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authorMarcus Fritzsch <marcus_fritzsch@mentor.com>2017-08-29 13:23:43 +0200
committerMarcus Fritzsch <marcus_fritzsch@mentor.com>2017-09-04 16:53:59 +0200
commit7a5d735041a1390fffda46ef451d70859137a808 (patch)
tree304602c06f238c3217d5b175b11c72cf010356df
parent8516faf0b1b835f337ff06a7c731f797beffbb3b (diff)
app: added enddraw() and deactivate_surface()
Implementation untested, not sure if this is even sensible... Signed-off-by: Marcus Fritzsch <marcus_fritzsch@mentor.com>
-rw-r--r--generate-binding-glue.py14
-rw-r--r--src/app.cpp101
-rw-r--r--src/app.hpp11
3 files changed, 115 insertions, 11 deletions
diff --git a/generate-binding-glue.py b/generate-binding-glue.py
index c6fda53..66f55cf 100644
--- a/generate-binding-glue.py
+++ b/generate-binding-glue.py
@@ -112,12 +112,26 @@ API = {
{ 'name': 'drawing_name', 'type': 'char const*', 'jtype': 'string' },
],
},
+ {
+ 'name': 'deactivate_surface',
+ 'args': [
+ { 'name': 'drawing_name', 'type': 'char const*', 'jtype': 'string' },
+ ],
+ },
+ {
+ 'name': 'enddraw',
+ 'args': [
+ { 'name': 'drawing_name', 'type': 'char const*', 'jtype': 'string' },
+ ],
+ },
{ 'name': 'list_drawing_names', },
{
'name': 'demo_activate_surface',
'args': [ { 'name': 'surfaceid', 'type': 'uint32_t', 'jtype': 'int' } ]
},
+
{ 'name': 'demo_activate_all' },
+
{ 'name': 'debug_status', },
{ 'name': 'debug_layers', },
{ 'name': 'debug_surfaces', },
diff --git a/src/app.cpp b/src/app.cpp
index 07747b9..76668cc 100644
--- a/src/app.cpp
+++ b/src/app.cpp
@@ -129,7 +129,8 @@ App::App(wl::display *d)
layers(),
pending(),
name_mapping(),
- id_alloc{} {
+ id_alloc{},
+ last_active() {
assert(g_app == nullptr);
g_app = this;
@@ -177,7 +178,7 @@ int App::init() {
this->display->add_global_handler(
"ivi_controller", [this](wl_registry *r, uint32_t name, uint32_t v) {
- this->controller = std::make_unique<genivi::controller>(r, name, v);
+ this->controller = std::make_unique<struct genivi::controller>(r, name, v);
// Init controller hooks
this->controller->chooks = &this->chooks;
@@ -270,6 +271,11 @@ int App::init_layout() {
}
void App::surface_set_layout(uint32_t surface_id) {
+ if (!this->controller->surface_exists(surface_id)) {
+ logerror("Surface %d does not exist", int(surface_id));
+ return;
+ }
+
auto o_layer_id = this->layers.get_layer_id(surface_id);
if (!o_layer_id) {
@@ -277,11 +283,6 @@ void App::surface_set_layout(uint32_t surface_id) {
return;
}
- if (!this->controller->surface_exists(surface_id)) {
- logerror("Surface %d does not exist", int(surface_id));
- return;
- }
-
uint32_t layer_id = o_layer_id.value();
logdebug("surface_set_layout for surface %u on layer %u", surface_id,
layer_id);
@@ -346,10 +347,50 @@ char const *App::activate_surface(uint32_t surface_id) {
this->controller->commit_changes();
this->display->flush();
+ // Current active surface is the first in last_active
+ this->last_active.push_front(s->id);
+ /// // XXX: I am not sure I even need 5 elements...
+ /// this->last_active.resize(std::min(int(this->last_active.size()), 5));
+
+
// no error
return nullptr;
}
+char const *App::deactivate_surface(uint32_t surface_id) {
+ if (surface_id == this->layers.main_surface) {
+ return "Cannot deactivate main_surface";
+ }
+
+ if (this->last_active.empty()) {
+ return "Cannot deactivate surface (not active)";
+ }
+
+ // XXX: should an active surface not alsways be front() or
+ // front+1() of last_active?!
+
+ // XXX: Should I really be able to deactivate a surface that is not
+ // front() of last_active?
+ auto is = std::find(this->last_active.begin(),
+ this->last_active.end(),
+ surface_id);
+
+ if (is == this->last_active.end()) {
+ return "Cannot deactivate surface (not active)";
+ }
+
+ this->last_active.erase(is);
+
+ if (! this->last_active.empty()) {
+ // Should be active already, shouldn't it?
+ this->activate_surface(this->last_active.front());
+ } else {
+ this->activate_surface(this->layers.main_surface);
+ }
+
+ return nullptr;
+}
+
void App::add_task(char const *name, std::function<void()> &&f) {
this->pending.emplace_back(std::make_pair(name, f));
}
@@ -373,6 +414,8 @@ void App::execute_pending() {
// | .__/|_| \___/_/\_\_|\___|\__,_| |_____| \_/ \___|_| |_|\__|___/
// |_|
void App::surface_created(uint32_t surface_id) {
+ surface_id &= id_allocator::id_mask;
+
logdebug("surface_id is %u", surface_id);
// We need to execute the surface setup after its creation.
@@ -381,10 +424,21 @@ void App::surface_created(uint32_t surface_id) {
}
void App::surface_removed(uint32_t surface_id) {
+ surface_id &= id_allocator::id_mask;
+
logdebug("surface_id is %u", surface_id);
this->add_task("remove surface ID",
- [surface_id, this] { this->id_alloc.remove_id(surface_id); });
+ [surface_id, this] {
+ this->id_alloc.remove_id(surface_id);
+
+ // Also remove from last_active, if found
+ auto i = std::find(this->last_active.begin(),
+ this->last_active.end(), surface_id);
+ if (i != this->last_active.end()) {
+ this->last_active.erase(i);
+ }
+ });
}
result<int> App::request_surface(char const *drawing_name) {
@@ -421,8 +475,20 @@ char const *App::activate_surface(char const *drawing_name) {
if (osid) {
logdebug("ativate surface with name %s and id %u", drawing_name,
osid.value());
- this->activate_surface(osid.value());
- return nullptr;
+ return this->activate_surface(osid.value());
+ }
+
+ logerror("surface %s unknown", drawing_name);
+ return "Surface unknown";
+}
+
+char const *App::deactivate_surface(char const *drawing_name) {
+ auto osid = this->id_alloc.lookup(drawing_name);
+
+ if (osid) {
+ logdebug("deativate surface with name %s and id %u", drawing_name,
+ osid.value());
+ return this->deactivate_surface(osid.value());
}
logerror("surface %s unknown", drawing_name);
@@ -454,7 +520,22 @@ binding_api::result_type binding_api::activate_surface(
return Ok(json_object_new_object());
}
+binding_api::result_type binding_api::deactivate_surface(char const* drawing_name) {
+ logdebug("%s drawing_name %s", __func__, drawing_name);
+ auto r = this->app->deactivate_surface(drawing_name);
+ if (r != nullptr) {
+ return Err<json_object *>(r);
+ }
+ return Ok(json_object_new_object());
+}
+
+binding_api::result_type binding_api::enddraw(char const* drawing_name) {
+ logdebug("%s drawing_name %s", __func__, drawing_name);
+ return Err<json_object*>("not implemented");
+}
+
binding_api::result_type binding_api::list_drawing_names() {
+ logdebug("%s", __func__);
json j = this->app->id_alloc.names;
return Ok(json_tokener_parse(j.dump().c_str()));
}
diff --git a/src/app.hpp b/src/app.hpp
index 8f30d96..ac2eca6 100644
--- a/src/app.hpp
+++ b/src/app.hpp
@@ -21,6 +21,7 @@
#include <memory>
#include <unordered_map>
#include <unordered_set>
+#include <deque>
#include "afb_binding_api.hpp"
#include "config.hpp"
@@ -41,7 +42,10 @@ struct controller;
namespace wm {
struct id_allocator {
- unsigned next = 0x0100'0000;
+ constexpr static unsigned id_shift = 20;
+ constexpr static unsigned id_mask = (1 << id_shift) - 1;
+
+ unsigned next = 1;
// Surfaces that where requested but not yet created
std::unordered_map<unsigned, std::string> surfaces;
@@ -56,6 +60,7 @@ struct id_allocator {
// Insert and return a new ID
unsigned generate_id(std::string const &name) {
unsigned sid = this->next++;
+ sid <<= id_shift;
this->surfaces[sid] = name;
// this->pending_surfaces.insert({sid});
this->names[name] = sid;
@@ -117,6 +122,8 @@ struct App {
struct id_allocator id_alloc;
+ std::deque<unsigned> last_active;
+
explicit App(wl::display *d);
~App();
@@ -132,12 +139,14 @@ struct App {
void surface_set_layout(uint32_t surface_id);
char const *activate_surface(uint32_t surface_id);
+ char const *deactivate_surface(uint32_t surface_id);
// Allocate a surface ID for this role
result<int> request_surface(char const *drawing_name);
// Activate (i.e. make visible, if allowed!) a surface
char const *activate_surface(char const *drawing_name);
+ char const *deactivate_surface(char const *drawing_name);
// add tasks, executed after dispatch_events()
void add_task(char const *name, std::function<void()> &&f);