diff options
Diffstat (limited to 'sample/simple-egl/src')
-rw-r--r-- | sample/simple-egl/src/simple-egl.cpp | 744 |
1 files changed, 0 insertions, 744 deletions
diff --git a/sample/simple-egl/src/simple-egl.cpp b/sample/simple-egl/src/simple-egl.cpp deleted file mode 100644 index 173d728..0000000 --- a/sample/simple-egl/src/simple-egl.cpp +++ /dev/null @@ -1,744 +0,0 @@ -/* - * Copyright (c) 2017 TOYOTA MOTOR CORPORATION - * Copyright © 2011 Benjamin Franzke - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include <mutex> -#include <chrono> - -#include <iostream> -#include <string> -#include <stdarg.h> -#include <sys/types.h> -#include <thread> -#include <exception> -#include <vector> -#include <sstream> - -#include <assert.h> -#include <signal.h> - -#include <wayland-client.h> -#include <wayland-egl.h> - -#include <GLES2/gl2.h> -#include <EGL/egl.h> -#include <EGL/eglext.h> - -#include "libwindowmanager.h" -#include <libhomescreen.hpp> - -#include "ivi-application-client-protocol.h" -using namespace std; - - -uint32_t g_id_ivisurf = 9009; -long port = 1700; -string token = string("wm"); -bool enable_debug = false; - -string app_name = string("Navigation"); - -LibHomeScreen* hs; -LibWindowmanager *wm; - -static const struct wl_interface *types[] = { - NULL, - NULL, - NULL, - &wl_surface_interface, - &ivi_surface_interface, -}; - -static const struct wl_message ivi_surface_requests[] = { - { "destroy", "", types + 0 }, -}; - -static const struct wl_message ivi_surface_events[] = { - { "configure", "ii", types + 0 }, -}; - -const struct wl_interface ivi_surface_interface = { - "ivi_surface", 1, - 1, ivi_surface_requests, - 1, ivi_surface_events, -}; - -static const struct wl_message ivi_application_requests[] = { - { "surface_create", "uon", types + 2 }, -}; - -const struct wl_interface ivi_application_interface = { - "ivi_application", 1, - 1, ivi_application_requests, - 0, NULL, -}; - -#include "platform.h" - -#ifndef EGL_EXT_swap_buffers_with_damage -#define EGL_EXT_swap_buffers_with_damage 1 -typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)(EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects); -#endif - -#ifndef EGL_EXT_buffer_age -#define EGL_EXT_buffer_age 1 -#define EGL_BUFFER_AGE_EXT 0x313D -#endif - -struct window; -struct seat; - -struct display { - struct wl_display *display; - struct wl_registry *registry; - struct wl_compositor *compositor; - struct wl_seat *seat; - struct { - EGLDisplay dpy; - EGLContext ctx; - EGLConfig conf; - } egl; - struct window *window; - struct ivi_application *ivi_application; - - PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC swap_buffers_with_damage; -}; - -struct geometry { - int width, height; -}; - -struct window { - struct display *display; - struct geometry geometry, window_size; - struct { - GLuint rotation_uniform; - GLuint pos; - GLuint col; - } gl; - - uint32_t benchmark_time, frames; - struct wl_egl_window *native; - struct wl_surface *surface; - struct ivi_surface *ivi_surface; - EGLSurface egl_surface; - struct wl_callback *callback; - int fullscreen, opaque, buffer_size, frame_sync; -}; - -static const char *vert_shader_text = - "uniform mat4 rotation;\n" - "attribute vec4 pos;\n" - "attribute vec4 color;\n" - "varying vec4 v_color;\n" - "void main() {\n" - " gl_Position = rotation * pos;\n" - " v_color = color;\n" - "}\n"; - -static const char *frag_shader_text = - "precision mediump float;\n" - "varying vec4 v_color;\n" - "void main() {\n" - " gl_FragColor = v_color;\n" - "}\n"; - -static int running = 1; - -static void debug_out(const char* str, ...) -{ - if(!enable_debug) - return; - char *out; - va_list arg_ptr; - va_start(arg_ptr, str); - vasprintf(&out, str, arg_ptr); - cout << out; - va_end(arg_ptr); - // cout << endl; -} - -static void -init_egl(struct display *display, struct window *window) -{ - static const EGLint context_attribs[] = { - EGL_CONTEXT_CLIENT_VERSION, 2, - EGL_NONE - }; - const char *extensions; - - EGLint config_attribs[] = { - EGL_SURFACE_TYPE, EGL_WINDOW_BIT, - EGL_RED_SIZE, 1, - EGL_GREEN_SIZE, 1, - EGL_BLUE_SIZE, 1, - EGL_ALPHA_SIZE, 1, - EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, - EGL_NONE - }; - - EGLint major, minor, n, count, i, size; - EGLConfig *configs; - EGLBoolean ret; - - if (window->opaque || window->buffer_size == 16) - config_attribs[9] = 0; - - display->egl.dpy = weston_platform_get_egl_display(EGL_PLATFORM_WAYLAND_KHR, display->display, NULL); - assert(display->egl.dpy); - - ret = eglInitialize(display->egl.dpy, &major, &minor); - assert(ret == EGL_TRUE); - ret = eglBindAPI(EGL_OPENGL_ES_API); - assert(ret == EGL_TRUE); - - if (!eglGetConfigs(display->egl.dpy, NULL, 0, &count) || count < 1) - assert(0); - - configs = calloc(count, sizeof *configs); - assert(configs); - - ret = eglChooseConfig(display->egl.dpy, config_attribs, - configs, count, &n); - assert(ret && n >= 1); - - for (i = 0; i < n; i++) { - eglGetConfigAttrib(display->egl.dpy, - configs[i], EGL_BUFFER_SIZE, &size); - if (window->buffer_size == size) { - display->egl.conf = configs[i]; - break; - } - } - free(configs); - if (display->egl.conf == NULL) { - debug_out("did not find config with buffer size %d\n", - window->buffer_size); - exit(EXIT_FAILURE); - } - - display->egl.ctx = eglCreateContext(display->egl.dpy, - display->egl.conf, - EGL_NO_CONTEXT, context_attribs); - assert(display->egl.ctx); - - display->swap_buffers_with_damage = NULL; - extensions = eglQueryString(display->egl.dpy, EGL_EXTENSIONS); - if (extensions && - strstr(extensions, "EGL_EXT_swap_buffers_with_damage") && - strstr(extensions, "EGL_EXT_buffer_age")) - display->swap_buffers_with_damage = - (PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC) - eglGetProcAddress("eglSwapBuffersWithDamageEXT"); - - if (display->swap_buffers_with_damage) - debug_out("has EGL_EXT_buffer_age and EGL_EXT_swap_buffers_with_damage\n"); - -} - -static void -fini_egl(struct display *display) -{ - eglTerminate(display->egl.dpy); - eglReleaseThread(); -} - -static GLuint -create_shader(struct window *window, const char *source, GLenum shader_type) -{ - GLuint shader; - GLint status; - - shader = glCreateShader(shader_type); - assert(shader != 0); - - glShaderSource(shader, 1, (const char **) &source, NULL); - glCompileShader(shader); - - glGetShaderiv(shader, GL_COMPILE_STATUS, &status); - if (!status) { - char log[1000]; - GLsizei len; - glGetShaderInfoLog(shader, 1000, &len, log); - debug_out("Error: compiling %s: %*s\n", - shader_type == GL_VERTEX_SHADER ? "vertex" : "fragment", - len, log); - exit(1); - } - - return shader; -} - -static void -init_gl(struct window *window) -{ - GLuint frag, vert; - GLuint program; - GLint status; - - frag = create_shader(window, frag_shader_text, GL_FRAGMENT_SHADER); - vert = create_shader(window, vert_shader_text, GL_VERTEX_SHADER); - - program = glCreateProgram(); - glAttachShader(program, frag); - glAttachShader(program, vert); - glLinkProgram(program); - - glGetProgramiv(program, GL_LINK_STATUS, &status); - if (!status) { - char log[1000]; - GLsizei len; - glGetProgramInfoLog(program, 1000, &len, log); - debug_out("Error: linking:\n%*s\n", len, log); - exit(1); - } - - glUseProgram(program); - - window->gl.pos = 0; - window->gl.col = 1; - - glBindAttribLocation(program, window->gl.pos, "pos"); - glBindAttribLocation(program, window->gl.col, "color"); - glLinkProgram(program); - - window->gl.rotation_uniform = - glGetUniformLocation(program, "rotation"); -} - -static void -handle_ivi_surface_configure(void *data, struct ivi_surface *ivi_surface, - int32_t width, int32_t height) -{ - struct window *window = data; - - wl_egl_window_resize(window->native, width, height, 0, 0); - - window->geometry.width = width; - window->geometry.height = height; - - if (!window->fullscreen) - window->window_size = window->geometry; -} - -static const struct ivi_surface_listener ivi_surface_listener = { - handle_ivi_surface_configure, -}; - -static void -create_ivi_surface(struct window *window, struct display *display) -{ - uint32_t id_ivisurf = g_id_ivisurf; - window->ivi_surface = - ivi_application_surface_create(display->ivi_application, - id_ivisurf, window->surface); - - if (window->ivi_surface == NULL) { - debug_out("Failed to create ivi_client_surface\n"); - abort(); - } - - ivi_surface_add_listener(window->ivi_surface, - &ivi_surface_listener, window); -} - -static void -create_surface(struct window *window) -{ - struct display *display = window->display; - EGLBoolean ret; - - window->surface = wl_compositor_create_surface(display->compositor); - - window->native = - wl_egl_window_create(window->surface, - window->geometry.width, - window->geometry.height); - window->egl_surface = - weston_platform_create_egl_surface(display->egl.dpy, - display->egl.conf, - window->native, NULL); - - - if (display->ivi_application ) { - create_ivi_surface(window, display); - } else { - assert(0); - } - - ret = eglMakeCurrent(window->display->egl.dpy, window->egl_surface, - window->egl_surface, window->display->egl.ctx); - assert(ret == EGL_TRUE); - - if (!window->frame_sync) - eglSwapInterval(display->egl.dpy, 0); - -} - -static void -destroy_surface(struct window *window) -{ - /* Required, otherwise segfault in egl_dri2.c: dri2_make_current() - * on eglReleaseThread(). */ - eglMakeCurrent(window->display->egl.dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, - EGL_NO_CONTEXT); - - eglDestroySurface(window->display->egl.dpy, window->egl_surface); - wl_egl_window_destroy(window->native); - - if (window->display->ivi_application) - ivi_surface_destroy(window->ivi_surface); - wl_surface_destroy(window->surface); - - if (window->callback) - wl_callback_destroy(window->callback); -} - -static void -redraw(void *data, struct wl_callback *callback, uint32_t time) -{ - struct window *window = data; - struct display *display = window->display; - static const GLfloat verts[3][2] = { - { -0.5, -0.5 }, - { 0.5, -0.5 }, - { 0, 0.5 } - }; - - static const GLfloat colors_H[3][3] = { - { 1, 1, 1 }, - { 1, 1, 1 }, - { 1, 1, 1 } - }; - - static const GLfloat colors_N[3][3] = { - { 1, 0, 0 }, - { 0, 1, 0 }, - { 0, 0, 1 } - }; - - GLfloat angle; - GLfloat rotation[4][4] = { - { 1, 0, 0, 0 }, - { 0, 1, 0, 0 }, - { 0, 0, 1, 0 }, - { 0, 0, 0, 1 } - }; - static const uint32_t speed_div = 5, benchmark_interval = 5; - struct wl_region *region; - EGLint rect[4]; - EGLint buffer_age = 0; - struct timeval tv; - - assert(window->callback == callback); - window->callback = NULL; - - if (callback) - wl_callback_destroy(callback); - - gettimeofday(&tv, NULL); - time = tv.tv_sec * 1000 + tv.tv_usec / 1000; - if (window->frames == 0) - window->benchmark_time = time; - if (time - window->benchmark_time > (benchmark_interval * 1000)) { - debug_out("%d frames in %d seconds: %f fps\n", - window->frames, - benchmark_interval, - (float) window->frames / benchmark_interval); - window->benchmark_time = time; - window->frames = 0; - } - - angle = (time / speed_div) % 360 * M_PI / 180.0; - rotation[0][0] = cos(angle); - rotation[0][2] = sin(angle); - rotation[2][0] = -sin(angle); - rotation[2][2] = cos(angle); - - if (display->swap_buffers_with_damage) - eglQuerySurface(display->egl.dpy, window->egl_surface, - EGL_BUFFER_AGE_EXT, &buffer_age); - - glViewport(0, 0, window->geometry.width, window->geometry.height); - - glUniformMatrix4fv(window->gl.rotation_uniform, 1, GL_FALSE, - (GLfloat *) rotation); - - glClearColor(0.0, 0.0, 0.0, 0.5); - glClear(GL_COLOR_BUFFER_BIT); - - glVertexAttribPointer(window->gl.pos, 2, GL_FLOAT, GL_FALSE, 0, verts); - if(app_name == string("HVAC")){ - glVertexAttribPointer(window->gl.col, 3, GL_FLOAT, GL_FALSE, 0, colors_H); - } - else{ - glVertexAttribPointer(window->gl.col, 3, GL_FLOAT, GL_FALSE, 0, colors_N); - } - glEnableVertexAttribArray(window->gl.pos); - glEnableVertexAttribArray(window->gl.col); - - glDrawArrays(GL_TRIANGLES, 0, 3); - - glDisableVertexAttribArray(window->gl.pos); - glDisableVertexAttribArray(window->gl.col); - - if (window->opaque || window->fullscreen) { - region = wl_compositor_create_region(window->display->compositor); - wl_region_add(region, 0, 0, - window->geometry.width, - window->geometry.height); - wl_surface_set_opaque_region(window->surface, region); - wl_region_destroy(region); - } else { - wl_surface_set_opaque_region(window->surface, NULL); - } - - if (display->swap_buffers_with_damage && buffer_age > 0) { - rect[0] = window->geometry.width / 4 - 1; - rect[1] = window->geometry.height / 4 - 1; - rect[2] = window->geometry.width / 2 + 2; - rect[3] = window->geometry.height / 2 + 2; - display->swap_buffers_with_damage(display->egl.dpy, - window->egl_surface, - rect, 1); - } else { - eglSwapBuffers(display->egl.dpy, window->egl_surface); - } - - window->frames++; -} - -static void -registry_handle_global(void *data, struct wl_registry *registry, - uint32_t name, const char *interface, uint32_t version) -{ - struct display *d = data; - - if (strcmp(interface, "wl_compositor") == 0) { - d->compositor = - wl_registry_bind(registry, name, - &wl_compositor_interface, 1); - } else if (strcmp(interface, "ivi_application") == 0) { - d->ivi_application = - wl_registry_bind(registry, name, - &ivi_application_interface, 1); - } -} - -static void -registry_handle_global_remove(void *data, struct wl_registry *registry, - uint32_t name) -{ -} - -static const struct wl_registry_listener registry_listener = { - registry_handle_global, - registry_handle_global_remove -}; - -static void -signal_int(int signum) -{ - running = 0; -} - -int -init_wm(LibWindowmanager *wm) -{ - char* surfaceIdStr; - - if (wm->init(port, token.c_str()) != 0) { - debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] wm init failed. \n"); - return -1; - } - - if (wm->requestSurface(app_name.c_str()) != 0) { - debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] wm request surface failed \n"); - return -1; - } - - wm->set_event_handler(LibWindowmanager::Event_Active, [](char const *label) { - debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got activated! \n", label); - }); - - wm->set_event_handler(LibWindowmanager::Event_Inactive, [](char const *label) { - debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got inactivated!\n", label); - }); - - wm->set_event_handler(LibWindowmanager::Event_Visible, [wm](char const *label) { - debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got visibled!\n", label); - }); - - wm->set_event_handler(LibWindowmanager::Event_Invisible, [](char const *label) { - debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got invisibled!\n", label); - }); - - wm->set_event_handler(LibWindowmanager::Event_SyncDraw, [wm](char const *label) { - debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got syncdraw!\n", label); - debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] try to endDraw %s \n", app_name.c_str()); - wm->endDraw(app_name.c_str()); - }); - - wm->set_event_handler(LibWindowmanager::Event_FlushDraw, [](char const *label) { - debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got flushdraw! \n", label); - }); - - do - { - surfaceIdStr = getenv("QT_IVI_SURFACE_ID"); - } while (surfaceIdStr == NULL); - - g_id_ivisurf = atoi(surfaceIdStr); - debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] IVI_SURFACE_ID: %d \n", g_id_ivisurf); - - return 0; -} - -int -init_hs(LibHomeScreen* hs){ - if(hs->init(port, token)!=0) - { - debug_out("************** [SIMPLE EGL] [HS SIMPLE >>>>] homescreen init failed. \n"); - return -1; - } - - hs->set_event_handler(LibHomeScreen::Event_TapShortcut, [](const char* application_name){ - debug_out("************** [SIMPLE EGL] [HS SIMPLE >>>>] Event_TapShortcut application_name = %s \n", application_name); - if(strcmp(application_name, app_name.c_str()) == 0) - { - debug_out("************** [SIMPLE EGL] [HS SIMPLE] try to activesurface %s \n", app_name.c_str()); - wm->activateSurface(app_name.c_str()); - } - }); - - hs->set_event_handler(LibHomeScreen::Event_OnScreenMessage, [](const char* display_message){ - debug_out("************** [SIMPLE EGL] [HS SIMPLE >>>>] Event_OnScreenMessage display_message = %s \n", display_message); - }); - - return 0; -} - -int -main(int argc, char **argv) -{ - struct sigaction sigint; - struct window window = { 0 }; - struct display display = { 0 }; - - if(getenv("ENABLE_DEMO_DEBUG")) - { - enable_debug = true; - } - - window.display = &display; - display.window = &window; - window.geometry.width = 1080; - window.geometry.height = 1488; - window.window_size = window.geometry; - window.buffer_size = 32; - window.frame_sync = 1; - - if(argc > 2) - { - if(string(argv[0]).find("hvac") != string::npos) - app_name = string("HVAC"); - port = strtol(argv[1], NULL, 10); - token = argv[2]; - } - - debug_out("************** [SIMPLE EGL] [MAIN] app_name: %s, port: %d, token: %s. \n", app_name.c_str(), port, token.c_str()); - - display.display = wl_display_connect(NULL); - assert(display.display); - - display.registry = wl_display_get_registry(display.display); - wl_registry_add_listener(display.registry, - ®istry_listener, &display); - - wl_display_roundtrip(display.display); - - init_egl(&display, &window); - - wm = new LibWindowmanager(); - hs = new LibHomeScreen(); - - if(init_wm(wm)!=0){ - fini_egl(&display); - if (display.ivi_application) - ivi_application_destroy(display.ivi_application); - if (display.compositor) - wl_compositor_destroy(display.compositor); - wl_registry_destroy(display.registry); - wl_display_flush(display.display); - return -1; - } - - if(init_hs(hs)!=0){ - fini_egl(&display); - if (display.ivi_application) - ivi_application_destroy(display.ivi_application); - if (display.compositor) - wl_compositor_destroy(display.compositor); - wl_registry_destroy(display.registry); - wl_display_flush(display.display); - return -1; - } - - create_surface(&window); - init_gl(&window); - - //Ctrl+C - sigint.sa_handler = signal_int; - sigemptyset(&sigint.sa_mask); - sigint.sa_flags = SA_RESETHAND; - sigaction(SIGINT, &sigint, NULL); - - eglSwapBuffers(display.egl.dpy, window.egl_surface); - wm->activateSurface(app_name.c_str()); - - /* The mainloop here is a little subtle. Redrawing will cause - * EGL to read events so we can just call - * wl_display_dispatch_pending() to handle any events that got - * queued up as a side effect. */ - while (running) { - wl_display_dispatch_pending(display.display); - redraw(&window, NULL, 0); - } - - debug_out("************** [SIMPLE EGL] [MAIN] simple-egl exiting! \n"); - - destroy_surface(&window); - fini_egl(&display); - - if (display.ivi_application) - ivi_application_destroy(display.ivi_application); - - if (display.compositor) - wl_compositor_destroy(display.compositor); - - wl_registry_destroy(display.registry); - wl_display_flush(display.display); - wl_display_disconnect(display.display); - - return 0; -} |