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-rw-r--r--3rdparty/lua/src/lmem.c100
1 files changed, 0 insertions, 100 deletions
diff --git a/3rdparty/lua/src/lmem.c b/3rdparty/lua/src/lmem.c
deleted file mode 100644
index 0a0476c..0000000
--- a/3rdparty/lua/src/lmem.c
+++ /dev/null
@@ -1,100 +0,0 @@
-/*
-** $Id: lmem.c,v 1.91 2015/03/06 19:45:54 roberto Exp $
-** Interface to Memory Manager
-** See Copyright Notice in lua.h
-*/
-
-#define lmem_c
-#define LUA_CORE
-
-#include "lprefix.h"
-
-
-#include <stddef.h>
-
-#include "lua.h"
-
-#include "ldebug.h"
-#include "ldo.h"
-#include "lgc.h"
-#include "lmem.h"
-#include "lobject.h"
-#include "lstate.h"
-
-
-
-/*
-** About the realloc function:
-** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
-** ('osize' is the old size, 'nsize' is the new size)
-**
-** * frealloc(ud, NULL, x, s) creates a new block of size 's' (no
-** matter 'x').
-**
-** * frealloc(ud, p, x, 0) frees the block 'p'
-** (in this specific case, frealloc must return NULL);
-** particularly, frealloc(ud, NULL, 0, 0) does nothing
-** (which is equivalent to free(NULL) in ISO C)
-**
-** frealloc returns NULL if it cannot create or reallocate the area
-** (any reallocation to an equal or smaller size cannot fail!)
-*/
-
-
-
-#define MINSIZEARRAY 4
-
-
-void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elems,
- int limit, const char *what) {
- void *newblock;
- int newsize;
- if (*size >= limit/2) { /* cannot double it? */
- if (*size >= limit) /* cannot grow even a little? */
- luaG_runerror(L, "too many %s (limit is %d)", what, limit);
- newsize = limit; /* still have at least one free place */
- }
- else {
- newsize = (*size)*2;
- if (newsize < MINSIZEARRAY)
- newsize = MINSIZEARRAY; /* minimum size */
- }
- newblock = luaM_reallocv(L, block, *size, newsize, size_elems);
- *size = newsize; /* update only when everything else is OK */
- return newblock;
-}
-
-
-l_noret luaM_toobig (lua_State *L) {
- luaG_runerror(L, "memory allocation error: block too big");
-}
-
-
-
-/*
-** generic allocation routine.
-*/
-void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
- void *newblock;
- global_State *g = G(L);
- size_t realosize = (block) ? osize : 0;
- lua_assert((realosize == 0) == (block == NULL));
-#if defined(HARDMEMTESTS)
- if (nsize > realosize && g->gcrunning)
- luaC_fullgc(L, 1); /* force a GC whenever possible */
-#endif
- newblock = (*g->frealloc)(g->ud, block, osize, nsize);
- if (newblock == NULL && nsize > 0) {
- lua_assert(nsize > realosize); /* cannot fail when shrinking a block */
- if (g->version) { /* is state fully built? */
- luaC_fullgc(L, 1); /* try to free some memory... */
- newblock = (*g->frealloc)(g->ud, block, osize, nsize); /* try again */
- }
- if (newblock == NULL)
- luaD_throw(L, LUA_ERRMEM);
- }
- lua_assert((nsize == 0) == (newblock == NULL));
- g->GCdebt = (g->GCdebt + nsize) - realosize;
- return newblock;
-}
-