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authorScott Rifenbark <srifenbark@gmail.com>2019-05-30 15:11:45 -0700
committerScott Rifenbark <srifenbark@gmail.com>2019-05-30 15:11:45 -0700
commit8abb98a6827071f39224775761eebb87aeede2e5 (patch)
treedb1c7440ef14741d7f8a5e4150078c4c2d3e38c6
parent28c4622e672ab73489c8a390de49f5c7a31bde8c (diff)
AGL Layers: Updated "meta-agl-devel" (guppy)
I fixed the formatting on a note to match how it should be. Change-Id: I654a79599805c29032c7fb8ab73786b3ad55f64f Signed-off-by: Scott Rifenbark <srifenbark@gmail.com>
-rwxr-xr-xmeta-agl-devel.md12
1 files changed, 8 insertions, 4 deletions
diff --git a/meta-agl-devel.md b/meta-agl-devel.md
index 9b287f8a..60de1a29 100755
--- a/meta-agl-devel.md
+++ b/meta-agl-devel.md
@@ -31,8 +31,12 @@ The following list provides a summary of these sub-layers:
* `meta-audio-4a-framework`: A collection of recipes used for the
first integration of 4A (i.e. Advanced AGL Audio Architecture).
- **NOTE:** Recipes from this layer will be integrated into the
- `meta-agl` layer in the future.
+ <!--section-note-->
+ **NOTE:**
+
+ Recipes from this layer will be integrated into the
+ `meta-agl` layer in the future.
+ <!--end-section-note-->
* `meta-audio-soundmanager-framework`: Supports the Soundmanager
Audio Framework features, which maps to the `agl-audio-soundmanager-framework`
@@ -112,7 +116,7 @@ environment using the `aglsetup.sh` script.
For information on how to use the `aglsetup.sh` script to initialize
your build environment, see the
-"[Initializing Your Build Environment](../../../../getting_started/en/dev/reference/image-workflow-initialize-build-environment.html)"
+"[Initializing Your Build Environment](../getting_started/reference/getting-started/image-workflow-initialize-build-environment.html)"
section.
Once you have included the AGL feature, you can build your image.
@@ -133,7 +137,7 @@ environment using the `aglsetup.sh` script.
For information on how to use the `aglsetup.sh` script to initialize
your build environment, see the
-"[Initializing Your Build Environment](../../../../getting_started/en/dev/reference/image-workflow-initialize-build-environment.html)"
+"[Initializing Your Build Environment](../getting_started/reference/getting-started/image-workflow-initialize-build-environment.html)"
section.
Once you have included the AGL feature, you can build your image.