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-rw-r--r--CAN-binder/libs/bitfield-c/src/bitfield/8byte.c61
1 files changed, 0 insertions, 61 deletions
diff --git a/CAN-binder/libs/bitfield-c/src/bitfield/8byte.c b/CAN-binder/libs/bitfield-c/src/bitfield/8byte.c
deleted file mode 100644
index 9325ed1b..00000000
--- a/CAN-binder/libs/bitfield-c/src/bitfield/8byte.c
+++ /dev/null
@@ -1,61 +0,0 @@
-#include <bitfield/bitfield.h>
-#include <bitfield/8byte.h>
-#include <stddef.h>
-#include <limits.h>
-#include <string.h>
-
-#define EIGHTBYTE_BIT (8 * sizeof(uint64_t))
-
-uint8_t eightbyte_get_nibble(const uint64_t source, const uint8_t nibble_index,
- const bool data_is_big_endian) {
- return (uint8_t) eightbyte_get_bitfield(source, NIBBLE_SIZE * nibble_index,
- NIBBLE_SIZE, data_is_big_endian);
-}
-
-uint8_t eightbyte_get_byte(uint64_t source, const uint8_t byte_index,
- const bool data_is_big_endian) {
- if(data_is_big_endian) {
- source = __builtin_bswap64(source);
- }
- return (source >> (EIGHTBYTE_BIT - ((byte_index + 1) * CHAR_BIT))) & 0xFF;
-}
-
-// TODO is this funciton necessary anymore? is it any faster for uint64_t than
-// get_bitfield(data[], ...)? is the performance better on a 32 bit platform
-// like the PIC32?
-uint64_t eightbyte_get_bitfield(uint64_t source, const uint16_t offset,
- const uint16_t bit_count, const bool data_is_big_endian) {
- int startByte = offset / CHAR_BIT;
- int endByte = (offset + bit_count - 1) / CHAR_BIT;
-
- if(!data_is_big_endian) {
- source = __builtin_bswap64(source);
- }
-
- uint8_t* bytes = (uint8_t*)&source;
- uint64_t ret = bytes[startByte];
- if(startByte != endByte) {
- // The lowest byte address contains the most significant bit.
- uint8_t i;
- for(i = startByte + 1; i <= endByte; i++) {
- ret = ret << 8;
- ret = ret | bytes[i];
- }
- }
-
- ret >>= 8 - find_end_bit(offset + bit_count);
- return ret & bitmask(bit_count);
-}
-
-bool eightbyte_set_bitfield(uint64_t value, const uint16_t offset,
- const uint16_t bit_count, uint64_t* destination) {
- if(value > bitmask(bit_count)) {
- return false;
- }
-
- int shiftDistance = EIGHTBYTE_BIT - offset - bit_count;
- value <<= shiftDistance;
- *destination &= ~(bitmask(bit_count) << shiftDistance);
- *destination |= value;
- return true;
-}