diff options
Diffstat (limited to 'meta-agl-lxc/recipes-graphics/wayland/wayland-ivi-extension')
-rw-r--r-- | meta-agl-lxc/recipes-graphics/wayland/wayland-ivi-extension/0001-Fix-NULL-pointer-exception-in-case-of-no-input-devic.patch | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/meta-agl-lxc/recipes-graphics/wayland/wayland-ivi-extension/0001-Fix-NULL-pointer-exception-in-case-of-no-input-devic.patch b/meta-agl-lxc/recipes-graphics/wayland/wayland-ivi-extension/0001-Fix-NULL-pointer-exception-in-case-of-no-input-devic.patch new file mode 100644 index 00000000..095a25c9 --- /dev/null +++ b/meta-agl-lxc/recipes-graphics/wayland/wayland-ivi-extension/0001-Fix-NULL-pointer-exception-in-case-of-no-input-devic.patch @@ -0,0 +1,55 @@ +From b1e5973764cc42aee113fcf82249d7dd74de4131 Mon Sep 17 00:00:00 2001 +From: Naoto Yamaguchi <naoto.yamaguchi@aisin.co.jp> +Date: Thu, 7 Oct 2021 21:07:37 +0900 +Subject: [PATCH] Fix NULL pointer exception in case of no input device + +When weston with wayland-ivi-extension run without input device, +that crash by NULL access at setup_input_focus function. +In this case, st_focus->seat_ctx is NULL pointer, but it use +without NULL check in this function. + +This patch add NULL check for st_focus->seat_ctx. + +Signed-off-by: Naoto Yamaguchi <naoto.yamaguchi@aisin.co.jp> +--- + .../src/ivi-input-controller.c | 24 ++++++++++--------- + 1 file changed, 13 insertions(+), 11 deletions(-) + +diff --git a/ivi-input-modules/ivi-input-controller/src/ivi-input-controller.c b/ivi-input-modules/ivi-input-controller/src/ivi-input-controller.c +index a0bfc48..e5f2e1d 100644 +--- a/ivi-input-modules/ivi-input-controller/src/ivi-input-controller.c ++++ b/ivi-input-modules/ivi-input-controller/src/ivi-input-controller.c +@@ -1071,17 +1071,19 @@ setup_input_focus(struct input_context *ctx, uint32_t surface, + if (NULL != surf) { + wl_list_for_each(st_focus, &surf->accepted_seat_list, link) { + ctx_seat = st_focus->seat_ctx; +- if (device & ILM_INPUT_DEVICE_POINTER) { +- input_ctrl_ptr_set_focus_surf(ctx_seat, surf, enabled); +- } +- if (device & ILM_INPUT_DEVICE_KEYBOARD) { +- input_ctrl_kbd_set_focus_surf(ctx_seat, surf, enabled); +- } +- if (device & ILM_INPUT_DEVICE_TOUCH) { +- /*Touch focus cannot be forced to a particular surface. +- * Preserve the old behaviour by sending it to controller. +- * TODO: Should we just remove focus setting for touch?*/ +- send_input_focus(ctx, surf, device, enabled); ++ if (ctx_seat != NULL) { ++ if (device & ILM_INPUT_DEVICE_POINTER) { ++ input_ctrl_ptr_set_focus_surf(ctx_seat, surf, enabled); ++ } ++ if (device & ILM_INPUT_DEVICE_KEYBOARD) { ++ input_ctrl_kbd_set_focus_surf(ctx_seat, surf, enabled); ++ } ++ if (device & ILM_INPUT_DEVICE_TOUCH) { ++ /*Touch focus cannot be forced to a particular surface. ++ * Preserve the old behaviour by sending it to controller. ++ * TODO: Should we just remove focus setting for touch?*/ ++ send_input_focus(ctx, surf, device, enabled); ++ } + } + } + } +-- +2.25.1 + |