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Now we don't use LD_LIBRARY_PATH hook to achive remote rendering,
so that we can just remove rpath tweaks in weston binaries.
Bug-AGL: SPEC-5253
Change-Id: I3909c6714a0bdf5bc5ca7eb83d03dbdd426f900b
Signed-off-by: Kenta <murakami.kenta002@jp.panasonic.com>
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rvgpu-wlproxy works as wayland server and when combined with
remote-virtio-gpu, realize the remote rendering with flutter app
(overall wayland app).
Bug-AGL: SPEC-5253
Change-Id: I99fa0d4df528c75bccf5bf8aa261b0c39a118252
Signed-off-by: Kenta <murakami.kenta002@jp.panasonic.com>
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Import latest improvements and bug fixes such as:
- Fix incorrect rendering in specific GL formats
- Render mouse cursors remotely
Bug-AGL: SPEC-5252
Change-Id: Iac9de40317930d904221b27942d19ca22925d303
Signed-off-by: Kenta <murakami.kenta002@jp.panasonic.com>
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Due to previous change in remote-virtio-gpu, there is no longer any
dependency to agl-compositor, so just remove it.
Bug-AGL: SPEC-5252
Change-Id: Id19d5bb0cf9c5a4bb3ace7e65754bbc11d1bb809
Signed-off-by: Kenta <murakami.kenta002@jp.panasonic.com>
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mesa-virtio.
- OSS RVGPU update: Support for xdg_shell.
- OSS virtio-gpu-driver update: Simplify directory structure, not use cmake.
- Recipe updates:
1, Update SRCREV for RVGPU. Since RVGPU now supports xdg_shell in OSS, the patch enabling xdg_shell has been removed.
2, Remove the agl-shell-desktop interface because it is planned to be phased out.
3, Upgrade the base mesa for mesa-virtio from 18.2.0 to 20.3.5. Remove patches that were used with mesa-18.2.0. We are exploring ways to run it with the newer mesa.
4, Update SRCREV for virtio-loopback-driver.
5, Update meta-data for patches of RVGPU and virtio-gpu-driver. The content of the patches remains unchanged.
We are planning to support a gRPC protocol interface for RVGPU.
Bug-AGL: SPEC-4898
Change-Id: Ie314f40687c92ef93258b8fdc817584586d20e25
Signed-off-by: Fumiya Kohzu <kohzu.fumiya@jp.panasonic.com>
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This is the initial commit for RVGPU of Unified HMI.
`Unified HMI` is a common platform that promotes UX innovation
in integrated cockpits and enables flexible information display
from various applications across multiple displays.
`RVGPU` is a client-server based rendering engine
that creates 3D commands on a client device, sends them to a server
for GPU rendering, and displays the results.
- create new layer, meta-uhmi
- create sub-layer, meta-rvgpu
- add 1 feature to enable basesystem, agl-rvgpu
Bug-AGL: SPEC-4744
Change-Id: I9b6f3966e3d5a859787f81c41b584fa686fd1f87
Signed-off-by: Fumiya Kohzu <kohzu.fumiya@jp.panasonic.com>
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