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author | growupboron <shankhoghosh123@gmail.com> | 2020-09-11 17:18:57 +0530 |
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committer | Jan-Simon Moeller <jsmoeller@linuxfoundation.org> | 2020-09-11 12:11:56 +0000 |
commit | 4aad369c9728061c97b3de792286e743ee884b09 (patch) | |
tree | 14bddddeab334e3fdbdcf29446a87aa11cf6cd97 /docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application | |
parent | 619a7e48085be1538c3b01eb93dcb9dc95bf0436 (diff) |
Simplified doc-site generationjellyfish_9.99.4jellyfish/9.99.49.99.4
Updated theme to windmill Using Mkdocs static site generator Deployed on readthedocs
Signed-off-by: growupboron <shankhoghosh123@gmail.com>
Change-Id: If62eaaea1855c91b64f687900f54eba6bc1caee8
Reviewed-on: https://gerrit.automotivelinux.org/gerrit/c/AGL/documentation/+/25236
Reviewed-by: Jan-Simon Moeller <jsmoeller@linuxfoundation.org>
Tested-by: Jan-Simon Moeller <jsmoeller@linuxfoundation.org>
Diffstat (limited to 'docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application')
17 files changed, 655 insertions, 0 deletions
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.0_Overview.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.0_Overview.md new file mode 100644 index 0000000..c8a04c0 --- /dev/null +++ b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.0_Overview.md @@ -0,0 +1,29 @@ +<!-- WARNING: This file is generated by fetch_docs.js using /home/boron/Documents/AGL/docs-webtemplate/site/_data/tocs/devguides/master/xds-docs-guides-devguides-book.yml --> + +# Overview + +The application development workflow using XDS begins with +making sure you have met all the +[requirements](create-app-requirements.html) needed to +use the tool. + +Once requirements are met, you have some options for +[getting the application source files](create-app-get-source-files.html) +together. +These options depend on where the XDS Server part is +running and which Client Part configuration you are using +(i.e. Standalone, On-Premise, or SaaS). + +You can build the application several ways: + +- Use the XDS Client + [Command Line](create-app-build-cmd-line.html) +- Use the XDS Client + [Dashboard](create-app-build-dashboard.html) +- Use a third-party Interactive Development Environment + ([IDE](create-app-build-ide.html)) application + (e.g. NetBeans, Visual Studio, and so forth). + +The following figure overviews the XDS application development process: + +![](pictures/create-app-workflow.png){:: style="margin:auto; display:flex"} diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.1_Requirements.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.1_Requirements.md new file mode 100644 index 0000000..e483e28 --- /dev/null +++ b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.1_Requirements.md @@ -0,0 +1,29 @@ +<!-- WARNING: This file is generated by fetch_docs.js using /home/boron/Documents/AGL/docs-webtemplate/site/_data/tocs/devguides/master/xds-docs-guides-devguides-book.yml --> + +# Requirements + +Before you can build your application using XDS, you need to be +sure you have satisfied the requirements described in this section. + +- The agent is running locally on your machine. + For information about the agent and how to install it, see the + "[Client Part](client-part.html)" topic. + +- The server is running locally in a Docker container + or is accessible on your network + For information about the server and how to install it, see the + "[Server Part](server-part.html)" topic. + +- one or more Software Development Kits (SDKs) are installed. + For information on installing an SDK, see the + "[AGL SDKs](install-sdk.html)" or + "[Download or Build Your SDK Installer](../../../../getting_started/reference/getting-started/app-workflow-sdk.html)" + topics. + +- Your XDS configuration is correct. + You can test this connection between the agent and the server + by opening the XDS Dashboard in a Web Browser and confirming + no error messages. + See the + "[Check if xds-server is Running](server-part.html#check-if-xds-server-is-running)" + topic. diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.2_Get_the_Source_Files.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.2_Get_the_Source_Files.md new file mode 100644 index 0000000..7f813ca --- /dev/null +++ b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.2_Get_the_Source_Files.md @@ -0,0 +1,83 @@ +<!-- WARNING: This file is generated by fetch_docs.js using /home/boron/Documents/AGL/docs-webtemplate/site/_data/tocs/devguides/master/xds-docs-guides-devguides-book.yml --> + +# Get the Source Files + +XDS needs to be able to share your application source files. +This section describes the options you have for sharing your +files with the server running XDS. + +## Source Sharing Methods + +For this example, you will use the _helloworld-native-application_ +project. +You must clone this project's repository into a directory that +`xds-server` can access. + +Two methods exist: + +- If you Client Part is configured for SaaS (i.e. Cloud Sync), the local + directory into which you clone your application project is sent to + and replicated on the server running XDS. + This implies that you can use any local directory for your cloned + application repository. + +- If you `xds-server` is running locally, you can use path mapping. + Path mapping uses a volume shared between your development host and the server + that is running XDS. + The directory shared is `$HOME/xds-workspace`. + + <!-- section-note --> + **NOTE:** + + The path mapping method of sharing files is more efficient than + replicating the project on the XDS server. + However, you must clone the project under a directory that can be shared. + The most convenient directory is the default shared directory, which is + `$HOME/xds-workspace`. + + You could create additional shared volumes. + To create more shared volumes, See the + "[Create and Start a New Container](server-part.html#create-and-start-a-new-container)" + section. + +## Which File Sharing Method Should I Choose? + +The file sharing method you choose depends on the +Client Part configuration (i.e. Standalone, On-Premise or SaaS). + +- Standalone uses local path mapping. With this configuration, it + makes no sense to use SaaS (Cloud Sync) as it adds unnecessary overhead. + +- On-Premise uses Cloud Sync. + +- SaaS also uses Cloud Sync. With this configuration, replicating the + application project files on the XDS server is the only way to achieve + file sharing. + +<!-- section-note --> +**NOTE:** + +The +[helloworld-native-application](https://github.com/iotbzh/helloworld-native-application) +project is an AGL project that is based on CMake +(i.e. [cmake-apps-module](https://git.automotivelinux.org/src/cmake-apps-module/)). +For information on installing and using the CMake templates, see the +"[Installing the CMake Templates](../../../../devguides/reference/cmakeafbtemplates/dev_guide/installing-cmake.html)" +section. +CMake templates, when used to develop applications +with the AGL Application Framework, automatically generate Makefile rules +(e.g. `remote-target-populate`) or scripts (e.g. `build/target/xxx` scripts). +<!-- end-section-note --> + +## Clone project + +Now that you know where you are going to put your application files, +you can clone the repository. +In the following example, the local repository is cloned to the +default shared directory assuming path mapping, which is for +a Client Part Standalone configuration. + +```bash +cd $HOME/xds-workspace +git clone --recursive https://github.com/iotbzh/helloworld-native-application.git +``` diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.3_Build_Using_the_Command_Line.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.3_Build_Using_the_Command_Line.md new file mode 100644 index 0000000..05a24dd --- /dev/null +++ b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.3_Build_Using_the_Command_Line.md @@ -0,0 +1,173 @@ +<!-- WARNING: This file is generated by fetch_docs.js using /home/boron/Documents/AGL/docs-webtemplate/site/_data/tocs/devguides/master/xds-docs-guides-devguides-book.yml --> + +# Build Using the Command Line + +One option for building your application using XDS is to use +the command line (i.e. `xds-cli`). +Building the application consists of declaring your project, identifying +some key ID values, and then using the command line to build it. + +<!-- section-note --> +**NOTE:** + +XDS tools, including `xds-cli`, are installed by default in +the `/opt/AGL/bin` directory. +During installation, this directory is automatically added to your +`PATH` variable. +If, for some reason, the tool is not in your `PATH` directory, +you can manually add it using the `export PATH=${PATH}:/opt/AGL/bin` +command. +<!-- end-section-note --> + + +## Declare Project + +Use the `projects add` command to declare your project: + +```bash +xds-cli prj add --label="Project_helloworld-native-application" --type=pm --path=/home/seb/xds-workspace/helloworld-native-application --server-path=/home/devel/xds-workspace/helloworld-native-application +``` + +When you declare the project, XDS creates the `xds-project.conf` +configuration file if one does not already exist. +You should examine this configuration file before you build the +project to be sure all configurations are correct for your project. + +<!-- section-note --> +**NOTE:** + +If the Server Part (i.e. `xds-agent`) is not running on the default +port, you can use the `--url=http://localhost:<port>` option with the +`xds-cli prj add` command to specify the port. +Just substitute the actual port for `<port>` with the option. +<!-- end-section-note --> + +## Determine the ID of Your Project + +After declaring your project, you need to determine the +unique ID of your project. + +From the command line, use the `prj ls` command, which is an abbreviation +for the `projects list` command: + +```bash +xds-cli prj ls +ID Label LocalPath +f9904f70-d441-11e7-8c59-3c970e49ad9b Project_helloworld-service /home/seb/xds-workspace/helloworld-service +4021617e-ced0-11e7-acd2-3c970e49ad9b Project_helloworld-native-application /home/seb/xds-workspace/helloworld-native-application +``` + +Once you have the ID of the project, you can use the `--id` option +or the `XDS_PROJECT_ID` environment variable to refer to your project. + +<!-- section-note --> +**NOTE:** + +When using the project ID from the command line, you can use the "short" +notation by providing a non-ambiguous portion of the ID. +For example, to refer to the `Project_helloworld-native-application` project +shown in the previous example, you can use `-id 40` rather than +`--id 40 instead of --id 4021617e-ced0-11e7-acd2-3c970e49ad9b`. +<!-- end-section-note --> + +## Determine the ID of Your SDK + +You also need to determine the ID of the SDK you want to use to cross-build +your application. + +To list installed SDKs, use the following command: + +```bash +xds-cli sdks ls +List of installed SDKs: + ID NAME + 7aa19224-b769-3463-98b1-4c029d721766 aarch64 (3.99.1+snapshot) + 41a1efc4-8443-3fb0-afe5-8313e0c96efd corei7-64 (3.99.2+snapshot) + c226821b-b5c0-386d-94fe-19f807946d03 aarch64 (3.99.3) +``` + +SDK IDs are returned by architecture and version. +Be sure to identify the SDK you need. + +## Build the Application + +You can now use XDS to cross-build your project. +Following is an example that builds a project that is based on CMake: + +```bash +# First, export the target IP address, or it's DNS name +export TARGET_ADDRESS=<target_adress> + +# Go into your project directory and create a build directory +cd $MY_PROJECT_DIR +mkdir build +``` + +Before using the command line to build the project, you should be +sure the project's configuration file is correct. +Examine the `xds-project.conf` configuration file and edit it +as needed. + +Generate the build system using CMake: + +``` +# You must set RSYNC_* variables so that you deploy and populate widgets on the target +xds-cli exec --id=4021617e --sdkid=c226821b -- "export RSYNC_TARGET=root@${TARGET_ADDRESS} ; export RSYNC_PREFIX=/opt ; cd build && cmake .." +``` + +Now you can build the project: + +``` +xds-cli exec --id=4021617e --sdkid=c226821b -- "cd build && make widget" +``` + +<!-- section-note --> +**NOTE:** + +If you use `&&`, `||` or `;` statements in the executed command line, +you need to double quote the command (e.g. `"cd build && make"`). +<!-- end-section-note --> + +To avoid having to set the project ID, SDK ID, and URL for each +command line, you can define these settings as environment variables +using an environment file. +Use the `--config` option or source file before executing +the `xds-cli` command. + +To specify your configuration file with the command line, +use the `--config` option. +For example, the equivalent of the previous build command but +with a specified configuration file is as follows: + +```bash +# MY_PROJECT_DIR=/home/seb/xds-workspace/helloworld-native-application +cd $MY_PROJECT_DIR + +# Edit and potentially adapt xds-project.conf file that has been created +# automatically on project declaration using XDS Dashboard +cat xds-project.conf + # XDS project settings + export XDS_AGENT_URL=localhost:8800 + export XDS_PROJECT_ID=4021617e-ced0-11e7-acd2-3c970e49ad9b + export XDS_SDK_ID=c226821b-b5c0-386d-94fe-19f807946d03 + +# Create build directory and invoke cmake and then build project +xds-cli exec --config=./xds-project.conf -- "mkdir -p build && cd build && cmake .." +cd build && xds-cli exec --config=../xds-project.conf -- "make all" +``` + +Alternatively, you could first source the configuration file to avoid using the +`--config` option as follows: + +``` +source xds-project.conf +xds-cli exec "mkdir -p build && cd build && cmake .." +cd build && xds-cli exec "make all" +``` + +<!-- section-note --> +**NOTE:** + +All parameters after a double dash (`--`) are considered as the command +to execute. +<!-- end-section-note --> diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.4_Build_Using_the_XDS_Dashboard.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.4_Build_Using_the_XDS_Dashboard.md new file mode 100644 index 0000000..07d9092 --- /dev/null +++ b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.4_Build_Using_the_XDS_Dashboard.md @@ -0,0 +1,95 @@ +<!-- WARNING: This file is generated by fetch_docs.js using /home/boron/Documents/AGL/docs-webtemplate/site/_data/tocs/devguides/master/xds-docs-guides-devguides-book.yml --> + +# Build Using the XDS Dashboard + +One option for building your application using XDS is to use +the XDS Dashboard. +Building the application consists of using the dashboard +to declare your project and then initiate the build. + +## Declare Project + +Follow these steps to declare the project: + +1. Open a Web Browser and connect to to the XDS Dashboard. + + The URL you use depends of your configuration (e.g. `http://localhost:8800`). + +2. Open the right sidebar and select the `Projects` entry to open the + project page. + Once the page is open, declare a new project by clicking on the + "plus" icon next to "Add Project": + + ![](./pictures/xds-dashboard-icon-2.png){:: style="margin:auto; display:flex"} + + When you declare the project, XDS creates the `xds-project.conf` + configuration file if one does not already exist. + You should examine this configuration file before you build the + project to be sure all configurations are correct for your project. + + The configuration file can be very useful when you plan to use + XDS client tools such as `xds-cli` or `xds-gdb`. + + <!-- pagebreak --> + +3. Set `Sharing Type` appropriately depending on your Client Part + configuration: + + ![](./pictures/xds-dashboard-prj-1.png){:: style="width:90%; max-width:560px; margin:auto; display:flex"} + + <!-- section-note --> + **NOTES:** + + - When `Path mapping` type is selected, you must clone your project into + `$HOME/xds-workspace` directory, which is named **Local Path** in the modal window. + + - If XDS server is running in the XDS docker container + the **Server Path** must be set to `/home/devel/xds-workspace/<xxx>` + where `<xxx>` is your project directory name. + See the "[Installation based on Docker container](server-part.html#docker-container))" + section for more information. + + - If you select `Cloud Sync`, you can clone your project wherever you want on + your local disk. + <!-- end-section-note --> + +## Build the Application + +Building the application requires opening the build page's "build entry" in the +left navigational pane, selecting both the project and the SDK, and +then initiating the build. + +<!-- section-note --> +**NOTE:** + +To use the `helloworld-native-application` example, you need to provide +some configuration items. +Specifically, you must pass values for both the +`RSYNC_TARGET` and `RSYNC_PREFIX` environment variables. +To pass these variables, use the `Settings` window in the `Build` tab. +You can use the `Env variables` field to pass a list of environment variables +that are set on the server prior to the build occurring. +You must separate individual variables using the semi-colon character: + +``` +RSYNC_TARGET=root@<mytarget>;RSYNC_PREFIX=/opt +``` + +When you pass these variables, substitute `<mytarget>` with the valid +target IP address or DNS name entry. +<!-- end-section-note --> + +Follow these steps to build the application: + +1. Open the build page build entry in the left-hand navigation pane: + + ![](./pictures/xds-dashboard-icon-3.png){:: style="display:inline; padding:0;"}, + +2. Select your **Project**. + +3. Seclect the **Cross SDK** you want to use. + +4. Click the **Clean / Pre-Build / Build / Populate** buttons to execute + the build action you want. + + ![](./pictures/xds-dashboard-prj-2.png){:: style="width:90%; max-width:600px; margin:auto; display:flex"} diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.5_Build_using_an_IDE.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.5_Build_using_an_IDE.md new file mode 100644 index 0000000..6effb00 --- /dev/null +++ b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.5_Build_using_an_IDE.md @@ -0,0 +1,246 @@ +<!-- WARNING: This file is generated by fetch_docs.js using /home/boron/Documents/AGL/docs-webtemplate/site/_data/tocs/devguides/master/xds-docs-guides-devguides-book.yml --> + +# Build using an IDE + +One option for building your application using XDS is to use +an Integrated Development Environment +([IDE](https://en.wikipedia.org/wiki/Integrated_development_environment)). +Many IDEs exist (e.g. [NetBeans](https://netbeans.org/), +[Visual Studio Code](https://code.visualstudio.com/), +[Qt Creator](https://www.qt.io/), +[Eclipse](https://www.eclipse.org/), and so forth). + +This section first develops an XDS configuration file +(i.e. `xds-project.conf`) and then provides two +examples, NetBeans and Visual Studio, that do the following. + +- NetBeans: Creates two separate build configurations + for a project, which makes it easy to switch back and forth + between types of builds. + +- Visual Studio: Creates tasks that allow you to build an example + based on CMake templates. + +## XDS Configuration File + +This section shows how to create an XDS configuration file +(i.e. `xds-project.conf`) or how to re-use an existing file. +For example, the following commands set up the configuration +file for an `aarch64` SDK to cross-build the +application for a Renesas Gen3 board. + +```bash +# create file at root directory of your project +# for example: +# MY_PROJECT_DIR=/home/seb/xds-workspace/helloworld-native-application +cat > $MY_PROJECT_DIR/xds-project.conf << EOF + export XDS_AGENT_URL=localhost:8800 + export XDS_PROJECT_ID=4021617e-ced0-11e7-acd2-3c970e49ad9b + export XDS_SDK_ID=c226821b-b5c0-386d-94fe-19f807946d03 +EOF +``` + +## NetBeans + +This section creates two configurations: one to compile the +project natively using native GNU gcc, and one to cross-compile +the project using XDS. + +Having two configurations allows you to easily switch between them +using NetBean's **Run -> Set Project Configuration** menu. + +### Native Configuration + +Follow these steps to create the native configuration: + +1. Open the **Tools** -> **Options** menu. + +2. Open the **C/C++** tab. + +3. Click on the **Add** button in the **Build Tools** sub-tab: + + ![Add new tool panel](./pictures/nb_newtool.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"} + +4. Fill the **Make Command** and **Debugger Command** fields to point to the XDS tools: + + ![Add new tool panel](./pictures/nb_xds_options.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"} + +5. Click **OK**. + +6. Select the **File** -> **New Project** menu item to declare the + project and create a native configuration. + +7. Select **C/C++ Project with Existing Sources** and click on **Next**. + +8. Specify your project directory and set **Select Configuration Mode** to + "Custom". + Be sure to keep **Tool Collection** set to "Default GNU" in order to create a + *native configuration*, which is based on the native GNU GCC. + +9. Click **Next**. + + ![Select Model panel](./pictures/nb_new-project-1.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"} + +10. Update the **Run in Folder** field to add the `build_native` suffix. + Doing so results in the build files being located in the + `build_native` sub-directory. + Be sure to keep the defaults for all other settings and then click **Next**. + + ![Select Model panel](./pictures/nb_new-project-2.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"} + +11. Click through **Next** several times while always keeping the + default settings until the **Finish** button appears. + +12. Click **Finish** to complete the creation of the native configuration. + +### Cross-Compilation Configuration + +Follow these steps to create the configuration for cross-compilation +based on the XDS tools: + +1. Edit project properties (using menu **File** -> **Project Properties**) + to add a new configuration that will use XDS to cross-compile + your application for example for a Renesas Gen3 board. + +2. in the **Build** category, click on **Manage Configurations** button + and then **New** button to add a new configuration named for example + "Gen3 board". + + ![Select Build category](./pictures/nb_new-project-3.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"} + +3. Click the **Set Active** button. + +4. Select the **Pre-Build** sub-category, and set the following: + + - Working Directory: `build_gen3` + - Command Line: `xds-cli exec -c ../xds-project.conf -- cmake -DRSYNC_TARGET=root@renesas-gen3 -DRSYNC_PREFIX=/opt ..` + - Pre-build First: `ticked`<br/><br/> + +5. Select the **Make** sub-category, and set the following: + + - Working Directory: `build_gen3` + - Build Command: `xds-cli exec -c ../xds-project.conf -- make remote-target-populate` + - Clean Command: `xds-cli exec -c ../xds-project.conf -- make clean`<br/><br/> + + ![Select Make sub-category](./pictures/nb_new-project-4.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"} + +6. Select the **Run** sub-category, and set the following: + + - Run Command: `target/start-on-root@renesas-gen3.sh` + - Run Directory: `build-gen3`<br/><br/> + + ![Select Run sub-category](./pictures/nb_new-project-5.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"} + +7. Click **OK** to save settings. + +By changing the configuration from **Default** to **Gen3 board**, you can +compile your helloworld application natively, which is the default configuration. +Or, you can cross-compile your application using XDS for the Renesas Gen3 board, +which is the Gen3 board configuration. + +## Visual Studio Code + +This section presents a Visual Studio example that creates tasks +that allow you to build an example that is based on CMake templates. + +Follow these steps: + +1. Start Visual Studio Code and open your project using the + following commands: + + ```bash + cd $MY_PROJECT_DIR + code . & + ``` + +2. Add new tasks by entering the `Ctrl+Shift+P` key combination and selecting + the `Tasks: Configure Task` command. + A list of task runner templates appears. + +3. Define your own tasks. + Following is an example that builds the + [helloworld-native-application](https://github.com/iotbzh/helloworld-native-application) + that is based on CMake templates. + + ```json + { + "version": "2.0.0", + "type": "shell", + "presentation": { + "reveal": "always" + }, + "tasks": [ + { + "label": "clean", + "type": "shell", + "command": "/bin/rm -rf ${workspaceFolder}/build/* && mkdir -p build && echo Cleanup done.", + "problemMatcher": [] + }, + { + "label": "pre-build", + "type": "shell", + "group": "build", + "command": "/opt/AGL/bin/xds-cli exec --rpath build --config xds-project.conf -- cmake -DRSYNC_TARGET=root@renesas-gen3 -DRSYNC_PREFIX=/opt ../", + "problemMatcher": [ + "$gcc" + ] + }, + { + "label": "build", + "type": "shell", + "group": "build", + "command": "/opt/AGL/bin/xds-cli exec --rpath build --config xds-project.conf -- make widget", + "problemMatcher": [ + "$gcc" + ] + }, + { + "label": "populate", + "type": "shell", + "command": "/opt/AGL/bin/xds-cli exec --rpath build --config xds-project.conf -- make widget-target-install", + "problemMatcher": [] + } + ] + } + ``` + +4. Run a task by entering the `Ctrl+Shift+P` key combination and + selecting `Tasks: Run task` and then selecting the specific task. + For example, select `pre-build` to trigger pre-build task. + +5. Optionally add keybindings that trigger tasks. + Following is an example: + + ```json + // Build + { + "key": "alt+f9", + "command": "workbench.action.tasks.runTask", + "args": "clean" + }, + { + "key": "alt+f10", + "command": "workbench.action.tasks.runTask", + "args": "pre-build" + }, + { + "key": "alt+f11", + "command": "workbench.action.tasks.runTask", + "args": "build" + }, + { + "key": "alt+f12", + "command": "workbench.action.tasks.runTask", + "args": "populate" + }, + ``` + + <!-- section-note --> + **NOTES:** + + - You can find more details about Visual Source Code keybindings + [here](https://code.visualstudio.com/docs/editor/tasks#_binding-keyboard-shortcuts-to-tasks). + + - You can find more details about Visual Source Code tasks + [here](https://code.visualstudio.com/docs/editor/tasks). + <!-- end-section-note --> diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/pictures/create-app-workflow.png 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