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-rw-r--r--meta-rcar-gen2/recipes-graphics/wayland/libegl/0001-libegl-Remove-duplicate-header-files-of-gles-user-mo.patch4091
1 files changed, 4091 insertions, 0 deletions
diff --git a/meta-rcar-gen2/recipes-graphics/wayland/libegl/0001-libegl-Remove-duplicate-header-files-of-gles-user-mo.patch b/meta-rcar-gen2/recipes-graphics/wayland/libegl/0001-libegl-Remove-duplicate-header-files-of-gles-user-mo.patch
new file mode 100644
index 0000000..c718a48
--- /dev/null
+++ b/meta-rcar-gen2/recipes-graphics/wayland/libegl/0001-libegl-Remove-duplicate-header-files-of-gles-user-mo.patch
@@ -0,0 +1,4091 @@
+From 20fe4af12ceca848c2b0758b2b7be354cd5da103 Mon Sep 17 00:00:00 2001
+From: Tomohiro Komagata <tomohiro.komagata.aj@renesas.com>
+Date: Tue, 21 Oct 2014 10:23:58 +0900
+Subject: [PATCH] libegl: Remove duplicate header files of gles-user-module.
+
+These header files are provided by gles-user-module too.
+And, when libegl is compiled, these header files in sysroot
+are refered by this patch.
+
+Signed-off-by: Tomohiro Komagata <tomohiro.komagata.aj@renesas.com>
+---
+ Makefile.am | 15 +-
+ include/EGL/egl.h | 329 -------
+ include/EGL/eglext.h | 580 ------------
+ include/EGL/eglplatform.h | 105 ---
+ include/GLES2/gl2.h | 620 -------------
+ include/GLES2/gl2ext.h | 2051 -------------------------------------------
+ include/GLES2/gl2platform.h | 30 -
+ include/KHR/khrplatform.h | 277 ------
+ 8 files changed, 1 insertion(+), 4006 deletions(-)
+ delete mode 100644 include/EGL/egl.h
+ delete mode 100644 include/EGL/eglext.h
+ delete mode 100644 include/EGL/eglplatform.h
+ delete mode 100644 include/GLES2/gl2.h
+ delete mode 100644 include/GLES2/gl2ext.h
+ delete mode 100644 include/GLES2/gl2platform.h
+ delete mode 100644 include/KHR/khrplatform.h
+
+diff --git a/Makefile.am b/Makefile.am
+index 4859e8d..b354344 100644
+--- a/Makefile.am
++++ b/Makefile.am
+@@ -17,20 +17,7 @@ libEGL_la_LDFLAGS = -version-info 1:0:0
+
+ egldir = $(includedir)/EGL
+ egl_HEADERS = \
+- $(top_srcdir)/include/EGL/eglmesaext.h \
+- $(top_srcdir)/include/EGL/egl.h \
+- $(top_srcdir)/include/EGL/eglplatform.h \
+- $(top_srcdir)/include/EGL/eglext.h
+-
+-khrdir = $(includedir)/KHR
+-khr_HEADERS = \
+- $(top_srcdir)/include/KHR/khrplatform.h
+-
+-gles2dir = $(includedir)/GLES2
+-gles2_HEADERS = \
+- $(top_srcdir)/include/GLES2/gl2ext.h \
+- $(top_srcdir)/include/GLES2/gl2platform.h \
+- $(top_srcdir)/include/GLES2/gl2.h
++ $(top_srcdir)/include/EGL/eglmesaext.h
+
+ pkgconfigdir = $(libdir)/pkgconfig
+ pkgconfig_DATA = egl.pc glesv2.pc
+diff --git a/include/EGL/egl.h b/include/EGL/egl.h
+deleted file mode 100644
+index 99ea342..0000000
+--- a/include/EGL/egl.h
++++ /dev/null
+@@ -1,329 +0,0 @@
+-/* -*- mode: c; tab-width: 8; -*- */
+-/* vi: set sw=4 ts=8: */
+-/* Reference version of egl.h for EGL 1.4.
+- * $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $
+- */
+-
+-/*
+-** Copyright (c) 2007-2009 The Khronos Group Inc.
+-**
+-** Permission is hereby granted, free of charge, to any person obtaining a
+-** copy of this software and/or associated documentation files (the
+-** "Materials"), to deal in the Materials without restriction, including
+-** without limitation the rights to use, copy, modify, merge, publish,
+-** distribute, sublicense, and/or sell copies of the Materials, and to
+-** permit persons to whom the Materials are furnished to do so, subject to
+-** the following conditions:
+-**
+-** The above copyright notice and this permission notice shall be included
+-** in all copies or substantial portions of the Materials.
+-**
+-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+-*/
+-
+-#ifndef __egl_h_
+-#define __egl_h_
+-
+-/* All platform-dependent types and macro boilerplate (such as EGLAPI
+- * and EGLAPIENTRY) should go in eglplatform.h.
+- */
+-#include <EGL/eglplatform.h>
+-
+-#ifdef __cplusplus
+-extern "C" {
+-#endif
+-
+-/* EGL Types */
+-/* EGLint is defined in eglplatform.h */
+-typedef unsigned int EGLBoolean;
+-typedef unsigned int EGLenum;
+-typedef void *EGLConfig;
+-typedef void *EGLContext;
+-typedef void *EGLDisplay;
+-typedef void *EGLSurface;
+-typedef void *EGLClientBuffer;
+-
+-/* EGL Versioning */
+-#define EGL_VERSION_1_0 1
+-#define EGL_VERSION_1_1 1
+-#define EGL_VERSION_1_2 1
+-#define EGL_VERSION_1_3 1
+-#define EGL_VERSION_1_4 1
+-
+-/* EGL Enumerants. Bitmasks and other exceptional cases aside, most
+- * enums are assigned unique values starting at 0x3000.
+- */
+-
+-/* EGL aliases */
+-#define EGL_FALSE 0
+-#define EGL_TRUE 1
+-
+-/* Out-of-band handle values */
+-#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0)
+-#define EGL_NO_CONTEXT ((EGLContext)0)
+-#define EGL_NO_DISPLAY ((EGLDisplay)0)
+-#define EGL_NO_SURFACE ((EGLSurface)0)
+-
+-/* Out-of-band attribute value */
+-#define EGL_DONT_CARE ((EGLint)-1)
+-
+-/* Errors / GetError return values */
+-#define EGL_SUCCESS 0x3000
+-#define EGL_NOT_INITIALIZED 0x3001
+-#define EGL_BAD_ACCESS 0x3002
+-#define EGL_BAD_ALLOC 0x3003
+-#define EGL_BAD_ATTRIBUTE 0x3004
+-#define EGL_BAD_CONFIG 0x3005
+-#define EGL_BAD_CONTEXT 0x3006
+-#define EGL_BAD_CURRENT_SURFACE 0x3007
+-#define EGL_BAD_DISPLAY 0x3008
+-#define EGL_BAD_MATCH 0x3009
+-#define EGL_BAD_NATIVE_PIXMAP 0x300A
+-#define EGL_BAD_NATIVE_WINDOW 0x300B
+-#define EGL_BAD_PARAMETER 0x300C
+-#define EGL_BAD_SURFACE 0x300D
+-#define EGL_CONTEXT_LOST 0x300E /* EGL 1.1 - IMG_power_management */
+-
+-/* Reserved 0x300F-0x301F for additional errors */
+-
+-/* Config attributes */
+-#define EGL_BUFFER_SIZE 0x3020
+-#define EGL_ALPHA_SIZE 0x3021
+-#define EGL_BLUE_SIZE 0x3022
+-#define EGL_GREEN_SIZE 0x3023
+-#define EGL_RED_SIZE 0x3024
+-#define EGL_DEPTH_SIZE 0x3025
+-#define EGL_STENCIL_SIZE 0x3026
+-#define EGL_CONFIG_CAVEAT 0x3027
+-#define EGL_CONFIG_ID 0x3028
+-#define EGL_LEVEL 0x3029
+-#define EGL_MAX_PBUFFER_HEIGHT 0x302A
+-#define EGL_MAX_PBUFFER_PIXELS 0x302B
+-#define EGL_MAX_PBUFFER_WIDTH 0x302C
+-#define EGL_NATIVE_RENDERABLE 0x302D
+-#define EGL_NATIVE_VISUAL_ID 0x302E
+-#define EGL_NATIVE_VISUAL_TYPE 0x302F
+-#define EGL_SAMPLES 0x3031
+-#define EGL_SAMPLE_BUFFERS 0x3032
+-#define EGL_SURFACE_TYPE 0x3033
+-#define EGL_TRANSPARENT_TYPE 0x3034
+-#define EGL_TRANSPARENT_BLUE_VALUE 0x3035
+-#define EGL_TRANSPARENT_GREEN_VALUE 0x3036
+-#define EGL_TRANSPARENT_RED_VALUE 0x3037
+-#define EGL_NONE 0x3038 /* Attrib list terminator */
+-#define EGL_BIND_TO_TEXTURE_RGB 0x3039
+-#define EGL_BIND_TO_TEXTURE_RGBA 0x303A
+-#define EGL_MIN_SWAP_INTERVAL 0x303B
+-#define EGL_MAX_SWAP_INTERVAL 0x303C
+-#define EGL_LUMINANCE_SIZE 0x303D
+-#define EGL_ALPHA_MASK_SIZE 0x303E
+-#define EGL_COLOR_BUFFER_TYPE 0x303F
+-#define EGL_RENDERABLE_TYPE 0x3040
+-#define EGL_MATCH_NATIVE_PIXMAP 0x3041 /* Pseudo-attribute (not queryable) */
+-#define EGL_CONFORMANT 0x3042
+-
+-/* Reserved 0x3041-0x304F for additional config attributes */
+-
+-/* Config attribute values */
+-#define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */
+-#define EGL_NON_CONFORMANT_CONFIG 0x3051 /* EGL_CONFIG_CAVEAT value */
+-#define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */
+-#define EGL_RGB_BUFFER 0x308E /* EGL_COLOR_BUFFER_TYPE value */
+-#define EGL_LUMINANCE_BUFFER 0x308F /* EGL_COLOR_BUFFER_TYPE value */
+-
+-/* More config attribute values, for EGL_TEXTURE_FORMAT */
+-#define EGL_NO_TEXTURE 0x305C
+-#define EGL_TEXTURE_RGB 0x305D
+-#define EGL_TEXTURE_RGBA 0x305E
+-#define EGL_TEXTURE_2D 0x305F
+-
+-/* Config attribute mask bits */
+-#define EGL_PBUFFER_BIT 0x0001 /* EGL_SURFACE_TYPE mask bits */
+-#define EGL_PIXMAP_BIT 0x0002 /* EGL_SURFACE_TYPE mask bits */
+-#define EGL_WINDOW_BIT 0x0004 /* EGL_SURFACE_TYPE mask bits */
+-#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 /* EGL_SURFACE_TYPE mask bits */
+-#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 /* EGL_SURFACE_TYPE mask bits */
+-#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 /* EGL_SURFACE_TYPE mask bits */
+-#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 /* EGL_SURFACE_TYPE mask bits */
+-
+-#define EGL_OPENGL_ES_BIT 0x0001 /* EGL_RENDERABLE_TYPE mask bits */
+-#define EGL_OPENVG_BIT 0x0002 /* EGL_RENDERABLE_TYPE mask bits */
+-#define EGL_OPENGL_ES2_BIT 0x0004 /* EGL_RENDERABLE_TYPE mask bits */
+-#define EGL_OPENGL_BIT 0x0008 /* EGL_RENDERABLE_TYPE mask bits */
+-
+-/* QueryString targets */
+-#define EGL_VENDOR 0x3053
+-#define EGL_VERSION 0x3054
+-#define EGL_EXTENSIONS 0x3055
+-#define EGL_CLIENT_APIS 0x308D
+-
+-/* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */
+-#define EGL_HEIGHT 0x3056
+-#define EGL_WIDTH 0x3057
+-#define EGL_LARGEST_PBUFFER 0x3058
+-#define EGL_TEXTURE_FORMAT 0x3080
+-#define EGL_TEXTURE_TARGET 0x3081
+-#define EGL_MIPMAP_TEXTURE 0x3082
+-#define EGL_MIPMAP_LEVEL 0x3083
+-#define EGL_RENDER_BUFFER 0x3086
+-#define EGL_VG_COLORSPACE 0x3087
+-#define EGL_VG_ALPHA_FORMAT 0x3088
+-#define EGL_HORIZONTAL_RESOLUTION 0x3090
+-#define EGL_VERTICAL_RESOLUTION 0x3091
+-#define EGL_PIXEL_ASPECT_RATIO 0x3092
+-#define EGL_SWAP_BEHAVIOR 0x3093
+-#define EGL_MULTISAMPLE_RESOLVE 0x3099
+-
+-/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */
+-#define EGL_BACK_BUFFER 0x3084
+-#define EGL_SINGLE_BUFFER 0x3085
+-
+-/* OpenVG color spaces */
+-#define EGL_VG_COLORSPACE_sRGB 0x3089 /* EGL_VG_COLORSPACE value */
+-#define EGL_VG_COLORSPACE_LINEAR 0x308A /* EGL_VG_COLORSPACE value */
+-
+-/* OpenVG alpha formats */
+-#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B /* EGL_ALPHA_FORMAT value */
+-#define EGL_VG_ALPHA_FORMAT_PRE 0x308C /* EGL_ALPHA_FORMAT value */
+-
+-/* Constant scale factor by which fractional display resolutions &
+- * aspect ratio are scaled when queried as integer values.
+- */
+-#define EGL_DISPLAY_SCALING 10000
+-
+-/* Unknown display resolution/aspect ratio */
+-#define EGL_UNKNOWN ((EGLint)-1)
+-
+-/* Back buffer swap behaviors */
+-#define EGL_BUFFER_PRESERVED 0x3094 /* EGL_SWAP_BEHAVIOR value */
+-#define EGL_BUFFER_DESTROYED 0x3095 /* EGL_SWAP_BEHAVIOR value */
+-
+-/* CreatePbufferFromClientBuffer buffer types */
+-#define EGL_OPENVG_IMAGE 0x3096
+-
+-/* QueryContext targets */
+-#define EGL_CONTEXT_CLIENT_TYPE 0x3097
+-
+-/* CreateContext attributes */
+-#define EGL_CONTEXT_CLIENT_VERSION 0x3098
+-
+-/* Multisample resolution behaviors */
+-#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A /* EGL_MULTISAMPLE_RESOLVE value */
+-#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B /* EGL_MULTISAMPLE_RESOLVE value */
+-
+-/* BindAPI/QueryAPI targets */
+-#define EGL_OPENGL_ES_API 0x30A0
+-#define EGL_OPENVG_API 0x30A1
+-#define EGL_OPENGL_API 0x30A2
+-
+-/* GetCurrentSurface targets */
+-#define EGL_DRAW 0x3059
+-#define EGL_READ 0x305A
+-
+-/* WaitNative engines */
+-#define EGL_CORE_NATIVE_ENGINE 0x305B
+-
+-/* EGL 1.2 tokens renamed for consistency in EGL 1.3 */
+-#define EGL_COLORSPACE EGL_VG_COLORSPACE
+-#define EGL_ALPHA_FORMAT EGL_VG_ALPHA_FORMAT
+-#define EGL_COLORSPACE_sRGB EGL_VG_COLORSPACE_sRGB
+-#define EGL_COLORSPACE_LINEAR EGL_VG_COLORSPACE_LINEAR
+-#define EGL_ALPHA_FORMAT_NONPRE EGL_VG_ALPHA_FORMAT_NONPRE
+-#define EGL_ALPHA_FORMAT_PRE EGL_VG_ALPHA_FORMAT_PRE
+-
+-/* EGL extensions must request enum blocks from the Khronos
+- * API Registrar, who maintains the enumerant registry. Submit
+- * a bug in Khronos Bugzilla against task "Registry".
+- */
+-
+-
+-
+-/* EGL Functions */
+-
+-EGLAPI EGLint EGLAPIENTRY eglGetError(void);
+-
+-EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id);
+-EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
+-EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy);
+-
+-EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name);
+-
+-EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs,
+- EGLint config_size, EGLint *num_config);
+-EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list,
+- EGLConfig *configs, EGLint config_size,
+- EGLint *num_config);
+-EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
+- EGLint attribute, EGLint *value);
+-
+-EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
+- EGLNativeWindowType win,
+- const EGLint *attrib_list);
+-EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
+- const EGLint *attrib_list);
+-EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config,
+- EGLNativePixmapType pixmap,
+- const EGLint *attrib_list);
+-EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
+-EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface,
+- EGLint attribute, EGLint *value);
+-
+-EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api);
+-EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void);
+-
+-EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void);
+-
+-EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void);
+-
+-EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer(
+- EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
+- EGLConfig config, const EGLint *attrib_list);
+-
+-EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface,
+- EGLint attribute, EGLint value);
+-EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
+-EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
+-
+-
+-EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval);
+-
+-
+-EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config,
+- EGLContext share_context,
+- const EGLint *attrib_list);
+-EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
+-EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw,
+- EGLSurface read, EGLContext ctx);
+-
+-EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void);
+-EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw);
+-EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void);
+-EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx,
+- EGLint attribute, EGLint *value);
+-
+-EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void);
+-EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine);
+-EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
+-EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface,
+- EGLNativePixmapType target);
+-
+-/* This is a generic function pointer type, whose name indicates it must
+- * be cast to the proper type *and calling convention* before use.
+- */
+-typedef void (*__eglMustCastToProperFunctionPointerType)(void);
+-
+-/* Now, define eglGetProcAddress using the generic function ptr. type */
+-EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY
+- eglGetProcAddress(const char *procname);
+-
+-#ifdef __cplusplus
+-}
+-#endif
+-
+-#endif /* __egl_h_ */
+diff --git a/include/EGL/eglext.h b/include/EGL/eglext.h
+deleted file mode 100644
+index 1d68178..0000000
+--- a/include/EGL/eglext.h
++++ /dev/null
+@@ -1,580 +0,0 @@
+-#ifndef __eglext_h_
+-#define __eglext_h_
+-
+-#ifdef __cplusplus
+-extern "C" {
+-#endif
+-
+-/*
+-** Copyright (c) 2007-2013 The Khronos Group Inc.
+-**
+-** Permission is hereby granted, free of charge, to any person obtaining a
+-** copy of this software and/or associated documentation files (the
+-** "Materials"), to deal in the Materials without restriction, including
+-** without limitation the rights to use, copy, modify, merge, publish,
+-** distribute, sublicense, and/or sell copies of the Materials, and to
+-** permit persons to whom the Materials are furnished to do so, subject to
+-** the following conditions:
+-**
+-** The above copyright notice and this permission notice shall be included
+-** in all copies or substantial portions of the Materials.
+-**
+-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+-*/
+-
+-#include <EGL/eglplatform.h>
+-
+-/*************************************************************/
+-
+-/* Header file version number */
+-/* Current version at http://www.khronos.org/registry/egl/ */
+-/* $Revision: 21254 $ on $Date: 2013-04-25 03:11:55 -0700 (Thu, 25 Apr 2013) $ */
+-#define EGL_EGLEXT_VERSION 16
+-
+-#ifndef EGL_KHR_config_attribs
+-#define EGL_KHR_config_attribs 1
+-#define EGL_CONFORMANT_KHR 0x3042 /* EGLConfig attribute */
+-#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 /* EGL_SURFACE_TYPE bitfield */
+-#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 /* EGL_SURFACE_TYPE bitfield */
+-#endif
+-
+-#ifndef EGL_KHR_lock_surface
+-#define EGL_KHR_lock_surface 1
+-#define EGL_READ_SURFACE_BIT_KHR 0x0001 /* EGL_LOCK_USAGE_HINT_KHR bitfield */
+-#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 /* EGL_LOCK_USAGE_HINT_KHR bitfield */
+-#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 /* EGL_SURFACE_TYPE bitfield */
+-#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 /* EGL_SURFACE_TYPE bitfield */
+-#define EGL_MATCH_FORMAT_KHR 0x3043 /* EGLConfig attribute */
+-#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 /* EGL_MATCH_FORMAT_KHR value */
+-#define EGL_FORMAT_RGB_565_KHR 0x30C1 /* EGL_MATCH_FORMAT_KHR value */
+-#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 /* EGL_MATCH_FORMAT_KHR value */
+-#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 /* EGL_MATCH_FORMAT_KHR value */
+-#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 /* eglLockSurfaceKHR attribute */
+-#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 /* eglLockSurfaceKHR attribute */
+-#define EGL_BITMAP_POINTER_KHR 0x30C6 /* eglQuerySurface attribute */
+-#define EGL_BITMAP_PITCH_KHR 0x30C7 /* eglQuerySurface attribute */
+-#define EGL_BITMAP_ORIGIN_KHR 0x30C8 /* eglQuerySurface attribute */
+-#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 /* eglQuerySurface attribute */
+-#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA /* eglQuerySurface attribute */
+-#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB /* eglQuerySurface attribute */
+-#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC /* eglQuerySurface attribute */
+-#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD /* eglQuerySurface attribute */
+-#define EGL_LOWER_LEFT_KHR 0x30CE /* EGL_BITMAP_ORIGIN_KHR value */
+-#define EGL_UPPER_LEFT_KHR 0x30CF /* EGL_BITMAP_ORIGIN_KHR value */
+-#ifdef EGL_EGLEXT_PROTOTYPES
+-EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
+-EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface);
+-#endif /* EGL_EGLEXT_PROTOTYPES */
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list);
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface);
+-#endif
+-
+-#ifndef EGL_KHR_image
+-#define EGL_KHR_image 1
+-#define EGL_NATIVE_PIXMAP_KHR 0x30B0 /* eglCreateImageKHR target */
+-typedef void *EGLImageKHR;
+-#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0)
+-#ifdef EGL_EGLEXT_PROTOTYPES
+-EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
+-EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image);
+-#endif /* EGL_EGLEXT_PROTOTYPES */
+-typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list);
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image);
+-#endif
+-
+-#ifndef EGL_KHR_vg_parent_image
+-#define EGL_KHR_vg_parent_image 1
+-#define EGL_VG_PARENT_IMAGE_KHR 0x30BA /* eglCreateImageKHR target */
+-#endif
+-
+-#ifndef EGL_KHR_gl_texture_2D_image
+-#define EGL_KHR_gl_texture_2D_image 1
+-#define EGL_GL_TEXTURE_2D_KHR 0x30B1 /* eglCreateImageKHR target */
+-#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC /* eglCreateImageKHR attribute */
+-#endif
+-
+-#ifndef EGL_KHR_gl_texture_cubemap_image
+-#define EGL_KHR_gl_texture_cubemap_image 1
+-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 /* eglCreateImageKHR target */
+-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 /* eglCreateImageKHR target */
+-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 /* eglCreateImageKHR target */
+-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 /* eglCreateImageKHR target */
+-#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 /* eglCreateImageKHR target */
+-#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 /* eglCreateImageKHR target */
+-#endif
+-
+-#ifndef EGL_KHR_gl_texture_3D_image
+-#define EGL_KHR_gl_texture_3D_image 1
+-#define EGL_GL_TEXTURE_3D_KHR 0x30B2 /* eglCreateImageKHR target */
+-#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD /* eglCreateImageKHR attribute */
+-#endif
+-
+-#ifndef EGL_KHR_gl_renderbuffer_image
+-#define EGL_KHR_gl_renderbuffer_image 1
+-#define EGL_GL_RENDERBUFFER_KHR 0x30B9 /* eglCreateImageKHR target */
+-#endif
+-
+-#if KHRONOS_SUPPORT_INT64 /* EGLTimeKHR requires 64-bit uint support */
+-#ifndef EGL_KHR_reusable_sync
+-#define EGL_KHR_reusable_sync 1
+-
+-typedef void* EGLSyncKHR;
+-typedef khronos_utime_nanoseconds_t EGLTimeKHR;
+-
+-#define EGL_SYNC_STATUS_KHR 0x30F1
+-#define EGL_SIGNALED_KHR 0x30F2
+-#define EGL_UNSIGNALED_KHR 0x30F3
+-#define EGL_TIMEOUT_EXPIRED_KHR 0x30F5
+-#define EGL_CONDITION_SATISFIED_KHR 0x30F6
+-#define EGL_SYNC_TYPE_KHR 0x30F7
+-#define EGL_SYNC_REUSABLE_KHR 0x30FA
+-#define EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 /* eglClientWaitSyncKHR <flags> bitfield */
+-#define EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFFull
+-#define EGL_NO_SYNC_KHR ((EGLSyncKHR)0)
+-#ifdef EGL_EGLEXT_PROTOTYPES
+-EGLAPI EGLSyncKHR EGLAPIENTRY eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
+-EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync);
+-EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
+-EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
+-EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
+-#endif /* EGL_EGLEXT_PROTOTYPES */
+-typedef EGLSyncKHR (EGLAPIENTRYP PFNEGLCREATESYNCKHRPROC) (EGLDisplay dpy, EGLenum type, const EGLint *attrib_list);
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync);
+-typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout);
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode);
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBKHRPROC) (EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value);
+-#endif
+-#endif
+-
+-#ifndef EGL_KHR_image_base
+-#define EGL_KHR_image_base 1
+-/* Most interfaces defined by EGL_KHR_image_pixmap above */
+-#define EGL_IMAGE_PRESERVED_KHR 0x30D2 /* eglCreateImageKHR attribute */
+-#endif
+-
+-#ifndef EGL_KHR_image_pixmap
+-#define EGL_KHR_image_pixmap 1
+-/* Interfaces defined by EGL_KHR_image above */
+-#endif
+-
+-#ifndef EGL_IMG_context_priority
+-#define EGL_IMG_context_priority 1
+-#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100
+-#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101
+-#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102
+-#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
+-#endif
+-
+-#ifndef EGL_KHR_lock_surface2
+-#define EGL_KHR_lock_surface2 1
+-#define EGL_BITMAP_PIXEL_SIZE_KHR 0x3110
+-#endif
+-
+-#ifndef EGL_NV_coverage_sample
+-#define EGL_NV_coverage_sample 1
+-#define EGL_COVERAGE_BUFFERS_NV 0x30E0
+-#define EGL_COVERAGE_SAMPLES_NV 0x30E1
+-#endif
+-
+-#ifndef EGL_NV_depth_nonlinear
+-#define EGL_NV_depth_nonlinear 1
+-#define EGL_DEPTH_ENCODING_NV 0x30E2
+-#define EGL_DEPTH_ENCODING_NONE_NV 0
+-#define EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3
+-#endif
+-
+-#if KHRONOS_SUPPORT_INT64 /* EGLTimeNV requires 64-bit uint support */
+-#ifndef EGL_NV_sync
+-#define EGL_NV_sync 1
+-#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6
+-#define EGL_SYNC_STATUS_NV 0x30E7
+-#define EGL_SIGNALED_NV 0x30E8
+-#define EGL_UNSIGNALED_NV 0x30E9
+-#define EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001
+-#define EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFFull
+-#define EGL_ALREADY_SIGNALED_NV 0x30EA
+-#define EGL_TIMEOUT_EXPIRED_NV 0x30EB
+-#define EGL_CONDITION_SATISFIED_NV 0x30EC
+-#define EGL_SYNC_TYPE_NV 0x30ED
+-#define EGL_SYNC_CONDITION_NV 0x30EE
+-#define EGL_SYNC_FENCE_NV 0x30EF
+-#define EGL_NO_SYNC_NV ((EGLSyncNV)0)
+-typedef void* EGLSyncNV;
+-typedef khronos_utime_nanoseconds_t EGLTimeNV;
+-#ifdef EGL_EGLEXT_PROTOTYPES
+-EGLAPI EGLSyncNV EGLAPIENTRY eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
+-EGLAPI EGLBoolean EGLAPIENTRY eglDestroySyncNV (EGLSyncNV sync);
+-EGLAPI EGLBoolean EGLAPIENTRY eglFenceNV (EGLSyncNV sync);
+-EGLAPI EGLint EGLAPIENTRY eglClientWaitSyncNV (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
+-EGLAPI EGLBoolean EGLAPIENTRY eglSignalSyncNV (EGLSyncNV sync, EGLenum mode);
+-EGLAPI EGLBoolean EGLAPIENTRY eglGetSyncAttribNV (EGLSyncNV sync, EGLint attribute, EGLint *value);
+-#endif /* EGL_EGLEXT_PROTOTYPES */
+-typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list);
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSYNCNVPROC) (EGLSyncNV sync);
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLFENCENVPROC) (EGLSyncNV sync);
+-typedef EGLint (EGLAPIENTRYP PFNEGLCLIENTWAITSYNCNVPROC) (EGLSyncNV sync, EGLint flags, EGLTimeNV timeout);
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSIGNALSYNCNVPROC) (EGLSyncNV sync, EGLenum mode);
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETSYNCATTRIBNVPROC) (EGLSyncNV sync, EGLint attribute, EGLint *value);
+-#endif
+-#endif
+-
+-#if KHRONOS_SUPPORT_INT64 /* Dependent on EGL_KHR_reusable_sync which requires 64-bit uint support */
+-#ifndef EGL_KHR_fence_sync
+-#define EGL_KHR_fence_sync 1
+-/* Reuses most tokens and entry points from EGL_KHR_reusable_sync */
+-#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0
+-#define EGL_SYNC_CONDITION_KHR 0x30F8
+-#define EGL_SYNC_FENCE_KHR 0x30F9
+-#endif
+-#endif
+-
+-#ifndef EGL_HI_clientpixmap
+-#define EGL_HI_clientpixmap 1
+-
+-/* Surface Attribute */
+-#define EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74
+-/*
+- * Structure representing a client pixmap
+- * (pixmap's data is in client-space memory).
+- */
+-struct EGLClientPixmapHI
+-{
+- void* pData;
+- EGLint iWidth;
+- EGLint iHeight;
+- EGLint iStride;
+-};
+-#ifdef EGL_EGLEXT_PROTOTYPES
+-EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurfaceHI(EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
+-#endif /* EGL_EGLEXT_PROTOTYPES */
+-typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATEPIXMAPSURFACEHIPROC) (EGLDisplay dpy, EGLConfig config, struct EGLClientPixmapHI* pixmap);
+-#endif /* EGL_HI_clientpixmap */
+-
+-#ifndef EGL_HI_colorformats
+-#define EGL_HI_colorformats 1
+-/* Config Attribute */
+-#define EGL_COLOR_FORMAT_HI 0x8F70
+-/* Color Formats */
+-#define EGL_COLOR_RGB_HI 0x8F71
+-#define EGL_COLOR_RGBA_HI 0x8F72
+-#define EGL_COLOR_ARGB_HI 0x8F73
+-#endif /* EGL_HI_colorformats */
+-
+-#ifndef EGL_MESA_drm_image
+-#define EGL_MESA_drm_image 1
+-#define EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 /* CreateDRMImageMESA attribute */
+-#define EGL_DRM_BUFFER_USE_MESA 0x31D1 /* CreateDRMImageMESA attribute */
+-#define EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 /* EGL_IMAGE_FORMAT_MESA attribute value */
+-#define EGL_DRM_BUFFER_MESA 0x31D3 /* eglCreateImageKHR target */
+-#define EGL_DRM_BUFFER_STRIDE_MESA 0x31D4
+-#define EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 /* EGL_DRM_BUFFER_USE_MESA bits */
+-#define EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 /* EGL_DRM_BUFFER_USE_MESA bits */
+-#ifdef EGL_EGLEXT_PROTOTYPES
+-EGLAPI EGLImageKHR EGLAPIENTRY eglCreateDRMImageMESA (EGLDisplay dpy, const EGLint *attrib_list);
+-EGLAPI EGLBoolean EGLAPIENTRY eglExportDRMImageMESA (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
+-#endif /* EGL_EGLEXT_PROTOTYPES */
+-typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEDRMIMAGEMESAPROC) (EGLDisplay dpy, const EGLint *attrib_list);
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLEXPORTDRMIMAGEMESAPROC) (EGLDisplay dpy, EGLImageKHR image, EGLint *name, EGLint *handle, EGLint *stride);
+-#endif
+-
+-#ifndef EGL_NV_post_sub_buffer
+-#define EGL_NV_post_sub_buffer 1
+-#define EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE
+-#ifdef EGL_EGLEXT_PROTOTYPES
+-EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
+-#endif /* EGL_EGLEXT_PROTOTYPES */
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLPOSTSUBBUFFERNVPROC) (EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height);
+-#endif
+-
+-#ifndef EGL_ANGLE_query_surface_pointer
+-#define EGL_ANGLE_query_surface_pointer 1
+-#ifdef EGL_EGLEXT_PROTOTYPES
+-EGLAPI EGLBoolean eglQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
+-#endif
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSURFACEPOINTERANGLEPROC) (EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value);
+-#endif
+-
+-#ifndef EGL_ANGLE_surface_d3d_texture_2d_share_handle
+-#define EGL_ANGLE_surface_d3d_texture_2d_share_handle 1
+-#define EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200
+-#endif
+-
+-#ifndef EGL_NV_coverage_sample_resolve
+-#define EGL_NV_coverage_sample_resolve 1
+-#define EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131
+-#define EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132
+-#define EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133
+-#endif
+-
+-#if KHRONOS_SUPPORT_INT64 /* EGLuint64NV requires 64-bit uint support */
+-#ifndef EGL_NV_system_time
+-#define EGL_NV_system_time 1
+-typedef khronos_utime_nanoseconds_t EGLuint64NV;
+-#ifdef EGL_EGLEXT_PROTOTYPES
+-EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeFrequencyNV(void);
+-EGLAPI EGLuint64NV EGLAPIENTRY eglGetSystemTimeNV(void);
+-#endif /* EGL_EGLEXT_PROTOTYPES */
+-typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC) (void);
+-typedef EGLuint64NV (EGLAPIENTRYP PFNEGLGETSYSTEMTIMENVPROC) (void);
+-#endif
+-#endif
+-
+-#if KHRONOS_SUPPORT_INT64 /* EGLuint64KHR requires 64-bit uint support */
+-#ifndef EGL_KHR_stream
+-#define EGL_KHR_stream 1
+-typedef void* EGLStreamKHR;
+-typedef khronos_uint64_t EGLuint64KHR;
+-#define EGL_NO_STREAM_KHR ((EGLStreamKHR)0)
+-#define EGL_CONSUMER_LATENCY_USEC_KHR 0x3210
+-#define EGL_PRODUCER_FRAME_KHR 0x3212
+-#define EGL_CONSUMER_FRAME_KHR 0x3213
+-#define EGL_STREAM_STATE_KHR 0x3214
+-#define EGL_STREAM_STATE_CREATED_KHR 0x3215
+-#define EGL_STREAM_STATE_CONNECTING_KHR 0x3216
+-#define EGL_STREAM_STATE_EMPTY_KHR 0x3217
+-#define EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218
+-#define EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219
+-#define EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A
+-#define EGL_BAD_STREAM_KHR 0x321B
+-#define EGL_BAD_STATE_KHR 0x321C
+-#ifdef EGL_EGLEXT_PROTOTYPES
+-EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamKHR(EGLDisplay dpy, const EGLint *attrib_list);
+-EGLAPI EGLBoolean EGLAPIENTRY eglDestroyStreamKHR(EGLDisplay dpy, EGLStreamKHR stream);
+-EGLAPI EGLBoolean EGLAPIENTRY eglStreamAttribKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
+-EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
+-EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamu64KHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
+-#endif /* EGL_EGLEXT_PROTOTYPES */
+-typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMKHRPROC)(EGLDisplay dpy, const EGLint *attrib_list);
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYSTREAMKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMATTRIBKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value);
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value);
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMU64KHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value);
+-#endif
+-#endif
+-
+-#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
+-#ifndef EGL_KHR_stream_consumer_gltexture
+-#define EGL_KHR_stream_consumer_gltexture 1
+-#define EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E
+-#ifdef EGL_EGLEXT_PROTOTYPES
+-EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerGLTextureExternalKHR(EGLDisplay dpy, EGLStreamKHR stream);
+-EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerAcquireKHR(EGLDisplay dpy, EGLStreamKHR stream);
+-EGLAPI EGLBoolean EGLAPIENTRY eglStreamConsumerReleaseKHR(EGLDisplay dpy, EGLStreamKHR stream);
+-#endif /* EGL_EGLEXT_PROTOTYPES */
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERACQUIREKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMCONSUMERRELEASEKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
+-#endif
+-#endif
+-
+-#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
+-#ifndef EGL_KHR_stream_producer_eglsurface
+-#define EGL_KHR_stream_producer_eglsurface 1
+-#define EGL_STREAM_BIT_KHR 0x0800
+-#ifdef EGL_EGLEXT_PROTOTYPES
+-EGLAPI EGLSurface EGLAPIENTRY eglCreateStreamProducerSurfaceKHR(EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
+-#endif /* EGL_EGLEXT_PROTOTYPES */
+-typedef EGLSurface (EGLAPIENTRYP PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC)(EGLDisplay dpy, EGLConfig config, EGLStreamKHR stream, const EGLint *attrib_list);
+-#endif
+-#endif
+-
+-#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
+-#ifndef EGL_KHR_stream_producer_aldatalocator
+-#define EGL_KHR_stream_producer_aldatalocator 1
+-#endif
+-#endif
+-
+-#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
+-#ifndef EGL_KHR_stream_fifo
+-#define EGL_KHR_stream_fifo 1
+-/* reuse EGLTimeKHR */
+-#define EGL_STREAM_FIFO_LENGTH_KHR 0x31FC
+-#define EGL_STREAM_TIME_NOW_KHR 0x31FD
+-#define EGL_STREAM_TIME_CONSUMER_KHR 0x31FE
+-#define EGL_STREAM_TIME_PRODUCER_KHR 0x31FF
+-#ifdef EGL_EGLEXT_PROTOTYPES
+-EGLAPI EGLBoolean EGLAPIENTRY eglQueryStreamTimeKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
+-#endif /* EGL_EGLEXT_PROTOTYPES */
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYSTREAMTIMEKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLTimeKHR *value);
+-#endif
+-#endif
+-
+-#ifndef EGL_EXT_create_context_robustness
+-#define EGL_EXT_create_context_robustness 1
+-#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF
+-#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138
+-#define EGL_NO_RESET_NOTIFICATION_EXT 0x31BE
+-#define EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF
+-#endif
+-
+-#ifndef EGL_ANGLE_d3d_share_handle_client_buffer
+-#define EGL_ANGLE_d3d_share_handle_client_buffer 1
+-/* reuse EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE */
+-#endif
+-
+-#ifndef EGL_KHR_create_context
+-#define EGL_KHR_create_context 1
+-#define EGL_CONTEXT_MAJOR_VERSION_KHR EGL_CONTEXT_CLIENT_VERSION
+-#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB
+-#define EGL_CONTEXT_FLAGS_KHR 0x30FC
+-#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
+-#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD
+-#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE
+-#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF
+-#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
+-#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
+-#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
+-#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
+-#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
+-#define EGL_OPENGL_ES3_BIT_KHR 0x00000040
+-#endif
+-
+-#ifndef EGL_KHR_surfaceless_context
+-#define EGL_KHR_surfaceless_context 1
+-/* No tokens/entry points, just relaxes an error condition */
+-#endif
+-
+-#ifdef EGL_KHR_stream /* Requires KHR_stream extension */
+-#ifndef EGL_KHR_stream_cross_process_fd
+-#define EGL_KHR_stream_cross_process_fd 1
+-typedef int EGLNativeFileDescriptorKHR;
+-#define EGL_NO_FILE_DESCRIPTOR_KHR ((EGLNativeFileDescriptorKHR)(-1))
+-#ifdef EGL_EGLEXT_PROTOTYPES
+-EGLAPI EGLNativeFileDescriptorKHR EGLAPIENTRY eglGetStreamFileDescriptorKHR(EGLDisplay dpy, EGLStreamKHR stream);
+-EGLAPI EGLStreamKHR EGLAPIENTRY eglCreateStreamFromFileDescriptorKHR(EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
+-#endif /* EGL_EGLEXT_PROTOTYPES */
+-typedef EGLNativeFileDescriptorKHR (EGLAPIENTRYP PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC)(EGLDisplay dpy, EGLStreamKHR stream);
+-typedef EGLStreamKHR (EGLAPIENTRYP PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC)(EGLDisplay dpy, EGLNativeFileDescriptorKHR file_descriptor);
+-#endif
+-#endif
+-
+-#ifndef EGL_EXT_multiview_window
+-#define EGL_EXT_multiview_window 1
+-#define EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134
+-#endif
+-
+-#ifndef EGL_KHR_wait_sync
+-#define EGL_KHR_wait_sync 1
+-#ifdef EGL_EGLEXT_PROTOTYPES
+-EGLAPI EGLint EGLAPIENTRY eglWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
+-#endif /* EGL_EGLEXT_PROTOTYPES */
+-typedef EGLint (EGLAPIENTRYP PFNEGLWAITSYNCKHRPROC)(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags);
+-#endif
+-
+-#ifndef EGL_NV_post_convert_rounding
+-#define EGL_NV_post_convert_rounding 1
+-/* No tokens or entry points, just relaxes behavior of SwapBuffers */
+-#endif
+-
+-#ifndef EGL_NV_native_query
+-#define EGL_NV_native_query 1
+-#ifdef EGL_EGLEXT_PROTOTYPES
+-EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeDisplayNV( EGLDisplay dpy, EGLNativeDisplayType* display_id);
+-EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativeWindowNV( EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType* window);
+-EGLAPI EGLBoolean EGLAPIENTRY eglQueryNativePixmapNV( EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType* pixmap);
+-#endif /* EGL_EGLEXT_PROTOTYPES */
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEDISPLAYNVPROC)(EGLDisplay dpy, EGLNativeDisplayType *display_id);
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEWINDOWNVPROC)(EGLDisplay dpy, EGLSurface surf, EGLNativeWindowType *window);
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYNATIVEPIXMAPNVPROC)(EGLDisplay dpy, EGLSurface surf, EGLNativePixmapType *pixmap);
+-#endif
+-
+-#ifndef EGL_NV_3dvision_surface
+-#define EGL_NV_3dvision_surface 1
+-#define EGL_AUTO_STEREO_NV 0x3136
+-#endif
+-
+-#ifndef EGL_ANDROID_framebuffer_target
+-#define EGL_ANDROID_framebuffer_target 1
+-#define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147
+-#endif
+-
+-#ifndef EGL_ANDROID_blob_cache
+-#define EGL_ANDROID_blob_cache 1
+-typedef khronos_ssize_t EGLsizeiANDROID;
+-typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);
+-typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize);
+-#ifdef EGL_EGLEXT_PROTOTYPES
+-EGLAPI void EGLAPIENTRY eglSetBlobCacheFuncsANDROID(EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
+-#endif /* EGL_EGLEXT_PROTOTYPES */
+-typedef void (EGLAPIENTRYP PFNEGLSETBLOBCACHEFUNCSANDROIDPROC)(EGLDisplay dpy, EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
+-#endif
+-
+-#ifndef EGL_ANDROID_image_native_buffer
+-#define EGL_ANDROID_image_native_buffer 1
+-#define EGL_NATIVE_BUFFER_ANDROID 0x3140
+-#endif
+-
+-#ifndef EGL_ANDROID_native_fence_sync
+-#define EGL_ANDROID_native_fence_sync 1
+-#define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144
+-#define EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145
+-#define EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146
+-#define EGL_NO_NATIVE_FENCE_FD_ANDROID -1
+-#ifdef EGL_EGLEXT_PROTOTYPES
+-EGLAPI EGLint EGLAPIENTRY eglDupNativeFenceFDANDROID( EGLDisplay dpy, EGLSyncKHR);
+-#endif /* EGL_EGLEXT_PROTOTYPES */
+-typedef EGLint (EGLAPIENTRYP PFNEGLDUPNATIVEFENCEFDANDROIDPROC)(EGLDisplay dpy, EGLSyncKHR);
+-#endif
+-
+-#ifndef EGL_ANDROID_recordable
+-#define EGL_ANDROID_recordable 1
+-#define EGL_RECORDABLE_ANDROID 0x3142
+-#endif
+-
+-#ifndef EGL_EXT_buffer_age
+-#define EGL_EXT_buffer_age 1
+-#define EGL_BUFFER_AGE_EXT 0x313D
+-#endif
+-
+-#ifndef EGL_EXT_image_dma_buf_import
+-#define EGL_EXT_image_dma_buf_import 1
+-#define EGL_LINUX_DMA_BUF_EXT 0x3270
+-#define EGL_LINUX_DRM_FOURCC_EXT 0x3271
+-#define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272
+-#define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273
+-#define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274
+-#define EGL_DMA_BUF_PLANE1_FD_EXT 0x3275
+-#define EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276
+-#define EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277
+-#define EGL_DMA_BUF_PLANE2_FD_EXT 0x3278
+-#define EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279
+-#define EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A
+-#define EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B
+-#define EGL_SAMPLE_RANGE_HINT_EXT 0x327C
+-#define EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D
+-#define EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E
+-#define EGL_ITU_REC601_EXT 0x327F
+-#define EGL_ITU_REC709_EXT 0x3280
+-#define EGL_ITU_REC2020_EXT 0x3281
+-#define EGL_YUV_FULL_RANGE_EXT 0x3282
+-#define EGL_YUV_NARROW_RANGE_EXT 0x3283
+-#define EGL_YUV_CHROMA_SITING_0_EXT 0x3284
+-#define EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285
+-#endif
+-
+-#ifndef EGL_ARM_pixmap_multisample_discard
+-#define EGL_ARM_pixmap_multisample_discard 1
+-#define EGL_DISCARD_SAMPLES_ARM 0x3286
+-#endif
+-
+-#ifndef EGL_EXT_swap_buffers_with_damage
+-#define EGL_EXT_swap_buffers_with_damage 1
+-#ifdef EGL_EGLEXT_PROTOTYPES
+-EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffersWithDamageEXT( EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
+-#endif /* EGL_EGLEXT_PROTOTYPES */
+-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)(EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
+-#endif
+-
+-#include <EGL/eglmesaext.h>
+-
+-#ifdef __cplusplus
+-}
+-#endif
+-
+-#endif /* __eglext_h_ */
+diff --git a/include/EGL/eglplatform.h b/include/EGL/eglplatform.h
+deleted file mode 100644
+index 58ee2a6..0000000
+--- a/include/EGL/eglplatform.h
++++ /dev/null
+@@ -1,105 +0,0 @@
+-#ifndef __eglplatform_h_
+-#define __eglplatform_h_
+-
+-/*
+-** Copyright (c) 2007-2009 The Khronos Group Inc.
+-**
+-** Permission is hereby granted, free of charge, to any person obtaining a
+-** copy of this software and/or associated documentation files (the
+-** "Materials"), to deal in the Materials without restriction, including
+-** without limitation the rights to use, copy, modify, merge, publish,
+-** distribute, sublicense, and/or sell copies of the Materials, and to
+-** permit persons to whom the Materials are furnished to do so, subject to
+-** the following conditions:
+-**
+-** The above copyright notice and this permission notice shall be included
+-** in all copies or substantial portions of the Materials.
+-**
+-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+-*/
+-
+-/* Platform-specific types and definitions for egl.h
+- * $Revision: 12306 $ on $Date: 2010-08-25 09:51:28 -0700 (Wed, 25 Aug 2010) $
+- *
+- * Adopters may modify khrplatform.h and this file to suit their platform.
+- * You are encouraged to submit all modifications to the Khronos group so that
+- * they can be included in future versions of this file. Please submit changes
+- * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
+- * by filing a bug against product "EGL" component "Registry".
+- */
+-
+-#include <KHR/khrplatform.h>
+-
+-/* Macros used in EGL function prototype declarations.
+- *
+- * EGL functions should be prototyped as:
+- *
+- * EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
+- * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
+- *
+- * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
+- */
+-
+-#ifndef EGLAPI
+-#define EGLAPI KHRONOS_APICALL
+-#endif
+-
+-#ifndef EGLAPIENTRY
+-#define EGLAPIENTRY KHRONOS_APIENTRY
+-#endif
+-#define EGLAPIENTRYP EGLAPIENTRY*
+-
+-/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
+- * are aliases of window-system-dependent types, such as X Display * or
+- * Windows Device Context. They must be defined in platform-specific
+- * code below. The EGL-prefixed versions of Native*Type are the same
+- * types, renamed in EGL 1.3 so all types in the API start with "EGL".
+- *
+- * Khronos STRONGLY RECOMMENDS that you use the default definitions
+- * provided below, since these changes affect both binary and source
+- * portability of applications using EGL running on different EGL
+- * implementations.
+- */
+-
+-#if defined(WL_EGL_PLATFORM)
+-
+-typedef struct wl_display *EGLNativeDisplayType;
+-typedef struct wl_egl_pixmap *EGLNativePixmapType;
+-typedef struct wl_egl_window *EGLNativeWindowType;
+-
+-#elif defined(__GBM__)
+-
+-typedef struct gbm_device *EGLNativeDisplayType;
+-typedef struct gbm_bo *EGLNativePixmapType;
+-typedef void *EGLNativeWindowType;
+-
+-#else
+-
+-typedef void *EGLNativeDisplayType;
+-typedef khronos_uintptr_t EGLNativePixmapType;
+-typedef khronos_uintptr_t EGLNativeWindowType;
+-
+-#endif
+-
+-/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
+-typedef EGLNativeDisplayType NativeDisplayType;
+-typedef EGLNativePixmapType NativePixmapType;
+-typedef EGLNativeWindowType NativeWindowType;
+-
+-
+-/* Define EGLint. This must be a signed integral type large enough to contain
+- * all legal attribute names and values passed into and out of EGL, whether
+- * their type is boolean, bitmask, enumerant (symbolic constant), integer,
+- * handle, or other. While in general a 32-bit integer will suffice, if
+- * handles are 64 bit types, then EGLint should be defined as a signed 64-bit
+- * integer type.
+- */
+-typedef khronos_int32_t EGLint;
+-
+-#endif /* __eglplatform_h */
+diff --git a/include/GLES2/gl2.h b/include/GLES2/gl2.h
+deleted file mode 100644
+index c2d8357..0000000
+--- a/include/GLES2/gl2.h
++++ /dev/null
+@@ -1,620 +0,0 @@
+-#ifndef __gl2_h_
+-#define __gl2_h_
+-
+-/* $Revision: 20555 $ on $Date:: 2013-02-12 14:32:47 -0800 #$ */
+-
+-#include <GLES2/gl2platform.h>
+-
+-#ifdef __cplusplus
+-extern "C" {
+-#endif
+-
+-/*
+- * This document is licensed under the SGI Free Software B License Version
+- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+- */
+-
+-/*-------------------------------------------------------------------------
+- * Data type definitions
+- *-----------------------------------------------------------------------*/
+-
+-typedef void GLvoid;
+-typedef char GLchar;
+-typedef unsigned int GLenum;
+-typedef unsigned char GLboolean;
+-typedef unsigned int GLbitfield;
+-typedef khronos_int8_t GLbyte;
+-typedef short GLshort;
+-typedef int GLint;
+-typedef int GLsizei;
+-typedef khronos_uint8_t GLubyte;
+-typedef unsigned short GLushort;
+-typedef unsigned int GLuint;
+-typedef khronos_float_t GLfloat;
+-typedef khronos_float_t GLclampf;
+-typedef khronos_int32_t GLfixed;
+-
+-/* GL types for handling large vertex buffer objects */
+-typedef khronos_intptr_t GLintptr;
+-typedef khronos_ssize_t GLsizeiptr;
+-
+-/* OpenGL ES core versions */
+-#define GL_ES_VERSION_2_0 1
+-
+-/* ClearBufferMask */
+-#define GL_DEPTH_BUFFER_BIT 0x00000100
+-#define GL_STENCIL_BUFFER_BIT 0x00000400
+-#define GL_COLOR_BUFFER_BIT 0x00004000
+-
+-/* Boolean */
+-#define GL_FALSE 0
+-#define GL_TRUE 1
+-
+-/* BeginMode */
+-#define GL_POINTS 0x0000
+-#define GL_LINES 0x0001
+-#define GL_LINE_LOOP 0x0002
+-#define GL_LINE_STRIP 0x0003
+-#define GL_TRIANGLES 0x0004
+-#define GL_TRIANGLE_STRIP 0x0005
+-#define GL_TRIANGLE_FAN 0x0006
+-
+-/* AlphaFunction (not supported in ES20) */
+-/* GL_NEVER */
+-/* GL_LESS */
+-/* GL_EQUAL */
+-/* GL_LEQUAL */
+-/* GL_GREATER */
+-/* GL_NOTEQUAL */
+-/* GL_GEQUAL */
+-/* GL_ALWAYS */
+-
+-/* BlendingFactorDest */
+-#define GL_ZERO 0
+-#define GL_ONE 1
+-#define GL_SRC_COLOR 0x0300
+-#define GL_ONE_MINUS_SRC_COLOR 0x0301
+-#define GL_SRC_ALPHA 0x0302
+-#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+-#define GL_DST_ALPHA 0x0304
+-#define GL_ONE_MINUS_DST_ALPHA 0x0305
+-
+-/* BlendingFactorSrc */
+-/* GL_ZERO */
+-/* GL_ONE */
+-#define GL_DST_COLOR 0x0306
+-#define GL_ONE_MINUS_DST_COLOR 0x0307
+-#define GL_SRC_ALPHA_SATURATE 0x0308
+-/* GL_SRC_ALPHA */
+-/* GL_ONE_MINUS_SRC_ALPHA */
+-/* GL_DST_ALPHA */
+-/* GL_ONE_MINUS_DST_ALPHA */
+-
+-/* BlendEquationSeparate */
+-#define GL_FUNC_ADD 0x8006
+-#define GL_BLEND_EQUATION 0x8009
+-#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */
+-#define GL_BLEND_EQUATION_ALPHA 0x883D
+-
+-/* BlendSubtract */
+-#define GL_FUNC_SUBTRACT 0x800A
+-#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+-
+-/* Separate Blend Functions */
+-#define GL_BLEND_DST_RGB 0x80C8
+-#define GL_BLEND_SRC_RGB 0x80C9
+-#define GL_BLEND_DST_ALPHA 0x80CA
+-#define GL_BLEND_SRC_ALPHA 0x80CB
+-#define GL_CONSTANT_COLOR 0x8001
+-#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
+-#define GL_CONSTANT_ALPHA 0x8003
+-#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
+-#define GL_BLEND_COLOR 0x8005
+-
+-/* Buffer Objects */
+-#define GL_ARRAY_BUFFER 0x8892
+-#define GL_ELEMENT_ARRAY_BUFFER 0x8893
+-#define GL_ARRAY_BUFFER_BINDING 0x8894
+-#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
+-
+-#define GL_STREAM_DRAW 0x88E0
+-#define GL_STATIC_DRAW 0x88E4
+-#define GL_DYNAMIC_DRAW 0x88E8
+-
+-#define GL_BUFFER_SIZE 0x8764
+-#define GL_BUFFER_USAGE 0x8765
+-
+-#define GL_CURRENT_VERTEX_ATTRIB 0x8626
+-
+-/* CullFaceMode */
+-#define GL_FRONT 0x0404
+-#define GL_BACK 0x0405
+-#define GL_FRONT_AND_BACK 0x0408
+-
+-/* DepthFunction */
+-/* GL_NEVER */
+-/* GL_LESS */
+-/* GL_EQUAL */
+-/* GL_LEQUAL */
+-/* GL_GREATER */
+-/* GL_NOTEQUAL */
+-/* GL_GEQUAL */
+-/* GL_ALWAYS */
+-
+-/* EnableCap */
+-#define GL_TEXTURE_2D 0x0DE1
+-#define GL_CULL_FACE 0x0B44
+-#define GL_BLEND 0x0BE2
+-#define GL_DITHER 0x0BD0
+-#define GL_STENCIL_TEST 0x0B90
+-#define GL_DEPTH_TEST 0x0B71
+-#define GL_SCISSOR_TEST 0x0C11
+-#define GL_POLYGON_OFFSET_FILL 0x8037
+-#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
+-#define GL_SAMPLE_COVERAGE 0x80A0
+-
+-/* ErrorCode */
+-#define GL_NO_ERROR 0
+-#define GL_INVALID_ENUM 0x0500
+-#define GL_INVALID_VALUE 0x0501
+-#define GL_INVALID_OPERATION 0x0502
+-#define GL_OUT_OF_MEMORY 0x0505
+-
+-/* FrontFaceDirection */
+-#define GL_CW 0x0900
+-#define GL_CCW 0x0901
+-
+-/* GetPName */
+-#define GL_LINE_WIDTH 0x0B21
+-#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
+-#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
+-#define GL_CULL_FACE_MODE 0x0B45
+-#define GL_FRONT_FACE 0x0B46
+-#define GL_DEPTH_RANGE 0x0B70
+-#define GL_DEPTH_WRITEMASK 0x0B72
+-#define GL_DEPTH_CLEAR_VALUE 0x0B73
+-#define GL_DEPTH_FUNC 0x0B74
+-#define GL_STENCIL_CLEAR_VALUE 0x0B91
+-#define GL_STENCIL_FUNC 0x0B92
+-#define GL_STENCIL_FAIL 0x0B94
+-#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
+-#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
+-#define GL_STENCIL_REF 0x0B97
+-#define GL_STENCIL_VALUE_MASK 0x0B93
+-#define GL_STENCIL_WRITEMASK 0x0B98
+-#define GL_STENCIL_BACK_FUNC 0x8800
+-#define GL_STENCIL_BACK_FAIL 0x8801
+-#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
+-#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
+-#define GL_STENCIL_BACK_REF 0x8CA3
+-#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
+-#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
+-#define GL_VIEWPORT 0x0BA2
+-#define GL_SCISSOR_BOX 0x0C10
+-/* GL_SCISSOR_TEST */
+-#define GL_COLOR_CLEAR_VALUE 0x0C22
+-#define GL_COLOR_WRITEMASK 0x0C23
+-#define GL_UNPACK_ALIGNMENT 0x0CF5
+-#define GL_PACK_ALIGNMENT 0x0D05
+-#define GL_MAX_TEXTURE_SIZE 0x0D33
+-#define GL_MAX_VIEWPORT_DIMS 0x0D3A
+-#define GL_SUBPIXEL_BITS 0x0D50
+-#define GL_RED_BITS 0x0D52
+-#define GL_GREEN_BITS 0x0D53
+-#define GL_BLUE_BITS 0x0D54
+-#define GL_ALPHA_BITS 0x0D55
+-#define GL_DEPTH_BITS 0x0D56
+-#define GL_STENCIL_BITS 0x0D57
+-#define GL_POLYGON_OFFSET_UNITS 0x2A00
+-/* GL_POLYGON_OFFSET_FILL */
+-#define GL_POLYGON_OFFSET_FACTOR 0x8038
+-#define GL_TEXTURE_BINDING_2D 0x8069
+-#define GL_SAMPLE_BUFFERS 0x80A8
+-#define GL_SAMPLES 0x80A9
+-#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
+-#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
+-
+-/* GetTextureParameter */
+-/* GL_TEXTURE_MAG_FILTER */
+-/* GL_TEXTURE_MIN_FILTER */
+-/* GL_TEXTURE_WRAP_S */
+-/* GL_TEXTURE_WRAP_T */
+-
+-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+-#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
+-
+-/* HintMode */
+-#define GL_DONT_CARE 0x1100
+-#define GL_FASTEST 0x1101
+-#define GL_NICEST 0x1102
+-
+-/* HintTarget */
+-#define GL_GENERATE_MIPMAP_HINT 0x8192
+-
+-/* DataType */
+-#define GL_BYTE 0x1400
+-#define GL_UNSIGNED_BYTE 0x1401
+-#define GL_SHORT 0x1402
+-#define GL_UNSIGNED_SHORT 0x1403
+-#define GL_INT 0x1404
+-#define GL_UNSIGNED_INT 0x1405
+-#define GL_FLOAT 0x1406
+-#define GL_FIXED 0x140C
+-
+-/* PixelFormat */
+-#define GL_DEPTH_COMPONENT 0x1902
+-#define GL_ALPHA 0x1906
+-#define GL_RGB 0x1907
+-#define GL_RGBA 0x1908
+-#define GL_LUMINANCE 0x1909
+-#define GL_LUMINANCE_ALPHA 0x190A
+-
+-/* PixelType */
+-/* GL_UNSIGNED_BYTE */
+-#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+-#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+-#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+-
+-/* Shaders */
+-#define GL_FRAGMENT_SHADER 0x8B30
+-#define GL_VERTEX_SHADER 0x8B31
+-#define GL_MAX_VERTEX_ATTRIBS 0x8869
+-#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
+-#define GL_MAX_VARYING_VECTORS 0x8DFC
+-#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+-#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+-#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
+-#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
+-#define GL_SHADER_TYPE 0x8B4F
+-#define GL_DELETE_STATUS 0x8B80
+-#define GL_LINK_STATUS 0x8B82
+-#define GL_VALIDATE_STATUS 0x8B83
+-#define GL_ATTACHED_SHADERS 0x8B85
+-#define GL_ACTIVE_UNIFORMS 0x8B86
+-#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
+-#define GL_ACTIVE_ATTRIBUTES 0x8B89
+-#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
+-#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
+-#define GL_CURRENT_PROGRAM 0x8B8D
+-
+-/* StencilFunction */
+-#define GL_NEVER 0x0200
+-#define GL_LESS 0x0201
+-#define GL_EQUAL 0x0202
+-#define GL_LEQUAL 0x0203
+-#define GL_GREATER 0x0204
+-#define GL_NOTEQUAL 0x0205
+-#define GL_GEQUAL 0x0206
+-#define GL_ALWAYS 0x0207
+-
+-/* StencilOp */
+-/* GL_ZERO */
+-#define GL_KEEP 0x1E00
+-#define GL_REPLACE 0x1E01
+-#define GL_INCR 0x1E02
+-#define GL_DECR 0x1E03
+-#define GL_INVERT 0x150A
+-#define GL_INCR_WRAP 0x8507
+-#define GL_DECR_WRAP 0x8508
+-
+-/* StringName */
+-#define GL_VENDOR 0x1F00
+-#define GL_RENDERER 0x1F01
+-#define GL_VERSION 0x1F02
+-#define GL_EXTENSIONS 0x1F03
+-
+-/* TextureMagFilter */
+-#define GL_NEAREST 0x2600
+-#define GL_LINEAR 0x2601
+-
+-/* TextureMinFilter */
+-/* GL_NEAREST */
+-/* GL_LINEAR */
+-#define GL_NEAREST_MIPMAP_NEAREST 0x2700
+-#define GL_LINEAR_MIPMAP_NEAREST 0x2701
+-#define GL_NEAREST_MIPMAP_LINEAR 0x2702
+-#define GL_LINEAR_MIPMAP_LINEAR 0x2703
+-
+-/* TextureParameterName */
+-#define GL_TEXTURE_MAG_FILTER 0x2800
+-#define GL_TEXTURE_MIN_FILTER 0x2801
+-#define GL_TEXTURE_WRAP_S 0x2802
+-#define GL_TEXTURE_WRAP_T 0x2803
+-
+-/* TextureTarget */
+-/* GL_TEXTURE_2D */
+-#define GL_TEXTURE 0x1702
+-
+-#define GL_TEXTURE_CUBE_MAP 0x8513
+-#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
+-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
+-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
+-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
+-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
+-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
+-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
+-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
+-
+-/* TextureUnit */
+-#define GL_TEXTURE0 0x84C0
+-#define GL_TEXTURE1 0x84C1
+-#define GL_TEXTURE2 0x84C2
+-#define GL_TEXTURE3 0x84C3
+-#define GL_TEXTURE4 0x84C4
+-#define GL_TEXTURE5 0x84C5
+-#define GL_TEXTURE6 0x84C6
+-#define GL_TEXTURE7 0x84C7
+-#define GL_TEXTURE8 0x84C8
+-#define GL_TEXTURE9 0x84C9
+-#define GL_TEXTURE10 0x84CA
+-#define GL_TEXTURE11 0x84CB
+-#define GL_TEXTURE12 0x84CC
+-#define GL_TEXTURE13 0x84CD
+-#define GL_TEXTURE14 0x84CE
+-#define GL_TEXTURE15 0x84CF
+-#define GL_TEXTURE16 0x84D0
+-#define GL_TEXTURE17 0x84D1
+-#define GL_TEXTURE18 0x84D2
+-#define GL_TEXTURE19 0x84D3
+-#define GL_TEXTURE20 0x84D4
+-#define GL_TEXTURE21 0x84D5
+-#define GL_TEXTURE22 0x84D6
+-#define GL_TEXTURE23 0x84D7
+-#define GL_TEXTURE24 0x84D8
+-#define GL_TEXTURE25 0x84D9
+-#define GL_TEXTURE26 0x84DA
+-#define GL_TEXTURE27 0x84DB
+-#define GL_TEXTURE28 0x84DC
+-#define GL_TEXTURE29 0x84DD
+-#define GL_TEXTURE30 0x84DE
+-#define GL_TEXTURE31 0x84DF
+-#define GL_ACTIVE_TEXTURE 0x84E0
+-
+-/* TextureWrapMode */
+-#define GL_REPEAT 0x2901
+-#define GL_CLAMP_TO_EDGE 0x812F
+-#define GL_MIRRORED_REPEAT 0x8370
+-
+-/* Uniform Types */
+-#define GL_FLOAT_VEC2 0x8B50
+-#define GL_FLOAT_VEC3 0x8B51
+-#define GL_FLOAT_VEC4 0x8B52
+-#define GL_INT_VEC2 0x8B53
+-#define GL_INT_VEC3 0x8B54
+-#define GL_INT_VEC4 0x8B55
+-#define GL_BOOL 0x8B56
+-#define GL_BOOL_VEC2 0x8B57
+-#define GL_BOOL_VEC3 0x8B58
+-#define GL_BOOL_VEC4 0x8B59
+-#define GL_FLOAT_MAT2 0x8B5A
+-#define GL_FLOAT_MAT3 0x8B5B
+-#define GL_FLOAT_MAT4 0x8B5C
+-#define GL_SAMPLER_2D 0x8B5E
+-#define GL_SAMPLER_CUBE 0x8B60
+-
+-/* Vertex Arrays */
+-#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
+-#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
+-#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
+-#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
+-#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+-#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
+-#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+-
+-/* Read Format */
+-#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+-#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+-
+-/* Shader Source */
+-#define GL_COMPILE_STATUS 0x8B81
+-#define GL_INFO_LOG_LENGTH 0x8B84
+-#define GL_SHADER_SOURCE_LENGTH 0x8B88
+-#define GL_SHADER_COMPILER 0x8DFA
+-
+-/* Shader Binary */
+-#define GL_SHADER_BINARY_FORMATS 0x8DF8
+-#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
+-
+-/* Shader Precision-Specified Types */
+-#define GL_LOW_FLOAT 0x8DF0
+-#define GL_MEDIUM_FLOAT 0x8DF1
+-#define GL_HIGH_FLOAT 0x8DF2
+-#define GL_LOW_INT 0x8DF3
+-#define GL_MEDIUM_INT 0x8DF4
+-#define GL_HIGH_INT 0x8DF5
+-
+-/* Framebuffer Object. */
+-#define GL_FRAMEBUFFER 0x8D40
+-#define GL_RENDERBUFFER 0x8D41
+-
+-#define GL_RGBA4 0x8056
+-#define GL_RGB5_A1 0x8057
+-#define GL_RGB565 0x8D62
+-#define GL_DEPTH_COMPONENT16 0x81A5
+-#define GL_STENCIL_INDEX8 0x8D48
+-
+-#define GL_RENDERBUFFER_WIDTH 0x8D42
+-#define GL_RENDERBUFFER_HEIGHT 0x8D43
+-#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
+-#define GL_RENDERBUFFER_RED_SIZE 0x8D50
+-#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
+-#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
+-#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
+-#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
+-#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
+-
+-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+-
+-#define GL_COLOR_ATTACHMENT0 0x8CE0
+-#define GL_DEPTH_ATTACHMENT 0x8D00
+-#define GL_STENCIL_ATTACHMENT 0x8D20
+-
+-#define GL_NONE 0
+-
+-#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
+-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+-#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
+-#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
+-
+-#define GL_FRAMEBUFFER_BINDING 0x8CA6
+-#define GL_RENDERBUFFER_BINDING 0x8CA7
+-#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
+-
+-#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
+-
+-/*-------------------------------------------------------------------------
+- * GL core functions.
+- *-----------------------------------------------------------------------*/
+-
+-GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
+-GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
+-GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
+-GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+-GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
+-GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
+-GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
+-GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+-GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode );
+-GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+-GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+-GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+-GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
+-GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
+-GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
+-GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
+-GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+-GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
+-GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
+-GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+-GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
+-GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
+-GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
+-GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+-GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+-GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
+-GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
+-GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
+-GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
+-GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
+-GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
+-GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
+-GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
+-GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
+-GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
+-GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
+-GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
+-GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
+-GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
+-GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
+-GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+-GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
+-GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
+-GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
+-GL_APICALL void GL_APIENTRY glFinish (void);
+-GL_APICALL void GL_APIENTRY glFlush (void);
+-GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+-GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+-GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
+-GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
+-GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
+-GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
+-GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
+-GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
+-GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
+-GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
+-GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
+-GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
+-GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
+-GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
+-GL_APICALL GLenum GL_APIENTRY glGetError (void);
+-GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
+-GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+-GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
+-GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
+-GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
+-GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
+-GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
+-GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
+-GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
+-GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
+-GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
+-GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
+-GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
+-GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
+-GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
+-GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
+-GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
+-GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
+-GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
+-GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
+-GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
+-GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
+-GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
+-GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
+-GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
+-GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
+-GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
+-GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
+-GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
+-GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
+-GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+-GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
+-GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
+-GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+-GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
+-GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+-GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
+-GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length);
+-GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+-GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+-GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
+-GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+-GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+-GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
+-GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+-GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+-GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
+-GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+-GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
+-GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
+-GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x);
+-GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
+-GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
+-GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
+-GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
+-GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
+-GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
+-GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
+-GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
+-GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
+-GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
+-GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
+-GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+-GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
+-GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
+-GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
+-GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+-GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+-GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+-GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
+-GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
+-GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
+-GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
+-GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
+-GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
+-GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
+-GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
+-GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+-GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
+-GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
+-GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+-
+-#ifdef __cplusplus
+-}
+-#endif
+-
+-#endif /* __gl2_h_ */
+diff --git a/include/GLES2/gl2ext.h b/include/GLES2/gl2ext.h
+deleted file mode 100644
+index 4ac971a..0000000
+--- a/include/GLES2/gl2ext.h
++++ /dev/null
+@@ -1,2051 +0,0 @@
+-#ifndef __gl2ext_h_
+-#define __gl2ext_h_
+-
+-/* $Revision: 22161 $ on $Date:: 2013-06-25 08:17:27 -0700 #$ */
+-
+-#ifdef __cplusplus
+-extern "C" {
+-#endif
+-
+-/*
+- * This document is licensed under the SGI Free Software B License Version
+- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+- */
+-
+-#ifndef GL_APIENTRYP
+-# define GL_APIENTRYP GL_APIENTRY*
+-#endif
+-
+-/* New types shared by several extensions */
+-
+-#ifndef __gl3_h_
+-/* These are defined with respect to <inttypes.h> in the
+- * Apple extension spec, but they are also used by non-APPLE
+- * extensions, and in the Khronos header we use the Khronos
+- * portable types in khrplatform.h, which must be defined.
+- */
+-typedef khronos_int64_t GLint64;
+-typedef khronos_uint64_t GLuint64;
+-typedef struct __GLsync *GLsync;
+-#endif
+-
+-
+-/*------------------------------------------------------------------------*
+- * OES extension tokens
+- *------------------------------------------------------------------------*/
+-
+-/* GL_OES_compressed_ETC1_RGB8_texture */
+-#ifndef GL_OES_compressed_ETC1_RGB8_texture
+-#define GL_ETC1_RGB8_OES 0x8D64
+-#endif
+-
+-/* GL_OES_compressed_paletted_texture */
+-#ifndef GL_OES_compressed_paletted_texture
+-#define GL_PALETTE4_RGB8_OES 0x8B90
+-#define GL_PALETTE4_RGBA8_OES 0x8B91
+-#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
+-#define GL_PALETTE4_RGBA4_OES 0x8B93
+-#define GL_PALETTE4_RGB5_A1_OES 0x8B94
+-#define GL_PALETTE8_RGB8_OES 0x8B95
+-#define GL_PALETTE8_RGBA8_OES 0x8B96
+-#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
+-#define GL_PALETTE8_RGBA4_OES 0x8B98
+-#define GL_PALETTE8_RGB5_A1_OES 0x8B99
+-#endif
+-
+-/* GL_OES_depth24 */
+-#ifndef GL_OES_depth24
+-#define GL_DEPTH_COMPONENT24_OES 0x81A6
+-#endif
+-
+-/* GL_OES_depth32 */
+-#ifndef GL_OES_depth32
+-#define GL_DEPTH_COMPONENT32_OES 0x81A7
+-#endif
+-
+-/* GL_OES_depth_texture */
+-/* No new tokens introduced by this extension. */
+-
+-/* GL_OES_EGL_image */
+-#ifndef GL_OES_EGL_image
+-typedef void* GLeglImageOES;
+-#endif
+-
+-/* GL_OES_EGL_image_external */
+-#ifndef GL_OES_EGL_image_external
+-/* GLeglImageOES defined in GL_OES_EGL_image already. */
+-#define GL_TEXTURE_EXTERNAL_OES 0x8D65
+-#define GL_SAMPLER_EXTERNAL_OES 0x8D66
+-#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
+-#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
+-#endif
+-
+-/* GL_OES_element_index_uint */
+-#ifndef GL_OES_element_index_uint
+-#define GL_UNSIGNED_INT 0x1405
+-#endif
+-
+-/* GL_OES_get_program_binary */
+-#ifndef GL_OES_get_program_binary
+-#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
+-#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
+-#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
+-#endif
+-
+-/* GL_OES_mapbuffer */
+-#ifndef GL_OES_mapbuffer
+-#define GL_WRITE_ONLY_OES 0x88B9
+-#define GL_BUFFER_ACCESS_OES 0x88BB
+-#define GL_BUFFER_MAPPED_OES 0x88BC
+-#define GL_BUFFER_MAP_POINTER_OES 0x88BD
+-#endif
+-
+-/* GL_OES_packed_depth_stencil */
+-#ifndef GL_OES_packed_depth_stencil
+-#define GL_DEPTH_STENCIL_OES 0x84F9
+-#define GL_UNSIGNED_INT_24_8_OES 0x84FA
+-#define GL_DEPTH24_STENCIL8_OES 0x88F0
+-#endif
+-
+-/* GL_OES_required_internalformat */
+-#ifndef GL_OES_required_internalformat
+-#define GL_ALPHA8_OES 0x803C
+-#define GL_DEPTH_COMPONENT16_OES 0x81A5
+-/* reuse GL_DEPTH_COMPONENT24_OES */
+-/* reuse GL_DEPTH24_STENCIL8_OES */
+-/* reuse GL_DEPTH_COMPONENT32_OES */
+-#define GL_LUMINANCE4_ALPHA4_OES 0x8043
+-#define GL_LUMINANCE8_ALPHA8_OES 0x8045
+-#define GL_LUMINANCE8_OES 0x8040
+-#define GL_RGBA4_OES 0x8056
+-#define GL_RGB5_A1_OES 0x8057
+-#define GL_RGB565_OES 0x8D62
+-/* reuse GL_RGB8_OES */
+-/* reuse GL_RGBA8_OES */
+-/* reuse GL_RGB10_EXT */
+-/* reuse GL_RGB10_A2_EXT */
+-#endif
+-
+-/* GL_OES_rgb8_rgba8 */
+-#ifndef GL_OES_rgb8_rgba8
+-#define GL_RGB8_OES 0x8051
+-#define GL_RGBA8_OES 0x8058
+-#endif
+-
+-/* GL_OES_standard_derivatives */
+-#ifndef GL_OES_standard_derivatives
+-#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
+-#endif
+-
+-/* GL_OES_stencil1 */
+-#ifndef GL_OES_stencil1
+-#define GL_STENCIL_INDEX1_OES 0x8D46
+-#endif
+-
+-/* GL_OES_stencil4 */
+-#ifndef GL_OES_stencil4
+-#define GL_STENCIL_INDEX4_OES 0x8D47
+-#endif
+-
+-#ifndef GL_OES_surfaceless_context
+-#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
+-#endif
+-
+-/* GL_OES_texture_3D */
+-#ifndef GL_OES_texture_3D
+-#define GL_TEXTURE_WRAP_R_OES 0x8072
+-#define GL_TEXTURE_3D_OES 0x806F
+-#define GL_TEXTURE_BINDING_3D_OES 0x806A
+-#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
+-#define GL_SAMPLER_3D_OES 0x8B5F
+-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
+-#endif
+-
+-/* GL_OES_texture_float */
+-/* No new tokens introduced by this extension. */
+-
+-/* GL_OES_texture_float_linear */
+-/* No new tokens introduced by this extension. */
+-
+-/* GL_OES_texture_half_float */
+-#ifndef GL_OES_texture_half_float
+-#define GL_HALF_FLOAT_OES 0x8D61
+-#endif
+-
+-/* GL_OES_texture_half_float_linear */
+-/* No new tokens introduced by this extension. */
+-
+-/* GL_OES_texture_npot */
+-/* No new tokens introduced by this extension. */
+-
+-/* GL_OES_vertex_array_object */
+-#ifndef GL_OES_vertex_array_object
+-#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
+-#endif
+-
+-/* GL_OES_vertex_half_float */
+-/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
+-
+-/* GL_OES_vertex_type_10_10_10_2 */
+-#ifndef GL_OES_vertex_type_10_10_10_2
+-#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
+-#define GL_INT_10_10_10_2_OES 0x8DF7
+-#endif
+-
+-/*------------------------------------------------------------------------*
+- * KHR extension tokens
+- *------------------------------------------------------------------------*/
+-
+-#ifndef GL_KHR_debug
+-typedef void (GL_APIENTRYP GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const GLvoid *userParam);
+-#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
+-#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
+-#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
+-#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
+-#define GL_DEBUG_SOURCE_API_KHR 0x8246
+-#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
+-#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
+-#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
+-#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
+-#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
+-#define GL_DEBUG_TYPE_ERROR_KHR 0x824C
+-#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
+-#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
+-#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
+-#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
+-#define GL_DEBUG_TYPE_OTHER_KHR 0x8251
+-#define GL_DEBUG_TYPE_MARKER_KHR 0x8268
+-#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
+-#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
+-#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
+-#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
+-#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
+-#define GL_BUFFER_KHR 0x82E0
+-#define GL_SHADER_KHR 0x82E1
+-#define GL_PROGRAM_KHR 0x82E2
+-#define GL_QUERY_KHR 0x82E3
+-/* PROGRAM_PIPELINE only in GL */
+-#define GL_SAMPLER_KHR 0x82E6
+-/* DISPLAY_LIST only in GL */
+-#define GL_MAX_LABEL_LENGTH_KHR 0x82E8
+-#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
+-#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
+-#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
+-#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
+-#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
+-#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
+-#define GL_DEBUG_OUTPUT_KHR 0x92E0
+-#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
+-#define GL_STACK_OVERFLOW_KHR 0x0503
+-#define GL_STACK_UNDERFLOW_KHR 0x0504
+-#endif
+-
+-#ifndef GL_KHR_texture_compression_astc_ldr
+-#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
+-#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
+-#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
+-#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
+-#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
+-#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
+-#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
+-#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
+-#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
+-#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
+-#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
+-#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
+-#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
+-#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
+-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
+-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
+-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
+-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
+-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
+-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
+-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
+-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
+-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
+-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
+-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
+-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
+-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
+-#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
+-#endif
+-
+-/*------------------------------------------------------------------------*
+- * AMD extension tokens
+- *------------------------------------------------------------------------*/
+-
+-/* GL_AMD_compressed_3DC_texture */
+-#ifndef GL_AMD_compressed_3DC_texture
+-#define GL_3DC_X_AMD 0x87F9
+-#define GL_3DC_XY_AMD 0x87FA
+-#endif
+-
+-/* GL_AMD_compressed_ATC_texture */
+-#ifndef GL_AMD_compressed_ATC_texture
+-#define GL_ATC_RGB_AMD 0x8C92
+-#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
+-#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
+-#endif
+-
+-/* GL_AMD_performance_monitor */
+-#ifndef GL_AMD_performance_monitor
+-#define GL_COUNTER_TYPE_AMD 0x8BC0
+-#define GL_COUNTER_RANGE_AMD 0x8BC1
+-#define GL_UNSIGNED_INT64_AMD 0x8BC2
+-#define GL_PERCENTAGE_AMD 0x8BC3
+-#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
+-#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
+-#define GL_PERFMON_RESULT_AMD 0x8BC6
+-#endif
+-
+-/* GL_AMD_program_binary_Z400 */
+-#ifndef GL_AMD_program_binary_Z400
+-#define GL_Z400_BINARY_AMD 0x8740
+-#endif
+-
+-/*------------------------------------------------------------------------*
+- * ANGLE extension tokens
+- *------------------------------------------------------------------------*/
+-
+-/* GL_ANGLE_depth_texture */
+-#ifndef GL_ANGLE_depth_texture
+-#define GL_DEPTH_COMPONENT 0x1902
+-#define GL_DEPTH_STENCIL_OES 0x84F9
+-#define GL_UNSIGNED_SHORT 0x1403
+-#define GL_UNSIGNED_INT 0x1405
+-#define GL_UNSIGNED_INT_24_8_OES 0x84FA
+-#define GL_DEPTH_COMPONENT16 0x81A5
+-#define GL_DEPTH_COMPONENT32_OES 0x81A7
+-#define GL_DEPTH24_STENCIL8_OES 0x88F0
+-#endif
+-
+-/* GL_ANGLE_framebuffer_blit */
+-#ifndef GL_ANGLE_framebuffer_blit
+-#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
+-#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
+-#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
+-#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
+-#endif
+-
+-/* GL_ANGLE_framebuffer_multisample */
+-#ifndef GL_ANGLE_framebuffer_multisample
+-#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
+-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
+-#define GL_MAX_SAMPLES_ANGLE 0x8D57
+-#endif
+-
+-/* GL_ANGLE_instanced_arrays */
+-#ifndef GL_ANGLE_instanced_arrays
+-#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
+-#endif
+-
+-/* GL_ANGLE_pack_reverse_row_order */
+-#ifndef GL_ANGLE_pack_reverse_row_order
+-#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
+-#endif
+-
+-/* GL_ANGLE_program_binary */
+-#ifndef GL_ANGLE_program_binary
+-#define GL_PROGRAM_BINARY_ANGLE 0x93A6
+-#endif
+-
+-/* GL_ANGLE_texture_compression_dxt3 */
+-#ifndef GL_ANGLE_texture_compression_dxt3
+-#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
+-#endif
+-
+-/* GL_ANGLE_texture_compression_dxt5 */
+-#ifndef GL_ANGLE_texture_compression_dxt5
+-#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
+-#endif
+-
+-/* GL_ANGLE_texture_usage */
+-#ifndef GL_ANGLE_texture_usage
+-#define GL_TEXTURE_USAGE_ANGLE 0x93A2
+-#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
+-#endif
+-
+-/* GL_ANGLE_translated_shader_source */
+-#ifndef GL_ANGLE_translated_shader_source
+-#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
+-#endif
+-
+-/*------------------------------------------------------------------------*
+- * APPLE extension tokens
+- *------------------------------------------------------------------------*/
+-
+-/* GL_APPLE_copy_texture_levels */
+-/* No new tokens introduced by this extension. */
+-
+-/* GL_APPLE_framebuffer_multisample */
+-#ifndef GL_APPLE_framebuffer_multisample
+-#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
+-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
+-#define GL_MAX_SAMPLES_APPLE 0x8D57
+-#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
+-#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
+-#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
+-#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
+-#endif
+-
+-/* GL_APPLE_rgb_422 */
+-#ifndef GL_APPLE_rgb_422
+-#define GL_RGB_422_APPLE 0x8A1F
+-#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
+-#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
+-#endif
+-
+-/* GL_APPLE_sync */
+-#ifndef GL_APPLE_sync
+-
+-#define GL_SYNC_OBJECT_APPLE 0x8A53
+-#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
+-#define GL_OBJECT_TYPE_APPLE 0x9112
+-#define GL_SYNC_CONDITION_APPLE 0x9113
+-#define GL_SYNC_STATUS_APPLE 0x9114
+-#define GL_SYNC_FLAGS_APPLE 0x9115
+-#define GL_SYNC_FENCE_APPLE 0x9116
+-#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
+-#define GL_UNSIGNALED_APPLE 0x9118
+-#define GL_SIGNALED_APPLE 0x9119
+-#define GL_ALREADY_SIGNALED_APPLE 0x911A
+-#define GL_TIMEOUT_EXPIRED_APPLE 0x911B
+-#define GL_CONDITION_SATISFIED_APPLE 0x911C
+-#define GL_WAIT_FAILED_APPLE 0x911D
+-#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
+-#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
+-#endif
+-
+-/* GL_APPLE_texture_format_BGRA8888 */
+-#ifndef GL_APPLE_texture_format_BGRA8888
+-#define GL_BGRA_EXT 0x80E1
+-#endif
+-
+-/* GL_APPLE_texture_max_level */
+-#ifndef GL_APPLE_texture_max_level
+-#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
+-#endif
+-
+-/*------------------------------------------------------------------------*
+- * ARM extension tokens
+- *------------------------------------------------------------------------*/
+-
+-/* GL_ARM_mali_program_binary */
+-#ifndef GL_ARM_mali_program_binary
+-#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
+-#endif
+-
+-/* GL_ARM_mali_shader_binary */
+-#ifndef GL_ARM_mali_shader_binary
+-#define GL_MALI_SHADER_BINARY_ARM 0x8F60
+-#endif
+-
+-/* GL_ARM_rgba8 */
+-/* No new tokens introduced by this extension. */
+-
+-/*------------------------------------------------------------------------*
+- * EXT extension tokens
+- *------------------------------------------------------------------------*/
+-
+-/* GL_EXT_blend_minmax */
+-#ifndef GL_EXT_blend_minmax
+-#define GL_MIN_EXT 0x8007
+-#define GL_MAX_EXT 0x8008
+-#endif
+-
+-/* GL_EXT_color_buffer_half_float */
+-#ifndef GL_EXT_color_buffer_half_float
+-#define GL_RGBA16F_EXT 0x881A
+-#define GL_RGB16F_EXT 0x881B
+-#define GL_RG16F_EXT 0x822F
+-#define GL_R16F_EXT 0x822D
+-#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
+-#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
+-#endif
+-
+-/* GL_EXT_debug_label */
+-#ifndef GL_EXT_debug_label
+-#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
+-#define GL_PROGRAM_OBJECT_EXT 0x8B40
+-#define GL_SHADER_OBJECT_EXT 0x8B48
+-#define GL_BUFFER_OBJECT_EXT 0x9151
+-#define GL_QUERY_OBJECT_EXT 0x9153
+-#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
+-#endif
+-
+-/* GL_EXT_debug_marker */
+-/* No new tokens introduced by this extension. */
+-
+-/* GL_EXT_discard_framebuffer */
+-#ifndef GL_EXT_discard_framebuffer
+-#define GL_COLOR_EXT 0x1800
+-#define GL_DEPTH_EXT 0x1801
+-#define GL_STENCIL_EXT 0x1802
+-#endif
+-
+-#ifndef GL_EXT_disjoint_timer_query
+-#define GL_QUERY_COUNTER_BITS_EXT 0x8864
+-#define GL_CURRENT_QUERY_EXT 0x8865
+-#define GL_QUERY_RESULT_EXT 0x8866
+-#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
+-#define GL_TIME_ELAPSED_EXT 0x88BF
+-#define GL_TIMESTAMP_EXT 0x8E28
+-#define GL_GPU_DISJOINT_EXT 0x8FBB
+-#endif
+-
+-#ifndef GL_EXT_draw_buffers
+-#define GL_EXT_draw_buffers 1
+-#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
+-#define GL_MAX_DRAW_BUFFERS_EXT 0x8824
+-#define GL_DRAW_BUFFER0_EXT 0x8825
+-#define GL_DRAW_BUFFER1_EXT 0x8826
+-#define GL_DRAW_BUFFER2_EXT 0x8827
+-#define GL_DRAW_BUFFER3_EXT 0x8828
+-#define GL_DRAW_BUFFER4_EXT 0x8829
+-#define GL_DRAW_BUFFER5_EXT 0x882A
+-#define GL_DRAW_BUFFER6_EXT 0x882B
+-#define GL_DRAW_BUFFER7_EXT 0x882C
+-#define GL_DRAW_BUFFER8_EXT 0x882D
+-#define GL_DRAW_BUFFER9_EXT 0x882E
+-#define GL_DRAW_BUFFER10_EXT 0x882F
+-#define GL_DRAW_BUFFER11_EXT 0x8830
+-#define GL_DRAW_BUFFER12_EXT 0x8831
+-#define GL_DRAW_BUFFER13_EXT 0x8832
+-#define GL_DRAW_BUFFER14_EXT 0x8833
+-#define GL_DRAW_BUFFER15_EXT 0x8834
+-#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
+-#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
+-#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
+-#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
+-#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
+-#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
+-#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
+-#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
+-#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
+-#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
+-#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
+-#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
+-#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
+-#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
+-#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
+-#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
+-#endif
+-
+-/* GL_EXT_map_buffer_range */
+-#ifndef GL_EXT_map_buffer_range
+-#define GL_MAP_READ_BIT_EXT 0x0001
+-#define GL_MAP_WRITE_BIT_EXT 0x0002
+-#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
+-#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
+-#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
+-#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
+-#endif
+-
+-/* GL_EXT_multisampled_render_to_texture */
+-#ifndef GL_EXT_multisampled_render_to_texture
+-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
+-/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
+-#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
+-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
+-#define GL_MAX_SAMPLES_EXT 0x8D57
+-#endif
+-
+-/* GL_EXT_multiview_draw_buffers */
+-#ifndef GL_EXT_multiview_draw_buffers
+-#define GL_COLOR_ATTACHMENT_EXT 0x90F0
+-#define GL_MULTIVIEW_EXT 0x90F1
+-#define GL_DRAW_BUFFER_EXT 0x0C01
+-#define GL_READ_BUFFER_EXT 0x0C02
+-#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
+-#endif
+-
+-/* GL_EXT_multi_draw_arrays */
+-/* No new tokens introduced by this extension. */
+-
+-/* GL_EXT_occlusion_query_boolean */
+-#ifndef GL_EXT_occlusion_query_boolean
+-#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
+-#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
+-#define GL_CURRENT_QUERY_EXT 0x8865
+-#define GL_QUERY_RESULT_EXT 0x8866
+-#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
+-#endif
+-
+-/* GL_EXT_read_format_bgra */
+-#ifndef GL_EXT_read_format_bgra
+-#define GL_BGRA_EXT 0x80E1
+-#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
+-#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
+-#endif
+-
+-/* GL_EXT_robustness */
+-#ifndef GL_EXT_robustness
+-/* reuse GL_NO_ERROR */
+-#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
+-#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
+-#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
+-#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
+-#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
+-#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
+-#define GL_NO_RESET_NOTIFICATION_EXT 0x8261
+-#endif
+-
+-/* GL_EXT_separate_shader_objects */
+-#ifndef GL_EXT_separate_shader_objects
+-#define GL_VERTEX_SHADER_BIT_EXT 0x00000001
+-#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
+-#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
+-#define GL_PROGRAM_SEPARABLE_EXT 0x8258
+-#define GL_ACTIVE_PROGRAM_EXT 0x8259
+-#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
+-#endif
+-
+-/* GL_EXT_shader_framebuffer_fetch */
+-#ifndef GL_EXT_shader_framebuffer_fetch
+-#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
+-#endif
+-
+-/* GL_EXT_shader_texture_lod */
+-/* No new tokens introduced by this extension. */
+-
+-/* GL_EXT_shadow_samplers */
+-#ifndef GL_EXT_shadow_samplers
+-#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
+-#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
+-#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
+-#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
+-#endif
+-
+-/* GL_EXT_sRGB */
+-#ifndef GL_EXT_sRGB
+-#define GL_SRGB_EXT 0x8C40
+-#define GL_SRGB_ALPHA_EXT 0x8C42
+-#define GL_SRGB8_ALPHA8_EXT 0x8C43
+-#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
+-#endif
+-
+-/* GL_EXT_texture_compression_dxt1 */
+-#ifndef GL_EXT_texture_compression_dxt1
+-#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
+-#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
+-#endif
+-
+-/* GL_EXT_texture_filter_anisotropic */
+-#ifndef GL_EXT_texture_filter_anisotropic
+-#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
+-#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+-#endif
+-
+-/* GL_EXT_texture_format_BGRA8888 */
+-#ifndef GL_EXT_texture_format_BGRA8888
+-#define GL_BGRA_EXT 0x80E1
+-#endif
+-
+-/* GL_EXT_texture_rg */
+-#ifndef GL_EXT_texture_rg
+-#define GL_RED_EXT 0x1903
+-#define GL_RG_EXT 0x8227
+-#define GL_R8_EXT 0x8229
+-#define GL_RG8_EXT 0x822B
+-#endif
+-
+-/* GL_EXT_texture_storage */
+-#ifndef GL_EXT_texture_storage
+-#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
+-#define GL_ALPHA8_EXT 0x803C
+-#define GL_LUMINANCE8_EXT 0x8040
+-#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
+-#define GL_RGBA32F_EXT 0x8814
+-#define GL_RGB32F_EXT 0x8815
+-#define GL_ALPHA32F_EXT 0x8816
+-#define GL_LUMINANCE32F_EXT 0x8818
+-#define GL_LUMINANCE_ALPHA32F_EXT 0x8819
+-/* reuse GL_RGBA16F_EXT */
+-/* reuse GL_RGB16F_EXT */
+-#define GL_ALPHA16F_EXT 0x881C
+-#define GL_LUMINANCE16F_EXT 0x881E
+-#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
+-#define GL_RGB10_A2_EXT 0x8059
+-#define GL_RGB10_EXT 0x8052
+-#define GL_BGRA8_EXT 0x93A1
+-#define GL_R8_EXT 0x8229
+-#define GL_RG8_EXT 0x822B
+-#define GL_R32F_EXT 0x822E
+-#define GL_RG32F_EXT 0x8230
+-#define GL_R16F_EXT 0x822D
+-#define GL_RG16F_EXT 0x822F
+-#endif
+-
+-/* GL_EXT_texture_type_2_10_10_10_REV */
+-#ifndef GL_EXT_texture_type_2_10_10_10_REV
+-#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
+-#endif
+-
+-/* GL_EXT_unpack_subimage */
+-#ifndef GL_EXT_unpack_subimage
+-#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
+-#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
+-#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
+-#endif
+-
+-/*------------------------------------------------------------------------*
+- * DMP extension tokens
+- *------------------------------------------------------------------------*/
+-
+-/* GL_DMP_shader_binary */
+-#ifndef GL_DMP_shader_binary
+-#define GL_SHADER_BINARY_DMP 0x9250
+-#endif
+-
+-/*------------------------------------------------------------------------*
+- * FJ extension tokens
+- *------------------------------------------------------------------------*/
+-
+-/* GL_FJ_shader_binary_GCCSO */
+-#ifndef GL_FJ_shader_binary_GCCSO
+-#define GL_GCCSO_SHADER_BINARY_FJ 0x9260
+-#endif
+-
+-/*------------------------------------------------------------------------*
+- * IMG extension tokens
+- *------------------------------------------------------------------------*/
+-
+-/* GL_IMG_program_binary */
+-#ifndef GL_IMG_program_binary
+-#define GL_SGX_PROGRAM_BINARY_IMG 0x9130
+-#endif
+-
+-/* GL_IMG_read_format */
+-#ifndef GL_IMG_read_format
+-#define GL_BGRA_IMG 0x80E1
+-#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
+-#endif
+-
+-/* GL_IMG_shader_binary */
+-#ifndef GL_IMG_shader_binary
+-#define GL_SGX_BINARY_IMG 0x8C0A
+-#endif
+-
+-/* GL_IMG_texture_compression_pvrtc */
+-#ifndef GL_IMG_texture_compression_pvrtc
+-#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
+-#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
+-#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
+-#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
+-#endif
+-
+-/* GL_IMG_texture_compression_pvrtc2 */
+-#ifndef GL_IMG_texture_compression_pvrtc2
+-#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
+-#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
+-#endif
+-
+-/* GL_IMG_multisampled_render_to_texture */
+-#ifndef GL_IMG_multisampled_render_to_texture
+-#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
+-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
+-#define GL_MAX_SAMPLES_IMG 0x9135
+-#define GL_TEXTURE_SAMPLES_IMG 0x9136
+-#endif
+-
+-/*------------------------------------------------------------------------*
+- * NV extension tokens
+- *------------------------------------------------------------------------*/
+-
+-/* GL_NV_coverage_sample */
+-#ifndef GL_NV_coverage_sample
+-#define GL_COVERAGE_COMPONENT_NV 0x8ED0
+-#define GL_COVERAGE_COMPONENT4_NV 0x8ED1
+-#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
+-#define GL_COVERAGE_BUFFERS_NV 0x8ED3
+-#define GL_COVERAGE_SAMPLES_NV 0x8ED4
+-#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
+-#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
+-#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
+-#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000
+-#endif
+-
+-/* GL_NV_depth_nonlinear */
+-#ifndef GL_NV_depth_nonlinear
+-#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
+-#endif
+-
+-/* GL_NV_draw_buffers */
+-#ifndef GL_NV_draw_buffers
+-#define GL_MAX_DRAW_BUFFERS_NV 0x8824
+-#define GL_DRAW_BUFFER0_NV 0x8825
+-#define GL_DRAW_BUFFER1_NV 0x8826
+-#define GL_DRAW_BUFFER2_NV 0x8827
+-#define GL_DRAW_BUFFER3_NV 0x8828
+-#define GL_DRAW_BUFFER4_NV 0x8829
+-#define GL_DRAW_BUFFER5_NV 0x882A
+-#define GL_DRAW_BUFFER6_NV 0x882B
+-#define GL_DRAW_BUFFER7_NV 0x882C
+-#define GL_DRAW_BUFFER8_NV 0x882D
+-#define GL_DRAW_BUFFER9_NV 0x882E
+-#define GL_DRAW_BUFFER10_NV 0x882F
+-#define GL_DRAW_BUFFER11_NV 0x8830
+-#define GL_DRAW_BUFFER12_NV 0x8831
+-#define GL_DRAW_BUFFER13_NV 0x8832
+-#define GL_DRAW_BUFFER14_NV 0x8833
+-#define GL_DRAW_BUFFER15_NV 0x8834
+-#define GL_COLOR_ATTACHMENT0_NV 0x8CE0
+-#define GL_COLOR_ATTACHMENT1_NV 0x8CE1
+-#define GL_COLOR_ATTACHMENT2_NV 0x8CE2
+-#define GL_COLOR_ATTACHMENT3_NV 0x8CE3
+-#define GL_COLOR_ATTACHMENT4_NV 0x8CE4
+-#define GL_COLOR_ATTACHMENT5_NV 0x8CE5
+-#define GL_COLOR_ATTACHMENT6_NV 0x8CE6
+-#define GL_COLOR_ATTACHMENT7_NV 0x8CE7
+-#define GL_COLOR_ATTACHMENT8_NV 0x8CE8
+-#define GL_COLOR_ATTACHMENT9_NV 0x8CE9
+-#define GL_COLOR_ATTACHMENT10_NV 0x8CEA
+-#define GL_COLOR_ATTACHMENT11_NV 0x8CEB
+-#define GL_COLOR_ATTACHMENT12_NV 0x8CEC
+-#define GL_COLOR_ATTACHMENT13_NV 0x8CED
+-#define GL_COLOR_ATTACHMENT14_NV 0x8CEE
+-#define GL_COLOR_ATTACHMENT15_NV 0x8CEF
+-#endif
+-
+-/* GL_NV_draw_instanced */
+-/* No new tokens introduced by this extension. */
+-
+-/* GL_NV_fbo_color_attachments */
+-#ifndef GL_NV_fbo_color_attachments
+-#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
+-/* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */
+-#endif
+-
+-/* GL_NV_fence */
+-#ifndef GL_NV_fence
+-#define GL_ALL_COMPLETED_NV 0x84F2
+-#define GL_FENCE_STATUS_NV 0x84F3
+-#define GL_FENCE_CONDITION_NV 0x84F4
+-#endif
+-
+-/* GL_NV_framebuffer_blit */
+-#ifndef GL_NV_framebuffer_blit
+-#define GL_READ_FRAMEBUFFER_NV 0x8CA8
+-#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
+-#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
+-#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
+-#endif
+-
+-/* GL_NV_framebuffer_multisample */
+-#ifndef GL_NV_framebuffer_multisample
+-#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
+-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
+-#define GL_MAX_SAMPLES_NV 0x8D57
+-#endif
+-
+-/* GL_NV_generate_mipmap_sRGB */
+-/* No new tokens introduced by this extension. */
+-
+-/* GL_NV_instanced_arrays */
+-#ifndef GL_NV_instanced_arrays
+-#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
+-#endif
+-
+-/* GL_NV_read_buffer */
+-#ifndef GL_NV_read_buffer
+-#define GL_READ_BUFFER_NV 0x0C02
+-#endif
+-
+-/* GL_NV_read_buffer_front */
+-/* No new tokens introduced by this extension. */
+-
+-/* GL_NV_read_depth */
+-/* No new tokens introduced by this extension. */
+-
+-/* GL_NV_read_depth_stencil */
+-/* No new tokens introduced by this extension. */
+-
+-/* GL_NV_read_stencil */
+-/* No new tokens introduced by this extension. */
+-
+-/* GL_NV_shadow_samplers_array */
+-#ifndef GL_NV_shadow_samplers_array
+-#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
+-#endif
+-
+-/* GL_NV_shadow_samplers_cube */
+-#ifndef GL_NV_shadow_samplers_cube
+-#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
+-#endif
+-
+-/* GL_NV_sRGB_formats */
+-#ifndef GL_NV_sRGB_formats
+-#define GL_SLUMINANCE_NV 0x8C46
+-#define GL_SLUMINANCE_ALPHA_NV 0x8C44
+-#define GL_SRGB8_NV 0x8C41
+-#define GL_SLUMINANCE8_NV 0x8C47
+-#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45
+-#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
+-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
+-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
+-#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
+-#define GL_ETC1_SRGB8_NV 0x88EE
+-#endif
+-
+-/* GL_NV_texture_border_clamp */
+-#ifndef GL_NV_texture_border_clamp
+-#define GL_TEXTURE_BORDER_COLOR_NV 0x1004
+-#define GL_CLAMP_TO_BORDER_NV 0x812D
+-#endif
+-
+-/* GL_NV_texture_compression_s3tc_update */
+-/* No new tokens introduced by this extension. */
+-
+-/* GL_NV_texture_npot_2D_mipmap */
+-/* No new tokens introduced by this extension. */
+-
+-/*------------------------------------------------------------------------*
+- * QCOM extension tokens
+- *------------------------------------------------------------------------*/
+-
+-/* GL_QCOM_alpha_test */
+-#ifndef GL_QCOM_alpha_test
+-#define GL_ALPHA_TEST_QCOM 0x0BC0
+-#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
+-#define GL_ALPHA_TEST_REF_QCOM 0x0BC2
+-#endif
+-
+-/* GL_QCOM_binning_control */
+-#ifndef GL_QCOM_binning_control
+-#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
+-#define GL_CPU_OPTIMIZED_QCOM 0x8FB1
+-#define GL_GPU_OPTIMIZED_QCOM 0x8FB2
+-#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
+-#endif
+-
+-/* GL_QCOM_driver_control */
+-/* No new tokens introduced by this extension. */
+-
+-/* GL_QCOM_extended_get */
+-#ifndef GL_QCOM_extended_get
+-#define GL_TEXTURE_WIDTH_QCOM 0x8BD2
+-#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
+-#define GL_TEXTURE_DEPTH_QCOM 0x8BD4
+-#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
+-#define GL_TEXTURE_FORMAT_QCOM 0x8BD6
+-#define GL_TEXTURE_TYPE_QCOM 0x8BD7
+-#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
+-#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
+-#define GL_TEXTURE_TARGET_QCOM 0x8BDA
+-#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
+-#define GL_STATE_RESTORE 0x8BDC
+-#endif
+-
+-/* GL_QCOM_extended_get2 */
+-/* No new tokens introduced by this extension. */
+-
+-/* GL_QCOM_perfmon_global_mode */
+-#ifndef GL_QCOM_perfmon_global_mode
+-#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
+-#endif
+-
+-/* GL_QCOM_writeonly_rendering */
+-#ifndef GL_QCOM_writeonly_rendering
+-#define GL_WRITEONLY_RENDERING_QCOM 0x8823
+-#endif
+-
+-/* GL_QCOM_tiled_rendering */
+-#ifndef GL_QCOM_tiled_rendering
+-#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
+-#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
+-#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
+-#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
+-#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
+-#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
+-#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
+-#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
+-#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
+-#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
+-#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
+-#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
+-#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
+-#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
+-#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
+-#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
+-#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
+-#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
+-#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
+-#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
+-#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
+-#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
+-#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
+-#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
+-#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
+-#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
+-#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
+-#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
+-#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
+-#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
+-#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
+-#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
+-#endif
+-
+-/*------------------------------------------------------------------------*
+- * VIV extension tokens
+- *------------------------------------------------------------------------*/
+-
+-/* GL_VIV_shader_binary */
+-#ifndef GL_VIV_shader_binary
+-#define GL_SHADER_BINARY_VIV 0x8FC4
+-#endif
+-
+-/*------------------------------------------------------------------------*
+- * End of extension tokens, start of corresponding extension functions
+- *------------------------------------------------------------------------*/
+-
+-/*------------------------------------------------------------------------*
+- * OES extension functions
+- *------------------------------------------------------------------------*/
+-
+-/* GL_OES_compressed_ETC1_RGB8_texture */
+-#ifndef GL_OES_compressed_ETC1_RGB8_texture
+-#define GL_OES_compressed_ETC1_RGB8_texture 1
+-#endif
+-
+-/* GL_OES_compressed_paletted_texture */
+-#ifndef GL_OES_compressed_paletted_texture
+-#define GL_OES_compressed_paletted_texture 1
+-#endif
+-
+-/* GL_OES_depth24 */
+-#ifndef GL_OES_depth24
+-#define GL_OES_depth24 1
+-#endif
+-
+-/* GL_OES_depth32 */
+-#ifndef GL_OES_depth32
+-#define GL_OES_depth32 1
+-#endif
+-
+-/* GL_OES_depth_texture */
+-#ifndef GL_OES_depth_texture
+-#define GL_OES_depth_texture 1
+-#endif
+-
+-/* GL_OES_EGL_image */
+-#ifndef GL_OES_EGL_image
+-#define GL_OES_EGL_image 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
+-GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
+-typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
+-#endif
+-
+-/* GL_OES_EGL_image_external */
+-#ifndef GL_OES_EGL_image_external
+-#define GL_OES_EGL_image_external 1
+-/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
+-#endif
+-
+-/* GL_OES_element_index_uint */
+-#ifndef GL_OES_element_index_uint
+-#define GL_OES_element_index_uint 1
+-#endif
+-
+-/* GL_OES_fbo_render_mipmap */
+-#ifndef GL_OES_fbo_render_mipmap
+-#define GL_OES_fbo_render_mipmap 1
+-#endif
+-
+-/* GL_OES_fragment_precision_high */
+-#ifndef GL_OES_fragment_precision_high
+-#define GL_OES_fragment_precision_high 1
+-#endif
+-
+-/* GL_OES_get_program_binary */
+-#ifndef GL_OES_get_program_binary
+-#define GL_OES_get_program_binary 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+-GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
+-typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
+-#endif
+-
+-/* GL_OES_mapbuffer */
+-#ifndef GL_OES_mapbuffer
+-#define GL_OES_mapbuffer 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
+-GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
+-GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
+-#endif
+-typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
+-typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
+-typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
+-#endif
+-
+-/* GL_OES_packed_depth_stencil */
+-#ifndef GL_OES_packed_depth_stencil
+-#define GL_OES_packed_depth_stencil 1
+-#endif
+-
+-/* GL_OES_required_internalformat */
+-#ifndef GL_OES_required_internalformat
+-#define GL_OES_required_internalformat 1
+-#endif
+-
+-/* GL_OES_rgb8_rgba8 */
+-#ifndef GL_OES_rgb8_rgba8
+-#define GL_OES_rgb8_rgba8 1
+-#endif
+-
+-/* GL_OES_standard_derivatives */
+-#ifndef GL_OES_standard_derivatives
+-#define GL_OES_standard_derivatives 1
+-#endif
+-
+-/* GL_OES_stencil1 */
+-#ifndef GL_OES_stencil1
+-#define GL_OES_stencil1 1
+-#endif
+-
+-/* GL_OES_stencil4 */
+-#ifndef GL_OES_stencil4
+-#define GL_OES_stencil4 1
+-#endif
+-
+-#ifndef GL_OES_surfaceless_context
+-#define GL_OES_surfaceless_context 1
+-#endif
+-
+-/* GL_OES_texture_3D */
+-#ifndef GL_OES_texture_3D
+-#define GL_OES_texture_3D 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+-GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
+-GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+-GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
+-GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
+-GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
+-typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
+-typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+-typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
+-typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
+-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+-#endif
+-
+-/* GL_OES_texture_float */
+-#ifndef GL_OES_texture_float
+-#define GL_OES_texture_float 1
+-#endif
+-
+-/* GL_OES_texture_float_linear */
+-#ifndef GL_OES_texture_float_linear
+-#define GL_OES_texture_float_linear 1
+-#endif
+-
+-/* GL_OES_texture_half_float */
+-#ifndef GL_OES_texture_half_float
+-#define GL_OES_texture_half_float 1
+-#endif
+-
+-/* GL_OES_texture_half_float_linear */
+-#ifndef GL_OES_texture_half_float_linear
+-#define GL_OES_texture_half_float_linear 1
+-#endif
+-
+-/* GL_OES_texture_npot */
+-#ifndef GL_OES_texture_npot
+-#define GL_OES_texture_npot 1
+-#endif
+-
+-/* GL_OES_vertex_array_object */
+-#ifndef GL_OES_vertex_array_object
+-#define GL_OES_vertex_array_object 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
+-GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
+-GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
+-GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
+-typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
+-typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
+-typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
+-#endif
+-
+-/* GL_OES_vertex_half_float */
+-#ifndef GL_OES_vertex_half_float
+-#define GL_OES_vertex_half_float 1
+-#endif
+-
+-/* GL_OES_vertex_type_10_10_10_2 */
+-#ifndef GL_OES_vertex_type_10_10_10_2
+-#define GL_OES_vertex_type_10_10_10_2 1
+-#endif
+-
+-/*------------------------------------------------------------------------*
+- * KHR extension functions
+- *------------------------------------------------------------------------*/
+-
+-#ifndef GL_KHR_debug
+-#define GL_KHR_debug 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+-GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+-GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
+-GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+-GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
+-GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
+-GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+-GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+-GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
+-GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+-GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
+-typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
+-typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
+-typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
+-typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
+-typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
+-typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
+-typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
+-typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
+-typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
+-typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params);
+-#endif
+-
+-#ifndef GL_KHR_texture_compression_astc_ldr
+-#define GL_KHR_texture_compression_astc_ldr 1
+-#endif
+-
+-
+-/*------------------------------------------------------------------------*
+- * AMD extension functions
+- *------------------------------------------------------------------------*/
+-
+-/* GL_AMD_compressed_3DC_texture */
+-#ifndef GL_AMD_compressed_3DC_texture
+-#define GL_AMD_compressed_3DC_texture 1
+-#endif
+-
+-/* GL_AMD_compressed_ATC_texture */
+-#ifndef GL_AMD_compressed_ATC_texture
+-#define GL_AMD_compressed_ATC_texture 1
+-#endif
+-
+-/* AMD_performance_monitor */
+-#ifndef GL_AMD_performance_monitor
+-#define GL_AMD_performance_monitor 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+-GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+-GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+-GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+-GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+-GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
+-GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
+-GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
+-GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
+-GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
+-GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
+-typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+-typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+-typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
+-typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
+-typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
+-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+-#endif
+-
+-/* GL_AMD_program_binary_Z400 */
+-#ifndef GL_AMD_program_binary_Z400
+-#define GL_AMD_program_binary_Z400 1
+-#endif
+-
+-/*------------------------------------------------------------------------*
+- * ANGLE extension functions
+- *------------------------------------------------------------------------*/
+-
+-/* GL_ANGLE_depth_texture */
+-#ifndef GL_ANGLE_depth_texture
+-#define GL_ANGLE_depth_texture 1
+-#endif
+-
+-/* GL_ANGLE_framebuffer_blit */
+-#ifndef GL_ANGLE_framebuffer_blit
+-#define GL_ANGLE_framebuffer_blit 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+-#endif
+-
+-/* GL_ANGLE_framebuffer_multisample */
+-#ifndef GL_ANGLE_framebuffer_multisample
+-#define GL_ANGLE_framebuffer_multisample 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+-#endif
+-
+-#ifndef GL_ANGLE_instanced_arrays
+-#define GL_ANGLE_instanced_arrays 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+-GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
+-GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+-typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
+-typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
+-#endif
+-
+-/* GL_ANGLE_pack_reverse_row_order */
+-#ifndef GL_ANGLE_pack_reverse_row_order
+-#define GL_ANGLE_pack_reverse_row_order 1
+-#endif
+-
+-/* GL_ANGLE_program_binary */
+-#ifndef GL_ANGLE_program_binary
+-#define GL_ANGLE_program_binary 1
+-#endif
+-
+-/* GL_ANGLE_texture_compression_dxt3 */
+-#ifndef GL_ANGLE_texture_compression_dxt3
+-#define GL_ANGLE_texture_compression_dxt3 1
+-#endif
+-
+-/* GL_ANGLE_texture_compression_dxt5 */
+-#ifndef GL_ANGLE_texture_compression_dxt5
+-#define GL_ANGLE_texture_compression_dxt5 1
+-#endif
+-
+-/* GL_ANGLE_texture_usage */
+-#ifndef GL_ANGLE_texture_usage
+-#define GL_ANGLE_texture_usage 1
+-#endif
+-
+-#ifndef GL_ANGLE_translated_shader_source
+-#define GL_ANGLE_translated_shader_source 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
+-#endif
+-
+-/*------------------------------------------------------------------------*
+- * APPLE extension functions
+- *------------------------------------------------------------------------*/
+-
+-/* GL_APPLE_copy_texture_levels */
+-#ifndef GL_APPLE_copy_texture_levels
+-#define GL_APPLE_copy_texture_levels 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
+-#endif
+-
+-/* GL_APPLE_framebuffer_multisample */
+-#ifndef GL_APPLE_framebuffer_multisample
+-#define GL_APPLE_framebuffer_multisample 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+-GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
+-#endif /* GL_GLEXT_PROTOTYPES */
+-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+-typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
+-#endif
+-
+-/* GL_APPLE_rgb_422 */
+-#ifndef GL_APPLE_rgb_422
+-#define GL_APPLE_rgb_422 1
+-#endif
+-
+-/* GL_APPLE_sync */
+-#ifndef GL_APPLE_sync
+-#define GL_APPLE_sync 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
+-GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
+-GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
+-GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
+-GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
+-GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
+-GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+-#endif
+-typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
+-typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
+-typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
+-typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+-typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+-typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
+-typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
+-#endif
+-
+-/* GL_APPLE_texture_format_BGRA8888 */
+-#ifndef GL_APPLE_texture_format_BGRA8888
+-#define GL_APPLE_texture_format_BGRA8888 1
+-#endif
+-
+-/* GL_APPLE_texture_max_level */
+-#ifndef GL_APPLE_texture_max_level
+-#define GL_APPLE_texture_max_level 1
+-#endif
+-
+-/*------------------------------------------------------------------------*
+- * ARM extension functions
+- *------------------------------------------------------------------------*/
+-
+-/* GL_ARM_mali_program_binary */
+-#ifndef GL_ARM_mali_program_binary
+-#define GL_ARM_mali_program_binary 1
+-#endif
+-
+-/* GL_ARM_mali_shader_binary */
+-#ifndef GL_ARM_mali_shader_binary
+-#define GL_ARM_mali_shader_binary 1
+-#endif
+-
+-/* GL_ARM_rgba8 */
+-#ifndef GL_ARM_rgba8
+-#define GL_ARM_rgba8 1
+-#endif
+-
+-/*------------------------------------------------------------------------*
+- * EXT extension functions
+- *------------------------------------------------------------------------*/
+-
+-/* GL_EXT_blend_minmax */
+-#ifndef GL_EXT_blend_minmax
+-#define GL_EXT_blend_minmax 1
+-#endif
+-
+-/* GL_EXT_color_buffer_half_float */
+-#ifndef GL_EXT_color_buffer_half_float
+-#define GL_EXT_color_buffer_half_float 1
+-#endif
+-
+-/* GL_EXT_debug_label */
+-#ifndef GL_EXT_debug_label
+-#define GL_EXT_debug_label 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
+-GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
+-typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
+-#endif
+-
+-/* GL_EXT_debug_marker */
+-#ifndef GL_EXT_debug_marker
+-#define GL_EXT_debug_marker 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
+-GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
+-GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
+-typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
+-typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
+-#endif
+-
+-/* GL_EXT_discard_framebuffer */
+-#ifndef GL_EXT_discard_framebuffer
+-#define GL_EXT_discard_framebuffer 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
+-#endif
+-
+-#ifndef GL_EXT_disjoint_timer_query
+-#define GL_EXT_disjoint_timer_query 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
+-GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
+-GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
+-GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
+-GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
+-GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
+-GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
+-GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
+-GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
+-GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
+-GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
+-typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
+-typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
+-typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
+-typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
+-typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
+-typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+-typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
+-typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
+-typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
+-typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
+-#endif /* GL_EXT_disjoint_timer_query */
+-
+-#ifndef GL_EXT_draw_buffers
+-#define GL_EXT_draw_buffers 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
+-#endif /* GL_EXT_draw_buffers */
+-
+-/* GL_EXT_map_buffer_range */
+-#ifndef GL_EXT_map_buffer_range
+-#define GL_EXT_map_buffer_range 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+-GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
+-#endif
+-typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+-typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+-#endif
+-
+-/* GL_EXT_multisampled_render_to_texture */
+-#ifndef GL_EXT_multisampled_render_to_texture
+-#define GL_EXT_multisampled_render_to_texture 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+-GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+-#endif
+-
+-/* GL_EXT_multiview_draw_buffers */
+-#ifndef GL_EXT_multiview_draw_buffers
+-#define GL_EXT_multiview_draw_buffers 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
+-GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
+-GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
+-typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
+-typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
+-#endif
+-
+-#ifndef GL_EXT_multi_draw_arrays
+-#define GL_EXT_multi_draw_arrays 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);
+-GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
+-#endif /* GL_GLEXT_PROTOTYPES */
+-typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+-typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+-#endif
+-
+-/* GL_EXT_occlusion_query_boolean */
+-#ifndef GL_EXT_occlusion_query_boolean
+-#define GL_EXT_occlusion_query_boolean 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
+-GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
+-GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
+-GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
+-GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
+-GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
+-GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
+-typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
+-typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
+-typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
+-typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
+-typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+-typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
+-#endif
+-
+-/* GL_EXT_read_format_bgra */
+-#ifndef GL_EXT_read_format_bgra
+-#define GL_EXT_read_format_bgra 1
+-#endif
+-
+-/* GL_EXT_robustness */
+-#ifndef GL_EXT_robustness
+-#define GL_EXT_robustness 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
+-GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
+-GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params);
+-GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+-#endif
+-typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
+-typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
+-typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params);
+-typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
+-#endif
+-
+-/* GL_EXT_separate_shader_objects */
+-#ifndef GL_EXT_separate_shader_objects
+-#define GL_EXT_separate_shader_objects 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
+-GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
+-GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
+-GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
+-GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
+-GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
+-GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
+-GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
+-GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
+-GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x);
+-GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y);
+-GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z);
+-GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
+-GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x);
+-GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y);
+-GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
+-GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+-GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+-GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+-GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+-GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+-GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+-GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+-GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+-GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+-GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+-GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+-GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+-GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
+-GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
+-typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
+-typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
+-typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
+-typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
+-typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
+-typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
+-typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
+-typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
+-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x);
+-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y);
+-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z);
+-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
+-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x);
+-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y);
+-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
+-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+-typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+-typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
+-typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
+-#endif
+-
+-/* GL_EXT_shader_framebuffer_fetch */
+-#ifndef GL_EXT_shader_framebuffer_fetch
+-#define GL_EXT_shader_framebuffer_fetch 1
+-#endif
+-
+-/* GL_EXT_shader_texture_lod */
+-#ifndef GL_EXT_shader_texture_lod
+-#define GL_EXT_shader_texture_lod 1
+-#endif
+-
+-/* GL_EXT_shadow_samplers */
+-#ifndef GL_EXT_shadow_samplers
+-#define GL_EXT_shadow_samplers 1
+-#endif
+-
+-/* GL_EXT_sRGB */
+-#ifndef GL_EXT_sRGB
+-#define GL_EXT_sRGB 1
+-#endif
+-
+-/* GL_EXT_texture_compression_dxt1 */
+-#ifndef GL_EXT_texture_compression_dxt1
+-#define GL_EXT_texture_compression_dxt1 1
+-#endif
+-
+-/* GL_EXT_texture_filter_anisotropic */
+-#ifndef GL_EXT_texture_filter_anisotropic
+-#define GL_EXT_texture_filter_anisotropic 1
+-#endif
+-
+-/* GL_EXT_texture_format_BGRA8888 */
+-#ifndef GL_EXT_texture_format_BGRA8888
+-#define GL_EXT_texture_format_BGRA8888 1
+-#endif
+-
+-/* GL_EXT_texture_rg */
+-#ifndef GL_EXT_texture_rg
+-#define GL_EXT_texture_rg 1
+-#endif
+-
+-/* GL_EXT_texture_storage */
+-#ifndef GL_EXT_texture_storage
+-#define GL_EXT_texture_storage 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+-GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+-GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+-GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+-GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+-GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+-typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+-typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+-typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+-typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+-typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+-#endif
+-
+-/* GL_EXT_texture_type_2_10_10_10_REV */
+-#ifndef GL_EXT_texture_type_2_10_10_10_REV
+-#define GL_EXT_texture_type_2_10_10_10_REV 1
+-#endif
+-
+-/* GL_EXT_unpack_subimage */
+-#ifndef GL_EXT_unpack_subimage
+-#define GL_EXT_unpack_subimage 1
+-#endif
+-
+-/*------------------------------------------------------------------------*
+- * DMP extension functions
+- *------------------------------------------------------------------------*/
+-
+-/* GL_DMP_shader_binary */
+-#ifndef GL_DMP_shader_binary
+-#define GL_DMP_shader_binary 1
+-#endif
+-
+-/*------------------------------------------------------------------------*
+- * FJ extension functions
+- *------------------------------------------------------------------------*/
+-
+-/* GL_FJ_shader_binary_GCCSO */
+-#ifndef GL_FJ_shader_binary_GCCSO
+-#define GL_FJ_shader_binary_GCCSO 1
+-#endif
+-
+-/*------------------------------------------------------------------------*
+- * IMG extension functions
+- *------------------------------------------------------------------------*/
+-
+-/* GL_IMG_program_binary */
+-#ifndef GL_IMG_program_binary
+-#define GL_IMG_program_binary 1
+-#endif
+-
+-/* GL_IMG_read_format */
+-#ifndef GL_IMG_read_format
+-#define GL_IMG_read_format 1
+-#endif
+-
+-/* GL_IMG_shader_binary */
+-#ifndef GL_IMG_shader_binary
+-#define GL_IMG_shader_binary 1
+-#endif
+-
+-/* GL_IMG_texture_compression_pvrtc */
+-#ifndef GL_IMG_texture_compression_pvrtc
+-#define GL_IMG_texture_compression_pvrtc 1
+-#endif
+-
+-/* GL_IMG_texture_compression_pvrtc2 */
+-#ifndef GL_IMG_texture_compression_pvrtc2
+-#define GL_IMG_texture_compression_pvrtc2 1
+-#endif
+-
+-/* GL_IMG_multisampled_render_to_texture */
+-#ifndef GL_IMG_multisampled_render_to_texture
+-#define GL_IMG_multisampled_render_to_texture 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+-GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+-#endif
+-
+-/*------------------------------------------------------------------------*
+- * NV extension functions
+- *------------------------------------------------------------------------*/
+-
+-/* GL_NV_coverage_sample */
+-#ifndef GL_NV_coverage_sample
+-#define GL_NV_coverage_sample 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
+-GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
+-typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
+-#endif
+-
+-/* GL_NV_depth_nonlinear */
+-#ifndef GL_NV_depth_nonlinear
+-#define GL_NV_depth_nonlinear 1
+-#endif
+-
+-/* GL_NV_draw_buffers */
+-#ifndef GL_NV_draw_buffers
+-#define GL_NV_draw_buffers 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
+-#endif
+-
+-/* GL_NV_draw_instanced */
+-#ifndef GL_NV_draw_instanced
+-#define GL_NV_draw_instanced 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+-GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+-#endif
+-typedef void (GL_APIENTRYP PFNDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+-typedef void (GL_APIENTRYP PFNDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+-#endif
+-
+-/* GL_NV_fbo_color_attachments */
+-#ifndef GL_NV_fbo_color_attachments
+-#define GL_NV_fbo_color_attachments 1
+-#endif
+-
+-/* GL_NV_fence */
+-#ifndef GL_NV_fence
+-#define GL_NV_fence 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
+-GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
+-GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint);
+-GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint);
+-GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
+-GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint);
+-GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
+-typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
+-typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
+-typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
+-typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
+-typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
+-typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
+-#endif
+-
+-/* GL_NV_framebuffer_blit */
+-#ifndef GL_NV_framebuffer_blit
+-#define GL_NV_framebuffer_blit 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glBlitFramebufferNV (int srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+-#endif
+-typedef void (GL_APIENTRYP PFNBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+-#endif
+-
+-/* GL_NV_framebuffer_multisample */
+-#ifndef GL_NV_framebuffer_multisample
+-#define GL_NV_framebuffer_multisample 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+-#endif
+-typedef void (GL_APIENTRYP PFNRENDERBUFFERSTORAGEMULTISAMPLENVPROC) ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+-#endif
+-
+-/* GL_NV_generate_mipmap_sRGB */
+-#ifndef GL_NV_generate_mipmap_sRGB
+-#define GL_NV_generate_mipmap_sRGB 1
+-#endif
+-
+-/* GL_NV_instanced_arrays */
+-#ifndef GL_NV_instanced_arrays
+-#define GL_NV_instanced_arrays 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
+-#endif
+-typedef void (GL_APIENTRYP PFNVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
+-#endif
+-
+-/* GL_NV_read_buffer */
+-#ifndef GL_NV_read_buffer
+-#define GL_NV_read_buffer 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
+-#endif
+-
+-/* GL_NV_read_buffer_front */
+-#ifndef GL_NV_read_buffer_front
+-#define GL_NV_read_buffer_front 1
+-#endif
+-
+-/* GL_NV_read_depth */
+-#ifndef GL_NV_read_depth
+-#define GL_NV_read_depth 1
+-#endif
+-
+-/* GL_NV_read_depth_stencil */
+-#ifndef GL_NV_read_depth_stencil
+-#define GL_NV_read_depth_stencil 1
+-#endif
+-
+-/* GL_NV_read_stencil */
+-#ifndef GL_NV_read_stencil
+-#define GL_NV_read_stencil 1
+-#endif
+-
+-/* GL_NV_shadow_samplers_array */
+-#ifndef GL_NV_shadow_samplers_array
+-#define GL_NV_shadow_samplers_array 1
+-#endif
+-
+-/* GL_NV_shadow_samplers_cube */
+-#ifndef GL_NV_shadow_samplers_cube
+-#define GL_NV_shadow_samplers_cube 1
+-#endif
+-
+-/* GL_NV_sRGB_formats */
+-#ifndef GL_NV_sRGB_formats
+-#define GL_NV_sRGB_formats 1
+-#endif
+-
+-/* GL_NV_texture_border_clamp */
+-#ifndef GL_NV_texture_border_clamp
+-#define GL_NV_texture_border_clamp 1
+-#endif
+-
+-/* GL_NV_texture_compression_s3tc_update */
+-#ifndef GL_NV_texture_compression_s3tc_update
+-#define GL_NV_texture_compression_s3tc_update 1
+-#endif
+-
+-/* GL_NV_texture_npot_2D_mipmap */
+-#ifndef GL_NV_texture_npot_2D_mipmap
+-#define GL_NV_texture_npot_2D_mipmap 1
+-#endif
+-
+-/*------------------------------------------------------------------------*
+- * QCOM extension functions
+- *------------------------------------------------------------------------*/
+-
+-/* GL_QCOM_alpha_test */
+-#ifndef GL_QCOM_alpha_test
+-#define GL_QCOM_alpha_test 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
+-#endif
+-
+-/* GL_QCOM_binning_control */
+-#ifndef GL_QCOM_binning_control
+-#define GL_QCOM_binning_control 1
+-#endif
+-
+-/* GL_QCOM_driver_control */
+-#ifndef GL_QCOM_driver_control
+-#define GL_QCOM_driver_control 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
+-GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
+-GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
+-GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
+-typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
+-typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
+-typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
+-#endif
+-
+-/* GL_QCOM_extended_get */
+-#ifndef GL_QCOM_extended_get
+-#define GL_QCOM_extended_get 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
+-GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+-GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+-GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+-GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+-GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
+-GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
+-GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
+-typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+-typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+-typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+-typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+-typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
+-typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
+-typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
+-#endif
+-
+-/* GL_QCOM_extended_get2 */
+-#ifndef GL_QCOM_extended_get2
+-#define GL_QCOM_extended_get2 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+-GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+-GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
+-GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+-typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+-typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
+-typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
+-#endif
+-
+-/* GL_QCOM_perfmon_global_mode */
+-#ifndef GL_QCOM_perfmon_global_mode
+-#define GL_QCOM_perfmon_global_mode 1
+-#endif
+-
+-/* GL_QCOM_writeonly_rendering */
+-#ifndef GL_QCOM_writeonly_rendering
+-#define GL_QCOM_writeonly_rendering 1
+-#endif
+-
+-/* GL_QCOM_tiled_rendering */
+-#ifndef GL_QCOM_tiled_rendering
+-#define GL_QCOM_tiled_rendering 1
+-#ifdef GL_GLEXT_PROTOTYPES
+-GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+-GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
+-#endif
+-typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+-typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
+-#endif
+-
+-/*------------------------------------------------------------------------*
+- * VIV extension tokens
+- *------------------------------------------------------------------------*/
+-
+-/* GL_VIV_shader_binary */
+-#ifndef GL_VIV_shader_binary
+-#define GL_VIV_shader_binary 1
+-#endif
+-
+-#ifdef __cplusplus
+-}
+-#endif
+-
+-#endif /* __gl2ext_h_ */
+diff --git a/include/GLES2/gl2platform.h b/include/GLES2/gl2platform.h
+deleted file mode 100644
+index c9fa3c4..0000000
+--- a/include/GLES2/gl2platform.h
++++ /dev/null
+@@ -1,30 +0,0 @@
+-#ifndef __gl2platform_h_
+-#define __gl2platform_h_
+-
+-/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
+-
+-/*
+- * This document is licensed under the SGI Free Software B License Version
+- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+- */
+-
+-/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h
+- *
+- * Adopters may modify khrplatform.h and this file to suit their platform.
+- * You are encouraged to submit all modifications to the Khronos group so that
+- * they can be included in future versions of this file. Please submit changes
+- * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
+- * by filing a bug against product "OpenGL-ES" component "Registry".
+- */
+-
+-#include <KHR/khrplatform.h>
+-
+-#ifndef GL_APICALL
+-#define GL_APICALL KHRONOS_APICALL
+-#endif
+-
+-#ifndef GL_APIENTRY
+-#define GL_APIENTRY KHRONOS_APIENTRY
+-#endif
+-
+-#endif /* __gl2platform_h_ */
+diff --git a/include/KHR/khrplatform.h b/include/KHR/khrplatform.h
+deleted file mode 100644
+index 4479539..0000000
+--- a/include/KHR/khrplatform.h
++++ /dev/null
+@@ -1,277 +0,0 @@
+-#ifndef __khrplatform_h_
+-#define __khrplatform_h_
+-
+-/*
+-** Copyright (c) 2008-2009 The Khronos Group Inc.
+-**
+-** Permission is hereby granted, free of charge, to any person obtaining a
+-** copy of this software and/or associated documentation files (the
+-** "Materials"), to deal in the Materials without restriction, including
+-** without limitation the rights to use, copy, modify, merge, publish,
+-** distribute, sublicense, and/or sell copies of the Materials, and to
+-** permit persons to whom the Materials are furnished to do so, subject to
+-** the following conditions:
+-**
+-** The above copyright notice and this permission notice shall be included
+-** in all copies or substantial portions of the Materials.
+-**
+-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+-*/
+-
+-/* Khronos platform-specific types and definitions.
+- *
+- * $Revision: 9356 $ on $Date: 2009-10-21 02:52:25 -0700 (Wed, 21 Oct 2009) $
+- *
+- * Adopters may modify this file to suit their platform. Adopters are
+- * encouraged to submit platform specific modifications to the Khronos
+- * group so that they can be included in future versions of this file.
+- * Please submit changes by sending them to the public Khronos Bugzilla
+- * (http://khronos.org/bugzilla) by filing a bug against product
+- * "Khronos (general)" component "Registry".
+- *
+- * A predefined template which fills in some of the bug fields can be
+- * reached using http://tinyurl.com/khrplatform-h-bugreport, but you
+- * must create a Bugzilla login first.
+- *
+- *
+- * See the Implementer's Guidelines for information about where this file
+- * should be located on your system and for more details of its use:
+- * http://www.khronos.org/registry/implementers_guide.pdf
+- *
+- * This file should be included as
+- * #include <KHR/khrplatform.h>
+- * by Khronos client API header files that use its types and defines.
+- *
+- * The types in khrplatform.h should only be used to define API-specific types.
+- *
+- * Types defined in khrplatform.h:
+- * khronos_int8_t signed 8 bit
+- * khronos_uint8_t unsigned 8 bit
+- * khronos_int16_t signed 16 bit
+- * khronos_uint16_t unsigned 16 bit
+- * khronos_int32_t signed 32 bit
+- * khronos_uint32_t unsigned 32 bit
+- * khronos_int64_t signed 64 bit
+- * khronos_uint64_t unsigned 64 bit
+- * khronos_intptr_t signed same number of bits as a pointer
+- * khronos_uintptr_t unsigned same number of bits as a pointer
+- * khronos_ssize_t signed size
+- * khronos_usize_t unsigned size
+- * khronos_float_t signed 32 bit floating point
+- * khronos_time_ns_t unsigned 64 bit time in nanoseconds
+- * khronos_utime_nanoseconds_t unsigned time interval or absolute time in
+- * nanoseconds
+- * khronos_stime_nanoseconds_t signed time interval in nanoseconds
+- * khronos_boolean_enum_t enumerated boolean type. This should
+- * only be used as a base type when a client API's boolean type is
+- * an enum. Client APIs which use an integer or other type for
+- * booleans cannot use this as the base type for their boolean.
+- *
+- * Tokens defined in khrplatform.h:
+- *
+- * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
+- *
+- * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
+- * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
+- *
+- * Calling convention macros defined in this file:
+- * KHRONOS_APICALL
+- * KHRONOS_APIENTRY
+- * KHRONOS_APIATTRIBUTES
+- *
+- * These may be used in function prototypes as:
+- *
+- * KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
+- * int arg1,
+- * int arg2) KHRONOS_APIATTRIBUTES;
+- */
+-
+-/*-------------------------------------------------------------------------
+- * Definition of KHRONOS_APICALL
+- *-------------------------------------------------------------------------
+- * This precedes the return type of the function in the function prototype.
+- */
+-#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
+-# if defined(KHRONOS_DLL_EXPORTS)
+-# define KHRONOS_APICALL __declspec(dllexport)
+-# else
+-# define KHRONOS_APICALL __declspec(dllimport)
+-# endif
+-#elif defined (__SYMBIAN32__)
+-# define KHRONOS_APICALL IMPORT_C
+-#elif (defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303) \
+- || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+-/* KHRONOS_APIATTRIBUTES is not used by the client API headers yet */
+-# define KHRONOS_APICALL __attribute__((visibility("default")))
+-#else
+-# define KHRONOS_APICALL
+-#endif
+-
+-/*-------------------------------------------------------------------------
+- * Definition of KHRONOS_APIENTRY
+- *-------------------------------------------------------------------------
+- * This follows the return type of the function and precedes the function
+- * name in the function prototype.
+- */
+-#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
+- /* Win32 but not WinCE */
+-# define KHRONOS_APIENTRY __stdcall
+-#else
+-# define KHRONOS_APIENTRY
+-#endif
+-
+-/*-------------------------------------------------------------------------
+- * Definition of KHRONOS_APIATTRIBUTES
+- *-------------------------------------------------------------------------
+- * This follows the closing parenthesis of the function prototype arguments.
+- */
+-#if defined (__ARMCC_2__)
+-#define KHRONOS_APIATTRIBUTES __softfp
+-#else
+-#define KHRONOS_APIATTRIBUTES
+-#endif
+-
+-/*-------------------------------------------------------------------------
+- * basic type definitions
+- *-----------------------------------------------------------------------*/
+-#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
+-
+-
+-/*
+- * Using <stdint.h>
+- */
+-#include <stdint.h>
+-typedef int32_t khronos_int32_t;
+-typedef uint32_t khronos_uint32_t;
+-typedef int64_t khronos_int64_t;
+-typedef uint64_t khronos_uint64_t;
+-#define KHRONOS_SUPPORT_INT64 1
+-#define KHRONOS_SUPPORT_FLOAT 1
+-
+-#elif defined(__VMS ) || defined(__sgi)
+-
+-/*
+- * Using <inttypes.h>
+- */
+-#include <inttypes.h>
+-typedef int32_t khronos_int32_t;
+-typedef uint32_t khronos_uint32_t;
+-typedef int64_t khronos_int64_t;
+-typedef uint64_t khronos_uint64_t;
+-#define KHRONOS_SUPPORT_INT64 1
+-#define KHRONOS_SUPPORT_FLOAT 1
+-
+-#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
+-
+-/*
+- * Win32
+- */
+-typedef __int32 khronos_int32_t;
+-typedef unsigned __int32 khronos_uint32_t;
+-typedef __int64 khronos_int64_t;
+-typedef unsigned __int64 khronos_uint64_t;
+-#define KHRONOS_SUPPORT_INT64 1
+-#define KHRONOS_SUPPORT_FLOAT 1
+-
+-#elif defined(__sun__) || defined(__digital__)
+-
+-/*
+- * Sun or Digital
+- */
+-typedef int khronos_int32_t;
+-typedef unsigned int khronos_uint32_t;
+-#if defined(__arch64__) || defined(_LP64)
+-typedef long int khronos_int64_t;
+-typedef unsigned long int khronos_uint64_t;
+-#else
+-typedef long long int khronos_int64_t;
+-typedef unsigned long long int khronos_uint64_t;
+-#endif /* __arch64__ */
+-#define KHRONOS_SUPPORT_INT64 1
+-#define KHRONOS_SUPPORT_FLOAT 1
+-
+-#elif 0
+-
+-/*
+- * Hypothetical platform with no float or int64 support
+- */
+-typedef int khronos_int32_t;
+-typedef unsigned int khronos_uint32_t;
+-#define KHRONOS_SUPPORT_INT64 0
+-#define KHRONOS_SUPPORT_FLOAT 0
+-
+-#else
+-
+-/*
+- * Generic fallback
+- */
+-#include <stdint.h>
+-typedef int32_t khronos_int32_t;
+-typedef uint32_t khronos_uint32_t;
+-typedef int64_t khronos_int64_t;
+-typedef uint64_t khronos_uint64_t;
+-#define KHRONOS_SUPPORT_INT64 1
+-#define KHRONOS_SUPPORT_FLOAT 1
+-
+-#endif
+-
+-
+-/*
+- * Types that are (so far) the same on all platforms
+- */
+-typedef signed char khronos_int8_t;
+-typedef unsigned char khronos_uint8_t;
+-typedef signed short int khronos_int16_t;
+-typedef unsigned short int khronos_uint16_t;
+-typedef signed long int khronos_intptr_t;
+-typedef unsigned long int khronos_uintptr_t;
+-typedef signed long int khronos_ssize_t;
+-typedef unsigned long int khronos_usize_t;
+-
+-#if KHRONOS_SUPPORT_FLOAT
+-/*
+- * Float type
+- */
+-typedef float khronos_float_t;
+-#endif
+-
+-#if KHRONOS_SUPPORT_INT64
+-/* Time types
+- *
+- * These types can be used to represent a time interval in nanoseconds or
+- * an absolute Unadjusted System Time. Unadjusted System Time is the number
+- * of nanoseconds since some arbitrary system event (e.g. since the last
+- * time the system booted). The Unadjusted System Time is an unsigned
+- * 64 bit value that wraps back to 0 every 584 years. Time intervals
+- * may be either signed or unsigned.
+- */
+-typedef khronos_uint64_t khronos_utime_nanoseconds_t;
+-typedef khronos_int64_t khronos_stime_nanoseconds_t;
+-#endif
+-
+-/*
+- * Dummy value used to pad enum types to 32 bits.
+- */
+-#ifndef KHRONOS_MAX_ENUM
+-#define KHRONOS_MAX_ENUM 0x7FFFFFFF
+-#endif
+-
+-/*
+- * Enumerated boolean type
+- *
+- * Values other than zero should be considered to be true. Therefore
+- * comparisons should not be made against KHRONOS_TRUE.
+- */
+-typedef enum {
+- KHRONOS_FALSE = 0,
+- KHRONOS_TRUE = 1,
+- KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
+-} khronos_boolean_enum_t;
+-
+-#endif /* __khrplatform_h_ */
+--
+1.7.9.5
+