a floating-point isZero predicate term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPisNormal"> + <summary> + Indicates whether the term is a floating-point isNormal term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPisSubnormal"> + <summary> + Indicates whether the term is a floating-point isSubnormal predicate term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPisNegative"> + <summary> + Indicates whether the term is a floating-point isNegative predicate term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPisPositive"> + <summary> + Indicates whether the term is a floating-point isPositive predicate term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPFP"> + <summary> + Indicates whether the term is a floating-point constructor term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPToFp"> + <summary> + Indicates whether the term is a floating-point conversion term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPToFpUnsigned"> + <summary> + Indicates whether the term is a floating-point conversion from unsigned bit-vector term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPToUBV"> + <summary> + Indicates whether the term is a floating-point conversion to unsigned bit-vector term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPToSBV"> + <summary> + Indicates whether the term is a floating-point conversion to signed bit-vector term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPToReal"> + <summary> + Indicates whether the term is a floating-point conversion to real term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.IsFPToIEEEBV"> + <summary> + Indicates whether the term is a floating-point conversion to IEEE-754 bit-vector term + </summary> + </member> + <member name="P:Microsoft.Z3.Expr.Index"> + <summary> + The de-Burijn index of a bound variable. + </summary> + <remarks> + Bound variables are indexed by de-Bruijn indices. It is perhaps easiest to explain + the meaning of de-Bruijn indices by indicating the compilation process from + non-de-Bruijn formulas to de-Bruijn format. + <code> + abs(forall (x1) phi) = forall (x1) abs1(phi, x1, 0) + abs(forall (x1, x2) phi) = abs(forall (x1) abs(forall (x2) phi)) + abs1(x, x, n) = b_n + abs1(y, x, n) = y + abs1(f(t1,...,tn), x, n) = f(abs1(t1,x,n), ..., abs1(tn,x,n)) + abs1(forall (x1) phi, x, n) = forall (x1) (abs1(phi, x, n+1)) + </code> + The last line is significant: the index of a bound variable is different depending + on the scope in which it appears. The deeper x appears, the higher is its + index. + </remarks> + </member> + <member name="M:Microsoft.Z3.ArithExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)"> + <summary> Constructor for ArithExpr </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_Division(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical divsion operator (over reals) </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_Division(Microsoft.Z3.ArithExpr,System.Int32)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_Division(Microsoft.Z3.ArithExpr,System.Double)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_Division(System.Int32,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_Division(System.Double,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_UnaryNegation(Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_Subtraction(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_Subtraction(Microsoft.Z3.ArithExpr,System.Int32)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_Subtraction(Microsoft.Z3.ArithExpr,System.Double)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_Subtraction(System.Int32,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_Subtraction(System.Double,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_Addition(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_Addition(Microsoft.Z3.ArithExpr,System.Int32)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_Addition(Microsoft.Z3.ArithExpr,System.Double)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_Addition(System.Int32,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_Addition(System.Double,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_Multiply(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_Multiply(Microsoft.Z3.ArithExpr,System.Int32)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_Multiply(Microsoft.Z3.ArithExpr,System.Double)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_Multiply(System.Int32,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_Multiply(System.Double,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_LessThanOrEqual(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_LessThanOrEqual(Microsoft.Z3.ArithExpr,System.Int32)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_LessThanOrEqual(Microsoft.Z3.ArithExpr,System.Double)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_LessThanOrEqual(System.Int32,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_LessThanOrEqual(System.Double,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_LessThan(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_LessThan(Microsoft.Z3.ArithExpr,System.Int32)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_LessThan(Microsoft.Z3.ArithExpr,System.Double)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_LessThan(System.Int32,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_LessThan(System.Double,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_GreaterThan(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_GreaterThan(Microsoft.Z3.ArithExpr,System.Int32)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_GreaterThan(Microsoft.Z3.ArithExpr,System.Double)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_GreaterThan(System.Int32,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_GreaterThan(System.Double,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_GreaterThanOrEqual(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_GreaterThanOrEqual(Microsoft.Z3.ArithExpr,System.Int32)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_GreaterThanOrEqual(Microsoft.Z3.ArithExpr,System.Double)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_GreaterThanOrEqual(System.Int32,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.ArithExpr.op_GreaterThanOrEqual(System.Double,Microsoft.Z3.ArithExpr)"> + <summary> Operator overloading for arithmetical operator </summary> + </member> + <member name="M:Microsoft.Z3.AlgebraicNum.ToUpper(System.UInt32)"> + <summary> + Return a upper bound for a given real algebraic number. + The interval isolating the number is smaller than 1/10^<paramref name="precision"/>. + <seealso cref="P:Microsoft.Z3.Expr.IsAlgebraicNumber"/> + </summary> + <param name="precision">the precision of the result</param> + <returns>A numeral Expr of sort Real</returns> + </member> + <member name="M:Microsoft.Z3.AlgebraicNum.ToLower(System.UInt32)"> + <summary> + Return a lower bound for the given real algebraic number. + The interval isolating the number is smaller than 1/10^<paramref name="precision"/>. + <seealso cref="P:Microsoft.Z3.Expr.IsAlgebraicNumber"/> + </summary> + <param name="precision"></param> + <returns>A numeral Expr of sort Real</returns> + </member> + <member name="M:Microsoft.Z3.AlgebraicNum.ToDecimal(System.UInt32)"> + <summary> + Returns a string representation in decimal notation. + </summary> + <remarks>The result has at most <paramref name="precision"/> decimal places.</remarks> + </member> + <member name="T:Microsoft.Z3.ApplyResult"> + <summary> + ApplyResult objects represent the result of an application of a + tactic to a goal. It contains the subgoals that were produced. + </summary> + </member> + <member name="M:Microsoft.Z3.ApplyResult.ConvertModel(System.UInt32,Microsoft.Z3.Model)"> + <summary> + Convert a model for the subgoal <paramref name="i"/> into a model for the original + goal <c>g</c>, that the ApplyResult was obtained from. + </summary> + <returns>A model for <c>g</c></returns> + </member> + <member name="M:Microsoft.Z3.ApplyResult.ToString"> + <summary> + A string representation of the ApplyResult. + </summary> + </member> + <member name="P:Microsoft.Z3.ApplyResult.NumSubgoals"> + <summary> + The number of Subgoals. + </summary> + </member> + <member name="P:Microsoft.Z3.ApplyResult.Subgoals"> + <summary> + Retrieves the subgoals from the ApplyResult. + </summary> + </member> + <member name="T:Microsoft.Z3.ArithSort"> + <summary> + An arithmetic sort, i.e., Int or Real. + </summary> + </member> + <member name="T:Microsoft.Z3.Sort"> + <summary> + The Sort class implements type information for ASTs. + </summary> + </member> + <member name="M:Microsoft.Z3.Sort.op_Equality(Microsoft.Z3.Sort,Microsoft.Z3.Sort)"> + <summary> + Comparison operator. + </summary> + <param name="a">A Sort</param> + <param name="b">A Sort</param> + <returns>True if <paramref name="a"/> and <paramref name="b"/> are from the same context + and represent the same sort; false otherwise.</returns> + </member> + <member name="M:Microsoft.Z3.Sort.op_Inequality(Microsoft.Z3.Sort,Microsoft.Z3.Sort)"> + <summary> + Comparison operator. + </summary> + <param name="a">A Sort</param> + <param name="b">A Sort</param> + <returns>True if <paramref name="a"/> and <paramref name="b"/> are not from the same context + or represent different sorts; false otherwise.</returns> + </member> + <member name="M:Microsoft.Z3.Sort.Equals(System.Object)"> + <summary> + Equality operator for objects of type Sort. + </summary> + <param name="o"></param> + <returns></returns> + </member> + <member name="M:Microsoft.Z3.Sort.GetHashCode"> + <summary> + Hash code generation for Sorts + </summary> + <returns>A hash code</returns> + </member> + <member name="M:Microsoft.Z3.Sort.ToString"> + <summary> + A string representation of the sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Sort.#ctor(Microsoft.Z3.Context,System.IntPtr)"> + <summary> + Sort constructor + </summary> + </member> + <member name="P:Microsoft.Z3.Sort.Id"> + <summary> + Returns a unique identifier for the sort. + </summary> + </member> + <member name="P:Microsoft.Z3.Sort.SortKind"> + <summary> + The kind of the sort. + </summary> + </member> + <member name="P:Microsoft.Z3.Sort.Name"> + <summary> + The name of the sort + </summary> + </member> + <member name="T:Microsoft.Z3.ArrayExpr"> + <summary> + Array expressions + </summary> + </member> + <member name="M:Microsoft.Z3.ArrayExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)"> + <summary> Constructor for ArrayExpr </summary> + </member> + <member name="T:Microsoft.Z3.ArraySort"> + <summary> + Array sorts. + </summary> + </member> + <member name="P:Microsoft.Z3.ArraySort.Domain"> + <summary> + The domain of the array sort. + </summary> + </member> + <member name="P:Microsoft.Z3.ArraySort.Range"> + <summary> + The range of the array sort. + </summary> + </member> + <member name="T:Microsoft.Z3.ASTMap"> + <summary> + Map from AST to AST + </summary> + </member> + <member name="M:Microsoft.Z3.ASTMap.Contains(Microsoft.Z3.AST)"> + <summary> + Checks whether the map contains the key <paramref name="k"/>. + </summary> + <param name="k">An AST</param> + <returns>True if <paramref name="k"/> is a key in the map, false otherwise.</returns> + </member> + <member name="M:Microsoft.Z3.ASTMap.Find(Microsoft.Z3.AST)"> + <summary> + Finds the value associated with the key <paramref name="k"/>. + </summary> + <remarks> + This function signs an error when <paramref name="k"/> is not a key in the map. + </remarks> + <param name="k">An AST</param> + </member> + <member name="M:Microsoft.Z3.ASTMap.Insert(Microsoft.Z3.AST,Microsoft.Z3.AST)"> + <summary> + Stores or replaces a new key/value pair in the map. + </summary> + <param name="k">The key AST</param> + <param name="v">The value AST</param> + </member> + <member name="M:Microsoft.Z3.ASTMap.Erase(Microsoft.Z3.AST)"> + <summary> + Erases the key <paramref name="k"/> from the map. + </summary> + <param name="k">An AST</param> + </member> + <member name="M:Microsoft.Z3.ASTMap.Reset"> + <summary> + Removes all keys from the map. + </summary> + </member> + <member name="M:Microsoft.Z3.ASTMap.ToString"> + <summary> + Retrieves a string representation of the map. + </summary> + </member> + <member name="P:Microsoft.Z3.ASTMap.Size"> + <summary> + The size of the map + </summary> + </member> + <member name="P:Microsoft.Z3.ASTMap.Keys"> + <summary> + The keys stored in the map. + </summary> + </member> + <member name="T:Microsoft.Z3.ASTVector"> + <summary> + Vectors of ASTs. + </summary> + </member> + <member name="M:Microsoft.Z3.ASTVector.Resize(System.UInt32)"> + <summary> + Resize the vector to <paramref name="newSize"/>. + </summary> + <param name="newSize">The new size of the vector.</param> + </member> + <member name="M:Microsoft.Z3.ASTVector.Push(Microsoft.Z3.AST)"> + <summary> + Add the AST <paramref name="a"/> to the back of the vector. The size + is increased by 1. + </summary> + <param name="a">An AST</param> + </member> + <member name="M:Microsoft.Z3.ASTVector.Translate(Microsoft.Z3.Context)"> + <summary> + Translates all ASTs in the vector to <paramref name="ctx"/>. + </summary> + <param name="ctx">A context</param> + <returns>A new ASTVector</returns> + </member> + <member name="M:Microsoft.Z3.ASTVector.ToString"> + <summary> + Retrieves a string representation of the vector. + </summary> + </member> + <member name="M:Microsoft.Z3.ASTVector.ToArray"> + <summary> + Translates an AST vector into an AST[] + </summary> + </member> + <member name="M:Microsoft.Z3.ASTVector.ToExprArray"> + <summary> + Translates an ASTVector into an Expr[] + </summary> + </member> + <member name="M:Microsoft.Z3.ASTVector.ToBoolExprArray"> + <summary> + Translates an ASTVector into a BoolExpr[] + </summary> + </member> + <member name="M:Microsoft.Z3.ASTVector.ToBitVecExprArray"> + <summary> + Translates an ASTVector into a BitVecExpr[] + </summary> + </member> + <member name="M:Microsoft.Z3.ASTVector.ToArithExprArray"> + <summary> + Translates an ASTVector into a ArithExpr[] + </summary> + </member> + <member name="M:Microsoft.Z3.ASTVector.ToArrayExprArray"> + <summary> + Translates an ASTVector into a ArrayExpr[] + </summary> + </member> + <member name="M:Microsoft.Z3.ASTVector.ToDatatypeExprArray"> + <summary> + Translates an ASTVector into a DatatypeExpr[] + </summary> + </member> + <member name="M:Microsoft.Z3.ASTVector.ToFPExprArray"> + <summary> + Translates an ASTVector into a FPExpr[] + </summary> + </member> + <member name="M:Microsoft.Z3.ASTVector.ToFPRMExprArray"> + <summary> + Translates an ASTVector into a FPRMExpr[] + </summary> + </member> + <member name="M:Microsoft.Z3.ASTVector.ToIntExprArray"> + <summary> + Translates an ASTVector into a IntExpr[] + </summary> + </member> + <member name="M:Microsoft.Z3.ASTVector.ToRealExprArray"> + <summary> + Translates an ASTVector into a RealExpr[] + </summary> + </member> + <member name="P:Microsoft.Z3.ASTVector.Size"> + <summary> + The size of the vector + </summary> + </member> + <member name="P:Microsoft.Z3.ASTVector.Item(System.UInt32)"> + <summary> + Retrieves the i-th object in the vector. + </summary> + <remarks>May throw an IndexOutOfBoundsException when <paramref name="i"/> is out of range.</remarks> + <param name="i">Index</param> + <returns>An AST</returns> + </member> + <member name="T:Microsoft.Z3.BitVecExpr"> + <summary> + Bit-vector expressions + </summary> + </member> + <member name="M:Microsoft.Z3.BitVecExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)"> + <summary> Constructor for BitVecExpr </summary> + </member> + <member name="P:Microsoft.Z3.BitVecExpr.SortSize"> + <summary> + The size of the sort of a bit-vector term. + </summary> + </member> + <member name="T:Microsoft.Z3.BitVecNum"> + <summary> + Bit-vector numerals + </summary> + </member> + <member name="M:Microsoft.Z3.BitVecNum.ToString"> + <summary> + Returns a string representation of the numeral. + </summary> + </member> + <member name="P:Microsoft.Z3.BitVecNum.UInt64"> + <summary> + Retrieve the 64-bit unsigned integer value. + </summary> + </member> + <member name="P:Microsoft.Z3.BitVecNum.Int"> + <summary> + Retrieve the int value. + </summary> + </member> + <member name="P:Microsoft.Z3.BitVecNum.Int64"> + <summary> + Retrieve the 64-bit int value. + </summary> + </member> + <member name="P:Microsoft.Z3.BitVecNum.UInt"> + <summary> + Retrieve the int value. + </summary> + </member> + <member name="P:Microsoft.Z3.BitVecNum.BigInteger"> + <summary> + Retrieve the BigInteger value. + </summary> + </member> + <member name="T:Microsoft.Z3.BitVecSort"> + <summary> + Bit-vector sorts. + </summary> + </member> + <member name="P:Microsoft.Z3.BitVecSort.Size"> + <summary> + The size of the bit-vector sort. + </summary> + </member> + <member name="T:Microsoft.Z3.BoolExpr"> + <summary> + Boolean expressions + </summary> + </member> + <member name="M:Microsoft.Z3.BoolExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)"> + <summary> Constructor for BoolExpr </summary> + </member> + <member name="M:Microsoft.Z3.BoolExpr.op_BitwiseOr(Microsoft.Z3.BoolExpr,Microsoft.Z3.BoolExpr)"> + <summary> Disjunction of Boolean expressions </summary> + </member> + <member name="M:Microsoft.Z3.BoolExpr.op_BitwiseAnd(Microsoft.Z3.BoolExpr,Microsoft.Z3.BoolExpr)"> + <summary> Conjunction of Boolean expressions </summary> + </member> + <member name="M:Microsoft.Z3.BoolExpr.op_ExclusiveOr(Microsoft.Z3.BoolExpr,Microsoft.Z3.BoolExpr)"> + <summary> Xor of Boolean expressions </summary> + </member> + <member name="M:Microsoft.Z3.BoolExpr.op_LogicalNot(Microsoft.Z3.BoolExpr)"> + <summary> Negation </summary> + </member> + <member name="T:Microsoft.Z3.BoolSort"> + <summary> + A Boolean sort. + </summary> + </member> + <member name="T:Microsoft.Z3.Constructor"> + <summary> + Constructors are used for datatype sorts. + </summary> + </member> + <member name="M:Microsoft.Z3.Constructor.Finalize"> + <summary> + Destructor. + </summary> + </member> + <member name="P:Microsoft.Z3.Constructor.NumFields"> + <summary> + The number of fields of the constructor. + </summary> + </member> + <member name="P:Microsoft.Z3.Constructor.ConstructorDecl"> + <summary> + The function declaration of the constructor. + </summary> + </member> + <member name="P:Microsoft.Z3.Constructor.TesterDecl"> + <summary> + The function declaration of the tester. + </summary> + </member> + <member name="P:Microsoft.Z3.Constructor.AccessorDecls"> + <summary> + The function declarations of the accessors + </summary> + </member> + <member name="T:Microsoft.Z3.ConstructorList"> + <summary> + Lists of constructors + </summary> + </member> + <member name="M:Microsoft.Z3.ConstructorList.Finalize"> + <summary> + Destructor. + </summary> + </member> + <member name="T:Microsoft.Z3.Context"> + <summary> + The main interaction with Z3 happens via the Context. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.#ctor"> + <summary> + Constructor. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.#ctor(System.Collections.Generic.Dictionary{System.String,System.String})"> + <summary> + Constructor. + </summary> + <remarks> + The following parameters can be set: + - proof (Boolean) Enable proof generation + - debug_ref_count (Boolean) Enable debug support for Z3_ast reference counting + - trace (Boolean) Tracing support for VCC + - trace_file_name (String) Trace out file for VCC traces + - timeout (unsigned) default timeout (in milliseconds) used for solvers + - well_sorted_check type checker + - auto_config use heuristics to automatically select solver and configure it + - model model generation for solvers, this parameter can be overwritten when creating a solver + - model_validate validate models produced by solvers + - unsat_core unsat-core generation for solvers, this parameter can be overwritten when creating a solver + Note that in previous versions of Z3, this constructor was also used to set global and module parameters. + For this purpose we should now use <see cref="M:Microsoft.Z3.Global.SetParameter(System.String,System.String)"/> + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkSymbol(System.Int32)"> + <summary> + Creates a new symbol using an integer. + </summary> + <remarks> + Not all integers can be passed to this function. + The legal range of unsigned integers is 0 to 2^30-1. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkSymbol(System.String)"> + <summary> + Create a symbol using a string. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkSymbols(System.String[])"> + <summary> + Create an array of symbols. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkBoolSort"> + <summary> + Create a new Boolean sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkUninterpretedSort(Microsoft.Z3.Symbol)"> + <summary> + Create a new uninterpreted sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkUninterpretedSort(System.String)"> + <summary> + Create a new uninterpreted sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkIntSort"> + <summary> + Create a new integer sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkRealSort"> + <summary> + Create a real sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkBitVecSort(System.UInt32)"> + <summary> + Create a new bit-vector sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkSeqSort(Microsoft.Z3.Sort)"> + <summary> + Create a new sequence sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkReSort(Microsoft.Z3.SeqSort)"> + <summary> + Create a new regular expression sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkArraySort(Microsoft.Z3.Sort,Microsoft.Z3.Sort)"> + <summary> + Create a new array sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkTupleSort(Microsoft.Z3.Symbol,Microsoft.Z3.Symbol[],Microsoft.Z3.Sort[])"> + <summary> + Create a new tuple sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkEnumSort(Microsoft.Z3.Symbol,Microsoft.Z3.Symbol[])"> + <summary> + Create a new enumeration sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkEnumSort(System.String,System.String[])"> + <summary> + Create a new enumeration sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkListSort(Microsoft.Z3.Symbol,Microsoft.Z3.Sort)"> + <summary> + Create a new list sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkListSort(System.String,Microsoft.Z3.Sort)"> + <summary> + Create a new list sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFiniteDomainSort(Microsoft.Z3.Symbol,System.UInt64)"> + <summary> + Create a new finite domain sort. + <returns>The result is a sort</returns> + </summary> + <param name="name">The name used to identify the sort</param> + <param name="size">The size of the sort</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFiniteDomainSort(System.String,System.UInt64)"> + <summary> + Create a new finite domain sort. + <returns>The result is a sort</returns> + Elements of the sort are created using <seealso cref="M:Microsoft.Z3.Context.MkNumeral(System.UInt64,Microsoft.Z3.Sort)"/>, + and the elements range from 0 to <tt>size-1</tt>. + </summary> + <param name="name">The name used to identify the sort</param> + <param name="size">The size of the sort</param> + </member> + <member name="M:Microsoft.Z3.Context.MkConstructor(Microsoft.Z3.Symbol,Microsoft.Z3.Symbol,Microsoft.Z3.Symbol[],Microsoft.Z3.Sort[],System.UInt32[])"> + <summary> + Create a datatype constructor. + </summary> + <param name="name">constructor name</param> + <param name="recognizer">name of recognizer function.</param> + <param name="fieldNames">names of the constructor fields.</param> + <param name="sorts">field sorts, 0 if the field sort refers to a recursive sort.</param> + <param name="sortRefs">reference to datatype sort that is an argument to the constructor; + if the corresponding sort reference is 0, then the value in sort_refs should be an index + referring to one of the recursive datatypes that is declared.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkConstructor(System.String,System.String,System.String[],Microsoft.Z3.Sort[],System.UInt32[])"> + <summary> + Create a datatype constructor. + </summary> + <param name="name"></param> + <param name="recognizer"></param> + <param name="fieldNames"></param> + <param name="sorts"></param> + <param name="sortRefs"></param> + <returns></returns> + </member> + <member name="M:Microsoft.Z3.Context.MkDatatypeSort(Microsoft.Z3.Symbol,Microsoft.Z3.Constructor[])"> + <summary> + Create a new datatype sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkDatatypeSort(System.String,Microsoft.Z3.Constructor[])"> + <summary> + Create a new datatype sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkDatatypeSorts(Microsoft.Z3.Symbol[],Microsoft.Z3.Constructor[][])"> + <summary> + Create mutually recursive datatypes. + </summary> + <param name="names">names of datatype sorts</param> + <param name="c">list of constructors, one list per sort.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkDatatypeSorts(System.String[],Microsoft.Z3.Constructor[][])"> + <summary> + Create mutually recursive data-types. + </summary> + <param name="names"></param> + <param name="c"></param> + <returns></returns> + </member> + <member name="M:Microsoft.Z3.Context.MkUpdateField(Microsoft.Z3.FuncDecl,Microsoft.Z3.Expr,Microsoft.Z3.Expr)"> + <summary> + Update a datatype field at expression t with value v. + The function performs a record update at t. The field + that is passed in as argument is updated with value v, + the remainig fields of t are unchanged. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFuncDecl(Microsoft.Z3.Symbol,Microsoft.Z3.Sort[],Microsoft.Z3.Sort)"> + <summary> + Creates a new function declaration. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFuncDecl(Microsoft.Z3.Symbol,Microsoft.Z3.Sort,Microsoft.Z3.Sort)"> + <summary> + Creates a new function declaration. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFuncDecl(System.String,Microsoft.Z3.Sort[],Microsoft.Z3.Sort)"> + <summary> + Creates a new function declaration. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFuncDecl(System.String,Microsoft.Z3.Sort,Microsoft.Z3.Sort)"> + <summary> + Creates a new function declaration. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFreshFuncDecl(System.String,Microsoft.Z3.Sort[],Microsoft.Z3.Sort)"> + <summary> + Creates a fresh function declaration with a name prefixed with <paramref name="prefix"/>. + </summary> + <seealso cref="M:Microsoft.Z3.Context.MkFuncDecl(System.String,Microsoft.Z3.Sort,Microsoft.Z3.Sort)"/> + <seealso cref="M:Microsoft.Z3.Context.MkFuncDecl(System.String,Microsoft.Z3.Sort[],Microsoft.Z3.Sort)"/> + </member> + <member name="M:Microsoft.Z3.Context.MkConstDecl(Microsoft.Z3.Symbol,Microsoft.Z3.Sort)"> + <summary> + Creates a new constant function declaration. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkConstDecl(System.String,Microsoft.Z3.Sort)"> + <summary> + Creates a new constant function declaration. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFreshConstDecl(System.String,Microsoft.Z3.Sort)"> + <summary> + Creates a fresh constant function declaration with a name prefixed with <paramref name="prefix"/>. + </summary> + <seealso cref="M:Microsoft.Z3.Context.MkFuncDecl(System.String,Microsoft.Z3.Sort,Microsoft.Z3.Sort)"/> + <seealso cref="M:Microsoft.Z3.Context.MkFuncDecl(System.String,Microsoft.Z3.Sort[],Microsoft.Z3.Sort)"/> + </member> + <member name="M:Microsoft.Z3.Context.MkBound(System.UInt32,Microsoft.Z3.Sort)"> + <summary> + Creates a new bound variable. + </summary> + <param name="index">The de-Bruijn index of the variable</param> + <param name="ty">The sort of the variable</param> + </member> + <member name="M:Microsoft.Z3.Context.MkPattern(Microsoft.Z3.Expr[])"> + <summary> + Create a quantifier pattern. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkConst(Microsoft.Z3.Symbol,Microsoft.Z3.Sort)"> + <summary> + Creates a new Constant of sort <paramref name="range"/> and named <paramref name="name"/>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkConst(System.String,Microsoft.Z3.Sort)"> + <summary> + Creates a new Constant of sort <paramref name="range"/> and named <paramref name="name"/>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFreshConst(System.String,Microsoft.Z3.Sort)"> + <summary> + Creates a fresh Constant of sort <paramref name="range"/> and a + name prefixed with <paramref name="prefix"/>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkConst(Microsoft.Z3.FuncDecl)"> + <summary> + Creates a fresh constant from the FuncDecl <paramref name="f"/>. + </summary> + <param name="f">A decl of a 0-arity function</param> + </member> + <member name="M:Microsoft.Z3.Context.MkBoolConst(Microsoft.Z3.Symbol)"> + <summary> + Create a Boolean constant. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkBoolConst(System.String)"> + <summary> + Create a Boolean constant. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkIntConst(Microsoft.Z3.Symbol)"> + <summary> + Creates an integer constant. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkIntConst(System.String)"> + <summary> + Creates an integer constant. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkRealConst(Microsoft.Z3.Symbol)"> + <summary> + Creates a real constant. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkRealConst(System.String)"> + <summary> + Creates a real constant. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkBVConst(Microsoft.Z3.Symbol,System.UInt32)"> + <summary> + Creates a bit-vector constant. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkBVConst(System.String,System.UInt32)"> + <summary> + Creates a bit-vector constant. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkApp(Microsoft.Z3.FuncDecl,Microsoft.Z3.Expr[])"> + <summary> + Create a new function application. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkApp(Microsoft.Z3.FuncDecl,System.Collections.Generic.IEnumerable{Microsoft.Z3.Expr})"> + <summary> + Create a new function application. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkTrue"> + <summary> + The true Term. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFalse"> + <summary> + The false Term. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkBool(System.Boolean)"> + <summary> + Creates a Boolean value. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkEq(Microsoft.Z3.Expr,Microsoft.Z3.Expr)"> + <summary> + Creates the equality <paramref name="x"/> = <paramref name="y"/>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkDistinct(Microsoft.Z3.Expr[])"> + <summary> + Creates a <c>distinct</c> term. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkNot(Microsoft.Z3.BoolExpr)"> + <summary> + Mk an expression representing <c>not(a)</c>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkITE(Microsoft.Z3.BoolExpr,Microsoft.Z3.Expr,Microsoft.Z3.Expr)"> + <summary> + Create an expression representing an if-then-else: <c>ite(t1, t2, t3)</c>. + </summary> + <param name="t1">An expression with Boolean sort</param> + <param name="t2">An expression </param> + <param name="t3">An expression with the same sort as <paramref name="t2"/></param> + </member> + <member name="M:Microsoft.Z3.Context.MkIff(Microsoft.Z3.BoolExpr,Microsoft.Z3.BoolExpr)"> + <summary> + Create an expression representing <c>t1 iff t2</c>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkImplies(Microsoft.Z3.BoolExpr,Microsoft.Z3.BoolExpr)"> + <summary> + Create an expression representing <c>t1 -> t2</c>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkXor(Microsoft.Z3.BoolExpr,Microsoft.Z3.BoolExpr)"> + <summary> + Create an expression representing <c>t1 xor t2</c>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkAnd(Microsoft.Z3.BoolExpr[])"> + <summary> + Create an expression representing <c>t[0] and t[1] and ...</c>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkAnd(System.Collections.Generic.IEnumerable{Microsoft.Z3.BoolExpr})"> + <summary> + Create an expression representing <c>t[0] and t[1] and ...</c>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkOr(Microsoft.Z3.BoolExpr[])"> + <summary> + Create an expression representing <c>t[0] or t[1] or ...</c>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkOr(System.Collections.Generic.IEnumerable{Microsoft.Z3.BoolExpr})"> + <summary> + Create an expression representing <c>t[0] or t[1] or ...</c>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkAdd(Microsoft.Z3.ArithExpr[])"> + <summary> + Create an expression representing <c>t[0] + t[1] + ...</c>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkAdd(System.Collections.Generic.IEnumerable{Microsoft.Z3.ArithExpr})"> + <summary> + Create an expression representing <c>t[0] + t[1] + ...</c>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkMul(Microsoft.Z3.ArithExpr[])"> + <summary> + Create an expression representing <c>t[0] * t[1] * ...</c>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkMul(System.Collections.Generic.IEnumerable{Microsoft.Z3.ArithExpr})"> + <summary> + Create an expression representing <c>t[0] * t[1] * ...</c>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkSub(Microsoft.Z3.ArithExpr[])"> + <summary> + Create an expression representing <c>t[0] - t[1] - ...</c>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkUnaryMinus(Microsoft.Z3.ArithExpr)"> + <summary> + Create an expression representing <c>-t</c>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkDiv(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)"> + <summary> + Create an expression representing <c>t1 / t2</c>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkMod(Microsoft.Z3.IntExpr,Microsoft.Z3.IntExpr)"> + <summary> + Create an expression representing <c>t1 mod t2</c>. + </summary> + <remarks>The arguments must have int type.</remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkRem(Microsoft.Z3.IntExpr,Microsoft.Z3.IntExpr)"> + <summary> + Create an expression representing <c>t1 rem t2</c>. + </summary> + <remarks>The arguments must have int type.</remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkPower(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)"> + <summary> + Create an expression representing <c>t1 ^ t2</c>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkLt(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)"> + <summary> + Create an expression representing <c>t1 < t2</c> + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkLe(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)"> + <summary> + Create an expression representing <c>t1 <= t2</c> + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkGt(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)"> + <summary> + Create an expression representing <c>t1 > t2</c> + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkGe(Microsoft.Z3.ArithExpr,Microsoft.Z3.ArithExpr)"> + <summary> + Create an expression representing <c>t1 >= t2</c> + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkInt2Real(Microsoft.Z3.IntExpr)"> + <summary> + Coerce an integer to a real. + </summary> + <remarks> + There is also a converse operation exposed. It follows the semantics prescribed by the SMT-LIB standard. + + You can take the floor of a real by creating an auxiliary integer Term <c>k</c> and + and asserting <c>MakeInt2Real(k) <= t1 < MkInt2Real(k)+1</c>. + The argument must be of integer sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkReal2Int(Microsoft.Z3.RealExpr)"> + <summary> + Coerce a real to an integer. + </summary> + <remarks> + The semantics of this function follows the SMT-LIB standard for the function to_int. + The argument must be of real sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkIsInteger(Microsoft.Z3.RealExpr)"> + <summary> + Creates an expression that checks whether a real number is an integer. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkBVNot(Microsoft.Z3.BitVecExpr)"> + <summary> + Bitwise negation. + </summary> + <remarks>The argument must have a bit-vector sort.</remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVRedAND(Microsoft.Z3.BitVecExpr)"> + <summary> + Take conjunction of bits in a vector, return vector of length 1. + </summary> + <remarks>The argument must have a bit-vector sort.</remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVRedOR(Microsoft.Z3.BitVecExpr)"> + <summary> + Take disjunction of bits in a vector, return vector of length 1. + </summary> + <remarks>The argument must have a bit-vector sort.</remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVAND(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Bitwise conjunction. + </summary> + <remarks>The arguments must have a bit-vector sort.</remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVOR(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Bitwise disjunction. + </summary> + <remarks>The arguments must have a bit-vector sort.</remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVXOR(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Bitwise XOR. + </summary> + <remarks>The arguments must have a bit-vector sort.</remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVNAND(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Bitwise NAND. + </summary> + <remarks>The arguments must have a bit-vector sort.</remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVNOR(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Bitwise NOR. + </summary> + <remarks>The arguments must have a bit-vector sort.</remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVXNOR(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Bitwise XNOR. + </summary> + <remarks>The arguments must have a bit-vector sort.</remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVNeg(Microsoft.Z3.BitVecExpr)"> + <summary> + Standard two's complement unary minus. + </summary> + <remarks>The arguments must have a bit-vector sort.</remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVAdd(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Two's complement addition. + </summary> + <remarks>The arguments must have the same bit-vector sort.</remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVSub(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Two's complement subtraction. + </summary> + <remarks>The arguments must have the same bit-vector sort.</remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVMul(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Two's complement multiplication. + </summary> + <remarks>The arguments must have the same bit-vector sort.</remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVUDiv(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Unsigned division. + </summary> + <remarks> + It is defined as the floor of <c>t1/t2</c> if \c t2 is + different from zero. If <c>t2</c> is zero, then the result + is undefined. + The arguments must have the same bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVSDiv(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Signed division. + </summary> + <remarks> + It is defined in the following way: + + - The \c floor of <c>t1/t2</c> if \c t2 is different from zero, and <c>t1*t2 >= 0</c>. + + - The \c ceiling of <c>t1/t2</c> if \c t2 is different from zero, and <c>t1*t2 < 0</c>. + + If <c>t2</c> is zero, then the result is undefined. + The arguments must have the same bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVURem(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Unsigned remainder. + </summary> + <remarks> + It is defined as <c>t1 - (t1 /u t2) * t2</c>, where <c>/u</c> represents unsigned division. + If <c>t2</c> is zero, then the result is undefined. + The arguments must have the same bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVSRem(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Signed remainder. + </summary> + <remarks> + It is defined as <c>t1 - (t1 /s t2) * t2</c>, where <c>/s</c> represents signed division. + The most significant bit (sign) of the result is equal to the most significant bit of \c t1. + + If <c>t2</c> is zero, then the result is undefined. + The arguments must have the same bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVSMod(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Two's complement signed remainder (sign follows divisor). + </summary> + <remarks> + If <c>t2</c> is zero, then the result is undefined. + The arguments must have the same bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVULT(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Unsigned less-than + </summary> + <remarks> + The arguments must have the same bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVSLT(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Two's complement signed less-than + </summary> + <remarks> + The arguments must have the same bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVULE(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Unsigned less-than or equal to. + </summary> + <remarks> + The arguments must have the same bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVSLE(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Two's complement signed less-than or equal to. + </summary> + <remarks> + The arguments must have the same bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVUGE(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Unsigned greater than or equal to. + </summary> + <remarks> + The arguments must have the same bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVSGE(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Two's complement signed greater than or equal to. + </summary> + <remarks> + The arguments must have the same bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVUGT(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Unsigned greater-than. + </summary> + <remarks> + The arguments must have the same bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVSGT(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Two's complement signed greater-than. + </summary> + <remarks> + The arguments must have the same bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkConcat(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Bit-vector concatenation. + </summary> + <remarks> + The arguments must have a bit-vector sort. + </remarks> + <returns> + The result is a bit-vector of size <c>n1+n2</c>, where <c>n1</c> (<c>n2</c>) + is the size of <c>t1</c> (<c>t2</c>). + </returns> + </member> + <member name="M:Microsoft.Z3.Context.MkExtract(System.UInt32,System.UInt32,Microsoft.Z3.BitVecExpr)"> + <summary> + Bit-vector extraction. + </summary> + <remarks> + Extract the bits <paramref name="high"/> down to <paramref name="low"/> from a bitvector of + size <c>m</c> to yield a new bitvector of size <c>n</c>, where + <c>n = high - low + 1</c>. + The argument <paramref name="t"/> must have a bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkSignExt(System.UInt32,Microsoft.Z3.BitVecExpr)"> + <summary> + Bit-vector sign extension. + </summary> + <remarks> + Sign-extends the given bit-vector to the (signed) equivalent bitvector of + size <c>m+i</c>, where \c m is the size of the given bit-vector. + The argument <paramref name="t"/> must have a bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkZeroExt(System.UInt32,Microsoft.Z3.BitVecExpr)"> + <summary> + Bit-vector zero extension. + </summary> + <remarks> + Extend the given bit-vector with zeros to the (unsigned) equivalent + bitvector of size <c>m+i</c>, where \c m is the size of the + given bit-vector. + The argument <paramref name="t"/> must have a bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkRepeat(System.UInt32,Microsoft.Z3.BitVecExpr)"> + <summary> + Bit-vector repetition. + </summary> + <remarks> + The argument <paramref name="t"/> must have a bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVSHL(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Shift left. + </summary> + <remarks> + It is equivalent to multiplication by <c>2^x</c> where \c x is the value of <paramref name="t2"/>. + + NB. The semantics of shift operations varies between environments. This + definition does not necessarily capture directly the semantics of the + programming language or assembly architecture you are modeling. + + The arguments must have a bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVLSHR(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Logical shift right + </summary> + <remarks> + It is equivalent to unsigned division by <c>2^x</c> where \c x is the value of <paramref name="t2"/>. + + NB. The semantics of shift operations varies between environments. This + definition does not necessarily capture directly the semantics of the + programming language or assembly architecture you are modeling. + + The arguments must have a bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVASHR(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Arithmetic shift right + </summary> + <remarks> + It is like logical shift right except that the most significant + bits of the result always copy the most significant bit of the + second argument. + + NB. The semantics of shift operations varies between environments. This + definition does not necessarily capture directly the semantics of the + programming language or assembly architecture you are modeling. + + The arguments must have a bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVRotateLeft(System.UInt32,Microsoft.Z3.BitVecExpr)"> + <summary> + Rotate Left. + </summary> + <remarks> + Rotate bits of \c t to the left \c i times. + The argument <paramref name="t"/> must have a bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVRotateRight(System.UInt32,Microsoft.Z3.BitVecExpr)"> + <summary> + Rotate Right. + </summary> + <remarks> + Rotate bits of \c t to the right \c i times. + The argument <paramref name="t"/> must have a bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVRotateLeft(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Rotate Left. + </summary> + <remarks> + Rotate bits of <paramref name="t1"/> to the left <paramref name="t2"/> times. + The arguments must have the same bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVRotateRight(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Rotate Right. + </summary> + <remarks> + Rotate bits of <paramref name="t1"/> to the right<paramref name="t2"/> times. + The arguments must have the same bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkInt2BV(System.UInt32,Microsoft.Z3.IntExpr)"> + <summary> + Create an <paramref name="n"/> bit bit-vector from the integer argument <paramref name="t"/>. + </summary> + <remarks> + NB. This function is essentially treated as uninterpreted. + So you cannot expect Z3 to precisely reflect the semantics of this function + when solving constraints with this function. + + The argument must be of integer sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBV2Int(Microsoft.Z3.BitVecExpr,System.Boolean)"> + <summary> + Create an integer from the bit-vector argument <paramref name="t"/>. + </summary> + <remarks> + If \c is_signed is false, then the bit-vector \c t1 is treated as unsigned. + So the result is non-negative and in the range <c>[0..2^N-1]</c>, where + N are the number of bits in <paramref name="t"/>. + If \c is_signed is true, \c t1 is treated as a signed bit-vector. + + NB. This function is essentially treated as uninterpreted. + So you cannot expect Z3 to precisely reflect the semantics of this function + when solving constraints with this function. + + The argument must be of bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVAddNoOverflow(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr,System.Boolean)"> + <summary> + Create a predicate that checks that the bit-wise addition does not overflow. + </summary> + <remarks> + The arguments must be of bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVAddNoUnderflow(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Create a predicate that checks that the bit-wise addition does not underflow. + </summary> + <remarks> + The arguments must be of bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVSubNoOverflow(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Create a predicate that checks that the bit-wise subtraction does not overflow. + </summary> + <remarks> + The arguments must be of bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVSubNoUnderflow(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr,System.Boolean)"> + <summary> + Create a predicate that checks that the bit-wise subtraction does not underflow. + </summary> + <remarks> + The arguments must be of bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVSDivNoOverflow(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Create a predicate that checks that the bit-wise signed division does not overflow. + </summary> + <remarks> + The arguments must be of bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVNegNoOverflow(Microsoft.Z3.BitVecExpr)"> + <summary> + Create a predicate that checks that the bit-wise negation does not overflow. + </summary> + <remarks> + The arguments must be of bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVMulNoOverflow(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr,System.Boolean)"> + <summary> + Create a predicate that checks that the bit-wise multiplication does not overflow. + </summary> + <remarks> + The arguments must be of bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkBVMulNoUnderflow(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Create a predicate that checks that the bit-wise multiplication does not underflow. + </summary> + <remarks> + The arguments must be of bit-vector sort. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkArrayConst(Microsoft.Z3.Symbol,Microsoft.Z3.Sort,Microsoft.Z3.Sort)"> + <summary> + Create an array constant. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkArrayConst(System.String,Microsoft.Z3.Sort,Microsoft.Z3.Sort)"> + <summary> + Create an array constant. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkSelect(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr)"> + <summary> + Array read. + </summary> + <remarks> + The argument <c>a</c> is the array and <c>i</c> is the index + of the array that gets read. + + The node <c>a</c> must have an array sort <c>[domain -> range]</c>, + and <c>i</c> must have the sort <c>domain</c>. + The sort of the result is <c>range</c>. + <seealso cref="M:Microsoft.Z3.Context.MkArraySort(Microsoft.Z3.Sort,Microsoft.Z3.Sort)"/> + <seealso cref="M:Microsoft.Z3.Context.MkStore(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr,Microsoft.Z3.Expr)"/> + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkStore(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr,Microsoft.Z3.Expr)"> + <summary> + Array update. + </summary> + <remarks> + The node <c>a</c> must have an array sort <c>[domain -> range]</c>, + <c>i</c> must have sort <c>domain</c>, + <c>v</c> must have sort range. The sort of the result is <c>[domain -> range]</c>. + The semantics of this function is given by the theory of arrays described in the SMT-LIB + standard. See http://smtlib.org for more details. + The result of this function is an array that is equal to <c>a</c> + (with respect to <c>select</c>) + on all indices except for <c>i</c>, where it maps to <c>v</c> + (and the <c>select</c> of <c>a</c> with + respect to <c>i</c> may be a different value). + <seealso cref="M:Microsoft.Z3.Context.MkArraySort(Microsoft.Z3.Sort,Microsoft.Z3.Sort)"/> + <seealso cref="M:Microsoft.Z3.Context.MkSelect(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr)"/> + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkConstArray(Microsoft.Z3.Sort,Microsoft.Z3.Expr)"> + <summary> + Create a constant array. + </summary> + <remarks> + The resulting term is an array, such that a <c>select</c>on an arbitrary index + produces the value <c>v</c>. + <seealso cref="M:Microsoft.Z3.Context.MkArraySort(Microsoft.Z3.Sort,Microsoft.Z3.Sort)"/> + <seealso cref="M:Microsoft.Z3.Context.MkSelect(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr)"/> + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkMap(Microsoft.Z3.FuncDecl,Microsoft.Z3.ArrayExpr[])"> + <summary> + Maps f on the argument arrays. + </summary> + <remarks> + Eeach element of <c>args</c> must be of an array sort <c>[domain_i -> range_i]</c>. + The function declaration <c>f</c> must have type <c> range_1 .. range_n -> range</c>. + <c>v</c> must have sort range. The sort of the result is <c>[domain_i -> range]</c>. + <seealso cref="M:Microsoft.Z3.Context.MkArraySort(Microsoft.Z3.Sort,Microsoft.Z3.Sort)"/> + <seealso cref="M:Microsoft.Z3.Context.MkSelect(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr)"/> + <seealso cref="M:Microsoft.Z3.Context.MkStore(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr,Microsoft.Z3.Expr)"/> + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkTermArray(Microsoft.Z3.ArrayExpr)"> + <summary> + Access the array default value. + </summary> + <remarks> + Produces the default range value, for arrays that can be represented as + finite maps with a default range value. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkArrayExt(Microsoft.Z3.ArrayExpr,Microsoft.Z3.ArrayExpr)"> + <summary> + Create Extentionality index. Two arrays are equal if and only if they are equal on the index returned by MkArrayExt. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkSetSort(Microsoft.Z3.Sort)"> + <summary> + Create a set type. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkEmptySet(Microsoft.Z3.Sort)"> + <summary> + Create an empty set. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFullSet(Microsoft.Z3.Sort)"> + <summary> + Create the full set. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkSetAdd(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr)"> + <summary> + Add an element to the set. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkSetDel(Microsoft.Z3.ArrayExpr,Microsoft.Z3.Expr)"> + <summary> + Remove an element from a set. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkSetUnion(Microsoft.Z3.ArrayExpr[])"> + <summary> + Take the union of a list of sets. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkSetIntersection(Microsoft.Z3.ArrayExpr[])"> + <summary> + Take the intersection of a list of sets. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkSetDifference(Microsoft.Z3.ArrayExpr,Microsoft.Z3.ArrayExpr)"> + <summary> + Take the difference between two sets. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkSetComplement(Microsoft.Z3.ArrayExpr)"> + <summary> + Take the complement of a set. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkSetMembership(Microsoft.Z3.Expr,Microsoft.Z3.ArrayExpr)"> + <summary> + Check for set membership. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkSetSubset(Microsoft.Z3.ArrayExpr,Microsoft.Z3.ArrayExpr)"> + <summary> + Check for subsetness of sets. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkEmptySeq(Microsoft.Z3.Sort)"> + <summary> + Create the empty sequence. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkUnit(Microsoft.Z3.Expr)"> + <summary> + Create the singleton sequence. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkString(System.String)"> + <summary> + Create a string constant. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkConcat(Microsoft.Z3.SeqExpr[])"> + <summary> + Concatentate sequences. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkLength(Microsoft.Z3.SeqExpr)"> + <summary> + Retrieve the length of a given sequence. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkPrefixOf(Microsoft.Z3.SeqExpr,Microsoft.Z3.SeqExpr)"> + <summary> + Check for sequence prefix. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkSuffixOf(Microsoft.Z3.SeqExpr,Microsoft.Z3.SeqExpr)"> + <summary> + Check for sequence suffix. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkContains(Microsoft.Z3.SeqExpr,Microsoft.Z3.SeqExpr)"> + <summary> + Check for sequence containment of s2 in s1. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkAt(Microsoft.Z3.SeqExpr,Microsoft.Z3.IntExpr)"> + <summary> + Retrieve sequence of length one at index. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkExtract(Microsoft.Z3.SeqExpr,Microsoft.Z3.IntExpr,Microsoft.Z3.IntExpr)"> + <summary> + Extract subsequence. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkIndexOf(Microsoft.Z3.SeqExpr,Microsoft.Z3.SeqExpr,Microsoft.Z3.ArithExpr)"> + <summary> + Extract index of sub-string starting at offset. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkReplace(Microsoft.Z3.SeqExpr,Microsoft.Z3.SeqExpr,Microsoft.Z3.SeqExpr)"> + <summary> + Replace the first occurrence of src by dst in s. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkToRe(Microsoft.Z3.SeqExpr)"> + <summary> + Convert a regular expression that accepts sequence s. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkInRe(Microsoft.Z3.SeqExpr,Microsoft.Z3.ReExpr)"> + <summary> + Check for regular expression membership. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkStar(Microsoft.Z3.ReExpr)"> + <summary> + Take the Kleene star of a regular expression. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MPlus(Microsoft.Z3.ReExpr)"> + <summary> + Take the Kleene plus of a regular expression. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MOption(Microsoft.Z3.ReExpr)"> + <summary> + Create the optional regular expression. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkConcat(Microsoft.Z3.ReExpr[])"> + <summary> + Create the concatenation of regular languages. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkUnion(Microsoft.Z3.ReExpr[])"> + <summary> + Create the union of regular languages. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkAtMost(Microsoft.Z3.BoolExpr[],System.UInt32)"> + <summary> + Create an at-most-k constraint. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkPBLe(System.Int32[],Microsoft.Z3.BoolExpr[],System.Int32)"> + <summary> + Create a pseudo-Boolean less-or-equal constraint. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkPBEq(System.Int32[],Microsoft.Z3.BoolExpr[],System.Int32)"> + <summary> + Create a pseudo-Boolean equal constraint. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkNumeral(System.String,Microsoft.Z3.Sort)"> + <summary> + Create a Term of a given sort. + </summary> + <param name="v">A string representing the Term value in decimal notation. If the given sort is a real, then the Term can be a rational, that is, a string of the form <c>[num]* / [num]*</c>.</param> + <param name="ty">The sort of the numeral. In the current implementation, the given sort can be an int, real, or bit-vectors of arbitrary size. </param> + <returns>A Term with value <paramref name="v"/> and sort <paramref name="ty"/> </returns> + </member> + <member name="M:Microsoft.Z3.Context.MkNumeral(System.Int32,Microsoft.Z3.Sort)"> + <summary> + Create a Term of a given sort. This function can be use to create numerals that fit in a machine integer. + It is slightly faster than <c>MakeNumeral</c> since it is not necessary to parse a string. + </summary> + <param name="v">Value of the numeral</param> + <param name="ty">Sort of the numeral</param> + <returns>A Term with value <paramref name="v"/> and type <paramref name="ty"/></returns> + </member> + <member name="M:Microsoft.Z3.Context.MkNumeral(System.UInt32,Microsoft.Z3.Sort)"> + <summary> + Create a Term of a given sort. This function can be use to create numerals that fit in a machine integer. + It is slightly faster than <c>MakeNumeral</c> since it is not necessary to parse a string. + </summary> + <param name="v">Value of the numeral</param> + <param name="ty">Sort of the numeral</param> + <returns>A Term with value <paramref name="v"/> and type <paramref name="ty"/></returns> + </member> + <member name="M:Microsoft.Z3.Context.MkNumeral(System.Int64,Microsoft.Z3.Sort)"> + <summary> + Create a Term of a given sort. This function can be use to create numerals that fit in a machine integer. + It is slightly faster than <c>MakeNumeral</c> since it is not necessary to parse a string. + </summary> + <param name="v">Value of the numeral</param> + <param name="ty">Sort of the numeral</param> + <returns>A Term with value <paramref name="v"/> and type <paramref name="ty"/></returns> + </member> + <member name="M:Microsoft.Z3.Context.MkNumeral(System.UInt64,Microsoft.Z3.Sort)"> + <summary> + Create a Term of a given sort. This function can be use to create numerals that fit in a machine integer. + It is slightly faster than <c>MakeNumeral</c> since it is not necessary to parse a string. + </summary> + <param name="v">Value of the numeral</param> + <param name="ty">Sort of the numeral</param> + <returns>A Term with value <paramref name="v"/> and type <paramref name="ty"/></returns> + </member> + <member name="M:Microsoft.Z3.Context.MkReal(System.Int32,System.Int32)"> + <summary> + Create a real from a fraction. + </summary> + <param name="num">numerator of rational.</param> + <param name="den">denominator of rational.</param> + <returns>A Term with value <paramref name="num"/>/<paramref name="den"/> and sort Real</returns> + <seealso cref="M:Microsoft.Z3.Context.MkNumeral(System.String,Microsoft.Z3.Sort)"/> + </member> + <member name="M:Microsoft.Z3.Context.MkReal(System.String)"> + <summary> + Create a real numeral. + </summary> + <param name="v">A string representing the Term value in decimal notation.</param> + <returns>A Term with value <paramref name="v"/> and sort Real</returns> + </member> + <member name="M:Microsoft.Z3.Context.MkReal(System.Int32)"> + <summary> + Create a real numeral. + </summary> + <param name="v">value of the numeral.</param> + <returns>A Term with value <paramref name="v"/> and sort Real</returns> + </member> + <member name="M:Microsoft.Z3.Context.MkReal(System.UInt32)"> + <summary> + Create a real numeral. + </summary> + <param name="v">value of the numeral.</param> + <returns>A Term with value <paramref name="v"/> and sort Real</returns> + </member> + <member name="M:Microsoft.Z3.Context.MkReal(System.Int64)"> + <summary> + Create a real numeral. + </summary> + <param name="v">value of the numeral.</param> + <returns>A Term with value <paramref name="v"/> and sort Real</returns> + </member> + <member name="M:Microsoft.Z3.Context.MkReal(System.UInt64)"> + <summary> + Create a real numeral. + </summary> + <param name="v">value of the numeral.</param> + <returns>A Term with value <paramref name="v"/> and sort Real</returns> + </member> + <member name="M:Microsoft.Z3.Context.MkInt(System.String)"> + <summary> + Create an integer numeral. + </summary> + <param name="v">A string representing the Term value in decimal notation.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkInt(System.Int32)"> + <summary> + Create an integer numeral. + </summary> + <param name="v">value of the numeral.</param> + <returns>A Term with value <paramref name="v"/> and sort Integer</returns> + </member> + <member name="M:Microsoft.Z3.Context.MkInt(System.UInt32)"> + <summary> + Create an integer numeral. + </summary> + <param name="v">value of the numeral.</param> + <returns>A Term with value <paramref name="v"/> and sort Integer</returns> + </member> + <member name="M:Microsoft.Z3.Context.MkInt(System.Int64)"> + <summary> + Create an integer numeral. + </summary> + <param name="v">value of the numeral.</param> + <returns>A Term with value <paramref name="v"/> and sort Integer</returns> + </member> + <member name="M:Microsoft.Z3.Context.MkInt(System.UInt64)"> + <summary> + Create an integer numeral. + </summary> + <param name="v">value of the numeral.</param> + <returns>A Term with value <paramref name="v"/> and sort Integer</returns> + </member> + <member name="M:Microsoft.Z3.Context.MkBV(System.String,System.UInt32)"> + <summary> + Create a bit-vector numeral. + </summary> + <param name="v">A string representing the value in decimal notation.</param> + <param name="size">the size of the bit-vector</param> + </member> + <member name="M:Microsoft.Z3.Context.MkBV(System.Int32,System.UInt32)"> + <summary> + Create a bit-vector numeral. + </summary> + <param name="v">value of the numeral.</param> + <param name="size">the size of the bit-vector</param> + </member> + <member name="M:Microsoft.Z3.Context.MkBV(System.UInt32,System.UInt32)"> + <summary> + Create a bit-vector numeral. + </summary> + <param name="v">value of the numeral.</param> + <param name="size">the size of the bit-vector</param> + </member> + <member name="M:Microsoft.Z3.Context.MkBV(System.Int64,System.UInt32)"> + <summary> + Create a bit-vector numeral. + </summary> + <param name="v">value of the numeral.</param> + <param name="size">the size of the bit-vector</param> + </member> + <member name="M:Microsoft.Z3.Context.MkBV(System.UInt64,System.UInt32)"> + <summary> + Create a bit-vector numeral. + </summary> + <param name="v">value of the numeral.</param> + <param name="size">the size of the bit-vector</param> + </member> + <member name="M:Microsoft.Z3.Context.MkForall(Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.Expr,System.UInt32,Microsoft.Z3.Pattern[],Microsoft.Z3.Expr[],Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)"> + <summary> + Create a universal Quantifier. + </summary> + <remarks> + Creates a forall formula, where <paramref name="weight"/> is the weight, + <paramref name="patterns"/> is an array of patterns, <paramref name="sorts"/> is an array + with the sorts of the bound variables, <paramref name="names"/> is an array with the + 'names' of the bound variables, and <paramref name="body"/> is the body of the + quantifier. Quantifiers are associated with weights indicating the importance of + using the quantifier during instantiation. + Note that the bound variables are de-Bruijn indices created using <see cref="M:Microsoft.Z3.Context.MkBound(System.UInt32,Microsoft.Z3.Sort)"/>. + Z3 applies the convention that the last element in <paramref name="names"/> and + <paramref name="sorts"/> refers to the variable with index 0, the second to last element + of <paramref name="names"/> and <paramref name="sorts"/> refers to the variable + with index 1, etc. + </remarks> + <param name="sorts">the sorts of the bound variables.</param> + <param name="names">names of the bound variables</param> + <param name="body">the body of the quantifier.</param> + <param name="weight">quantifiers are associated with weights indicating the importance of using the quantifier during instantiation. By default, pass the weight 0.</param> + <param name="patterns">array containing the patterns created using <c>MkPattern</c>.</param> + <param name="noPatterns">array containing the anti-patterns created using <c>MkPattern</c>.</param> + <param name="quantifierID">optional symbol to track quantifier.</param> + <param name="skolemID">optional symbol to track skolem constants.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkForall(Microsoft.Z3.Expr[],Microsoft.Z3.Expr,System.UInt32,Microsoft.Z3.Pattern[],Microsoft.Z3.Expr[],Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)"> + <summary> + Create a universal Quantifier. + </summary> + <remarks> + Creates a universal quantifier using a list of constants that will + form the set of bound variables. + <seealso cref="M:Microsoft.Z3.Context.MkForall(Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.Expr,System.UInt32,Microsoft.Z3.Pattern[],Microsoft.Z3.Expr[],Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)"/> + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkExists(Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.Expr,System.UInt32,Microsoft.Z3.Pattern[],Microsoft.Z3.Expr[],Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)"> + <summary> + Create an existential Quantifier. + </summary> + <remarks> + Creates an existential quantifier using de-Brujin indexed variables. + (<see cref="M:Microsoft.Z3.Context.MkForall(Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.Expr,System.UInt32,Microsoft.Z3.Pattern[],Microsoft.Z3.Expr[],Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)"/>). + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkExists(Microsoft.Z3.Expr[],Microsoft.Z3.Expr,System.UInt32,Microsoft.Z3.Pattern[],Microsoft.Z3.Expr[],Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)"> + <summary> + Create an existential Quantifier. + </summary> + <remarks> + Creates an existential quantifier using a list of constants that will + form the set of bound variables. + <seealso cref="M:Microsoft.Z3.Context.MkForall(Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.Expr,System.UInt32,Microsoft.Z3.Pattern[],Microsoft.Z3.Expr[],Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)"/> + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkQuantifier(System.Boolean,Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.Expr,System.UInt32,Microsoft.Z3.Pattern[],Microsoft.Z3.Expr[],Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)"> + <summary> + Create a Quantifier. + </summary> + <see cref="M:Microsoft.Z3.Context.MkForall(Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.Expr,System.UInt32,Microsoft.Z3.Pattern[],Microsoft.Z3.Expr[],Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)"/> + </member> + <member name="M:Microsoft.Z3.Context.MkQuantifier(System.Boolean,Microsoft.Z3.Expr[],Microsoft.Z3.Expr,System.UInt32,Microsoft.Z3.Pattern[],Microsoft.Z3.Expr[],Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)"> + <summary> + Create a Quantifier. + </summary> + <see cref="M:Microsoft.Z3.Context.MkForall(Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.Expr,System.UInt32,Microsoft.Z3.Pattern[],Microsoft.Z3.Expr[],Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)"/> + </member> + <member name="M:Microsoft.Z3.Context.BenchmarkToSMTString(System.String,System.String,System.String,System.String,Microsoft.Z3.BoolExpr[],Microsoft.Z3.BoolExpr)"> + <summary> + Convert a benchmark into an SMT-LIB formatted string. + </summary> + <param name="name">Name of the benchmark. The argument is optional.</param> + <param name="logic">The benchmark logic. </param> + <param name="status">The status string (sat, unsat, or unknown)</param> + <param name="attributes">Other attributes, such as source, difficulty or category.</param> + <param name="assumptions">Auxiliary assumptions.</param> + <param name="formula">Formula to be checked for consistency in conjunction with assumptions.</param> + <returns>A string representation of the benchmark.</returns> + </member> + <member name="M:Microsoft.Z3.Context.ParseSMTLIBString(System.String,Microsoft.Z3.Symbol[],Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.FuncDecl[])"> + <summary> + Parse the given string using the SMT-LIB parser. + </summary> + <remarks> + The symbol table of the parser can be initialized using the given sorts and declarations. + The symbols in the arrays <paramref name="sortNames"/> and <paramref name="declNames"/> + don't need to match the names of the sorts and declarations in the arrays <paramref name="sorts"/> + and <paramref name="decls"/>. This is a useful feature since we can use arbitrary names to + reference sorts and declarations. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.ParseSMTLIBFile(System.String,Microsoft.Z3.Symbol[],Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.FuncDecl[])"> + <summary> + Parse the given file using the SMT-LIB parser. + </summary> + <seealso cref="M:Microsoft.Z3.Context.ParseSMTLIBString(System.String,Microsoft.Z3.Symbol[],Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.FuncDecl[])"/> + </member> + <member name="M:Microsoft.Z3.Context.ParseSMTLIB2String(System.String,Microsoft.Z3.Symbol[],Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.FuncDecl[])"> + <summary> + Parse the given string using the SMT-LIB2 parser. + </summary> + <seealso cref="M:Microsoft.Z3.Context.ParseSMTLIBString(System.String,Microsoft.Z3.Symbol[],Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.FuncDecl[])"/> + <returns>A conjunction of assertions in the scope (up to push/pop) at the end of the string.</returns> + </member> + <member name="M:Microsoft.Z3.Context.ParseSMTLIB2File(System.String,Microsoft.Z3.Symbol[],Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.FuncDecl[])"> + <summary> + Parse the given file using the SMT-LIB2 parser. + </summary> + <seealso cref="M:Microsoft.Z3.Context.ParseSMTLIB2String(System.String,Microsoft.Z3.Symbol[],Microsoft.Z3.Sort[],Microsoft.Z3.Symbol[],Microsoft.Z3.FuncDecl[])"/> + </member> + <member name="M:Microsoft.Z3.Context.MkGoal(System.Boolean,System.Boolean,System.Boolean)"> + <summary> + Creates a new Goal. + </summary> + <remarks> + Note that the Context must have been created with proof generation support if + <paramref name="proofs"/> is set to true here. + </remarks> + <param name="models">Indicates whether model generation should be enabled.</param> + <param name="unsatCores">Indicates whether unsat core generation should be enabled.</param> + <param name="proofs">Indicates whether proof generation should be enabled.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkParams"> + <summary> + Creates a new ParameterSet. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.TacticDescription(System.String)"> + <summary> + Returns a string containing a description of the tactic with the given name. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkTactic(System.String)"> + <summary> + Creates a new Tactic. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.AndThen(Microsoft.Z3.Tactic,Microsoft.Z3.Tactic,Microsoft.Z3.Tactic[])"> + <summary> + Create a tactic that applies <paramref name="t1"/> to a Goal and + then <paramref name="t2"/> to every subgoal produced by <paramref name="t1"/>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.Then(Microsoft.Z3.Tactic,Microsoft.Z3.Tactic,Microsoft.Z3.Tactic[])"> + <summary> + Create a tactic that applies <paramref name="t1"/> to a Goal and + then <paramref name="t2"/> to every subgoal produced by <paramref name="t1"/>. + </summary> + <remarks> + Shorthand for <c>AndThen</c>. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.OrElse(Microsoft.Z3.Tactic,Microsoft.Z3.Tactic)"> + <summary> + Create a tactic that first applies <paramref name="t1"/> to a Goal and + if it fails then returns the result of <paramref name="t2"/> applied to the Goal. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.TryFor(Microsoft.Z3.Tactic,System.UInt32)"> + <summary> + Create a tactic that applies <paramref name="t"/> to a goal for <paramref name="ms"/> milliseconds. + </summary> + <remarks> + If <paramref name="t"/> does not terminate within <paramref name="ms"/> milliseconds, then it fails. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.When(Microsoft.Z3.Probe,Microsoft.Z3.Tactic)"> + <summary> + Create a tactic that applies <paramref name="t"/> to a given goal if the probe + <paramref name="p"/> evaluates to true. + </summary> + <remarks> + If <paramref name="p"/> evaluates to false, then the new tactic behaves like the <c>skip</c> tactic. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.Cond(Microsoft.Z3.Probe,Microsoft.Z3.Tactic,Microsoft.Z3.Tactic)"> + <summary> + Create a tactic that applies <paramref name="t1"/> to a given goal if the probe + <paramref name="p"/> evaluates to true and <paramref name="t2"/> otherwise. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.Repeat(Microsoft.Z3.Tactic,System.UInt32)"> + <summary> + Create a tactic that keeps applying <paramref name="t"/> until the goal is not + modified anymore or the maximum number of iterations <paramref name="max"/> is reached. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.Skip"> + <summary> + Create a tactic that just returns the given goal. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.Fail"> + <summary> + Create a tactic always fails. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.FailIf(Microsoft.Z3.Probe)"> + <summary> + Create a tactic that fails if the probe <paramref name="p"/> evaluates to false. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.FailIfNotDecided"> + <summary> + Create a tactic that fails if the goal is not triviall satisfiable (i.e., empty) + or trivially unsatisfiable (i.e., contains `false'). + </summary> + </member> + <member name="M:Microsoft.Z3.Context.UsingParams(Microsoft.Z3.Tactic,Microsoft.Z3.Params)"> + <summary> + Create a tactic that applies <paramref name="t"/> using the given set of parameters <paramref name="p"/>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.With(Microsoft.Z3.Tactic,Microsoft.Z3.Params)"> + <summary> + Create a tactic that applies <paramref name="t"/> using the given set of parameters <paramref name="p"/>. + </summary> + <remarks>Alias for <c>UsingParams</c></remarks> + </member> + <member name="M:Microsoft.Z3.Context.ParOr(Microsoft.Z3.Tactic[])"> + <summary> + Create a tactic that applies the given tactics in parallel until one of them succeeds (i.e., the first that doesn't fail). + </summary> + </member> + <member name="M:Microsoft.Z3.Context.ParAndThen(Microsoft.Z3.Tactic,Microsoft.Z3.Tactic)"> + <summary> + Create a tactic that applies <paramref name="t1"/> to a given goal and then <paramref name="t2"/> + to every subgoal produced by <paramref name="t1"/>. The subgoals are processed in parallel. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.Interrupt"> + <summary> + Interrupt the execution of a Z3 procedure. + </summary> + <remarks>This procedure can be used to interrupt: solvers, simplifiers and tactics.</remarks> + </member> + <member name="M:Microsoft.Z3.Context.ProbeDescription(System.String)"> + <summary> + Returns a string containing a description of the probe with the given name. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkProbe(System.String)"> + <summary> + Creates a new Probe. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.ConstProbe(System.Double)"> + <summary> + Create a probe that always evaluates to <paramref name="val"/>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.Lt(Microsoft.Z3.Probe,Microsoft.Z3.Probe)"> + <summary> + Create a probe that evaluates to "true" when the value returned by <paramref name="p1"/> + is less than the value returned by <paramref name="p2"/> + </summary> + </member> + <member name="M:Microsoft.Z3.Context.Gt(Microsoft.Z3.Probe,Microsoft.Z3.Probe)"> + <summary> + Create a probe that evaluates to "true" when the value returned by <paramref name="p1"/> + is greater than the value returned by <paramref name="p2"/> + </summary> + </member> + <member name="M:Microsoft.Z3.Context.Le(Microsoft.Z3.Probe,Microsoft.Z3.Probe)"> + <summary> + Create a probe that evaluates to "true" when the value returned by <paramref name="p1"/> + is less than or equal the value returned by <paramref name="p2"/> + </summary> + </member> + <member name="M:Microsoft.Z3.Context.Ge(Microsoft.Z3.Probe,Microsoft.Z3.Probe)"> + <summary> + Create a probe that evaluates to "true" when the value returned by <paramref name="p1"/> + is greater than or equal the value returned by <paramref name="p2"/> + </summary> + </member> + <member name="M:Microsoft.Z3.Context.Eq(Microsoft.Z3.Probe,Microsoft.Z3.Probe)"> + <summary> + Create a probe that evaluates to "true" when the value returned by <paramref name="p1"/> + is equal to the value returned by <paramref name="p2"/> + </summary> + </member> + <member name="M:Microsoft.Z3.Context.And(Microsoft.Z3.Probe,Microsoft.Z3.Probe)"> + <summary> + Create a probe that evaluates to "true" when the value <paramref name="p1"/> + and <paramref name="p2"/> evaluate to "true". + </summary> + </member> + <member name="M:Microsoft.Z3.Context.Or(Microsoft.Z3.Probe,Microsoft.Z3.Probe)"> + <summary> + Create a probe that evaluates to "true" when the value <paramref name="p1"/> + or <paramref name="p2"/> evaluate to "true". + </summary> + </member> + <member name="M:Microsoft.Z3.Context.Not(Microsoft.Z3.Probe)"> + <summary> + Create a probe that evaluates to "true" when the value <paramref name="p"/> + does not evaluate to "true". + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkSolver(Microsoft.Z3.Symbol)"> + <summary> + Creates a new (incremental) solver. + </summary> + <remarks> + This solver also uses a set of builtin tactics for handling the first + check-sat command, and check-sat commands that take more than a given + number of milliseconds to be solved. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkSolver(System.String)"> + <summary> + Creates a new (incremental) solver. + </summary> + <seealso cref="M:Microsoft.Z3.Context.MkSolver(Microsoft.Z3.Symbol)"/> + </member> + <member name="M:Microsoft.Z3.Context.MkSimpleSolver"> + <summary> + Creates a new (incremental) solver. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkSolver(Microsoft.Z3.Tactic)"> + <summary> + Creates a solver that is implemented using the given tactic. + </summary> + <remarks> + The solver supports the commands <c>Push</c> and <c>Pop</c>, but it + will always solve each check from scratch. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.MkFixedpoint"> + <summary> + Create a Fixedpoint context. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkOptimize"> + <summary> + Create an Optimization context. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFPRoundingModeSort"> + <summary> + Create the floating-point RoundingMode sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFPRoundNearestTiesToEven"> + <summary> + Create a numeral of RoundingMode sort which represents the NearestTiesToEven rounding mode. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFPRNE"> + <summary> + Create a numeral of RoundingMode sort which represents the NearestTiesToEven rounding mode. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFPRoundNearestTiesToAway"> + <summary> + Create a numeral of RoundingMode sort which represents the NearestTiesToAway rounding mode. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFPRNA"> + <summary> + Create a numeral of RoundingMode sort which represents the NearestTiesToAway rounding mode. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFPRoundTowardPositive"> + <summary> + Create a numeral of RoundingMode sort which represents the RoundTowardPositive rounding mode. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFPRTP"> + <summary> + Create a numeral of RoundingMode sort which represents the RoundTowardPositive rounding mode. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFPRoundTowardNegative"> + <summary> + Create a numeral of RoundingMode sort which represents the RoundTowardNegative rounding mode. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFPRTN"> + <summary> + Create a numeral of RoundingMode sort which represents the RoundTowardNegative rounding mode. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFPRoundTowardZero"> + <summary> + Create a numeral of RoundingMode sort which represents the RoundTowardZero rounding mode. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFPRTZ"> + <summary> + Create a numeral of RoundingMode sort which represents the RoundTowardZero rounding mode. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFPSort(System.UInt32,System.UInt32)"> + <summary> + Create a FloatingPoint sort. + </summary> + <param name="ebits">exponent bits in the FloatingPoint sort.</param> + <param name="sbits">significand bits in the FloatingPoint sort.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPSortHalf"> + <summary> + Create the half-precision (16-bit) FloatingPoint sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFPSort16"> + <summary> + Create the half-precision (16-bit) FloatingPoint sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFPSortSingle"> + <summary> + Create the single-precision (32-bit) FloatingPoint sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFPSort32"> + <summary> + Create the single-precision (32-bit) FloatingPoint sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFPSortDouble"> + <summary> + Create the double-precision (64-bit) FloatingPoint sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFPSort64"> + <summary> + Create the double-precision (64-bit) FloatingPoint sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFPSortQuadruple"> + <summary> + Create the quadruple-precision (128-bit) FloatingPoint sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFPSort128"> + <summary> + Create the quadruple-precision (128-bit) FloatingPoint sort. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.MkFPNaN(Microsoft.Z3.FPSort)"> + <summary> + Create a NaN of sort s. + </summary> + <param name="s">FloatingPoint sort.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPInf(Microsoft.Z3.FPSort,System.Boolean)"> + <summary> + Create a floating-point infinity of sort s. + </summary> + <param name="s">FloatingPoint sort.</param> + <param name="negative">indicates whether the result should be negative.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPZero(Microsoft.Z3.FPSort,System.Boolean)"> + <summary> + Create a floating-point zero of sort s. + </summary> + <param name="s">FloatingPoint sort.</param> + <param name="negative">indicates whether the result should be negative.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPNumeral(System.Single,Microsoft.Z3.FPSort)"> + <summary> + Create a numeral of FloatingPoint sort from a float. + </summary> + <param name="v">numeral value.</param> + <param name="s">FloatingPoint sort.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPNumeral(System.Double,Microsoft.Z3.FPSort)"> + <summary> + Create a numeral of FloatingPoint sort from a float. + </summary> + <param name="v">numeral value.</param> + <param name="s">FloatingPoint sort.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPNumeral(System.Int32,Microsoft.Z3.FPSort)"> + <summary> + Create a numeral of FloatingPoint sort from an int. + </summary> + <param name="v">numeral value.</param> + <param name="s">FloatingPoint sort.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPNumeral(System.Boolean,System.UInt32,System.Int32,Microsoft.Z3.FPSort)"> + <summary> + Create a numeral of FloatingPoint sort from a sign bit and two integers. + </summary> + <param name="sgn">the sign.</param> + <param name="sig">the significand.</param> + <param name="exp">the exponent.</param> + <param name="s">FloatingPoint sort.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPNumeral(System.Boolean,System.Int64,System.UInt64,Microsoft.Z3.FPSort)"> + <summary> + Create a numeral of FloatingPoint sort from a sign bit and two 64-bit integers. + </summary> + <param name="sgn">the sign.</param> + <param name="sig">the significand.</param> + <param name="exp">the exponent.</param> + <param name="s">FloatingPoint sort.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFP(System.Single,Microsoft.Z3.FPSort)"> + <summary> + Create a numeral of FloatingPoint sort from a float. + </summary> + <param name="v">numeral value.</param> + <param name="s">FloatingPoint sort.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFP(System.Double,Microsoft.Z3.FPSort)"> + <summary> + Create a numeral of FloatingPoint sort from a float. + </summary> + <param name="v">numeral value.</param> + <param name="s">FloatingPoint sort.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFP(System.Int32,Microsoft.Z3.FPSort)"> + <summary> + Create a numeral of FloatingPoint sort from an int. + </summary> + <param name="v">numeral value.</param> + <param name="s">FloatingPoint sort.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFP(System.Boolean,System.Int32,System.UInt32,Microsoft.Z3.FPSort)"> + <summary> + Create a numeral of FloatingPoint sort from a sign bit and two integers. + </summary> + <param name="sgn">the sign.</param> + <param name="exp">the exponent.</param> + <param name="sig">the significand.</param> + <param name="s">FloatingPoint sort.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFP(System.Boolean,System.Int64,System.UInt64,Microsoft.Z3.FPSort)"> + <summary> + Create a numeral of FloatingPoint sort from a sign bit and two 64-bit integers. + </summary> + <param name="sgn">the sign.</param> + <param name="exp">the exponent.</param> + <param name="sig">the significand.</param> + <param name="s">FloatingPoint sort.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPAbs(Microsoft.Z3.FPExpr)"> + <summary> + Floating-point absolute value + </summary> + <param name="t">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPNeg(Microsoft.Z3.FPExpr)"> + <summary> + Floating-point negation + </summary> + <param name="t">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPAdd(Microsoft.Z3.FPRMExpr,Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)"> + <summary> + Floating-point addition + </summary> + <param name="rm">rounding mode term</param> + <param name="t1">floating-point term</param> + <param name="t2">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPSub(Microsoft.Z3.FPRMExpr,Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)"> + <summary> + Floating-point subtraction + </summary> + <param name="rm">rounding mode term</param> + <param name="t1">floating-point term</param> + <param name="t2">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPMul(Microsoft.Z3.FPRMExpr,Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)"> + <summary> + Floating-point multiplication + </summary> + <param name="rm">rounding mode term</param> + <param name="t1">floating-point term</param> + <param name="t2">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPDiv(Microsoft.Z3.FPRMExpr,Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)"> + <summary> + Floating-point division + </summary> + <param name="rm">rounding mode term</param> + <param name="t1">floating-point term</param> + <param name="t2">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPFMA(Microsoft.Z3.FPRMExpr,Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)"> + <summary> + Floating-point fused multiply-add + </summary> + <remarks> + The result is round((t1 * t2) + t3) + </remarks> + <param name="rm">rounding mode term</param> + <param name="t1">floating-point term</param> + <param name="t2">floating-point term</param> + <param name="t3">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPSqrt(Microsoft.Z3.FPRMExpr,Microsoft.Z3.FPExpr)"> + <summary> + Floating-point square root + </summary> + <param name="rm">rounding mode term</param> + <param name="t">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPRem(Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)"> + <summary> + Floating-point remainder + </summary> + <param name="t1">floating-point term</param> + <param name="t2">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPRoundToIntegral(Microsoft.Z3.FPRMExpr,Microsoft.Z3.FPExpr)"> + <summary> + Floating-point roundToIntegral. Rounds a floating-point number to + the closest integer, again represented as a floating-point number. + </summary> + <param name="rm">term of RoundingMode sort</param> + <param name="t">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPMin(Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)"> + <summary> + Minimum of floating-point numbers. + </summary> + <param name="t1">floating-point term</param> + <param name="t2">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPMax(Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)"> + <summary> + Maximum of floating-point numbers. + </summary> + <param name="t1">floating-point term</param> + <param name="t2">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPLEq(Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)"> + <summary> + Floating-point less than or equal. + </summary> + <param name="t1">floating-point term</param> + <param name="t2">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPLt(Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)"> + <summary> + Floating-point less than. + </summary> + <param name="t1">floating-point term</param> + <param name="t2">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPGEq(Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)"> + <summary> + Floating-point greater than or equal. + </summary> + <param name="t1">floating-point term</param> + <param name="t2">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPGt(Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)"> + <summary> + Floating-point greater than. + </summary> + <param name="t1">floating-point term</param> + <param name="t2">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPEq(Microsoft.Z3.FPExpr,Microsoft.Z3.FPExpr)"> + <summary> + Floating-point equality. + </summary> + <remarks> + Note that this is IEEE 754 equality (as opposed to standard =). + </remarks> + <param name="t1">floating-point term</param> + <param name="t2">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPIsNormal(Microsoft.Z3.FPExpr)"> + <summary> + Predicate indicating whether t is a normal floating-point number. + </summary> + <param name="t">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPIsSubnormal(Microsoft.Z3.FPExpr)"> + <summary> + Predicate indicating whether t is a subnormal floating-point number. + </summary> + <param name="t">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPIsZero(Microsoft.Z3.FPExpr)"> + <summary> + Predicate indicating whether t is a floating-point number with zero value, i.e., +0 or -0. + </summary> + <param name="t">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPIsInfinite(Microsoft.Z3.FPExpr)"> + <summary> + Predicate indicating whether t is a floating-point number representing +oo or -oo. + </summary> + <param name="t">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPIsNaN(Microsoft.Z3.FPExpr)"> + <summary> + Predicate indicating whether t is a NaN. + </summary> + <param name="t">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPIsNegative(Microsoft.Z3.FPExpr)"> + <summary> + Predicate indicating whether t is a negative floating-point number. + </summary> + <param name="t">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPIsPositive(Microsoft.Z3.FPExpr)"> + <summary> + Predicate indicating whether t is a positive floating-point number. + </summary> + <param name="t">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFP(Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr,Microsoft.Z3.BitVecExpr)"> + <summary> + Create an expression of FloatingPoint sort from three bit-vector expressions. + </summary> + <remarks> + This is the operator named `fp' in the SMT FP theory definition. + Note that sgn is required to be a bit-vector of size 1. Significand and exponent + are required to be greater than 1 and 2 respectively. The FloatingPoint sort + of the resulting expression is automatically determined from the bit-vector sizes + of the arguments. + </remarks> + <param name="sgn">bit-vector term (of size 1) representing the sign.</param> + <param name="sig">bit-vector term representing the significand.</param> + <param name="exp">bit-vector term representing the exponent.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPToFP(Microsoft.Z3.BitVecExpr,Microsoft.Z3.FPSort)"> + <summary> + Conversion of a single IEEE 754-2008 bit-vector into a floating-point number. + </summary> + <remarks> + Produces a term that represents the conversion of a bit-vector term bv to a + floating-point term of sort s. The bit-vector size of bv (m) must be equal + to ebits+sbits of s. The format of the bit-vector is as defined by the + IEEE 754-2008 interchange format. + </remarks> + <param name="bv">bit-vector value (of size m).</param> + <param name="s">FloatingPoint sort (ebits+sbits == m)</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPToFP(Microsoft.Z3.FPRMExpr,Microsoft.Z3.FPExpr,Microsoft.Z3.FPSort)"> + <summary> + Conversion of a FloatingPoint term into another term of different FloatingPoint sort. + </summary> + <remarks> + Produces a term that represents the conversion of a floating-point term t to a + floating-point term of sort s. If necessary, the result will be rounded according + to rounding mode rm. + </remarks> + <param name="rm">RoundingMode term.</param> + <param name="t">FloatingPoint term.</param> + <param name="s">FloatingPoint sort.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPToFP(Microsoft.Z3.FPRMExpr,Microsoft.Z3.RealExpr,Microsoft.Z3.FPSort)"> + <summary> + Conversion of a term of real sort into a term of FloatingPoint sort. + </summary> + <remarks> + Produces a term that represents the conversion of term t of real sort into a + floating-point term of sort s. If necessary, the result will be rounded according + to rounding mode rm. + </remarks> + <param name="rm">RoundingMode term.</param> + <param name="t">term of Real sort.</param> + <param name="s">FloatingPoint sort.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPToFP(Microsoft.Z3.FPRMExpr,Microsoft.Z3.BitVecExpr,Microsoft.Z3.FPSort,System.Boolean)"> + <summary> + Conversion of a 2's complement signed bit-vector term into a term of FloatingPoint sort. + </summary> + <remarks> + Produces a term that represents the conversion of the bit-vector term t into a + floating-point term of sort s. The bit-vector t is taken to be in signed + 2's complement format (when signed==true, otherwise unsigned). If necessary, the + result will be rounded according to rounding mode rm. + </remarks> + <param name="rm">RoundingMode term.</param> + <param name="t">term of bit-vector sort.</param> + <param name="s">FloatingPoint sort.</param> + <param name="signed">flag indicating whether t is interpreted as signed or unsigned bit-vector.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPToFP(Microsoft.Z3.FPSort,Microsoft.Z3.FPRMExpr,Microsoft.Z3.FPExpr)"> + <summary> + Conversion of a floating-point number to another FloatingPoint sort s. + </summary> + <remarks> + Produces a term that represents the conversion of a floating-point term t to a different + FloatingPoint sort s. If necessary, rounding according to rm is applied. + </remarks> + <param name="s">FloatingPoint sort</param> + <param name="rm">floating-point rounding mode term</param> + <param name="t">floating-point term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPToBV(Microsoft.Z3.FPRMExpr,Microsoft.Z3.FPExpr,System.UInt32,System.Boolean)"> + <summary> + Conversion of a floating-point term into a bit-vector. + </summary> + <remarks> + Produces a term that represents the conversion of the floating-poiunt term t into a + bit-vector term of size sz in 2's complement format (signed when signed==true). If necessary, + the result will be rounded according to rounding mode rm. + </remarks> + <param name="rm">RoundingMode term.</param> + <param name="t">FloatingPoint term</param> + <param name="sz">Size of the resulting bit-vector.</param> + <param name="signed">Indicates whether the result is a signed or unsigned bit-vector.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPToReal(Microsoft.Z3.FPExpr)"> + <summary> + Conversion of a floating-point term into a real-numbered term. + </summary> + <remarks> + Produces a term that represents the conversion of the floating-poiunt term t into a + real number. Note that this type of conversion will often result in non-linear + constraints over real terms. + </remarks> + <param name="t">FloatingPoint term</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPToIEEEBV(Microsoft.Z3.FPExpr)"> + <summary> + Conversion of a floating-point term into a bit-vector term in IEEE 754-2008 format. + </summary> + <remarks> + The size of the resulting bit-vector is automatically determined. Note that + IEEE 754-2008 allows multiple different representations of NaN. This conversion + knows only one NaN and it will always produce the same bit-vector represenatation of + that NaN. + </remarks> + <param name="t">FloatingPoint term.</param> + </member> + <member name="M:Microsoft.Z3.Context.MkFPToFP(Microsoft.Z3.FPRMExpr,Microsoft.Z3.IntExpr,Microsoft.Z3.RealExpr,Microsoft.Z3.FPSort)"> + <summary> + Conversion of a real-sorted significand and an integer-sorted exponent into a term of FloatingPoint sort. + </summary> + <remarks> + Produces a term that represents the conversion of sig * 2^exp into a + floating-point term of sort s. If necessary, the result will be rounded + according to rounding mode rm. + </remarks> + <param name="rm">RoundingMode term.</param> + <param name="exp">Exponent term of Int sort.</param> + <param name="sig">Significand term of Real sort.</param> + <param name="s">FloatingPoint sort.</param> + </member> + <member name="M:Microsoft.Z3.Context.WrapAST(System.IntPtr)"> + <summary> + Wraps an AST. + </summary> + <remarks>This function is used for transitions between native and + managed objects. Note that <paramref name="nativeObject"/> must be a + native object obtained from Z3 (e.g., through <seealso cref="M:Microsoft.Z3.Context.UnwrapAST(Microsoft.Z3.AST)"/>) + and that it must have a correct reference count (see e.g., + <seealso cref="M:Microsoft.Z3.Native.Z3_inc_ref(System.IntPtr,System.IntPtr)"/>.</remarks> + <seealso cref="M:Microsoft.Z3.Context.UnwrapAST(Microsoft.Z3.AST)"/> + <param name="nativeObject">The native pointer to wrap.</param> + </member> + <member name="M:Microsoft.Z3.Context.UnwrapAST(Microsoft.Z3.AST)"> + <summary> + Unwraps an AST. + </summary> + <remarks>This function is used for transitions between native and + managed objects. It returns the native pointer to the AST. Note that + AST objects are reference counted and unwrapping an AST disables automatic + reference counting, i.e., all references to the IntPtr that is returned + must be handled externally and through native calls (see e.g., + <seealso cref="M:Microsoft.Z3.Native.Z3_inc_ref(System.IntPtr,System.IntPtr)"/>).</remarks> + <seealso cref="M:Microsoft.Z3.Context.WrapAST(System.IntPtr)"/> + <param name="a">The AST to unwrap.</param> + </member> + <member name="M:Microsoft.Z3.Context.SimplifyHelp"> + <summary> + Return a string describing all available parameters to <c>Expr.Simplify</c>. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.UpdateParamValue(System.String,System.String)"> + <summary> + Update a mutable configuration parameter. + </summary> + <remarks> + The list of all configuration parameters can be obtained using the Z3 executable: + <c>z3.exe -p</c> + Only a few configuration parameters are mutable once the context is created. + An exception is thrown when trying to modify an immutable parameter. + </remarks> + </member> + <member name="M:Microsoft.Z3.Context.Finalize"> + <summary> + Finalizer. + </summary> + </member> + <member name="M:Microsoft.Z3.Context.Dispose"> + <summary> + Disposes of the context. + </summary> + </member> + <member name="P:Microsoft.Z3.Context.BoolSort"> + <summary> + Retrieves the Boolean sort of the context. + </summary> + </member> + <member name="P:Microsoft.Z3.Context.IntSort"> + <summary> + Retrieves the Integer sort of the context. + </summary> + </member> + <member name="P:Microsoft.Z3.Context.RealSort"> + <summary> + Retrieves the Real sort of the context. + </summary> + </member> + <member name="P:Microsoft.Z3.Context.StringSort"> + <summary> + Retrieves the String sort of the context. + </summary> + </member> + <member name="P:Microsoft.Z3.Context.PrintMode"> + <summary> + Selects the format used for pretty-printing expressions. + </summary> + <remarks> + The default mode for pretty printing expressions is to produce + SMT-LIB style output where common subexpressions are printed + at each occurrence. The mode is called Z3_PRINT_SMTLIB_FULL. + To print shared common subexpressions only once, + use the Z3_PRINT_LOW_LEVEL mode. + To print in way that conforms to SMT-LIB standards and uses let + expressions to share common sub-expressions use Z3_PRINT_SMTLIB_COMPLIANT. + </remarks> + <seealso cref="M:Microsoft.Z3.AST.ToString"/> + <seealso cref="M:Microsoft.Z3.Pattern.ToString"/> + <seealso cref="M:Microsoft.Z3.FuncDecl.ToString"/> + <seealso cref="M:Microsoft.Z3.Sort.ToString"/> + </member> + <member name="P:Microsoft.Z3.Context.NumSMTLIBFormulas"> + <summary> + The number of SMTLIB formulas parsed by the last call to <c>ParseSMTLIBString</c> or <c>ParseSMTLIBFile</c>. + </summary> + </member> + <member name="P:Microsoft.Z3.Context.SMTLIBFormulas"> + <summary> + The formulas parsed by the last call to <c>ParseSMTLIBString</c> or <c>ParseSMTLIBFile</c>. + </summary> + </member> + <member name="P:Microsoft.Z3.Context.NumSMTLIBAssumptions"> + <summary> + The number of SMTLIB assumptions parsed by the last call to <c>ParseSMTLIBString</c> or <c>ParseSMTLIBFile</c>. + </summary> + </member> + <member name="P:Microsoft.Z3.Context.SMTLIBAssumptions"> + <summary> + The assumptions parsed by the last call to <c>ParseSMTLIBString</c> or <c>ParseSMTLIBFile</c>. + </summary> + </member> + <member name="P:Microsoft.Z3.Context.NumSMTLIBDecls"> + <summary> + The number of SMTLIB declarations parsed by the last call to <c>ParseSMTLIBString</c> or <c>ParseSMTLIBFile</c>. + </summary> + </member> + <member name="P:Microsoft.Z3.Context.SMTLIBDecls"> + <summary> + The declarations parsed by the last call to <c>ParseSMTLIBString</c> or <c>ParseSMTLIBFile</c>. + </summary> + </member> + <member name="P:Microsoft.Z3.Context.NumSMTLIBSorts"> + <summary> + The number of SMTLIB sorts parsed by the last call to <c>ParseSMTLIBString</c> or <c>ParseSMTLIBFile</c>. + </summary> + </member> + <member name="P:Microsoft.Z3.Context.SMTLIBSorts"> + <summary> + The declarations parsed by the last call to <c>ParseSMTLIBString</c> or <c>ParseSMTLIBFile</c>. + </summary> + </member> + <member name="P:Microsoft.Z3.Context.NumTactics"> + <summary> + The number of supported tactics. + </summary> + </member> + <member name="P:Microsoft.Z3.Context.TacticNames"> + <summary> + The names of all supported tactics. + </summary> + </member> + <member name="P:Microsoft.Z3.Context.NumProbes"> + <summary> + The number of supported Probes. + </summary> + </member> + <member name="P:Microsoft.Z3.Context.ProbeNames"> + <summary> + The names of all supported Probes. + </summary> + </member> + <member name="P:Microsoft.Z3.Context.SimplifyParameterDescriptions"> + <summary> + Retrieves parameter descriptions for simplifier. + </summary> + </member> + <member name="P:Microsoft.Z3.Context.AST_DRQ"> + <summary> + AST DRQ + </summary> + </member> + <member name="P:Microsoft.Z3.Context.ASTMap_DRQ"> + <summary> + ASTMap DRQ + </summary> + </member> + <member name="P:Microsoft.Z3.Context.ASTVector_DRQ"> + <summary> + ASTVector DRQ + </summary> + </member> + <member name="P:Microsoft.Z3.Context.ApplyResult_DRQ"> + <summary> + ApplyResult DRQ + </summary> + </member> + <member name="P:Microsoft.Z3.Context.FuncEntry_DRQ"> + <summary> + FuncEntry DRQ + </summary> + </member> + <member name="P:Microsoft.Z3.Context.FuncInterp_DRQ"> + <summary> + FuncInterp DRQ + </summary> + </member> + <member name="P:Microsoft.Z3.Context.Goal_DRQ"> + <summary> + Goal DRQ + </summary> + </member> + <member name="P:Microsoft.Z3.Context.Model_DRQ"> + <summary> + Model DRQ + </summary> + </member> + <member name="P:Microsoft.Z3.Context.Params_DRQ"> + <summary> + Params DRQ + </summary> + </member> + <member name="P:Microsoft.Z3.Context.ParamDescrs_DRQ"> + <summary> + ParamDescrs DRQ + </summary> + </member> + <member name="P:Microsoft.Z3.Context.Probe_DRQ"> + <summary> + Probe DRQ + </summary> + </member> + <member name="P:Microsoft.Z3.Context.Solver_DRQ"> + <summary> + Solver DRQ + </summary> + </member> + <member name="P:Microsoft.Z3.Context.Statistics_DRQ"> + <summary> + Statistics DRQ + </summary> + </member> + <member name="P:Microsoft.Z3.Context.Tactic_DRQ"> + <summary> + Tactic DRQ + </summary> + </member> + <member name="P:Microsoft.Z3.Context.Fixedpoint_DRQ"> + <summary> + FixedPoint DRQ + </summary> + </member> + <member name="P:Microsoft.Z3.Context.Optimize_DRQ"> + <summary> + Optimize DRQ + </summary> + </member> + <member name="T:Microsoft.Z3.DatatypeExpr"> + <summary> + Datatype expressions + </summary> + </member> + <member name="M:Microsoft.Z3.DatatypeExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)"> + <summary> Constructor for DatatypeExpr </summary> + </member> + <member name="T:Microsoft.Z3.DatatypeSort"> + <summary> + Datatype sorts. + </summary> + </member> + <member name="P:Microsoft.Z3.DatatypeSort.NumConstructors"> + <summary> + The number of constructors of the datatype sort. + </summary> + </member> + <member name="P:Microsoft.Z3.DatatypeSort.Constructors"> + <summary> + The constructors. + </summary> + </member> + <member name="P:Microsoft.Z3.DatatypeSort.Recognizers"> + <summary> + The recognizers. + </summary> + </member> + <member name="P:Microsoft.Z3.DatatypeSort.Accessors"> + <summary> + The constructor accessors. + </summary> + </member> + <member name="T:Microsoft.Z3.Deprecated"> + <summary> + The main interaction with Z3 happens via the Context. + </summary> + </member> + <member name="T:Microsoft.Z3.Z3_lbool"> + <summary>Z3_lbool</summary> + </member> + <member name="T:Microsoft.Z3.Z3_symbol_kind"> + <summary>Z3_symbol_kind</summary> + </member> + <member name="T:Microsoft.Z3.Z3_parameter_kind"> + <summary>Z3_parameter_kind</summary> + </member> + <member name="T:Microsoft.Z3.Z3_sort_kind"> + <summary>Z3_sort_kind</summary> + </member> + <member name="T:Microsoft.Z3.Z3_ast_kind"> + <summary>Z3_ast_kind</summary> + </member> + <member name="T:Microsoft.Z3.Z3_decl_kind"> + <summary>Z3_decl_kind</summary> + </member> + <member name="T:Microsoft.Z3.Z3_param_kind"> + <summary>Z3_param_kind</summary> + </member> + <member name="T:Microsoft.Z3.Z3_ast_print_mode"> + <summary>Z3_ast_print_mode</summary> + </member> + <member name="T:Microsoft.Z3.Z3_error_code"> + <summary>Z3_error_code</summary> + </member> + <member name="T:Microsoft.Z3.Z3_goal_prec"> + <summary>Z3_goal_prec</summary> + </member> + <member name="T:Microsoft.Z3.EnumSort"> + <summary> + Enumeration sorts. + </summary> + </member> + <member name="M:Microsoft.Z3.EnumSort.ConstDecl(System.UInt32)"> + <summary> + Retrieves the inx'th constant declaration in the enumeration. + </summary> + <param name="inx"></param> + <returns></returns> + </member> + <member name="M:Microsoft.Z3.EnumSort.Const(System.UInt32)"> + <summary> + Retrieves the inx'th constant in the enumeration. + </summary> + <param name="inx"></param> + <returns></returns> + </member> + <member name="M:Microsoft.Z3.EnumSort.TesterDecl(System.UInt32)"> + <summary> + Retrieves the inx'th tester/recognizer declaration in the enumeration. + </summary> + <param name="inx"></param> + <returns></returns> + </member> + <member name="P:Microsoft.Z3.EnumSort.ConstDecls"> + <summary> + The function declarations of the constants in the enumeration. + </summary> + </member> + <member name="P:Microsoft.Z3.EnumSort.Consts"> + <summary> + The constants in the enumeration. + </summary> + </member> + <member name="P:Microsoft.Z3.EnumSort.TesterDecls"> + <summary> + The test predicates (recognizers) for the constants in the enumeration. + </summary> + </member> + <member name="T:Microsoft.Z3.FiniteDomainExpr"> + <summary> + Finite-domain expressions + </summary> + </member> + <member name="M:Microsoft.Z3.FiniteDomainExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)"> + <summary> Constructor for DatatypeExpr </summary> + </member> + <member name="T:Microsoft.Z3.FiniteDomainNum"> + <summary> + Finite-domain numerals + </summary> + </member> + <member name="M:Microsoft.Z3.FiniteDomainNum.ToString"> + <summary> + Returns a string representation of the numeral. + </summary> + </member> + <member name="P:Microsoft.Z3.FiniteDomainNum.UInt64"> + <summary> + Retrieve the 64-bit unsigned integer value. + </summary> + </member> + <member name="P:Microsoft.Z3.FiniteDomainNum.Int"> + <summary> + Retrieve the int value. + </summary> + </member> + <member name="P:Microsoft.Z3.FiniteDomainNum.Int64"> + <summary> + Retrieve the 64-bit int value. + </summary> + </member> + <member name="P:Microsoft.Z3.FiniteDomainNum.UInt"> + <summary> + Retrieve the int value. + </summary> + </member> + <member name="P:Microsoft.Z3.FiniteDomainNum.BigInteger"> + <summary> + Retrieve the BigInteger value. + </summary> + </member> + <member name="T:Microsoft.Z3.FiniteDomainSort"> + <summary> + Finite domain sorts. + </summary> + </member> + <member name="P:Microsoft.Z3.FiniteDomainSort.Size"> + <summary> + The size of the finite domain sort. + </summary> + </member> + <member name="T:Microsoft.Z3.Fixedpoint"> + <summary> + Object for managing fixedpoints + </summary> + </member> + <member name="M:Microsoft.Z3.Fixedpoint.Assert(Microsoft.Z3.BoolExpr[])"> + <summary> + Assert a constraint (or multiple) into the fixedpoint solver. + </summary> + </member> + <member name="M:Microsoft.Z3.Fixedpoint.Add(Microsoft.Z3.BoolExpr[])"> + <summary> + Alias for Assert. + </summary> + </member> + <member name="M:Microsoft.Z3.Fixedpoint.RegisterRelation(Microsoft.Z3.FuncDecl)"> + <summary> + Register predicate as recursive relation. + </summary> + </member> + <member name="M:Microsoft.Z3.Fixedpoint.AddRule(Microsoft.Z3.BoolExpr,Microsoft.Z3.Symbol)"> + <summary> + Add rule into the fixedpoint solver. + </summary> + </member> + <member name="M:Microsoft.Z3.Fixedpoint.AddFact(Microsoft.Z3.FuncDecl,System.UInt32[])"> + <summary> + Add table fact to the fixedpoint solver. + </summary> + </member> + <member name="M:Microsoft.Z3.Fixedpoint.Query(Microsoft.Z3.BoolExpr)"> + <summary> + Query the fixedpoint solver. + A query is a conjunction of constraints. The constraints may include the recursively defined relations. + The query is satisfiable if there is an instance of the query variables and a derivation for it. + The query is unsatisfiable if there are no derivations satisfying the query variables. + </summary> + </member> + <member name="M:Microsoft.Z3.Fixedpoint.Query(Microsoft.Z3.FuncDecl[])"> + <summary> + Query the fixedpoint solver. + A query is an array of relations. + The query is satisfiable if there is an instance of some relation that is non-empty. + The query is unsatisfiable if there are no derivations satisfying any of the relations. + </summary> + </member> + <member name="M:Microsoft.Z3.Fixedpoint.Push"> + <summary> + Creates a backtracking point. + </summary> + <seealso cref="M:Microsoft.Z3.Fixedpoint.Pop"/> + </member> + <member name="M:Microsoft.Z3.Fixedpoint.Pop"> + <summary> + Backtrack one backtracking point. + </summary> + <remarks>Note that an exception is thrown if Pop is called without a corresponding <c>Push</c></remarks> + <seealso cref="M:Microsoft.Z3.Fixedpoint.Push"/> + </member> + <member name="M:Microsoft.Z3.Fixedpoint.UpdateRule(Microsoft.Z3.BoolExpr,Microsoft.Z3.Symbol)"> + <summary> + Update named rule into in the fixedpoint solver. + </summary> + </member> + <member name="M:Microsoft.Z3.Fixedpoint.GetAnswer"> + <summary> + Retrieve satisfying instance or instances of solver, + or definitions for the recursive predicates that show unsatisfiability. + </summary> + </member> + <member name="M:Microsoft.Z3.Fixedpoint.GetReasonUnknown"> + <summary> + Retrieve explanation why fixedpoint engine returned status Unknown. + </summary> + </member> + <member name="M:Microsoft.Z3.Fixedpoint.GetNumLevels(Microsoft.Z3.FuncDecl)"> + <summary> + Retrieve the number of levels explored for a given predicate. + </summary> + </member> + <member name="M:Microsoft.Z3.Fixedpoint.GetCoverDelta(System.Int32,Microsoft.Z3.FuncDecl)"> + <summary> + Retrieve the cover of a predicate. + </summary> + </member> + <member name="M:Microsoft.Z3.Fixedpoint.AddCover(System.Int32,Microsoft.Z3.FuncDecl,Microsoft.Z3.Expr)"> + <summary> + Add <tt>property</tt> about the <tt>predicate</tt>. + The property is added at <tt>level</tt>. + </summary> + </member> + <member name="M:Microsoft.Z3.Fixedpoint.ToString"> + <summary> + Retrieve internal string representation of fixedpoint object. + </summary> + </member> + <member name="M:Microsoft.Z3.Fixedpoint.SetPredicateRepresentation(Microsoft.Z3.FuncDecl,Microsoft.Z3.Symbol[])"> + <summary> + Instrument the Datalog engine on which table representation to use for recursive predicate. + </summary> + </member> + <member name="M:Microsoft.Z3.Fixedpoint.ToString(Microsoft.Z3.BoolExpr[])"> + <summary> + Convert benchmark given as set of axioms, rules and queries to a string. + </summary> + </member> + <member name="M:Microsoft.Z3.Fixedpoint.ParseFile(System.String)"> + <summary> + Parse an SMT-LIB2 file with fixedpoint rules. + Add the rules to the current fixedpoint context. + Return the set of queries in the file. + </summary> + </member> + <member name="M:Microsoft.Z3.Fixedpoint.ParseString(System.String)"> + <summary> + Similar to ParseFile. Instead it takes as argument a string. + </summary> + </member> + <member name="P:Microsoft.Z3.Fixedpoint.Help"> + <summary> + A string that describes all available fixedpoint solver parameters. + </summary> + </member> + <member name="P:Microsoft.Z3.Fixedpoint.Parameters"> + <summary> + Sets the fixedpoint solver parameters. + </summary> + </member> + <member name="P:Microsoft.Z3.Fixedpoint.ParameterDescriptions"> + <summary> + Retrieves parameter descriptions for Fixedpoint solver. + </summary> + </member> + <member name="P:Microsoft.Z3.Fixedpoint.Rules"> + <summary> + Retrieve set of rules added to fixedpoint context. + </summary> + </member> + <member name="P:Microsoft.Z3.Fixedpoint.Assertions"> + <summary> + Retrieve set of assertions added to fixedpoint context. + </summary> + </member> + <member name="P:Microsoft.Z3.Fixedpoint.Statistics"> + <summary> + Fixedpoint statistics. + </summary> + </member> + <member name="T:Microsoft.Z3.FPExpr"> + <summary> + FloatingPoint Expressions + </summary> + </member> + <member name="M:Microsoft.Z3.FPExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)"> + <summary> Constructor for FPExpr </summary> + </member> + <member name="P:Microsoft.Z3.FPExpr.EBits"> + <summary> + The number of exponent bits. + </summary> + </member> + <member name="P:Microsoft.Z3.FPExpr.SBits"> + <summary> + The number of significand bits. + </summary> + </member> + <member name="T:Microsoft.Z3.FPNum"> + <summary> + FloatiungPoint Numerals + </summary> + </member> + <member name="M:Microsoft.Z3.FPNum.ToString"> + <summary> + Returns a string representation of the numeral. + </summary> + </member> + <member name="P:Microsoft.Z3.FPNum.Sign"> + <summary> + Retrieves the sign of a floating-point literal + </summary> + <remarks> + Remarks: returns true if the numeral is negative + </remarks> + </member> + <member name="P:Microsoft.Z3.FPNum.Significand"> + <summary> + The significand value of a floating-point numeral as a string + </summary> + <remarks> + The significand s is always 0 < s < 2.0; the resulting string is long + enough to represent the real significand precisely. + </remarks> + </member> + <member name="P:Microsoft.Z3.FPNum.SignificandUInt64"> + <summary> + The significand value of a floating-point numeral as a UInt64 + </summary> + <remarks> + This function extracts the significand bits, without the + hidden bit or normalization. Throws an exception if the + significand does not fit into a UInt64. + </remarks> + </member> + <member name="P:Microsoft.Z3.FPNum.Exponent"> + <summary> + Return the exponent value of a floating-point numeral as a string + </summary> + </member> + <member name="P:Microsoft.Z3.FPNum.ExponentInt64"> + <summary> + Return the exponent value of a floating-point numeral as a signed 64-bit integer + </summary> + </member> + <member name="T:Microsoft.Z3.FPRMExpr"> + <summary> + FloatingPoint RoundingMode Expressions + </summary> + </member> + <member name="M:Microsoft.Z3.FPRMExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)"> + <summary> Constructor for FPRMExpr </summary> + </member> + <member name="T:Microsoft.Z3.FPRMNum"> + <summary> + Floating-point rounding mode numerals + </summary> + </member> + <member name="M:Microsoft.Z3.FPRMNum.ToString"> + <summary> + Returns a string representation of the numeral. + </summary> + </member> + <member name="M:Microsoft.Z3.FPRMNum.#ctor(Microsoft.Z3.Context,System.IntPtr)"> + <summary> Constructor for FPRMNum </summary> + </member> + <member name="P:Microsoft.Z3.FPRMNum.isRoundNearestTiesToEven"> + <summary> + Indicates whether the term is the floating-point rounding numeral roundNearestTiesToEven + </summary> + </member> + <member name="P:Microsoft.Z3.FPRMNum.isRNE"> + <summary> + Indicates whether the term is the floating-point rounding numeral roundNearestTiesToEven + </summary> + </member> + <member name="P:Microsoft.Z3.FPRMNum.isRoundNearestTiesToAway"> + <summary> + Indicates whether the term is the floating-point rounding numeral roundNearestTiesToAway + </summary> + </member> + <member name="P:Microsoft.Z3.FPRMNum.isRNA"> + <summary> + Indicates whether the term is the floating-point rounding numeral roundNearestTiesToAway + </summary> + </member> + <member name="P:Microsoft.Z3.FPRMNum.isRoundTowardPositive"> + <summary> + Indicates whether the term is the floating-point rounding numeral roundTowardPositive + </summary> + </member> + <member name="P:Microsoft.Z3.FPRMNum.isRTP"> + <summary> + Indicates whether the term is the floating-point rounding numeral roundTowardPositive + </summary> + </member> + <member name="P:Microsoft.Z3.FPRMNum.isRoundTowardNegative"> + <summary> + Indicates whether the term is the floating-point rounding numeral roundTowardNegative + </summary> + </member> + <member name="P:Microsoft.Z3.FPRMNum.isRTN"> + <summary> + Indicates whether the term is the floating-point rounding numeral roundTowardNegative + </summary> + </member> + <member name="P:Microsoft.Z3.FPRMNum.isRoundTowardZero"> + <summary> + Indicates whether the term is the floating-point rounding numeral roundTowardZero + </summary> + </member> + <member name="P:Microsoft.Z3.FPRMNum.isRTZ"> + <summary> + Indicates whether the term is the floating-point rounding numeral roundTowardZero + </summary> + </member> + <member name="T:Microsoft.Z3.FPRMSort"> + <summary> + The FloatingPoint RoundingMode sort + </summary> + </member> + <member name="T:Microsoft.Z3.FPSort"> + <summary> + FloatingPoint sort + </summary> + </member> + <member name="P:Microsoft.Z3.FPSort.EBits"> + <summary> + The number of exponent bits. + </summary> + </member> + <member name="P:Microsoft.Z3.FPSort.SBits"> + <summary> + The number of significand bits. + </summary> + </member> + <member name="T:Microsoft.Z3.FuncDecl"> + <summary> + Function declarations. + </summary> + </member> + <member name="M:Microsoft.Z3.FuncDecl.op_Equality(Microsoft.Z3.FuncDecl,Microsoft.Z3.FuncDecl)"> + <summary> + Comparison operator. + </summary> + <returns>True if <paramref name="a"/> and <paramref name="b"/> share the same context and are equal, false otherwise.</returns> + </member> + <member name="M:Microsoft.Z3.FuncDecl.op_Inequality(Microsoft.Z3.FuncDecl,Microsoft.Z3.FuncDecl)"> + <summary> + Comparison operator. + </summary> + <returns>True if <paramref name="a"/> and <paramref name="b"/> do not share the same context or are not equal, false otherwise.</returns> + </member> + <member name="M:Microsoft.Z3.FuncDecl.Equals(System.Object)"> + <summary> + Object comparison. + </summary> + </member> + <member name="M:Microsoft.Z3.FuncDecl.GetHashCode"> + <summary> + A hash code. + </summary> + </member> + <member name="M:Microsoft.Z3.FuncDecl.ToString"> + <summary> + A string representations of the function declaration. + </summary> + </member> + <member name="M:Microsoft.Z3.FuncDecl.Apply(Microsoft.Z3.Expr[])"> + <summary> + Create expression that applies function to arguments. + </summary> + <param name="args"></param> + <returns></returns> + </member> + <member name="P:Microsoft.Z3.FuncDecl.Id"> + <summary> + Returns a unique identifier for the function declaration. + </summary> + </member> + <member name="P:Microsoft.Z3.FuncDecl.Arity"> + <summary> + The arity of the function declaration + </summary> + </member> + <member name="P:Microsoft.Z3.FuncDecl.DomainSize"> + <summary> + The size of the domain of the function declaration + <seealso cref="P:Microsoft.Z3.FuncDecl.Arity"/> + </summary> + </member> + <member name="P:Microsoft.Z3.FuncDecl.Domain"> + <summary> + The domain of the function declaration + </summary> + </member> + <member name="P:Microsoft.Z3.FuncDecl.Range"> + <summary> + The range of the function declaration + </summary> + </member> + <member name="P:Microsoft.Z3.FuncDecl.DeclKind"> + <summary> + The kind of the function declaration. + </summary> + </member> + <member name="P:Microsoft.Z3.FuncDecl.Name"> + <summary> + The name of the function declaration + </summary> + </member> + <member name="P:Microsoft.Z3.FuncDecl.NumParameters"> + <summary> + The number of parameters of the function declaration + </summary> + </member> + <member name="P:Microsoft.Z3.FuncDecl.Parameters"> + <summary> + The parameters of the function declaration + </summary> + </member> + <member name="P:Microsoft.Z3.FuncDecl.Item(Microsoft.Z3.Expr[])"> + <summary> + Create expression that applies function to arguments. + </summary> + <param name="args"></param> + <returns></returns> + </member> + <member name="T:Microsoft.Z3.FuncDecl.Parameter"> + <summary> + Function declarations can have Parameters associated with them. + </summary> + </member> + <member name="P:Microsoft.Z3.FuncDecl.Parameter.Int"> + <summary>The int value of the parameter.</summary> + </member> + <member name="P:Microsoft.Z3.FuncDecl.Parameter.Double"> + <summary>The double value of the parameter.</summary> + </member> + <member name="P:Microsoft.Z3.FuncDecl.Parameter.Symbol"> + <summary>The Symbol value of the parameter.</summary> + </member> + <member name="P:Microsoft.Z3.FuncDecl.Parameter.Sort"> + <summary>The Sort value of the parameter.</summary> + </member> + <member name="P:Microsoft.Z3.FuncDecl.Parameter.AST"> + <summary>The AST value of the parameter.</summary> + </member> + <member name="P:Microsoft.Z3.FuncDecl.Parameter.FuncDecl"> + <summary>The FunctionDeclaration value of the parameter.</summary> + </member> + <member name="P:Microsoft.Z3.FuncDecl.Parameter.Rational"> + <summary>The rational string value of the parameter.</summary> + </member> + <member name="P:Microsoft.Z3.FuncDecl.Parameter.ParameterKind"> + <summary> + The kind of the parameter. + </summary> + </member> + <member name="T:Microsoft.Z3.FuncInterp"> + <summary> + A function interpretation is represented as a finite map and an 'else' value. + Each entry in the finite map represents the value of a function given a set of arguments. + </summary> + </member> + <member name="M:Microsoft.Z3.FuncInterp.ToString"> + <summary> + A string representation of the function interpretation. + </summary> + </member> + <member name="P:Microsoft.Z3.FuncInterp.NumEntries"> + <summary> + The number of entries in the function interpretation. + </summary> + </member> + <member name="P:Microsoft.Z3.FuncInterp.Entries"> + <summary> + The entries in the function interpretation + </summary> + </member> + <member name="P:Microsoft.Z3.FuncInterp.Else"> + <summary> + The (symbolic) `else' value of the function interpretation. + </summary> + </member> + <member name="P:Microsoft.Z3.FuncInterp.Arity"> + <summary> + The arity of the function interpretation + </summary> + </member> + <member name="T:Microsoft.Z3.FuncInterp.Entry"> + <summary> + An Entry object represents an element in the finite map used to encode + a function interpretation. + </summary> + </member> + <member name="M:Microsoft.Z3.FuncInterp.Entry.ToString"> + <summary> + A string representation of the function entry. + </summary> + </member> + <member name="P:Microsoft.Z3.FuncInterp.Entry.Value"> + <summary> + Return the (symbolic) value of this entry. + </summary> + </member> + <member name="P:Microsoft.Z3.FuncInterp.Entry.NumArgs"> + <summary> + The number of arguments of the entry. + </summary> + </member> + <member name="P:Microsoft.Z3.FuncInterp.Entry.Args"> + <summary> + The arguments of the function entry. + </summary> + </member> + <member name="T:Microsoft.Z3.Global"> + <summary> + Global functions for Z3. + </summary> + <remarks> + This (static) class contains functions that effect the behaviour of Z3 + globally across contexts, etc. + </remarks> + </member> + <member name="M:Microsoft.Z3.Global.SetParameter(System.String,System.String)"> + <summary> + Set a global (or module) parameter, which is shared by all Z3 contexts. + </summary> + <remarks> + When a Z3 module is initialized it will use the value of these parameters + when Z3_params objects are not provided. + The name of parameter can be composed of characters [a-z][A-Z], digits [0-9], '-' and '_'. + The character '.' is a delimiter (more later). + The parameter names are case-insensitive. The character '-' should be viewed as an "alias" for '_'. + Thus, the following parameter names are considered equivalent: "pp.decimal-precision" and "PP.DECIMAL_PRECISION". + This function can be used to set parameters for a specific Z3 module. + This can be done by using [module-name].[parameter-name]. + For example: + Z3_global_param_set('pp.decimal', 'true') + will set the parameter "decimal" in the module "pp" to true. + </remarks> + </member> + <member name="M:Microsoft.Z3.Global.GetParameter(System.String)"> + <summary> + Get a global (or module) parameter. + </summary> + <remarks> + Returns null if the parameter <param name="id"/> does not exist. + The caller must invoke #Z3_global_param_del_value to delete the value returned at \c param_value. + This function cannot be invoked simultaneously from different threads without synchronization. + The result string stored in param_value is stored in a shared location. + </remarks> + </member> + <member name="M:Microsoft.Z3.Global.ResetParameters"> + <summary> + Restore the value of all global (and module) parameters. + </summary> + <remarks> + This command will not affect already created objects (such as tactics and solvers) + </remarks> + <seealso cref="M:Microsoft.Z3.Global.SetParameter(System.String,System.String)"/> + </member> + <member name="M:Microsoft.Z3.Global.ToggleWarningMessages(System.Boolean)"> + <summary> + Enable/disable printing of warning messages to the console. + </summary> + <remarks>Note that this function is static and effects the behaviour of + all contexts globally.</remarks> + </member> + <member name="M:Microsoft.Z3.Global.EnableTrace(System.String)"> + <summary> + Enable tracing messages tagged as `tag' when Z3 is compiled in debug mode. + </summary> + <remarks> + It is a NOOP otherwise. + </remarks> + <param name="tag">trace tag</param> + </member> + <member name="M:Microsoft.Z3.Global.DisableTrace(System.String)"> + <summary> + Disable tracing messages tagged as `tag' when Z3 is compiled in debug mode. + </summary> + <remarks> + It is a NOOP otherwise. + </remarks> + <param name="tag">trace tag</param> + </member> + <member name="T:Microsoft.Z3.Goal"> + <summary> + A goal (aka problem). A goal is essentially a set + of formulas, that can be solved and/or transformed using + tactics and solvers. + </summary> + </member> + <member name="M:Microsoft.Z3.Goal.Assert(Microsoft.Z3.BoolExpr[])"> + <summary> + Adds the <paramref name="constraints"/> to the given goal. + </summary> + </member> + <member name="M:Microsoft.Z3.Goal.Add(Microsoft.Z3.BoolExpr[])"> + <summary> + Alias for Assert. + </summary> + </member> + <member name="M:Microsoft.Z3.Goal.Reset"> + <summary> + Erases all formulas from the given goal. + </summary> + </member> + <member name="M:Microsoft.Z3.Goal.Translate(Microsoft.Z3.Context)"> + <summary> + Translates (copies) the Goal to the target Context <paramref name="ctx"/>. + </summary> + </member> + <member name="M:Microsoft.Z3.Goal.Simplify(Microsoft.Z3.Params)"> + <summary> + Simplifies the goal. + </summary> + <remarks>Essentially invokes the `simplify' tactic on the goal.</remarks> + </member> + <member name="M:Microsoft.Z3.Goal.ToString"> + <summary> + Goal to string conversion. + </summary> + <returns>A string representation of the Goal.</returns> + </member> + <member name="M:Microsoft.Z3.Goal.AsBoolExpr"> + <summary> + Goal to BoolExpr conversion. + </summary> + <returns>A string representation of the Goal.</returns> + </member> + <member name="P:Microsoft.Z3.Goal.Precision"> + <summary> + The precision of the goal. + </summary> + <remarks> + Goals can be transformed using over and under approximations. + An under approximation is applied when the objective is to find a model for a given goal. + An over approximation is applied when the objective is to find a proof for a given goal. + </remarks> + </member> + <member name="P:Microsoft.Z3.Goal.IsPrecise"> + <summary> + Indicates whether the goal is precise. + </summary> + </member> + <member name="P:Microsoft.Z3.Goal.IsUnderApproximation"> + <summary> + Indicates whether the goal is an under-approximation. + </summary> + </member> + <member name="P:Microsoft.Z3.Goal.IsOverApproximation"> + <summary> + Indicates whether the goal is an over-approximation. + </summary> + </member> + <member name="P:Microsoft.Z3.Goal.IsGarbage"> + <summary> + Indicates whether the goal is garbage (i.e., the product of over- and under-approximations). + </summary> + </member> + <member name="P:Microsoft.Z3.Goal.Inconsistent"> + <summary> + Indicates whether the goal contains `false'. + </summary> + </member> + <member name="P:Microsoft.Z3.Goal.Depth"> + <summary> + The depth of the goal. + </summary> + <remarks> + This tracks how many transformations were applied to it. + </remarks> + </member> + <member name="P:Microsoft.Z3.Goal.Size"> + <summary> + The number of formulas in the goal. + </summary> + </member> + <member name="P:Microsoft.Z3.Goal.Formulas"> + <summary> + The formulas in the goal. + </summary> + </member> + <member name="P:Microsoft.Z3.Goal.NumExprs"> + <summary> + The number of formulas, subformulas and terms in the goal. + </summary> + </member> + <member name="P:Microsoft.Z3.Goal.IsDecidedSat"> + <summary> + Indicates whether the goal is empty, and it is precise or the product of an under approximation. + </summary> + </member> + <member name="P:Microsoft.Z3.Goal.IsDecidedUnsat"> + <summary> + Indicates whether the goal contains `false', and it is precise or the product of an over approximation. + </summary> + </member> + <member name="T:Microsoft.Z3.InterpolationContext"> + <summary> + The InterpolationContext is suitable for generation of interpolants. + </summary> + <remarks>For more information on interpolation please refer + too the C/C++ API, which is well documented.</remarks> + </member> + <member name="M:Microsoft.Z3.InterpolationContext.#ctor"> + <summary> + Constructor. + </summary> + </member> + <member name="M:Microsoft.Z3.InterpolationContext.#ctor(System.Collections.Generic.Dictionary{System.String,System.String})"> + <summary> + Constructor. + </summary> + <remarks><seealso cref="T:Microsoft.Z3.Context"/></remarks> + </member> + <member name="M:Microsoft.Z3.InterpolationContext.MkInterpolant(Microsoft.Z3.BoolExpr)"> + <summary> + Create an expression that marks a formula position for interpolation. + </summary> + </member> + <member name="M:Microsoft.Z3.InterpolationContext.GetInterpolant(Microsoft.Z3.Expr,Microsoft.Z3.Expr,Microsoft.Z3.Params)"> + <summary> + Computes an interpolant. + </summary> + <remarks>For more information on interpolation please refer + too the function Z3_get_interpolant in the C/C++ API, which is + well documented.</remarks> + </member> + <member name="M:Microsoft.Z3.InterpolationContext.ComputeInterpolant(Microsoft.Z3.Expr,Microsoft.Z3.Params,Microsoft.Z3.BoolExpr[]@,Microsoft.Z3.Model@)"> + <summary> + Computes an interpolant. + </summary> + <remarks>For more information on interpolation please refer + too the function Z3_compute_interpolant in the C/C++ API, which is + well documented.</remarks> + </member> + <member name="M:Microsoft.Z3.InterpolationContext.InterpolationProfile"> + <summary> + Return a string summarizing cumulative time used for interpolation. + </summary> + <remarks>For more information on interpolation please refer + too the function Z3_interpolation_profile in the C/C++ API, which is + well documented.</remarks> + </member> + <member name="M:Microsoft.Z3.InterpolationContext.CheckInterpolant(Microsoft.Z3.Expr[],System.UInt32[],Microsoft.Z3.BoolExpr[],System.String@,Microsoft.Z3.Expr[])"> + <summary> + Checks the correctness of an interpolant. + </summary> + <remarks>For more information on interpolation please refer + too the function Z3_check_interpolant in the C/C++ API, which is + well documented.</remarks> + </member> + <member name="M:Microsoft.Z3.InterpolationContext.ReadInterpolationProblem(System.String,Microsoft.Z3.Expr[]@,System.UInt32[]@,System.String@,Microsoft.Z3.Expr[]@)"> + <summary> + Reads an interpolation problem from a file. + </summary> + <remarks>For more information on interpolation please refer + too the function Z3_read_interpolation_problem in the C/C++ API, which is + well documented.</remarks> + </member> + <member name="M:Microsoft.Z3.InterpolationContext.WriteInterpolationProblem(System.String,Microsoft.Z3.Expr[],System.UInt32[],Microsoft.Z3.Expr[])"> + <summary> + Writes an interpolation problem to a file. + </summary> + <remarks>For more information on interpolation please refer + too the function Z3_write_interpolation_problem in the C/C++ API, which is + well documented.</remarks> + </member> + <member name="T:Microsoft.Z3.IntExpr"> + <summary> + Int expressions + </summary> + </member> + <member name="M:Microsoft.Z3.IntExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)"> + <summary> Constructor for IntExpr </summary> + </member> + <member name="T:Microsoft.Z3.IntNum"> + <summary> + Integer Numerals + </summary> + </member> + <member name="M:Microsoft.Z3.IntNum.ToString"> + <summary> + Returns a string representation of the numeral. + </summary> + </member> + <member name="P:Microsoft.Z3.IntNum.UInt64"> + <summary> + Retrieve the 64-bit unsigned integer value. + </summary> + </member> + <member name="P:Microsoft.Z3.IntNum.Int"> + <summary> + Retrieve the int value. + </summary> + </member> + <member name="P:Microsoft.Z3.IntNum.Int64"> + <summary> + Retrieve the 64-bit int value. + </summary> + </member> + <member name="P:Microsoft.Z3.IntNum.UInt"> + <summary> + Retrieve the int value. + </summary> + </member> + <member name="P:Microsoft.Z3.IntNum.BigInteger"> + <summary> + Retrieve the BigInteger value. + </summary> + </member> + <member name="T:Microsoft.Z3.IntSort"> + <summary> + An Integer sort + </summary> + </member> + <member name="T:Microsoft.Z3.IntSymbol"> + <summary> + Numbered symbols + </summary> + </member> + <member name="T:Microsoft.Z3.Symbol"> + <summary> + Symbols are used to name several term and type constructors. + </summary> + </member> + <member name="M:Microsoft.Z3.Symbol.IsIntSymbol"> + <summary> + Indicates whether the symbol is of Int kind + </summary> + </member> + <member name="M:Microsoft.Z3.Symbol.IsStringSymbol"> + <summary> + Indicates whether the symbol is of string kind. + </summary> + </member> + <member name="M:Microsoft.Z3.Symbol.ToString"> + <summary> + A string representation of the symbol. + </summary> + </member> + <member name="M:Microsoft.Z3.Symbol.op_Equality(Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)"> + <summary> + Equality overloading. + </summary> + </member> + <member name="M:Microsoft.Z3.Symbol.op_Inequality(Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)"> + <summary> + Equality overloading. + </summary> + </member> + <member name="M:Microsoft.Z3.Symbol.Equals(System.Object)"> + <summary> + Object comparison. + </summary> + </member> + <member name="M:Microsoft.Z3.Symbol.GetHashCode"> + <summary> + The Symbols's hash code. + </summary> + <returns>A hash code</returns> + </member> + <member name="M:Microsoft.Z3.Symbol.#ctor(Microsoft.Z3.Context,System.IntPtr)"> + <summary> + Symbol constructor + </summary> + </member> + <member name="P:Microsoft.Z3.Symbol.Kind"> + <summary> + The kind of the symbol (int or string) + </summary> + </member> + <member name="P:Microsoft.Z3.IntSymbol.Int"> + <summary> + The int value of the symbol. + </summary> + <remarks>Throws an exception if the symbol is not of int kind. </remarks> + </member> + <member name="T:Microsoft.Z3.ListSort"> + <summary> + List sorts. + </summary> + </member> + <member name="P:Microsoft.Z3.ListSort.NilDecl"> + <summary> + The declaration of the nil function of this list sort. + </summary> + </member> + <member name="P:Microsoft.Z3.ListSort.Nil"> + <summary> + The empty list. + </summary> + </member> + <member name="P:Microsoft.Z3.ListSort.IsNilDecl"> + <summary> + The declaration of the isNil function of this list sort. + </summary> + </member> + <member name="P:Microsoft.Z3.ListSort.ConsDecl"> + <summary> + The declaration of the cons function of this list sort. + </summary> + </member> + <member name="P:Microsoft.Z3.ListSort.IsConsDecl"> + <summary> + The declaration of the isCons function of this list sort. + </summary> + + </member> + <member name="P:Microsoft.Z3.ListSort.HeadDecl"> + <summary> + The declaration of the head function of this list sort. + </summary> + </member> + <member name="P:Microsoft.Z3.ListSort.TailDecl"> + <summary> + The declaration of the tail function of this list sort. + </summary> + </member> + <member name="T:Microsoft.Z3.Log"> + <summary> + Interaction logging for Z3. + </summary> + <remarks> + Note that this is a global, static log and if multiple Context + objects are created, it logs the interaction with all of them. + </remarks> + </member> + <member name="M:Microsoft.Z3.Log.Open(System.String)"> + <summary> + Open an interaction log file. + </summary> + <param name="filename">the name of the file to open</param> + <returns>True if opening the log file succeeds, false otherwise.</returns> + </member> + <member name="M:Microsoft.Z3.Log.Close"> + <summary> + Closes the interaction log. + </summary> + </member> + <member name="M:Microsoft.Z3.Log.Append(System.String)"> + <summary> + Appends the user-provided string <paramref name="s"/> to the interaction log. + </summary> + </member> + <member name="M:Microsoft.Z3.Log.isOpen"> + <summary> + Checks whether the interaction log is opened. + </summary> + <returns>True if the interaction log is open, false otherwise.</returns> + </member> + <member name="T:Microsoft.Z3.Model"> + <summary> + A Model contains interpretations (assignments) of constants and functions. + </summary> + </member> + <member name="M:Microsoft.Z3.Model.ConstInterp(Microsoft.Z3.Expr)"> + <summary> + Retrieves the interpretation (the assignment) of <paramref name="a"/> in the model. + </summary> + <param name="a">A Constant</param> + <returns>An expression if the constant has an interpretation in the model, null otherwise.</returns> + </member> + <member name="M:Microsoft.Z3.Model.ConstInterp(Microsoft.Z3.FuncDecl)"> + <summary> + Retrieves the interpretation (the assignment) of <paramref name="f"/> in the model. + </summary> + <param name="f">A function declaration of zero arity</param> + <returns>An expression if the function has an interpretation in the model, null otherwise.</returns> + </member> + <member name="M:Microsoft.Z3.Model.FuncInterp(Microsoft.Z3.FuncDecl)"> + <summary> + Retrieves the interpretation (the assignment) of a non-constant <paramref name="f"/> in the model. + </summary> + <param name="f">A function declaration of non-zero arity</param> + <returns>A FunctionInterpretation if the function has an interpretation in the model, null otherwise.</returns> + </member> + <member name="M:Microsoft.Z3.Model.Eval(Microsoft.Z3.Expr,System.Boolean)"> + <summary> + Evaluates the expression <paramref name="t"/> in the current model. + </summary> + <remarks> + This function may fail if <paramref name="t"/> contains quantifiers, + is partial (MODEL_PARTIAL enabled), or if <paramref name="t"/> is not well-sorted. + In this case a <c>ModelEvaluationFailedException</c> is thrown. + </remarks> + <param name="t">An expression</param> + <param name="completion"> + When this flag is enabled, a model value will be assigned to any constant + or function that does not have an interpretation in the model. + </param> + <returns>The evaluation of <paramref name="t"/> in the model.</returns> + </member> + <member name="M:Microsoft.Z3.Model.Evaluate(Microsoft.Z3.Expr,System.Boolean)"> + <summary> + Alias for <c>Eval</c>. + </summary> + </member> + <member name="M:Microsoft.Z3.Model.SortUniverse(Microsoft.Z3.Sort)"> + <summary> + The finite set of distinct values that represent the interpretation for sort <paramref name="s"/>. + </summary> + <seealso cref="P:Microsoft.Z3.Model.Sorts"/> + <param name="s">An uninterpreted sort</param> + <returns>An array of expressions, where each is an element of the universe of <paramref name="s"/></returns> + </member> + <member name="M:Microsoft.Z3.Model.ToString"> + <summary> + Conversion of models to strings. + </summary> + <returns>A string representation of the model.</returns> + </member> + <member name="P:Microsoft.Z3.Model.NumConsts"> + <summary> + The number of constants that have an interpretation in the model. + </summary> + </member> + <member name="P:Microsoft.Z3.Model.ConstDecls"> + <summary> + The function declarations of the constants in the model. + </summary> + </member> + <member name="P:Microsoft.Z3.Model.NumFuncs"> + <summary> + The number of function interpretations in the model. + </summary> + </member> + <member name="P:Microsoft.Z3.Model.FuncDecls"> + <summary> + The function declarations of the function interpretations in the model. + </summary> + </member> + <member name="P:Microsoft.Z3.Model.Decls"> + <summary> + All symbols that have an interpretation in the model. + </summary> + </member> + <member name="P:Microsoft.Z3.Model.NumSorts"> + <summary> + The number of uninterpreted sorts that the model has an interpretation for. + </summary> + </member> + <member name="P:Microsoft.Z3.Model.Sorts"> + <summary> + The uninterpreted sorts that the model has an interpretation for. + </summary> + <remarks> + Z3 also provides an intepretation for uninterpreted sorts used in a formula. + The interpretation for a sort is a finite set of distinct values. We say this finite set is + the "universe" of the sort. + </remarks> + <seealso cref="P:Microsoft.Z3.Model.NumSorts"/> + <seealso cref="M:Microsoft.Z3.Model.SortUniverse(Microsoft.Z3.Sort)"/> + </member> + <member name="T:Microsoft.Z3.Model.ModelEvaluationFailedException"> + <summary> + A ModelEvaluationFailedException is thrown when an expression cannot be evaluated by the model. + </summary> + </member> + <member name="T:Microsoft.Z3.Z3Exception"> + <summary> + The exception base class for error reporting from Z3 + </summary> + </member> + <member name="M:Microsoft.Z3.Z3Exception.#ctor"> + <summary> + Constructor. + </summary> + </member> + <member name="M:Microsoft.Z3.Z3Exception.#ctor(System.String)"> + <summary> + Constructor. + </summary> + </member> + <member name="M:Microsoft.Z3.Z3Exception.#ctor(System.String,System.Exception)"> + <summary> + Constructor. + </summary> + </member> + <member name="M:Microsoft.Z3.Model.ModelEvaluationFailedException.#ctor"> + <summary> + An exception that is thrown when model evaluation fails. + </summary> + </member> + <member name="T:Microsoft.Z3.Optimize"> + <summary> + Object for managing optimizization context + </summary> + </member> + <member name="M:Microsoft.Z3.Optimize.Assert(Microsoft.Z3.BoolExpr[])"> + <summary> + Assert a constraint (or multiple) into the optimize solver. + </summary> + </member> + <member name="M:Microsoft.Z3.Optimize.Assert(System.Collections.Generic.IEnumerable{Microsoft.Z3.BoolExpr})"> + <summary> + Assert a constraint (or multiple) into the optimize solver. + </summary> + </member> + <member name="M:Microsoft.Z3.Optimize.Add(Microsoft.Z3.BoolExpr[])"> + <summary> + Alias for Assert. + </summary> + </member> + <member name="M:Microsoft.Z3.Optimize.Add(System.Collections.Generic.IEnumerable{Microsoft.Z3.BoolExpr})"> + <summary> + Alias for Assert. + </summary> + </member> + <member name="M:Microsoft.Z3.Optimize.AddConstraints(System.Collections.Generic.IEnumerable{Microsoft.Z3.BoolExpr})"> + <summary> + Assert a constraint (or multiple) into the optimize solver. + </summary> + </member> + <member name="M:Microsoft.Z3.Optimize.AssertSoft(Microsoft.Z3.BoolExpr,System.UInt32,System.String)"> + <summary> + Assert soft constraint + </summary> + <remarks> + Return an objective which associates with the group of constraints. + </remarks> + </member> + <member name="M:Microsoft.Z3.Optimize.Check"> + <summary> + Check satisfiability of asserted constraints. + Produce a model that (when the objectives are bounded and + don't use strict inequalities) meets the objectives. + </summary> + + </member> + <member name="M:Microsoft.Z3.Optimize.Push"> + <summary> + Creates a backtracking point. + </summary> + <seealso cref="M:Microsoft.Z3.Optimize.Pop"/> + </member> + <member name="M:Microsoft.Z3.Optimize.Pop"> + <summary> + Backtrack one backtracking point. + </summary> + <remarks>Note that an exception is thrown if Pop is called without a corresponding <c>Push</c></remarks> + <seealso cref="M:Microsoft.Z3.Optimize.Push"/> + </member> + <member name="M:Microsoft.Z3.Optimize.MkMaximize(Microsoft.Z3.ArithExpr)"> + <summary> + Declare an arithmetical maximization objective. + Return a handle to the objective. The handle is used as + to retrieve the values of objectives after calling Check. + </summary> + </member> + <member name="M:Microsoft.Z3.Optimize.MkMinimize(Microsoft.Z3.ArithExpr)"> + <summary> + Declare an arithmetical minimization objective. + Similar to MkMaximize. + </summary> + </member> + <member name="M:Microsoft.Z3.Optimize.GetLower(System.UInt32)"> + <summary> + Retrieve a lower bound for the objective handle. + </summary> + </member> + <member name="M:Microsoft.Z3.Optimize.GetUpper(System.UInt32)"> + <summary> + Retrieve an upper bound for the objective handle. + </summary> + </member> + <member name="M:Microsoft.Z3.Optimize.ToString"> + <summary> + Print the context to a string (SMT-LIB parseable benchmark). + </summary> + </member> + <member name="M:Microsoft.Z3.Optimize.FromFile(System.String)"> + <summary> + Parse an SMT-LIB2 file with optimization objectives and constraints. + The parsed constraints and objectives are added to the optimization context. + </summary> + </member> + <member name="M:Microsoft.Z3.Optimize.FromString(System.String)"> + <summary> + Similar to FromFile. Instead it takes as argument a string. + </summary> + </member> + <member name="P:Microsoft.Z3.Optimize.Help"> + <summary> + A string that describes all available optimize solver parameters. + </summary> + </member> + <member name="P:Microsoft.Z3.Optimize.Parameters"> + <summary> + Sets the optimize solver parameters. + </summary> + </member> + <member name="P:Microsoft.Z3.Optimize.ParameterDescriptions"> + <summary> + Retrieves parameter descriptions for Optimize solver. + </summary> + </member> + <member name="P:Microsoft.Z3.Optimize.Model"> + <summary> + The model of the last <c>Check</c>. + </summary> + <remarks> + The result is <c>null</c> if <c>Check</c> was not invoked before, + if its results was not <c>SATISFIABLE</c>, or if model production is not enabled. + </remarks> + </member> + <member name="P:Microsoft.Z3.Optimize.ReasonUnknown"> + <summary> + Return a string the describes why the last to check returned unknown + </summary> + </member> + <member name="P:Microsoft.Z3.Optimize.Assertions"> + <summary> + The set of asserted formulas. + </summary> + </member> + <member name="P:Microsoft.Z3.Optimize.Objectives"> + <summary> + The set of asserted formulas. + </summary> + </member> + <member name="P:Microsoft.Z3.Optimize.Statistics"> + <summary> + Optimize statistics. + </summary> + </member> + <member name="T:Microsoft.Z3.Optimize.Handle"> + <summary> + Handle to objectives returned by objective functions. + </summary> + </member> + <member name="P:Microsoft.Z3.Optimize.Handle.Lower"> + <summary> + Retrieve a lower bound for the objective handle. + </summary> + </member> + <member name="P:Microsoft.Z3.Optimize.Handle.Upper"> + <summary> + Retrieve an upper bound for the objective handle. + </summary> + </member> + <member name="P:Microsoft.Z3.Optimize.Handle.Value"> + <summary> + Retrieve the value of an objective. + </summary> + </member> + <member name="T:Microsoft.Z3.ParamDescrs"> + <summary> + A ParamDescrs describes a set of parameters. + </summary> + </member> + <member name="M:Microsoft.Z3.ParamDescrs.Validate(Microsoft.Z3.Params)"> + <summary> + validate a set of parameters. + </summary> + </member> + <member name="M:Microsoft.Z3.ParamDescrs.GetKind(Microsoft.Z3.Symbol)"> + <summary> + Retrieve kind of parameter. + </summary> + </member> + <member name="M:Microsoft.Z3.ParamDescrs.GetDocumentation(Microsoft.Z3.Symbol)"> + <summary> + Retrieve documentation of parameter. + </summary> + </member> + <member name="M:Microsoft.Z3.ParamDescrs.ToString"> + <summary> + Retrieves a string representation of the ParamDescrs. + </summary> + </member> + <member name="P:Microsoft.Z3.ParamDescrs.Names"> + <summary> + Retrieve all names of parameters. + </summary> + </member> + <member name="P:Microsoft.Z3.ParamDescrs.Size"> + <summary> + The size of the ParamDescrs. + </summary> + </member> + <member name="T:Microsoft.Z3.Params"> + <summary> + A Params objects represents a configuration in the form of Symbol/value pairs. + </summary> + </member> + <member name="M:Microsoft.Z3.Params.Add(Microsoft.Z3.Symbol,System.Boolean)"> + <summary> + Adds a parameter setting. + </summary> + </member> + <member name="M:Microsoft.Z3.Params.Add(Microsoft.Z3.Symbol,System.UInt32)"> + <summary> + Adds a parameter setting. + </summary> + </member> + <member name="M:Microsoft.Z3.Params.Add(Microsoft.Z3.Symbol,System.Double)"> + <summary> + Adds a parameter setting. + </summary> + </member> + <member name="M:Microsoft.Z3.Params.Add(Microsoft.Z3.Symbol,System.String)"> + <summary> + Adds a parameter setting. + </summary> + </member> + <member name="M:Microsoft.Z3.Params.Add(Microsoft.Z3.Symbol,Microsoft.Z3.Symbol)"> + <summary> + Adds a parameter setting. + </summary> + </member> + <member name="M:Microsoft.Z3.Params.Add(System.String,System.Boolean)"> + <summary> + Adds a parameter setting. + </summary> + </member> + <member name="M:Microsoft.Z3.Params.Add(System.String,System.UInt32)"> + <summary> + Adds a parameter setting. + </summary> + </member> + <member name="M:Microsoft.Z3.Params.Add(System.String,System.Double)"> + <summary> + Adds a parameter setting. + </summary> + </member> + <member name="M:Microsoft.Z3.Params.Add(System.String,Microsoft.Z3.Symbol)"> + <summary> + Adds a parameter setting. + </summary> + </member> + <member name="M:Microsoft.Z3.Params.Add(System.String,System.String)"> + <summary> + Adds a parameter setting. + </summary> + </member> + <member name="M:Microsoft.Z3.Params.ToString"> + <summary> + A string representation of the parameter set. + </summary> + </member> + <member name="T:Microsoft.Z3.Pattern"> + <summary> + Patterns comprise a list of terms. The list should be + non-empty. If the list comprises of more than one term, it is + also called a multi-pattern. + </summary> + </member> + <member name="M:Microsoft.Z3.Pattern.ToString"> + <summary> + A string representation of the pattern. + </summary> + </member> + <member name="P:Microsoft.Z3.Pattern.NumTerms"> + <summary> + The number of terms in the pattern. + </summary> + </member> + <member name="P:Microsoft.Z3.Pattern.Terms"> + <summary> + The terms in the pattern. + </summary> + </member> + <member name="T:Microsoft.Z3.Probe"> + <summary> + Probes are used to inspect a goal (aka problem) and collect information that may be used to decide + which solver and/or preprocessing step will be used. + The complete list of probes may be obtained using the procedures <c>Context.NumProbes</c> + and <c>Context.ProbeNames</c>. + It may also be obtained using the command <c>(help-tactic)</c> in the SMT 2.0 front-end. + </summary> + </member> + <member name="M:Microsoft.Z3.Probe.Apply(Microsoft.Z3.Goal)"> + <summary> + Execute the probe over the goal. + </summary> + <returns>A probe always produce a double value. + "Boolean" probes return 0.0 for false, and a value different from 0.0 for true.</returns> + </member> + <member name="P:Microsoft.Z3.Probe.Item(Microsoft.Z3.Goal)"> + <summary> + Apply the probe to a goal. + </summary> + </member> + <member name="T:Microsoft.Z3.Quantifier"> + <summary> + Quantifier expressions. + </summary> + </member> + <member name="P:Microsoft.Z3.Quantifier.IsUniversal"> + <summary> + Indicates whether the quantifier is universal. + </summary> + </member> + <member name="P:Microsoft.Z3.Quantifier.IsExistential"> + <summary> + Indicates whether the quantifier is existential. + </summary> + </member> + <member name="P:Microsoft.Z3.Quantifier.Weight"> + <summary> + The weight of the quantifier. + </summary> + </member> + <member name="P:Microsoft.Z3.Quantifier.NumPatterns"> + <summary> + The number of patterns. + </summary> + </member> + <member name="P:Microsoft.Z3.Quantifier.Patterns"> + <summary> + The patterns. + </summary> + </member> + <member name="P:Microsoft.Z3.Quantifier.NumNoPatterns"> + <summary> + The number of no-patterns. + </summary> + </member> + <member name="P:Microsoft.Z3.Quantifier.NoPatterns"> + <summary> + The no-patterns. + </summary> + </member> + <member name="P:Microsoft.Z3.Quantifier.NumBound"> + <summary> + The number of bound variables. + </summary> + </member> + <member name="P:Microsoft.Z3.Quantifier.BoundVariableNames"> + <summary> + The symbols for the bound variables. + </summary> + </member> + <member name="P:Microsoft.Z3.Quantifier.BoundVariableSorts"> + <summary> + The sorts of the bound variables. + </summary> + </member> + <member name="P:Microsoft.Z3.Quantifier.Body"> + <summary> + The body of the quantifier. + </summary> + </member> + <member name="T:Microsoft.Z3.RatNum"> + <summary> + Rational Numerals + </summary> + </member> + <member name="T:Microsoft.Z3.RealExpr"> + <summary> + Real expressions + </summary> + </member> + <member name="M:Microsoft.Z3.RealExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)"> + <summary> Constructor for RealExpr </summary> + </member> + <member name="M:Microsoft.Z3.RatNum.ToDecimalString(System.UInt32)"> + <summary> + Returns a string representation in decimal notation. + </summary> + <remarks>The result has at most <paramref name="precision"/> decimal places.</remarks> + </member> + <member name="M:Microsoft.Z3.RatNum.ToString"> + <summary> + Returns a string representation of the numeral. + </summary> + </member> + <member name="P:Microsoft.Z3.RatNum.Numerator"> + <summary> + The numerator of a rational numeral. + </summary> + </member> + <member name="P:Microsoft.Z3.RatNum.Denominator"> + <summary> + The denominator of a rational numeral. + </summary> + </member> + <member name="P:Microsoft.Z3.RatNum.BigIntNumerator"> + <summary> + Converts the numerator of the rational to a BigInteger + </summary> + </member> + <member name="P:Microsoft.Z3.RatNum.BigIntDenominator"> + <summary> + Converts the denominator of the rational to a BigInteger + </summary> + </member> + <member name="T:Microsoft.Z3.RealSort"> + <summary> + A real sort + </summary> + </member> + <member name="T:Microsoft.Z3.ReExpr"> + <summary> + Regular expression expressions + </summary> + </member> + <member name="M:Microsoft.Z3.ReExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)"> + <summary> Constructor for ReExpr </summary> + </member> + <member name="T:Microsoft.Z3.RelationSort"> + <summary> + Relation sorts. + </summary> + </member> + <member name="P:Microsoft.Z3.RelationSort.Arity"> + <summary> + The arity of the relation sort. + </summary> + </member> + <member name="P:Microsoft.Z3.RelationSort.ColumnSorts"> + <summary> + The sorts of the columns of the relation sort. + </summary> + </member> + <member name="T:Microsoft.Z3.ReSort"> + <summary> + A regular expression sort + </summary> + </member> + <member name="T:Microsoft.Z3.SeqExpr"> + <summary> + Sequence expressions + </summary> + </member> + <member name="M:Microsoft.Z3.SeqExpr.#ctor(Microsoft.Z3.Context,System.IntPtr)"> + <summary> Constructor for SeqExpr </summary> + </member> + <member name="T:Microsoft.Z3.SeqSort"> + <summary> + A Sequence sort + </summary> + </member> + <member name="T:Microsoft.Z3.SetSort"> + <summary> + Set sorts. + </summary> + </member> + <member name="T:Microsoft.Z3.Solver"> + <summary> + Solvers. + </summary> + </member> + <member name="M:Microsoft.Z3.Solver.Push"> + <summary> + Creates a backtracking point. + </summary> + <seealso cref="M:Microsoft.Z3.Solver.Pop(System.UInt32)"/> + </member> + <member name="M:Microsoft.Z3.Solver.Pop(System.UInt32)"> + <summary> + Backtracks <paramref name="n"/> backtracking points. + </summary> + <remarks>Note that an exception is thrown if <paramref name="n"/> is not smaller than <c>NumScopes</c></remarks> + <seealso cref="M:Microsoft.Z3.Solver.Push"/> + </member> + <member name="M:Microsoft.Z3.Solver.Reset"> + <summary> + Resets the Solver. + </summary> + <remarks>This removes all assertions from the solver.</remarks> + </member> + <member name="M:Microsoft.Z3.Solver.Assert(Microsoft.Z3.BoolExpr[])"> + <summary> + Assert a constraint (or multiple) into the solver. + </summary> + </member> + <member name="M:Microsoft.Z3.Solver.Add(Microsoft.Z3.BoolExpr[])"> + <summary> + Alias for Assert. + </summary> + </member> + <member name="M:Microsoft.Z3.Solver.AssertAndTrack(Microsoft.Z3.BoolExpr[],Microsoft.Z3.BoolExpr[])"> + <summary> + Assert multiple constraints into the solver, and track them (in the unsat) core + using the Boolean constants in ps. + </summary> + <remarks> + This API is an alternative to <see cref="M:Microsoft.Z3.Solver.Check(Microsoft.Z3.Expr[])"/> with assumptions for extracting unsat cores. + Both APIs can be used in the same solver. The unsat core will contain a combination + of the Boolean variables provided using <see cref="M:Microsoft.Z3.Solver.AssertAndTrack(Microsoft.Z3.BoolExpr[],Microsoft.Z3.BoolExpr[])"/> + and the Boolean literals + provided using <see cref="M:Microsoft.Z3.Solver.Check(Microsoft.Z3.Expr[])"/> with assumptions. + </remarks> + </member> + <member name="M:Microsoft.Z3.Solver.AssertAndTrack(Microsoft.Z3.BoolExpr,Microsoft.Z3.BoolExpr)"> + <summary> + Assert a constraint into the solver, and track it (in the unsat) core + using the Boolean constant p. + </summary> + <remarks> + This API is an alternative to <see cref="M:Microsoft.Z3.Solver.Check(Microsoft.Z3.Expr[])"/> with assumptions for extracting unsat cores. + Both APIs can be used in the same solver. The unsat core will contain a combination + of the Boolean variables provided using <see cref="M:Microsoft.Z3.Solver.AssertAndTrack(Microsoft.Z3.BoolExpr[],Microsoft.Z3.BoolExpr[])"/> + and the Boolean literals + provided using <see cref="M:Microsoft.Z3.Solver.Check(Microsoft.Z3.Expr[])"/> with assumptions. + </remarks> + </member> + <member name="M:Microsoft.Z3.Solver.Check(Microsoft.Z3.Expr[])"> + <summary> + Checks whether the assertions in the solver are consistent or not. + </summary> + <remarks> + <seealso cref="P:Microsoft.Z3.Solver.Model"/> + <seealso cref="P:Microsoft.Z3.Solver.UnsatCore"/> + <seealso cref="P:Microsoft.Z3.Solver.Proof"/> + </remarks> + </member> + <member name="M:Microsoft.Z3.Solver.Consequences(System.Collections.Generic.IEnumerable{Microsoft.Z3.BoolExpr},System.Collections.Generic.IEnumerable{Microsoft.Z3.Expr},Microsoft.Z3.BoolExpr[]@)"> + <summary> + Retrieve fixed assignments to the set of variables in the form of consequences. + Each consequence is an implication of the form + + relevant-assumptions Implies variable = value + + where the relevant assumptions is a subset of the assumptions that are passed in + and the equality on the right side of the implication indicates how a variable + is fixed. + </summary> + <remarks> + <seealso cref="P:Microsoft.Z3.Solver.Model"/> + <seealso cref="P:Microsoft.Z3.Solver.UnsatCore"/> + <seealso cref="P:Microsoft.Z3.Solver.Proof"/> + </remarks> + </member> + <member name="M:Microsoft.Z3.Solver.Translate(Microsoft.Z3.Context)"> + <summary> + Create a clone of the current solver with respect to <c>ctx</c>. + </summary> + </member> + <member name="M:Microsoft.Z3.Solver.ToString"> + <summary> + A string representation of the solver. + </summary> + </member> + <member name="P:Microsoft.Z3.Solver.Help"> + <summary> + A string that describes all available solver parameters. + </summary> + </member> + <member name="P:Microsoft.Z3.Solver.Parameters"> + <summary> + Sets the solver parameters. + </summary> + </member> + <member name="P:Microsoft.Z3.Solver.ParameterDescriptions"> + <summary> + Retrieves parameter descriptions for solver. + </summary> + </member> + <member name="P:Microsoft.Z3.Solver.NumScopes"> + <summary> + The current number of backtracking points (scopes). + </summary> + <seealso cref="M:Microsoft.Z3.Solver.Pop(System.UInt32)"/> + <seealso cref="M:Microsoft.Z3.Solver.Push"/> + </member> + <member name="P:Microsoft.Z3.Solver.NumAssertions"> + <summary> + The number of assertions in the solver. + </summary> + </member> + <member name="P:Microsoft.Z3.Solver.Assertions"> + <summary> + The set of asserted formulas. + </summary> + </member> + <member name="P:Microsoft.Z3.Solver.Model"> + <summary> + The model of the last <c>Check</c>. + </summary> + <remarks> + The result is <c>null</c> if <c>Check</c> was not invoked before, + if its results was not <c>SATISFIABLE</c>, or if model production is not enabled. + </remarks> + </member> + <member name="P:Microsoft.Z3.Solver.Proof"> + <summary> + The proof of the last <c>Check</c>. + </summary> + <remarks> + The result is <c>null</c> if <c>Check</c> was not invoked before, + if its results was not <c>UNSATISFIABLE</c>, or if proof production is disabled. + </remarks> + </member> + <member name="P:Microsoft.Z3.Solver.UnsatCore"> + <summary> + The unsat core of the last <c>Check</c>. + </summary> + <remarks> + The unsat core is a subset of <c>Assertions</c> + The result is empty if <c>Check</c> was not invoked before, + if its results was not <c>UNSATISFIABLE</c>, or if core production is disabled. + </remarks> + </member> + <member name="P:Microsoft.Z3.Solver.ReasonUnknown"> + <summary> + A brief justification of why the last call to <c>Check</c> returned <c>UNKNOWN</c>. + </summary> + </member> + <member name="P:Microsoft.Z3.Solver.Statistics"> + <summary> + Solver statistics. + </summary> + </member> + <member name="T:Microsoft.Z3.Statistics"> + <summary> + Objects of this class track statistical information about solvers. + </summary> + </member> + <member name="M:Microsoft.Z3.Statistics.ToString"> + <summary> + A string representation of the statistical data. + </summary> + </member> + <member name="P:Microsoft.Z3.Statistics.Size"> + <summary> + The number of statistical data. + </summary> + </member> + <member name="P:Microsoft.Z3.Statistics.Entries"> + <summary> + The data entries. + </summary> + </member> + <member name="P:Microsoft.Z3.Statistics.Keys"> + <summary> + The statistical counters. + </summary> + </member> + <member name="P:Microsoft.Z3.Statistics.Item(System.String)"> + <summary> + The value of a particular statistical counter. + </summary> + <remarks>Returns null if the key is unknown.</remarks> + </member> + <member name="T:Microsoft.Z3.Statistics.Entry"> + <summary> + Statistical data is organized into pairs of [Key, Entry], where every + Entry is either a <c>DoubleEntry</c> or a <c>UIntEntry</c> + </summary> + </member> + <member name="F:Microsoft.Z3.Statistics.Entry.Key"> + <summary> + The key of the entry. + </summary> + </member> + <member name="M:Microsoft.Z3.Statistics.Entry.ToString"> + <summary> + The string representation of the Entry. + </summary> + </member> + <member name="P:Microsoft.Z3.Statistics.Entry.UIntValue"> + <summary> + The uint-value of the entry. + </summary> + </member> + <member name="P:Microsoft.Z3.Statistics.Entry.DoubleValue"> + <summary> + The double-value of the entry. + </summary> + </member> + <member name="P:Microsoft.Z3.Statistics.Entry.IsUInt"> + <summary> + True if the entry is uint-valued. + </summary> + </member> + <member name="P:Microsoft.Z3.Statistics.Entry.IsDouble"> + <summary> + True if the entry is double-valued. + </summary> + </member> + <member name="P:Microsoft.Z3.Statistics.Entry.Value"> + <summary> + The string representation of the the entry's value. + </summary> + </member> + <member name="T:Microsoft.Z3.Status"> + <summary> + Status values. + </summary> + </member> + <member name="F:Microsoft.Z3.Status.UNSATISFIABLE"> + <summary> + Used to signify an unsatisfiable status. + </summary> + </member> + <member name="F:Microsoft.Z3.Status.UNKNOWN"> + <summary> + Used to signify an unknown status. + </summary> + </member> + <member name="F:Microsoft.Z3.Status.SATISFIABLE"> + <summary> + Used to signify a satisfiable status. + </summary> + </member> + <member name="T:Microsoft.Z3.StringSymbol"> + <summary> + Named symbols + </summary> + </member> + <member name="P:Microsoft.Z3.StringSymbol.String"> + <summary> + The string value of the symbol. + </summary> + <remarks>Throws an exception if the symbol is not of string kind.</remarks> + </member> + <member name="T:Microsoft.Z3.Tactic"> + <summary> + Tactics are the basic building block for creating custom solvers for specific problem domains. + The complete list of tactics may be obtained using <c>Context.NumTactics</c> + and <c>Context.TacticNames</c>. + It may also be obtained using the command <c>(help-tactic)</c> in the SMT 2.0 front-end. + </summary> + </member> + <member name="M:Microsoft.Z3.Tactic.Apply(Microsoft.Z3.Goal,Microsoft.Z3.Params)"> + <summary> + Execute the tactic over the goal. + </summary> + </member> + <member name="P:Microsoft.Z3.Tactic.Help"> + <summary> + A string containing a description of parameters accepted by the tactic. + </summary> + </member> + <member name="P:Microsoft.Z3.Tactic.ParameterDescriptions"> + <summary> + Retrieves parameter descriptions for Tactics. + </summary> + </member> + <member name="P:Microsoft.Z3.Tactic.Item(Microsoft.Z3.Goal)"> + <summary> + Apply the tactic to a goal. + </summary> + </member> + <member name="P:Microsoft.Z3.Tactic.Solver"> + <summary> + Creates a solver that is implemented using the given tactic. + </summary> + <seealso cref="M:Microsoft.Z3.Context.MkSolver(Microsoft.Z3.Tactic)"/> + </member> + <member name="T:Microsoft.Z3.Tactic.DecRefQueue"> + <summary> + DecRefQueue + </summary> + </member> + <member name="T:Microsoft.Z3.TupleSort"> + <summary> + Tuple sorts. + </summary> + </member> + <member name="P:Microsoft.Z3.TupleSort.MkDecl"> + <summary> + The constructor function of the tuple. + </summary> + </member> + <member name="P:Microsoft.Z3.TupleSort.NumFields"> + <summary> + The number of fields in the tuple. + </summary> + </member> + <member name="P:Microsoft.Z3.TupleSort.FieldDecls"> + <summary> + The field declarations. + </summary> + </member> + <member name="T:Microsoft.Z3.UninterpretedSort"> + <summary> + Uninterpreted Sorts + </summary> + </member> + <member name="T:Microsoft.Z3.Version"> + <summary> + Version information. + </summary> + <remarks>Note that this class is static.</remarks> + </member> + <member name="M:Microsoft.Z3.Version.ToString"> + <summary> + A string representation of the version information. + </summary> + </member> + <member name="P:Microsoft.Z3.Version.Major"> + <summary> + The major version + </summary> + </member> + <member name="P:Microsoft.Z3.Version.Minor"> + <summary> + The minor version + </summary> + </member> + <member name="P:Microsoft.Z3.Version.Build"> + <summary> + The build version + </summary> + </member> + <member name="P:Microsoft.Z3.Version.Revision"> + <summary> + The revision + </summary> + </member> + <member name="P:Microsoft.Z3.Version.FullVersion"> + <summary> + A full version string + </summary> + </member> + </members> +</doc> |