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authorgrowupboron <shankhoghosh123@gmail.com>2020-10-09 00:19:18 +0530
committerJan-Simon Moeller <jsmoeller@linuxfoundation.org>2020-10-14 11:19:53 +0000
commiteefc3ab6cbb8a5901632f46d99e13c8d90b2415d (patch)
tree90815d532ed7b2d0962a1468aee29f05a4404eef /docs/ATTIC/3_Developer_Guides
parent4aad369c9728061c97b3de792286e743ee884b09 (diff)
rewrote quickstart, build-process
Revamped and updated documentation to install and build AGL images. (removed whitespaces, added contribution guide, corrected rcar-gen3 section 7, added aglsetup.h flags to hardware support, some minor changes) Bug-AGL: [SPEC-3633] Signed-off-by: Shankho Boron Ghosh <shankhoghosh123@gmail.com> Change-Id: Iedb6c7dc1661f4bc58b5f25ea5d188778c7ff908 Reviewed-on: https://gerrit.automotivelinux.org/gerrit/c/AGL/documentation/+/25407 Reviewed-by: Jan-Simon Moeller <jsmoeller@linuxfoundation.org> Tested-by: Jan-Simon Moeller <jsmoeller@linuxfoundation.org>
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diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/0_Overview/3.4.0_Overview.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/0_Overview/3.4.0_Overview.md
deleted file mode 100644
index 3d638d7..0000000
--- a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/0_Overview/3.4.0_Overview.md
+++ /dev/null
@@ -1,65 +0,0 @@
----
-edit_link: ''
-title: Overview
-origin_url: >-
- https://git.automotivelinux.org/src/xds/xds-docs/plain/docs/part-1/xds-overview.md?h=master
----
-
-<!-- WARNING: This file is generated by fetch_docs.js using /home/boron/Documents/AGL/docs-webtemplate/site/_data/tocs/devguides/master/xds-docs-guides-devguides-book.yml -->
-
-# Overview
-
-X(cross) Development System (XDS) is set of tools that provides
-multi-platform cross development with
-[near-zero](https://en.wikipedia.org/wiki/Zero_Install)
-installation.
-
-This guide is available in two forms: the online version and a PDF
-version:
-
-- Online: [http://docs.automotivelinux.org/docs/en/master/devguides/#xcross-development-system-user's-guide](../../../#xcross-development-system-user's-guide)
-
-- PDF: [http://iot.bzh/download/public/XDS/docs/XDS_UsersGuide.pdf](http://iot.bzh/download/public/XDS/docs/XDS_UsersGuide.pdf)
-
-XDS has two goals:
-
-1. Provide a multi-platform, cross development
-tool with near-zero installation.
-
-2. Keep application source files local to the user's machine, which
- makes XDS compatible with existing IT policies
- (e.g. corporate backup or SCM), and lets users continue to work
- using their favorite editors all while keeping performance during
- editing and browsing activities.
-
-The following illustration shows XDS as two functional blocks:
-the client part and the server part.
-
-The client part consists of several tools some essential and some
-required.
-The client part must have `xds-agent` and can optionally have `xds-cli`
-and `xds-gdb`.
-The client part runs on the user's machine (Development Host).
-
-The server part (`xds-server`) can run anywhere in a container,
-which includes a standalone machine, a server machine connected
-through a local network, or a server machine connected through the Cloud.
-
-![](pictures/xds-block-diagram.png)
-
-<!-- pagebreak -->
-
-The client part is portable and can run on the following platforms:
-
-- Linux
-- Windows
-- MacOS
-
-The following figure shows the three supported configurations for the client part:
-
-- standalone (i.e. local)
-- On-Premise, which uses a local network
-- [Software as a Service](https://en.wikipedia.org/wiki/Software_as_a_service)
- (SaaS), which is Cloud-based
-
-![](pictures/xds-conf.png)
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/0_Overview/pictures/xds-block-diagram.png b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/0_Overview/pictures/xds-block-diagram.png
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diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/1_Installing_XDS /3.4.1.1_Server_Part.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/1_Installing_XDS /3.4.1.1_Server_Part.md
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@@ -1,459 +0,0 @@
-# Server Part
-
-Depending on your situation, you must either install the
-XDS server part or you can skip installation:
-
-- If you are a developer and plan to connect to and use an existing `xds-server`
- that is running on your local network (On-Premise) or is available from
- the Cloud (SaaS), you do not need to install the server part.
-- If you are configured for Standalone or you are an administrator
- that wants to install an On-Premise solution, you must install
- the server part.
-
-This section describes three types of server part installations:
-
-| Install type | Supported OS | Section to refer |
-|--------------|--------------|------------------|
-| Container | Linux or MacOS | [Docker Container](#docker-container) |
-| Virtual Machine | Linux, MacOS or Windows | [VirtualBox Appliance](#virtualbox-appliance) |
-| Native | Linux | [Native](#native) |
-
-## Docker Container
-
-This section describes how to install the server part (`xds-server`)
-into a
-[Docker Container](https://www.docker.com/resources/what-container)
-on a Linux-based system or a MacOS system.
-
-### Prerequisites
-
-The system on which you are installing the server part
-must meet both the following prerequisites:
-
-- You must have Docker installed on the host machine.
- For information on installing Docker, see the
- [Docker documentation](https://docs.docker.com/engine/installation/).
-
-- Aside from having Docker installed, users must be part of a
- docker
- [group](https://www.linux.com/learn/intro-to-linux/2017/12/how-manage-users-groups-linux).
- Enter the following command to display the system's groups and
- then search for and list the Docker groups:
-
- ```bash
- groups | grep docker
- ```
-
- If the users that plan on using the container are not part of the
- Docker group or the group does not exist, you must take steps.
- See the [docker post install instructions](https://docs.docker.com/install/linux/linux-postinstall/)
- for details on creating a Docker group and adding users.
-
- Following is a summary of the key commands:
-
- ```bash
- sudo groupadd docker
- sudo usermod -aG docker $USER
- # Log out and re-login so the system can re-evaluate the group membership
- # You might also need to start docker service manually
-
- sudo service docker start
- # or
- sudo systemctl start docker
- ```
-
-### Get the Container
-
-Use the following command to load the pre-built AGL
-SDK Docker image, which includes `xds-server`:
-
-```bash
-wget -O - http://iot.bzh/download/public/XDS/docker/docker_agl_worker-xds-latest.tar.xz | docker load
-```
-
-The following command lists and displays information about the image:
-
-```bash
-docker images "docker.automotivelinux.org/agl/worker-xds*"
-
-REPOSITORY TAG IMAGE ID CREATED SIZE
-docker.automotivelinux.org/agl/worker-xds 5.0 877979e534ff 3 hours ago 106MB
-```
-
-### Create and Start a New Container
-
-Running the following script creates a new Docker image and starts a new container:
-
-```bash
-# Get script
-wget -O xds-docker-create-container.sh 'https://gerrit.automotivelinux.org/gerrit/gitweb?p=src/xds/xds-server.git;a=blob_plain;f=scripts/xds-docker-create-container.sh;hb=master'
-
-# Create new XDS worker container (change the -id option value if you get a port conflict error)
-bash ./xds-docker-create-container.sh -id 0
-
-# Be sure the new container is running
-docker ps | grep worker-xds
-f67079db4339 docker.automotivelinux.org/agl/worker-xds:5.0 "/usr/bin/wait_for..." About a minute ago Up 34 seconds 0.0.0.0:8000->8000/tcp,0.0.0.0:10809->10809/tcp, 0.0.0.0:2222->22/tcp agl-xds-HOSTNAME-0-USERNAME
-```
-
-In the previous example, the container exposes following ports:
-
-| Port number | Description |
-|-------------|---------------------------------------------|
-| 8000 | `xds-server`: serve XDS webapp and REST API |
-| 2222 | ssh |
-
-This container also creates the following volumes, which are shared folders between
-inside and outside Docker:
-
-| Directory on host | Directory inside docker | Comment |
-|-------------------|-------------------------|---------|
-| $HOME/xds-workspace | /home/devel/xds-workspace | XDS projects workspace location|
-| $HOME/xds-workspace/.xdt_0 | /xdt | location to store SDKs |
-| $USER_VOLUME | $USER_VOLUME | user path, see `--volume` option of `xds-docker-create-container.sh` script |
-
-#### Optional Settings
-
-When you create the container, you can use optional settings.
-This section shows minimal settings to configure the container.
-For more detailed `xds-server` configuration information including settings, see the
-"[xds-server configuration](../part-2/1_xds-server/2_config.html)" section.
-
-- **`--volume`**
-
- Adds a new shared directory using the `--volume` option (e.g.
- used with Path-Mapping folder types):
-
- ```bash
- # Create new XDS worker container and share extra '$HOME/my-workspace' directory
- bash ./xds-docker-create-container.sh --volume /my-workspace:$HOME/my-workspace
- ```
-
-- **`--id`**
-
- Changes the port used by Docker:
-
- ```bash
- # Create new XDS worker container with a different port number
- ID=3
- bash ./xds-docker-create-container.sh -id ${ID}
-
- # Check that new container is running (in example below id has been set to 3)
- docker ps | grep worker-xds
- f67079db4339 docker.automotivelinux.org/agl/worker-xds:5.0 "/usr/bin/wait_for..." About a minute ago Up 34 seconds 0.0.0.0:2225->22/tcp, 0.0.0.0:8003->8000/tcp, 0.0.0.0:10892->10809/tcp agl-xds-3
- ```
-
- <!-- section-note -->
- **WARNING:**
- Changing the container id impacts the port number used to connect to `xds-server`.
- Consequently, you might need to adjust the `xds-agent` configuration in order
- to match the correct port number.
-
- In the previous example where the container id is set to "3", the export
- port number is `8003`.
- In this case, you must define "url" in the `xds-server` configuration as follows:
-
- ```json
- {
- ...
- "xdsServers": [
- {
- "url": "http://localhost:8003"
- }
- ],
- ...
- }
- ```
-
- For more information, see the
- [xds-agent configuration](../part-2/2_xds-agent/2_config.html) section.
- <!-- end-section-note -->
-
-#### Manually Setup the Docker User ID
-
-If you are using path-mapping sharing type for your projects, you need to
-have the same user ID and group ID inside and outside Docker.
-
-By default, user, password and group names inside Docker are `devel`, `devel` and `1664`, respectively.
-
-<!-- section-note -->
-**NOTE:**
-
-If you used the `xds-docker-create-container.sh` script to create the XDS
-Docker container, the user uid/gid inside Docker has already been changed.
-<!-- end-section-note -->
-
-Use following commands to replace ID `1664` with your user and group ID:
-
-```bash
-# Set the Docker container name (e.g. agl-xds-xxx where xxx is USERNAME@MACHINENAME-IDX-NAME).
-export CONTAINER_NAME=agl-xds-seb@laptop-0-seb
-docker ps | grep -q ${CONTAINER_NAME} || echo "ERROR: No container name \"${CONTAINER_NAME}\" please set a valid CONTAINER_NAME before you continue"
-
-# Kill all processes of with the user ID `devel`. This includes the running xds-server.
-docker exec ${CONTAINER_NAME} bash -c "/bin/loginctl kill-user devel"
-
-# Change user and group IDs inside Docker to match your user and group IDs.
-docker exec ${CONTAINER_NAME} bash -c "usermod -u $(id -u) devel"
-docker exec ${CONTAINER_NAME} bash -c "groupmod -g $(id -g) devel"
-
-# Update file ownerships.
-docker exec ${CONTAINER_NAME} bash -c "chown -R devel:devel /home/devel /tmp/xds*"
-
-# Restart the devel autologin service.
-docker exec ${CONTAINER_NAME} bash -c "systemctl restart autologin"
-
-# Restart xds-server as a service. The ssh port 2222 might depend on your container ID.
-ssh -p 2222 devel@localhost -- "systemctl --user restart xds-server"
-```
-### Manually setup the Docker Password
-
-If you forget the password set for the container , you wont be able to ssh into the container and check on the files created.
-For such a time , you need to set up a new password for the container. Use the following commands to do just that:
-
-```bash
-# This will let you access the bash shell inside the container as root
-docker exec -it ${CONTAINER_NAME} /bin/bash
-
-# Change the password of the user (root or devel)
-passwd ${USER}
-```
-### Check if xds-server is Running (open XDS webapp)
-
-When the container starts up, `xds-server` automatically starts as a
-user service.
-
-If the container is running on your localhost, you can access a basic web
-application to check on `xds-server`:
-
-```bash
-xdg-open http://localhost:8000
-```
-
-From a shell prompt, you can check status, stop, and start `xds-server`
-using the following commands:
-
-```bash
-# Status XDS server
-ssh -p 2222 devel@localhost systemctl --user status xds-server.service
-
-# Stop XDS server
-ssh -p 2222 devel@localhost systemctl --user stop xds-server.service
-
-# Start XDS server
-ssh -p 2222 devel@localhost systemctl --user start xds-server.service
-
-# Get XDS server logs
-ssh -p 2222 devel@localhost journalctl --user --unit=xds-server.service --output=cat
-```
-
-`xds-server` should be up and running.
-You can now install AGL SDKs.
-See the
-"[AGL SDKs](install-sdk.html)" section for more information.
-
-## VirtualBox Appliance
-
-This section describes how to install the server part (`xds-server`)
-into a guest Virtual Machine (VM) supported by
-[VirtualBox](https://en.wikipedia.org/wiki/VirtualBox).
-VirtualBox allows the creation and management of guest virtual
-machines that run versions and derivations on many types of systems
-(e.g. Linux, Window, MacOS, and so forth).
-
-### Prerequisites
-
-The system on which you are installing the server part must have
-VirtualBox installed.
-For information on how to install VirtualBox, see the
-[VirtualBox documentation](https://www.virtualbox.org/wiki/Downloads).
-
-### Get the Appliance
-
-Use the following command to load the pre-built AGL SDK
-appliance image, which includes `xds-server`:
-
-```bash
-wget http://iot.bzh/download/public/XDS/appliance/xds-vm-debian9_latest.ova
-```
-
-### Clean the Old Appliance
-
-Only one appliance can exist on the machine.
-Consequently, you must remove any existing XDS appliance.
-Use the following commands:
-
-```bash
-# Get the virtual machine name
-VDS_VMNAME=$(VBoxManage list vms | grep xds-vm-debian | cut -d "\"" -f2)
-echo ${VDS_VMNAME}
-
-# Remove the old XDS appliance
-[ -n ${VDS_VMNAME} ] && VBoxManage controlvm ${VDS_VMNAME} poweroff
-[ -n ${VDS_VMNAME} ] && VBoxManage unregistervm ${VDS_VMNAME} --delete
-```
-
-### Create and Start a New Appliance
-
-You can create a new appliance by using a provided script or by
-using the VirtualBox GUI:
-
-```bash
-# Import image into VirtualBox
-VBoxManage import ./xds-vm-debian9_latest.ova
-
-# Check import result
-VDS_VMNAME=$(VBoxManage list vms | grep xds-vm-debian | cut -d "\"" -f2)
-echo ${VDS_VMNAME}
-```
-
-Add a share folder to the appliance.
-You must use "path-mapping sharing type for projects":
-
-```bash
-# Create local share folder
-mkdir -p $HOME/xds-workspace
-
-#Add share folder to appliance
-VBoxManage sharedfolder add ${VDS_VMNAME} --name XDS-workspace --hostpath $HOME/xds-workspace
-```
-
-Use the following command to start the appliance:
-
-```bash
-# Start XDS appliance
-[ -n ${VDS_VMNAME} ] && VBoxManage startvm ${VDS_VMNAME}
-```
-
-### Appliance Settings
-
-The image exposes the following network ports, which are NAT mode:
-
-- 8000 : `xds-server` to serve XDS basic web page
-- 2222 : ssh
-
-### Check if xds-server is Running
-
-When the container in the virtual machine starts up, the `xds-server` automatically starts.
-
-To check if `xds-server` is correctly installed and running, you can access the
-XDS basic web page and refer to the instructions:
-
-```bash
-# If the container/appliance is running on your local host
-# (else replace localhost with the name or the ip of the machine running the container)
-xdg-open http://localhost:8000
-```
-
-`xds-server` should be up and running.
-You can now install AGL SDKs.
-See the
-"[AGL SDKs](install-sdk.html)" section for more information.
-
-
-## Native
-
-This section describes how to install the server part (`xds-server`) 'natively'
-on a Linux-based system.
-
-<!-- section-note -->
-**NOTE:**
-Hosts running a Linux distribution are the only hosts that support native
-installation of the server part.
-<!-- end-section-note -->
-
-### Prerequisites
-
-The system on which you are installing the server part must have
-`python3` installed, which allows `xds-server` to manage AGL SDKs.
-
-#### Installing Packages for Debian
-
-Use the following commands to install packages for
-`xds-server` on Debian-based systems:
-
-```bash
-# Set 'DISTRO' (e.g. xUbuntu_16.04, xUbuntu_16.10, xUbuntu_17.04, Debian_8.0, Debian_9.0)
-export DISTRO="xUbuntu_16.04"
-
-# Set AGL_RELEASE (e.g. AGL_ElectricEel, AGL_FunkyFlounder, AGL_Master)
-export AGL_RELEASE="AGL_Master"
-
-wget -O - http://download.opensuse.org/repositories/isv:/LinuxAutomotive:/${AGL_RELEASE}/${DISTRO}/Release.key | sudo apt-key add -
-sudo bash -c "cat >> /etc/apt/sources.list.d/AGL.list <<EOF
-deb http://download.opensuse.org/repositories/isv:/LinuxAutomotive:/${AGL_RELEASE}/${DISTRO}/ ./
-EOF"
-
-sudo apt-get update
-sudo apt-get install agl-xds-server
-
-# Install python3
-sudo apt-get install python3
-```
-
-#### Install Packages for OpenSUSE
-
-Use the following commands to install packages for
-`xds-server` on OpenSUSE-based systems:
-
-```bash
-# Set DISTRO (openSUSE_Leap_42.3, openSUSE_Leap_15.0, openSUSE_Tumbleweed)
-export DISTRO="openSUSE_Leap_15.0"
-
-# Set AGL_RELEASE (AGL_ElectricEel, AGL_FunkyFlounder, AGL_Master)
-export AGL_RELEASE="AGL_Master"
-
-sudo zypper ar http://download.opensuse.org/repositories/isv:/LinuxAutomotive:/${AGL_RELEASE}/${DISTRO}/isv:LinuxAutomotive:${AGL_RELEASE}.repo
-
-sudo zypper ref
-sudo zypper install agl-xds-server
-
-# Install python3
-sudo zypper install python3
-```
-
-#### Configure the xds-server
-
-Configuring the `xds-server` occurs through a JSON configuration file
-named `server-config.json`.
-All fields in the JSON configuration file are optional.
-Consequently, you can skip this configuration step if you want to use
-the default settings in the JSON file.
-
-If you want to customize or alter the default configuration, see the
-"[Configuration chapter of xds-server](../part-2/1_xds-server/2_config.html)"
-section for details on the JSON configuration file.
-
-#### Start and Stop xds-server
-
-You can manage `xds-server` as a
-[systemd](https://en.wikipedia.org/wiki/Systemd) service by using
-the following commands:
-
-```bash
-# Status XDS server:
-systemctl --user status xds-server.service
-
-# Stop XDS server
-systemctl --user stop xds-server.service
-
-# Start XDS server
-systemctl --user start xds-server.service
-
-# Get XDS server logs
-systemctl --user --unit=xds-server.service --output=cat
-```
-
-To check if `xds-server` is correctly installed and running, you can access
-the XDS web interface through your browser:
-
-```bash
-xdg-open http://localhost:8000
-```
-
-Alternatively, you can use the following `curl` command:
-
-```bash
-curl http://localhost:8000/api/v1/version
-```
-
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/1_Installing_XDS /3.4.1.2_Client_Part.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/1_Installing_XDS /3.4.1.2_Client_Part.md
deleted file mode 100644
index b92cc0c..0000000
--- a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/1_Installing_XDS /3.4.1.2_Client_Part.md
+++ /dev/null
@@ -1,143 +0,0 @@
-# Client Part
-
-The client part of the X(cross) Development System (XDS) is
-a set of XDS client tools that must run on your development host.
-
-The tools that comprise the client part are: `xds-agent`, `xds-cli`, and `xds-gdb`.
-Of the three, only `xds-agent`, whose source code can be found
-[here](https://gerrit.automotivelinux.org/gerrit/gitweb?p=src/xds/xds-agent.git)
-in Gerrit is required.
-
-<!-- section-note -->
-**NOTE:**
-
-The binary version is also available as standard Linux packages
-or as a portable Windows archive (i.e. Zip).
-<!-- end-section-note -->
-
-You should establish the following chain:
-
-- XDS Client: (i.e. `xds-cli` or XDS Dashboard).
-- XDS Agent: (`xds-agent`) running on your development host.
-- XDS Server: (`xds-server`) running on a remote server and/or in a container.
-
-HTTP and Websocket protocols establish exchanges between these three tools.
-
-You can change the default URL/port shown in the following illustration by using
-configuration files.
-
-![XDS blocks chain](./pictures/xds-block-chain.png)
-
-<!-- section-note -->
-**NOTE:**
-Installation of the XDS client tools `xds-cli` and `xds-gdb` is
-optional:
-
-- [xds-cli](https://gerrit.automotivelinux.org/gerrit/gitweb?p=src/xds/xds-cli.git) : command line tool to used to interact with XDS (also used by IDE integration).
-- [xds-gdb](https://gerrit.automotivelinux.org/gerrit/gitweb?p=src/xds/xds-gdb.git) : requested for debugging application.
-<!-- end-section-note -->
-
-## Install Packages for Debian
-
-Use the following commands to install packages for the client part
-on Debian-based systems:
-
-```bash
-# Set DISTRO (e.g. xUbuntu_16.04, xUbuntu_16.10, xUbuntu_17.04, xUbuntu_18.04, Debian_8.0, Debian_9.0)
-export DISTRO="xUbuntu_18.04"
-
-# Set AGL_RELEASE (AGL_ElectricEel, AGL_FunkyFlounder, AGL_Master)
-export AGL_RELEASE="AGL_Master"
-
-wget -O - http://download.opensuse.org/repositories/isv:/LinuxAutomotive:/${AGL_RELEASE}/${DISTRO}/Release.key | sudo apt-key add -
-sudo bash -c "cat >> /etc/apt/sources.list.d/AGL.list <<EOF
-deb http://download.opensuse.org/repositories/isv:/LinuxAutomotive:/${AGL_RELEASE}/${DISTRO}/ ./
-EOF"
-
-sudo apt-get update
-sudo apt-get install agl-xds-agent
-sudo apt-get install agl-xds-cli
-sudo apt-get install agl-xds-gdb
-```
-
-## Install Packages for OpenSUSE
-
-Use the following commands to install packages for the client part
-on OpenSUSE-based systems:
-
-```bash
-# Set DISTRO (openSUSE_Leap_42.3, openSUSE_Leap_15.0, openSUSE_Tumbleweed)
-export DISTRO="openSUSE_Leap_15.0"
-
-# Set AGL_RELEASE (AGL_ElectricEel, AGL_FunkyFlounder, AGL_Master)
-export AGL_RELEASE="AGL_Master"
-
-sudo zypper ar http://download.opensuse.org/repositories/isv:/LinuxAutomotive:/${AGL_RELEASE}/${DISTRO}/isv:LinuxAutomotive:${AGL_RELEASE}.repo
-
-sudo zypper ref
-sudo zypper install agl-xds-agent
-sudo zypper install agl-xds-cli
-sudo zypper install agl-xds-gdb
-```
-
-## Install Packages for Other Platforms (e.g. Windows / MacOS)
-
-- Follow these steps to install `xds-agent`:
-
- 1. Download the latest released tarball from the GitHub [Releases Page](https://github.com/iotbzh/xds-agent/releases).
-
- 1. Unzip the tarball anywhere into your local drive (e.g. `/opt/AGL/xds` or `C:\AGL\xds`).
-
- 1. Add binary to PATH:
-
- - MacOs: create the .bash_profile `nano .bash_profile` and add `export PATH="/opt/AGL/xds/xds-agent:$PATH`
- - Windows: change the system path using the control panel or system settings.
- Alternatively, you can `setx path "C:\AGK\xds\xds-agent;%path%"`
-
-- If you want to install optional tools, repeat the previous steps for each tool:
- - `xds-cli`, which is used for command-line and IDE integration.
- Downloaded from the ([released tarball link](https://github.com/iotbzh/xds-cli/releases)).
- - `xds-gdb`, used for debugging applications.
- Downloaded from the ([released tarball link](https://github.com/iotbzh/xds-gdb/releases)).
-
-## Start xds-agent
-
-As noted earlier, the `xds-agent` client tool must run on your local
-development host when you use XDS.
-Depending on your development host, use the following commands:
-
-- For a Linux-based development host, a user systemd service is provided
- (i.e. `xds-agent.service`).
-
- To start this service automatically when your host boots, enable
- the service using the following command:
-
- ```bash
- # Enable xds-agent service at boot
- systemctl --user enable xds-agent.service
- ```
-
- To start the XDS-agent service and display its log, use these
- commands:
-
- ```bash
- # Manually start xds-agent service
- systemctl --user start xds-agent.service
-
- # Get status and log of xds-agent service
- systemctl --user status xds-agent.service
- ```
-
-- For a MacOS-based host, use the following command to
- manually start `xds-agent`:
-
- ```batch
- /opt/AGL/bin/xds-agent
- ```
-
-- For a Windows-based host, use the following command to
- manually start `xds-agent`:
-
- ```batch
- C:\AGL\xds\xds-agent\xds-agent.exe
- ```
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/1_Installing_XDS /3.4.1.3_AGL_SDKs.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/1_Installing_XDS /3.4.1.3_AGL_SDKs.md
deleted file mode 100644
index 18e41f1..0000000
--- a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/1_Installing_XDS /3.4.1.3_AGL_SDKs.md
+++ /dev/null
@@ -1,157 +0,0 @@
-# AGL SDKs
-
-To build your AGL services or AGL applications using XDS,
-you must install a Software Development Kit (SDK) that
-matches your target/board.
-
-An SDK is a package that includes all the tools you need
-to cross-build and cross-debug your service or application.
-You install an SDK by running the SDK Installer.
-
-You can build an AGL SDK Installer for your board or you can download
-a pre-built installer.
-
-This section describes how you can download a pre-built SDK
-Installer using either the command line or the XDS Dashboard.
-For information on how to build an SDK Installer, see the
-"[Download or Build Your SDK Installer](../../../../getting_started/reference/getting-started/app-workflow-sdk.html)"
-section.
-
-<!-- section-note -->
-**NOTES:**
-- In order to use the command line or the XDS Dashboard
- to download an SDK Installer, you must
- have the XDS UI set up in your toolchain (i.e. 'xds-cli').
- If you did not install 'xds-cli', see the
- "[Client Part](client-part.html)" section for instruction on how
- to install XDS UI.
-
-- See the
- "[xds-server](../part-2/1_xds-server/0_abstract.html)" chapter
- for more information on SDK management.
-<!-- end-section-note -->
-
-## Command Line Operations
-
-This section describes how to download and install an SDK,
-abort an installation, install an SDK from a local directory,
-and view all installed SDKs.
-
-### Download and Install an SDK Using the Command Line
-
-Use the following commands to choose and install a pre-built SDK
-Installer:
-
-```bash
-# List all available SDKs
-xds-cli sdks ls -a
-
-List of available SDKs:
-ID NAME STATUS VERSION ARCH
-ec15afe0 AGL-release-eel-4.99.4-raspberrypi3 Not Installed 4.99.4 armv7vehf-neon-vfpv4
-944d2d5a AGL-snapshots-master-latest-intel-corei7-64 Not Installed 4.99.3+snapshot corei7-64
-cf3a4365 AGL-release-dab-4.0.2-qemux86-64 Not Installed 4.0.2 corei7-64
-d65fe750 AGL-release-eel-latest-qemux86-64 Not Installed 4.99.3 corei7-64
-a0ae663d poky-agl-corei7-64-3.99.1+snapshot Installed 3.99.1+snapshot corei7-64
-87f0400b AGL-release-dab-3.99.3-m3ulcb-nogfx Installed 3.99.3 aarch64
-8c2f2841 AGL-release-dab-4.0.2-dragonboard-410c Not Installed 4.0.2 aarch64
-...
-
-# Download and Install an SDK
-xds-cli sdks install d65fe750
-
-Installation of 'AGL-release-eel-latest-qemux86-64' SDK successfully started.
-Downloading poky-agl-glibc-x86_64-agl-demo-platform-crosssdk-corei7-64-toolchain-4.99.5.sh ...
---2018-01-02 11:22:23-- https://download.automotivelinux.org/AGL/release/eel/latest/qemux86-64/deploy/sdk/poky-agl-glibc-x86_64-agl-demo-platform-crosssdk-corei7-64-toolchain-4.99.5.sh
-Resolving download.automotivelinux.org (download.automotivelinux.org)... 199.19.213.77
-Connecting to download.automotivelinux.org (download.automotivelinux.org)|199.19.213.77|:443... connected.
-HTTP request sent, awaiting response... 200 OK
-Length: 665996704 (635M) [application/x-sh]
-Saving to: ‘/tmp/tmp.wuQzLdImCS/poky-agl-glibc-x86_64-agl-demo-platform-crosssdk-corei7-64-toolchain-4.99.5.sh’
-
- 0K .......... .......... .......... .......... .......... 0% 82,7K 2h11m
- 50K .......... .......... .......... .......... .......... 0% 89,1K 2h6m
- 100K .......... .......... .......... .......... .......... 0% 82,0K 2h8m
-...
- 50300K .......... .......... .......... .......... .......... 99% 2,15M 0s
- 650350K .......... .......... .......... ....... 100% 4,04M=10m35s
-
-2018-01-02 12:17:06 (1024 KB/s) - ‘/tmp/tmp.CWyEj3z76Q/poky-agl-glibc-x86_64-agl-demo-platform-crosssdk-corei7-64-toolchain-4.99.5.sh’ saved [665996704/665996704]
-
-Automotive Grade Linux SDK installer version 4.99.5
-===================================================
-You are about to install the SDK to "/xdt/sdk/poky-agl/4.99.5/corei7-64". Proceed[Y/n]? Y
-Extracting SDK....................................................................................................................done
-Setting it up...done
-SDK has been successfully set up and is ready to be used.
-Each time you wish to use the SDK in a new shell session, you need to source the environment setup script e.g.
- $ . /xdt/sdk/poky-agl/4.99.5/corei7-64/environment-setup-corei7-64-agl-linux
-
-SDK ID d65fe750-d3a7-38f5-83d8-3d3806054f8d successfully installed.
-```
-
-### Abort an Installation that is in Progress
-
-If for some reason you need to abort an ongoing installation, you can
-use the `sdks abort` command:
-
-```bash
-xds-cli sdks abort -id d65fe750
-```
-
-### Install an SDK Using a Local SDK Package or File
-
-If you have an SDK Installer that is already local to your system,
-you can use the command line to install it from your local directory:
-
-```bash
-xds-cli sdks install --file $HOME/xds-workspace/sdks/poky-agl-glibc-x86_64-agl-demo-platform-crosssdk-corei7-64-toolchain-4.99.5.sh
-```
-
-<!-- section-note -->
-**NOTE:**
-Installation based on a local SDK Installer is only supported when the
-SDK Installer is in the `$HOME/xds-workspace/sdks` directory.
-<!-- end-section-note -->
-
-### List Installed SDKs
-
-To list the installed SDKs, use the following command:
-
-```bash
-xds-cli sdks ls
-
-List of installed SDKs:
-ID NAME STATUS VERSION ARCH
-e45ac787 AGL-corei7-64-4.99.5+snapshot Installed 4.99.5 x86_64
-d65fe750 AGL-release-eel-latest-qemux86-64 Installed 4.99.3 corei7-64
-```
-
-## Install an SDK Using the XDS Dashboard
-
-Follow these steps to locate, download, and install an SDK
-using the XDS Dashboard:
-
-1. Open the XDS Dashboard in a Web Browser and select
- `SDKs` in left-hand menu.
-
-2. Switch to `SDKs MANAGEMENT` view.
- Following is an example:
-
- ![](../part-1/pictures/xds-dashboard-sdks-mgt.png){:: style="margin:auto; display:flex"}
-
-3. Use filter boxes to find the SDK you want to install.
-
-4. Click on the "plus" icon in the "Actions" column to
- start the installation.
-
- The SDK Installer downloads and the installation process begins.
- In can take several minutes for the installation to complete.
- Following is an example of the output:
-
- ![](../part-1/pictures/xds-dashboard-sdks-install.png){:: style="margin:auto; display:flex"}
-
-## Aborting an SDK Installation
-
-If for some reason you need to abort an ongoing SDK installation,
-you can do so by clicking the `CANCEL` button.
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diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.0_Overview.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.0_Overview.md
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-
-# Overview
-
-The application development workflow using XDS begins with
-making sure you have met all the
-[requirements](create-app-requirements.html) needed to
-use the tool.
-
-Once requirements are met, you have some options for
-[getting the application source files](create-app-get-source-files.html)
-together.
-These options depend on where the XDS Server part is
-running and which Client Part configuration you are using
-(i.e. Standalone, On-Premise, or SaaS).
-
-You can build the application several ways:
-
-- Use the XDS Client
- [Command Line](create-app-build-cmd-line.html)
-- Use the XDS Client
- [Dashboard](create-app-build-dashboard.html)
-- Use a third-party Interactive Development Environment
- ([IDE](create-app-build-ide.html)) application
- (e.g. NetBeans, Visual Studio, and so forth).
-
-The following figure overviews the XDS application development process:
-
-![](pictures/create-app-workflow.png){:: style="margin:auto; display:flex"}
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-
-# Requirements
-
-Before you can build your application using XDS, you need to be
-sure you have satisfied the requirements described in this section.
-
-- The agent is running locally on your machine.
- For information about the agent and how to install it, see the
- "[Client Part](client-part.html)" topic.
-
-- The server is running locally in a Docker container
- or is accessible on your network
- For information about the server and how to install it, see the
- "[Server Part](server-part.html)" topic.
-
-- one or more Software Development Kits (SDKs) are installed.
- For information on installing an SDK, see the
- "[AGL SDKs](install-sdk.html)" or
- "[Download or Build Your SDK Installer](../../../../getting_started/reference/getting-started/app-workflow-sdk.html)"
- topics.
-
-- Your XDS configuration is correct.
- You can test this connection between the agent and the server
- by opening the XDS Dashboard in a Web Browser and confirming
- no error messages.
- See the
- "[Check if xds-server is Running](server-part.html#check-if-xds-server-is-running)"
- topic.
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.2_Get_the_Source_Files.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.2_Get_the_Source_Files.md
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-
-# Get the Source Files
-
-XDS needs to be able to share your application source files.
-This section describes the options you have for sharing your
-files with the server running XDS.
-
-## Source Sharing Methods
-
-For this example, you will use the _helloworld-native-application_
-project.
-You must clone this project's repository into a directory that
-`xds-server` can access.
-
-Two methods exist:
-
-- If you Client Part is configured for SaaS (i.e. Cloud Sync), the local
- directory into which you clone your application project is sent to
- and replicated on the server running XDS.
- This implies that you can use any local directory for your cloned
- application repository.
-
-- If you `xds-server` is running locally, you can use path mapping.
- Path mapping uses a volume shared between your development host and the server
- that is running XDS.
- The directory shared is `$HOME/xds-workspace`.
-
- <!-- section-note -->
- **NOTE:**
-
- The path mapping method of sharing files is more efficient than
- replicating the project on the XDS server.
- However, you must clone the project under a directory that can be shared.
- The most convenient directory is the default shared directory, which is
- `$HOME/xds-workspace`.
-
- You could create additional shared volumes.
- To create more shared volumes, See the
- "[Create and Start a New Container](server-part.html#create-and-start-a-new-container)"
- section.
-
-## Which File Sharing Method Should I Choose?
-
-The file sharing method you choose depends on the
-Client Part configuration (i.e. Standalone, On-Premise or SaaS).
-
-- Standalone uses local path mapping. With this configuration, it
- makes no sense to use SaaS (Cloud Sync) as it adds unnecessary overhead.
-
-- On-Premise uses Cloud Sync.
-
-- SaaS also uses Cloud Sync. With this configuration, replicating the
- application project files on the XDS server is the only way to achieve
- file sharing.
-
-<!-- section-note -->
-**NOTE:**
-
-The
-[helloworld-native-application](https://github.com/iotbzh/helloworld-native-application)
-project is an AGL project that is based on CMake
-(i.e. [cmake-apps-module](https://git.automotivelinux.org/src/cmake-apps-module/)).
-For information on installing and using the CMake templates, see the
-"[Installing the CMake Templates](../../../../devguides/reference/cmakeafbtemplates/dev_guide/installing-cmake.html)"
-section.
-CMake templates, when used to develop applications
-with the AGL Application Framework, automatically generate Makefile rules
-(e.g. `remote-target-populate`) or scripts (e.g. `build/target/xxx` scripts).
-<!-- end-section-note -->
-
-## Clone project
-
-Now that you know where you are going to put your application files,
-you can clone the repository.
-In the following example, the local repository is cloned to the
-default shared directory assuming path mapping, which is for
-a Client Part Standalone configuration.
-
-```bash
-cd $HOME/xds-workspace
-git clone --recursive https://github.com/iotbzh/helloworld-native-application.git
-```
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.3_Build_Using_the_Command_Line.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.3_Build_Using_the_Command_Line.md
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-
-# Build Using the Command Line
-
-One option for building your application using XDS is to use
-the command line (i.e. `xds-cli`).
-Building the application consists of declaring your project, identifying
-some key ID values, and then using the command line to build it.
-
-<!-- section-note -->
-**NOTE:**
-
-XDS tools, including `xds-cli`, are installed by default in
-the `/opt/AGL/bin` directory.
-During installation, this directory is automatically added to your
-`PATH` variable.
-If, for some reason, the tool is not in your `PATH` directory,
-you can manually add it using the `export PATH=${PATH}:/opt/AGL/bin`
-command.
-<!-- end-section-note -->
-
-
-## Declare Project
-
-Use the `projects add` command to declare your project:
-
-```bash
-xds-cli prj add --label="Project_helloworld-native-application" --type=pm --path=/home/seb/xds-workspace/helloworld-native-application --server-path=/home/devel/xds-workspace/helloworld-native-application
-```
-
-When you declare the project, XDS creates the `xds-project.conf`
-configuration file if one does not already exist.
-You should examine this configuration file before you build the
-project to be sure all configurations are correct for your project.
-
-<!-- section-note -->
-**NOTE:**
-
-If the Server Part (i.e. `xds-agent`) is not running on the default
-port, you can use the `--url=http://localhost:<port>` option with the
-`xds-cli prj add` command to specify the port.
-Just substitute the actual port for `<port>` with the option.
-<!-- end-section-note -->
-
-## Determine the ID of Your Project
-
-After declaring your project, you need to determine the
-unique ID of your project.
-
-From the command line, use the `prj ls` command, which is an abbreviation
-for the `projects list` command:
-
-```bash
-xds-cli prj ls
-ID Label LocalPath
-f9904f70-d441-11e7-8c59-3c970e49ad9b Project_helloworld-service /home/seb/xds-workspace/helloworld-service
-4021617e-ced0-11e7-acd2-3c970e49ad9b Project_helloworld-native-application /home/seb/xds-workspace/helloworld-native-application
-```
-
-Once you have the ID of the project, you can use the `--id` option
-or the `XDS_PROJECT_ID` environment variable to refer to your project.
-
-<!-- section-note -->
-**NOTE:**
-
-When using the project ID from the command line, you can use the "short"
-notation by providing a non-ambiguous portion of the ID.
-For example, to refer to the `Project_helloworld-native-application` project
-shown in the previous example, you can use `-id 40` rather than
-`--id 40 instead of --id 4021617e-ced0-11e7-acd2-3c970e49ad9b`.
-<!-- end-section-note -->
-
-## Determine the ID of Your SDK
-
-You also need to determine the ID of the SDK you want to use to cross-build
-your application.
-
-To list installed SDKs, use the following command:
-
-```bash
-xds-cli sdks ls
-List of installed SDKs:
- ID NAME
- 7aa19224-b769-3463-98b1-4c029d721766 aarch64 (3.99.1+snapshot)
- 41a1efc4-8443-3fb0-afe5-8313e0c96efd corei7-64 (3.99.2+snapshot)
- c226821b-b5c0-386d-94fe-19f807946d03 aarch64 (3.99.3)
-```
-
-SDK IDs are returned by architecture and version.
-Be sure to identify the SDK you need.
-
-## Build the Application
-
-You can now use XDS to cross-build your project.
-Following is an example that builds a project that is based on CMake:
-
-```bash
-# First, export the target IP address, or it's DNS name
-export TARGET_ADDRESS=<target_adress>
-
-# Go into your project directory and create a build directory
-cd $MY_PROJECT_DIR
-mkdir build
-```
-
-Before using the command line to build the project, you should be
-sure the project's configuration file is correct.
-Examine the `xds-project.conf` configuration file and edit it
-as needed.
-
-Generate the build system using CMake:
-
-```
-# You must set RSYNC_* variables so that you deploy and populate widgets on the target
-xds-cli exec --id=4021617e --sdkid=c226821b -- "export RSYNC_TARGET=root@${TARGET_ADDRESS} ; export RSYNC_PREFIX=/opt ; cd build && cmake .."
-```
-
-Now you can build the project:
-
-```
-xds-cli exec --id=4021617e --sdkid=c226821b -- "cd build && make widget"
-```
-
-<!-- section-note -->
-**NOTE:**
-
-If you use `&&`, `||` or `;` statements in the executed command line,
-you need to double quote the command (e.g. `"cd build && make"`).
-<!-- end-section-note -->
-
-To avoid having to set the project ID, SDK ID, and URL for each
-command line, you can define these settings as environment variables
-using an environment file.
-Use the `--config` option or source file before executing
-the `xds-cli` command.
-
-To specify your configuration file with the command line,
-use the `--config` option.
-For example, the equivalent of the previous build command but
-with a specified configuration file is as follows:
-
-```bash
-# MY_PROJECT_DIR=/home/seb/xds-workspace/helloworld-native-application
-cd $MY_PROJECT_DIR
-
-# Edit and potentially adapt xds-project.conf file that has been created
-# automatically on project declaration using XDS Dashboard
-cat xds-project.conf
- # XDS project settings
- export XDS_AGENT_URL=localhost:8800
- export XDS_PROJECT_ID=4021617e-ced0-11e7-acd2-3c970e49ad9b
- export XDS_SDK_ID=c226821b-b5c0-386d-94fe-19f807946d03
-
-# Create build directory and invoke cmake and then build project
-xds-cli exec --config=./xds-project.conf -- "mkdir -p build && cd build && cmake .."
-cd build && xds-cli exec --config=../xds-project.conf -- "make all"
-```
-
-Alternatively, you could first source the configuration file to avoid using the
-`--config` option as follows:
-
-```
-source xds-project.conf
-xds-cli exec "mkdir -p build && cd build && cmake .."
-cd build && xds-cli exec "make all"
-```
-
-<!-- section-note -->
-**NOTE:**
-
-All parameters after a double dash (`--`) are considered as the command
-to execute.
-<!-- end-section-note -->
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.4_Build_Using_the_XDS_Dashboard.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.4_Build_Using_the_XDS_Dashboard.md
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-
-# Build Using the XDS Dashboard
-
-One option for building your application using XDS is to use
-the XDS Dashboard.
-Building the application consists of using the dashboard
-to declare your project and then initiate the build.
-
-## Declare Project
-
-Follow these steps to declare the project:
-
-1. Open a Web Browser and connect to to the XDS Dashboard.
-
- The URL you use depends of your configuration (e.g. `http://localhost:8800`).
-
-2. Open the right sidebar and select the `Projects` entry to open the
- project page.
- Once the page is open, declare a new project by clicking on the
- "plus" icon next to "Add Project":
-
- ![](./pictures/xds-dashboard-icon-2.png){:: style="margin:auto; display:flex"}
-
- When you declare the project, XDS creates the `xds-project.conf`
- configuration file if one does not already exist.
- You should examine this configuration file before you build the
- project to be sure all configurations are correct for your project.
-
- The configuration file can be very useful when you plan to use
- XDS client tools such as `xds-cli` or `xds-gdb`.
-
- <!-- pagebreak -->
-
-3. Set `Sharing Type` appropriately depending on your Client Part
- configuration:
-
- ![](./pictures/xds-dashboard-prj-1.png){:: style="width:90%; max-width:560px; margin:auto; display:flex"}
-
- <!-- section-note -->
- **NOTES:**
-
- - When `Path mapping` type is selected, you must clone your project into
- `$HOME/xds-workspace` directory, which is named **Local Path** in the modal window.
-
- - If XDS server is running in the XDS docker container
- the **Server Path** must be set to `/home/devel/xds-workspace/<xxx>`
- where `<xxx>` is your project directory name.
- See the "[Installation based on Docker container](server-part.html#docker-container))"
- section for more information.
-
- - If you select `Cloud Sync`, you can clone your project wherever you want on
- your local disk.
- <!-- end-section-note -->
-
-## Build the Application
-
-Building the application requires opening the build page's "build entry" in the
-left navigational pane, selecting both the project and the SDK, and
-then initiating the build.
-
-<!-- section-note -->
-**NOTE:**
-
-To use the `helloworld-native-application` example, you need to provide
-some configuration items.
-Specifically, you must pass values for both the
-`RSYNC_TARGET` and `RSYNC_PREFIX` environment variables.
-To pass these variables, use the `Settings` window in the `Build` tab.
-You can use the `Env variables` field to pass a list of environment variables
-that are set on the server prior to the build occurring.
-You must separate individual variables using the semi-colon character:
-
-```
-RSYNC_TARGET=root@<mytarget>;RSYNC_PREFIX=/opt
-```
-
-When you pass these variables, substitute `<mytarget>` with the valid
-target IP address or DNS name entry.
-<!-- end-section-note -->
-
-Follow these steps to build the application:
-
-1. Open the build page build entry in the left-hand navigation pane:
-
- ![](./pictures/xds-dashboard-icon-3.png){:: style="display:inline; padding:0;"},
-
-2. Select your **Project**.
-
-3. Seclect the **Cross SDK** you want to use.
-
-4. Click the **Clean / Pre-Build / Build / Populate** buttons to execute
- the build action you want.
-
- ![](./pictures/xds-dashboard-prj-2.png){:: style="width:90%; max-width:600px; margin:auto; display:flex"}
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.5_Build_using_an_IDE.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/2_Create_your_first_AGL_application/3.4.2.5_Build_using_an_IDE.md
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-
-# Build using an IDE
-
-One option for building your application using XDS is to use
-an Integrated Development Environment
-([IDE](https://en.wikipedia.org/wiki/Integrated_development_environment)).
-Many IDEs exist (e.g. [NetBeans](https://netbeans.org/),
-[Visual Studio Code](https://code.visualstudio.com/),
-[Qt Creator](https://www.qt.io/),
-[Eclipse](https://www.eclipse.org/), and so forth).
-
-This section first develops an XDS configuration file
-(i.e. `xds-project.conf`) and then provides two
-examples, NetBeans and Visual Studio, that do the following.
-
-- NetBeans: Creates two separate build configurations
- for a project, which makes it easy to switch back and forth
- between types of builds.
-
-- Visual Studio: Creates tasks that allow you to build an example
- based on CMake templates.
-
-## XDS Configuration File
-
-This section shows how to create an XDS configuration file
-(i.e. `xds-project.conf`) or how to re-use an existing file.
-For example, the following commands set up the configuration
-file for an `aarch64` SDK to cross-build the
-application for a Renesas Gen3 board.
-
-```bash
-# create file at root directory of your project
-# for example:
-# MY_PROJECT_DIR=/home/seb/xds-workspace/helloworld-native-application
-cat > $MY_PROJECT_DIR/xds-project.conf << EOF
- export XDS_AGENT_URL=localhost:8800
- export XDS_PROJECT_ID=4021617e-ced0-11e7-acd2-3c970e49ad9b
- export XDS_SDK_ID=c226821b-b5c0-386d-94fe-19f807946d03
-EOF
-```
-
-## NetBeans
-
-This section creates two configurations: one to compile the
-project natively using native GNU gcc, and one to cross-compile
-the project using XDS.
-
-Having two configurations allows you to easily switch between them
-using NetBean's **Run -> Set Project Configuration** menu.
-
-### Native Configuration
-
-Follow these steps to create the native configuration:
-
-1. Open the **Tools** -> **Options** menu.
-
-2. Open the **C/C++** tab.
-
-3. Click on the **Add** button in the **Build Tools** sub-tab:
-
- ![Add new tool panel](./pictures/nb_newtool.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
-
-4. Fill the **Make Command** and **Debugger Command** fields to point to the XDS tools:
-
- ![Add new tool panel](./pictures/nb_xds_options.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
-
-5. Click **OK**.
-
-6. Select the **File** -> **New Project** menu item to declare the
- project and create a native configuration.
-
-7. Select **C/C++ Project with Existing Sources** and click on **Next**.
-
-8. Specify your project directory and set **Select Configuration Mode** to
- "Custom".
- Be sure to keep **Tool Collection** set to "Default GNU" in order to create a
- *native configuration*, which is based on the native GNU GCC.
-
-9. Click **Next**.
-
- ![Select Model panel](./pictures/nb_new-project-1.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
-
-10. Update the **Run in Folder** field to add the `build_native` suffix.
- Doing so results in the build files being located in the
- `build_native` sub-directory.
- Be sure to keep the defaults for all other settings and then click **Next**.
-
- ![Select Model panel](./pictures/nb_new-project-2.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
-
-11. Click through **Next** several times while always keeping the
- default settings until the **Finish** button appears.
-
-12. Click **Finish** to complete the creation of the native configuration.
-
-### Cross-Compilation Configuration
-
-Follow these steps to create the configuration for cross-compilation
-based on the XDS tools:
-
-1. Edit project properties (using menu **File** -> **Project Properties**)
- to add a new configuration that will use XDS to cross-compile
- your application for example for a Renesas Gen3 board.
-
-2. in the **Build** category, click on **Manage Configurations** button
- and then **New** button to add a new configuration named for example
- "Gen3 board".
-
- ![Select Build category](./pictures/nb_new-project-3.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
-
-3. Click the **Set Active** button.
-
-4. Select the **Pre-Build** sub-category, and set the following:
-
- - Working Directory: `build_gen3`
- - Command Line: `xds-cli exec -c ../xds-project.conf -- cmake -DRSYNC_TARGET=root@renesas-gen3 -DRSYNC_PREFIX=/opt ..`
- - Pre-build First: `ticked`<br/><br/>
-
-5. Select the **Make** sub-category, and set the following:
-
- - Working Directory: `build_gen3`
- - Build Command: `xds-cli exec -c ../xds-project.conf -- make remote-target-populate`
- - Clean Command: `xds-cli exec -c ../xds-project.conf -- make clean`<br/><br/>
-
- ![Select Make sub-category](./pictures/nb_new-project-4.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
-
-6. Select the **Run** sub-category, and set the following:
-
- - Run Command: `target/start-on-root@renesas-gen3.sh`
- - Run Directory: `build-gen3`<br/><br/>
-
- ![Select Run sub-category](./pictures/nb_new-project-5.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
-
-7. Click **OK** to save settings.
-
-By changing the configuration from **Default** to **Gen3 board**, you can
-compile your helloworld application natively, which is the default configuration.
-Or, you can cross-compile your application using XDS for the Renesas Gen3 board,
-which is the Gen3 board configuration.
-
-## Visual Studio Code
-
-This section presents a Visual Studio example that creates tasks
-that allow you to build an example that is based on CMake templates.
-
-Follow these steps:
-
-1. Start Visual Studio Code and open your project using the
- following commands:
-
- ```bash
- cd $MY_PROJECT_DIR
- code . &
- ```
-
-2. Add new tasks by entering the `Ctrl+Shift+P` key combination and selecting
- the `Tasks: Configure Task` command.
- A list of task runner templates appears.
-
-3. Define your own tasks.
- Following is an example that builds the
- [helloworld-native-application](https://github.com/iotbzh/helloworld-native-application)
- that is based on CMake templates.
-
- ```json
- {
- "version": "2.0.0",
- "type": "shell",
- "presentation": {
- "reveal": "always"
- },
- "tasks": [
- {
- "label": "clean",
- "type": "shell",
- "command": "/bin/rm -rf ${workspaceFolder}/build/* && mkdir -p build && echo Cleanup done.",
- "problemMatcher": []
- },
- {
- "label": "pre-build",
- "type": "shell",
- "group": "build",
- "command": "/opt/AGL/bin/xds-cli exec --rpath build --config xds-project.conf -- cmake -DRSYNC_TARGET=root@renesas-gen3 -DRSYNC_PREFIX=/opt ../",
- "problemMatcher": [
- "$gcc"
- ]
- },
- {
- "label": "build",
- "type": "shell",
- "group": "build",
- "command": "/opt/AGL/bin/xds-cli exec --rpath build --config xds-project.conf -- make widget",
- "problemMatcher": [
- "$gcc"
- ]
- },
- {
- "label": "populate",
- "type": "shell",
- "command": "/opt/AGL/bin/xds-cli exec --rpath build --config xds-project.conf -- make widget-target-install",
- "problemMatcher": []
- }
- ]
- }
- ```
-
-4. Run a task by entering the `Ctrl+Shift+P` key combination and
- selecting `Tasks: Run task` and then selecting the specific task.
- For example, select `pre-build` to trigger pre-build task.
-
-5. Optionally add keybindings that trigger tasks.
- Following is an example:
-
- ```json
- // Build
- {
- "key": "alt+f9",
- "command": "workbench.action.tasks.runTask",
- "args": "clean"
- },
- {
- "key": "alt+f10",
- "command": "workbench.action.tasks.runTask",
- "args": "pre-build"
- },
- {
- "key": "alt+f11",
- "command": "workbench.action.tasks.runTask",
- "args": "build"
- },
- {
- "key": "alt+f12",
- "command": "workbench.action.tasks.runTask",
- "args": "populate"
- },
- ```
-
- <!-- section-note -->
- **NOTES:**
-
- - You can find more details about Visual Source Code keybindings
- [here](https://code.visualstudio.com/docs/editor/tasks#_binding-keyboard-shortcuts-to-tasks).
-
- - You can find more details about Visual Source Code tasks
- [here](https://code.visualstudio.com/docs/editor/tasks).
- <!-- end-section-note -->
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----
-edit_link: ''
-title: Overview
-origin_url: >-
- https://git.automotivelinux.org/src/xds/xds-docs/plain/docs/part-1/debug-overview.md?h=master
----
-
-<!-- WARNING: This file is generated by fetch_docs.js using /home/boron/Documents/AGL/docs-webtemplate/site/_data/tocs/devguides/master/xds-docs-guides-devguides-book.yml -->
-
-# Overview
-
-Debugging your AGL application is based on the GNU Project Debugger
-([GDB](https://www.gnu.org/software/gdb/)).
-In order to use GDB, you must use `xds-gdb` as a wrapper on GDB to
-cross-debug your application.
-For information on `xds-gdb`, see the
-"[Client Part](./client-part.html)" topic.
-
-Using `xds-gdb` allows you to debug an application built with
-XDS without the need to install GDB or any cross-tools.
-
-XDS supports two debugging models:
-
-* Native debugging
-
-* XDS remote debugging
-
-The default debugging model is XDS remote.
-To use this model, you must have previously set up the XDS
-agent and server so that you can cross-debug your application.
-See the
-"[Server Part](./server-part.html)" and
-"[Client Part](./client-part.html)" topics for more
-information on getting set up.
-
-If you want to use the native debugging model, you must define the
-`XDS_NATIVE_GDB` environment variable.
-See the
-"[Configuration](./debug-configuration.html)" topic for information
-on XDS configuration variables.
-
-The remainder of this topic describes
-[configurations](./debug-configuration.html), using the XDS
-[command line](./debug-cmd-line.html) to debug, and using an
-[IDE](./debug-ide.html) to debug.
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/3_Debugging_Your_First_AGL_Application/3.4.3.2_Configuration.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/3_Debugging_Your_First_AGL_Application/3.4.3.2_Configuration.md
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----
-edit_link: ''
-title: Configuration
-origin_url: >-
- https://git.automotivelinux.org/src/xds/xds-docs/plain/docs/part-1/debug-configuration.md?h=master
----
-
-<!-- WARNING: This file is generated by fetch_docs.js using /home/boron/Documents/AGL/docs-webtemplate/site/_data/tocs/devguides/master/xds-docs-guides-devguides-book.yml -->
-
-# Configuration
-
-Debug configuration (i.e. `xds-gdb`) is defined by variables.
-You can see the variables used further down in this section.
-
-You can set these variables using a number of methods:
-
-- Environment variables that are inherited.
-
-- Configuration file pointed to by the `XDS_CONFIG` environment variable
- (e.g. `XDS_CONFIG=/tmp/my_xds_gdb_config.env xds-gdb`).
-
-- A GDB "init" command file.
-
-- A "user" configuration file located in one of the following
- areas, which are order-dependent:
-
- 1. `$(CURRENT_DIRECTORY)/.xds-gdb.env`
-
- 1. `$(CURRENT_DIRECTORY)/../xds-gdb.env`
-
- 1. `$(CURRENT_DIRECTORY)/target/xds-gdb.env`
-
- 1. `$(HOME)/.config/xds/xds-gdb.env`
-
-## Configuration Variables
-
-This section describes the `XDS_*` configuration variables.
-As previously mentioned, you can define these variables as
-described in the previous section.
-
-- `XDS_LOGLEVEL`
-
- Sets the logging level.
- Levels include "panic", "fatal", "error", "warn", "info", and "debug".
-
-- `XDS_LOGFILE`
-
- Sets the logging file.
- The default is `/tmp/xds-gdb.log`.
-
-- `XDS_NATIVE_GDB`
-
- Specifies to use native GDB mode rather than remote XDS mode.
-
-- `XDS_PROJECT_ID` *(mandatory in XDS mode)*
-
- The project ID you want to build.
-
-- `XDS_RPATH`
-
- The relative path to the project.
-
-- `XDS_SDK_ID` *(mandatory in XDS mode)*
-
- Cross SDK ID to use to build project
-
-- `XDS_AGENT_URL`
-
- The local XDS agent URL.
- The default is `http://localhost:8800`.
-
-## Configuration Using `XDS_CONFIG`
-
-As mentioned, you can define configuration variables in
-a file you point to with the `XDS_CONFIG` variable.
-Here is an example:
-
-```bash
-XDS_CONFIG=/tmp/my_xds_gdb_config.env xds-gdb
-```
-
-Variables defined in this file overwrite any inherited
-environment variables.
-When you define a variable in the file, you can prefix the
-assignment with the "export" string.
-Doing so causes the variable to be exported to the environment.
-
-Following is an example of a configuration file pointed
-to by the `XDS_CONFIG` variable.
-These commands create the `xds-gen3.conf` configuration file
-in the `$MY_PROJECT_DIR` directory:
-
-```bash
-# MY_PROJECT_DIR=/home/seb/xds-workspace/helloworld-native-application
-cat > $MY_PROJECT_DIR/xds-gen3.conf << EOF
-export XDS_AGENT_URL=localhost:8800
-export XDS_PROJECT_ID=4021617e-ced0-11e7-acd2-3c970e49ad9b
-export XDS_SDK_ID=c226821b-b5c0-386d-94fe-19f807946d03
-EOF
-```
-
-## Configuration Using GDB Init
-
-GDB is a versatile debugger and can be run with many options.
-One such option is to execute a GDB "init" file upon startup.
-You do this by using the "--command" or "-x" command-line options
-and providing the name of the init file.
-
-<!-- section-note -->
-**NOTES:**
-
-- For information on debugging with GDB, see
- "[Debugging with GDB](https://www.sourceware.org/gdb/onlinedocs/gdb.html)".
-
-- For information on GDB init files, see
- "[Command files](https://ftp.gnu.org/old-gnu/Manuals/gdb-5.1.1/html_node/gdb_190.html)".
-<!-- end-section-note -->
-
-When you create an init file, it must conform to the following
-syntax (i.e. inclusion of what are normally commenting characters
-as well as use of the `:XDS-ENV:` tag).
-
-Following is an example init file that defines the `XDS_PROJECT_ID`
-and `XDS_SDK_ID` variables:
-
-```bash
- # :XDS-ENV: XDS_PROJECT_ID=4021617e-ced0-11e7-acd2-3c970e49ad9b
- # :XDS-ENV: XDS_SDK_ID=c226821b-b5c0-386d-94fe-19f807946d03
-```
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/3_Debugging_Your_First_AGL_Application/3.4.3.3_Using_the_Command_Line.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/3_Debugging_Your_First_AGL_Application/3.4.3.3_Using_the_Command_Line.md
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+++ /dev/null
@@ -1,123 +0,0 @@
----
-edit_link: ''
-title: Using the Command Line
-origin_url: >-
- https://git.automotivelinux.org/src/xds/xds-docs/plain/docs/part-1/debug-cmd-line.md?h=master
----
-
-<!-- WARNING: This file is generated by fetch_docs.js using /home/boron/Documents/AGL/docs-webtemplate/site/_data/tocs/devguides/master/xds-docs-guides-devguides-book.yml -->
-
-# Using the XDS Command Line
-
-You can debug your AGL application using the XDS command line
-in XDS remote mode or in native mode.
-
-## XDS Remote Mode
-
-XDS remote debugging is the default mode for using XDS to debug your
-application.
-
-
-Follow this procedure to use XDS remotely to debug your application:
-
-1. Declare the project you want to debug to the `xds-server`.
- The project can also have been built using XDS.
- See the "[Create your first AGL application](../../../#create-your-first-agl-application)"
- topic for more details.
-
-2. Be sure you have the XDS agent and XDS server chain in place.
- You can find more information on this chain in the
- "[Installing XDS](../../../#installing-xds)" topic.
-
-3. Determine the unique project and SDK ID values.
- Two methods exist for you to locate these ID values:
-
- - Use the "Project" page of the XDS dashboard.
-
- - Use the `xds-gdb --list` command from the XDS command line.
- This command returns the list of all existing project and SDK
- IDs:
-
- ```bash
- xds-gdb --list
- ```
-
-4. Define the `XDS_PROJECT_ID` and `XDS_SDK_ID` variables.
- Defining these variables refers the project to the
- `xds-server`.
- Once you refer the project, you are ready to use `xds-gdb`
- (e.g. cross debug your project).
-
-5. Build and debug the project.
-
-**Example**
-
-Following is an example that builds and debugs a project
-based on a CMakefile and the
-[cmake-apps-module](https://git.automotivelinux.org/src/cmake-apps-module/):
-
-```bash
-# Go into your project directory (e.g. helloworld-native-application)
-cd ~/xds-workspace
-# Clone the project files into your local directory.
-git clone https://github.com/iotbzh/helloworld-native-application.git
-# Go to the local project's directory.
-cd helloworld-service
-
-# Declare your project on xds-server
-# For now, you can only do this step using the XDS Dashboard.
-# See the "Build Using the XDS Dashboard" topic in the "Create Your
-# First Application" topic.
-
-# Define XDS configuration variables by creating a "xds-config.env" file.
-cat <<EOF >./xds-config.env
-#optional if not default value: XDS_AGENT_URL=http://localhost:8800
-XDS_PROJECT_ID=IW7B4EE-DBY4Z74_myProject
-XDS_SDK_ID=poky-agl_aarch64_4.0.1
-EOF
-
-# Define the configuration file to use.
-export XDS_CONFIG=../xds-gen3.conf
-
-# Create a new build directory.
-mkdir build && cd build
-
-# Start remote cross-build
-xds-cli exec -- cmake -DRSYNC_TARGET=root@myTarget ..
-xds-cli exec -- make
-xds-cli exec -- make remote-target-populate
-
-# Start debugging
-xds-gdb -x target/gdb-on-root@myTarget.ini
-```
-
-<!-- section-note -->
-**NOTE:**
-
-The [helloworld-native-application](https://github.com/iotbzh/helloworld-native-application)
-project is an AGL project based on the
-[cmake-apps-module](https://git.automotivelinux.org/src/cmake-apps-module/).
-For information on installing this module, see the
-"[Installing the CMAKE Templates](../../cmakeafbtemplates/dev_guide/installing-cmake.html))"
-topic.
-
-The CMake templates that are used to develop applications
-with the AGL Application Framework, automatically generate
-Makefile rules (e.g. `remote-target-populate`) or scripts
-(e.g. `build/target/*`).
-
-For more info about the CMake templates, see the
-"[Using the Cmake Applications Module](../../../#using-the-cmake-applications-module)"
-topic.
-<!-- end-section-note -->
-
-## Native debugging
-
-Native debugging is best for applications or services that are also
-built natively and you want to use any debugger (e.g. GDB) on an actual
-piece of hardware.
-
-To enable native debugging mode, set the `XDS_NATIVE_GDB` variable.
-
-For information on debugging with GDB, see
-"[Debugging with GDB](https://www.sourceware.org/gdb/onlinedocs/gdb.html)".
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/3_Debugging_Your_First_AGL_Application/3.4.3.4_Using_an_IDE.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/3_Debugging_Your_First_AGL_Application/3.4.3.4_Using_an_IDE.md
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+++ /dev/null
@@ -1,94 +0,0 @@
----
-edit_link: ''
-title: Using an IDE
-origin_url: >-
- https://git.automotivelinux.org/src/xds/xds-docs/plain/docs/part-1/debug-ide.md?h=master
----
-
-<!-- WARNING: This file is generated by fetch_docs.js using /home/boron/Documents/AGL/docs-webtemplate/site/_data/tocs/devguides/master/xds-docs-guides-devguides-book.yml -->
-
-# Using an IDE
-
-This topic describes how to use `xds-gdb` from within an Interactive
-Development Environment (IDE) to debug your application.
-The topic uses the
-[NetBeans](https://netbeans.org/) IDE as an example.
-
-## Prerequisites
-
-Before using the IDE, you need to declare the project you want to debug
-on the `xds-server`.
-
-<!--section-note-->
-**NOTE:**
-
-The project you declare can also have been built using XDS.
-For information on building the project using XDS, see the
-"[Create your first AGL application](../../../#create-your-first-agl-application)"
-section.
-<!--end-section-note-->
-
-## NetBeans
-
-This section presents an example using NetBeans version 8.x:
-
-1. Select the **Options** item in the **Tools** menu.
-
-2. Open the **Build Tools** tab.
-
-3. Open the **C/C++** tab and click the **Add** button to reveal the "Add New
- Tool Collection" dialog box:
-
- ![Add new tool panel](./pictures/nb_newtool.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
-
-4. Fill in the **Make Command** and **Debugger Command** fields so that they point to the XDS tools.
- Following is an example:
-
- ![Add new tool panel](./pictures/nb_xds_options.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
-
-5. Click on **OK** button.
-
-6. Select the **Project Properties** item in the **File** menu to
- update your debug settings.
-
-7. In the "Project Properties" dialog, be sure that the "Gen3 board"
- appears in the "Configuration" field (i.e. active).
-
-8. In the "Categories" navigation pane, select **Run**.
-
-9. Set the following:
-
- - Run Command: `target/start-on-root@renesas-gen3.sh`
- <!--section-note-->
- **NOTE:**
-
- The script name could depend on the `RSYNC_TARGET`
- variable you set in pre-build command.
- <!--end-section-note-->
-
- - Run Directory: `build_gen3`
-
-10. In the "Categories" navigation pane, select **Debug**.
-
-11. Set the following:
-
- - Debug command: `/bin/true`
-
- - Working Directory: Leave this field blank
-
- - Gdb Init File: `target/gdb-on-root@renesas-gen3.ini`
- <!--section-note-->
- **NOTE:**
-
- The script name could depend on the `RSYNC_TARGET`
- variable you set in pre-build command.
- <!--end-section-note-->
-
- ![Select Model panel](./pictures/nb_project_debug-1.png){:: style="width:90%; max-width:700px; margin:auto; display:flex"}
-
-12. Click **Apply**.
-
-13. Click **OK** to save your settings.
-
-14. Start debugging your application by selecting the **Debug Project** item
- in the **Debug** menu, or by entering the **CTRL+F5** shortcut.
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/3_Debugging_Your_First_AGL_Application/pictures/nb_newtool.png b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/3_Debugging_Your_First_AGL_Application/pictures/nb_newtool.png
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diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.0_Abstract/3.4.4.0_Abstract.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.0_Abstract/3.4.4.0_Abstract.md
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-
-# XDS internals (advanced documentation)
-
-## Abstract
-
-This 2nd part is the "technical" documentation of all XDS pieces/tools that allows
-for example to fine tune XDS configuration or rebuild all XDS tools from scratch.
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.1_Prerequisites/3.4.4.1_Prerequisites.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.1_Prerequisites/3.4.4.1_Prerequisites.md
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-
-# Prerequisites
-
-XDS is written in Go and currently only build on Linux host has been validated.
-
-So to build XDS binaries you need to install first [Go](https://golang.org/doc/install)
-version 1.8.1 or higher and some other tools. To build `xds-server` and `xds-agent`
-you also need to install in addition `nodejs` and `python3` tools.
-
-**Ubuntu:**
-
-```bash
-# Install various tools
-sudo apt-get install git make npm curl git zip unzip wget
-
-# Install Go
-source /etc/os-release
-wget -O - "http://keyserver.ubuntu.com/pks/lookup?op=get&search=0x52B59B1571A79DBC054901C0F6BC817356A3D45E" | sudo apt-key add -
-sudo bash -c "cat >> /etc/apt/sources.list.d/golang.list <<EOF
-deb http://ppa.launchpad.net/longsleep/golang-backports/ubuntu ${VERSION_CODENAME} main
-EOF"
-sudo apt-get update
-sudo apt-get install golang-go
-
-# Install python3
-sudo apt-get install python3
-```
-
-**openSUSE:**
-
-```bash
-# Install various tools
-sudo zypper install git make npm curl zip unzip
-
-# Install Go
-# ( the value 'DISTRO' can be set to {openSUSE_Leap_42.2, openSUSE_Leap_42.3, openSUSE_Tumbleweed} )
-source /etc/os-release; export DISTRO="openSUSE_Leap_$VERSION"
-sudo zypper ar http://download.opensuse.org/repositories/devel:/languages:/go/${DISTRO}/devel:languages:go.repo
-sudo zypper --gpg-auto-import-keys ref
-sudo zypper install go1.9
-
-# Install python3
-sudo zypper install python3
-```
-
-> Don't forget to open new user session after installing these packages.
-
-**All Linux distro:**
-
-```bash
-# Install nodejs LTS version (only mandatory for xds-server and xds-agent)
-sudo npm install --global n
-sudo n lts
-```
-
-Angular developers that's plan to modify XDS Dashboard webapp (part of
-`xds-agent` repo) may also need angular cli tool named `ng` :
-
-```bash
-# Install angular cli tool (ng)
-sudo npm install --global n @angular/cli
-```
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.2_xds-server/3.4.4.2.0_ Abstract.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.2_xds-server/3.4.4.2.0_ Abstract.md
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-<!-- WARNING: This file is generated by fetch_docs.js using /home/boron/Documents/AGL/docs-webtemplate/site/_data/tocs/devguides/master/xds-docs-guides-devguides-book.yml -->
-
-# XDS - X(cross) Development System Server
-
-`xds-server` is a web server that allows user to remotely cross build applications.
-
-- The first goal is to provide a multi-platform cross development tool with near-zero installation.
-- The second goal is to keep application sources locally (on user's machine).
- - Make it compatible with existing IT policies (e.g. corporate backup or SCM).
- - Let user to continue to work as usual.
- - Use his favorite editor.
- - keep performance while editing/browsing sources.
- - Avoids manual operation
-
-This powerful and portable webserver (written in [Go](https://golang.org))
-exposes a REST interface over HTTP.
-
-`xds-server` uses [Syncthing](https://syncthing.net/) tool to synchronize
-projects files from user machine to build server machine or container.
-
-`xds-server` is commonly running on a build server (within a container or not)
-and [xds-agent](../2_xds-agent/0_abstract.html) must run on the developer/user machine in order
-to setup the following connection chain:
-
-```schema
- developer/user machine | build server or container
- ---------------------------|-----------------------------
- xds-cli <---> xds-agent <-|-> xds-server
-```
-
-**SEE ALSO**: [xds-cli](https://gerrit.automotivelinux.org/gerrit/gitweb?p=src/xds/xds-cli.git),
-a command-line tool that allows you to send commands to `xds-agent / xds-server`
-and for example build your application from command-line or from your favorite
-IDE (such as Netbeans or Visual Studio Code) through `xds-agent <=> xds-server`.
-
----
-
-Links to subchapters :
-
-- [Build from scratch](./1_build.html)
-- [Configuration](./2_config.html)
-- [How to run](./3_how-to-run.html)
-- [Debugging](./4_debug.html)
-- [Tests](./5_test.html)
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.2_xds-server/3.4.4.2.1_Build.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.2_xds-server/3.4.4.2.1_Build.md
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-<!-- WARNING: This file is generated by fetch_docs.js using /home/boron/Documents/AGL/docs-webtemplate/site/_data/tocs/devguides/master/xds-docs-guides-devguides-book.yml --># Build xds-server from scratch
-
-## Dependencies
-
-Install [Go](https://golang.org/doc/install), [npm](https://www.npmjs.com/),
-[nodejs](https://nodejs.org/en/) and some other tools.
-
-Refer to [Prerequisites chapter](../1_Prerequisites.html) for more details.
-
-## Building
-
-### Native build
-
-Clone sources under `$ROOTDIR/src/gerrit.automotivelinux.org/gerrit/src/xds/xds-server`
-in order respect directory hierarchy that match Go package import logic (see
-[How to Write Go Code](https://golang.org/doc/code.html) for more details).
-
-Then use delivered Makefile :
-
-```bash
-# Declare ROOTDIR, can be any location (for example xds-build)
-ROOTDIR=$HOME/xds-build
-
-# Create directory hierarchy that match Go package import logic
-mkdir -p $ROOTDIR/src/gerrit.automotivelinux.org/gerrit/src/xds
-cd $ROOTDIR/src/gerrit.automotivelinux.org/gerrit/src/xds
-
-# Clone sources
-git clone https://gerrit.automotivelinux.org/gerrit/src/xds/xds-server
-# or git clone ssh://YOUR_USERNAME@gerrit.automotivelinux.org:29418/src/xds/xds-server
-
-# Build xds-server
-# (note that GOPATH will correctly be set by Makefile)
-cd xds-server
-make all
-```
-
-Generate xds-server package / tarball
-
-```bash
-make package-all
-```
-
-And to install `xds-server` (by default in `/opt/AGL/xds/server`):
-
-```bash
-make install
-```
-
-<!-- section-warning -->
-**Warning:**
-
-Makefile install rule and default values in configuration file are set
-to fit the docker setup.
-
-So you may need to adapt some settings when you want to install xds-server natively.
-<!-- end-section-warning -->
-
-<!-- section-note -->
-**Note:**
-
-Used `DESTDIR` to specify another install directory
-
-```bash
-make install DESTDIR=$HOME/opt/xds-server
-```
-
-<!-- end-section-note -->
-
-### XDS docker image
-
-As an alternative to a pre-build image, you can rebuild the container from scratch.
-
-`xds-server` has been integrated as a flavour of AGL SDK docker image.
-
-So to rebuild docker image just execute following commands:
-
-```bash
-# Clone docker-worker-generator git repo
-git clone https://git.automotivelinux.org/AGL/docker-worker-generator
-# Start build that will create a docker image
-cd docker-worker-generator
-make build FLAVOUR=xds
-```
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.2_xds-server/3.4.4.2.2_Config.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.2_xds-server/3.4.4.2.2_Config.md
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-
-# Configuration
-
-`xds-server` configuration is driven by a JSON config file (`server-config.json`).
-
-Here is the logic to determine which `server-config.json` file will be used:
-
-1. from command line option: `--config myConfig.json`
-1. `$HOME/.xds/server/server-config.json` file
-1. `/etc/xds/server/server-config.json` file
-1. `<xds-server executable dir>/server-config.json` file
-
-Supported fields in configuration file are:
-
-- **httpPort** : HTTP port of client webapp/REST API
-- **webAppDir** : location of client web application (default: webapp/dist)
-- **shareRootDir** : root directory where projects will be copied
-- **logsDir** : directory to store logs (eg. syncthing output)
-- **sdkScriptsDir** : directory where scripts, used to managed SDKs, are installed
-- **sdkDbUpdate** : define how SDK database(s) is(are) updated, supported values are:
- `disable`, `startup` (default: `startup`)
-- **syncthing.binDir** : syncthing binaries directory (default: executable directory)
-- **syncthing.home"** : syncthing home directory (usually .../syncthing-config)
-- **syncthing.gui-address** : syncthing gui url (default <http://localhost:8385>)
-- **syncthing.gui-apikey** : syncthing api-key to use (default auto-generated)
-
-All fields are optional and example below corresponds to the default values.
-
-```json
-{
- "httpPort": 8000,
- "webAppDir": "webapp/dist",
- "shareRootDir": "${HOME}/.xds/server/projects",
- "logsDir": "/tmp/logs",
- "sdkScriptsDir": "${EXEPATH}/scripts/sdks",
- "sdkDbUpdate": "startup",
- "syncthing": {
- "binDir": "./bin",
- "home": "${HOME}/.xds/server/syncthing-config",
- "gui-address": "http://localhost:8385",
- "gui-apikey": "123456789",
- }
-}
-```
-
->**Notes:**
->
->Environment variables are supported by using `${MY_VAR}` syntax.
->
-
-When `xds-server` is started as a systemd service, default environment variables
-are set into `/etc/default/xds-server` file.
-
-`xds-server` configuration is also driven by a JSON config file (`server-config.json`),
-and default JSON config is `/etc/xds/server/server-config.json`.
-
-<!-- section-note -->
-**Note:**
-You can use your own JSON config by settings `APP_CONFIG` variable of
-`/etc/default/xds-server` file to your file, for example `/home/MYUSER/.xds/server/server-config.json`
-<!-- end-section-note -->
-
-## Disable syncthing
-
-`CloudSync` synchronization type based on `syncthing` tool can be disabled by
-simply removing (or renaming) `"syncthing"` key in configuration file.
-Here is a JSON configuration file example where syncthing key as been renamed:
-
-```json
-{
- "httpPort": 8000,
- "webAppDir": "webapp/dist",
- "shareRootDir": "${HOME}/.xds/server/projects",
- "logsDir": "/tmp/logs",
- "sdkScriptsDir": "${EXEPATH}/scripts/sdks",
- "syncthing_DISABLE": {
- "binDir": "./bin",
- "home": "${HOME}/.xds/server/syncthing-config",
- }
-}
-```
-
-On benefit to do that is to increase XDS-Server startup time.
-
-<!-- section-note -->
-**Note:**
-
-- `CloudSync` (AKA syncthing) synchronization type can also be disabled when `"syncthing"` key is not defined in JSON configuration file.
-
-<!-- end-section-note -->
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.2_xds-server/3.4.4.2.3_how-to-run.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.2_xds-server/3.4.4.2.3_how-to-run.md
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-# How to run
-
-`xds-server` has been designed to easily compile and debug
-[AGL](https://www.automotivelinux.org/) applications. That's why `xds-server` has
-been integrated into AGL SDK docker container.
-
->**Note:** For more info about AGL SDK docker container, please refer to
-[AGL SDK Quick Setup](../../../../../getting_started/reference/getting-started/docker-container-setup.html)
-
-## Start xds-server
-
-There are several way to install xds-server and start-up depend of installation type:
-
-| Installation type | Supported<br> host OS | Start-up | Install instructions |
-|-------------------|-------------------------|---------------------------------------------------|----------------------|
-| Docker container | Linux or MacOS | Automatic based on systemd user service | [see Installation based on Docker container](../../part-1/server-part.html#docker-container) |
-| Virtual Machine | Linux, MacOS or Windows | Automatic based on systemd user service | [see Installation based on VirtualBox appliance](../../part-1/server-part.html#virtualbox-appliance) |
-| Native | Linux | Automatic based on systemd user service or manual | [see Native installation](../../part-1/server-part.html#native) |
-| Native | MacOS or Windows | Manually | [see Native installation](../../part-1/server-part.html#native) |
-
-### Automatic start-up based on systemd user service
-
-XDS server is started as a user service by Systemd.
-
-```bash
-/usr/lib/systemd/user/xds-server.service
-```
-
-Use well-known systemd commands to control `xds-server.service` service.
-
-```bash
-# Enter in docker container or VM
-# (optional, depending on installation type)
-ssh -p 2222 devel@localhost
-
-# Status XDS server:
-systemctl --user status xds-server
-
-# Restart XDS server
-systemctl --user restart xds-server
-```
-
-If needed you can change default setting by defining specific environment
-variables file
-
-```bash
-ssh -t -p 2222 devel@localhost vim /etc/default/xds-server
-```
-
-For example to control log level, just set LOG_LEVEL env variable.
-
-knowing that supported *level* are:
-
-- panic
-- fatal
-- error
-- warn
-- info
-- debug
-
-```bash
-docker exec ${CONTAINER_NAME} bash -c "echo 'LOG_LEVEL=debug' >> /etc/default/xds-server"
-ssh -p 2222 devel@localhost -- "systemctl --user restart xds-server"
-```
-
-### Manual start-up
-
-On **Linux or MacOS**, simply execute `xds-server` executable:
-
-```bash
-/opt/AGL/bin/xds-server
-```
-
-On **Windows**, simply execute `xds-server` executable:
-
-```batch
-C:\AGL\bin\xds-server.exe
-```
-
-<!-- section-note -->
-**Note:**
-
-Invoke `xds-server --help` to get more details about possible options that allow
-for example to change logging level or select another configuration file.
-
-<!-- end-section-note -->
-
-## XDS server REST API and Web application
-
-`xds-server` exposes a REST API and serves a basic web-application.
-
-REST API based url is `http://localhost:8000/api/v1/` when XDS server is
-running on your host (localhost) and basic web-application is available at
-`http://localhost:8000`.
-
-Just replace `localhost` by the host name or ip when `xds-server` is running
-on another host.
-
-```bash
-# Get version using REST API
-curl http://localhost:8000/api/v1/version
-
-# Open browser and local xds-server web-application
-xdg-open http://localhost:8000
-```
-
-Then follow instructions provided on this page to install and start `xds-agent`
-that must run locally on your machine.
-
-See also [xds-agent documentation](../2_xds-agent/0_abstract.html) for more details.
-
-## SDK cross-toolchain Management
-
-### Setup to add support of a new SDK family
-
-<!-- section-note -->
-**Optional step**: read this chapter only if you plan to add a new SDK family.
-<!-- end-section-note -->
-
-`xds-server` dynamically detects supported SDKs by scanning sub-directories of
-`sdkScriptsDir` directory (see [Configuration chapter](2_config.html)).
-
-Each sub-directory (usually name is the same as the SDK family) of `sdkScriptsDir`
-must contain a set of scripts that will be called by `xds-server` to managed SDKs
-of a specific family.
-
-These scripts are:
-
-- `add`: used to add/install a new SDK
-- `db-dump`: returned the list of available and installed SDKs (JSON format)
-- `db-update`: update SDKs database
-- `get-family-config`: returned SDK family configuration structure (JSON format)
-- `get-sdk-info`: extract SDK info (JSON format) from a SDK file/tarball
-- `remove`: used to remove an existing SDK
-
-For example, here 2 SDKs family (`agl` and `zephyr`) are defined:
-
-```bash
-# > tree ./sdks/
-./sdks/
-├── agl
-│ ├── add
-│ ├── db-dump
-│ ├── db-update
-│ ├── get-family-config
-│ ├── get-sdk-info
-│ └── remove
-├── README.md
-└── zephyr
- ├── add
- ├── db-dump
- ├── db-update
- ├── get-family-config
- ├── get-sdk-info
- └── remove
-```
-
-On startup `xds-server` will call in order:
-
-- `sdks/*/get-family-config` to get configuration of each SDK family.
-- `sdks/*/db-update` to update database (only when `SdkDbUpdate` is set to ̀`startup`,
- see [Configuration chapter](2_config.html) for more details)
-- `sdks/*/db-dump` scripts to get the initial list of available and installed SDKs.
-
-Please refer to `sdks/README.md` for more information about scripts definition
-and to understand how to add support of a new SDK family.
-
-### Install a new SDK
-
-Please refer to [Installing AGL SDKs](../../part-1/install-sdk.html) chapter.
-
-### Un-install a SDK from command line
-
-Used `sdks` command of `xds-cli` tool to managed SDKs.
-
-```bash
-# List installed SDKs
-xds-cli sdks ls
-List of installed SDKs:
- ID NAME STATUS VERSION ARCH
- c39e5998 poky-agl_aarch64_4.0.1 Installed 4.0.1 aarch64
- d610bfbf poky-agl-aarch64.current_on_iotbzh_download-3.99.1+snapshot Installed 3.99.1+snapshot aarch64.current_on_iotbzh_download
- a0ae663d poky-agl-corei7-64-3.99.1+snapshot Installed 3.99.1+snapshot corei7-64
- 87f0400b AGL-release-dab-3.99.3-m3ulcb-nogfx Installed 3.99.3 aarch64
- 352c0584 poky-agl-corei7-64-3.99.2+snapshot Installed 3.99.2+snapshot corei7-64
- d65fe750 AGL-release-eel-latest-qemux86-64 Installed 4.99.5 corei7-64
-
-# Un-install a SDK
-xds-cli sdks uninstall d65fe750
-SDK ID d65fe750-d3a7-38f5-83d8-3d3806054f8d successfully deleted.
-```
-
-### Un-install a SDK from XDS Dashboard
-
-Open XDS-Dashboard in web-browser and select `SDKs` entry in left side menu.
-
-If needed, switch to `BASIC SDKS VIEW` view and click on trash icon located
-in the top-right corner of SDK card.
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.2_xds-server/3.4.4.2.4_Debug.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.2_xds-server/3.4.4.2.4_Debug.md
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-<!-- WARNING: This file is generated by fetch_docs.js using /home/boron/Documents/AGL/docs-webtemplate/site/_data/tocs/devguides/master/xds-docs-guides-devguides-book.yml -->
-# Debugging
-
-## XDS server architecture
-
-The server part is written in *Go* and web app (basic HTML) in *Angular4*.
-
-```bash
-|
-+-- bin/ # where xds-server binary file will be built
-|
-+-- conf.d/ # Linux configuration and startup files (systemd user service)
-|
-+-- glide.yaml # Go package dependency file
-|
-+-- lib/ # sources of server part (Go)
-|
-+-- LICENSE # XDS server license
-|
-+-- main.go # main entry point of of Web server (Go)
-|
-+-- Makefile # makefile including
-|
-+-- README.md # readme
-|
-+-- scripts/ # hold various scripts used for installation or startup
-|
-+-- test/ # XDS test suite
-|
-+-- tools/ # temporary directory to hold development tools (like glide)
-|
-+-- vendor/ # temporary directory to hold Go dependencies packages
-|
-+-- webapp/ # source client basic web application
-```
-
-## Debug server part (Go code)
-
-Install first [Visual Studio Code](https://code.visualstudio.com/) and
-[Go plugin](https://marketplace.visualstudio.com/items?itemName=lukehoban.Go)
-(`ext install lukehoban.Go`)
-
-Visual Studio Code launcher settings can be found into `.vscode/launch.json`.
-
-Please follow instructions of xds-agent [debugging chapter](../2_xds-agent/4_debug.html#debug-xds-agent-go-code),
-knowing that you execute these same instructions in `xds-server` repo, in other words
-by replacing *xds-agent* references by *xds-server*.
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.2_xds-server/3.4.4.2.5_Test.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.2_xds-server/3.4.4.2.5_Test.md
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--- a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.2_xds-server/3.4.4.2.5_Test.md
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-# XDS Server Test
-
-## XDS Server test architecture
-
-The test part is written in go and source code is available in test directory.
-
-```bash
-|
-+-- test/ # where xds-server test source files
-|
-+-- test/main_test.go # main entry point of xds-server test
-|
-+-- test/fixtures # fixtures for running test
-```
-
-The test execution will locally launch xds-server and access the api through REST and test results, events, ...
-
-## Dependencies
-
-* sshd
-
-Make sure sshd is in your user PATH.
-
-## Launch test
-
-Use the following command to launch test in xds-server root directory:
-
-```bash
-make test
-```
-
-Launch only one test, for example launch TestSdks:
-
-```bash
-make test name=TestSdks
-```
-
-Increase test verbosity:
-
-```bash
-make test VERBOSE=1
-```
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.3_xds-agent/3.4.4.3.0_Abstract.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.3_xds-agent/3.4.4.3.0_Abstract.md
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-
-# XDS - X(cross) Development System Agent
-
-XDS-agent is a client that should run on your local / user development machine when you use XDS.
-
-This agent takes care, among others, of starting [Syncthing](https://syncthing.net/)
-tool to synchronize your project files from your local host to XDS build server
-machine or container (where `xds-server` is running).
-
-> **SEE ALSO**: [xds-server](https://gerrit.automotivelinux.org/gerrit/gitweb?p=src/xds/xds-server.git), a web server
-used to remotely cross build applications.
-
----
-
-Links to subchapters :
-
-- [Build from scratch](./1_build.html)
-- [Configuration](./2_config.html)
-- [Start-up](./3_start.html)
-- [Debugging](./4_debug.html)
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.3_xds-agent/3.4.4.3.1_Build.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.3_xds-agent/3.4.4.3.1_Build.md
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-
-# Build xds-agent from scratch
-
-## Dependencies
-
-Install [Go](https://golang.org/doc/install), [npm](https://www.npmjs.com/),
-[nodejs](https://nodejs.org/en/) and some other tools.
-
-Refer to [Prerequisites chapter](../1_Prerequisites.html) for more details.
-
-## Building
-
-Clone sources under `$ROOTDIR/src/gerrit.automotivelinux.org/gerrit/src/xds/xds-agent`
-in order respect directory hierarchy that match Go package import logic (see
-[How to Write Go Code](https://golang.org/doc/code.html) for more details).
-
-Then use delivered Makefile :
-
-```bash
-# Declare ROOTDIR, can be any location (for example xds-build)
-ROOTDIR=$HOME/xds-build
-
-# Create directory hierarchy that match Go package import logic
-mkdir -p $ROOTDIR/src/gerrit.automotivelinux.org/gerrit/src/xds
-cd $ROOTDIR/src/gerrit.automotivelinux.org/gerrit/src/xds
-
-# Clone sources
-git clone https://gerrit.automotivelinux.org/gerrit/src/xds/xds-agent
-# or git clone ssh://YOUR_USERNAME@gerrit.automotivelinux.org:29418/src/xds/xds-agent
-
-# Build xds-agent
-# (note that GOPATH will correctly be set by Makefile)
-cd xds-agent
-make all
-```
-
-Generate xds-agent packages / tarballs for Linux, MacOS, Windows
-
-```bash
-make package-all
-```
-
-And to install `xds-agent` (by default in `/opt/AGL/xds/agent`):
-
-```bash
-make install
-```
-
-<!-- section-warning -->
-**Warning:**
-
-Makefile install rule and default values in configuration file are set
-to fit the docker setup.
-
-So you may need to adapt some settings when you want to install xds-agent natively.
-<!-- end-section-warning -->
-
-<!-- section-note -->
-**Note:**
-
-Used `DESTDIR` to specify another install directory
-
-```bash
-make install DESTDIR=$HOME/opt/xds-agent
-```
-
-<!-- end-section-note -->
-
-### Cross build
-
-For example on a Linux machine to cross-build for Windows, just follow these steps.
-
-The first time you need to install all the windows-amd64 standard packages on
-your system with
-
-```bash
-# List all supported OS / ARCH
-go tool dist list
-
-# Install all standard packages for another OS/ARCH (eg. windows amd64)
-GOOS=windows GOARCH=amd64 go install -v -a std
-```
-
-Then compile and package xds-agent using provided makefile
-
-```bash
-export GOOS=windows
-export GOARCH=amd64
-make all
-make package
-```
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.3_xds-agent/3.4.4.3.2_Config.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.3_xds-agent/3.4.4.3.2_Config.md
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-
-# Configuration
-
-xds-agent configuration is driven by a JSON config file.
-
-The tarball mentioned in previous section includes this file with default settings.
-
-Here is the logic to determine which conf file will be used:
-
-1. from command line option: `--config myConfig.json`
-1. `$HOME/.xds/agent/agent-config.json` file
-1. `/etc/xds/agent/agent-config.json` file
-
-Supported fields in configuration file are (all fields are optional and example
-below corresponds to the default values):
-
-- **httpPort** : http port of agent REST interface
-- **webAppDir** : location of client webapp / dashboard (default: webapp/dist)
-- **logsDir** : directory to store logs (eg. syncthing output)
-- **xdsServers** : an array of xds-server object
- - **xdsServers.url**: url of xds-server to connect to
-- **syncthing**: a object defining syncthing settings
- - **syncthing.binDir** : syncthing binaries directory (default: executable directory)
- - **syncthing.home"** : syncthing home directory (usually .../syncthing-config)
- - **syncthing.gui-address** : syncthing gui url (default <http://localhost:8386>)
- - **syncthing.gui-apikey** : syncthing api-key to use (default auto-generated)
-
-```json
-{
- "httpPort": "8800",
- "webAppDir": "./www",
- "logsDir": "${HOME}/.xds/agent/logs",
- "xdsServers": [
- {
- "url": "http://localhost:8000"
- }
- ],
- "syncthing": {
- "home": "${HOME}/.xds/agent/syncthing-config",
- "gui-address": "http://localhost:8386",
- "gui-apikey": "1234abcezam"
- }
-}
-```
-
->**Note:**
->
->environment variables are supported by using `${MY_VAR}` syntax.
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.3_xds-agent/3.4.4.3.3_Start_Up.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.3_xds-agent/3.4.4.3.3_Start_Up.md
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-
-# Start-up
-
-## Start-up based on systemd user service
-
-For **Linux** distro, XDS agent can be started as a user service by Systemd.
-
-```bash
-/usr/lib/systemd/user/xds-agent.service
-```
-
-Use well-known systemd commands to control `xds-agent.service` service.
-
-```bash
-# Status XDS agent:
-systemctl --user status xds-agent
-
-# Start XDS agent
-systemctl --user start xds-agent
-
-# Stop XDS agent
-systemctl --user stop xds-agent
-```
-
-Default settings are defined in `/etc/default/xds-agent` file but these
-settings you can overwritten by `$HOME/.xds/agent/agent-config.json` file,
-see [Configuration chapter](./2_config.html) for more details.
-
-## Manual start-up
-
-On **Linux or MacOS**, simply execute `xds-agent` executable:
-
-```bash
-/opt/AGL/bin/xds-agent
-```
-
-On **Windows**, simply execute `xds-agent` executable (root path may change
-depending where you installed/unzipped xds-agent tarball):
-
-```batch
-C:\AGL\bin\xds-agent.exe
-```
-
-<!-- section-note -->
-**Note:**
-
-If need be, you can increase log level by setting option
-`--log <level>`, supported *level* are: panic, fatal, error, warn, info, debug.
-
-Invoke `xds-agent --help` to get more details about possible options that allow
-for example to change logging level or select a specific configuration file.
-
-<!-- end-section-note -->
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.3_xds-agent/3.4.4.3.4_Debug.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.3_xds-agent/3.4.4.3.4_Debug.md
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-
-# Debugging
-
-## XDS agent architecture
-
-The agent part is written in *Go* and the webapp / dashboard is in *typescript + Angular4*.
-
-```bash
-|
-+-- bin/ where xds-server binary file will be built
-|
-+-- conf.d Linux configuration and startup files (systemd user service)
-|
-+-- glide.yaml Go package dependency file
-|
-+-- lib/ sources of server part (Go)
-|
-+-- main.go main entry point of of Web server (Go)
-|
-+-- Makefile makefile including
-|
-+-- README.md readme
-|
-+-- scripts/ hold various scripts used for installation or startup
-|
-+-- tools/ temporary directory to hold development tools (like glide)
-|
-+-- vendor/ temporary directory to hold Go dependencies packages
-|
-+-- webapp/ source client basic webapp / dashboard
-```
-
-## Debug xds-agent (Go code)
-
-Install first [Visual Studio Code](https://code.visualstudio.com/) and
-[Go plugin](https://marketplace.visualstudio.com/items?itemName=lukehoban.Go)
-(`ext install lukehoban.Go`)
-
-Visual Studio Code launcher settings can be found into `.vscode/launch.json`.
-The important think is to correctly set `GOPATH` in launch.json in order to
-build xds-agent and debug it within Visual Studio Code.
-
-Here is an example of launch.json:
-
-```json
-{
- "version": "0.2.0",
- "configurations": [{
- "name": "XDS-Agent",
- "type": "go",
- "request": "launch",
- "mode": "debug",
- "remotePath": "",
- "port": 2345,
- "host": "127.0.0.1",
- "program": "${workspaceRoot}",
- "env": {
- "GOPATH": "${workspaceRoot}/../../../../../..:${env:GOPATH}",
- },
- "args": ["-log", "debug", "-c", "__agent-config_local_dev.json"],
- "showLog": false
- }
- ]
-}
-```
-
-And `__agent-config_local_dev.json` file content is as follow :
-
-```json
-{
- "webAppDir": "./webapp/dist",
- "logsDir": "${HOME}/tmp/xds-agent/logs",
- "xdsServers": [
- {
- "url": "http://localhost:8000"
- }
- ],
- "syncthing": {
- "binDir": "./bin",
- "home": "${HOME}/tmp/xds_local_dev/syncthing-config",
- "gui-address": "http://localhost:8386",
- }
-}
-```
-
-### Tricks to debug both xds-agent and xds-server
-
-To debug both `xds-agent` and `xds-server` or common code `xds-common`, it may
-be useful use the same local sources.
-
-A trick to do that is to replace `xds-server` + `xds-common` in `vendor`
-directory by a symlink that points to local sources.
-
-So clone first `xds-server` + `xds-common` sources next to `xds-agent` directory.
-
-You should have the following tree:
-
-```bash
-tree -L 5 src/
-src/
-`-- gerrit.automotivelinux.org
- `-- gerrit
- `-- src
- `-- xds
- |-- xds-agent
- |-- xds-common
- `-- xds-server
-```
-
-Then invoke `vendor/debug` Makefile rule to create symbolic links inside vendor
-directory :
-
-```bash
-cd src/gerrit.automotivelinux.org/gerrit/src/xds/xds-agent
-make vendor/debug
-```
-
-## Debug dashboard part (Typescript / angular code)
-
-Start `xds-agent` either from command line or in debug mode (see previous
-chapter) and in another terminal start a watcher daemon so that type typescript
-sources of webapp / dashboard are automatically "transpiled" using following
-command :
-
-```bash
-cd webapp
-npm run watch
-```
-
-Then open the XDS Dashboard page ([http://localhost:8800](http://localhost:8800))
-and open the developer tool of web browser (for example `Ctrl+Shift+I` in Chrome).
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.4_xds-cli/3.4.4.4.0_Abstract.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.4_xds-cli/3.4.4.4.0_Abstract.md
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-<!-- WARNING: This file is generated by fetch_docs.js using /home/boron/Documents/AGL/docs-webtemplate/site/_data/tocs/devguides/master/xds-docs-guides-devguides-book.yml -->
-
-# xds-cli: command-line tool for XDS
-
-`xds-cli` is a command-line tool for X(cross) Development System.
-
-This tool can be used in addition to `XDS Dashboard` to control XDS from command
-line.
-
----
-
-Links to subchapters :
-
-- [Build from scratch](./1_build.html)
-- [Configuration](./2_config.html)
-- [Start-up](./3_commands.html)
-- [Debugging](./4_debug.html)
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.4_xds-cli/3.4.4.4.1_Build.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.4_xds-cli/3.4.4.4.1_Build.md
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--- a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.4_xds-cli/3.4.4.4.1_Build.md
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-<!-- WARNING: This file is generated by fetch_docs.js using /home/boron/Documents/AGL/docs-webtemplate/site/_data/tocs/devguides/master/xds-docs-guides-devguides-book.yml -->
-
-# How to build
-
-## Dependencies
-
-Install [Go](https://golang.org/doc/install) and some other tools.
-
-Refer to [Prerequisites chapter](../1_Prerequisites.html) for more details.
-
-## Building
-
-Clone sources under `$ROOTDIR/src/gerrit.automotivelinux.org/gerrit/src/xds/xds-cli`
-in order respect directory hierarchy that match Go package import logic (see
-[How to Write Go Code](https://golang.org/doc/code.html) for more details).
-
-Then use delivered Makefile :
-
-```bash
-# Declare ROOTDIR, can be any location (for example xds-build)
-ROOTDIR=$HOME/xds-build
-
-# Create directory hierarchy that match Go package import logic
-mkdir -p $ROOTDIR/src/gerrit.automotivelinux.org/gerrit/src/xds
-cd $ROOTDIR/src/gerrit.automotivelinux.org/gerrit/src/xds
-
-# Clone sources
-git clone https://gerrit.automotivelinux.org/gerrit/src/xds/xds-cli
-# or git clone ssh://YOUR_USERNAME@gerrit.automotivelinux.org:29418/src/xds/xds-cli
-
-# Build xds-cli
-# (note that GOPATH will correctly be set by Makefile)
-cd xds-cli
-make all
-```
-
-Generate xds-cli package / tarball
-
-```bash
-make package-all
-```
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.4_xds-cli/3.4.4.4.2_Config.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.4_xds-cli/3.4.4.4.2_Config.md
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-<!-- WARNING: This file is generated by fetch_docs.js using /home/boron/Documents/AGL/docs-webtemplate/site/_data/tocs/devguides/master/xds-docs-guides-devguides-book.yml -->
-
-# Configuration
-
-`xds-cli` configuration is defined either by environment variables or by
-setting command line options.
-
-Configuration through environment variables may also be defined in a file that
-will be sourced by `xds-cli` on start-up.
-
-Use `--config|-c` option or set `XDS_CONFIG` environment variable to specify the config file to use.
-
-So configuration is driven either by environment variables or by command line
-options or using a config file knowing that the following priority order is used:
-
-1. use option value (for example use project ID set by `--id` option),
-1. else use variable `XDS_xxx` (for example `XDS_PROJECT_ID` variable) when a
- config file is specified with `--config|-c` option,
-1. else use `XDS_xxx` (for example `XDS_PROJECT_ID`) environment variable
-
-<!-- section-note -->
-**Note:**
-
-All parameters after a double dash (--) are considered as the command
-to execute on xds-server.
-<!-- end-section-note -->
-
-## Global Options / Configuration variables
-
-Following is the list of global options across all sub-commands.
-
-__`--config|-c` option or `XDS_CONFIG` env variable__
-
-Env config file to source on startup
-
-__`--log|-l` option or `XDS_LOGLEVEL` env variable__
-
-Logging level, supported levels are:
-
-- panic
-- fatal
-- error
-- warn
-- info
-- debug
-
-Default level is "error".
-
-**`--rpath` option or `XDS_PATH` env variable**
-
-Relative path into project
-
-**`timestamp|-ts` option or `XDS_TIMESTAMP` env variable**
-
-Prefix output with timestamp
-
-**`url` option or `XDS_AGENT_URL` env variable**
-
-Local XDS agent url (default: "localhost:8800")
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.4_xds-cli/3.4.4.4.3_Commands.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.4_xds-cli/3.4.4.4.3_Commands.md
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-
-# Commands
-
-## projects
-
-`projects` (short `prj`) command should be used to managed XDS projects.
-
-This command supports following sub-commands:
-
-```bash
-add, a Add a new project
-get Get a property of a project
-list, ls List existing projects
-remove, rm Remove an existing project
-sync Force synchronization of project sources
-```
-
-Here are some usage examples:
-
-```bash
-# Create/declare a new project
-xds-cli prj add --label "myProjectName" --type pm -p /home/seb/xds-workspace/myProject -sp /home/devel/xds-workspace/myProject
-
-# List projects
-xds-cli prj ls
-
-# Delete an existing project
-xds-cli prj rm 8e49
-```
-
-## sdks
-
-`sdks` (alias `sdk`) command should be used to managed cross SDKs.
-
-This command supports following sub-commands:
-
-```bash
-get Get a property of a SDK
-list, ls List installed SDKs
-install, i Install a SDK
-uninstall, rm UnInstall an existing SDK
-abort, a Abort an install action
-```
-
-Here are some usage examples:
-
-```bash
-# List existing SDKs
-xds-cli sdks ls
-
-# Get SDK info
-xds-cli sdks get c64d
-```
-
-<!-- section-note -->
-**Note:**
-
-Refer to the
-"[AGL SDKs](../../part-1/install-sdk.html)"
-topic for details about SDK installation.
-
-<!-- end-section-note -->
-
-## exec
-
-`exec` command should be used to exec command through XDS system.
-
-For example you can use this command to build your project in XDS system.
-
-This command supports following sub-commands:
-
-`exec` command options are:
-
-**`--id` option or `XDS_PROJECT_ID` env variable (**mandatory option**)**
-
-project ID you want to build
-
-**`--rpath` (short `-p`) or `XDS_RPATH` env variable**
-
-relative path into project
-
-**`--sdkid` (alias `--sdk`) or `XDS_SDK_ID` env variable (**mandatory option**)**
-
-Cross Sdk ID to use to build project.
-
-Here are some usage examples:
-
-```bash
-cd $MY_PROJECT_DIR
-mkdir build
-
-# Generate build system using cmake
-xds-cli exec --id=4021 --sdkid=c226 -- "cd build && cmake .."
-
-# Build the project
-xds-cli exec --id=4021 --sdkid=c226 -- "cd build && make all"
-```
-
-In case of `xds-agent` is not running on default url:port (that is `localhost:8800`)
-
-You can specify the url using `--url` option :
-
-```bash
-xds-cli --url=http://localhost:8800 exec --id=4021 --sdkid=c226 -- "cd build && make all"
-```
-
-## misc
-
-`misc` command allows to execute miscellaneous sub-commands such as:
-
-```bash
-version, v Get version of XDS agent and XDS server
-status, sts Get XDS configuration status (including XDS server connection)
-```
-
-Here are some usage examples:
-
-```bash
-xds-cli misc version --verbose
-
-xds-cli misc sts
-```
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.4_xds-cli/3.4.4.4.4_Debug.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.4_xds-cli/3.4.4.4.4_Debug.md
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-<!-- WARNING: This file is generated by fetch_docs.js using /home/boron/Documents/AGL/docs-webtemplate/site/_data/tocs/devguides/master/xds-docs-guides-devguides-book.yml -->
-
-# Debugging
-
-## XDS cli architecture
-
-This tool is written in *Go*.
-
-```bash
-|
-+-- bin/ # where xds-cli binary will be built
-|
-+-- cmd-XXX.go # GO sources of each sub-commands
-|
-+-- conf.d/ # Linux configuration and startup files (systemd user service)
-|
-+-- glide.yaml # Go package dependency file
-|
-+-- LICENSE # XDS cli license
-|
-+-- main.go # main entry point (Go)
-|
-+-- Makefile # makefile including
-|
-+-- README.md # readme
-|
-+-- scripts/ # hold various scripts used for installation
-|
-+-- vendor/ # temporary directory to hold Go dependencies packages
-```
-
-## Debug
-
-Install first [Visual Studio Code](https://code.visualstudio.com/) and
-[Go plugin](https://marketplace.visualstudio.com/items?itemName=lukehoban.Go)
-(`ext install lukehoban.Go`)
-
-Visual Studio Code launcher settings can be found into `.vscode/launch.json`.
-
-Please follow instructions of xds-agent [debugging chapter](../2_xds-agent/4_debug.html#debug-xds-agent-go-code),
-knowing that you execute these same instructions in `xds-cli` repo, in other words
-by replacing *xds-agent* references by *xds-cli*.
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.5_xds-gdb/3.4.4.5.0_Abstract.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.5_xds-gdb/3.4.4.5.0_Abstract.md
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-
-# xds-gdb: wrapper on gdb for XDS
-
-`xds-gdb` is a wrapper on gdb debugger for X(cross) Development System.
-
-This tool allows you to debug an application built with an xds-server without
-the need to install gdb or any cross tool.
-
-Two debugging models are supported:
-
-1. native debugging
-
-1. XDS remote debugging requiring an XDS agent/server setup. That allows you to
- easily cross debug your application.
-
- By default XDS debug model is used and you need to define `XDS_NATIVE_GDB`
-variable to use native gdb debug mode instead.
-
----
-
-Links to subchapters :
-
-- [Build from scratch](./1_build.html)
-- [Configuration](./2_config.html)
-- [Debugging](./3_debug.html)
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.5_xds-gdb/3.4.4.5.1_Build.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.5_xds-gdb/3.4.4.5.1_Build.md
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-
-# How to build xds-gdb from scratch
-
-## Dependencies
-
-Install [Go](https://golang.org/doc/install) and some other tools.
-
-Refer to [Prerequisites chapter](../1_Prerequisites.html) for more details.
-
-## Building
-
-Clone sources under `$ROOTDIR/src/gerrit.automotivelinux.org/gerrit/src/xds/xds-gdb`
-in order respect directory hierarchy that match Go package import logic (see
-[How to Write Go Code](https://golang.org/doc/code.html) for more details).
-
-Then use delivered Makefile :
-
-```bash
-# Declare ROOTDIR, can be any location (for example xds-build)
-ROOTDIR=$HOME/xds-build
-
-# Create directory hierarchy that match Go package import logic
-mkdir -p $ROOTDIR/src/gerrit.automotivelinux.org/gerrit/src/xds
-cd $ROOTDIR/src/gerrit.automotivelinux.org/gerrit/src/xds
-
-# Clone sources
-git clone https://gerrit.automotivelinux.org/gerrit/src/xds/xds-gdb
-# or git clone ssh://YOUR_USERNAME@gerrit.automotivelinux.org:29418/src/xds/xds-gdb
-
-# Build xds-gdb
-# (note that GOPATH will correctly be set by Makefile)
-cd xds-gdb
-make all
-```
-
-Generate xds-gdb package / tarball
-
-```bash
-make package-all
-```
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.5_xds-gdb/3.4.4.5.2_Config.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.5_xds-gdb/3.4.4.5.2_Config.md
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-
-# Configuration
-
-`xds-gdb` configuration is defined by variables (see listed below).
-
-These variables may be set using:
-
-- environment variables (inherited),
-- or a config file set with `XDS_CONFIG` environment variable, for example:
- `XDS_CONFIG=/tmp/my_xds_gdb_config.env xds-gdb`
-- or by setting variables within a gdb ini file (see details below),
-- or a "user" config file located in following directory (first found is taken):
- 1. $(CURRENT_DIRECTORY)/.xds-gdb.env
- 1. $(CURRENT_DIRECTORY)/../xds-gdb.env
- 1. $(CURRENT_DIRECTORY)/target/xds-gdb.env
- 1. $(HOME)/.config/xds/xds-gdb.env
-
-## Configuration Variables
-
-`XDS_CONFIG`
-
-Config file defining `XDS_xxx` configuration variables.
-
-Variables of this file will overwrite inherited environment variables.
-
-Variables definition may be prefixed or not by "export" keyword.
-
-Here is an example of config file:
-
-```bash
-cat $HOME/myProject/xds-gdb.env
-
-export XDS_AGENT_URL=http://localhost:8800
-export XDS_PROJECT_ID=4021617e-ced0-11e7-acd2-3c970e49ad9b
-export XDS_SDK_ID=c226821b-b5c0-386d-94fe-19f807946d03
-```
-
-`XDS_LOGLEVEL`
-
-Set logging level
-
-Supported levels:
-
-- panic
-- fatal
-- error
-- warn
-- info
-- debug
-
-`XDS_LOGFILE`
-
-Set logging file, default `/tmp/xds-gdb.log`.
-
-`XDS_NATIVE_GDB`
-
-Use native gdb mode instead of XDS mode.
-
-`XDS_PROJECT_ID` *(mandatory in XDS mode)*
-
-Project ID you want to build
-
-`XDS_RPATH`
-
-Relative path into project
-
-`XDS_SDK_ID` *(mandatory in XDS mode)*
-
-Cross Sdk ID to use to build project
-
-`XDS_AGENT_URL`
-
-Local XDS agent url (default `http://localhost:8800`)
-
-## Configuration variables set within gdb init command file
-
-Above `XDS_xxx` variables may also be defined within gdb init command file
-(see --command or -x option of genuine Gdb).
-
-You must respect the following syntax: commented line including `:XDS-ENV:` tag
-
-Example of gdb init file where we define project and sdk ID:
-
-```bash
- # :XDS-ENV: XDS_PROJECT_ID=4021617e-ced0-11e7-acd2-3c970e49ad9b
- # :XDS-ENV: XDS_SDK_ID=c226821b-b5c0-386d-94fe-19f807946d03
-```
diff --git a/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.5_xds-gdb/3.4.4.5.3_Debug.md b/docs/ATTIC/3_Developer_Guides/4_X(cross)_Development_System:_User's_Guide/4_X(cross)_Development_System:_ Internals /3.4.4.5_xds-gdb/3.4.4.5.3_Debug.md
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-
-# Debugging
-
-## XDS gdb architecture
-
-This tool is written in *Go*.
-
-```bash
-|
-+-- bin/ # where xds-gdb binary will be built
-|
-+-- gdb-XXX.go # xds-gdb Go sources
-|
-+-- conf.d/ # Linux configuration and startup files (systemd user service)
-|
-+-- glide.yaml # Go package dependency file
-|
-+-- LICENSE # XDS gdb license
-|
-+-- main.go # main entry point (Go)
-|
-+-- Makefile # makefile including
-|
-+-- README.md # readme
-|
-+-- scripts/ # hold various scripts used for installation
-|
-+-- vendor/ # temporary directory to hold Go dependencies packages
-```
-
-## Debug
-
-Install first [Visual Studio Code](https://code.visualstudio.com/) and
-[Go plugin](https://marketplace.visualstudio.com/items?itemName=lukehoban.Go)
-(`ext install lukehoban.Go`)
-
-Visual Studio Code launcher settings can be found into `.vscode/launch.json`.
-
-Please follow instructions of xds-agent [debugging chapter](../2_xds-agent/4_debug.html#debug-xds-agent-go-code),
-knowing that you execute these same instructions in `xds-gdb` repo, in other words
-by replacing *xds-agent* references by *xds-gdb*.
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