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Move all recipes from meta-rvgpu and meta-distributed-display-fw
into meta-uhmi. And, document the build instructions for RVGPU and
DDFW in the README.
Bug-AGL: SPEC-5254
Change-Id: I0f3362b0f79105de39584d0a5659ac9e3c9d3a2b
Signed-off-by: Kenta <murakami.kenta002@jp.panasonic.com>
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rvgpu-wlproxy works as wayland server and when combined with
remote-virtio-gpu, realize the remote rendering with flutter app
(overall wayland app).
Bug-AGL: SPEC-5253
Change-Id: I99fa0d4df528c75bccf5bf8aa261b0c39a118252
Signed-off-by: Kenta <murakami.kenta002@jp.panasonic.com>
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This is the initial commit for RVGPU of Unified HMI.
`Unified HMI` is a common platform that promotes UX innovation
in integrated cockpits and enables flexible information display
from various applications across multiple displays.
`RVGPU` is a client-server based rendering engine
that creates 3D commands on a client device, sends them to a server
for GPU rendering, and displays the results.
- create new layer, meta-uhmi
- create sub-layer, meta-rvgpu
- add 1 feature to enable basesystem, agl-rvgpu
Bug-AGL: SPEC-4744
Change-Id: I9b6f3966e3d5a859787f81c41b584fa686fd1f87
Signed-off-by: Fumiya Kohzu <kohzu.fumiya@jp.panasonic.com>
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