diff options
author | Nobuhiro Iwamatsu <nobuhiro.iwamatsu.yj@renesas.com> | 2015-03-25 10:47:45 +0900 |
---|---|---|
committer | Nobuhiro Iwamatsu <nobuhiro.iwamatsu.yj@renesas.com> | 2015-03-25 10:47:45 +0900 |
commit | 1c35920d85e424b3f65aa6df1dbde689dd6ec007 (patch) | |
tree | 58b2cacb3674111aad5a4ded694db0cef5cf55f3 /meta-rcar-gen2/recipes-graphics/wayland/libegl/0001-libegl-Remove-duplicate-header-files-of-gles-user-mo.patch |
commit BSP v1.8.0
Signed-off-by: Nobuhiro Iwamatsu <nobuhiro.iwamatsu.yj@renesas.com>
Diffstat (limited to 'meta-rcar-gen2/recipes-graphics/wayland/libegl/0001-libegl-Remove-duplicate-header-files-of-gles-user-mo.patch')
-rw-r--r-- | meta-rcar-gen2/recipes-graphics/wayland/libegl/0001-libegl-Remove-duplicate-header-files-of-gles-user-mo.patch | 4091 |
1 files changed, 4091 insertions, 0 deletions
diff --git a/meta-rcar-gen2/recipes-graphics/wayland/libegl/0001-libegl-Remove-duplicate-header-files-of-gles-user-mo.patch b/meta-rcar-gen2/recipes-graphics/wayland/libegl/0001-libegl-Remove-duplicate-header-files-of-gles-user-mo.patch new file mode 100644 index 0000000..c718a48 --- /dev/null +++ b/meta-rcar-gen2/recipes-graphics/wayland/libegl/0001-libegl-Remove-duplicate-header-files-of-gles-user-mo.patch @@ -0,0 +1,4091 @@ +From 20fe4af12ceca848c2b0758b2b7be354cd5da103 Mon Sep 17 00:00:00 2001 +From: Tomohiro Komagata <tomohiro.komagata.aj@renesas.com> +Date: Tue, 21 Oct 2014 10:23:58 +0900 +Subject: [PATCH] libegl: Remove duplicate header files of gles-user-module. + +These header files are provided by gles-user-module too. +And, when libegl is compiled, these header files in sysroot +are refered by this patch. + +Signed-off-by: Tomohiro Komagata <tomohiro.komagata.aj@renesas.com> +--- + Makefile.am | 15 +- + include/EGL/egl.h | 329 ------- + include/EGL/eglext.h | 580 ------------ + include/EGL/eglplatform.h | 105 --- + include/GLES2/gl2.h | 620 ------------- + include/GLES2/gl2ext.h | 2051 ------------------------------------------- + include/GLES2/gl2platform.h | 30 - + include/KHR/khrplatform.h | 277 ------ + 8 files changed, 1 insertion(+), 4006 deletions(-) + delete mode 100644 include/EGL/egl.h + delete mode 100644 include/EGL/eglext.h + delete mode 100644 include/EGL/eglplatform.h + delete mode 100644 include/GLES2/gl2.h + delete mode 100644 include/GLES2/gl2ext.h + delete mode 100644 include/GLES2/gl2platform.h + delete mode 100644 include/KHR/khrplatform.h + +diff --git a/Makefile.am b/Makefile.am +index 4859e8d..b354344 100644 +--- a/Makefile.am ++++ b/Makefile.am +@@ -17,20 +17,7 @@ libEGL_la_LDFLAGS = -version-info 1:0:0 + + egldir = $(includedir)/EGL + egl_HEADERS = \ +- $(top_srcdir)/include/EGL/eglmesaext.h \ +- $(top_srcdir)/include/EGL/egl.h \ +- $(top_srcdir)/include/EGL/eglplatform.h \ +- $(top_srcdir)/include/EGL/eglext.h +- +-khrdir = $(includedir)/KHR +-khr_HEADERS = \ +- $(top_srcdir)/include/KHR/khrplatform.h +- +-gles2dir = $(includedir)/GLES2 +-gles2_HEADERS = \ +- $(top_srcdir)/include/GLES2/gl2ext.h \ +- $(top_srcdir)/include/GLES2/gl2platform.h \ +- $(top_srcdir)/include/GLES2/gl2.h ++ $(top_srcdir)/include/EGL/eglmesaext.h + + pkgconfigdir = $(libdir)/pkgconfig + pkgconfig_DATA = egl.pc glesv2.pc +diff --git a/include/EGL/egl.h b/include/EGL/egl.h +deleted file mode 100644 +index 99ea342..0000000 +--- a/include/EGL/egl.h ++++ /dev/null +@@ -1,329 +0,0 @@ +-/* -*- mode: c; tab-width: 8; -*- */ +-/* vi: set sw=4 ts=8: */ +-/* Reference version of egl.h for EGL 1.4. +- * $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $ +- */ +- +-/* +-** Copyright (c) 2007-2009 The Khronos Group Inc. +-** +-** Permission is hereby granted, free of charge, to any person obtaining a +-** copy of this software and/or associated documentation files (the +-** "Materials"), to deal in the Materials without restriction, including +-** without limitation the rights to use, copy, modify, merge, publish, +-** distribute, sublicense, and/or sell copies of the Materials, and to +-** permit persons to whom the Materials are furnished to do so, subject to +-** the following conditions: +-** +-** The above copyright notice and this permission notice shall be included +-** in all copies or substantial portions of the Materials. +-** +-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +-*/ +- +-#ifndef __egl_h_ +-#define __egl_h_ +- +-/* All platform-dependent types and macro boilerplate (such as EGLAPI +- * and EGLAPIENTRY) should go in eglplatform.h. +- */ +-#include <EGL/eglplatform.h> +- +-#ifdef __cplusplus +-extern "C" { +-#endif +- +-/* EGL Types */ +-/* EGLint is defined in eglplatform.h */ +-typedef unsigned int EGLBoolean; +-typedef unsigned int EGLenum; +-typedef void *EGLConfig; +-typedef void *EGLContext; +-typedef void *EGLDisplay; +-typedef void *EGLSurface; +-typedef void *EGLClientBuffer; +- +-/* EGL Versioning */ +-#define EGL_VERSION_1_0 1 +-#define EGL_VERSION_1_1 1 +-#define EGL_VERSION_1_2 1 +-#define EGL_VERSION_1_3 1 +-#define EGL_VERSION_1_4 1 +- +-/* EGL Enumerants. Bitmasks and other exceptional cases aside, most +- * enums are assigned unique values starting at 0x3000. +- */ +- +-/* EGL aliases */ +-#define EGL_FALSE 0 +-#define EGL_TRUE 1 +- +-/* Out-of-band handle values */ +-#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) +-#define EGL_NO_CONTEXT ((EGLContext)0) +-#define EGL_NO_DISPLAY ((EGLDisplay)0) +-#define EGL_NO_SURFACE ((EGLSurface)0) +- +-/* Out-of-band attribute value */ +-#define EGL_DONT_CARE ((EGLint)-1) +- +-/* Errors / GetError return values */ +-#define EGL_SUCCESS 0x3000 +-#define EGL_NOT_INITIALIZED 0x3001 +-#define EGL_BAD_ACCESS 0x3002 +-#define EGL_BAD_ALLOC 0x3003 +-#define EGL_BAD_ATTRIBUTE 0x3004 +-#define EGL_BAD_CONFIG 0x3005 +-#define EGL_BAD_CONTEXT 0x3006 +-#define EGL_BAD_CURRENT_SURFACE 0x3007 +-#define EGL_BAD_DISPLAY 0x3008 +-#define EGL_BAD_MATCH 0x3009 +-#define EGL_BAD_NATIVE_PIXMAP 0x300A +-#define EGL_BAD_NATIVE_WINDOW 0x300B +-#define EGL_BAD_PARAMETER 0x300C +-#define EGL_BAD_SURFACE 0x300D +-#define EGL_CONTEXT_LOST 0x300E /* EGL 1.1 - IMG_power_management */ +- +-/* Reserved 0x300F-0x301F for additional errors */ +- +-/* Config attributes */ +-#define EGL_BUFFER_SIZE 0x3020 +-#define EGL_ALPHA_SIZE 0x3021 +-#define EGL_BLUE_SIZE 0x3022 +-#define EGL_GREEN_SIZE 0x3023 +-#define EGL_RED_SIZE 0x3024 +-#define EGL_DEPTH_SIZE 0x3025 +-#define EGL_STENCIL_SIZE 0x3026 +-#define EGL_CONFIG_CAVEAT 0x3027 +-#define EGL_CONFIG_ID 0x3028 +-#define EGL_LEVEL 0x3029 +-#define EGL_MAX_PBUFFER_HEIGHT 0x302A +-#define EGL_MAX_PBUFFER_PIXELS 0x302B +-#define EGL_MAX_PBUFFER_WIDTH 0x302C +-#define EGL_NATIVE_RENDERABLE 0x302D +-#define EGL_NATIVE_VISUAL_ID 0x302E +-#define EGL_NATIVE_VISUAL_TYPE 0x302F +-#define EGL_SAMPLES 0x3031 +-#define EGL_SAMPLE_BUFFERS 0x3032 +-#define EGL_SURFACE_TYPE 0x3033 +-#define EGL_TRANSPARENT_TYPE 0x3034 +-#define EGL_TRANSPARENT_BLUE_VALUE 0x3035 +-#define EGL_TRANSPARENT_GREEN_VALUE 0x3036 +-#define EGL_TRANSPARENT_RED_VALUE 0x3037 +-#define EGL_NONE 0x3038 /* Attrib list terminator */ +-#define EGL_BIND_TO_TEXTURE_RGB 0x3039 +-#define EGL_BIND_TO_TEXTURE_RGBA 0x303A +-#define EGL_MIN_SWAP_INTERVAL 0x303B +-#define EGL_MAX_SWAP_INTERVAL 0x303C +-#define EGL_LUMINANCE_SIZE 0x303D +-#define EGL_ALPHA_MASK_SIZE 0x303E +-#define EGL_COLOR_BUFFER_TYPE 0x303F +-#define EGL_RENDERABLE_TYPE 0x3040 +-#define EGL_MATCH_NATIVE_PIXMAP 0x3041 /* Pseudo-attribute (not queryable) */ +-#define EGL_CONFORMANT 0x3042 +- +-/* Reserved 0x3041-0x304F for additional config attributes */ +- +-/* Config attribute values */ +-#define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */ +-#define EGL_NON_CONFORMANT_CONFIG 0x3051 /* EGL_CONFIG_CAVEAT value */ +-#define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ +-#define EGL_RGB_BUFFER 0x308E /* EGL_COLOR_BUFFER_TYPE value */ +-#define EGL_LUMINANCE_BUFFER 0x308F /* EGL_COLOR_BUFFER_TYPE value */ +- +-/* More config attribute values, for EGL_TEXTURE_FORMAT */ +-#define EGL_NO_TEXTURE 0x305C +-#define EGL_TEXTURE_RGB 0x305D +-#define EGL_TEXTURE_RGBA 0x305E +-#define EGL_TEXTURE_2D 0x305F +- +-/* Config attribute mask bits */ +-#define EGL_PBUFFER_BIT 0x0001 /* EGL_SURFACE_TYPE mask bits */ +-#define EGL_PIXMAP_BIT 0x0002 /* EGL_SURFACE_TYPE mask bits */ +-#define EGL_WINDOW_BIT 0x0004 /* EGL_SURFACE_TYPE mask bits */ +-#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 /* EGL_SURFACE_TYPE mask bits */ +-#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 /* EGL_SURFACE_TYPE mask bits */ +-#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 /* EGL_SURFACE_TYPE mask bits */ +-#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 /* EGL_SURFACE_TYPE mask bits */ +- +-#define EGL_OPENGL_ES_BIT 0x0001 /* EGL_RENDERABLE_TYPE mask bits */ +-#define EGL_OPENVG_BIT 0x0002 /* EGL_RENDERABLE_TYPE mask bits */ +-#define EGL_OPENGL_ES2_BIT 0x0004 /* EGL_RENDERABLE_TYPE mask bits */ +-#define EGL_OPENGL_BIT 0x0008 /* EGL_RENDERABLE_TYPE mask bits */ +- +-/* QueryString targets */ +-#define EGL_VENDOR 0x3053 +-#define EGL_VERSION 0x3054 +-#define EGL_EXTENSIONS 0x3055 +-#define EGL_CLIENT_APIS 0x308D +- +-/* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */ +-#define EGL_HEIGHT 0x3056 +-#define EGL_WIDTH 0x3057 +-#define EGL_LARGEST_PBUFFER 0x3058 +-#define EGL_TEXTURE_FORMAT 0x3080 +-#define EGL_TEXTURE_TARGET 0x3081 +-#define EGL_MIPMAP_TEXTURE 0x3082 +-#define EGL_MIPMAP_LEVEL 0x3083 +-#define EGL_RENDER_BUFFER 0x3086 +-#define EGL_VG_COLORSPACE 0x3087 +-#define EGL_VG_ALPHA_FORMAT 0x3088 +-#define EGL_HORIZONTAL_RESOLUTION 0x3090 +-#define EGL_VERTICAL_RESOLUTION 0x3091 +-#define EGL_PIXEL_ASPECT_RATIO 0x3092 +-#define EGL_SWAP_BEHAVIOR 0x3093 +-#define EGL_MULTISAMPLE_RESOLVE 0x3099 +- +-/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */ +-#define EGL_BACK_BUFFER 0x3084 +-#define EGL_SINGLE_BUFFER 0x3085 +- +-/* OpenVG color spaces */ +-#define EGL_VG_COLORSPACE_sRGB 0x3089 /* EGL_VG_COLORSPACE value */ +-#define EGL_VG_COLORSPACE_LINEAR 0x308A /* EGL_VG_COLORSPACE value */ +- +-/* OpenVG alpha formats */ +-#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B /* EGL_ALPHA_FORMAT value */ +-#define EGL_VG_ALPHA_FORMAT_PRE 0x308C /* EGL_ALPHA_FORMAT value */ +- +-/* Constant scale factor by which fractional display resolutions & +- * aspect ratio are scaled when queried as integer values. +- */ +-#define EGL_DISPLAY_SCALING 10000 +- +-/* Unknown display resolution/aspect ratio */ +-#define EGL_UNKNOWN ((EGLint)-1) +- +-/* Back buffer swap behaviors */ +-#define EGL_BUFFER_PRESERVED 0x3094 /* EGL_SWAP_BEHAVIOR value */ +-#define EGL_BUFFER_DESTROYED 0x3095 /* EGL_SWAP_BEHAVIOR value */ +- +-/* CreatePbufferFromClientBuffer buffer types */ +-#define EGL_OPENVG_IMAGE 0x3096 +- +-/* QueryContext targets */ +-#define EGL_CONTEXT_CLIENT_TYPE 0x3097 +- +-/* CreateContext attributes */ +-#define EGL_CONTEXT_CLIENT_VERSION 0x3098 +- +-/* Multisample resolution behaviors */ +-#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A /* EGL_MULTISAMPLE_RESOLVE value */ +-#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B /* EGL_MULTISAMPLE_RESOLVE value */ +- +-/* BindAPI/QueryAPI targets */ +-#define EGL_OPENGL_ES_API 0x30A0 +-#define EGL_OPENVG_API 0x30A1 +-#define EGL_OPENGL_API 0x30A2 +- +-/* GetCurrentSurface targets */ +-#define EGL_DRAW 0x3059 +-#define EGL_READ 0x305A +- +-/* WaitNative engines */ +-#define EGL_CORE_NATIVE_ENGINE 0x305B +- +-/* EGL 1.2 tokens renamed for consistency in EGL 1.3 */ +-#define EGL_COLORSPACE EGL_VG_COLORSPACE +-#define EGL_ALPHA_FORMAT EGL_VG_ALPHA_FORMAT +-#define EGL_COLORSPACE_sRGB EGL_VG_COLORSPACE_sRGB +-#define EGL_COLORSPACE_LINEAR EGL_VG_COLORSPACE_LINEAR +-#define EGL_ALPHA_FORMAT_NONPRE EGL_VG_ALPHA_FORMAT_NONPRE +-#define EGL_ALPHA_FORMAT_PRE EGL_VG_ALPHA_FORMAT_PRE +- +-/* EGL extensions must request enum blocks from the Khronos +- * API Registrar, who maintains the enumerant registry. Submit +- * a bug in Khronos Bugzilla against task "Registry". +- */ +- +- +- +-/* EGL Functions */ +- +-EGLAPI EGLint EGLAPIENTRY eglGetError(void); +- +-EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id); +-EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor); +-EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy); +- +-EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name); +- +-EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, +- EGLint config_size, EGLint *num_config); +-EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, +- EGLConfig *configs, EGLint config_size, +- EGLint *num_config); +-EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, +- EGLint attribute, EGLint *value); +- +-EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, +- EGLNativeWindowType win, +- const EGLint *attrib_list); +-EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, +- const EGLint *attrib_list); +-EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, +- EGLNativePixmapType pixmap, +- const EGLint *attrib_list); +-EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface); +-EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface, +- EGLint attribute, EGLint *value); +- +-EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api); +-EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void); +- +-EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void); +- +-EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void); +- +-EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer( +- EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, +- EGLConfig config, const EGLint *attrib_list); +- +-EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, +- EGLint attribute, EGLint value); +-EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); +-EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); +- +- +-EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval); +- +- +-EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config, +- EGLContext share_context, +- const EGLint *attrib_list); +-EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx); +-EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, +- EGLSurface read, EGLContext ctx); +- +-EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void); +-EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw); +-EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void); +-EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx, +- EGLint attribute, EGLint *value); +- +-EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void); +-EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine); +-EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface); +-EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, +- EGLNativePixmapType target); +- +-/* This is a generic function pointer type, whose name indicates it must +- * be cast to the proper type *and calling convention* before use. +- */ +-typedef void (*__eglMustCastToProperFunctionPointerType)(void); +- +-/* Now, define eglGetProcAddress using the generic function ptr. type */ +-EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY +- eglGetProcAddress(const char *procname); +- +-#ifdef __cplusplus +-} +-#endif +- +-#endif /* __egl_h_ */ +diff --git a/include/EGL/eglext.h b/include/EGL/eglext.h +deleted file mode 100644 +index 1d68178..0000000 +--- a/include/EGL/eglext.h ++++ /dev/null +@@ -1,580 +0,0 @@ +-#ifndef __eglext_h_ +-#define __eglext_h_ +- +-#ifdef __cplusplus +-extern "C" { +-#endif +- +-/* +-** Copyright (c) 2007-2013 The Khronos Group Inc. +-** +-** Permission is hereby granted, free of charge, to any person obtaining a +-** copy of this software and/or associated documentation files (the +-** "Materials"), to deal in the Materials without restriction, including +-** without limitation the rights to use, copy, modify, merge, publish, +-** distribute, sublicense, and/or sell copies of the Materials, and to +-** permit persons to whom the Materials are furnished to do so, subject to +-** the following conditions: +-** +-** The above copyright notice and this permission notice shall be included +-** in all copies or substantial portions of the Materials. +-** +-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +-*/ +- +-#include <EGL/eglplatform.h> +- +-/*************************************************************/ +- +-/* Header file version number */ +-/* Current version at http://www.khronos.org/registry/egl/ */ +-/* $Revision: 21254 $ on $Date: 2013-04-25 03:11:55 -0700 (Thu, 25 Apr 2013) $ */ +-#define EGL_EGLEXT_VERSION 16 +- +-#ifndef EGL_KHR_config_attribs +-#define EGL_KHR_config_attribs 1 +-#define EGL_CONFORMANT_KHR 0x3042 /* EGLConfig attribute */ +-#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 /* EGL_SURFACE_TYPE bitfield */ +-#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 /* EGL_SURFACE_TYPE bitfield */ +-#endif +- +-#ifndef EGL_KHR_lock_surface +-#define EGL_KHR_lock_surface 1 +-#define EGL_READ_SURFACE_BIT_KHR 0x0001 /* EGL_LOCK_USAGE_HINT_KHR bitfield */ +-#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 /* EGL_LOCK_USAGE_HINT_KHR bitfield */ +-#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 /* EGL_SURFACE_TYPE bitfield */ +-#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 /* EGL_SURFACE_TYPE bitfield */ +-#define EGL_MATCH_FORMAT_KHR 0x3043 /* EGLConfig attribute */ +-#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 /* EGL_MATCH_FORMAT_KHR value */ +-#define EGL_FORMAT_RGB_565_KHR 0x30C1 /* EGL_MATCH_FORMAT_KHR value */ +-#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 /* EGL_MATCH_FORMAT_KHR value */ +-#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 /* EGL_MATCH_FORMAT_KHR value */ +-#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 /* eglLockSurfaceKHR attribute */ +-#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 /* eglLockSurfaceKHR attribute */ +-#define EGL_BITMAP_POINTER_KHR 0x30C6 /* eglQuerySurface attribute */ +-#define EGL_BITMAP_PITCH_KHR 0x30C7 /* eglQuerySurface attribute */ +-#define EGL_BITMAP_ORIGIN_KHR 0x30C8 /* eglQuerySurface attribute */ +-#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 /* eglQuerySurface attribute */ +-#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA /* eglQuerySurface attribute */ +-#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB /* eglQuerySurface attribute */ +-#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC /* eglQuerySurface attribute */ +-#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD /* eglQuerySurface attribute */ +-#define EGL_LOWER_LEFT_KHR 0x30CE /* EGL_BITMAP_ORIGIN_KHR value */ +-#define EGL_UPPER_LEFT_KHR 0x30CF /* EGL_BITMAP_ORIGIN_KHR value */ +-#ifdef EGL_EGLEXT_PROTOTYPES +-EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list); +-EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface); +-#endif /* EGL_EGLEXT_PROTOTYPES */ +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list); +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface); +-#endif +- +-#ifndef EGL_KHR_image +-#define EGL_KHR_image 1 +-#define EGL_NATIVE_PIXMAP_KHR 0x30B0 /* eglCreateImageKHR target */ +-typedef void *EGLImageKHR; +-#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0) +-#ifdef EGL_EGLEXT_PROTOTYPES +-EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); +-EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image); +-#endif /* EGL_EGLEXT_PROTOTYPES */ +-typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image); +-#endif +- +-#ifndef EGL_KHR_vg_parent_image +-#define EGL_KHR_vg_parent_image 1 +-#define EGL_VG_PARENT_IMAGE_KHR 0x30BA /* eglCreateImageKHR target */ +-#endif +- +-#ifndef EGL_KHR_gl_texture_2D_image +-#define EGL_KHR_gl_texture_2D_image 1 +-#define EGL_GL_TEXTURE_2D_KHR 0x30B1 /* eglCreateImageKHR target */ +-#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC /* eglCreateImageKHR attribute */ +-#endif +- +-#ifndef EGL_KHR_gl_texture_cubemap_image +-#define EGL_KHR_gl_texture_cubemap_image 1 +-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 /* eglCreateImageKHR target */ +-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 /* eglCreateImageKHR target */ +-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 /* eglCreateImageKHR target */ +-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 /* eglCreateImageKHR target */ +-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 /* eglCreateImageKHR target */ +-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 /* eglCreateImageKHR target */ +-#endif +- +-#ifndef EGL_KHR_gl_texture_3D_image +-#define EGL_KHR_gl_texture_3D_image 1 +-#define EGL_GL_TEXTURE_3D_KHR 0x30B2 /* eglCreateImageKHR target */ +-#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD /* eglCreateImageKHR attribute */ +-#endif +- +-#ifndef EGL_KHR_gl_renderbuffer_image +-#define EGL_KHR_gl_renderbuffer_image 1 +-#define EGL_GL_RENDERBUFFER_KHR 0x30B9 /* eglCreateImageKHR target */ +-#endif +- +-#if KHRONOS_SUPPORT_INT64 /* EGLTimeKHR requires 64-bit uint support */ +-#ifndef EGL_KHR_reusable_sync +-#define EGL_KHR_reusable_sync 1 +- +-typedef void* EGLSyncKHR; +-typedef khronos_utime_nanoseconds_t EGLTimeKHR; +- +-#define EGL_SYNC_STATUS_KHR 0x30F1 +-#define EGL_SIGNALED_KHR 0x30F2 +-#define EGL_UNSIGNALED_KHR 0x30F3 +-#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5 +-#define EGL_CONDITION_SATISFIED_KHR 0x30F6 +-#define EGL_SYNC_TYPE_KHR 0x30F7 +-#define EGL_SYNC_REUSABLE_KHR 0x30FA +-#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 /* eglClientWaitSyncKHR <flags> bitfield */ +-#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull +-#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0) +-#ifdef EGL_EGLEXT_PROTOTYPES +-EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); +-EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync); +-EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); +-EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); +-EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value); +-#endif /* EGL_EGLEXT_PROTOTYPES */ +-typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync); +-typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode); +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value); +-#endif +-#endif +- +-#ifndef EGL_KHR_image_base +-#define EGL_KHR_image_base 1 +-/* Most interfaces defined by EGL_KHR_image_pixmap above */ +-#define EGL_IMAGE_PRESERVED_KHR 0x30D2 /* eglCreateImageKHR attribute */ +-#endif +- +-#ifndef EGL_KHR_image_pixmap +-#define EGL_KHR_image_pixmap 1 +-/* Interfaces defined by EGL_KHR_image above */ +-#endif +- +-#ifndef EGL_IMG_context_priority +-#define EGL_IMG_context_priority 1 +-#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100 +-#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101 +-#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 +-#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103 +-#endif +- +-#ifndef EGL_KHR_lock_surface2 +-#define EGL_KHR_lock_surface2 1 +-#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110 +-#endif +- +-#ifndef EGL_NV_coverage_sample +-#define EGL_NV_coverage_sample 1 +-#define EGL_COVERAGE_BUFFERS_NV 0x30E0 +-#define EGL_COVERAGE_SAMPLES_NV 0x30E1 +-#endif +- +-#ifndef EGL_NV_depth_nonlinear +-#define EGL_NV_depth_nonlinear 1 +-#define EGL_DEPTH_ENCODING_NV 0x30E2 +-#define EGL_DEPTH_ENCODING_NONE_NV 0 +-#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3 +-#endif +- +-#if KHRONOS_SUPPORT_INT64 /* EGLTimeNV requires 64-bit uint support */ +-#ifndef EGL_NV_sync +-#define EGL_NV_sync 1 +-#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6 +-#define EGL_SYNC_STATUS_NV 0x30E7 +-#define EGL_SIGNALED_NV 0x30E8 +-#define EGL_UNSIGNALED_NV 0x30E9 +-#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001 +-#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull +-#define EGL_ALREADY_SIGNALED_NV 0x30EA +-#define EGL_TIMEOUT_EXPIRED_NV 0x30EB +-#define EGL_CONDITION_SATISFIED_NV 0x30EC +-#define EGL_SYNC_TYPE_NV 0x30ED +-#define EGL_SYNC_CONDITION_NV 0x30EE +-#define EGL_SYNC_FENCE_NV 0x30EF +-#define EGL_NO_SYNC_NV ((EGLSyncNV)0) +-typedef void* EGLSyncNV; +-typedef khronos_utime_nanoseconds_t EGLTimeNV; +-#ifdef EGL_EGLEXT_PROTOTYPES +-EGLAPI EGLSyncNV EGLAPIENTRY eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list); +-EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncNV (EGLSyncNV sync); +-EGLAPI EGLBoolean EGLAPIENTRY eglFenceNV (EGLSyncNV sync); +-EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); +-EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncNV (EGLSyncNV sync, EGLenum mode); +-EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value); +-#endif /* EGL_EGLEXT_PROTOTYPES */ +-typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list); +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync); +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync); +-typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout); +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode); +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value); +-#endif +-#endif +- +-#if KHRONOS_SUPPORT_INT64 /* Dependent on EGL_KHR_reusable_sync which requires 64-bit uint support */ +-#ifndef EGL_KHR_fence_sync +-#define EGL_KHR_fence_sync 1 +-/* Reuses most tokens and entry points from EGL_KHR_reusable_sync */ +-#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0 +-#define EGL_SYNC_CONDITION_KHR 0x30F8 +-#define EGL_SYNC_FENCE_KHR 0x30F9 +-#endif +-#endif +- +-#ifndef EGL_HI_clientpixmap +-#define EGL_HI_clientpixmap 1 +- +-/* Surface Attribute */ +-#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74 +-/* +- * Structure representing a client pixmap +- * (pixmap's data is in client-space memory). +- */ +-struct EGLClientPixmapHI +-{ +- void* pData; +- EGLint iWidth; +- EGLint iHeight; +- EGLint iStride; +-}; +-#ifdef EGL_EGLEXT_PROTOTYPES +-EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap); +-#endif /* EGL_EGLEXT_PROTOTYPES */ +-typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap); +-#endif /* EGL_HI_clientpixmap */ +- +-#ifndef EGL_HI_colorformats +-#define EGL_HI_colorformats 1 +-/* Config Attribute */ +-#define EGL_COLOR_FORMAT_HI 0x8F70 +-/* Color Formats */ +-#define EGL_COLOR_RGB_HI 0x8F71 +-#define EGL_COLOR_RGBA_HI 0x8F72 +-#define EGL_COLOR_ARGB_HI 0x8F73 +-#endif /* EGL_HI_colorformats */ +- +-#ifndef EGL_MESA_drm_image +-#define EGL_MESA_drm_image 1 +-#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 /* CreateDRMImageMESA attribute */ +-#define EGL_DRM_BUFFER_USE_MESA 0x31D1 /* CreateDRMImageMESA attribute */ +-#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 /* EGL_IMAGE_FORMAT_MESA attribute value */ +-#define EGL_DRM_BUFFER_MESA 0x31D3 /* eglCreateImageKHR target */ +-#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 +-#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 /* EGL_DRM_BUFFER_USE_MESA bits */ +-#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 /* EGL_DRM_BUFFER_USE_MESA bits */ +-#ifdef EGL_EGLEXT_PROTOTYPES +-EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list); +-EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); +-#endif /* EGL_EGLEXT_PROTOTYPES */ +-typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list); +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride); +-#endif +- +-#ifndef EGL_NV_post_sub_buffer +-#define EGL_NV_post_sub_buffer 1 +-#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE +-#ifdef EGL_EGLEXT_PROTOTYPES +-EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); +-#endif /* EGL_EGLEXT_PROTOTYPES */ +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height); +-#endif +- +-#ifndef EGL_ANGLE_query_surface_pointer +-#define EGL_ANGLE_query_surface_pointer 1 +-#ifdef EGL_EGLEXT_PROTOTYPES +-EGLAPI EGLBoolean eglQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value); +-#endif +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value); +-#endif +- +-#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle +-#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1 +-#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 +-#endif +- +-#ifndef EGL_NV_coverage_sample_resolve +-#define EGL_NV_coverage_sample_resolve 1 +-#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131 +-#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132 +-#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133 +-#endif +- +-#if KHRONOS_SUPPORT_INT64 /* EGLuint64NV requires 64-bit uint support */ +-#ifndef EGL_NV_system_time +-#define EGL_NV_system_time 1 +-typedef khronos_utime_nanoseconds_t EGLuint64NV; +-#ifdef EGL_EGLEXT_PROTOTYPES +-EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV(void); +-EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV(void); +-#endif /* EGL_EGLEXT_PROTOTYPES */ +-typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void); +-typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void); +-#endif +-#endif +- +-#if KHRONOS_SUPPORT_INT64 /* EGLuint64KHR requires 64-bit uint support */ +-#ifndef EGL_KHR_stream +-#define EGL_KHR_stream 1 +-typedef void* EGLStreamKHR; +-typedef khronos_uint64_t EGLuint64KHR; +-#define EGL_NO_STREAM_KHR ((EGLStreamKHR)0) +-#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210 +-#define EGL_PRODUCER_FRAME_KHR 0x3212 +-#define EGL_CONSUMER_FRAME_KHR 0x3213 +-#define EGL_STREAM_STATE_KHR 0x3214 +-#define EGL_STREAM_STATE_CREATED_KHR 0x3215 +-#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216 +-#define EGL_STREAM_STATE_EMPTY_KHR 0x3217 +-#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218 +-#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219 +-#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A +-#define EGL_BAD_STREAM_KHR 0x321B +-#define EGL_BAD_STATE_KHR 0x321C +-#ifdef EGL_EGLEXT_PROTOTYPES +-EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamKHR(EGLDisplay dpy, const EGLint *attrib_list); +-EGLAPI EGLBoolean EGLAPIENTRY eglDestroyStreamKHR(EGLDisplay dpy, EGLStreamKHR stream); +-EGLAPI EGLBoolean EGLAPIENTRY eglStreamAttribKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value); +-EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value); +-EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value); +-#endif /* EGL_EGLEXT_PROTOTYPES */ +-typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMKHRPROC)(EGLDisplay dpy, const EGLint *attrib_list); +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSTREAMKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream); +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMATTRIBKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value); +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value); +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMU64KHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value); +-#endif +-#endif +- +-#ifdef EGL_KHR_stream /* Requires KHR_stream extension */ +-#ifndef EGL_KHR_stream_consumer_gltexture +-#define EGL_KHR_stream_consumer_gltexture 1 +-#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E +-#ifdef EGL_EGLEXT_PROTOTYPES +-EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalKHR(EGLDisplay dpy, EGLStreamKHR stream); +-EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireKHR(EGLDisplay dpy, EGLStreamKHR stream); +-EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR(EGLDisplay dpy, EGLStreamKHR stream); +-#endif /* EGL_EGLEXT_PROTOTYPES */ +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream); +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream); +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream); +-#endif +-#endif +- +-#ifdef EGL_KHR_stream /* Requires KHR_stream extension */ +-#ifndef EGL_KHR_stream_producer_eglsurface +-#define EGL_KHR_stream_producer_eglsurface 1 +-#define EGL_STREAM_BIT_KHR 0x0800 +-#ifdef EGL_EGLEXT_PROTOTYPES +-EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR(EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list); +-#endif /* EGL_EGLEXT_PROTOTYPES */ +-typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC)(EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list); +-#endif +-#endif +- +-#ifdef EGL_KHR_stream /* Requires KHR_stream extension */ +-#ifndef EGL_KHR_stream_producer_aldatalocator +-#define EGL_KHR_stream_producer_aldatalocator 1 +-#endif +-#endif +- +-#ifdef EGL_KHR_stream /* Requires KHR_stream extension */ +-#ifndef EGL_KHR_stream_fifo +-#define EGL_KHR_stream_fifo 1 +-/* reuse EGLTimeKHR */ +-#define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC +-#define EGL_STREAM_TIME_NOW_KHR 0x31FD +-#define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE +-#define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF +-#ifdef EGL_EGLEXT_PROTOTYPES +-EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value); +-#endif /* EGL_EGLEXT_PROTOTYPES */ +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value); +-#endif +-#endif +- +-#ifndef EGL_EXT_create_context_robustness +-#define EGL_EXT_create_context_robustness 1 +-#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF +-#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138 +-#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE +-#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF +-#endif +- +-#ifndef EGL_ANGLE_d3d_share_handle_client_buffer +-#define EGL_ANGLE_d3d_share_handle_client_buffer 1 +-/* reuse EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE */ +-#endif +- +-#ifndef EGL_KHR_create_context +-#define EGL_KHR_create_context 1 +-#define EGL_CONTEXT_MAJOR_VERSION_KHR EGL_CONTEXT_CLIENT_VERSION +-#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB +-#define EGL_CONTEXT_FLAGS_KHR 0x30FC +-#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD +-#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD +-#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE +-#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF +-#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 +-#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 +-#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 +-#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 +-#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 +-#define EGL_OPENGL_ES3_BIT_KHR 0x00000040 +-#endif +- +-#ifndef EGL_KHR_surfaceless_context +-#define EGL_KHR_surfaceless_context 1 +-/* No tokens/entry points, just relaxes an error condition */ +-#endif +- +-#ifdef EGL_KHR_stream /* Requires KHR_stream extension */ +-#ifndef EGL_KHR_stream_cross_process_fd +-#define EGL_KHR_stream_cross_process_fd 1 +-typedef int EGLNativeFileDescriptorKHR; +-#define EGL_NO_FILE_DESCRIPTOR_KHR ((EGLNativeFileDescriptorKHR)(-1)) +-#ifdef EGL_EGLEXT_PROTOTYPES +-EGLAPI EGLNativeFileDescriptorKHR EGLAPIENTRY eglGetStreamFileDescriptorKHR(EGLDisplay dpy, EGLStreamKHR stream); +-EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamFromFileDescriptorKHR(EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor); +-#endif /* EGL_EGLEXT_PROTOTYPES */ +-typedef EGLNativeFileDescriptorKHR (EGLAPIENTRYP PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream); +-typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC)(EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor); +-#endif +-#endif +- +-#ifndef EGL_EXT_multiview_window +-#define EGL_EXT_multiview_window 1 +-#define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134 +-#endif +- +-#ifndef EGL_KHR_wait_sync +-#define EGL_KHR_wait_sync 1 +-#ifdef EGL_EGLEXT_PROTOTYPES +-EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags); +-#endif /* EGL_EGLEXT_PROTOTYPES */ +-typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags); +-#endif +- +-#ifndef EGL_NV_post_convert_rounding +-#define EGL_NV_post_convert_rounding 1 +-/* No tokens or entry points, just relaxes behavior of SwapBuffers */ +-#endif +- +-#ifndef EGL_NV_native_query +-#define EGL_NV_native_query 1 +-#ifdef EGL_EGLEXT_PROTOTYPES +-EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeDisplayNV( EGLDisplay dpy, EGLNativeDisplayType* display_id); +-EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeWindowNV( EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType* window); +-EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativePixmapNV( EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType* pixmap); +-#endif /* EGL_EGLEXT_PROTOTYPES */ +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEDISPLAYNVPROC)(EGLDisplay dpy, EGLNativeDisplayType *display_id); +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEWINDOWNVPROC)(EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window); +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEPIXMAPNVPROC)(EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap); +-#endif +- +-#ifndef EGL_NV_3dvision_surface +-#define EGL_NV_3dvision_surface 1 +-#define EGL_AUTO_STEREO_NV 0x3136 +-#endif +- +-#ifndef EGL_ANDROID_framebuffer_target +-#define EGL_ANDROID_framebuffer_target 1 +-#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147 +-#endif +- +-#ifndef EGL_ANDROID_blob_cache +-#define EGL_ANDROID_blob_cache 1 +-typedef khronos_ssize_t EGLsizeiANDROID; +-typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize); +-typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize); +-#ifdef EGL_EGLEXT_PROTOTYPES +-EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID(EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get); +-#endif /* EGL_EGLEXT_PROTOTYPES */ +-typedef void (EGLAPIENTRYP PFNEGLSETBLOBCACHEFUNCSANDROIDPROC)(EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get); +-#endif +- +-#ifndef EGL_ANDROID_image_native_buffer +-#define EGL_ANDROID_image_native_buffer 1 +-#define EGL_NATIVE_BUFFER_ANDROID 0x3140 +-#endif +- +-#ifndef EGL_ANDROID_native_fence_sync +-#define EGL_ANDROID_native_fence_sync 1 +-#define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144 +-#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145 +-#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146 +-#define EGL_NO_NATIVE_FENCE_FD_ANDROID -1 +-#ifdef EGL_EGLEXT_PROTOTYPES +-EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID( EGLDisplay dpy, EGLSyncKHR); +-#endif /* EGL_EGLEXT_PROTOTYPES */ +-typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROIDPROC)(EGLDisplay dpy, EGLSyncKHR); +-#endif +- +-#ifndef EGL_ANDROID_recordable +-#define EGL_ANDROID_recordable 1 +-#define EGL_RECORDABLE_ANDROID 0x3142 +-#endif +- +-#ifndef EGL_EXT_buffer_age +-#define EGL_EXT_buffer_age 1 +-#define EGL_BUFFER_AGE_EXT 0x313D +-#endif +- +-#ifndef EGL_EXT_image_dma_buf_import +-#define EGL_EXT_image_dma_buf_import 1 +-#define EGL_LINUX_DMA_BUF_EXT 0x3270 +-#define EGL_LINUX_DRM_FOURCC_EXT 0x3271 +-#define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272 +-#define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273 +-#define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274 +-#define EGL_DMA_BUF_PLANE1_FD_EXT 0x3275 +-#define EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276 +-#define EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277 +-#define EGL_DMA_BUF_PLANE2_FD_EXT 0x3278 +-#define EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279 +-#define EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A +-#define EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B +-#define EGL_SAMPLE_RANGE_HINT_EXT 0x327C +-#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D +-#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E +-#define EGL_ITU_REC601_EXT 0x327F +-#define EGL_ITU_REC709_EXT 0x3280 +-#define EGL_ITU_REC2020_EXT 0x3281 +-#define EGL_YUV_FULL_RANGE_EXT 0x3282 +-#define EGL_YUV_NARROW_RANGE_EXT 0x3283 +-#define EGL_YUV_CHROMA_SITING_0_EXT 0x3284 +-#define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285 +-#endif +- +-#ifndef EGL_ARM_pixmap_multisample_discard +-#define EGL_ARM_pixmap_multisample_discard 1 +-#define EGL_DISCARD_SAMPLES_ARM 0x3286 +-#endif +- +-#ifndef EGL_EXT_swap_buffers_with_damage +-#define EGL_EXT_swap_buffers_with_damage 1 +-#ifdef EGL_EGLEXT_PROTOTYPES +-EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT( EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects); +-#endif /* EGL_EGLEXT_PROTOTYPES */ +-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)(EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects); +-#endif +- +-#include <EGL/eglmesaext.h> +- +-#ifdef __cplusplus +-} +-#endif +- +-#endif /* __eglext_h_ */ +diff --git a/include/EGL/eglplatform.h b/include/EGL/eglplatform.h +deleted file mode 100644 +index 58ee2a6..0000000 +--- a/include/EGL/eglplatform.h ++++ /dev/null +@@ -1,105 +0,0 @@ +-#ifndef __eglplatform_h_ +-#define __eglplatform_h_ +- +-/* +-** Copyright (c) 2007-2009 The Khronos Group Inc. +-** +-** Permission is hereby granted, free of charge, to any person obtaining a +-** copy of this software and/or associated documentation files (the +-** "Materials"), to deal in the Materials without restriction, including +-** without limitation the rights to use, copy, modify, merge, publish, +-** distribute, sublicense, and/or sell copies of the Materials, and to +-** permit persons to whom the Materials are furnished to do so, subject to +-** the following conditions: +-** +-** The above copyright notice and this permission notice shall be included +-** in all copies or substantial portions of the Materials. +-** +-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +-*/ +- +-/* Platform-specific types and definitions for egl.h +- * $Revision: 12306 $ on $Date: 2010-08-25 09:51:28 -0700 (Wed, 25 Aug 2010) $ +- * +- * Adopters may modify khrplatform.h and this file to suit their platform. +- * You are encouraged to submit all modifications to the Khronos group so that +- * they can be included in future versions of this file. Please submit changes +- * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) +- * by filing a bug against product "EGL" component "Registry". +- */ +- +-#include <KHR/khrplatform.h> +- +-/* Macros used in EGL function prototype declarations. +- * +- * EGL functions should be prototyped as: +- * +- * EGLAPI return-type EGLAPIENTRY eglFunction(arguments); +- * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments); +- * +- * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h +- */ +- +-#ifndef EGLAPI +-#define EGLAPI KHRONOS_APICALL +-#endif +- +-#ifndef EGLAPIENTRY +-#define EGLAPIENTRY KHRONOS_APIENTRY +-#endif +-#define EGLAPIENTRYP EGLAPIENTRY* +- +-/* The types NativeDisplayType, NativeWindowType, and NativePixmapType +- * are aliases of window-system-dependent types, such as X Display * or +- * Windows Device Context. They must be defined in platform-specific +- * code below. The EGL-prefixed versions of Native*Type are the same +- * types, renamed in EGL 1.3 so all types in the API start with "EGL". +- * +- * Khronos STRONGLY RECOMMENDS that you use the default definitions +- * provided below, since these changes affect both binary and source +- * portability of applications using EGL running on different EGL +- * implementations. +- */ +- +-#if defined(WL_EGL_PLATFORM) +- +-typedef struct wl_display *EGLNativeDisplayType; +-typedef struct wl_egl_pixmap *EGLNativePixmapType; +-typedef struct wl_egl_window *EGLNativeWindowType; +- +-#elif defined(__GBM__) +- +-typedef struct gbm_device *EGLNativeDisplayType; +-typedef struct gbm_bo *EGLNativePixmapType; +-typedef void *EGLNativeWindowType; +- +-#else +- +-typedef void *EGLNativeDisplayType; +-typedef khronos_uintptr_t EGLNativePixmapType; +-typedef khronos_uintptr_t EGLNativeWindowType; +- +-#endif +- +-/* EGL 1.2 types, renamed for consistency in EGL 1.3 */ +-typedef EGLNativeDisplayType NativeDisplayType; +-typedef EGLNativePixmapType NativePixmapType; +-typedef EGLNativeWindowType NativeWindowType; +- +- +-/* Define EGLint. This must be a signed integral type large enough to contain +- * all legal attribute names and values passed into and out of EGL, whether +- * their type is boolean, bitmask, enumerant (symbolic constant), integer, +- * handle, or other. While in general a 32-bit integer will suffice, if +- * handles are 64 bit types, then EGLint should be defined as a signed 64-bit +- * integer type. +- */ +-typedef khronos_int32_t EGLint; +- +-#endif /* __eglplatform_h */ +diff --git a/include/GLES2/gl2.h b/include/GLES2/gl2.h +deleted file mode 100644 +index c2d8357..0000000 +--- a/include/GLES2/gl2.h ++++ /dev/null +@@ -1,620 +0,0 @@ +-#ifndef __gl2_h_ +-#define __gl2_h_ +- +-/* $Revision: 20555 $ on $Date:: 2013-02-12 14:32:47 -0800 #$ */ +- +-#include <GLES2/gl2platform.h> +- +-#ifdef __cplusplus +-extern "C" { +-#endif +- +-/* +- * This document is licensed under the SGI Free Software B License Version +- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . +- */ +- +-/*------------------------------------------------------------------------- +- * Data type definitions +- *-----------------------------------------------------------------------*/ +- +-typedef void GLvoid; +-typedef char GLchar; +-typedef unsigned int GLenum; +-typedef unsigned char GLboolean; +-typedef unsigned int GLbitfield; +-typedef khronos_int8_t GLbyte; +-typedef short GLshort; +-typedef int GLint; +-typedef int GLsizei; +-typedef khronos_uint8_t GLubyte; +-typedef unsigned short GLushort; +-typedef unsigned int GLuint; +-typedef khronos_float_t GLfloat; +-typedef khronos_float_t GLclampf; +-typedef khronos_int32_t GLfixed; +- +-/* GL types for handling large vertex buffer objects */ +-typedef khronos_intptr_t GLintptr; +-typedef khronos_ssize_t GLsizeiptr; +- +-/* OpenGL ES core versions */ +-#define GL_ES_VERSION_2_0 1 +- +-/* ClearBufferMask */ +-#define GL_DEPTH_BUFFER_BIT 0x00000100 +-#define GL_STENCIL_BUFFER_BIT 0x00000400 +-#define GL_COLOR_BUFFER_BIT 0x00004000 +- +-/* Boolean */ +-#define GL_FALSE 0 +-#define GL_TRUE 1 +- +-/* BeginMode */ +-#define GL_POINTS 0x0000 +-#define GL_LINES 0x0001 +-#define GL_LINE_LOOP 0x0002 +-#define GL_LINE_STRIP 0x0003 +-#define GL_TRIANGLES 0x0004 +-#define GL_TRIANGLE_STRIP 0x0005 +-#define GL_TRIANGLE_FAN 0x0006 +- +-/* AlphaFunction (not supported in ES20) */ +-/* GL_NEVER */ +-/* GL_LESS */ +-/* GL_EQUAL */ +-/* GL_LEQUAL */ +-/* GL_GREATER */ +-/* GL_NOTEQUAL */ +-/* GL_GEQUAL */ +-/* GL_ALWAYS */ +- +-/* BlendingFactorDest */ +-#define GL_ZERO 0 +-#define GL_ONE 1 +-#define GL_SRC_COLOR 0x0300 +-#define GL_ONE_MINUS_SRC_COLOR 0x0301 +-#define GL_SRC_ALPHA 0x0302 +-#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +-#define GL_DST_ALPHA 0x0304 +-#define GL_ONE_MINUS_DST_ALPHA 0x0305 +- +-/* BlendingFactorSrc */ +-/* GL_ZERO */ +-/* GL_ONE */ +-#define GL_DST_COLOR 0x0306 +-#define GL_ONE_MINUS_DST_COLOR 0x0307 +-#define GL_SRC_ALPHA_SATURATE 0x0308 +-/* GL_SRC_ALPHA */ +-/* GL_ONE_MINUS_SRC_ALPHA */ +-/* GL_DST_ALPHA */ +-/* GL_ONE_MINUS_DST_ALPHA */ +- +-/* BlendEquationSeparate */ +-#define GL_FUNC_ADD 0x8006 +-#define GL_BLEND_EQUATION 0x8009 +-#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */ +-#define GL_BLEND_EQUATION_ALPHA 0x883D +- +-/* BlendSubtract */ +-#define GL_FUNC_SUBTRACT 0x800A +-#define GL_FUNC_REVERSE_SUBTRACT 0x800B +- +-/* Separate Blend Functions */ +-#define GL_BLEND_DST_RGB 0x80C8 +-#define GL_BLEND_SRC_RGB 0x80C9 +-#define GL_BLEND_DST_ALPHA 0x80CA +-#define GL_BLEND_SRC_ALPHA 0x80CB +-#define GL_CONSTANT_COLOR 0x8001 +-#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +-#define GL_CONSTANT_ALPHA 0x8003 +-#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +-#define GL_BLEND_COLOR 0x8005 +- +-/* Buffer Objects */ +-#define GL_ARRAY_BUFFER 0x8892 +-#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +-#define GL_ARRAY_BUFFER_BINDING 0x8894 +-#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +- +-#define GL_STREAM_DRAW 0x88E0 +-#define GL_STATIC_DRAW 0x88E4 +-#define GL_DYNAMIC_DRAW 0x88E8 +- +-#define GL_BUFFER_SIZE 0x8764 +-#define GL_BUFFER_USAGE 0x8765 +- +-#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +- +-/* CullFaceMode */ +-#define GL_FRONT 0x0404 +-#define GL_BACK 0x0405 +-#define GL_FRONT_AND_BACK 0x0408 +- +-/* DepthFunction */ +-/* GL_NEVER */ +-/* GL_LESS */ +-/* GL_EQUAL */ +-/* GL_LEQUAL */ +-/* GL_GREATER */ +-/* GL_NOTEQUAL */ +-/* GL_GEQUAL */ +-/* GL_ALWAYS */ +- +-/* EnableCap */ +-#define GL_TEXTURE_2D 0x0DE1 +-#define GL_CULL_FACE 0x0B44 +-#define GL_BLEND 0x0BE2 +-#define GL_DITHER 0x0BD0 +-#define GL_STENCIL_TEST 0x0B90 +-#define GL_DEPTH_TEST 0x0B71 +-#define GL_SCISSOR_TEST 0x0C11 +-#define GL_POLYGON_OFFSET_FILL 0x8037 +-#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +-#define GL_SAMPLE_COVERAGE 0x80A0 +- +-/* ErrorCode */ +-#define GL_NO_ERROR 0 +-#define GL_INVALID_ENUM 0x0500 +-#define GL_INVALID_VALUE 0x0501 +-#define GL_INVALID_OPERATION 0x0502 +-#define GL_OUT_OF_MEMORY 0x0505 +- +-/* FrontFaceDirection */ +-#define GL_CW 0x0900 +-#define GL_CCW 0x0901 +- +-/* GetPName */ +-#define GL_LINE_WIDTH 0x0B21 +-#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +-#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +-#define GL_CULL_FACE_MODE 0x0B45 +-#define GL_FRONT_FACE 0x0B46 +-#define GL_DEPTH_RANGE 0x0B70 +-#define GL_DEPTH_WRITEMASK 0x0B72 +-#define GL_DEPTH_CLEAR_VALUE 0x0B73 +-#define GL_DEPTH_FUNC 0x0B74 +-#define GL_STENCIL_CLEAR_VALUE 0x0B91 +-#define GL_STENCIL_FUNC 0x0B92 +-#define GL_STENCIL_FAIL 0x0B94 +-#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +-#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +-#define GL_STENCIL_REF 0x0B97 +-#define GL_STENCIL_VALUE_MASK 0x0B93 +-#define GL_STENCIL_WRITEMASK 0x0B98 +-#define GL_STENCIL_BACK_FUNC 0x8800 +-#define GL_STENCIL_BACK_FAIL 0x8801 +-#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +-#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +-#define GL_STENCIL_BACK_REF 0x8CA3 +-#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +-#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +-#define GL_VIEWPORT 0x0BA2 +-#define GL_SCISSOR_BOX 0x0C10 +-/* GL_SCISSOR_TEST */ +-#define GL_COLOR_CLEAR_VALUE 0x0C22 +-#define GL_COLOR_WRITEMASK 0x0C23 +-#define GL_UNPACK_ALIGNMENT 0x0CF5 +-#define GL_PACK_ALIGNMENT 0x0D05 +-#define GL_MAX_TEXTURE_SIZE 0x0D33 +-#define GL_MAX_VIEWPORT_DIMS 0x0D3A +-#define GL_SUBPIXEL_BITS 0x0D50 +-#define GL_RED_BITS 0x0D52 +-#define GL_GREEN_BITS 0x0D53 +-#define GL_BLUE_BITS 0x0D54 +-#define GL_ALPHA_BITS 0x0D55 +-#define GL_DEPTH_BITS 0x0D56 +-#define GL_STENCIL_BITS 0x0D57 +-#define GL_POLYGON_OFFSET_UNITS 0x2A00 +-/* GL_POLYGON_OFFSET_FILL */ +-#define GL_POLYGON_OFFSET_FACTOR 0x8038 +-#define GL_TEXTURE_BINDING_2D 0x8069 +-#define GL_SAMPLE_BUFFERS 0x80A8 +-#define GL_SAMPLES 0x80A9 +-#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +-#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +- +-/* GetTextureParameter */ +-/* GL_TEXTURE_MAG_FILTER */ +-/* GL_TEXTURE_MIN_FILTER */ +-/* GL_TEXTURE_WRAP_S */ +-/* GL_TEXTURE_WRAP_T */ +- +-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +-#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +- +-/* HintMode */ +-#define GL_DONT_CARE 0x1100 +-#define GL_FASTEST 0x1101 +-#define GL_NICEST 0x1102 +- +-/* HintTarget */ +-#define GL_GENERATE_MIPMAP_HINT 0x8192 +- +-/* DataType */ +-#define GL_BYTE 0x1400 +-#define GL_UNSIGNED_BYTE 0x1401 +-#define GL_SHORT 0x1402 +-#define GL_UNSIGNED_SHORT 0x1403 +-#define GL_INT 0x1404 +-#define GL_UNSIGNED_INT 0x1405 +-#define GL_FLOAT 0x1406 +-#define GL_FIXED 0x140C +- +-/* PixelFormat */ +-#define GL_DEPTH_COMPONENT 0x1902 +-#define GL_ALPHA 0x1906 +-#define GL_RGB 0x1907 +-#define GL_RGBA 0x1908 +-#define GL_LUMINANCE 0x1909 +-#define GL_LUMINANCE_ALPHA 0x190A +- +-/* PixelType */ +-/* GL_UNSIGNED_BYTE */ +-#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +-#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +-#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +- +-/* Shaders */ +-#define GL_FRAGMENT_SHADER 0x8B30 +-#define GL_VERTEX_SHADER 0x8B31 +-#define GL_MAX_VERTEX_ATTRIBS 0x8869 +-#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +-#define GL_MAX_VARYING_VECTORS 0x8DFC +-#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +-#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +-#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +-#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +-#define GL_SHADER_TYPE 0x8B4F +-#define GL_DELETE_STATUS 0x8B80 +-#define GL_LINK_STATUS 0x8B82 +-#define GL_VALIDATE_STATUS 0x8B83 +-#define GL_ATTACHED_SHADERS 0x8B85 +-#define GL_ACTIVE_UNIFORMS 0x8B86 +-#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +-#define GL_ACTIVE_ATTRIBUTES 0x8B89 +-#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +-#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +-#define GL_CURRENT_PROGRAM 0x8B8D +- +-/* StencilFunction */ +-#define GL_NEVER 0x0200 +-#define GL_LESS 0x0201 +-#define GL_EQUAL 0x0202 +-#define GL_LEQUAL 0x0203 +-#define GL_GREATER 0x0204 +-#define GL_NOTEQUAL 0x0205 +-#define GL_GEQUAL 0x0206 +-#define GL_ALWAYS 0x0207 +- +-/* StencilOp */ +-/* GL_ZERO */ +-#define GL_KEEP 0x1E00 +-#define GL_REPLACE 0x1E01 +-#define GL_INCR 0x1E02 +-#define GL_DECR 0x1E03 +-#define GL_INVERT 0x150A +-#define GL_INCR_WRAP 0x8507 +-#define GL_DECR_WRAP 0x8508 +- +-/* StringName */ +-#define GL_VENDOR 0x1F00 +-#define GL_RENDERER 0x1F01 +-#define GL_VERSION 0x1F02 +-#define GL_EXTENSIONS 0x1F03 +- +-/* TextureMagFilter */ +-#define GL_NEAREST 0x2600 +-#define GL_LINEAR 0x2601 +- +-/* TextureMinFilter */ +-/* GL_NEAREST */ +-/* GL_LINEAR */ +-#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +-#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +-#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +-#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +- +-/* TextureParameterName */ +-#define GL_TEXTURE_MAG_FILTER 0x2800 +-#define GL_TEXTURE_MIN_FILTER 0x2801 +-#define GL_TEXTURE_WRAP_S 0x2802 +-#define GL_TEXTURE_WRAP_T 0x2803 +- +-/* TextureTarget */ +-/* GL_TEXTURE_2D */ +-#define GL_TEXTURE 0x1702 +- +-#define GL_TEXTURE_CUBE_MAP 0x8513 +-#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +- +-/* TextureUnit */ +-#define GL_TEXTURE0 0x84C0 +-#define GL_TEXTURE1 0x84C1 +-#define GL_TEXTURE2 0x84C2 +-#define GL_TEXTURE3 0x84C3 +-#define GL_TEXTURE4 0x84C4 +-#define GL_TEXTURE5 0x84C5 +-#define GL_TEXTURE6 0x84C6 +-#define GL_TEXTURE7 0x84C7 +-#define GL_TEXTURE8 0x84C8 +-#define GL_TEXTURE9 0x84C9 +-#define GL_TEXTURE10 0x84CA +-#define GL_TEXTURE11 0x84CB +-#define GL_TEXTURE12 0x84CC +-#define GL_TEXTURE13 0x84CD +-#define GL_TEXTURE14 0x84CE +-#define GL_TEXTURE15 0x84CF +-#define GL_TEXTURE16 0x84D0 +-#define GL_TEXTURE17 0x84D1 +-#define GL_TEXTURE18 0x84D2 +-#define GL_TEXTURE19 0x84D3 +-#define GL_TEXTURE20 0x84D4 +-#define GL_TEXTURE21 0x84D5 +-#define GL_TEXTURE22 0x84D6 +-#define GL_TEXTURE23 0x84D7 +-#define GL_TEXTURE24 0x84D8 +-#define GL_TEXTURE25 0x84D9 +-#define GL_TEXTURE26 0x84DA +-#define GL_TEXTURE27 0x84DB +-#define GL_TEXTURE28 0x84DC +-#define GL_TEXTURE29 0x84DD +-#define GL_TEXTURE30 0x84DE +-#define GL_TEXTURE31 0x84DF +-#define GL_ACTIVE_TEXTURE 0x84E0 +- +-/* TextureWrapMode */ +-#define GL_REPEAT 0x2901 +-#define GL_CLAMP_TO_EDGE 0x812F +-#define GL_MIRRORED_REPEAT 0x8370 +- +-/* Uniform Types */ +-#define GL_FLOAT_VEC2 0x8B50 +-#define GL_FLOAT_VEC3 0x8B51 +-#define GL_FLOAT_VEC4 0x8B52 +-#define GL_INT_VEC2 0x8B53 +-#define GL_INT_VEC3 0x8B54 +-#define GL_INT_VEC4 0x8B55 +-#define GL_BOOL 0x8B56 +-#define GL_BOOL_VEC2 0x8B57 +-#define GL_BOOL_VEC3 0x8B58 +-#define GL_BOOL_VEC4 0x8B59 +-#define GL_FLOAT_MAT2 0x8B5A +-#define GL_FLOAT_MAT3 0x8B5B +-#define GL_FLOAT_MAT4 0x8B5C +-#define GL_SAMPLER_2D 0x8B5E +-#define GL_SAMPLER_CUBE 0x8B60 +- +-/* Vertex Arrays */ +-#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +-#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +-#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +-#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +-#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +-#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +-#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +- +-/* Read Format */ +-#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +-#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B +- +-/* Shader Source */ +-#define GL_COMPILE_STATUS 0x8B81 +-#define GL_INFO_LOG_LENGTH 0x8B84 +-#define GL_SHADER_SOURCE_LENGTH 0x8B88 +-#define GL_SHADER_COMPILER 0x8DFA +- +-/* Shader Binary */ +-#define GL_SHADER_BINARY_FORMATS 0x8DF8 +-#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 +- +-/* Shader Precision-Specified Types */ +-#define GL_LOW_FLOAT 0x8DF0 +-#define GL_MEDIUM_FLOAT 0x8DF1 +-#define GL_HIGH_FLOAT 0x8DF2 +-#define GL_LOW_INT 0x8DF3 +-#define GL_MEDIUM_INT 0x8DF4 +-#define GL_HIGH_INT 0x8DF5 +- +-/* Framebuffer Object. */ +-#define GL_FRAMEBUFFER 0x8D40 +-#define GL_RENDERBUFFER 0x8D41 +- +-#define GL_RGBA4 0x8056 +-#define GL_RGB5_A1 0x8057 +-#define GL_RGB565 0x8D62 +-#define GL_DEPTH_COMPONENT16 0x81A5 +-#define GL_STENCIL_INDEX8 0x8D48 +- +-#define GL_RENDERBUFFER_WIDTH 0x8D42 +-#define GL_RENDERBUFFER_HEIGHT 0x8D43 +-#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +-#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +-#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +-#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +-#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +-#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +-#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +- +-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +- +-#define GL_COLOR_ATTACHMENT0 0x8CE0 +-#define GL_DEPTH_ATTACHMENT 0x8D00 +-#define GL_STENCIL_ATTACHMENT 0x8D20 +- +-#define GL_NONE 0 +- +-#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +-#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 +-#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +- +-#define GL_FRAMEBUFFER_BINDING 0x8CA6 +-#define GL_RENDERBUFFER_BINDING 0x8CA7 +-#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +- +-#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +- +-/*------------------------------------------------------------------------- +- * GL core functions. +- *-----------------------------------------------------------------------*/ +- +-GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); +-GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); +-GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); +-GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); +-GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); +-GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); +-GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); +-GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +-GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); +-GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); +-GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +-GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +-GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); +-GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); +-GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); +-GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); +-GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +-GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth); +-GL_APICALL void GL_APIENTRY glClearStencil (GLint s); +-GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +-GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); +-GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data); +-GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data); +-GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +-GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +-GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); +-GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); +-GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); +-GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers); +-GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers); +-GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); +-GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers); +-GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); +-GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures); +-GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); +-GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); +-GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); +-GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); +-GL_APICALL void GL_APIENTRY glDisable (GLenum cap); +-GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); +-GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +-GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices); +-GL_APICALL void GL_APIENTRY glEnable (GLenum cap); +-GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); +-GL_APICALL void GL_APIENTRY glFinish (void); +-GL_APICALL void GL_APIENTRY glFlush (void); +-GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +-GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +-GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); +-GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers); +-GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); +-GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers); +-GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers); +-GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures); +-GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); +-GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); +-GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); +-GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name); +-GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); +-GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params); +-GL_APICALL GLenum GL_APIENTRY glGetError (void); +-GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); +-GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params); +-GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params); +-GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); +-GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog); +-GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params); +-GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params); +-GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); +-GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); +-GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); +-GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name); +-GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params); +-GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params); +-GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params); +-GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params); +-GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name); +-GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params); +-GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params); +-GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer); +-GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); +-GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); +-GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); +-GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); +-GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); +-GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); +-GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); +-GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); +-GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); +-GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); +-GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); +-GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +-GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); +-GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); +-GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +-GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); +-GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +-GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); +-GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length); +-GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +-GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); +-GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); +-GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); +-GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +-GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass); +-GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); +-GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +-GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params); +-GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +-GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params); +-GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels); +-GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x); +-GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v); +-GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x); +-GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v); +-GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y); +-GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v); +-GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y); +-GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v); +-GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z); +-GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v); +-GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z); +-GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v); +-GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +-GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v); +-GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w); +-GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v); +-GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +-GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +-GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +-GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); +-GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); +-GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x); +-GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values); +-GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y); +-GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values); +-GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z); +-GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values); +-GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +-GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values); +-GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr); +-GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); +- +-#ifdef __cplusplus +-} +-#endif +- +-#endif /* __gl2_h_ */ +diff --git a/include/GLES2/gl2ext.h b/include/GLES2/gl2ext.h +deleted file mode 100644 +index 4ac971a..0000000 +--- a/include/GLES2/gl2ext.h ++++ /dev/null +@@ -1,2051 +0,0 @@ +-#ifndef __gl2ext_h_ +-#define __gl2ext_h_ +- +-/* $Revision: 22161 $ on $Date:: 2013-06-25 08:17:27 -0700 #$ */ +- +-#ifdef __cplusplus +-extern "C" { +-#endif +- +-/* +- * This document is licensed under the SGI Free Software B License Version +- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . +- */ +- +-#ifndef GL_APIENTRYP +-# define GL_APIENTRYP GL_APIENTRY* +-#endif +- +-/* New types shared by several extensions */ +- +-#ifndef __gl3_h_ +-/* These are defined with respect to <inttypes.h> in the +- * Apple extension spec, but they are also used by non-APPLE +- * extensions, and in the Khronos header we use the Khronos +- * portable types in khrplatform.h, which must be defined. +- */ +-typedef khronos_int64_t GLint64; +-typedef khronos_uint64_t GLuint64; +-typedef struct __GLsync *GLsync; +-#endif +- +- +-/*------------------------------------------------------------------------* +- * OES extension tokens +- *------------------------------------------------------------------------*/ +- +-/* GL_OES_compressed_ETC1_RGB8_texture */ +-#ifndef GL_OES_compressed_ETC1_RGB8_texture +-#define GL_ETC1_RGB8_OES 0x8D64 +-#endif +- +-/* GL_OES_compressed_paletted_texture */ +-#ifndef GL_OES_compressed_paletted_texture +-#define GL_PALETTE4_RGB8_OES 0x8B90 +-#define GL_PALETTE4_RGBA8_OES 0x8B91 +-#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 +-#define GL_PALETTE4_RGBA4_OES 0x8B93 +-#define GL_PALETTE4_RGB5_A1_OES 0x8B94 +-#define GL_PALETTE8_RGB8_OES 0x8B95 +-#define GL_PALETTE8_RGBA8_OES 0x8B96 +-#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 +-#define GL_PALETTE8_RGBA4_OES 0x8B98 +-#define GL_PALETTE8_RGB5_A1_OES 0x8B99 +-#endif +- +-/* GL_OES_depth24 */ +-#ifndef GL_OES_depth24 +-#define GL_DEPTH_COMPONENT24_OES 0x81A6 +-#endif +- +-/* GL_OES_depth32 */ +-#ifndef GL_OES_depth32 +-#define GL_DEPTH_COMPONENT32_OES 0x81A7 +-#endif +- +-/* GL_OES_depth_texture */ +-/* No new tokens introduced by this extension. */ +- +-/* GL_OES_EGL_image */ +-#ifndef GL_OES_EGL_image +-typedef void* GLeglImageOES; +-#endif +- +-/* GL_OES_EGL_image_external */ +-#ifndef GL_OES_EGL_image_external +-/* GLeglImageOES defined in GL_OES_EGL_image already. */ +-#define GL_TEXTURE_EXTERNAL_OES 0x8D65 +-#define GL_SAMPLER_EXTERNAL_OES 0x8D66 +-#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 +-#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 +-#endif +- +-/* GL_OES_element_index_uint */ +-#ifndef GL_OES_element_index_uint +-#define GL_UNSIGNED_INT 0x1405 +-#endif +- +-/* GL_OES_get_program_binary */ +-#ifndef GL_OES_get_program_binary +-#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 +-#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE +-#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF +-#endif +- +-/* GL_OES_mapbuffer */ +-#ifndef GL_OES_mapbuffer +-#define GL_WRITE_ONLY_OES 0x88B9 +-#define GL_BUFFER_ACCESS_OES 0x88BB +-#define GL_BUFFER_MAPPED_OES 0x88BC +-#define GL_BUFFER_MAP_POINTER_OES 0x88BD +-#endif +- +-/* GL_OES_packed_depth_stencil */ +-#ifndef GL_OES_packed_depth_stencil +-#define GL_DEPTH_STENCIL_OES 0x84F9 +-#define GL_UNSIGNED_INT_24_8_OES 0x84FA +-#define GL_DEPTH24_STENCIL8_OES 0x88F0 +-#endif +- +-/* GL_OES_required_internalformat */ +-#ifndef GL_OES_required_internalformat +-#define GL_ALPHA8_OES 0x803C +-#define GL_DEPTH_COMPONENT16_OES 0x81A5 +-/* reuse GL_DEPTH_COMPONENT24_OES */ +-/* reuse GL_DEPTH24_STENCIL8_OES */ +-/* reuse GL_DEPTH_COMPONENT32_OES */ +-#define GL_LUMINANCE4_ALPHA4_OES 0x8043 +-#define GL_LUMINANCE8_ALPHA8_OES 0x8045 +-#define GL_LUMINANCE8_OES 0x8040 +-#define GL_RGBA4_OES 0x8056 +-#define GL_RGB5_A1_OES 0x8057 +-#define GL_RGB565_OES 0x8D62 +-/* reuse GL_RGB8_OES */ +-/* reuse GL_RGBA8_OES */ +-/* reuse GL_RGB10_EXT */ +-/* reuse GL_RGB10_A2_EXT */ +-#endif +- +-/* GL_OES_rgb8_rgba8 */ +-#ifndef GL_OES_rgb8_rgba8 +-#define GL_RGB8_OES 0x8051 +-#define GL_RGBA8_OES 0x8058 +-#endif +- +-/* GL_OES_standard_derivatives */ +-#ifndef GL_OES_standard_derivatives +-#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B +-#endif +- +-/* GL_OES_stencil1 */ +-#ifndef GL_OES_stencil1 +-#define GL_STENCIL_INDEX1_OES 0x8D46 +-#endif +- +-/* GL_OES_stencil4 */ +-#ifndef GL_OES_stencil4 +-#define GL_STENCIL_INDEX4_OES 0x8D47 +-#endif +- +-#ifndef GL_OES_surfaceless_context +-#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 +-#endif +- +-/* GL_OES_texture_3D */ +-#ifndef GL_OES_texture_3D +-#define GL_TEXTURE_WRAP_R_OES 0x8072 +-#define GL_TEXTURE_3D_OES 0x806F +-#define GL_TEXTURE_BINDING_3D_OES 0x806A +-#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 +-#define GL_SAMPLER_3D_OES 0x8B5F +-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 +-#endif +- +-/* GL_OES_texture_float */ +-/* No new tokens introduced by this extension. */ +- +-/* GL_OES_texture_float_linear */ +-/* No new tokens introduced by this extension. */ +- +-/* GL_OES_texture_half_float */ +-#ifndef GL_OES_texture_half_float +-#define GL_HALF_FLOAT_OES 0x8D61 +-#endif +- +-/* GL_OES_texture_half_float_linear */ +-/* No new tokens introduced by this extension. */ +- +-/* GL_OES_texture_npot */ +-/* No new tokens introduced by this extension. */ +- +-/* GL_OES_vertex_array_object */ +-#ifndef GL_OES_vertex_array_object +-#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 +-#endif +- +-/* GL_OES_vertex_half_float */ +-/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */ +- +-/* GL_OES_vertex_type_10_10_10_2 */ +-#ifndef GL_OES_vertex_type_10_10_10_2 +-#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 +-#define GL_INT_10_10_10_2_OES 0x8DF7 +-#endif +- +-/*------------------------------------------------------------------------* +- * KHR extension tokens +- *------------------------------------------------------------------------*/ +- +-#ifndef GL_KHR_debug +-typedef void (GL_APIENTRYP GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const GLvoid *userParam); +-#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 +-#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 +-#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 +-#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 +-#define GL_DEBUG_SOURCE_API_KHR 0x8246 +-#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 +-#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 +-#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 +-#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A +-#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B +-#define GL_DEBUG_TYPE_ERROR_KHR 0x824C +-#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D +-#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E +-#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F +-#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 +-#define GL_DEBUG_TYPE_OTHER_KHR 0x8251 +-#define GL_DEBUG_TYPE_MARKER_KHR 0x8268 +-#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 +-#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A +-#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B +-#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C +-#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D +-#define GL_BUFFER_KHR 0x82E0 +-#define GL_SHADER_KHR 0x82E1 +-#define GL_PROGRAM_KHR 0x82E2 +-#define GL_QUERY_KHR 0x82E3 +-/* PROGRAM_PIPELINE only in GL */ +-#define GL_SAMPLER_KHR 0x82E6 +-/* DISPLAY_LIST only in GL */ +-#define GL_MAX_LABEL_LENGTH_KHR 0x82E8 +-#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 +-#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 +-#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 +-#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 +-#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 +-#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 +-#define GL_DEBUG_OUTPUT_KHR 0x92E0 +-#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 +-#define GL_STACK_OVERFLOW_KHR 0x0503 +-#define GL_STACK_UNDERFLOW_KHR 0x0504 +-#endif +- +-#ifndef GL_KHR_texture_compression_astc_ldr +-#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 +-#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 +-#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 +-#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 +-#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 +-#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 +-#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 +-#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 +-#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 +-#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 +-#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA +-#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB +-#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC +-#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD +-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 +-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 +-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 +-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 +-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 +-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 +-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 +-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 +-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 +-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 +-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA +-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB +-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC +-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD +-#endif +- +-/*------------------------------------------------------------------------* +- * AMD extension tokens +- *------------------------------------------------------------------------*/ +- +-/* GL_AMD_compressed_3DC_texture */ +-#ifndef GL_AMD_compressed_3DC_texture +-#define GL_3DC_X_AMD 0x87F9 +-#define GL_3DC_XY_AMD 0x87FA +-#endif +- +-/* GL_AMD_compressed_ATC_texture */ +-#ifndef GL_AMD_compressed_ATC_texture +-#define GL_ATC_RGB_AMD 0x8C92 +-#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 +-#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE +-#endif +- +-/* GL_AMD_performance_monitor */ +-#ifndef GL_AMD_performance_monitor +-#define GL_COUNTER_TYPE_AMD 0x8BC0 +-#define GL_COUNTER_RANGE_AMD 0x8BC1 +-#define GL_UNSIGNED_INT64_AMD 0x8BC2 +-#define GL_PERCENTAGE_AMD 0x8BC3 +-#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 +-#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 +-#define GL_PERFMON_RESULT_AMD 0x8BC6 +-#endif +- +-/* GL_AMD_program_binary_Z400 */ +-#ifndef GL_AMD_program_binary_Z400 +-#define GL_Z400_BINARY_AMD 0x8740 +-#endif +- +-/*------------------------------------------------------------------------* +- * ANGLE extension tokens +- *------------------------------------------------------------------------*/ +- +-/* GL_ANGLE_depth_texture */ +-#ifndef GL_ANGLE_depth_texture +-#define GL_DEPTH_COMPONENT 0x1902 +-#define GL_DEPTH_STENCIL_OES 0x84F9 +-#define GL_UNSIGNED_SHORT 0x1403 +-#define GL_UNSIGNED_INT 0x1405 +-#define GL_UNSIGNED_INT_24_8_OES 0x84FA +-#define GL_DEPTH_COMPONENT16 0x81A5 +-#define GL_DEPTH_COMPONENT32_OES 0x81A7 +-#define GL_DEPTH24_STENCIL8_OES 0x88F0 +-#endif +- +-/* GL_ANGLE_framebuffer_blit */ +-#ifndef GL_ANGLE_framebuffer_blit +-#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 +-#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 +-#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 +-#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA +-#endif +- +-/* GL_ANGLE_framebuffer_multisample */ +-#ifndef GL_ANGLE_framebuffer_multisample +-#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB +-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 +-#define GL_MAX_SAMPLES_ANGLE 0x8D57 +-#endif +- +-/* GL_ANGLE_instanced_arrays */ +-#ifndef GL_ANGLE_instanced_arrays +-#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE +-#endif +- +-/* GL_ANGLE_pack_reverse_row_order */ +-#ifndef GL_ANGLE_pack_reverse_row_order +-#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 +-#endif +- +-/* GL_ANGLE_program_binary */ +-#ifndef GL_ANGLE_program_binary +-#define GL_PROGRAM_BINARY_ANGLE 0x93A6 +-#endif +- +-/* GL_ANGLE_texture_compression_dxt3 */ +-#ifndef GL_ANGLE_texture_compression_dxt3 +-#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 +-#endif +- +-/* GL_ANGLE_texture_compression_dxt5 */ +-#ifndef GL_ANGLE_texture_compression_dxt5 +-#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 +-#endif +- +-/* GL_ANGLE_texture_usage */ +-#ifndef GL_ANGLE_texture_usage +-#define GL_TEXTURE_USAGE_ANGLE 0x93A2 +-#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 +-#endif +- +-/* GL_ANGLE_translated_shader_source */ +-#ifndef GL_ANGLE_translated_shader_source +-#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 +-#endif +- +-/*------------------------------------------------------------------------* +- * APPLE extension tokens +- *------------------------------------------------------------------------*/ +- +-/* GL_APPLE_copy_texture_levels */ +-/* No new tokens introduced by this extension. */ +- +-/* GL_APPLE_framebuffer_multisample */ +-#ifndef GL_APPLE_framebuffer_multisample +-#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB +-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 +-#define GL_MAX_SAMPLES_APPLE 0x8D57 +-#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 +-#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 +-#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 +-#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA +-#endif +- +-/* GL_APPLE_rgb_422 */ +-#ifndef GL_APPLE_rgb_422 +-#define GL_RGB_422_APPLE 0x8A1F +-#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +-#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +-#endif +- +-/* GL_APPLE_sync */ +-#ifndef GL_APPLE_sync +- +-#define GL_SYNC_OBJECT_APPLE 0x8A53 +-#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 +-#define GL_OBJECT_TYPE_APPLE 0x9112 +-#define GL_SYNC_CONDITION_APPLE 0x9113 +-#define GL_SYNC_STATUS_APPLE 0x9114 +-#define GL_SYNC_FLAGS_APPLE 0x9115 +-#define GL_SYNC_FENCE_APPLE 0x9116 +-#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 +-#define GL_UNSIGNALED_APPLE 0x9118 +-#define GL_SIGNALED_APPLE 0x9119 +-#define GL_ALREADY_SIGNALED_APPLE 0x911A +-#define GL_TIMEOUT_EXPIRED_APPLE 0x911B +-#define GL_CONDITION_SATISFIED_APPLE 0x911C +-#define GL_WAIT_FAILED_APPLE 0x911D +-#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 +-#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull +-#endif +- +-/* GL_APPLE_texture_format_BGRA8888 */ +-#ifndef GL_APPLE_texture_format_BGRA8888 +-#define GL_BGRA_EXT 0x80E1 +-#endif +- +-/* GL_APPLE_texture_max_level */ +-#ifndef GL_APPLE_texture_max_level +-#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D +-#endif +- +-/*------------------------------------------------------------------------* +- * ARM extension tokens +- *------------------------------------------------------------------------*/ +- +-/* GL_ARM_mali_program_binary */ +-#ifndef GL_ARM_mali_program_binary +-#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 +-#endif +- +-/* GL_ARM_mali_shader_binary */ +-#ifndef GL_ARM_mali_shader_binary +-#define GL_MALI_SHADER_BINARY_ARM 0x8F60 +-#endif +- +-/* GL_ARM_rgba8 */ +-/* No new tokens introduced by this extension. */ +- +-/*------------------------------------------------------------------------* +- * EXT extension tokens +- *------------------------------------------------------------------------*/ +- +-/* GL_EXT_blend_minmax */ +-#ifndef GL_EXT_blend_minmax +-#define GL_MIN_EXT 0x8007 +-#define GL_MAX_EXT 0x8008 +-#endif +- +-/* GL_EXT_color_buffer_half_float */ +-#ifndef GL_EXT_color_buffer_half_float +-#define GL_RGBA16F_EXT 0x881A +-#define GL_RGB16F_EXT 0x881B +-#define GL_RG16F_EXT 0x822F +-#define GL_R16F_EXT 0x822D +-#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 +-#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 +-#endif +- +-/* GL_EXT_debug_label */ +-#ifndef GL_EXT_debug_label +-#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F +-#define GL_PROGRAM_OBJECT_EXT 0x8B40 +-#define GL_SHADER_OBJECT_EXT 0x8B48 +-#define GL_BUFFER_OBJECT_EXT 0x9151 +-#define GL_QUERY_OBJECT_EXT 0x9153 +-#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 +-#endif +- +-/* GL_EXT_debug_marker */ +-/* No new tokens introduced by this extension. */ +- +-/* GL_EXT_discard_framebuffer */ +-#ifndef GL_EXT_discard_framebuffer +-#define GL_COLOR_EXT 0x1800 +-#define GL_DEPTH_EXT 0x1801 +-#define GL_STENCIL_EXT 0x1802 +-#endif +- +-#ifndef GL_EXT_disjoint_timer_query +-#define GL_QUERY_COUNTER_BITS_EXT 0x8864 +-#define GL_CURRENT_QUERY_EXT 0x8865 +-#define GL_QUERY_RESULT_EXT 0x8866 +-#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 +-#define GL_TIME_ELAPSED_EXT 0x88BF +-#define GL_TIMESTAMP_EXT 0x8E28 +-#define GL_GPU_DISJOINT_EXT 0x8FBB +-#endif +- +-#ifndef GL_EXT_draw_buffers +-#define GL_EXT_draw_buffers 1 +-#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +-#define GL_MAX_DRAW_BUFFERS_EXT 0x8824 +-#define GL_DRAW_BUFFER0_EXT 0x8825 +-#define GL_DRAW_BUFFER1_EXT 0x8826 +-#define GL_DRAW_BUFFER2_EXT 0x8827 +-#define GL_DRAW_BUFFER3_EXT 0x8828 +-#define GL_DRAW_BUFFER4_EXT 0x8829 +-#define GL_DRAW_BUFFER5_EXT 0x882A +-#define GL_DRAW_BUFFER6_EXT 0x882B +-#define GL_DRAW_BUFFER7_EXT 0x882C +-#define GL_DRAW_BUFFER8_EXT 0x882D +-#define GL_DRAW_BUFFER9_EXT 0x882E +-#define GL_DRAW_BUFFER10_EXT 0x882F +-#define GL_DRAW_BUFFER11_EXT 0x8830 +-#define GL_DRAW_BUFFER12_EXT 0x8831 +-#define GL_DRAW_BUFFER13_EXT 0x8832 +-#define GL_DRAW_BUFFER14_EXT 0x8833 +-#define GL_DRAW_BUFFER15_EXT 0x8834 +-#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +-#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +-#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +-#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +-#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +-#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +-#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +-#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +-#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +-#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +-#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +-#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +-#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +-#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +-#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +-#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF +-#endif +- +-/* GL_EXT_map_buffer_range */ +-#ifndef GL_EXT_map_buffer_range +-#define GL_MAP_READ_BIT_EXT 0x0001 +-#define GL_MAP_WRITE_BIT_EXT 0x0002 +-#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 +-#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 +-#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 +-#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 +-#endif +- +-/* GL_EXT_multisampled_render_to_texture */ +-#ifndef GL_EXT_multisampled_render_to_texture +-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C +-/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */ +-#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB +-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 +-#define GL_MAX_SAMPLES_EXT 0x8D57 +-#endif +- +-/* GL_EXT_multiview_draw_buffers */ +-#ifndef GL_EXT_multiview_draw_buffers +-#define GL_COLOR_ATTACHMENT_EXT 0x90F0 +-#define GL_MULTIVIEW_EXT 0x90F1 +-#define GL_DRAW_BUFFER_EXT 0x0C01 +-#define GL_READ_BUFFER_EXT 0x0C02 +-#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 +-#endif +- +-/* GL_EXT_multi_draw_arrays */ +-/* No new tokens introduced by this extension. */ +- +-/* GL_EXT_occlusion_query_boolean */ +-#ifndef GL_EXT_occlusion_query_boolean +-#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F +-#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A +-#define GL_CURRENT_QUERY_EXT 0x8865 +-#define GL_QUERY_RESULT_EXT 0x8866 +-#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 +-#endif +- +-/* GL_EXT_read_format_bgra */ +-#ifndef GL_EXT_read_format_bgra +-#define GL_BGRA_EXT 0x80E1 +-#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 +-#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 +-#endif +- +-/* GL_EXT_robustness */ +-#ifndef GL_EXT_robustness +-/* reuse GL_NO_ERROR */ +-#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 +-#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 +-#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 +-#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 +-#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 +-#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 +-#define GL_NO_RESET_NOTIFICATION_EXT 0x8261 +-#endif +- +-/* GL_EXT_separate_shader_objects */ +-#ifndef GL_EXT_separate_shader_objects +-#define GL_VERTEX_SHADER_BIT_EXT 0x00000001 +-#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 +-#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF +-#define GL_PROGRAM_SEPARABLE_EXT 0x8258 +-#define GL_ACTIVE_PROGRAM_EXT 0x8259 +-#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A +-#endif +- +-/* GL_EXT_shader_framebuffer_fetch */ +-#ifndef GL_EXT_shader_framebuffer_fetch +-#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 +-#endif +- +-/* GL_EXT_shader_texture_lod */ +-/* No new tokens introduced by this extension. */ +- +-/* GL_EXT_shadow_samplers */ +-#ifndef GL_EXT_shadow_samplers +-#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C +-#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D +-#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E +-#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 +-#endif +- +-/* GL_EXT_sRGB */ +-#ifndef GL_EXT_sRGB +-#define GL_SRGB_EXT 0x8C40 +-#define GL_SRGB_ALPHA_EXT 0x8C42 +-#define GL_SRGB8_ALPHA8_EXT 0x8C43 +-#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 +-#endif +- +-/* GL_EXT_texture_compression_dxt1 */ +-#ifndef GL_EXT_texture_compression_dxt1 +-#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 +-#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 +-#endif +- +-/* GL_EXT_texture_filter_anisotropic */ +-#ifndef GL_EXT_texture_filter_anisotropic +-#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +-#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF +-#endif +- +-/* GL_EXT_texture_format_BGRA8888 */ +-#ifndef GL_EXT_texture_format_BGRA8888 +-#define GL_BGRA_EXT 0x80E1 +-#endif +- +-/* GL_EXT_texture_rg */ +-#ifndef GL_EXT_texture_rg +-#define GL_RED_EXT 0x1903 +-#define GL_RG_EXT 0x8227 +-#define GL_R8_EXT 0x8229 +-#define GL_RG8_EXT 0x822B +-#endif +- +-/* GL_EXT_texture_storage */ +-#ifndef GL_EXT_texture_storage +-#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F +-#define GL_ALPHA8_EXT 0x803C +-#define GL_LUMINANCE8_EXT 0x8040 +-#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 +-#define GL_RGBA32F_EXT 0x8814 +-#define GL_RGB32F_EXT 0x8815 +-#define GL_ALPHA32F_EXT 0x8816 +-#define GL_LUMINANCE32F_EXT 0x8818 +-#define GL_LUMINANCE_ALPHA32F_EXT 0x8819 +-/* reuse GL_RGBA16F_EXT */ +-/* reuse GL_RGB16F_EXT */ +-#define GL_ALPHA16F_EXT 0x881C +-#define GL_LUMINANCE16F_EXT 0x881E +-#define GL_LUMINANCE_ALPHA16F_EXT 0x881F +-#define GL_RGB10_A2_EXT 0x8059 +-#define GL_RGB10_EXT 0x8052 +-#define GL_BGRA8_EXT 0x93A1 +-#define GL_R8_EXT 0x8229 +-#define GL_RG8_EXT 0x822B +-#define GL_R32F_EXT 0x822E +-#define GL_RG32F_EXT 0x8230 +-#define GL_R16F_EXT 0x822D +-#define GL_RG16F_EXT 0x822F +-#endif +- +-/* GL_EXT_texture_type_2_10_10_10_REV */ +-#ifndef GL_EXT_texture_type_2_10_10_10_REV +-#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 +-#endif +- +-/* GL_EXT_unpack_subimage */ +-#ifndef GL_EXT_unpack_subimage +-#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 +-#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 +-#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 +-#endif +- +-/*------------------------------------------------------------------------* +- * DMP extension tokens +- *------------------------------------------------------------------------*/ +- +-/* GL_DMP_shader_binary */ +-#ifndef GL_DMP_shader_binary +-#define GL_SHADER_BINARY_DMP 0x9250 +-#endif +- +-/*------------------------------------------------------------------------* +- * FJ extension tokens +- *------------------------------------------------------------------------*/ +- +-/* GL_FJ_shader_binary_GCCSO */ +-#ifndef GL_FJ_shader_binary_GCCSO +-#define GL_GCCSO_SHADER_BINARY_FJ 0x9260 +-#endif +- +-/*------------------------------------------------------------------------* +- * IMG extension tokens +- *------------------------------------------------------------------------*/ +- +-/* GL_IMG_program_binary */ +-#ifndef GL_IMG_program_binary +-#define GL_SGX_PROGRAM_BINARY_IMG 0x9130 +-#endif +- +-/* GL_IMG_read_format */ +-#ifndef GL_IMG_read_format +-#define GL_BGRA_IMG 0x80E1 +-#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 +-#endif +- +-/* GL_IMG_shader_binary */ +-#ifndef GL_IMG_shader_binary +-#define GL_SGX_BINARY_IMG 0x8C0A +-#endif +- +-/* GL_IMG_texture_compression_pvrtc */ +-#ifndef GL_IMG_texture_compression_pvrtc +-#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 +-#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 +-#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 +-#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 +-#endif +- +-/* GL_IMG_texture_compression_pvrtc2 */ +-#ifndef GL_IMG_texture_compression_pvrtc2 +-#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 +-#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 +-#endif +- +-/* GL_IMG_multisampled_render_to_texture */ +-#ifndef GL_IMG_multisampled_render_to_texture +-#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 +-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 +-#define GL_MAX_SAMPLES_IMG 0x9135 +-#define GL_TEXTURE_SAMPLES_IMG 0x9136 +-#endif +- +-/*------------------------------------------------------------------------* +- * NV extension tokens +- *------------------------------------------------------------------------*/ +- +-/* GL_NV_coverage_sample */ +-#ifndef GL_NV_coverage_sample +-#define GL_COVERAGE_COMPONENT_NV 0x8ED0 +-#define GL_COVERAGE_COMPONENT4_NV 0x8ED1 +-#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 +-#define GL_COVERAGE_BUFFERS_NV 0x8ED3 +-#define GL_COVERAGE_SAMPLES_NV 0x8ED4 +-#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 +-#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 +-#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 +-#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000 +-#endif +- +-/* GL_NV_depth_nonlinear */ +-#ifndef GL_NV_depth_nonlinear +-#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C +-#endif +- +-/* GL_NV_draw_buffers */ +-#ifndef GL_NV_draw_buffers +-#define GL_MAX_DRAW_BUFFERS_NV 0x8824 +-#define GL_DRAW_BUFFER0_NV 0x8825 +-#define GL_DRAW_BUFFER1_NV 0x8826 +-#define GL_DRAW_BUFFER2_NV 0x8827 +-#define GL_DRAW_BUFFER3_NV 0x8828 +-#define GL_DRAW_BUFFER4_NV 0x8829 +-#define GL_DRAW_BUFFER5_NV 0x882A +-#define GL_DRAW_BUFFER6_NV 0x882B +-#define GL_DRAW_BUFFER7_NV 0x882C +-#define GL_DRAW_BUFFER8_NV 0x882D +-#define GL_DRAW_BUFFER9_NV 0x882E +-#define GL_DRAW_BUFFER10_NV 0x882F +-#define GL_DRAW_BUFFER11_NV 0x8830 +-#define GL_DRAW_BUFFER12_NV 0x8831 +-#define GL_DRAW_BUFFER13_NV 0x8832 +-#define GL_DRAW_BUFFER14_NV 0x8833 +-#define GL_DRAW_BUFFER15_NV 0x8834 +-#define GL_COLOR_ATTACHMENT0_NV 0x8CE0 +-#define GL_COLOR_ATTACHMENT1_NV 0x8CE1 +-#define GL_COLOR_ATTACHMENT2_NV 0x8CE2 +-#define GL_COLOR_ATTACHMENT3_NV 0x8CE3 +-#define GL_COLOR_ATTACHMENT4_NV 0x8CE4 +-#define GL_COLOR_ATTACHMENT5_NV 0x8CE5 +-#define GL_COLOR_ATTACHMENT6_NV 0x8CE6 +-#define GL_COLOR_ATTACHMENT7_NV 0x8CE7 +-#define GL_COLOR_ATTACHMENT8_NV 0x8CE8 +-#define GL_COLOR_ATTACHMENT9_NV 0x8CE9 +-#define GL_COLOR_ATTACHMENT10_NV 0x8CEA +-#define GL_COLOR_ATTACHMENT11_NV 0x8CEB +-#define GL_COLOR_ATTACHMENT12_NV 0x8CEC +-#define GL_COLOR_ATTACHMENT13_NV 0x8CED +-#define GL_COLOR_ATTACHMENT14_NV 0x8CEE +-#define GL_COLOR_ATTACHMENT15_NV 0x8CEF +-#endif +- +-/* GL_NV_draw_instanced */ +-/* No new tokens introduced by this extension. */ +- +-/* GL_NV_fbo_color_attachments */ +-#ifndef GL_NV_fbo_color_attachments +-#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF +-/* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */ +-#endif +- +-/* GL_NV_fence */ +-#ifndef GL_NV_fence +-#define GL_ALL_COMPLETED_NV 0x84F2 +-#define GL_FENCE_STATUS_NV 0x84F3 +-#define GL_FENCE_CONDITION_NV 0x84F4 +-#endif +- +-/* GL_NV_framebuffer_blit */ +-#ifndef GL_NV_framebuffer_blit +-#define GL_READ_FRAMEBUFFER_NV 0x8CA8 +-#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 +-#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 +-#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA +-#endif +- +-/* GL_NV_framebuffer_multisample */ +-#ifndef GL_NV_framebuffer_multisample +-#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB +-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 +-#define GL_MAX_SAMPLES_NV 0x8D57 +-#endif +- +-/* GL_NV_generate_mipmap_sRGB */ +-/* No new tokens introduced by this extension. */ +- +-/* GL_NV_instanced_arrays */ +-#ifndef GL_NV_instanced_arrays +-#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE +-#endif +- +-/* GL_NV_read_buffer */ +-#ifndef GL_NV_read_buffer +-#define GL_READ_BUFFER_NV 0x0C02 +-#endif +- +-/* GL_NV_read_buffer_front */ +-/* No new tokens introduced by this extension. */ +- +-/* GL_NV_read_depth */ +-/* No new tokens introduced by this extension. */ +- +-/* GL_NV_read_depth_stencil */ +-/* No new tokens introduced by this extension. */ +- +-/* GL_NV_read_stencil */ +-/* No new tokens introduced by this extension. */ +- +-/* GL_NV_shadow_samplers_array */ +-#ifndef GL_NV_shadow_samplers_array +-#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 +-#endif +- +-/* GL_NV_shadow_samplers_cube */ +-#ifndef GL_NV_shadow_samplers_cube +-#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 +-#endif +- +-/* GL_NV_sRGB_formats */ +-#ifndef GL_NV_sRGB_formats +-#define GL_SLUMINANCE_NV 0x8C46 +-#define GL_SLUMINANCE_ALPHA_NV 0x8C44 +-#define GL_SRGB8_NV 0x8C41 +-#define GL_SLUMINANCE8_NV 0x8C47 +-#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 +-#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C +-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D +-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E +-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F +-#define GL_ETC1_SRGB8_NV 0x88EE +-#endif +- +-/* GL_NV_texture_border_clamp */ +-#ifndef GL_NV_texture_border_clamp +-#define GL_TEXTURE_BORDER_COLOR_NV 0x1004 +-#define GL_CLAMP_TO_BORDER_NV 0x812D +-#endif +- +-/* GL_NV_texture_compression_s3tc_update */ +-/* No new tokens introduced by this extension. */ +- +-/* GL_NV_texture_npot_2D_mipmap */ +-/* No new tokens introduced by this extension. */ +- +-/*------------------------------------------------------------------------* +- * QCOM extension tokens +- *------------------------------------------------------------------------*/ +- +-/* GL_QCOM_alpha_test */ +-#ifndef GL_QCOM_alpha_test +-#define GL_ALPHA_TEST_QCOM 0x0BC0 +-#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 +-#define GL_ALPHA_TEST_REF_QCOM 0x0BC2 +-#endif +- +-/* GL_QCOM_binning_control */ +-#ifndef GL_QCOM_binning_control +-#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 +-#define GL_CPU_OPTIMIZED_QCOM 0x8FB1 +-#define GL_GPU_OPTIMIZED_QCOM 0x8FB2 +-#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 +-#endif +- +-/* GL_QCOM_driver_control */ +-/* No new tokens introduced by this extension. */ +- +-/* GL_QCOM_extended_get */ +-#ifndef GL_QCOM_extended_get +-#define GL_TEXTURE_WIDTH_QCOM 0x8BD2 +-#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 +-#define GL_TEXTURE_DEPTH_QCOM 0x8BD4 +-#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 +-#define GL_TEXTURE_FORMAT_QCOM 0x8BD6 +-#define GL_TEXTURE_TYPE_QCOM 0x8BD7 +-#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 +-#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 +-#define GL_TEXTURE_TARGET_QCOM 0x8BDA +-#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB +-#define GL_STATE_RESTORE 0x8BDC +-#endif +- +-/* GL_QCOM_extended_get2 */ +-/* No new tokens introduced by this extension. */ +- +-/* GL_QCOM_perfmon_global_mode */ +-#ifndef GL_QCOM_perfmon_global_mode +-#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 +-#endif +- +-/* GL_QCOM_writeonly_rendering */ +-#ifndef GL_QCOM_writeonly_rendering +-#define GL_WRITEONLY_RENDERING_QCOM 0x8823 +-#endif +- +-/* GL_QCOM_tiled_rendering */ +-#ifndef GL_QCOM_tiled_rendering +-#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 +-#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 +-#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 +-#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 +-#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 +-#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 +-#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 +-#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 +-#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 +-#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 +-#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 +-#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 +-#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 +-#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 +-#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 +-#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 +-#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 +-#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 +-#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 +-#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 +-#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 +-#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 +-#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 +-#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 +-#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 +-#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 +-#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 +-#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 +-#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 +-#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 +-#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 +-#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 +-#endif +- +-/*------------------------------------------------------------------------* +- * VIV extension tokens +- *------------------------------------------------------------------------*/ +- +-/* GL_VIV_shader_binary */ +-#ifndef GL_VIV_shader_binary +-#define GL_SHADER_BINARY_VIV 0x8FC4 +-#endif +- +-/*------------------------------------------------------------------------* +- * End of extension tokens, start of corresponding extension functions +- *------------------------------------------------------------------------*/ +- +-/*------------------------------------------------------------------------* +- * OES extension functions +- *------------------------------------------------------------------------*/ +- +-/* GL_OES_compressed_ETC1_RGB8_texture */ +-#ifndef GL_OES_compressed_ETC1_RGB8_texture +-#define GL_OES_compressed_ETC1_RGB8_texture 1 +-#endif +- +-/* GL_OES_compressed_paletted_texture */ +-#ifndef GL_OES_compressed_paletted_texture +-#define GL_OES_compressed_paletted_texture 1 +-#endif +- +-/* GL_OES_depth24 */ +-#ifndef GL_OES_depth24 +-#define GL_OES_depth24 1 +-#endif +- +-/* GL_OES_depth32 */ +-#ifndef GL_OES_depth32 +-#define GL_OES_depth32 1 +-#endif +- +-/* GL_OES_depth_texture */ +-#ifndef GL_OES_depth_texture +-#define GL_OES_depth_texture 1 +-#endif +- +-/* GL_OES_EGL_image */ +-#ifndef GL_OES_EGL_image +-#define GL_OES_EGL_image 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); +-GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); +-#endif +-typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); +-typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); +-#endif +- +-/* GL_OES_EGL_image_external */ +-#ifndef GL_OES_EGL_image_external +-#define GL_OES_EGL_image_external 1 +-/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */ +-#endif +- +-/* GL_OES_element_index_uint */ +-#ifndef GL_OES_element_index_uint +-#define GL_OES_element_index_uint 1 +-#endif +- +-/* GL_OES_fbo_render_mipmap */ +-#ifndef GL_OES_fbo_render_mipmap +-#define GL_OES_fbo_render_mipmap 1 +-#endif +- +-/* GL_OES_fragment_precision_high */ +-#ifndef GL_OES_fragment_precision_high +-#define GL_OES_fragment_precision_high 1 +-#endif +- +-/* GL_OES_get_program_binary */ +-#ifndef GL_OES_get_program_binary +-#define GL_OES_get_program_binary 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); +-GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); +-#endif +-typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); +-typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); +-#endif +- +-/* GL_OES_mapbuffer */ +-#ifndef GL_OES_mapbuffer +-#define GL_OES_mapbuffer 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); +-GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); +-GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params); +-#endif +-typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); +-typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); +-typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params); +-#endif +- +-/* GL_OES_packed_depth_stencil */ +-#ifndef GL_OES_packed_depth_stencil +-#define GL_OES_packed_depth_stencil 1 +-#endif +- +-/* GL_OES_required_internalformat */ +-#ifndef GL_OES_required_internalformat +-#define GL_OES_required_internalformat 1 +-#endif +- +-/* GL_OES_rgb8_rgba8 */ +-#ifndef GL_OES_rgb8_rgba8 +-#define GL_OES_rgb8_rgba8 1 +-#endif +- +-/* GL_OES_standard_derivatives */ +-#ifndef GL_OES_standard_derivatives +-#define GL_OES_standard_derivatives 1 +-#endif +- +-/* GL_OES_stencil1 */ +-#ifndef GL_OES_stencil1 +-#define GL_OES_stencil1 1 +-#endif +- +-/* GL_OES_stencil4 */ +-#ifndef GL_OES_stencil4 +-#define GL_OES_stencil4 1 +-#endif +- +-#ifndef GL_OES_surfaceless_context +-#define GL_OES_surfaceless_context 1 +-#endif +- +-/* GL_OES_texture_3D */ +-#ifndef GL_OES_texture_3D +-#define GL_OES_texture_3D 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); +-GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); +-GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +-GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); +-GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); +-GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +-#endif +-typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); +-typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); +-typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +-typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); +-typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); +-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +-#endif +- +-/* GL_OES_texture_float */ +-#ifndef GL_OES_texture_float +-#define GL_OES_texture_float 1 +-#endif +- +-/* GL_OES_texture_float_linear */ +-#ifndef GL_OES_texture_float_linear +-#define GL_OES_texture_float_linear 1 +-#endif +- +-/* GL_OES_texture_half_float */ +-#ifndef GL_OES_texture_half_float +-#define GL_OES_texture_half_float 1 +-#endif +- +-/* GL_OES_texture_half_float_linear */ +-#ifndef GL_OES_texture_half_float_linear +-#define GL_OES_texture_half_float_linear 1 +-#endif +- +-/* GL_OES_texture_npot */ +-#ifndef GL_OES_texture_npot +-#define GL_OES_texture_npot 1 +-#endif +- +-/* GL_OES_vertex_array_object */ +-#ifndef GL_OES_vertex_array_object +-#define GL_OES_vertex_array_object 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); +-GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); +-GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); +-GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); +-#endif +-typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); +-typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); +-typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); +-typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); +-#endif +- +-/* GL_OES_vertex_half_float */ +-#ifndef GL_OES_vertex_half_float +-#define GL_OES_vertex_half_float 1 +-#endif +- +-/* GL_OES_vertex_type_10_10_10_2 */ +-#ifndef GL_OES_vertex_type_10_10_10_2 +-#define GL_OES_vertex_type_10_10_10_2 1 +-#endif +- +-/*------------------------------------------------------------------------* +- * KHR extension functions +- *------------------------------------------------------------------------*/ +- +-#ifndef GL_KHR_debug +-#define GL_KHR_debug 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +-GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +-GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam); +-GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +-GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message); +-GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void); +-GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +-GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +-GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label); +-GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +-GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params); +-#endif +-typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +-typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +-typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam); +-typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +-typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); +-typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void); +-typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +-typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +-typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label); +-typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +-typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params); +-#endif +- +-#ifndef GL_KHR_texture_compression_astc_ldr +-#define GL_KHR_texture_compression_astc_ldr 1 +-#endif +- +- +-/*------------------------------------------------------------------------* +- * AMD extension functions +- *------------------------------------------------------------------------*/ +- +-/* GL_AMD_compressed_3DC_texture */ +-#ifndef GL_AMD_compressed_3DC_texture +-#define GL_AMD_compressed_3DC_texture 1 +-#endif +- +-/* GL_AMD_compressed_ATC_texture */ +-#ifndef GL_AMD_compressed_ATC_texture +-#define GL_AMD_compressed_ATC_texture 1 +-#endif +- +-/* AMD_performance_monitor */ +-#ifndef GL_AMD_performance_monitor +-#define GL_AMD_performance_monitor 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +-GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +-GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +-GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +-GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data); +-GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); +-GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); +-GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); +-GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); +-GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); +-GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +-#endif +-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data); +-typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +-typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +-typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); +-typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); +-typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); +-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +-#endif +- +-/* GL_AMD_program_binary_Z400 */ +-#ifndef GL_AMD_program_binary_Z400 +-#define GL_AMD_program_binary_Z400 1 +-#endif +- +-/*------------------------------------------------------------------------* +- * ANGLE extension functions +- *------------------------------------------------------------------------*/ +- +-/* GL_ANGLE_depth_texture */ +-#ifndef GL_ANGLE_depth_texture +-#define GL_ANGLE_depth_texture 1 +-#endif +- +-/* GL_ANGLE_framebuffer_blit */ +-#ifndef GL_ANGLE_framebuffer_blit +-#define GL_ANGLE_framebuffer_blit 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +-#endif +-typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +-#endif +- +-/* GL_ANGLE_framebuffer_multisample */ +-#ifndef GL_ANGLE_framebuffer_multisample +-#define GL_ANGLE_framebuffer_multisample 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +-#endif +-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +-#endif +- +-#ifndef GL_ANGLE_instanced_arrays +-#define GL_ANGLE_instanced_arrays 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +-GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +-GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); +-#endif +-typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +-typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +-typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); +-#endif +- +-/* GL_ANGLE_pack_reverse_row_order */ +-#ifndef GL_ANGLE_pack_reverse_row_order +-#define GL_ANGLE_pack_reverse_row_order 1 +-#endif +- +-/* GL_ANGLE_program_binary */ +-#ifndef GL_ANGLE_program_binary +-#define GL_ANGLE_program_binary 1 +-#endif +- +-/* GL_ANGLE_texture_compression_dxt3 */ +-#ifndef GL_ANGLE_texture_compression_dxt3 +-#define GL_ANGLE_texture_compression_dxt3 1 +-#endif +- +-/* GL_ANGLE_texture_compression_dxt5 */ +-#ifndef GL_ANGLE_texture_compression_dxt5 +-#define GL_ANGLE_texture_compression_dxt5 1 +-#endif +- +-/* GL_ANGLE_texture_usage */ +-#ifndef GL_ANGLE_texture_usage +-#define GL_ANGLE_texture_usage 1 +-#endif +- +-#ifndef GL_ANGLE_translated_shader_source +-#define GL_ANGLE_translated_shader_source 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); +-#endif +-typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); +-#endif +- +-/*------------------------------------------------------------------------* +- * APPLE extension functions +- *------------------------------------------------------------------------*/ +- +-/* GL_APPLE_copy_texture_levels */ +-#ifndef GL_APPLE_copy_texture_levels +-#define GL_APPLE_copy_texture_levels 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); +-#endif +-typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); +-#endif +- +-/* GL_APPLE_framebuffer_multisample */ +-#ifndef GL_APPLE_framebuffer_multisample +-#define GL_APPLE_framebuffer_multisample 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei); +-GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); +-#endif /* GL_GLEXT_PROTOTYPES */ +-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +-typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); +-#endif +- +-/* GL_APPLE_rgb_422 */ +-#ifndef GL_APPLE_rgb_422 +-#define GL_APPLE_rgb_422 1 +-#endif +- +-/* GL_APPLE_sync */ +-#ifndef GL_APPLE_sync +-#define GL_APPLE_sync 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); +-GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); +-GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); +-GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); +-GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); +-GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); +-GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +-#endif +-typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); +-typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); +-typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); +-typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +-typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +-typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); +-typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +-#endif +- +-/* GL_APPLE_texture_format_BGRA8888 */ +-#ifndef GL_APPLE_texture_format_BGRA8888 +-#define GL_APPLE_texture_format_BGRA8888 1 +-#endif +- +-/* GL_APPLE_texture_max_level */ +-#ifndef GL_APPLE_texture_max_level +-#define GL_APPLE_texture_max_level 1 +-#endif +- +-/*------------------------------------------------------------------------* +- * ARM extension functions +- *------------------------------------------------------------------------*/ +- +-/* GL_ARM_mali_program_binary */ +-#ifndef GL_ARM_mali_program_binary +-#define GL_ARM_mali_program_binary 1 +-#endif +- +-/* GL_ARM_mali_shader_binary */ +-#ifndef GL_ARM_mali_shader_binary +-#define GL_ARM_mali_shader_binary 1 +-#endif +- +-/* GL_ARM_rgba8 */ +-#ifndef GL_ARM_rgba8 +-#define GL_ARM_rgba8 1 +-#endif +- +-/*------------------------------------------------------------------------* +- * EXT extension functions +- *------------------------------------------------------------------------*/ +- +-/* GL_EXT_blend_minmax */ +-#ifndef GL_EXT_blend_minmax +-#define GL_EXT_blend_minmax 1 +-#endif +- +-/* GL_EXT_color_buffer_half_float */ +-#ifndef GL_EXT_color_buffer_half_float +-#define GL_EXT_color_buffer_half_float 1 +-#endif +- +-/* GL_EXT_debug_label */ +-#ifndef GL_EXT_debug_label +-#define GL_EXT_debug_label 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); +-GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); +-#endif +-typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); +-typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); +-#endif +- +-/* GL_EXT_debug_marker */ +-#ifndef GL_EXT_debug_marker +-#define GL_EXT_debug_marker 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); +-GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); +-GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); +-#endif +-typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); +-typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); +-typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); +-#endif +- +-/* GL_EXT_discard_framebuffer */ +-#ifndef GL_EXT_discard_framebuffer +-#define GL_EXT_discard_framebuffer 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); +-#endif +-typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); +-#endif +- +-#ifndef GL_EXT_disjoint_timer_query +-#define GL_EXT_disjoint_timer_query 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); +-GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); +-GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); +-GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); +-GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); +-GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target); +-GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); +-GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params); +-GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); +-GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); +-GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); +-#endif +-typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); +-typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); +-typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); +-typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); +-typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); +-typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target); +-typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +-typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params); +-typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); +-typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); +-typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); +-#endif /* GL_EXT_disjoint_timer_query */ +- +-#ifndef GL_EXT_draw_buffers +-#define GL_EXT_draw_buffers 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs); +-#endif +-typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs); +-#endif /* GL_EXT_draw_buffers */ +- +-/* GL_EXT_map_buffer_range */ +-#ifndef GL_EXT_map_buffer_range +-#define GL_EXT_map_buffer_range 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +-GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); +-#endif +-typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +-typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +-#endif +- +-/* GL_EXT_multisampled_render_to_texture */ +-#ifndef GL_EXT_multisampled_render_to_texture +-#define GL_EXT_multisampled_render_to_texture 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei); +-GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); +-#endif +-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); +-#endif +- +-/* GL_EXT_multiview_draw_buffers */ +-#ifndef GL_EXT_multiview_draw_buffers +-#define GL_EXT_multiview_draw_buffers 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); +-GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); +-GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); +-#endif +-typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); +-typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); +-typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); +-#endif +- +-#ifndef GL_EXT_multi_draw_arrays +-#define GL_EXT_multi_draw_arrays 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei); +-GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); +-#endif /* GL_GLEXT_PROTOTYPES */ +-typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +-typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); +-#endif +- +-/* GL_EXT_occlusion_query_boolean */ +-#ifndef GL_EXT_occlusion_query_boolean +-#define GL_EXT_occlusion_query_boolean 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); +-GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); +-GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); +-GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); +-GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); +-GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); +-GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); +-#endif +-typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); +-typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); +-typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); +-typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); +-typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); +-typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +-typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); +-#endif +- +-/* GL_EXT_read_format_bgra */ +-#ifndef GL_EXT_read_format_bgra +-#define GL_EXT_read_format_bgra 1 +-#endif +- +-/* GL_EXT_robustness */ +-#ifndef GL_EXT_robustness +-#define GL_EXT_robustness 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); +-GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +-GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params); +-GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); +-#endif +-typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); +-typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +-typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params); +-typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); +-#endif +- +-/* GL_EXT_separate_shader_objects */ +-#ifndef GL_EXT_separate_shader_objects +-#define GL_EXT_separate_shader_objects 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); +-GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); +-GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); +-GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); +-GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); +-GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); +-GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); +-GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); +-GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); +-GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x); +-GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y); +-GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z); +-GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +-GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x); +-GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y); +-GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); +-GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +-GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +-GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +-GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +-GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +-GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +-GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +-GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +-GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +-GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +-GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +-GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +-GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); +-GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +-#endif +-typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); +-typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); +-typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); +-typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); +-typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); +-typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); +-typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); +-typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); +-typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); +-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x); +-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y); +-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z); +-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x); +-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y); +-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); +-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +-typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); +-typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +-#endif +- +-/* GL_EXT_shader_framebuffer_fetch */ +-#ifndef GL_EXT_shader_framebuffer_fetch +-#define GL_EXT_shader_framebuffer_fetch 1 +-#endif +- +-/* GL_EXT_shader_texture_lod */ +-#ifndef GL_EXT_shader_texture_lod +-#define GL_EXT_shader_texture_lod 1 +-#endif +- +-/* GL_EXT_shadow_samplers */ +-#ifndef GL_EXT_shadow_samplers +-#define GL_EXT_shadow_samplers 1 +-#endif +- +-/* GL_EXT_sRGB */ +-#ifndef GL_EXT_sRGB +-#define GL_EXT_sRGB 1 +-#endif +- +-/* GL_EXT_texture_compression_dxt1 */ +-#ifndef GL_EXT_texture_compression_dxt1 +-#define GL_EXT_texture_compression_dxt1 1 +-#endif +- +-/* GL_EXT_texture_filter_anisotropic */ +-#ifndef GL_EXT_texture_filter_anisotropic +-#define GL_EXT_texture_filter_anisotropic 1 +-#endif +- +-/* GL_EXT_texture_format_BGRA8888 */ +-#ifndef GL_EXT_texture_format_BGRA8888 +-#define GL_EXT_texture_format_BGRA8888 1 +-#endif +- +-/* GL_EXT_texture_rg */ +-#ifndef GL_EXT_texture_rg +-#define GL_EXT_texture_rg 1 +-#endif +- +-/* GL_EXT_texture_storage */ +-#ifndef GL_EXT_texture_storage +-#define GL_EXT_texture_storage 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +-GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +-GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +-GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +-GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +-GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +-#endif +-typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +-typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +-typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +-typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +-typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +-typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +-#endif +- +-/* GL_EXT_texture_type_2_10_10_10_REV */ +-#ifndef GL_EXT_texture_type_2_10_10_10_REV +-#define GL_EXT_texture_type_2_10_10_10_REV 1 +-#endif +- +-/* GL_EXT_unpack_subimage */ +-#ifndef GL_EXT_unpack_subimage +-#define GL_EXT_unpack_subimage 1 +-#endif +- +-/*------------------------------------------------------------------------* +- * DMP extension functions +- *------------------------------------------------------------------------*/ +- +-/* GL_DMP_shader_binary */ +-#ifndef GL_DMP_shader_binary +-#define GL_DMP_shader_binary 1 +-#endif +- +-/*------------------------------------------------------------------------* +- * FJ extension functions +- *------------------------------------------------------------------------*/ +- +-/* GL_FJ_shader_binary_GCCSO */ +-#ifndef GL_FJ_shader_binary_GCCSO +-#define GL_FJ_shader_binary_GCCSO 1 +-#endif +- +-/*------------------------------------------------------------------------* +- * IMG extension functions +- *------------------------------------------------------------------------*/ +- +-/* GL_IMG_program_binary */ +-#ifndef GL_IMG_program_binary +-#define GL_IMG_program_binary 1 +-#endif +- +-/* GL_IMG_read_format */ +-#ifndef GL_IMG_read_format +-#define GL_IMG_read_format 1 +-#endif +- +-/* GL_IMG_shader_binary */ +-#ifndef GL_IMG_shader_binary +-#define GL_IMG_shader_binary 1 +-#endif +- +-/* GL_IMG_texture_compression_pvrtc */ +-#ifndef GL_IMG_texture_compression_pvrtc +-#define GL_IMG_texture_compression_pvrtc 1 +-#endif +- +-/* GL_IMG_texture_compression_pvrtc2 */ +-#ifndef GL_IMG_texture_compression_pvrtc2 +-#define GL_IMG_texture_compression_pvrtc2 1 +-#endif +- +-/* GL_IMG_multisampled_render_to_texture */ +-#ifndef GL_IMG_multisampled_render_to_texture +-#define GL_IMG_multisampled_render_to_texture 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei); +-GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); +-#endif +-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); +-#endif +- +-/*------------------------------------------------------------------------* +- * NV extension functions +- *------------------------------------------------------------------------*/ +- +-/* GL_NV_coverage_sample */ +-#ifndef GL_NV_coverage_sample +-#define GL_NV_coverage_sample 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); +-GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); +-#endif +-typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); +-typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); +-#endif +- +-/* GL_NV_depth_nonlinear */ +-#ifndef GL_NV_depth_nonlinear +-#define GL_NV_depth_nonlinear 1 +-#endif +- +-/* GL_NV_draw_buffers */ +-#ifndef GL_NV_draw_buffers +-#define GL_NV_draw_buffers 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); +-#endif +-typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); +-#endif +- +-/* GL_NV_draw_instanced */ +-#ifndef GL_NV_draw_instanced +-#define GL_NV_draw_instanced 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +-GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +-#endif +-typedef void (GL_APIENTRYP PFNDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +-typedef void (GL_APIENTRYP PFNDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +-#endif +- +-/* GL_NV_fbo_color_attachments */ +-#ifndef GL_NV_fbo_color_attachments +-#define GL_NV_fbo_color_attachments 1 +-#endif +- +-/* GL_NV_fence */ +-#ifndef GL_NV_fence +-#define GL_NV_fence 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *); +-GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *); +-GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint); +-GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint); +-GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *); +-GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint); +-GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum); +-#endif +-typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); +-typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); +-typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); +-typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); +-typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); +-typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); +-typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); +-#endif +- +-/* GL_NV_framebuffer_blit */ +-#ifndef GL_NV_framebuffer_blit +-#define GL_NV_framebuffer_blit 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glBlitFramebufferNV (int srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +-#endif +-typedef void (GL_APIENTRYP PFNBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +-#endif +- +-/* GL_NV_framebuffer_multisample */ +-#ifndef GL_NV_framebuffer_multisample +-#define GL_NV_framebuffer_multisample 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +-#endif +-typedef void (GL_APIENTRYP PFNRENDERBUFFERSTORAGEMULTISAMPLENVPROC) ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +-#endif +- +-/* GL_NV_generate_mipmap_sRGB */ +-#ifndef GL_NV_generate_mipmap_sRGB +-#define GL_NV_generate_mipmap_sRGB 1 +-#endif +- +-/* GL_NV_instanced_arrays */ +-#ifndef GL_NV_instanced_arrays +-#define GL_NV_instanced_arrays 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor); +-#endif +-typedef void (GL_APIENTRYP PFNVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); +-#endif +- +-/* GL_NV_read_buffer */ +-#ifndef GL_NV_read_buffer +-#define GL_NV_read_buffer 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); +-#endif +-typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); +-#endif +- +-/* GL_NV_read_buffer_front */ +-#ifndef GL_NV_read_buffer_front +-#define GL_NV_read_buffer_front 1 +-#endif +- +-/* GL_NV_read_depth */ +-#ifndef GL_NV_read_depth +-#define GL_NV_read_depth 1 +-#endif +- +-/* GL_NV_read_depth_stencil */ +-#ifndef GL_NV_read_depth_stencil +-#define GL_NV_read_depth_stencil 1 +-#endif +- +-/* GL_NV_read_stencil */ +-#ifndef GL_NV_read_stencil +-#define GL_NV_read_stencil 1 +-#endif +- +-/* GL_NV_shadow_samplers_array */ +-#ifndef GL_NV_shadow_samplers_array +-#define GL_NV_shadow_samplers_array 1 +-#endif +- +-/* GL_NV_shadow_samplers_cube */ +-#ifndef GL_NV_shadow_samplers_cube +-#define GL_NV_shadow_samplers_cube 1 +-#endif +- +-/* GL_NV_sRGB_formats */ +-#ifndef GL_NV_sRGB_formats +-#define GL_NV_sRGB_formats 1 +-#endif +- +-/* GL_NV_texture_border_clamp */ +-#ifndef GL_NV_texture_border_clamp +-#define GL_NV_texture_border_clamp 1 +-#endif +- +-/* GL_NV_texture_compression_s3tc_update */ +-#ifndef GL_NV_texture_compression_s3tc_update +-#define GL_NV_texture_compression_s3tc_update 1 +-#endif +- +-/* GL_NV_texture_npot_2D_mipmap */ +-#ifndef GL_NV_texture_npot_2D_mipmap +-#define GL_NV_texture_npot_2D_mipmap 1 +-#endif +- +-/*------------------------------------------------------------------------* +- * QCOM extension functions +- *------------------------------------------------------------------------*/ +- +-/* GL_QCOM_alpha_test */ +-#ifndef GL_QCOM_alpha_test +-#define GL_QCOM_alpha_test 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); +-#endif +-typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); +-#endif +- +-/* GL_QCOM_binning_control */ +-#ifndef GL_QCOM_binning_control +-#define GL_QCOM_binning_control 1 +-#endif +- +-/* GL_QCOM_driver_control */ +-#ifndef GL_QCOM_driver_control +-#define GL_QCOM_driver_control 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); +-GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); +-GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); +-GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); +-#endif +-typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); +-typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); +-typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); +-typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); +-#endif +- +-/* GL_QCOM_extended_get */ +-#ifndef GL_QCOM_extended_get +-#define GL_QCOM_extended_get 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); +-GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); +-GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); +-GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); +-GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); +-GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); +-GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); +-GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params); +-#endif +-typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); +-typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); +-typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); +-typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); +-typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); +-typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); +-typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); +-typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params); +-#endif +- +-/* GL_QCOM_extended_get2 */ +-#ifndef GL_QCOM_extended_get2 +-#define GL_QCOM_extended_get2 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); +-GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); +-GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); +-GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); +-#endif +-typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); +-typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); +-typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); +-typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); +-#endif +- +-/* GL_QCOM_perfmon_global_mode */ +-#ifndef GL_QCOM_perfmon_global_mode +-#define GL_QCOM_perfmon_global_mode 1 +-#endif +- +-/* GL_QCOM_writeonly_rendering */ +-#ifndef GL_QCOM_writeonly_rendering +-#define GL_QCOM_writeonly_rendering 1 +-#endif +- +-/* GL_QCOM_tiled_rendering */ +-#ifndef GL_QCOM_tiled_rendering +-#define GL_QCOM_tiled_rendering 1 +-#ifdef GL_GLEXT_PROTOTYPES +-GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); +-GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); +-#endif +-typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); +-typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); +-#endif +- +-/*------------------------------------------------------------------------* +- * VIV extension tokens +- *------------------------------------------------------------------------*/ +- +-/* GL_VIV_shader_binary */ +-#ifndef GL_VIV_shader_binary +-#define GL_VIV_shader_binary 1 +-#endif +- +-#ifdef __cplusplus +-} +-#endif +- +-#endif /* __gl2ext_h_ */ +diff --git a/include/GLES2/gl2platform.h b/include/GLES2/gl2platform.h +deleted file mode 100644 +index c9fa3c4..0000000 +--- a/include/GLES2/gl2platform.h ++++ /dev/null +@@ -1,30 +0,0 @@ +-#ifndef __gl2platform_h_ +-#define __gl2platform_h_ +- +-/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */ +- +-/* +- * This document is licensed under the SGI Free Software B License Version +- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . +- */ +- +-/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h +- * +- * Adopters may modify khrplatform.h and this file to suit their platform. +- * You are encouraged to submit all modifications to the Khronos group so that +- * they can be included in future versions of this file. Please submit changes +- * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) +- * by filing a bug against product "OpenGL-ES" component "Registry". +- */ +- +-#include <KHR/khrplatform.h> +- +-#ifndef GL_APICALL +-#define GL_APICALL KHRONOS_APICALL +-#endif +- +-#ifndef GL_APIENTRY +-#define GL_APIENTRY KHRONOS_APIENTRY +-#endif +- +-#endif /* __gl2platform_h_ */ +diff --git a/include/KHR/khrplatform.h b/include/KHR/khrplatform.h +deleted file mode 100644 +index 4479539..0000000 +--- a/include/KHR/khrplatform.h ++++ /dev/null +@@ -1,277 +0,0 @@ +-#ifndef __khrplatform_h_ +-#define __khrplatform_h_ +- +-/* +-** Copyright (c) 2008-2009 The Khronos Group Inc. +-** +-** Permission is hereby granted, free of charge, to any person obtaining a +-** copy of this software and/or associated documentation files (the +-** "Materials"), to deal in the Materials without restriction, including +-** without limitation the rights to use, copy, modify, merge, publish, +-** distribute, sublicense, and/or sell copies of the Materials, and to +-** permit persons to whom the Materials are furnished to do so, subject to +-** the following conditions: +-** +-** The above copyright notice and this permission notice shall be included +-** in all copies or substantial portions of the Materials. +-** +-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +-*/ +- +-/* Khronos platform-specific types and definitions. +- * +- * $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $ +- * +- * Adopters may modify this file to suit their platform. Adopters are +- * encouraged to submit platform specific modifications to the Khronos +- * group so that they can be included in future versions of this file. +- * Please submit changes by sending them to the public Khronos Bugzilla +- * (http://khronos.org/bugzilla) by filing a bug against product +- * "Khronos (general)" component "Registry". +- * +- * A predefined template which fills in some of the bug fields can be +- * reached using http://tinyurl.com/khrplatform-h-bugreport, but you +- * must create a Bugzilla login first. +- * +- * +- * See the Implementer's Guidelines for information about where this file +- * should be located on your system and for more details of its use: +- * http://www.khronos.org/registry/implementers_guide.pdf +- * +- * This file should be included as +- * #include <KHR/khrplatform.h> +- * by Khronos client API header files that use its types and defines. +- * +- * The types in khrplatform.h should only be used to define API-specific types. +- * +- * Types defined in khrplatform.h: +- * khronos_int8_t signed 8 bit +- * khronos_uint8_t unsigned 8 bit +- * khronos_int16_t signed 16 bit +- * khronos_uint16_t unsigned 16 bit +- * khronos_int32_t signed 32 bit +- * khronos_uint32_t unsigned 32 bit +- * khronos_int64_t signed 64 bit +- * khronos_uint64_t unsigned 64 bit +- * khronos_intptr_t signed same number of bits as a pointer +- * khronos_uintptr_t unsigned same number of bits as a pointer +- * khronos_ssize_t signed size +- * khronos_usize_t unsigned size +- * khronos_float_t signed 32 bit floating point +- * khronos_time_ns_t unsigned 64 bit time in nanoseconds +- * khronos_utime_nanoseconds_t unsigned time interval or absolute time in +- * nanoseconds +- * khronos_stime_nanoseconds_t signed time interval in nanoseconds +- * khronos_boolean_enum_t enumerated boolean type. This should +- * only be used as a base type when a client API's boolean type is +- * an enum. Client APIs which use an integer or other type for +- * booleans cannot use this as the base type for their boolean. +- * +- * Tokens defined in khrplatform.h: +- * +- * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. +- * +- * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. +- * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. +- * +- * Calling convention macros defined in this file: +- * KHRONOS_APICALL +- * KHRONOS_APIENTRY +- * KHRONOS_APIATTRIBUTES +- * +- * These may be used in function prototypes as: +- * +- * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( +- * int arg1, +- * int arg2) KHRONOS_APIATTRIBUTES; +- */ +- +-/*------------------------------------------------------------------------- +- * Definition of KHRONOS_APICALL +- *------------------------------------------------------------------------- +- * This precedes the return type of the function in the function prototype. +- */ +-#if defined(_WIN32) && !defined(__SCITECH_SNAP__) +-# if defined(KHRONOS_DLL_EXPORTS) +-# define KHRONOS_APICALL __declspec(dllexport) +-# else +-# define KHRONOS_APICALL __declspec(dllimport) +-# endif +-#elif defined (__SYMBIAN32__) +-# define KHRONOS_APICALL IMPORT_C +-#elif (defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303) \ +- || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +-/* KHRONOS_APIATTRIBUTES is not used by the client API headers yet */ +-# define KHRONOS_APICALL __attribute__((visibility("default"))) +-#else +-# define KHRONOS_APICALL +-#endif +- +-/*------------------------------------------------------------------------- +- * Definition of KHRONOS_APIENTRY +- *------------------------------------------------------------------------- +- * This follows the return type of the function and precedes the function +- * name in the function prototype. +- */ +-#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) +- /* Win32 but not WinCE */ +-# define KHRONOS_APIENTRY __stdcall +-#else +-# define KHRONOS_APIENTRY +-#endif +- +-/*------------------------------------------------------------------------- +- * Definition of KHRONOS_APIATTRIBUTES +- *------------------------------------------------------------------------- +- * This follows the closing parenthesis of the function prototype arguments. +- */ +-#if defined (__ARMCC_2__) +-#define KHRONOS_APIATTRIBUTES __softfp +-#else +-#define KHRONOS_APIATTRIBUTES +-#endif +- +-/*------------------------------------------------------------------------- +- * basic type definitions +- *-----------------------------------------------------------------------*/ +-#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) +- +- +-/* +- * Using <stdint.h> +- */ +-#include <stdint.h> +-typedef int32_t khronos_int32_t; +-typedef uint32_t khronos_uint32_t; +-typedef int64_t khronos_int64_t; +-typedef uint64_t khronos_uint64_t; +-#define KHRONOS_SUPPORT_INT64 1 +-#define KHRONOS_SUPPORT_FLOAT 1 +- +-#elif defined(__VMS ) || defined(__sgi) +- +-/* +- * Using <inttypes.h> +- */ +-#include <inttypes.h> +-typedef int32_t khronos_int32_t; +-typedef uint32_t khronos_uint32_t; +-typedef int64_t khronos_int64_t; +-typedef uint64_t khronos_uint64_t; +-#define KHRONOS_SUPPORT_INT64 1 +-#define KHRONOS_SUPPORT_FLOAT 1 +- +-#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) +- +-/* +- * Win32 +- */ +-typedef __int32 khronos_int32_t; +-typedef unsigned __int32 khronos_uint32_t; +-typedef __int64 khronos_int64_t; +-typedef unsigned __int64 khronos_uint64_t; +-#define KHRONOS_SUPPORT_INT64 1 +-#define KHRONOS_SUPPORT_FLOAT 1 +- +-#elif defined(__sun__) || defined(__digital__) +- +-/* +- * Sun or Digital +- */ +-typedef int khronos_int32_t; +-typedef unsigned int khronos_uint32_t; +-#if defined(__arch64__) || defined(_LP64) +-typedef long int khronos_int64_t; +-typedef unsigned long int khronos_uint64_t; +-#else +-typedef long long int khronos_int64_t; +-typedef unsigned long long int khronos_uint64_t; +-#endif /* __arch64__ */ +-#define KHRONOS_SUPPORT_INT64 1 +-#define KHRONOS_SUPPORT_FLOAT 1 +- +-#elif 0 +- +-/* +- * Hypothetical platform with no float or int64 support +- */ +-typedef int khronos_int32_t; +-typedef unsigned int khronos_uint32_t; +-#define KHRONOS_SUPPORT_INT64 0 +-#define KHRONOS_SUPPORT_FLOAT 0 +- +-#else +- +-/* +- * Generic fallback +- */ +-#include <stdint.h> +-typedef int32_t khronos_int32_t; +-typedef uint32_t khronos_uint32_t; +-typedef int64_t khronos_int64_t; +-typedef uint64_t khronos_uint64_t; +-#define KHRONOS_SUPPORT_INT64 1 +-#define KHRONOS_SUPPORT_FLOAT 1 +- +-#endif +- +- +-/* +- * Types that are (so far) the same on all platforms +- */ +-typedef signed char khronos_int8_t; +-typedef unsigned char khronos_uint8_t; +-typedef signed short int khronos_int16_t; +-typedef unsigned short int khronos_uint16_t; +-typedef signed long int khronos_intptr_t; +-typedef unsigned long int khronos_uintptr_t; +-typedef signed long int khronos_ssize_t; +-typedef unsigned long int khronos_usize_t; +- +-#if KHRONOS_SUPPORT_FLOAT +-/* +- * Float type +- */ +-typedef float khronos_float_t; +-#endif +- +-#if KHRONOS_SUPPORT_INT64 +-/* Time types +- * +- * These types can be used to represent a time interval in nanoseconds or +- * an absolute Unadjusted System Time. Unadjusted System Time is the number +- * of nanoseconds since some arbitrary system event (e.g. since the last +- * time the system booted). The Unadjusted System Time is an unsigned +- * 64 bit value that wraps back to 0 every 584 years. Time intervals +- * may be either signed or unsigned. +- */ +-typedef khronos_uint64_t khronos_utime_nanoseconds_t; +-typedef khronos_int64_t khronos_stime_nanoseconds_t; +-#endif +- +-/* +- * Dummy value used to pad enum types to 32 bits. +- */ +-#ifndef KHRONOS_MAX_ENUM +-#define KHRONOS_MAX_ENUM 0x7FFFFFFF +-#endif +- +-/* +- * Enumerated boolean type +- * +- * Values other than zero should be considered to be true. Therefore +- * comparisons should not be made against KHRONOS_TRUE. +- */ +-typedef enum { +- KHRONOS_FALSE = 0, +- KHRONOS_TRUE = 1, +- KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM +-} khronos_boolean_enum_t; +- +-#endif /* __khrplatform_h_ */ +-- +1.7.9.5 + |