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authorTai Vuong <tvuong@audiokinetic.com>2017-09-12 16:33:39 -0400
committerTai Vuong <tvuong@audiokinetic.com>2017-09-12 16:33:39 -0400
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treeec5d4bb353814d442e3e4d84430a5343fee7b0c8 /conf.d/app-templates/README.md
parent9098015429bcc87a7b624ade16732848a9d90f67 (diff)
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+# AGL CMake template
+
+Files used to build an application, or binding, project with the
+AGL Application Framework.
+
+To build your AGL project using these templates, you have to install
+them within your project and adjust compilation option in `config.cmake`.
+For technical reasons, you also have to specify **cmake** target in
+sub CMakeLists.txt installed. Make a globbing search to find source files
+isn't recommended now to handle project build especially in a multiuser
+project because CMake will not be aware of new or removed source files.
+
+You'll find usage samples here:
+
+- [helloworld-service](https://github.com/iotbzh/helloworld-service)
+- [low-level-can-service](https://gerrit.automotivelinux.org/gerrit/apps/low-level-can-service)
+- [high-level-viwi-service](https://github.com/iotbzh/high-level-viwi-service)
+- [audio-binding](https://github.com/iotbzh/audio-binding)
+- [unicens2-binding](https://github.com/iotbzh/unicens2-binding)
+
+## Quickstart
+
+### Initialization
+
+To use these templates files on your project just install the reference files using
+**git submodule** then use `config.cmake` file to configure your project specificities :
+
+```bash
+git submodule add https://gerrit.automotivelinux.org/gerrit/p/apps/app-templates.git conf.d/app-templates
+mkdir conf.d/cmake
+cp conf.d/app-templates/cmake/config.cmake.sample conf.d/cmake/config.cmake
+```
+
+Edit the copied config.cmake file to fit your needs.
+
+Now, create your top CMakeLists.txt file which include `config.cmake` file.
+
+An example is available in **app-templates** submodule that you can copy and
+use:
+
+```bash
+cp conf.d/app-templates/cmake/CMakeLists.txt.sample CMakeLists.txt
+```
+
+### Create your CMake targets
+
+For each target part of your project, you need to use ***PROJECT_TARGET_ADD***
+to include this target to your project.
+
+Using it, make available the cmake variable ***TARGET_NAME*** until the next
+***PROJECT_TARGET_ADD*** is invoked with a new target name.
+
+So, typical usage defining a target is:
+
+```cmake
+PROJECT_TARGET_ADD(SuperExampleName) --> Adding target to your project
+
+add_executable/add_library(${TARGET_NAME}.... --> defining your target sources
+
+SET_TARGET_PROPERTIES(${TARGET_NAME} PROPERTIES.... --> fit target properties
+for macros usage
+
+INSTALL(TARGETS ${TARGET_NAME}....
+```
+
+### Targets PROPERTIES
+
+You should set properties on your targets that will be used to package your
+apps in a widget file that could be installed on an AGL system.
+
+Specify what is the type of your targets that you want to be included in the
+widget package with the property **LABELS**:
+
+Choose between:
+
+- **BINDING**: Shared library that be loaded by the AGL Application Framework
+- **BINDINGV2**: Shared library that be loaded by the AGL Application Framework.
+ This has to be accompagnied with a JSON file named like the *${OUTPUT_NAME}-apidef* of
+ the target that describe the API with OpenAPI syntax (e.g: *mybinding-apidef*).
+ Or you can choose the name by setting the *CACHE* cmake variable *OPENAPI_DEF*
+ (***CAUTION***: setting a CACHE variable is needed, or set a normal variable
+ with the *PARENT_SCOPE* option to make it visible for the parent scope
+ where the target is defined) JSON file will be used to generate header file
+ using `afb-genskel` tool.
+- **HTDOCS**: Root directory of a web app. This target has to build its
+ directory and puts its files in the ${CMAKE_CURRENT_BINARY_DIR}/${TARGET_NAME}
+- **DATA**: Resources used by your application. This target has to build its
+ directory and puts its files in the ${CMAKE_CURRENT_BINARY_DIR}/${TARGET_NAME}
+- **EXECUTABLE**: Entry point of your application executed by the AGL
+ Application Framework
+
+```cmake
+SET_TARGET_PROPERTIES(${TARGET_NAME}
+ PREFIX "afb-"
+ LABELS "BINDING"
+ OUTPUT_NAME "file_output_name")
+```
+
+> **TIP** you should use the prefix _afb-_ with your **BINDING* targets which
+> stand for **Application Framework Binding**.
+
+## More details: Typical project architecture
+
+A typical project architecture would be :
+
+```tree
+<project-root-path>
+│
+├── conf.d/
+│ ├── autobuild/
+│ │ ├── agl
+│ │ │ └── autobuild
+│ │ ├── linux
+│ │ │ └── autobuild
+│ │ └── windows
+│ │ └── autobuild
+│ ├── app-templates/
+│ │ ├── README.md
+│ │ ├── autobuild/
+│ │ │ ├── agl
+│ │ │ │ └── autobuild.in
+│ │ │ ├── linux
+│ │ │ │ └── autobuild.in
+│ │ │ └── windows
+│ │ │ └── autobuild.in
+│ │ ├── cmake/
+│ │ │ ├── config.cmake.sample
+│ │ │ ├── export.map
+│ │ │ └── macros.cmake
+│ │ ├── deb/
+│ │ │ └── config.deb.in
+│ │ ├── rpm/
+│ │ │ └── config.spec.in
+│ │ └── wgt/
+│ │ ├── config.xml.in
+│ │ ├── config.xml.in.sample
+│ │ ├── icon-default.png
+│ │ ├── icon-html5.png
+│ │ ├── icon-native.png
+│ │ ├── icon-qml.png
+│ │ └── icon-service.png
+│ ├── packaging/
+│ │ ├── config.spec
+│ │ └── config.deb
+│ ├── cmake
+│ │ └── config.cmake
+│ └── wgt
+│ └── config.xml.in
+├── <libs>
+├── <target>
+│ └── <files>
+├── <target>
+│ └── <file>
+└── <target>
+ └── <files>
+```
+
+| # | Parent | Description |
+| - | -------| ----------- |
+| \<root-path\> | - | Path to your project. Hold master CMakeLists.txt and general files of your projects. |
+| conf.d | \<root-path\> | Holds needed files to build, install, debug, package an AGL app project |
+| app-templates | conf.d | Git submodule to app-templates AGL repository which provides CMake helpers macros library, and build scripts. config.cmake is a copy of config.cmake.sample configured for the projects. SHOULD NOT BE MODIFIED MANUALLY !|
+| autobuild | conf.d | Scripts generated from app-templates to build packages the same way for differents platforms.|
+| cmake | conf.d | Contains at least config.cmake file modified from the sample provided in app-templates submodule. |
+| wgt | conf.d | Contains at least config.xml.in template file modified from the sample provided in app-templates submodule for the needs of project (See config.xml.in.sample file for more details). |
+| packaging | conf.d | Contains output files used to build packages. |
+| \<libs\> | \<root-path\> | External dependencies libraries. This isn't to be used to include header file but build and link statically specifics libraries. | Library sources files. Can be a decompressed library archive file or project fork. |
+| \<target\> | \<root-path\> | A target to build, typically library, executable, etc. |
+
+### Update app-templates submodule
+
+You may have some news bug fixes or features available from app-templates
+repository that you want. To update your submodule proceed like the following:
+
+```bash
+git submodule update --remote
+git commit -s conf.d/app-templates
+```
+
+This will update the submodule to the HEAD of master branch repository.
+
+You could just want to update at a specified repository tag or branch or commit
+, here are the method to do so:
+
+```bash
+cd conf.d/app-templates
+# Choose one of the following depending what you want
+git checkout <tag_name>
+git checkout --detach <branch_name>
+git checkout --detach <commit_id>
+# Then commit
+cd ../..
+git commit -s conf.d/app-templates
+```
+
+### Build a widget
+
+#### config.xml.in file
+
+To build a widget you need a _config.xml_ file describing what is your apps and
+how Application Framework would launch it. This repo provide a simple default
+file _config.xml.in_ that should work for simple application without
+interactions with others bindings.
+
+It is recommanded that you use the sample one which is more complete. You can
+find it at the same location under the name _config.xml.in.sample_ (stunning
+isn't it). Just copy the sample file to your _conf.d/wgt_ directory and name it
+_config.xml.in_, then edit it to fit your needs.
+
+> ***CAUTION*** : The default file is only meant to be use for a
+> simple widget app, more complicated ones which needed to export
+> their api, or ship several app in one widget need to use the provided
+> _config.xml.in.sample_ which had all new Application Framework
+> features explained and examples.
+
+#### Using cmake template macros
+
+To leverage all cmake templates features, you have to specify ***properties***
+on your targets. Some macros will not works without specifying which is the
+target type.
+
+As the type is not always specified for some custom targets, like an ***HTML5***
+application, macros make the difference using ***LABELS*** property.
+
+Choose between:
+
+- **BINDING**: Shared library that be loaded by the AGL Application Framework
+- **BINDINGV2**: Shared library that be loaded by the AGL Application Framework.
+ This has to be accompagnied with a JSON file named like the *${OUTPUT_NAME}-apidef* of
+ the target that describe the API with OpenAPI syntax (e.g: *mybinding-apidef*).
+ Or you can choose the name by setting the *CACHE* cmake variable *OPENAPI_DEF*
+ (***CAUTION***: setting a CACHE variable is needed, or set a normal variable
+ with the *PARENT_SCOPE* option to make it visible for the parent scope
+ where the target is defined) JSON file will be used to generate header file
+ using `afb-genskel` tool.
+- **HTDOCS**: Root directory of a web app. This target has to build its
+ directory and puts its files in the ${CMAKE_CURRENT_BINARY_DIR}/${TARGET_NAME}
+- **DATA**: Resources used by your application. This target has to build its
+ directory and puts its files in the ${CMAKE_CURRENT_BINARY_DIR}/${TARGET_NAME}
+- **EXECUTABLE**: Entry point of your application executed by the AGL
+ Application Framework
+
+Example:
+
+```cmake
+SET_TARGET_PROPERTIES(${TARGET_NAME} PROPERTIES
+ LABELS "HTDOCS"
+ OUTPUT_NAME dist.prod
+ )
+```
+
+If your target output is not named as the ***TARGET_NAME***, you need to specify
+***OUTPUT_NAME*** property that will be used by the ***populate_widget*** macro.
+
+Use the ***populate_widget*** macro as latest statement of your target
+definition. Then at the end of your project definition you should use the macro
+***build_widget*** that make an archive from the populated widget tree using the
+`wgtpkg-pack` Application Framework tools.
+
+## Macro reference
+
+### PROJECT_TARGET_ADD
+
+Typical usage would be to add the target to your project using macro
+`PROJECT_TARGET_ADD` with the name of your target as parameter.
+
+Example:
+
+```cmake
+PROJECT_TARGET_ADD(low-can-demo)
+```
+
+> ***NOTE***: This will make available the variable `${TARGET_NAME}`
+> set with the specificied name. This variable will change at the next call
+> to this macros.
+
+### project_subdirs_add
+
+This macro will search in all subfolder any `CMakeLists.txt` file. If found then
+it will be added to your project. This could be use in an hybrid application by
+example where the binding lay in a sub directory.
+
+Usage :
+
+```cmake
+project_subdirs_add()
+```
+
+You also can specify a globbing pattern as argument to filter which folders
+will be looked for.
+
+To filter all directories that begin with a number followed by a dash the
+anything:
+
+```cmake
+project_subdirs_add("[0-9]-*")
+```
+
+## Advanced customization
+
+### Including additionnals cmake files
+
+Advanced tuning is possible using addionnals cmake files that are included
+automatically from some specifics locations. They are included in that order:
+
+- Project CMake files normaly located in _<project-root-path>/conf.d/app-templates/cmake/cmake.d_
+- Home CMake files located in _$HOME/.config/app-templates/cmake.d_
+- System CMake files located in _/etc/app-templates/cmake.d_
+
+CMake files has to be named using the following convention: `XX-common-*.cmake`
+or `XX-${PROJECT_NAME}-*.cmake`, where `XX` are numbers, `*` file name
+(ie. `99-common-my_customs.cmake`).
+
+> **NOTE** You need to specify after numbers that indicate include order, to
+which project that file applies, if it applies to all project then use keyword
+`common`.
+
+So, saying that you should be aware that every normal cmake variables used at
+project level could be overwrited by home or system located cmake files if
+variables got the same name. Exceptions are cached variables set using
+**CACHE** keyword:
+
+Example:
+
+```cmake
+set(VARIABLE_NAME 'value string random' CACHE STRING 'docstring')
+```
+
+### Include customs templated scripts
+
+As well as for additionnals cmake files you can include your own templated
+scripts that will be passed to cmake command `configure_file`.
+
+Just create your own script to the following directories:
+
+- Home location in _$HOME/.config/app-templates/scripts_
+- System location in _/etc/app-templates/scripts_
+
+Scripts only needs to use the extension `.in` to be parsed and configured by
+CMake command.
+
+## Autobuild script usage
+
+### Generation
+
+To be integrated in the Yocto build workflow you have to generate `autobuild`
+scripts using _autobuild_ target.
+
+To generate those scripts proceeds:
+
+```bash
+mkdir -p build
+cd build
+cmake .. && make autobuild
+```
+
+You should see _conf.d/autobuild/agl/autobuild_ file now.
+
+### Available targets
+
+Here are the available targets available from _autobuild_ scripts:
+
+- **clean** : clean build directory from object file and targets results.
+- **distclean** : delete build directory
+- **configure** : generate project Makefile from CMakeLists.txt files.
+- **build** : compile all project targets.
+- **package** : build and output a wgt package.
+
+You can specify variables that modify the behavior of compilation using
+the following variables:
+
+- **CONFIGURE_ARGS** : Variable used at **configure** time.
+- **BUILD_ARGS** : Variable used at **build** time.
+- **DEST** : Directory where to output ***wgt*** file.
+
+Variable as to be in CMake format. (ie: BUILD_ARGS="-DC_FLAGS='-g -O2'")
+
+Usage example:
+
+```bash
+./conf.d/autobuild/wgt/autobuild package DEST=/tmp
+```