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/*
* Copyright (C) 2016 The Qt Company Ltd.
* Copyright (C) 2018, 2019 Konsulko Group
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <QtCore/QDebug>
#include <QGuiApplication>
#include <QtCore/QCommandLineParser>
#include <QtCore/QUrlQuery>
#include <QtGui/QGuiApplication>
#include <QtQml/QQmlApplicationEngine>
#include <QtQml/QQmlContext>
#include <QtQml/QQmlComponent>
#include <QtQml/qqml.h>
#include <QQuickWindow>
#include <QtQuickControls2/QQuickStyle>
#include <qpa/qplatformnativeinterface.h>
#include <QTimer>
#include <glib.h>
#include <QDebug>
#include <QScreen>
#include <wayland-client.h>
#include "agl-shell-client-protocol.h"
// Global indicating whether canned animation should run
bool runAnimation = true;
static void
global_add(void *data, struct wl_registry *reg, uint32_t name,
const char *interface, uint32_t version)
{
struct agl_shell **shell = static_cast<struct agl_shell **>(data);
if (strcmp(interface, agl_shell_interface.name) == 0) {
*shell = static_cast<struct agl_shell *>(wl_registry_bind(reg,
name, &agl_shell_interface, version)
);
}
}
static void
global_remove(void *data, struct wl_registry *reg, uint32_t id)
{
(void) data;
(void) reg;
(void) id;
}
static const struct wl_registry_listener registry_listener = {
global_add,
global_remove,
};
static struct agl_shell *
register_agl_shell(QPlatformNativeInterface *native)
{
struct wl_display *wl;
struct wl_registry *registry;
struct agl_shell *shell = nullptr;
wl = static_cast<struct wl_display *>(native->nativeResourceForIntegration("display"));
registry = wl_display_get_registry(wl);
wl_registry_add_listener(registry, ®istry_listener, &shell);
wl_display_roundtrip(wl);
wl_registry_destroy(registry);
return shell;
}
static struct wl_surface *
getWlSurface(QPlatformNativeInterface *native, QWindow *window)
{
void *surf = native->nativeResourceForWindow("surface", window);
return static_cast<struct ::wl_surface *>(surf);
}
static struct wl_output *
getWlOutput(QPlatformNativeInterface *native, QScreen *screen)
{
void *output = native->nativeResourceForScreen("output", screen);
return static_cast<struct ::wl_output*>(output);
}
void read_config(void)
{
GKeyFile* conf_file;
gboolean value;
// Load settings from configuration file if it exists
conf_file = g_key_file_new();
if(conf_file &&
g_key_file_load_from_dirs(conf_file,
"AGL.conf",
(const gchar**) g_get_system_config_dirs(),
NULL,
G_KEY_FILE_KEEP_COMMENTS,
NULL) == TRUE) {
GError *err = NULL;
value = g_key_file_get_boolean(conf_file,
"dashboard",
"animation",
&err);
if(value) {
runAnimation = true;
} else {
if(err == NULL) {
runAnimation = false;
} else {
qWarning("Invalid value for \"animation\" key!");
}
}
}
}
static struct wl_surface *
create_component(QPlatformNativeInterface *native, QQmlComponent *comp,
QScreen *screen, QObject **qobj)
{
QObject *obj = comp->create();
//QObject *screen_obj = new QScreen(screen);
obj->setParent(screen);
QWindow *win = qobject_cast<QWindow *>(obj);
*qobj = obj;
return getWlSurface(native, win);
}
int main(int argc, char *argv[])
{
QString myname = QString("cluster-dashboard");
struct agl_shell *agl_shell;
struct wl_output *output;
QObject *qobj_bg;
QScreen *screen;
QGuiApplication app(argc, argv);
app.setDesktopFileName(myname);
QPlatformNativeInterface *native = qApp->platformNativeInterface();
agl_shell = register_agl_shell(native);
if (!agl_shell) {
exit(EXIT_FAILURE);
}
std::shared_ptr<struct agl_shell> shell{agl_shell, agl_shell_destroy};
screen = qApp->primaryScreen();
output = getWlOutput(native, screen);
read_config();
QQmlApplicationEngine engine;
QQmlContext *context = engine.rootContext();
context->setContextProperty("runAnimation", runAnimation);
QQmlComponent bg_comp(&engine, QUrl("qrc:/cluster-gauges.qml"));
qDebug() << bg_comp.errors();
struct wl_surface *bg = create_component(native, &bg_comp, screen, &qobj_bg);
// set the surface as the background
agl_shell_set_background(agl_shell, bg, output);
// instruct the compositor it can display after Qt has a chance
// to load everything
QTimer::singleShot(500, [agl_shell](){
qDebug() << "agl_shell ready!";
agl_shell_ready(agl_shell);
});
return app.exec();
}
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