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Move all recipes from meta-rvgpu and meta-distributed-display-fw
into meta-uhmi. And, document the build instructions for RVGPU and
DDFW in the README.
Bug-AGL: SPEC-5254
Change-Id: I0f3362b0f79105de39584d0a5659ac9e3c9d3a2b
Signed-off-by: Kenta <murakami.kenta002@jp.panasonic.com>
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Now we don't use LD_LIBRARY_PATH hook to achive remote rendering,
so that we can just remove rpath tweaks in weston binaries.
Bug-AGL: SPEC-5253
Change-Id: I3909c6714a0bdf5bc5ca7eb83d03dbdd426f900b
Signed-off-by: Kenta <murakami.kenta002@jp.panasonic.com>
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Switch to scarthgap in LAYERSERIES_COMPAT in layer.conf files.
Bug-AGL: SPEC-4578
Change-Id: I50e341efd6a317a830352d44db1cd756d3589861
Signed-off-by: Denys Dmytriyenko <denys@konsulko.com>
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This is the initial commit for RVGPU of Unified HMI.
`Unified HMI` is a common platform that promotes UX innovation
in integrated cockpits and enables flexible information display
from various applications across multiple displays.
`RVGPU` is a client-server based rendering engine
that creates 3D commands on a client device, sends them to a server
for GPU rendering, and displays the results.
- create new layer, meta-uhmi
- create sub-layer, meta-rvgpu
- add 1 feature to enable basesystem, agl-rvgpu
Bug-AGL: SPEC-4744
Change-Id: I9b6f3966e3d5a859787f81c41b584fa686fd1f87
Signed-off-by: Fumiya Kohzu <kohzu.fumiya@jp.panasonic.com>
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