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title: agl-compositor
---
-# agl-compositor
+# Wayland compositor
-FIXME.
+When the AGL project was started, weston was chosen as the compositor, which is
+the reference implementation of a Wayland compositor, while for window management
+functionality it relied on *ivi-shell* (In-Vehicle Infotainment) together
+with an extension, called [wayland-ivi-exension](https://github.com/GENIVI/wayland-ivi-extension).
+
+A demo platform image of AGL comes with a handful of demo applications, done
+with the Qt, which abstracts the protocol communication between the client and
+the compositor. Additional functionality was in place under the form of
+library, to control and signal back to the compositor when applications were
+started, among other things.
+
+Management of applications, starting, running and stopping them is done in AGL
+with AFM [Application Framework Management](5_appfw.md),
+which is an umbrella name to denote the suite of tools and daemons that handle
+all of that. It is integrated with systemd and with the current security model,
+SMACK (Simplified Mandatory Access Control Kernel), a Linux kernel security
+module. Applications can use AFM to hang off data, and to pass it down to
+other services. Together with AFM, and with the help of a library,
+applications could tell the compositor which application to activate or to
+switch to.
+
+
+## Simplifying the graphical stack
+
+Trimming down these abstractions, simplifying the way clients interact with the
+compositor, and avoid using modules that aren't really maintained upstream were
+the reasons behind looking at alternatives to ivi-shell. On the desktop,
+[xdg-shell](https://gitlab.freedesktop.org/wayland/wayland-protocols/-/raw/master/stable/xdg-shell/xdg-shell.xml)
+is currently de-facto protocol for handling all window management related
+functionality.
+
+Wayland protocol has a window-like interface embedded into its protocol (called
+wl_shell), but *xdg-shell* has long time ago deprecated it and instead
+of adding it in the wayland protocol namespace, it was integrated
+together with some other useful protocols, into
+[wayland-protocols](https://gitlab.freedesktop.org/wayland/wayland-protocols)
+project. The whole purpose of wayland-protocols is to enhance the Wayland
+protocol with new functionality and bring new extensions entirely. Compositors
+are free to implement, modify, enhance, and add new extensions to
+wayland-protocols but they need to do so in consensus.
+
+Besides the core wayland protocol and extended functionality from
+wayland-protocols, a compositor can provide and implement additional protocol
+extensions (custom to that compositor). By using such private extensions we
+align with the AGL project and its requirements, without compromising specific
+functionality and allows to add or improve the current ones. With that in mind,
+the approach was to create a new compositor, called
+[agl-compositor](https://gerrit.automotivelinux.org/gerrit/admin/repos/src/agl-compositor)
+and implement dedicated private extensions, rather than trying to modify weston
+itself, which AGL project would have been required to keep and maintain for
+itself, as a fork.
+
+## A compositor based on libweston
+
+The compositor used currently in AGL, just like weston, is built on top of
+*libweston* and *libweston-desktop*. The latter, among other things, is required
+as it provides the server side implementation of the xdg-shell protocol which
+underlying toolkits (like Qt/Chromium project) makes use of to deliver
+desktop-like functionality. The former is used to provide back-ends and
+rendering support, effectively managing the HW, besides implementing the
+wayland protocol.
+
+The high-level goal of [libweston](https://wayland.pages.freedesktop.org/weston/toc/libweston.html) is
+to decouple the compositor from the shell implementation.
+
+Traditionally, clients were entirely separated from the window manager, the
+desktop environment and the display server. In wayland all these are
+conceptually under the same entity though they are implemented as different
+(UNIX) processes, or as a different namespaces with front and back-end APIs,
+exposed by libraries. The compositor and the shell driving the UI should be
+seen as one and the same, and in practice, this happens on desktop
+environments. For AGL, the shell client can be represented under different
+forms, as well as the fact that the process management has another layer
+baked-in to handle MAC (Mandatory Access Control) labels and use the
+above-mentioned Application Framework Management. These are all tightly
+integrated and therefore, the AGL compositor will not automatically start the
+shell client, although there's code to handle that. One can modify the
+configuration file, add the shell client path, and the compositor will attempt
+to start it.
+
+## Private extensions
+
+Compositors can define and implement custom extensions to further control
+application behaviour. For AGL, we have two private extensions defined.
+One targeted at defining surface roles commonly found in desktop environments
+(like panels, and backgrounds), which a shell client would bind to, and one
+targeted at regular application(s) that might require additional functionality:
+being able to display/activate its own surface or other's application surface,
+implement some kind of split screen management of windows, or
+dialog/pop-ups that exhibit always-on-top property even if the active
+surface has been changed.
+
+![Layers_And_Extensions](images/agl-compositor/drawing_shell.png)
+
+Clients can make use of these private extensions to define other kind of roles
+for instance dialog/pop-ups or full-screen roles, and split windows vertically or
+horizontally. It includes the ability to activate other applications, assuming
+that the surfaces have been created, and the capability of delaying
+presentation for the client shell. Doing so, all the information is displayed
+at once, rather than waiting for the toolkit to map/show the surface.
+
+An application identification mechanism was required to be able to activate
+other clients windows/surfaces. A string-based identifier name was chosen
+which can be used by the client to set an application-based identifier using
+the xdg-shell protocol. While there's nothing stopping the client to avoid
+doing that, specifically, to avoid assigning an application identifier,
+the compositor won't be able to find which surfaces matches to a particular
+client, if one would want to activate/display it at some time in the future.
+
+### agl-shell
+
+Client shellls can make use of this protocol to define panels and background
+roles for different surfaces. It includes to ability to activate other
+applications, assuming that those are already running. Activation happens by
+using using the app_id, respectively using set_app_id request as defined by the
+xdg-shell protocol. Established client-side implementation of the xdg-shelll
+protocol will have a function exposed which can be used to set an application
+identifier. Further more, the compositor will not present/display anything to
+the user as long the `ready()` is not requested. So, after creating the surfaces
+assigning them panel and/or background roles, and they're fully loaded,
+the client can then issue `ready()` request and the compositor will start
+presenting.
+
+Please consult the [protocol file](https://gerrit.automotivelinux.org/gerrit/gitweb?p=src/agl-compositor.git;a=blob_plain;f=protocol/agl-shell.xml;hb=refs/heads/master)
+as that is the authoritative way of getting the latest version.
+
+### agl-shell-desktop
+
+This extension is targeted at keeping some of the functionally already
+established in AGL as to a) allow applications display/activate other
+surfaces/application window, and b) set further roles, specially dialog/window
+pop-ups and split-type of surfaces.
+
+Clients can make use of this protocol to set further roles, like independently
+positioned pop-up dialog windows, split type of surfaces or fullscreen ones.
+Additional roles, and implicitly functionality can be added by extending the
+protocol. These roles serve as hints for the compositor and should be used
+before the actual surface creation takes place, such that the compositor can
+take the necessary steps to satisfy those requirements.
+
+Please consult the [protocol file](https://gerrit.automotivelinux.org/gerrit/gitweb?p=src/agl-compositor.git;a=blob_plain;f=protocol/agl-shell-desktop.xml;hb=refs/heads/master)
+as that is the authoritative way of getting the latest version.
+
+#### Additional surface roles in agl-shell-desktop
+
+Like mentioned earlier, the compositor is already making use of some (internal)
+roles, and with this extension we add some further ones. These are:
+
+* split (there's vertical and a horizontal one)
+* fullscreen
+* dialog/pop-up
+
+Internally these are encoded with different values such that there's a
+translation needed, between the protocol values and the internal ones. Besides
+the roles, additional data can to be passed on, but only depending on the role.
+It is highly recommend **to avoid** using the protocol to pass down information
+between different applications using this communication channel. It is only
+intended to help out with demo applications. Other sharing mechanism are
+available in the AGL project that can satisfy those requirements.
+
+#### Receiving application state events from (other) applications
+
+agl-shell-desktop exposes two events which client can install handlers for, one
+that signals when regular xdg application have been created, and one that
+signals state changes (active/hidden) as well as destroyed/no longer present
+surfaces. These events can be useful to add additional functionality if
+needed.
+
+#### Activating (other) applications
+
+Both agl-shell and agl-shell-desktop have requests to activate other
+application based on their xdg-shell app_id. In case the application is
+present/running, it will attempt to make the surface backing that application
+the current activate one, with each output having independently active
+surfaces.
+
+#### Explicit output
+
+The activation and setting surface roles requires passing a Wayland output
+(wl_output). The output is the wayland interface representation of an output
+and is **mandatory** to pass it down to the compositor when activating a surface.
+Clients can retrieve it (the output) if they wish to place the surface on other
+outputs by using the toolkits that expose the Wayland objects. A human-like
+representation is provided by either the toolkit, or by using other extensions
+implemented by the client, for instance [xdg-output](https://gitlab.freedesktop.org/wayland/wayland-protocols/-/raw/master/unstable/xdg-output/xdg-output-unstable-v1.xml)
+is the one recommended way and provides a mapping between a human
+representation of the output and the wayland one.
+
+## Available toolkits, application conversions and available eco-systems
+
+Users and OEM vendors alike have the possibility, depending on their use-cases,
+to either use some kind of a toolkit (Qt/GTK) for writing application,
+or use plain C and the wayland library to communicate with the compositor
+directly, without any toolkit abstraction.
+
+Currently, the demo applications in AGL use the Qt platform with Chromium being
+at this phase, a second-class citizen, being currently in the works of
+achieving the same level of integration as QtWayland (the underlying library that
+abstracts the Wayland interaction) has at this moment. The Qt platform has
+long been favoured in embedded systems so it feels natural why AGL project
+chose it over other alternatives. In the same time, as web applications are
+for quite some time now permeating the application development scene, it also
+felt natural to add support for a runtime that gives that option, which in AGL
+was achieved with the help of the Chromium project.
+
+For normal applications, not needing the ability to activate or displaying
+other's application surface, would basically mean that it would use what the
+toolkit has to offer, simplifying the application handling even more. Under
+Qt, the client shell can use QPA (Qt Platform Abstraction) to gain access to
+Wayland primitives, and implicitly is being able use the private extensions.
+
+![Architecture Diagram](images/agl-compositor/arch_diagram.png)
+
+On the Chromium side of things, that happens indirectly, as Chromium doesn't
+expose the Wayland primitives. Not only that, but on the Chromium platform,
+there's another mid-layer component, called [WAM](https://github.com/webosose/wam)
+(WebApplicationManager) with the purpose of handling web applications life-cycle.
+
+So, controlling and passing information from a web application, that resembles
+that of a shell client, has to travel more than a few levels in the software
+stack, until it reaches the lower layers in Chromium where the Wayland
+communication and interaction takes place. Support for the private extension
+was done at the Ozone interface abstraction, which Chromium projects uses now
+to handle the display/graphical interaction with the lower stack levels.
+
+## Streaming buffers and receiving events to and from remote outputs
+
+Quite a common feature, in the infotainment market, is the ability to stream
+out buffers/data to remote outputs. For instance, super-imposing the navigation
+application, between the speedometer and tachometer, in the IC (Instrument
+Cluster) of a car is such a scenario. Just like weston, the AGL compositor is
+capable of loading up libweston modules and make use of them. And just like
+weston, the AGL compositor loads up the remoting-plugin to achieve the same
+thing.
+
+Further more, to cope with situations where the output is just a
+panel/display, without some kind of compositor driving it, the necessity of
+handling input events is an important feature to have, giving the user to
+possibility to manipulate the application/environment as he or she seems fit.
+The compositor loads a plug-in that streams out the buffers to an output
+remotely, with [another plug-in](2_waltham-receiver_waltham-transmitter.md)
+handling the input events. The events, which are sent back from the display to
+the compositor, are generated with the help of wayland-eque protocol that works
+over the network, called [Waltham](https://github.com/waltham/waltham).
+
+Together, they provide proper means to achieve a seamless integration with
+other display devices in the car cabin.
+
+## Policies and Role Base Arbitration
+
+The compositor contains an API useful for implementing user-defined policies.
+It contains a policy engine, and installs by default an allow-all kind of
+policy. The policy engine controls if the client using the private extensions
+is permitted to perform those calls. Not only that, but with some policies, it
+won't allow the client to bind to the interfaces in the first place. That
+happens with the deny-all policy, which is able to retrieve the client's
+SMACK label and compares it with the ones statically defined.
+
+In the works, there's a new policy model, called [Role Based
+Arbitration](https://gerrit.automotivelinux.org/gerrit/admin/repos/staging/rba).
+Internally, how it works, should be found at [RBA](3_rba.md).
+While the other two policies are embedded into the compositor, the RBA policy
+model is an off the-shell policy. Obviously, vendors and users can hook up
+their own policies, just like RBA did. These all work towards satisfying
+the driver distraction mitigation requirement for the AGL project, as to avoid
+overwhelming the driver with too much information.
+
+Users wanting to create their own policy should create a specialized version
+of the callbacks defined in `struct ivi_policy_api`.
+
+As there's no dynamic loading of policies you'll need to recompile the compositor
+with that policy in mind, specifically like the following:
+
+ $ meson -Dprefix=/path/to/install-compositor/ -Dpolicy-default=my_policy build_directory
+
+The default policy found in src/policy-default.c should more than sufficient to
+get started on creating new ones. Users can either re-purpose the default
+policy or create a new one entirely different, based on their needs.
+
+These are hooks in place by the policy engine control the creation, committing
+and activation of surfaces (`ivi_policy_api::surface_create()`,
+`ivi_policy_api::surface_commited()`, `ivi_policy_api::surface_activate()`),
+among other situations.
+
+Users can customize the hooks by using some sort of database to retrieve the
+application name to compare against, or incorporate some kind of policy rule
+engine. Alternatively, one can use the deny-all policy engine which allows the
+top panel applications to be used/displayed as permitted applications.
+
+### Reactive rules
+
+The policy engine is stateful, and allows the ability to inject back events,
+such that it allows the user to add custom rules into a policy and, depending
+on the event received by the policy engine, to execute a rule match for that
+event. Further more, the framework allows adding new states and events and the
+default implementation has code for handling events like showing or hiding the
+application specified in the policy rule. The most common example to exemplify
+this feature is the ability to show a custom application, like displaying the
+rear view camera application, when the automobile has been put in reverse.
+
+For deadling with these kind of rules, `ivi_policy_api::policy_rule_allow_to_add()`
+can be used to control if policy rules could be added or not. Finally, we have
+`ivi_policy_api::policy_rule_try_event()` which is executed for each policy
+rule added, by using the policy API `ivi_policy_add()` function.
+
+By default the policy framework it will add the 'show', and 'hide' events and
+the 'start', 'stop' and 'reverse' states. An special type, assigned by default
+is 'invalid'. A **state change** has to be propagated to the compositor, which can
+happen by using `ivi_policy_state_change()` function, and which signals the
+compositor the state change took place, in order to apply the policy rules, and
+implicitly to call the event handler `ivi_policy_api::policy_rule_try_event()`.
+
+## Back-ends and specific options for agl-compositor
+
+The compositor has support for the following back-ends:
+
+* **DRM/KMS** - runs a stand-alone back-end, uses Direct Rendering Manager/Kernel
+ Modesetting and evdev, that is utilizes and runs on real or virtualized HW
+ (qemu/Vbox/etc).
+* **Wayland** - runs as a Wayland application, nested in another Wayland compositor
+ instance
+* **X11** - run as a x11 application, nested in a X11 display server instance
+
+### Building and running the compositor on different platforms
+
+The compositor can run on desktop machines as easily as it does on AGL
+platform. It should infer, depending on the environment, if it is being
+compiled with the AGL SDK, or with the host build system. Running would also
+be inferred from the environment.
+
+The compositor has some additional configuration options like:
+
+* `--debug` - enables the screenshooter interface, useful if one would want to
+ take a screenshot using `agl-screenshooter` client. This might be seen as a
+ security risk to it only be enabled in the AGL platform if built with agl-devel
+ DISTRO FEATURES.
+
+Additional configuration ini options have been added to help with the CI
+integration. Worth mentioning are:
+
+* `activate-by-default=[true]` - if the surface of the client should be
+ displayed when the application started. Present in the `[core]` section.
+ By default set to `true`. Setting it to `false` will not activate,
+ by default, the client's surface when started.
+* `hide-cursor=[false]` - do not advertise pointer/cursor to clients. Present
+ in the `[core]` section.
+
+### Running with software rendering
+
+By default the compositor will attempt to use the GL-renderer, and implicitly
+the GPU. One could instead use the CPU, by making use of the Pixman library. To
+use it in the compositor append `--use-pixman` to the command line. This purely
+software approach has the benefit that would not rely at all on any GL
+implementatation or library. In constrast, even if the GL-renderer is used,
+in some situations it won't be able to use the GPU supported implementation
+and fallback to sofware based one, and for instance that might happen when
+running in virtualized environments.
+
+Both approaches could end up not actually using the GPU, but the latter does
+actually use the GL library and perform the operations in software, while the
+former does not use any GL whatsover. All back-ends support disabling the
+GL-render to make sure it does not interfere with the composing process.