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-rw-r--r--sample/simple-egl/src/simple-egl.cpp744
1 files changed, 0 insertions, 744 deletions
diff --git a/sample/simple-egl/src/simple-egl.cpp b/sample/simple-egl/src/simple-egl.cpp
deleted file mode 100644
index 173d728..0000000
--- a/sample/simple-egl/src/simple-egl.cpp
+++ /dev/null
@@ -1,744 +0,0 @@
-/*
- * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
- * Copyright © 2011 Benjamin Franzke
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <mutex>
-#include <chrono>
-
-#include <iostream>
-#include <string>
-#include <stdarg.h>
-#include <sys/types.h>
-#include <thread>
-#include <exception>
-#include <vector>
-#include <sstream>
-
-#include <assert.h>
-#include <signal.h>
-
-#include <wayland-client.h>
-#include <wayland-egl.h>
-
-#include <GLES2/gl2.h>
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
-#include "libwindowmanager.h"
-#include <libhomescreen.hpp>
-
-#include "ivi-application-client-protocol.h"
-using namespace std;
-
-
-uint32_t g_id_ivisurf = 9009;
-long port = 1700;
-string token = string("wm");
-bool enable_debug = false;
-
-string app_name = string("Navigation");
-
-LibHomeScreen* hs;
-LibWindowmanager *wm;
-
-static const struct wl_interface *types[] = {
- NULL,
- NULL,
- NULL,
- &wl_surface_interface,
- &ivi_surface_interface,
-};
-
-static const struct wl_message ivi_surface_requests[] = {
- { "destroy", "", types + 0 },
-};
-
-static const struct wl_message ivi_surface_events[] = {
- { "configure", "ii", types + 0 },
-};
-
-const struct wl_interface ivi_surface_interface = {
- "ivi_surface", 1,
- 1, ivi_surface_requests,
- 1, ivi_surface_events,
-};
-
-static const struct wl_message ivi_application_requests[] = {
- { "surface_create", "uon", types + 2 },
-};
-
-const struct wl_interface ivi_application_interface = {
- "ivi_application", 1,
- 1, ivi_application_requests,
- 0, NULL,
-};
-
-#include "platform.h"
-
-#ifndef EGL_EXT_swap_buffers_with_damage
-#define EGL_EXT_swap_buffers_with_damage 1
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)(EGLDisplay dpy, EGLSurface surface, EGLint *rects, EGLint n_rects);
-#endif
-
-#ifndef EGL_EXT_buffer_age
-#define EGL_EXT_buffer_age 1
-#define EGL_BUFFER_AGE_EXT 0x313D
-#endif
-
-struct window;
-struct seat;
-
-struct display {
- struct wl_display *display;
- struct wl_registry *registry;
- struct wl_compositor *compositor;
- struct wl_seat *seat;
- struct {
- EGLDisplay dpy;
- EGLContext ctx;
- EGLConfig conf;
- } egl;
- struct window *window;
- struct ivi_application *ivi_application;
-
- PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC swap_buffers_with_damage;
-};
-
-struct geometry {
- int width, height;
-};
-
-struct window {
- struct display *display;
- struct geometry geometry, window_size;
- struct {
- GLuint rotation_uniform;
- GLuint pos;
- GLuint col;
- } gl;
-
- uint32_t benchmark_time, frames;
- struct wl_egl_window *native;
- struct wl_surface *surface;
- struct ivi_surface *ivi_surface;
- EGLSurface egl_surface;
- struct wl_callback *callback;
- int fullscreen, opaque, buffer_size, frame_sync;
-};
-
-static const char *vert_shader_text =
- "uniform mat4 rotation;\n"
- "attribute vec4 pos;\n"
- "attribute vec4 color;\n"
- "varying vec4 v_color;\n"
- "void main() {\n"
- " gl_Position = rotation * pos;\n"
- " v_color = color;\n"
- "}\n";
-
-static const char *frag_shader_text =
- "precision mediump float;\n"
- "varying vec4 v_color;\n"
- "void main() {\n"
- " gl_FragColor = v_color;\n"
- "}\n";
-
-static int running = 1;
-
-static void debug_out(const char* str, ...)
-{
- if(!enable_debug)
- return;
- char *out;
- va_list arg_ptr;
- va_start(arg_ptr, str);
- vasprintf(&out, str, arg_ptr);
- cout << out;
- va_end(arg_ptr);
- // cout << endl;
-}
-
-static void
-init_egl(struct display *display, struct window *window)
-{
- static const EGLint context_attribs[] = {
- EGL_CONTEXT_CLIENT_VERSION, 2,
- EGL_NONE
- };
- const char *extensions;
-
- EGLint config_attribs[] = {
- EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
- EGL_RED_SIZE, 1,
- EGL_GREEN_SIZE, 1,
- EGL_BLUE_SIZE, 1,
- EGL_ALPHA_SIZE, 1,
- EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
- EGL_NONE
- };
-
- EGLint major, minor, n, count, i, size;
- EGLConfig *configs;
- EGLBoolean ret;
-
- if (window->opaque || window->buffer_size == 16)
- config_attribs[9] = 0;
-
- display->egl.dpy = weston_platform_get_egl_display(EGL_PLATFORM_WAYLAND_KHR, display->display, NULL);
- assert(display->egl.dpy);
-
- ret = eglInitialize(display->egl.dpy, &major, &minor);
- assert(ret == EGL_TRUE);
- ret = eglBindAPI(EGL_OPENGL_ES_API);
- assert(ret == EGL_TRUE);
-
- if (!eglGetConfigs(display->egl.dpy, NULL, 0, &count) || count < 1)
- assert(0);
-
- configs = calloc(count, sizeof *configs);
- assert(configs);
-
- ret = eglChooseConfig(display->egl.dpy, config_attribs,
- configs, count, &n);
- assert(ret && n >= 1);
-
- for (i = 0; i < n; i++) {
- eglGetConfigAttrib(display->egl.dpy,
- configs[i], EGL_BUFFER_SIZE, &size);
- if (window->buffer_size == size) {
- display->egl.conf = configs[i];
- break;
- }
- }
- free(configs);
- if (display->egl.conf == NULL) {
- debug_out("did not find config with buffer size %d\n",
- window->buffer_size);
- exit(EXIT_FAILURE);
- }
-
- display->egl.ctx = eglCreateContext(display->egl.dpy,
- display->egl.conf,
- EGL_NO_CONTEXT, context_attribs);
- assert(display->egl.ctx);
-
- display->swap_buffers_with_damage = NULL;
- extensions = eglQueryString(display->egl.dpy, EGL_EXTENSIONS);
- if (extensions &&
- strstr(extensions, "EGL_EXT_swap_buffers_with_damage") &&
- strstr(extensions, "EGL_EXT_buffer_age"))
- display->swap_buffers_with_damage =
- (PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)
- eglGetProcAddress("eglSwapBuffersWithDamageEXT");
-
- if (display->swap_buffers_with_damage)
- debug_out("has EGL_EXT_buffer_age and EGL_EXT_swap_buffers_with_damage\n");
-
-}
-
-static void
-fini_egl(struct display *display)
-{
- eglTerminate(display->egl.dpy);
- eglReleaseThread();
-}
-
-static GLuint
-create_shader(struct window *window, const char *source, GLenum shader_type)
-{
- GLuint shader;
- GLint status;
-
- shader = glCreateShader(shader_type);
- assert(shader != 0);
-
- glShaderSource(shader, 1, (const char **) &source, NULL);
- glCompileShader(shader);
-
- glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
- if (!status) {
- char log[1000];
- GLsizei len;
- glGetShaderInfoLog(shader, 1000, &len, log);
- debug_out("Error: compiling %s: %*s\n",
- shader_type == GL_VERTEX_SHADER ? "vertex" : "fragment",
- len, log);
- exit(1);
- }
-
- return shader;
-}
-
-static void
-init_gl(struct window *window)
-{
- GLuint frag, vert;
- GLuint program;
- GLint status;
-
- frag = create_shader(window, frag_shader_text, GL_FRAGMENT_SHADER);
- vert = create_shader(window, vert_shader_text, GL_VERTEX_SHADER);
-
- program = glCreateProgram();
- glAttachShader(program, frag);
- glAttachShader(program, vert);
- glLinkProgram(program);
-
- glGetProgramiv(program, GL_LINK_STATUS, &status);
- if (!status) {
- char log[1000];
- GLsizei len;
- glGetProgramInfoLog(program, 1000, &len, log);
- debug_out("Error: linking:\n%*s\n", len, log);
- exit(1);
- }
-
- glUseProgram(program);
-
- window->gl.pos = 0;
- window->gl.col = 1;
-
- glBindAttribLocation(program, window->gl.pos, "pos");
- glBindAttribLocation(program, window->gl.col, "color");
- glLinkProgram(program);
-
- window->gl.rotation_uniform =
- glGetUniformLocation(program, "rotation");
-}
-
-static void
-handle_ivi_surface_configure(void *data, struct ivi_surface *ivi_surface,
- int32_t width, int32_t height)
-{
- struct window *window = data;
-
- wl_egl_window_resize(window->native, width, height, 0, 0);
-
- window->geometry.width = width;
- window->geometry.height = height;
-
- if (!window->fullscreen)
- window->window_size = window->geometry;
-}
-
-static const struct ivi_surface_listener ivi_surface_listener = {
- handle_ivi_surface_configure,
-};
-
-static void
-create_ivi_surface(struct window *window, struct display *display)
-{
- uint32_t id_ivisurf = g_id_ivisurf;
- window->ivi_surface =
- ivi_application_surface_create(display->ivi_application,
- id_ivisurf, window->surface);
-
- if (window->ivi_surface == NULL) {
- debug_out("Failed to create ivi_client_surface\n");
- abort();
- }
-
- ivi_surface_add_listener(window->ivi_surface,
- &ivi_surface_listener, window);
-}
-
-static void
-create_surface(struct window *window)
-{
- struct display *display = window->display;
- EGLBoolean ret;
-
- window->surface = wl_compositor_create_surface(display->compositor);
-
- window->native =
- wl_egl_window_create(window->surface,
- window->geometry.width,
- window->geometry.height);
- window->egl_surface =
- weston_platform_create_egl_surface(display->egl.dpy,
- display->egl.conf,
- window->native, NULL);
-
-
- if (display->ivi_application ) {
- create_ivi_surface(window, display);
- } else {
- assert(0);
- }
-
- ret = eglMakeCurrent(window->display->egl.dpy, window->egl_surface,
- window->egl_surface, window->display->egl.ctx);
- assert(ret == EGL_TRUE);
-
- if (!window->frame_sync)
- eglSwapInterval(display->egl.dpy, 0);
-
-}
-
-static void
-destroy_surface(struct window *window)
-{
- /* Required, otherwise segfault in egl_dri2.c: dri2_make_current()
- * on eglReleaseThread(). */
- eglMakeCurrent(window->display->egl.dpy, EGL_NO_SURFACE, EGL_NO_SURFACE,
- EGL_NO_CONTEXT);
-
- eglDestroySurface(window->display->egl.dpy, window->egl_surface);
- wl_egl_window_destroy(window->native);
-
- if (window->display->ivi_application)
- ivi_surface_destroy(window->ivi_surface);
- wl_surface_destroy(window->surface);
-
- if (window->callback)
- wl_callback_destroy(window->callback);
-}
-
-static void
-redraw(void *data, struct wl_callback *callback, uint32_t time)
-{
- struct window *window = data;
- struct display *display = window->display;
- static const GLfloat verts[3][2] = {
- { -0.5, -0.5 },
- { 0.5, -0.5 },
- { 0, 0.5 }
- };
-
- static const GLfloat colors_H[3][3] = {
- { 1, 1, 1 },
- { 1, 1, 1 },
- { 1, 1, 1 }
- };
-
- static const GLfloat colors_N[3][3] = {
- { 1, 0, 0 },
- { 0, 1, 0 },
- { 0, 0, 1 }
- };
-
- GLfloat angle;
- GLfloat rotation[4][4] = {
- { 1, 0, 0, 0 },
- { 0, 1, 0, 0 },
- { 0, 0, 1, 0 },
- { 0, 0, 0, 1 }
- };
- static const uint32_t speed_div = 5, benchmark_interval = 5;
- struct wl_region *region;
- EGLint rect[4];
- EGLint buffer_age = 0;
- struct timeval tv;
-
- assert(window->callback == callback);
- window->callback = NULL;
-
- if (callback)
- wl_callback_destroy(callback);
-
- gettimeofday(&tv, NULL);
- time = tv.tv_sec * 1000 + tv.tv_usec / 1000;
- if (window->frames == 0)
- window->benchmark_time = time;
- if (time - window->benchmark_time > (benchmark_interval * 1000)) {
- debug_out("%d frames in %d seconds: %f fps\n",
- window->frames,
- benchmark_interval,
- (float) window->frames / benchmark_interval);
- window->benchmark_time = time;
- window->frames = 0;
- }
-
- angle = (time / speed_div) % 360 * M_PI / 180.0;
- rotation[0][0] = cos(angle);
- rotation[0][2] = sin(angle);
- rotation[2][0] = -sin(angle);
- rotation[2][2] = cos(angle);
-
- if (display->swap_buffers_with_damage)
- eglQuerySurface(display->egl.dpy, window->egl_surface,
- EGL_BUFFER_AGE_EXT, &buffer_age);
-
- glViewport(0, 0, window->geometry.width, window->geometry.height);
-
- glUniformMatrix4fv(window->gl.rotation_uniform, 1, GL_FALSE,
- (GLfloat *) rotation);
-
- glClearColor(0.0, 0.0, 0.0, 0.5);
- glClear(GL_COLOR_BUFFER_BIT);
-
- glVertexAttribPointer(window->gl.pos, 2, GL_FLOAT, GL_FALSE, 0, verts);
- if(app_name == string("HVAC")){
- glVertexAttribPointer(window->gl.col, 3, GL_FLOAT, GL_FALSE, 0, colors_H);
- }
- else{
- glVertexAttribPointer(window->gl.col, 3, GL_FLOAT, GL_FALSE, 0, colors_N);
- }
- glEnableVertexAttribArray(window->gl.pos);
- glEnableVertexAttribArray(window->gl.col);
-
- glDrawArrays(GL_TRIANGLES, 0, 3);
-
- glDisableVertexAttribArray(window->gl.pos);
- glDisableVertexAttribArray(window->gl.col);
-
- if (window->opaque || window->fullscreen) {
- region = wl_compositor_create_region(window->display->compositor);
- wl_region_add(region, 0, 0,
- window->geometry.width,
- window->geometry.height);
- wl_surface_set_opaque_region(window->surface, region);
- wl_region_destroy(region);
- } else {
- wl_surface_set_opaque_region(window->surface, NULL);
- }
-
- if (display->swap_buffers_with_damage && buffer_age > 0) {
- rect[0] = window->geometry.width / 4 - 1;
- rect[1] = window->geometry.height / 4 - 1;
- rect[2] = window->geometry.width / 2 + 2;
- rect[3] = window->geometry.height / 2 + 2;
- display->swap_buffers_with_damage(display->egl.dpy,
- window->egl_surface,
- rect, 1);
- } else {
- eglSwapBuffers(display->egl.dpy, window->egl_surface);
- }
-
- window->frames++;
-}
-
-static void
-registry_handle_global(void *data, struct wl_registry *registry,
- uint32_t name, const char *interface, uint32_t version)
-{
- struct display *d = data;
-
- if (strcmp(interface, "wl_compositor") == 0) {
- d->compositor =
- wl_registry_bind(registry, name,
- &wl_compositor_interface, 1);
- } else if (strcmp(interface, "ivi_application") == 0) {
- d->ivi_application =
- wl_registry_bind(registry, name,
- &ivi_application_interface, 1);
- }
-}
-
-static void
-registry_handle_global_remove(void *data, struct wl_registry *registry,
- uint32_t name)
-{
-}
-
-static const struct wl_registry_listener registry_listener = {
- registry_handle_global,
- registry_handle_global_remove
-};
-
-static void
-signal_int(int signum)
-{
- running = 0;
-}
-
-int
-init_wm(LibWindowmanager *wm)
-{
- char* surfaceIdStr;
-
- if (wm->init(port, token.c_str()) != 0) {
- debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] wm init failed. \n");
- return -1;
- }
-
- if (wm->requestSurface(app_name.c_str()) != 0) {
- debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] wm request surface failed \n");
- return -1;
- }
-
- wm->set_event_handler(LibWindowmanager::Event_Active, [](char const *label) {
- debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got activated! \n", label);
- });
-
- wm->set_event_handler(LibWindowmanager::Event_Inactive, [](char const *label) {
- debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got inactivated!\n", label);
- });
-
- wm->set_event_handler(LibWindowmanager::Event_Visible, [wm](char const *label) {
- debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got visibled!\n", label);
- });
-
- wm->set_event_handler(LibWindowmanager::Event_Invisible, [](char const *label) {
- debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got invisibled!\n", label);
- });
-
- wm->set_event_handler(LibWindowmanager::Event_SyncDraw, [wm](char const *label) {
- debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got syncdraw!\n", label);
- debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] try to endDraw %s \n", app_name.c_str());
- wm->endDraw(app_name.c_str());
- });
-
- wm->set_event_handler(LibWindowmanager::Event_FlushDraw, [](char const *label) {
- debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got flushdraw! \n", label);
- });
-
- do
- {
- surfaceIdStr = getenv("QT_IVI_SURFACE_ID");
- } while (surfaceIdStr == NULL);
-
- g_id_ivisurf = atoi(surfaceIdStr);
- debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] IVI_SURFACE_ID: %d \n", g_id_ivisurf);
-
- return 0;
-}
-
-int
-init_hs(LibHomeScreen* hs){
- if(hs->init(port, token)!=0)
- {
- debug_out("************** [SIMPLE EGL] [HS SIMPLE >>>>] homescreen init failed. \n");
- return -1;
- }
-
- hs->set_event_handler(LibHomeScreen::Event_TapShortcut, [](const char* application_name){
- debug_out("************** [SIMPLE EGL] [HS SIMPLE >>>>] Event_TapShortcut application_name = %s \n", application_name);
- if(strcmp(application_name, app_name.c_str()) == 0)
- {
- debug_out("************** [SIMPLE EGL] [HS SIMPLE] try to activesurface %s \n", app_name.c_str());
- wm->activateSurface(app_name.c_str());
- }
- });
-
- hs->set_event_handler(LibHomeScreen::Event_OnScreenMessage, [](const char* display_message){
- debug_out("************** [SIMPLE EGL] [HS SIMPLE >>>>] Event_OnScreenMessage display_message = %s \n", display_message);
- });
-
- return 0;
-}
-
-int
-main(int argc, char **argv)
-{
- struct sigaction sigint;
- struct window window = { 0 };
- struct display display = { 0 };
-
- if(getenv("ENABLE_DEMO_DEBUG"))
- {
- enable_debug = true;
- }
-
- window.display = &display;
- display.window = &window;
- window.geometry.width = 1080;
- window.geometry.height = 1488;
- window.window_size = window.geometry;
- window.buffer_size = 32;
- window.frame_sync = 1;
-
- if(argc > 2)
- {
- if(string(argv[0]).find("hvac") != string::npos)
- app_name = string("HVAC");
- port = strtol(argv[1], NULL, 10);
- token = argv[2];
- }
-
- debug_out("************** [SIMPLE EGL] [MAIN] app_name: %s, port: %d, token: %s. \n", app_name.c_str(), port, token.c_str());
-
- display.display = wl_display_connect(NULL);
- assert(display.display);
-
- display.registry = wl_display_get_registry(display.display);
- wl_registry_add_listener(display.registry,
- &registry_listener, &display);
-
- wl_display_roundtrip(display.display);
-
- init_egl(&display, &window);
-
- wm = new LibWindowmanager();
- hs = new LibHomeScreen();
-
- if(init_wm(wm)!=0){
- fini_egl(&display);
- if (display.ivi_application)
- ivi_application_destroy(display.ivi_application);
- if (display.compositor)
- wl_compositor_destroy(display.compositor);
- wl_registry_destroy(display.registry);
- wl_display_flush(display.display);
- return -1;
- }
-
- if(init_hs(hs)!=0){
- fini_egl(&display);
- if (display.ivi_application)
- ivi_application_destroy(display.ivi_application);
- if (display.compositor)
- wl_compositor_destroy(display.compositor);
- wl_registry_destroy(display.registry);
- wl_display_flush(display.display);
- return -1;
- }
-
- create_surface(&window);
- init_gl(&window);
-
- //Ctrl+C
- sigint.sa_handler = signal_int;
- sigemptyset(&sigint.sa_mask);
- sigint.sa_flags = SA_RESETHAND;
- sigaction(SIGINT, &sigint, NULL);
-
- eglSwapBuffers(display.egl.dpy, window.egl_surface);
- wm->activateSurface(app_name.c_str());
-
- /* The mainloop here is a little subtle. Redrawing will cause
- * EGL to read events so we can just call
- * wl_display_dispatch_pending() to handle any events that got
- * queued up as a side effect. */
- while (running) {
- wl_display_dispatch_pending(display.display);
- redraw(&window, NULL, 0);
- }
-
- debug_out("************** [SIMPLE EGL] [MAIN] simple-egl exiting! \n");
-
- destroy_surface(&window);
- fini_egl(&display);
-
- if (display.ivi_application)
- ivi_application_destroy(display.ivi_application);
-
- if (display.compositor)
- wl_compositor_destroy(display.compositor);
-
- wl_registry_destroy(display.registry);
- wl_display_flush(display.display);
- wl_display_disconnect(display.display);
-
- return 0;
-}