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authorzheng_wenlong <wenlong_zheng@nexty-ele.com>2017-09-29 20:42:53 +0900
committerzheng_wenlong <wenlong_zheng@nexty-ele.com>2017-10-05 13:37:43 +0900
commite0163d2b8daae98ced81f4bc737998c00858e771 (patch)
treeaba44cb1b2878bb010c87474a95fc57d1d74380c /sample/simple-egl
parent613f4b2e32cc84b3b1e76e3481cf0a08b4c1ea12 (diff)
Add agl-service-homescreen-2017
Add a new binding agl-service-homescreen-2017 for homescreen-2017. There is a gles sample how to use this binding in sample/simple-egl. A image about this see JIRA SPEC-871. [PatchSets2] Use aglwgt make package. Change-Id: I9ae89188f9eb2de4c98ec8baa2f05fccca8b2372 Signed-off-by: zheng_wenlong <wenlong_zheng@nexty-ele.com>
Diffstat (limited to 'sample/simple-egl')
-rw-r--r--sample/simple-egl/CMakeLists.txt69
-rw-r--r--sample/simple-egl/README.md24
-rw-r--r--sample/simple-egl/include/ivi-application-client-protocol.h245
-rw-r--r--sample/simple-egl/include/platform.h115
-rw-r--r--sample/simple-egl/package/hvac/config.xml16
-rw-r--r--sample/simple-egl/package/hvac/icon.svg279
-rw-r--r--sample/simple-egl/package/navi/config.xml16
-rw-r--r--sample/simple-egl/package/navi/icon.svg279
-rw-r--r--sample/simple-egl/package/root/config.xml16
-rw-r--r--sample/simple-egl/package/root/icon.svg279
-rw-r--r--sample/simple-egl/src/simple-egl.cpp744
11 files changed, 2082 insertions, 0 deletions
diff --git a/sample/simple-egl/CMakeLists.txt b/sample/simple-egl/CMakeLists.txt
new file mode 100644
index 0000000..b0d72f2
--- /dev/null
+++ b/sample/simple-egl/CMakeLists.txt
@@ -0,0 +1,69 @@
+#
+# Copyright (c) 2017 TOYOTA MOTOR CORPORATION
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+project(simple-egl C CXX)
+
+cmake_minimum_required(VERSION 3.0)
+
+set(PROJECT_NAME "simple-egl")
+set(PROJECT_VERSION "1.0")
+set(PROJECT_PRETTY_NAME "SE")
+set(PROJECT_DESCRIPTION "Sample application for homescreen and windowmanager")
+set(PROJECT_URL "")
+set(CMAKE_CXX_FLAGS "-Wall -fpermissive")
+
+#source directory
+aux_source_directory(src DIR_SRCS)
+
+#head file path
+include_directories(include)
+
+#set extern libraries
+SET(LIBRARIES
+ libwindowmanager.so
+ libEGL.so
+ libGLESv2.so
+ libm.so
+ libwayland-egl.so
+ libwayland-client.so
+ libjson-c.so
+ libhomescreen.so
+ librt.so
+ libpthread.so
+)
+
+#add executable file
+add_executable(simple-egl ${DIR_SRCS})
+
+#add link library
+TARGET_LINK_LIBRARIES(simple-egl ${LIBRARIES})
+
+add_custom_command(TARGET simple-egl POST_BUILD
+ COMMAND cp -rf ${CMAKE_CURRENT_SOURCE_DIR}/package ${PROJECT_BINARY_DIR}
+ COMMAND cp -rf ${PROJECT_BINARY_DIR}/simple-egl ${PROJECT_BINARY_DIR}/package/root/bin)
+
+add_custom_target(widget DEPENDS ${PROJECT_BINARY_DIR}/package/root
+ COMMAND wgtpkg-pack -f -o ${PROJECT_BINARY_DIR}/package/${PROJECT_NAME}.wgt ${PROJECT_BINARY_DIR}/package/root)
+
+add_custom_target(hvac DEPENDS ${PROJECT_BINARY_DIR}/package/root
+ COMMAND mkdir -p ${PROJECT_BINARY_DIR}/package/hvac/bin
+ COMMAND cp -rf ${PROJECT_BINARY_DIR}/simple-egl ${PROJECT_BINARY_DIR}/package/hvac/bin/hvac
+ COMMAND wgtpkg-pack -f -o ${PROJECT_BINARY_DIR}/package/hvac.wgt ${PROJECT_BINARY_DIR}/package/hvac)
+
+add_custom_target(navi DEPENDS ${PROJECT_BINARY_DIR}/package/root
+ COMMAND mkdir -p ${PROJECT_BINARY_DIR}/package/navi/bin
+ COMMAND cp -rf ${PROJECT_BINARY_DIR}/simple-egl ${PROJECT_BINARY_DIR}/package/navi/bin/navi
+ COMMAND wgtpkg-pack -f -o ${PROJECT_BINARY_DIR}/package/navi.wgt ${PROJECT_BINARY_DIR}/package/navi)
diff --git a/sample/simple-egl/README.md b/sample/simple-egl/README.md
new file mode 100644
index 0000000..126f00c
--- /dev/null
+++ b/sample/simple-egl/README.md
@@ -0,0 +1,24 @@
+Information
+====
+<br>This is a sample application for homescreen-2017 and windowmanager-2017.
+
+How to compile and install
+====
+<br>$ mkdir build
+<br>$ cd build
+<br>$ cmake ..
+<br>$ make
+<br>$ make widget
+
+<br>Copy package/simple-egl.wgt to rootfs.
+
+How to use
+====
+<br>afm-util install simple-egl.wgt
+<br>afm-util start simple-egl@0.1
+
+Depends
+====
+<br>homescreen-2017
+<br>agl-service-homescreen-2017
+<br>agl-service-windowmanger-2017
diff --git a/sample/simple-egl/include/ivi-application-client-protocol.h b/sample/simple-egl/include/ivi-application-client-protocol.h
new file mode 100644
index 0000000..ca31bf7
--- /dev/null
+++ b/sample/simple-egl/include/ivi-application-client-protocol.h
@@ -0,0 +1,245 @@
+/* Generated by wayland-scanner 1.11.0 */
+
+#ifndef IVI_APPLICATION_CLIENT_PROTOCOL_H
+#define IVI_APPLICATION_CLIENT_PROTOCOL_H
+
+#include <stdint.h>
+#include <stddef.h>
+#include "wayland-client.h"
+
+//#ifdef __cplusplus
+//extern "C" {
+//#endif
+
+/**
+ * @page page_ivi_application The ivi_application protocol
+ * @section page_ifaces_ivi_application Interfaces
+ * - @subpage page_iface_ivi_surface - application interface to surface in ivi compositor
+ * - @subpage page_iface_ivi_application - create ivi-style surfaces
+ * @section page_copyright_ivi_application Copyright
+ * <pre>
+ *
+ * Copyright (C) 2013 DENSO CORPORATION
+ * Copyright (c) 2013 BMW Car IT GmbH
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ * </pre>
+ */
+struct ivi_application;
+struct ivi_surface;
+struct wl_surface;
+
+/**
+ * @page page_iface_ivi_surface ivi_surface
+ * @section page_iface_ivi_surface_desc Description
+ * @section page_iface_ivi_surface_api API
+ * See @ref iface_ivi_surface.
+ */
+/**
+ * @defgroup iface_ivi_surface The ivi_surface interface
+ */
+extern const struct wl_interface ivi_surface_interface;
+/**
+ * @page page_iface_ivi_application ivi_application
+ * @section page_iface_ivi_application_desc Description
+ *
+ * This interface is exposed as a global singleton.
+ * This interface is implemented by servers that provide IVI-style user interfaces.
+ * It allows clients to associate a ivi_surface with wl_surface.
+ * @section page_iface_ivi_application_api API
+ * See @ref iface_ivi_application.
+ */
+/**
+ * @defgroup iface_ivi_application The ivi_application interface
+ *
+ * This interface is exposed as a global singleton.
+ * This interface is implemented by servers that provide IVI-style user interfaces.
+ * It allows clients to associate a ivi_surface with wl_surface.
+ */
+extern const struct wl_interface ivi_application_interface;
+
+/**
+ * @ingroup iface_ivi_surface
+ * @struct ivi_surface_listener
+ */
+struct ivi_surface_listener {
+ /**
+ * suggest resize
+ *
+ * The configure event asks the client to resize its surface.
+ *
+ * The size is a hint, in the sense that the client is free to
+ * ignore it if it doesn't resize, pick a smaller size (to satisfy
+ * aspect ratio or resize in steps of NxM pixels).
+ *
+ * The client is free to dismiss all but the last configure event
+ * it received.
+ *
+ * The width and height arguments specify the size of the window in
+ * surface-local coordinates.
+ */
+ void (*configure)(void *data,
+ struct ivi_surface *ivi_surface,
+ int32_t width,
+ int32_t height);
+};
+
+/**
+ * @ingroup ivi_surface_iface
+ */
+static inline int
+ivi_surface_add_listener(struct ivi_surface *ivi_surface,
+ const struct ivi_surface_listener *listener, void *data)
+{
+ return wl_proxy_add_listener((struct wl_proxy *) ivi_surface,
+ (void (**)(void)) listener, data);
+}
+
+#define IVI_SURFACE_DESTROY 0
+
+/**
+ * @ingroup iface_ivi_surface
+ */
+#define IVI_SURFACE_DESTROY_SINCE_VERSION 1
+
+/** @ingroup iface_ivi_surface */
+static inline void
+ivi_surface_set_user_data(struct ivi_surface *ivi_surface, void *user_data)
+{
+ wl_proxy_set_user_data((struct wl_proxy *) ivi_surface, user_data);
+}
+
+/** @ingroup iface_ivi_surface */
+static inline void *
+ivi_surface_get_user_data(struct ivi_surface *ivi_surface)
+{
+ return wl_proxy_get_user_data((struct wl_proxy *) ivi_surface);
+}
+
+static inline uint32_t
+ivi_surface_get_version(struct ivi_surface *ivi_surface)
+{
+ return wl_proxy_get_version((struct wl_proxy *) ivi_surface);
+}
+
+/**
+ * @ingroup iface_ivi_surface
+ *
+ * This removes link from ivi_id to wl_surface and destroys ivi_surface.
+ * The ID, ivi_id, is free and can be used for surface_create again.
+ */
+static inline void
+ivi_surface_destroy(struct ivi_surface *ivi_surface)
+{
+ wl_proxy_marshal((struct wl_proxy *) ivi_surface,
+ IVI_SURFACE_DESTROY);
+
+ wl_proxy_destroy((struct wl_proxy *) ivi_surface);
+}
+
+#ifndef IVI_APPLICATION_ERROR_ENUM
+#define IVI_APPLICATION_ERROR_ENUM
+enum ivi_application_error {
+ /**
+ * given wl_surface has another role
+ */
+ IVI_APPLICATION_ERROR_ROLE = 0,
+ /**
+ * given ivi_id is assigned to another wl_surface
+ */
+ IVI_APPLICATION_ERROR_IVI_ID = 1,
+};
+#endif /* IVI_APPLICATION_ERROR_ENUM */
+
+#define IVI_APPLICATION_SURFACE_CREATE 0
+
+/**
+ * @ingroup iface_ivi_application
+ */
+#define IVI_APPLICATION_SURFACE_CREATE_SINCE_VERSION 1
+
+/** @ingroup iface_ivi_application */
+static inline void
+ivi_application_set_user_data(struct ivi_application *ivi_application, void *user_data)
+{
+ wl_proxy_set_user_data((struct wl_proxy *) ivi_application, user_data);
+}
+
+/** @ingroup iface_ivi_application */
+static inline void *
+ivi_application_get_user_data(struct ivi_application *ivi_application)
+{
+ return wl_proxy_get_user_data((struct wl_proxy *) ivi_application);
+}
+
+static inline uint32_t
+ivi_application_get_version(struct ivi_application *ivi_application)
+{
+ return wl_proxy_get_version((struct wl_proxy *) ivi_application);
+}
+
+/** @ingroup iface_ivi_application */
+static inline void
+ivi_application_destroy(struct ivi_application *ivi_application)
+{
+ wl_proxy_destroy((struct wl_proxy *) ivi_application);
+}
+
+/**
+ * @ingroup iface_ivi_application
+ *
+ * This request gives the wl_surface the role of an IVI Surface. Creating more than
+ * one ivi_surface for a wl_surface is not allowed. Note, that this still allows the
+ * following example:
+ *
+ * 1. create a wl_surface
+ * 2. create ivi_surface for the wl_surface
+ * 3. destroy the ivi_surface
+ * 4. create ivi_surface for the wl_surface (with the same or another ivi_id as before)
+ *
+ * surface_create will create a interface:ivi_surface with numeric ID; ivi_id in
+ * ivi compositor. These ivi_ids are defined as unique in the system to identify
+ * it inside of ivi compositor. The ivi compositor implements business logic how to
+ * set properties of the surface with ivi_id according to status of the system.
+ * E.g. a unique ID for Car Navigation application is used for implementing special
+ * logic of the application about where it shall be located.
+ * The server regards following cases as protocol errors and disconnects the client.
+ * - wl_surface already has an nother role.
+ * - ivi_id is already assigned to an another wl_surface.
+ *
+ * If client destroys ivi_surface or wl_surface which is assigne to the ivi_surface,
+ * ivi_id which is assigned to the ivi_surface is free for reuse.
+ */
+static inline struct ivi_surface *
+ivi_application_surface_create(struct ivi_application *ivi_application, uint32_t ivi_id, struct wl_surface *surface)
+{
+ struct wl_proxy *id;
+
+ id = wl_proxy_marshal_constructor((struct wl_proxy *) ivi_application,
+ IVI_APPLICATION_SURFACE_CREATE, &ivi_surface_interface, ivi_id, surface, NULL);
+
+ return (struct ivi_surface *) id;
+}
+
+//#ifdef __cplusplus
+//}
+//#endif
+
+#endif
diff --git a/sample/simple-egl/include/platform.h b/sample/simple-egl/include/platform.h
new file mode 100644
index 0000000..8fd57b0
--- /dev/null
+++ b/sample/simple-egl/include/platform.h
@@ -0,0 +1,115 @@
+/*
+ * Copyright © 2015 Collabora, Ltd.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#ifndef WESTON_PLATFORM_H
+#define WESTON_PLATFORM_H
+
+#include <string.h>
+
+#include <wayland-egl.h>
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+
+#ifndef EGL_PLATFORM_WAYLAND_KHR
+#define EGL_PLATFORM_WAYLAND_KHR 0x31D8
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+#ifndef EGL_EXT_platform_base
+typedef EGLDisplay (*PFNEGLGETPLATFORMDISPLAYEXTPROC) (EGLenum platform,
+ void *native_display,
+ const EGLint *attrib_list);
+typedef EGLSurface (*PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC) (EGLDisplay dpy,
+ EGLConfig config,
+ void *native_window,
+ const EGLint *attrib_list);
+#endif
+
+static inline void *
+weston_platform_get_egl_proc_address(const char *address)
+{
+ const char *extensions = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
+
+ if (extensions
+ && (strstr(extensions, "EGL_EXT_platform_wayland")
+ || strstr(extensions, "EGL_KHR_platform_wayland"))) {
+ return (void *) eglGetProcAddress(address);
+ }
+
+ return NULL;
+}
+
+static inline EGLDisplay
+weston_platform_get_egl_display(EGLenum platform, void *native_display,
+ const EGLint *attrib_list)
+{
+ static PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display = NULL;
+
+ if (!get_platform_display) {
+ get_platform_display = (PFNEGLGETPLATFORMDISPLAYEXTPROC)
+ weston_platform_get_egl_proc_address(
+ "eglGetPlatformDisplayEXT");
+ }
+
+ if (get_platform_display)
+ return get_platform_display(platform,
+ native_display, attrib_list);
+
+ return eglGetDisplay((EGLNativeDisplayType) native_display);
+}
+
+static inline EGLSurface
+weston_platform_create_egl_surface(EGLDisplay dpy, EGLConfig config,
+ void *native_window,
+ const EGLint *attrib_list)
+{
+ static PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC
+ create_platform_window = NULL;
+
+ if (!create_platform_window) {
+ create_platform_window = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)
+ weston_platform_get_egl_proc_address(
+ "eglCreatePlatformWindowSurfaceEXT");
+ }
+
+ if (create_platform_window)
+ return create_platform_window(dpy, config,
+ native_window,
+ attrib_list);
+
+ return eglCreateWindowSurface(dpy, config,
+ (EGLNativeWindowType) native_window,
+ attrib_list);
+}
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* WESTON_PLATFORM_H */
diff --git a/sample/simple-egl/package/hvac/config.xml b/sample/simple-egl/package/hvac/config.xml
new file mode 100644
index 0000000..9af2114
--- /dev/null
+++ b/sample/simple-egl/package/hvac/config.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<widget xmlns="http://www.w3.org/ns/widgets" id="hvac" version="0.1">
+ <name>HVAC</name>
+ <icon src="icon.svg"/>
+ <content src="bin/hvac" type="application/vnd.agl.native"/>
+ <description>This is a demo application for simple-egl</description>
+ <author>TOYOA</author>
+ <license>APL 2.0</license>
+ <feature name="urn:AGL:widget:required-api">
+ <param name="homescreen" value="ws" />
+ <param name="windowmanager" value="ws" />
+ </feature>
+ <feature name="urn:AGL:widget:required-permission">
+ <param name="urn:AGL:permission::public:no-htdocs" value="required" />
+ </feature>
+</widget>
diff --git a/sample/simple-egl/package/hvac/icon.svg b/sample/simple-egl/package/hvac/icon.svg
new file mode 100644
index 0000000..91661a7
--- /dev/null
+++ b/sample/simple-egl/package/hvac/icon.svg
@@ -0,0 +1,279 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<!-- Generator: Adobe Illustrator 21.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
+
+<svg
+ xmlns:i="&amp;ns_ai;"
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ version="1.1"
+ x="0px"
+ y="0px"
+ viewBox="0 0 320 320"
+ style="enable-background:new 0 0 320 320;"
+ xml:space="preserve"
+ id="svg2"
+ inkscape:version="0.91 r13725"
+ sodipodi:docname="icon.svg"><metadata
+ id="metadata1292"><rdf:RDF><cc:Work
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+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" /></cc:Work></rdf:RDF></metadata><defs
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+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1"
+ objecttolerance="10"
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+ inkscape:pageopacity="0"
+ inkscape:pageshadow="2"
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+ inkscape:zoom="0.7375"
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+ inkscape:window-x="0"
+ inkscape:window-y="0"
+ inkscape:window-maximized="1"
+ inkscape:current-layer="svg2" /><style
+ type="text/css"
+ id="style4">
+ .st0{display:none;}
+ .st1{display:inline;}
+ .st2{opacity:0.4;fill:url(#SVGID_1_);}
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diff --git a/sample/simple-egl/package/navi/config.xml b/sample/simple-egl/package/navi/config.xml
new file mode 100644
index 0000000..6f6e649
--- /dev/null
+++ b/sample/simple-egl/package/navi/config.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<widget xmlns="http://www.w3.org/ns/widgets" id="navigation" version="0.1">
+ <name>Navigation</name>
+ <icon src="icon.svg"/>
+ <content src="bin/navi" type="application/vnd.agl.native"/>
+ <description>This is a demo application for simple-egl</description>
+ <author>TOYOA</author>
+ <license>APL 2.0</license>
+ <feature name="urn:AGL:widget:required-api">
+ <param name="homescreen" value="ws" />
+ <param name="windowmanager" value="ws" />
+ </feature>
+ <feature name="urn:AGL:widget:required-permission">
+ <param name="urn:AGL:permission::public:no-htdocs" value="required" />
+ </feature>
+</widget>
diff --git a/sample/simple-egl/package/navi/icon.svg b/sample/simple-egl/package/navi/icon.svg
new file mode 100644
index 0000000..91661a7
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diff --git a/sample/simple-egl/package/root/config.xml b/sample/simple-egl/package/root/config.xml
new file mode 100644
index 0000000..17abd41
--- /dev/null
+++ b/sample/simple-egl/package/root/config.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<widget xmlns="http://www.w3.org/ns/widgets" id="simple-egl" version="0.1">
+ <name>SIMPLE-EGL</name>
+ <icon src="icon.svg"/>
+ <content src="bin/simple-egl" type="application/vnd.agl.native"/>
+ <description>This is a demo application for simple-egl</description>
+ <author>TOYOA</author>
+ <license>APL 2.0</license>
+ <feature name="urn:AGL:widget:required-api">
+ <param name="homescreen" value="ws" />
+ <param name="windowmanager" value="ws" />
+ </feature>
+ <feature name="urn:AGL:widget:required-permission">
+ <param name="urn:AGL:permission::public:no-htdocs" value="required" />
+ </feature>
+</widget>
diff --git a/sample/simple-egl/package/root/icon.svg b/sample/simple-egl/package/root/icon.svg
new file mode 100644
index 0000000..91661a7
--- /dev/null
+++ b/sample/simple-egl/package/root/icon.svg
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diff --git a/sample/simple-egl/src/simple-egl.cpp b/sample/simple-egl/src/simple-egl.cpp
new file mode 100644
index 0000000..173d728
--- /dev/null
+++ b/sample/simple-egl/src/simple-egl.cpp
@@ -0,0 +1,744 @@
+/*
+ * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
+ * Copyright © 2011 Benjamin Franzke
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include <mutex>
+#include <chrono>
+
+#include <iostream>
+#include <string>
+#include <stdarg.h>
+#include <sys/types.h>
+#include <thread>
+#include <exception>
+#include <vector>
+#include <sstream>
+
+#include <assert.h>
+#include <signal.h>
+
+#include <wayland-client.h>
+#include <wayland-egl.h>
+
+#include <GLES2/gl2.h>
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+
+#include "libwindowmanager.h"
+#include <libhomescreen.hpp>
+
+#include "ivi-application-client-protocol.h"
+using namespace std;
+
+
+uint32_t g_id_ivisurf = 9009;
+long port = 1700;
+string token = string("wm");
+bool enable_debug = false;
+
+string app_name = string("Navigation");
+
+LibHomeScreen* hs;
+LibWindowmanager *wm;
+
+static const struct wl_interface *types[] = {
+ NULL,
+ NULL,
+ NULL,
+ &wl_surface_interface,
+ &ivi_surface_interface,
+};
+
+static const struct wl_message ivi_surface_requests[] = {
+ { "destroy", "", types + 0 },
+};
+
+static const struct wl_message ivi_surface_events[] = {
+ { "configure", "ii", types + 0 },
+};
+
+const struct wl_interface ivi_surface_interface = {
+ "ivi_surface", 1,
+ 1, ivi_surface_requests,
+ 1, ivi_surface_events,
+};
+
+static const struct wl_message ivi_application_requests[] = {
+ { "surface_create", "uon", types + 2 },
+};
+
+const struct wl_interface ivi_application_interface = {
+ "ivi_application", 1,
+ 1, ivi_application_requests,
+ 0, NULL,
+};
+
+#include "platform.h"
+
+#ifndef EGL_EXT_swap_buffers_with_damage
+#define EGL_EXT_swap_buffers_with_damage 1
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)(EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
+#endif
+
+#ifndef EGL_EXT_buffer_age
+#define EGL_EXT_buffer_age 1
+#define EGL_BUFFER_AGE_EXT 0x313D
+#endif
+
+struct window;
+struct seat;
+
+struct display {
+ struct wl_display *display;
+ struct wl_registry *registry;
+ struct wl_compositor *compositor;
+ struct wl_seat *seat;
+ struct {
+ EGLDisplay dpy;
+ EGLContext ctx;
+ EGLConfig conf;
+ } egl;
+ struct window *window;
+ struct ivi_application *ivi_application;
+
+ PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC swap_buffers_with_damage;
+};
+
+struct geometry {
+ int width, height;
+};
+
+struct window {
+ struct display *display;
+ struct geometry geometry, window_size;
+ struct {
+ GLuint rotation_uniform;
+ GLuint pos;
+ GLuint col;
+ } gl;
+
+ uint32_t benchmark_time, frames;
+ struct wl_egl_window *native;
+ struct wl_surface *surface;
+ struct ivi_surface *ivi_surface;
+ EGLSurface egl_surface;
+ struct wl_callback *callback;
+ int fullscreen, opaque, buffer_size, frame_sync;
+};
+
+static const char *vert_shader_text =
+ "uniform mat4 rotation;\n"
+ "attribute vec4 pos;\n"
+ "attribute vec4 color;\n"
+ "varying vec4 v_color;\n"
+ "void main() {\n"
+ " gl_Position = rotation * pos;\n"
+ " v_color = color;\n"
+ "}\n";
+
+static const char *frag_shader_text =
+ "precision mediump float;\n"
+ "varying vec4 v_color;\n"
+ "void main() {\n"
+ " gl_FragColor = v_color;\n"
+ "}\n";
+
+static int running = 1;
+
+static void debug_out(const char* str, ...)
+{
+ if(!enable_debug)
+ return;
+ char *out;
+ va_list arg_ptr;
+ va_start(arg_ptr, str);
+ vasprintf(&out, str, arg_ptr);
+ cout << out;
+ va_end(arg_ptr);
+ // cout << endl;
+}
+
+static void
+init_egl(struct display *display, struct window *window)
+{
+ static const EGLint context_attribs[] = {
+ EGL_CONTEXT_CLIENT_VERSION, 2,
+ EGL_NONE
+ };
+ const char *extensions;
+
+ EGLint config_attribs[] = {
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_RED_SIZE, 1,
+ EGL_GREEN_SIZE, 1,
+ EGL_BLUE_SIZE, 1,
+ EGL_ALPHA_SIZE, 1,
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL_NONE
+ };
+
+ EGLint major, minor, n, count, i, size;
+ EGLConfig *configs;
+ EGLBoolean ret;
+
+ if (window->opaque || window->buffer_size == 16)
+ config_attribs[9] = 0;
+
+ display->egl.dpy = weston_platform_get_egl_display(EGL_PLATFORM_WAYLAND_KHR, display->display, NULL);
+ assert(display->egl.dpy);
+
+ ret = eglInitialize(display->egl.dpy, &major, &minor);
+ assert(ret == EGL_TRUE);
+ ret = eglBindAPI(EGL_OPENGL_ES_API);
+ assert(ret == EGL_TRUE);
+
+ if (!eglGetConfigs(display->egl.dpy, NULL, 0, &count) || count < 1)
+ assert(0);
+
+ configs = calloc(count, sizeof *configs);
+ assert(configs);
+
+ ret = eglChooseConfig(display->egl.dpy, config_attribs,
+ configs, count, &n);
+ assert(ret && n >= 1);
+
+ for (i = 0; i < n; i++) {
+ eglGetConfigAttrib(display->egl.dpy,
+ configs[i], EGL_BUFFER_SIZE, &size);
+ if (window->buffer_size == size) {
+ display->egl.conf = configs[i];
+ break;
+ }
+ }
+ free(configs);
+ if (display->egl.conf == NULL) {
+ debug_out("did not find config with buffer size %d\n",
+ window->buffer_size);
+ exit(EXIT_FAILURE);
+ }
+
+ display->egl.ctx = eglCreateContext(display->egl.dpy,
+ display->egl.conf,
+ EGL_NO_CONTEXT, context_attribs);
+ assert(display->egl.ctx);
+
+ display->swap_buffers_with_damage = NULL;
+ extensions = eglQueryString(display->egl.dpy, EGL_EXTENSIONS);
+ if (extensions &&
+ strstr(extensions, "EGL_EXT_swap_buffers_with_damage") &&
+ strstr(extensions, "EGL_EXT_buffer_age"))
+ display->swap_buffers_with_damage =
+ (PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)
+ eglGetProcAddress("eglSwapBuffersWithDamageEXT");
+
+ if (display->swap_buffers_with_damage)
+ debug_out("has EGL_EXT_buffer_age and EGL_EXT_swap_buffers_with_damage\n");
+
+}
+
+static void
+fini_egl(struct display *display)
+{
+ eglTerminate(display->egl.dpy);
+ eglReleaseThread();
+}
+
+static GLuint
+create_shader(struct window *window, const char *source, GLenum shader_type)
+{
+ GLuint shader;
+ GLint status;
+
+ shader = glCreateShader(shader_type);
+ assert(shader != 0);
+
+ glShaderSource(shader, 1, (const char **) &source, NULL);
+ glCompileShader(shader);
+
+ glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
+ if (!status) {
+ char log[1000];
+ GLsizei len;
+ glGetShaderInfoLog(shader, 1000, &len, log);
+ debug_out("Error: compiling %s: %*s\n",
+ shader_type == GL_VERTEX_SHADER ? "vertex" : "fragment",
+ len, log);
+ exit(1);
+ }
+
+ return shader;
+}
+
+static void
+init_gl(struct window *window)
+{
+ GLuint frag, vert;
+ GLuint program;
+ GLint status;
+
+ frag = create_shader(window, frag_shader_text, GL_FRAGMENT_SHADER);
+ vert = create_shader(window, vert_shader_text, GL_VERTEX_SHADER);
+
+ program = glCreateProgram();
+ glAttachShader(program, frag);
+ glAttachShader(program, vert);
+ glLinkProgram(program);
+
+ glGetProgramiv(program, GL_LINK_STATUS, &status);
+ if (!status) {
+ char log[1000];
+ GLsizei len;
+ glGetProgramInfoLog(program, 1000, &len, log);
+ debug_out("Error: linking:\n%*s\n", len, log);
+ exit(1);
+ }
+
+ glUseProgram(program);
+
+ window->gl.pos = 0;
+ window->gl.col = 1;
+
+ glBindAttribLocation(program, window->gl.pos, "pos");
+ glBindAttribLocation(program, window->gl.col, "color");
+ glLinkProgram(program);
+
+ window->gl.rotation_uniform =
+ glGetUniformLocation(program, "rotation");
+}
+
+static void
+handle_ivi_surface_configure(void *data, struct ivi_surface *ivi_surface,
+ int32_t width, int32_t height)
+{
+ struct window *window = data;
+
+ wl_egl_window_resize(window->native, width, height, 0, 0);
+
+ window->geometry.width = width;
+ window->geometry.height = height;
+
+ if (!window->fullscreen)
+ window->window_size = window->geometry;
+}
+
+static const struct ivi_surface_listener ivi_surface_listener = {
+ handle_ivi_surface_configure,
+};
+
+static void
+create_ivi_surface(struct window *window, struct display *display)
+{
+ uint32_t id_ivisurf = g_id_ivisurf;
+ window->ivi_surface =
+ ivi_application_surface_create(display->ivi_application,
+ id_ivisurf, window->surface);
+
+ if (window->ivi_surface == NULL) {
+ debug_out("Failed to create ivi_client_surface\n");
+ abort();
+ }
+
+ ivi_surface_add_listener(window->ivi_surface,
+ &ivi_surface_listener, window);
+}
+
+static void
+create_surface(struct window *window)
+{
+ struct display *display = window->display;
+ EGLBoolean ret;
+
+ window->surface = wl_compositor_create_surface(display->compositor);
+
+ window->native =
+ wl_egl_window_create(window->surface,
+ window->geometry.width,
+ window->geometry.height);
+ window->egl_surface =
+ weston_platform_create_egl_surface(display->egl.dpy,
+ display->egl.conf,
+ window->native, NULL);
+
+
+ if (display->ivi_application ) {
+ create_ivi_surface(window, display);
+ } else {
+ assert(0);
+ }
+
+ ret = eglMakeCurrent(window->display->egl.dpy, window->egl_surface,
+ window->egl_surface, window->display->egl.ctx);
+ assert(ret == EGL_TRUE);
+
+ if (!window->frame_sync)
+ eglSwapInterval(display->egl.dpy, 0);
+
+}
+
+static void
+destroy_surface(struct window *window)
+{
+ /* Required, otherwise segfault in egl_dri2.c: dri2_make_current()
+ * on eglReleaseThread(). */
+ eglMakeCurrent(window->display->egl.dpy, EGL_NO_SURFACE, EGL_NO_SURFACE,
+ EGL_NO_CONTEXT);
+
+ eglDestroySurface(window->display->egl.dpy, window->egl_surface);
+ wl_egl_window_destroy(window->native);
+
+ if (window->display->ivi_application)
+ ivi_surface_destroy(window->ivi_surface);
+ wl_surface_destroy(window->surface);
+
+ if (window->callback)
+ wl_callback_destroy(window->callback);
+}
+
+static void
+redraw(void *data, struct wl_callback *callback, uint32_t time)
+{
+ struct window *window = data;
+ struct display *display = window->display;
+ static const GLfloat verts[3][2] = {
+ { -0.5, -0.5 },
+ { 0.5, -0.5 },
+ { 0, 0.5 }
+ };
+
+ static const GLfloat colors_H[3][3] = {
+ { 1, 1, 1 },
+ { 1, 1, 1 },
+ { 1, 1, 1 }
+ };
+
+ static const GLfloat colors_N[3][3] = {
+ { 1, 0, 0 },
+ { 0, 1, 0 },
+ { 0, 0, 1 }
+ };
+
+ GLfloat angle;
+ GLfloat rotation[4][4] = {
+ { 1, 0, 0, 0 },
+ { 0, 1, 0, 0 },
+ { 0, 0, 1, 0 },
+ { 0, 0, 0, 1 }
+ };
+ static const uint32_t speed_div = 5, benchmark_interval = 5;
+ struct wl_region *region;
+ EGLint rect[4];
+ EGLint buffer_age = 0;
+ struct timeval tv;
+
+ assert(window->callback == callback);
+ window->callback = NULL;
+
+ if (callback)
+ wl_callback_destroy(callback);
+
+ gettimeofday(&tv, NULL);
+ time = tv.tv_sec * 1000 + tv.tv_usec / 1000;
+ if (window->frames == 0)
+ window->benchmark_time = time;
+ if (time - window->benchmark_time > (benchmark_interval * 1000)) {
+ debug_out("%d frames in %d seconds: %f fps\n",
+ window->frames,
+ benchmark_interval,
+ (float) window->frames / benchmark_interval);
+ window->benchmark_time = time;
+ window->frames = 0;
+ }
+
+ angle = (time / speed_div) % 360 * M_PI / 180.0;
+ rotation[0][0] = cos(angle);
+ rotation[0][2] = sin(angle);
+ rotation[2][0] = -sin(angle);
+ rotation[2][2] = cos(angle);
+
+ if (display->swap_buffers_with_damage)
+ eglQuerySurface(display->egl.dpy, window->egl_surface,
+ EGL_BUFFER_AGE_EXT, &buffer_age);
+
+ glViewport(0, 0, window->geometry.width, window->geometry.height);
+
+ glUniformMatrix4fv(window->gl.rotation_uniform, 1, GL_FALSE,
+ (GLfloat *) rotation);
+
+ glClearColor(0.0, 0.0, 0.0, 0.5);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glVertexAttribPointer(window->gl.pos, 2, GL_FLOAT, GL_FALSE, 0, verts);
+ if(app_name == string("HVAC")){
+ glVertexAttribPointer(window->gl.col, 3, GL_FLOAT, GL_FALSE, 0, colors_H);
+ }
+ else{
+ glVertexAttribPointer(window->gl.col, 3, GL_FLOAT, GL_FALSE, 0, colors_N);
+ }
+ glEnableVertexAttribArray(window->gl.pos);
+ glEnableVertexAttribArray(window->gl.col);
+
+ glDrawArrays(GL_TRIANGLES, 0, 3);
+
+ glDisableVertexAttribArray(window->gl.pos);
+ glDisableVertexAttribArray(window->gl.col);
+
+ if (window->opaque || window->fullscreen) {
+ region = wl_compositor_create_region(window->display->compositor);
+ wl_region_add(region, 0, 0,
+ window->geometry.width,
+ window->geometry.height);
+ wl_surface_set_opaque_region(window->surface, region);
+ wl_region_destroy(region);
+ } else {
+ wl_surface_set_opaque_region(window->surface, NULL);
+ }
+
+ if (display->swap_buffers_with_damage && buffer_age > 0) {
+ rect[0] = window->geometry.width / 4 - 1;
+ rect[1] = window->geometry.height / 4 - 1;
+ rect[2] = window->geometry.width / 2 + 2;
+ rect[3] = window->geometry.height / 2 + 2;
+ display->swap_buffers_with_damage(display->egl.dpy,
+ window->egl_surface,
+ rect, 1);
+ } else {
+ eglSwapBuffers(display->egl.dpy, window->egl_surface);
+ }
+
+ window->frames++;
+}
+
+static void
+registry_handle_global(void *data, struct wl_registry *registry,
+ uint32_t name, const char *interface, uint32_t version)
+{
+ struct display *d = data;
+
+ if (strcmp(interface, "wl_compositor") == 0) {
+ d->compositor =
+ wl_registry_bind(registry, name,
+ &wl_compositor_interface, 1);
+ } else if (strcmp(interface, "ivi_application") == 0) {
+ d->ivi_application =
+ wl_registry_bind(registry, name,
+ &ivi_application_interface, 1);
+ }
+}
+
+static void
+registry_handle_global_remove(void *data, struct wl_registry *registry,
+ uint32_t name)
+{
+}
+
+static const struct wl_registry_listener registry_listener = {
+ registry_handle_global,
+ registry_handle_global_remove
+};
+
+static void
+signal_int(int signum)
+{
+ running = 0;
+}
+
+int
+init_wm(LibWindowmanager *wm)
+{
+ char* surfaceIdStr;
+
+ if (wm->init(port, token.c_str()) != 0) {
+ debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] wm init failed. \n");
+ return -1;
+ }
+
+ if (wm->requestSurface(app_name.c_str()) != 0) {
+ debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] wm request surface failed \n");
+ return -1;
+ }
+
+ wm->set_event_handler(LibWindowmanager::Event_Active, [](char const *label) {
+ debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got activated! \n", label);
+ });
+
+ wm->set_event_handler(LibWindowmanager::Event_Inactive, [](char const *label) {
+ debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got inactivated!\n", label);
+ });
+
+ wm->set_event_handler(LibWindowmanager::Event_Visible, [wm](char const *label) {
+ debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got visibled!\n", label);
+ });
+
+ wm->set_event_handler(LibWindowmanager::Event_Invisible, [](char const *label) {
+ debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got invisibled!\n", label);
+ });
+
+ wm->set_event_handler(LibWindowmanager::Event_SyncDraw, [wm](char const *label) {
+ debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got syncdraw!\n", label);
+ debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] try to endDraw %s \n", app_name.c_str());
+ wm->endDraw(app_name.c_str());
+ });
+
+ wm->set_event_handler(LibWindowmanager::Event_FlushDraw, [](char const *label) {
+ debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got flushdraw! \n", label);
+ });
+
+ do
+ {
+ surfaceIdStr = getenv("QT_IVI_SURFACE_ID");
+ } while (surfaceIdStr == NULL);
+
+ g_id_ivisurf = atoi(surfaceIdStr);
+ debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] IVI_SURFACE_ID: %d \n", g_id_ivisurf);
+
+ return 0;
+}
+
+int
+init_hs(LibHomeScreen* hs){
+ if(hs->init(port, token)!=0)
+ {
+ debug_out("************** [SIMPLE EGL] [HS SIMPLE >>>>] homescreen init failed. \n");
+ return -1;
+ }
+
+ hs->set_event_handler(LibHomeScreen::Event_TapShortcut, [](const char* application_name){
+ debug_out("************** [SIMPLE EGL] [HS SIMPLE >>>>] Event_TapShortcut application_name = %s \n", application_name);
+ if(strcmp(application_name, app_name.c_str()) == 0)
+ {
+ debug_out("************** [SIMPLE EGL] [HS SIMPLE] try to activesurface %s \n", app_name.c_str());
+ wm->activateSurface(app_name.c_str());
+ }
+ });
+
+ hs->set_event_handler(LibHomeScreen::Event_OnScreenMessage, [](const char* display_message){
+ debug_out("************** [SIMPLE EGL] [HS SIMPLE >>>>] Event_OnScreenMessage display_message = %s \n", display_message);
+ });
+
+ return 0;
+}
+
+int
+main(int argc, char **argv)
+{
+ struct sigaction sigint;
+ struct window window = { 0 };
+ struct display display = { 0 };
+
+ if(getenv("ENABLE_DEMO_DEBUG"))
+ {
+ enable_debug = true;
+ }
+
+ window.display = &display;
+ display.window = &window;
+ window.geometry.width = 1080;
+ window.geometry.height = 1488;
+ window.window_size = window.geometry;
+ window.buffer_size = 32;
+ window.frame_sync = 1;
+
+ if(argc > 2)
+ {
+ if(string(argv[0]).find("hvac") != string::npos)
+ app_name = string("HVAC");
+ port = strtol(argv[1], NULL, 10);
+ token = argv[2];
+ }
+
+ debug_out("************** [SIMPLE EGL] [MAIN] app_name: %s, port: %d, token: %s. \n", app_name.c_str(), port, token.c_str());
+
+ display.display = wl_display_connect(NULL);
+ assert(display.display);
+
+ display.registry = wl_display_get_registry(display.display);
+ wl_registry_add_listener(display.registry,
+ &registry_listener, &display);
+
+ wl_display_roundtrip(display.display);
+
+ init_egl(&display, &window);
+
+ wm = new LibWindowmanager();
+ hs = new LibHomeScreen();
+
+ if(init_wm(wm)!=0){
+ fini_egl(&display);
+ if (display.ivi_application)
+ ivi_application_destroy(display.ivi_application);
+ if (display.compositor)
+ wl_compositor_destroy(display.compositor);
+ wl_registry_destroy(display.registry);
+ wl_display_flush(display.display);
+ return -1;
+ }
+
+ if(init_hs(hs)!=0){
+ fini_egl(&display);
+ if (display.ivi_application)
+ ivi_application_destroy(display.ivi_application);
+ if (display.compositor)
+ wl_compositor_destroy(display.compositor);
+ wl_registry_destroy(display.registry);
+ wl_display_flush(display.display);
+ return -1;
+ }
+
+ create_surface(&window);
+ init_gl(&window);
+
+ //Ctrl+C
+ sigint.sa_handler = signal_int;
+ sigemptyset(&sigint.sa_mask);
+ sigint.sa_flags = SA_RESETHAND;
+ sigaction(SIGINT, &sigint, NULL);
+
+ eglSwapBuffers(display.egl.dpy, window.egl_surface);
+ wm->activateSurface(app_name.c_str());
+
+ /* The mainloop here is a little subtle. Redrawing will cause
+ * EGL to read events so we can just call
+ * wl_display_dispatch_pending() to handle any events that got
+ * queued up as a side effect. */
+ while (running) {
+ wl_display_dispatch_pending(display.display);
+ redraw(&window, NULL, 0);
+ }
+
+ debug_out("************** [SIMPLE EGL] [MAIN] simple-egl exiting! \n");
+
+ destroy_surface(&window);
+ fini_egl(&display);
+
+ if (display.ivi_application)
+ ivi_application_destroy(display.ivi_application);
+
+ if (display.compositor)
+ wl_compositor_destroy(display.compositor);
+
+ wl_registry_destroy(display.registry);
+ wl_display_flush(display.display);
+ wl_display_disconnect(display.display);
+
+ return 0;
+}