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-<!-- WARNING: This file is generated by fetch_docs.js using /home/boron/Documents/AGL/docs-webtemplate/site/_data/tocs/devguides/master/xds-docs-guides-devguides-book.yml -->
-
-# Build Using the Command Line
-
-One option for building your application using XDS is to use
-the command line (i.e. `xds-cli`).
-Building the application consists of declaring your project, identifying
-some key ID values, and then using the command line to build it.
-
-<!-- section-note -->
-**NOTE:**
-
-XDS tools, including `xds-cli`, are installed by default in
-the `/opt/AGL/bin` directory.
-During installation, this directory is automatically added to your
-`PATH` variable.
-If, for some reason, the tool is not in your `PATH` directory,
-you can manually add it using the `export PATH=${PATH}:/opt/AGL/bin`
-command.
-<!-- end-section-note -->
-
-
-## Declare Project
-
-Use the `projects add` command to declare your project:
-
-```bash
-xds-cli prj add --label="Project_helloworld-native-application" --type=pm --path=/home/seb/xds-workspace/helloworld-native-application --server-path=/home/devel/xds-workspace/helloworld-native-application
-```
-
-When you declare the project, XDS creates the `xds-project.conf`
-configuration file if one does not already exist.
-You should examine this configuration file before you build the
-project to be sure all configurations are correct for your project.
-
-<!-- section-note -->
-**NOTE:**
-
-If the Server Part (i.e. `xds-agent`) is not running on the default
-port, you can use the `--url=http://localhost:<port>` option with the
-`xds-cli prj add` command to specify the port.
-Just substitute the actual port for `<port>` with the option.
-<!-- end-section-note -->
-
-## Determine the ID of Your Project
-
-After declaring your project, you need to determine the
-unique ID of your project.
-
-From the command line, use the `prj ls` command, which is an abbreviation
-for the `projects list` command:
-
-```bash
-xds-cli prj ls
-ID Label LocalPath
-f9904f70-d441-11e7-8c59-3c970e49ad9b Project_helloworld-service /home/seb/xds-workspace/helloworld-service
-4021617e-ced0-11e7-acd2-3c970e49ad9b Project_helloworld-native-application /home/seb/xds-workspace/helloworld-native-application
-```
-
-Once you have the ID of the project, you can use the `--id` option
-or the `XDS_PROJECT_ID` environment variable to refer to your project.
-
-<!-- section-note -->
-**NOTE:**
-
-When using the project ID from the command line, you can use the "short"
-notation by providing a non-ambiguous portion of the ID.
-For example, to refer to the `Project_helloworld-native-application` project
-shown in the previous example, you can use `-id 40` rather than
-`--id 40 instead of --id 4021617e-ced0-11e7-acd2-3c970e49ad9b`.
-<!-- end-section-note -->
-
-## Determine the ID of Your SDK
-
-You also need to determine the ID of the SDK you want to use to cross-build
-your application.
-
-To list installed SDKs, use the following command:
-
-```bash
-xds-cli sdks ls
-List of installed SDKs:
- ID NAME
- 7aa19224-b769-3463-98b1-4c029d721766 aarch64 (3.99.1+snapshot)
- 41a1efc4-8443-3fb0-afe5-8313e0c96efd corei7-64 (3.99.2+snapshot)
- c226821b-b5c0-386d-94fe-19f807946d03 aarch64 (3.99.3)
-```
-
-SDK IDs are returned by architecture and version.
-Be sure to identify the SDK you need.
-
-## Build the Application
-
-You can now use XDS to cross-build your project.
-Following is an example that builds a project that is based on CMake:
-
-```bash
-# First, export the target IP address, or it's DNS name
-export TARGET_ADDRESS=<target_adress>
-
-# Go into your project directory and create a build directory
-cd $MY_PROJECT_DIR
-mkdir build
-```
-
-Before using the command line to build the project, you should be
-sure the project's configuration file is correct.
-Examine the `xds-project.conf` configuration file and edit it
-as needed.
-
-Generate the build system using CMake:
-
-```
-# You must set RSYNC_* variables so that you deploy and populate widgets on the target
-xds-cli exec --id=4021617e --sdkid=c226821b -- "export RSYNC_TARGET=root@${TARGET_ADDRESS} ; export RSYNC_PREFIX=/opt ; cd build && cmake .."
-```
-
-Now you can build the project:
-
-```
-xds-cli exec --id=4021617e --sdkid=c226821b -- "cd build && make widget"
-```
-
-<!-- section-note -->
-**NOTE:**
-
-If you use `&&`, `||` or `;` statements in the executed command line,
-you need to double quote the command (e.g. `"cd build && make"`).
-<!-- end-section-note -->
-
-To avoid having to set the project ID, SDK ID, and URL for each
-command line, you can define these settings as environment variables
-using an environment file.
-Use the `--config` option or source file before executing
-the `xds-cli` command.
-
-To specify your configuration file with the command line,
-use the `--config` option.
-For example, the equivalent of the previous build command but
-with a specified configuration file is as follows:
-
-```bash
-# MY_PROJECT_DIR=/home/seb/xds-workspace/helloworld-native-application
-cd $MY_PROJECT_DIR
-
-# Edit and potentially adapt xds-project.conf file that has been created
-# automatically on project declaration using XDS Dashboard
-cat xds-project.conf
- # XDS project settings
- export XDS_AGENT_URL=localhost:8800
- export XDS_PROJECT_ID=4021617e-ced0-11e7-acd2-3c970e49ad9b
- export XDS_SDK_ID=c226821b-b5c0-386d-94fe-19f807946d03
-
-# Create build directory and invoke cmake and then build project
-xds-cli exec --config=./xds-project.conf -- "mkdir -p build && cd build && cmake .."
-cd build && xds-cli exec --config=../xds-project.conf -- "make all"
-```
-
-Alternatively, you could first source the configuration file to avoid using the
-`--config` option as follows:
-
-```
-source xds-project.conf
-xds-cli exec "mkdir -p build && cd build && cmake .."
-cd build && xds-cli exec "make all"
-```
-
-<!-- section-note -->
-**NOTE:**
-
-All parameters after a double dash (`--`) are considered as the command
-to execute.
-<!-- end-section-note -->