diff options
Diffstat (limited to '3rdparty/lua/src/lstate.c')
-rw-r--r-- | 3rdparty/lua/src/lstate.c | 347 |
1 files changed, 0 insertions, 347 deletions
diff --git a/3rdparty/lua/src/lstate.c b/3rdparty/lua/src/lstate.c deleted file mode 100644 index 9194ac3..0000000 --- a/3rdparty/lua/src/lstate.c +++ /dev/null @@ -1,347 +0,0 @@ -/* -** $Id: lstate.c,v 2.133 2015/11/13 12:16:51 roberto Exp $ -** Global State -** See Copyright Notice in lua.h -*/ - -#define lstate_c -#define LUA_CORE - -#include "lprefix.h" - - -#include <stddef.h> -#include <string.h> - -#include "lua.h" - -#include "lapi.h" -#include "ldebug.h" -#include "ldo.h" -#include "lfunc.h" -#include "lgc.h" -#include "llex.h" -#include "lmem.h" -#include "lstate.h" -#include "lstring.h" -#include "ltable.h" -#include "ltm.h" - - -#if !defined(LUAI_GCPAUSE) -#define LUAI_GCPAUSE 200 /* 200% */ -#endif - -#if !defined(LUAI_GCMUL) -#define LUAI_GCMUL 200 /* GC runs 'twice the speed' of memory allocation */ -#endif - - -/* -** a macro to help the creation of a unique random seed when a state is -** created; the seed is used to randomize hashes. -*/ -#if !defined(luai_makeseed) -#include <time.h> -#define luai_makeseed() cast(unsigned int, time(NULL)) -#endif - - - -/* -** thread state + extra space -*/ -typedef struct LX { - lu_byte extra_[LUA_EXTRASPACE]; - lua_State l; -} LX; - - -/* -** Main thread combines a thread state and the global state -*/ -typedef struct LG { - LX l; - global_State g; -} LG; - - - -#define fromstate(L) (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l))) - - -/* -** Compute an initial seed as random as possible. Rely on Address Space -** Layout Randomization (if present) to increase randomness.. -*/ -#define addbuff(b,p,e) \ - { size_t t = cast(size_t, e); \ - memcpy(b + p, &t, sizeof(t)); p += sizeof(t); } - -static unsigned int makeseed (lua_State *L) { - char buff[4 * sizeof(size_t)]; - unsigned int h = luai_makeseed(); - int p = 0; - addbuff(buff, p, L); /* heap variable */ - addbuff(buff, p, &h); /* local variable */ - addbuff(buff, p, luaO_nilobject); /* global variable */ - addbuff(buff, p, &lua_newstate); /* public function */ - lua_assert(p == sizeof(buff)); - return luaS_hash(buff, p, h); -} - - -/* -** set GCdebt to a new value keeping the value (totalbytes + GCdebt) -** invariant (and avoiding underflows in 'totalbytes') -*/ -void luaE_setdebt (global_State *g, l_mem debt) { - l_mem tb = gettotalbytes(g); - lua_assert(tb > 0); - if (debt < tb - MAX_LMEM) - debt = tb - MAX_LMEM; /* will make 'totalbytes == MAX_LMEM' */ - g->totalbytes = tb - debt; - g->GCdebt = debt; -} - - -CallInfo *luaE_extendCI (lua_State *L) { - CallInfo *ci = luaM_new(L, CallInfo); - lua_assert(L->ci->next == NULL); - L->ci->next = ci; - ci->previous = L->ci; - ci->next = NULL; - L->nci++; - return ci; -} - - -/* -** free all CallInfo structures not in use by a thread -*/ -void luaE_freeCI (lua_State *L) { - CallInfo *ci = L->ci; - CallInfo *next = ci->next; - ci->next = NULL; - while ((ci = next) != NULL) { - next = ci->next; - luaM_free(L, ci); - L->nci--; - } -} - - -/* -** free half of the CallInfo structures not in use by a thread -*/ -void luaE_shrinkCI (lua_State *L) { - CallInfo *ci = L->ci; - CallInfo *next2; /* next's next */ - /* while there are two nexts */ - while (ci->next != NULL && (next2 = ci->next->next) != NULL) { - luaM_free(L, ci->next); /* free next */ - L->nci--; - ci->next = next2; /* remove 'next' from the list */ - next2->previous = ci; - ci = next2; /* keep next's next */ - } -} - - -static void stack_init (lua_State *L1, lua_State *L) { - int i; CallInfo *ci; - /* initialize stack array */ - L1->stack = luaM_newvector(L, BASIC_STACK_SIZE, TValue); - L1->stacksize = BASIC_STACK_SIZE; - for (i = 0; i < BASIC_STACK_SIZE; i++) - setnilvalue(L1->stack + i); /* erase new stack */ - L1->top = L1->stack; - L1->stack_last = L1->stack + L1->stacksize - EXTRA_STACK; - /* initialize first ci */ - ci = &L1->base_ci; - ci->next = ci->previous = NULL; - ci->callstatus = 0; - ci->func = L1->top; - setnilvalue(L1->top++); /* 'function' entry for this 'ci' */ - ci->top = L1->top + LUA_MINSTACK; - L1->ci = ci; -} - - -static void freestack (lua_State *L) { - if (L->stack == NULL) - return; /* stack not completely built yet */ - L->ci = &L->base_ci; /* free the entire 'ci' list */ - luaE_freeCI(L); - lua_assert(L->nci == 0); - luaM_freearray(L, L->stack, L->stacksize); /* free stack array */ -} - - -/* -** Create registry table and its predefined values -*/ -static void init_registry (lua_State *L, global_State *g) { - TValue temp; - /* create registry */ - Table *registry = luaH_new(L); - sethvalue(L, &g->l_registry, registry); - luaH_resize(L, registry, LUA_RIDX_LAST, 0); - /* registry[LUA_RIDX_MAINTHREAD] = L */ - setthvalue(L, &temp, L); /* temp = L */ - luaH_setint(L, registry, LUA_RIDX_MAINTHREAD, &temp); - /* registry[LUA_RIDX_GLOBALS] = table of globals */ - sethvalue(L, &temp, luaH_new(L)); /* temp = new table (global table) */ - luaH_setint(L, registry, LUA_RIDX_GLOBALS, &temp); -} - - -/* -** open parts of the state that may cause memory-allocation errors. -** ('g->version' != NULL flags that the state was completely build) -*/ -static void f_luaopen (lua_State *L, void *ud) { - global_State *g = G(L); - UNUSED(ud); - stack_init(L, L); /* init stack */ - init_registry(L, g); - luaS_init(L); - luaT_init(L); - luaX_init(L); - g->gcrunning = 1; /* allow gc */ - g->version = lua_version(NULL); - luai_userstateopen(L); -} - - -/* -** preinitialize a thread with consistent values without allocating -** any memory (to avoid errors) -*/ -static void preinit_thread (lua_State *L, global_State *g) { - G(L) = g; - L->stack = NULL; - L->ci = NULL; - L->nci = 0; - L->stacksize = 0; - L->twups = L; /* thread has no upvalues */ - L->errorJmp = NULL; - L->nCcalls = 0; - L->hook = NULL; - L->hookmask = 0; - L->basehookcount = 0; - L->allowhook = 1; - resethookcount(L); - L->openupval = NULL; - L->nny = 1; - L->status = LUA_OK; - L->errfunc = 0; -} - - -static void close_state (lua_State *L) { - global_State *g = G(L); - luaF_close(L, L->stack); /* close all upvalues for this thread */ - luaC_freeallobjects(L); /* collect all objects */ - if (g->version) /* closing a fully built state? */ - luai_userstateclose(L); - luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size); - freestack(L); - lua_assert(gettotalbytes(g) == sizeof(LG)); - (*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0); /* free main block */ -} - - -LUA_API lua_State *lua_newthread (lua_State *L) { - global_State *g = G(L); - lua_State *L1; - lua_lock(L); - luaC_checkGC(L); - /* create new thread */ - L1 = &cast(LX *, luaM_newobject(L, LUA_TTHREAD, sizeof(LX)))->l; - L1->marked = luaC_white(g); - L1->tt = LUA_TTHREAD; - /* link it on list 'allgc' */ - L1->next = g->allgc; - g->allgc = obj2gco(L1); - /* anchor it on L stack */ - setthvalue(L, L->top, L1); - api_incr_top(L); - preinit_thread(L1, g); - L1->hookmask = L->hookmask; - L1->basehookcount = L->basehookcount; - L1->hook = L->hook; - resethookcount(L1); - /* initialize L1 extra space */ - memcpy(lua_getextraspace(L1), lua_getextraspace(g->mainthread), - LUA_EXTRASPACE); - luai_userstatethread(L, L1); - stack_init(L1, L); /* init stack */ - lua_unlock(L); - return L1; -} - - -void luaE_freethread (lua_State *L, lua_State *L1) { - LX *l = fromstate(L1); - luaF_close(L1, L1->stack); /* close all upvalues for this thread */ - lua_assert(L1->openupval == NULL); - luai_userstatefree(L, L1); - freestack(L1); - luaM_free(L, l); -} - - -LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) { - int i; - lua_State *L; - global_State *g; - LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG))); - if (l == NULL) return NULL; - L = &l->l.l; - g = &l->g; - L->next = NULL; - L->tt = LUA_TTHREAD; - g->currentwhite = bitmask(WHITE0BIT); - L->marked = luaC_white(g); - preinit_thread(L, g); - g->frealloc = f; - g->ud = ud; - g->mainthread = L; - g->seed = makeseed(L); - g->gcrunning = 0; /* no GC while building state */ - g->GCestimate = 0; - g->strt.size = g->strt.nuse = 0; - g->strt.hash = NULL; - setnilvalue(&g->l_registry); - g->panic = NULL; - g->version = NULL; - g->gcstate = GCSpause; - g->gckind = KGC_NORMAL; - g->allgc = g->finobj = g->tobefnz = g->fixedgc = NULL; - g->sweepgc = NULL; - g->gray = g->grayagain = NULL; - g->weak = g->ephemeron = g->allweak = NULL; - g->twups = NULL; - g->totalbytes = sizeof(LG); - g->GCdebt = 0; - g->gcfinnum = 0; - g->gcpause = LUAI_GCPAUSE; - g->gcstepmul = LUAI_GCMUL; - for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL; - if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) { - /* memory allocation error: free partial state */ - close_state(L); - L = NULL; - } - return L; -} - - -LUA_API void lua_close (lua_State *L) { - L = G(L)->mainthread; /* only the main thread can be closed */ - lua_lock(L); - close_state(L); -} - - |